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The Incremental Dev Tree (Video Game)

 The Incremental Dev Tree (Video Game)
type
TVTItem
 The Incremental Dev Tree (Video Game)
label
The Incremental Dev Tree (Video Game)
 The Incremental Dev Tree (Video Game)
page
TheIncrementalDevTree
 The Incremental Dev Tree (Video Game)
comment
The Incremental Dev Tree is an Idle Game made in The Modding Tree by the holy Icecreamdude in 2022. You play as an incremental game developer who is coding them for a specific goal revealed later. You're going to get through layers based on other incrementals, make obscene amounts of money based on your points, join the military, take part in an ARG, and potentially even more...In 2023, the game received a reimagining of sorts called The Incremental God Tree.It is playable on Github.
 The Incremental Dev Tree (Video Game)
fetched
2023-06-04T13:30:45Z
 The Incremental Dev Tree (Video Game)
parsed
2023-06-04T13:30:45Z
 The Incremental Dev Tree (Video Game)
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Dropped link to AdVentureCapitalist: Not a Feature - ITEM
 The Incremental Dev Tree (Video Game)
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Dropped link to RealmGrinder: Not a Feature - ITEM
 The Incremental Dev Tree (Video Game)
isPartOf
DBTropes
 The Incremental Dev Tree (Video Game) / int_1ea655da
type
My Name Is ???
 The Incremental Dev Tree (Video Game) / int_1ea655da
comment
My Name Is ???: The player is too weak to know the name of a man who shows up in Act 3, which is why it's rendered as "?????". He says to just call him Bob.
 The Incremental Dev Tree (Video Game) / int_1ea655da
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_1ea655da
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
hasFeature
The Incremental Dev Tree (Video Game) / int_1ea655da
 The Incremental Dev Tree (Video Game) / int_2055231
type
Leaked Experience
 The Incremental Dev Tree (Video Game) / int_2055231
comment
Leaked Experience: The 24 Potential milestone grants 2% of Armor EXP to pieces of armor that are not actively being given EXP.
 The Incremental Dev Tree (Video Game) / int_2055231
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_2055231
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_2055231
 The Incremental Dev Tree (Video Game) / int_2ee9bcb7
type
Megamix Game
 The Incremental Dev Tree (Video Game) / int_2ee9bcb7
comment
Megamix Game: Most of the layers are based on existing idle games, generally taking their elements from them while introducing new stuff every once in a while.
 The Incremental Dev Tree (Video Game) / int_2ee9bcb7
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_2ee9bcb7
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_2ee9bcb7
 The Incremental Dev Tree (Video Game) / int_34f5d1da
type
Procedural Generation
 The Incremental Dev Tree (Video Game) / int_34f5d1da
comment
Procedural Generation: The Games tab in the Hub makes up game and buyable names from several premade nouns and adjectives in an in-game vocabulary.
 The Incremental Dev Tree (Video Game) / int_34f5d1da
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_34f5d1da
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
hasFeature
The Incremental Dev Tree (Video Game) / int_34f5d1da
 The Incremental Dev Tree (Video Game) / int_39798793
type
Ludicrous Precision
 The Incremental Dev Tree (Video Game) / int_39798793
comment
Ludicrous Precision: The Potential subtab in the Hub specifies how much Potential you have with six digits after the point, to show that it is increasing gradually.
 The Incremental Dev Tree (Video Game) / int_39798793
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_39798793
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_39798793
 The Incremental Dev Tree (Video Game) / int_45da2076
type
Improbably High I.Q.
 The Incremental Dev Tree (Video Game) / int_45da2076
comment
Improbably High I.Q.: You gain IQ as you type in words in the Intelligence Training tab. The Spelling Master II achievement requires you to reach 1e11 IQ.
 The Incremental Dev Tree (Video Game) / int_45da2076
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_45da2076
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_45da2076
 The Incremental Dev Tree (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 The Incremental Dev Tree (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: At first, the game used the standard TMT graphic design. 1.5.1 replaced with custom CSS (more rectangular buttons, a different font, etc.).
 The Incremental Dev Tree (Video Game) / int_4f4372e9
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_4f4372e9
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_4f4372e9
 The Incremental Dev Tree (Video Game) / int_6602cad
type
Permanently Missable Content
 The Incremental Dev Tree (Video Game) / int_6602cad
comment
Permanently Missable Content: Some achievements can be missed if you don't get them while the layers are accessible. For example, "Why would anyone even do this???" requires you to get 1e10000 in the 2048 Minigame, which is removed alongside the Life layer thanks to the ARG.
 The Incremental Dev Tree (Video Game) / int_6602cad
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_6602cad
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
hasFeature
The Incremental Dev Tree (Video Game) / int_6602cad
 The Incremental Dev Tree (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 The Incremental Dev Tree (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Downplayed as some layers are recognisable by their colors and the icons for them, but many of them also use different colors for menus. Incremental Game: White (later the node is rainbow) Cookie Clicker: Brown Life: Dark green Antimatter Dimensions: Lime Military: Sand Clicker Heroes: Dark blue Incremental Stones: Rainbow (the buttons are dark blue) (later the node is blood red) The Hub: Cyan Realm Grinder: Dark grey Social Credit: Red Ad Venture Capitalist: Light green Candy box!: White Incremental^3: Red and blue
 The Incremental Dev Tree (Video Game) / int_740f59b4
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1.0
 The Incremental Dev Tree (Video Game) / int_740f59b4
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
hasFeature
The Incremental Dev Tree (Video Game) / int_740f59b4
 The Incremental Dev Tree (Video Game) / int_7901c6f6
type
Export Save
 The Incremental Dev Tree (Video Game) / int_7901c6f6
comment
Export Save: There's a button that lets you copy the 29KB+ save file and another that lets you paste it in.
 The Incremental Dev Tree (Video Game) / int_7901c6f6
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_7901c6f6
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
hasFeature
The Incremental Dev Tree (Video Game) / int_7901c6f6
 The Incremental Dev Tree (Video Game) / int_7a7d698d
type
Challenge Run
 The Incremental Dev Tree (Video Game) / int_7a7d698d
comment
Challenge Run: The Realm Grinder layer has a "Code the Game" challenge that square-roots Realm Power gain and tasks you with reaching 4000 Realm Power to unlock new stuff.
 The Incremental Dev Tree (Video Game) / int_7a7d698d
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_7a7d698d
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
hasFeature
The Incremental Dev Tree (Video Game) / int_7a7d698d
 The Incremental Dev Tree (Video Game) / int_7ae4d273
type
Point of No Return
 The Incremental Dev Tree (Video Game) / int_7ae4d273
comment
Point of No Return: Progressing through the ARG enough removes all layers dedicated to games and sidelayers, only retaining the Hub, Incremental Stones, and the Incremental^3 layer added shortly after.
 The Incremental Dev Tree (Video Game) / int_7ae4d273
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_7ae4d273
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_7ae4d273
 The Incremental Dev Tree (Video Game) / int_7b4d0c39
type
Tech Tree
 The Incremental Dev Tree (Video Game) / int_7b4d0c39
comment
Tech Tree: The Advanced Research tab has a tree for Basic Upgrades and Advanced Upgrades where you can unlock upgrades for Research Points and most of them require previous ones to show up.
 The Incremental Dev Tree (Video Game) / int_7b4d0c39
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1.0
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_7b4d0c39
 The Incremental Dev Tree (Video Game) / int_7e861e58
type
Speedrun Reward
 The Incremental Dev Tree (Video Game) / int_7e861e58
comment
Speedrun Reward: Once you get to the clock tab, the game shows you how fast you've gotten there. If you're time played is slightly above 12 hours, you get a congratulatory message that states how you're a speedrunner. Take 2 days, and the game just states you've been playing for some time. Taking much longer than that gives you message that's either reassuring, mocking your slow speed, or dumbfounded with how long you've been playing.
 The Incremental Dev Tree (Video Game) / int_7e861e58
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_7e861e58
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_7e861e58
 The Incremental Dev Tree (Video Game) / int_834427cd
type
Cap
 The Incremental Dev Tree (Video Game) / int_834427cd
comment
Cap: Antimatter Galaxies are capped at 11 to ensure the multiplier per dimension does not go up too quickly. Some other buyables are also capped to not get too strong.
 The Incremental Dev Tree (Video Game) / int_834427cd
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_834427cd
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_834427cd
 The Incremental Dev Tree (Video Game) / int_89631688
type
The Chosen One
 The Incremental Dev Tree (Video Game) / int_89631688
comment
The Chosen One: As explained in Act 2, you've been chosen as the Gods' Servant and have been making idle games to power them up.
 The Incremental Dev Tree (Video Game) / int_89631688
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_89631688
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_89631688
 The Incremental Dev Tree (Video Game) / int_8aaa6f4f
type
Character Customization
 The Incremental Dev Tree (Video Game) / int_8aaa6f4f
comment
Character Customization: The Profile tab in the Hub layer lets you select your name as well as favorite food, color, and activity. Progressing the ARG past a certain point requires you to use a specific name and preferences to become the guard.
 The Incremental Dev Tree (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_8aaa6f4f
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_8aaa6f4f
 The Incremental Dev Tree (Video Game) / int_9a4ff3b1
type
Post-End Game Content
 The Incremental Dev Tree (Video Game) / int_9a4ff3b1
comment
Post-End Game Content: The endgame is 1F10000 points and 27 Potential as of v.2.0, but it's possible to grind to 1F100000 or more and the various systems that give the latter can easily increase it to 28. It's unlikely that you'll get every available upgrade by that point anyway.
 The Incremental Dev Tree (Video Game) / int_9a4ff3b1
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_9a4ff3b1
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_9a4ff3b1
 The Incremental Dev Tree (Video Game) / int_a5cfe2ac
type
And There Was Much Rejoicing
 The Incremental Dev Tree (Video Game) / int_a5cfe2ac
comment
And There Was Much Rejoicing: The Timewall Graveyard states that the timewalls will not be missed.
 The Incremental Dev Tree (Video Game) / int_a5cfe2ac
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_a5cfe2ac
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_a5cfe2ac
 The Incremental Dev Tree (Video Game) / int_a62dca03
type
Year Inside, Hour Outside
 The Incremental Dev Tree (Video Game) / int_a62dca03
comment
Year Inside, Hour Outside: The Life tab affects how fast the time passes within a layer. Past a certain point, the game will starts counting exorbitant amounts of years.
 The Incremental Dev Tree (Video Game) / int_a62dca03
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_a62dca03
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_a62dca03
 The Incremental Dev Tree (Video Game) / int_bb112450
type
Cooldown
 The Incremental Dev Tree (Video Game) / int_bb112450
comment
Cooldown: You can train in the military layer once every 10 seconds, which initially gets lessened to 8 with some badges before you get one that increases training time instead of decreasing, rendering it moot. Meanwhile, getting killed in the War benches you from fighting again for 60 seconds, which itself eventually gets fully disabled by an upgrade.
 The Incremental Dev Tree (Video Game) / int_bb112450
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_bb112450
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_bb112450
 The Incremental Dev Tree (Video Game) / int_c66cb5a9
type
Human Sacrifice
 The Incremental Dev Tree (Video Game) / int_c66cb5a9
comment
Human Sacrifice: The Cookie Church tab has an upgrade sacrifice Cultists to boost Cookie Blood gain.
 The Incremental Dev Tree (Video Game) / int_c66cb5a9
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_c66cb5a9
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_c66cb5a9
 The Incremental Dev Tree (Video Game) / int_c75df49a
type
Shout-Out
 The Incremental Dev Tree (Video Game) / int_c75df49a
comment
Shout-Out: The Patreon tab has "SUS" written on it.
 The Incremental Dev Tree (Video Game) / int_c75df49a
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_c75df49a
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_c75df49a
 The Incremental Dev Tree (Video Game) / int_c9597a03
type
Self-Deprecation
 The Incremental Dev Tree (Video Game) / int_c9597a03
comment
Self-Deprecation: The China minigame has a bunch of references to China memes from the early 2020s, including Social Credit, Super Idol De Xiao, Fast and Furious 9 with a picture of John Xina, and Chinese Eggman. The changelog points out that it's not meant to be racist as the creator is Asian.
 The Incremental Dev Tree (Video Game) / int_c9597a03
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_c9597a03
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_c9597a03
 The Incremental Dev Tree (Video Game) / int_cb5f2628
type
In-Game Banking Services
 The Incremental Dev Tree (Video Game) / int_cb5f2628
comment
In-Game Banking Services: In the Life tab, there's the option to deposit $ into the Savings Account, which boosts points.
 The Incremental Dev Tree (Video Game) / int_cb5f2628
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_cb5f2628
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_cb5f2628
 The Incremental Dev Tree (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 The Incremental Dev Tree (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: The China minigame has an option to disrespect the Chinese Union, which reduces your Social Credit to 0 and provides nothing. The game even asks "Why would anyone do this?"
 The Incremental Dev Tree (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_d2c0e2ed
 The Incremental Dev Tree (Video Game) / int_d311b60a
type
Monster Compendium
 The Incremental Dev Tree (Video Game) / int_d311b60a
comment
Monster Compendium: Incremental^3 has a bestiary that shows available monsters, how many times you've killed each one, and the stat boost povided thanks to it.
 The Incremental Dev Tree (Video Game) / int_d311b60a
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_d311b60a
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
hasFeature
The Incremental Dev Tree (Video Game) / int_d311b60a
 The Incremental Dev Tree (Video Game) / int_d547387c
type
A.I.-Generated Economy
 The Incremental Dev Tree (Video Game) / int_d547387c
comment
A.I.-Generated Economy: There's a bunch of upgrades that unlock autobuyers for buyables. Some other upgrades which unlock features disables ones that are no longer useful to improve performance.
 The Incremental Dev Tree (Video Game) / int_d547387c
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_d547387c
featureConfidence
1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_d547387c
 The Incremental Dev Tree (Video Game) / int_eabd22f9
type
Achievement System
 The Incremental Dev Tree (Video Game) / int_eabd22f9
comment
Achievement System: There's a list of achievements in the Hub, earned for reaching certain values for willpower, potential, Incremental Stones, points, and later some esoteric actions.
 The Incremental Dev Tree (Video Game) / int_eabd22f9
featureApplicability
1.0
 The Incremental Dev Tree (Video Game) / int_eabd22f9
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1.0
 The Incremental Dev Tree (Video Game)
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The Incremental Dev Tree (Video Game) / int_eabd22f9
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The Incremental Dev Tree (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Incremental Dev Tree (Video Game)
hasFeature
A.I.-Generated Economy / int_6b8d5c37
 The Incremental Dev Tree (Video Game)
hasFeature
Colour-Coded for Your Convenience / int_6b8d5c37
 The Incremental Dev Tree (Video Game)
hasFeature
Typing Game / int_6b8d5c37