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The Legend of Korra (Video Game)

 The Legend of Korra (Video Game)
type
TVTItem
 The Legend of Korra (Video Game)
label
The Legend of Korra (Video Game)
 The Legend of Korra (Video Game)
page
TheLegendOfKorra
 The Legend of Korra (Video Game)
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The Legend of Korra is a Beat 'em Up / Hack and Slash game from PlatinumGames for PS3, PS4, Xbox 360, Xbox One and PC. It was released on October 21, 2014 on PSN and Steam, and October 22 that same year on the Xbox Games Marketplace. The game was later delisted when Activision lost the license in 2017.Set between seasons 2 and 3 of the show, you play as Korra trying to regain her abilities after meeting a mysterious villain.Apart from regular character action gameplay where you fight Equalists and Triple Threat Triad members, the game also has endless runner type sequences where you ride Naga while dodging obstacles and a pro-bending tournament mode.The plot was conceived by Mike Dimartino and Bryan Konietzko, the co-creators of the show, while the actual script was written by Tim Hedrick, a writer on the show. The game features the original voice cast from the show.The Legend of Korra: A New Era Begins is an alternate adaptation of the story for Nintendo 3DS.
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 The Legend of Korra (Video Game)
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DBTropes
 The Legend of Korra (Video Game) / int_10ad7cfe
type
Elemental Baggage
 The Legend of Korra (Video Game) / int_10ad7cfe
comment
Elemental Baggage: Waterbenders never have to worry about running out of their element. No matter the locale, there's limitless amounts to be had. In the Pro Bending Mode, Korra's waterbending is generated from thin air, as opposed to pulling it from the channels in the same way earthbenders draw their discs from the slots on the floor. Earthbending also has the odd ability of being able to create stone pillars out of wooden platforms.
 The Legend of Korra (Video Game) / int_10ad7cfe
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1.0
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 The Legend of Korra (Video Game) / int_13f5b1b
type
Instant-Win Condition
 The Legend of Korra (Video Game) / int_13f5b1b
comment
Instant-Win Condition: In pro-bending, forcing all enemies off the field wins the game, even if you were losing 2-0 before. Doing this in the first round is necessary to earn Platinum. it's fairly easy to do this in Rookie mode, but by Ace mode it's pretty difficult, bordering on impossible by the final round.
 The Legend of Korra (Video Game) / int_13f5b1b
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The Legend of Korra (Video Game) / int_13f5b1b
 The Legend of Korra (Video Game) / int_1527d90d
type
Early Game Hell
 The Legend of Korra (Video Game) / int_1527d90d
comment
Early Game Hell: The first 2 stages without bending can be rough, especially when your main combat is very limited in terms of damage, and the Triads, the first major battle at the end of Chapter 3, can be hard trying to figure out how to dodge and learn how to counter-attack.
 The Legend of Korra (Video Game) / int_1527d90d
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 The Legend of Korra (Video Game) / int_169d22e6
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Villain Team-Up
 The Legend of Korra (Video Game) / int_169d22e6
comment
Villain Team-Up: Hundun has united the Equalists and Triads against Korra, and can command Dark Spirits.
 The Legend of Korra (Video Game) / int_169d22e6
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1.0
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 The Legend of Korra (Video Game) / int_178ca149
type
The Worf Effect
 The Legend of Korra (Video Game) / int_178ca149
comment
The Worf Effect: Despite their skill at Pro-Bending in the series, Mako and Bolin are knocked out comically easily at the start of the match during the beginning of the game, forcing Korra to defeat three opposing benders by knockout on her own.
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The Legend of Korra (Video Game) / int_178ca149
 The Legend of Korra (Video Game) / int_1bf47ada
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The Medic
 The Legend of Korra (Video Game) / int_1bf47ada
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The Medic: Kya is the only one that can heal her teammates.
 The Legend of Korra (Video Game) / int_1bf47ada
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1.0
 The Legend of Korra (Video Game) / int_1bf47ada
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The Legend of Korra (Video Game) / int_1bf47ada
 The Legend of Korra (Video Game) / int_1cc9f5e5
type
Playing with Fire
 The Legend of Korra (Video Game) / int_1cc9f5e5
comment
Likewise, any bender can counter any type of bending attack, even though that would require the ability to bend multiple elements (i.e., Mako blocking and ricocheting a earthen disc back at an earthbender).
 The Legend of Korra (Video Game) / int_1cc9f5e5
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The Legend of Korra (Video Game) / int_1cc9f5e5
 The Legend of Korra (Video Game) / int_2168bdf7
type
Difficulty by Acceleration
 The Legend of Korra (Video Game) / int_2168bdf7
comment
Difficulty by Acceleration: In the Naga running sequences, Naga gradually runs faster if you avoid damage, which is reset if you take a non-fatal hit. Earning Platinum requires getting through the entire thing without taking a hit.
 The Legend of Korra (Video Game) / int_2168bdf7
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 The Legend of Korra (Video Game) / int_2557e3a9
type
Palette Swap
 The Legend of Korra (Video Game) / int_2557e3a9
comment
The Triple Threat Triad members also pop up as miniboss-like enemies, either alone or as a group. The Palette Swap versions are tougher than the normal ones.
 The Legend of Korra (Video Game) / int_2557e3a9
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The Legend of Korra (Video Game) / int_2557e3a9
 The Legend of Korra (Video Game) / int_26ac510e
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Mythology Gag
 The Legend of Korra (Video Game) / int_26ac510e
comment
Mythology Gag: Some of the achievements: "More than Hot Leaf Juice" references a conversation in the original series between Iroh and Zuko about tea being merely "hot leaf juice". "Zhu Li! Do the Thing!" is Varrick's oft-repeated command to his assistant Zhu Li. "Be the Leaf" is Meelo's advice to Korra on how to pass through the airbender training gates. "Full-Baked Avatar" is a reference to Tarrlok deriding Korra as a "half-baked Avatar" in the first season. "Not a Booster Rocket" comes from Tenzin admonishing Korra for using the Avatar state to win an air scooter race. "My Cabbages!!" is the exclamation the Butt-Monkey cabbage vendor from the original series would make whenever his stock inevitably fell victim to some calamity. "Biz-Bender" is one of the things that Varrick calls himself.
 The Legend of Korra (Video Game) / int_26ac510e
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The Legend of Korra (Video Game) / int_26ac510e
 The Legend of Korra (Video Game) / int_2748caec
type
Mini-Game Credits
 The Legend of Korra (Video Game) / int_2748caec
comment
Mini-Game Credits: A round of pro-bending against the Wolf Bats is played while the end credits roll. If you want Platinum for that level, you have to score a first-round knockout.
 The Legend of Korra (Video Game) / int_2748caec
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 The Legend of Korra (Video Game) / int_28104b90
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Bag of Spilling
 The Legend of Korra (Video Game) / int_28104b90
comment
Bag of Spilling: At the start of the game, Korra has her bending blocked, regaining each one as she moves through the game, and reactivating the Avatar State in the penultimate level.
 The Legend of Korra (Video Game) / int_28104b90
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The Legend of Korra (Video Game) / int_28104b90
 The Legend of Korra (Video Game) / int_2afb1a9
type
Limit Break
 The Legend of Korra (Video Game) / int_2afb1a9
comment
Limit Break: The Avatar State, which allows you to channel massive elemental bursts for about ten seconds after you've built up the meter. Unless you use an item, you can usually only use it once a level, near the end.
 The Legend of Korra (Video Game) / int_2afb1a9
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 The Legend of Korra (Video Game) / int_2b5a796d
type
Shotoclone
 The Legend of Korra (Video Game) / int_2b5a796d
comment
Shotoclone: Airbending is essentially this, complete with hurricane kicks and a rising uppercut.
 The Legend of Korra (Video Game) / int_2b5a796d
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1.0
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 The Legend of Korra (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 The Legend of Korra (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Earthbending does major damage, breaks guards, and usually stuns on the first or second hit. But if you're going for medals, it can't really build up the necessary score to get Platinum. If you're just trying to win, however, it's excellent. Waterbending fits the bill to a lesser extent, as it lacks the speed of fire or air, and the stopping power of earth.
 The Legend of Korra (Video Game) / int_2bdae2ae
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1.0
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The Legend of Korra (Video Game) / int_2bdae2ae
 The Legend of Korra (Video Game) / int_2dbc1855
type
Ghost City
 The Legend of Korra (Video Game) / int_2dbc1855
comment
Ghost City: No matter where you go, the only people to be found will be enemies. You may see cars driving around in the background, but that's as close as it gets. This is justified in various ways; the parts of Republic City you travel are the ones the vines have taken over, Air Temple Island is empty because Tenzin and family aren't there, and in most other cases you're simply travelling in areas humans tend not to.
 The Legend of Korra (Video Game) / int_2dbc1855
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The Legend of Korra (Video Game) / int_2dbc1855
 The Legend of Korra (Video Game) / int_2f253c94
type
Glass Cannon
 The Legend of Korra (Video Game) / int_2f253c94
comment
Glass Cannon: The Chi Crystal, attack boost talisman, and one of the two Immune to Flinching talismans cut your health in half as a tradeoff for using them. Depending on how many you stack, you can easily reduce your health to the point that some attacks will be instant death if they connect, but using the first two in tandem will allow you to kill almost anyone in seconds.
 The Legend of Korra (Video Game) / int_2f253c94
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 The Legend of Korra (Video Game) / int_33d5b7f2
type
Adapted Out
 The Legend of Korra (Video Game) / int_33d5b7f2
comment
Adapted Out: Asami is not even mentioned.
 The Legend of Korra (Video Game) / int_33d5b7f2
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 The Legend of Korra (Video Game) / int_33d5b7f2
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The Legend of Korra (Video Game) / int_33d5b7f2
 The Legend of Korra (Video Game) / int_3401240
type
Ground Pound
 The Legend of Korra (Video Game) / int_3401240
comment
Ground Pound/Ground Punch: Earthbending has these.
 The Legend of Korra (Video Game) / int_3401240
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1.0
 The Legend of Korra (Video Game) / int_3401240
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_3401240
 The Legend of Korra (Video Game) / int_391aa30b
type
You ALL Look Familiar
 The Legend of Korra (Video Game) / int_391aa30b
comment
You ALL Look Familiar: The Triad benders all use the same three character models, with palette swapped ones to indicate the Elite Mook versions.
 The Legend of Korra (Video Game) / int_391aa30b
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1.0
 The Legend of Korra (Video Game) / int_391aa30b
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_391aa30b
 The Legend of Korra (Video Game) / int_392ccbc9
type
Close-Range Combatant
 The Legend of Korra (Video Game) / int_392ccbc9
comment
Close-Range Combatant: Firebending is almost entirely enhanced punches and kicks. One of the finishers allows you to rapidly kick fireballs at ground-level opponents from the air.
 The Legend of Korra (Video Game) / int_392ccbc9
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1.0
 The Legend of Korra (Video Game) / int_392ccbc9
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_392ccbc9
 The Legend of Korra (Video Game) / int_3fb02630
type
Conveniently Empty Building
 The Legend of Korra (Video Game) / int_3fb02630
comment
Conveniently Empty Building: Closer to "conveniently abandoned section of town." The spirit vines drove out everyone but the Equalists in the sections of Republic City the game is set in.
 The Legend of Korra (Video Game) / int_3fb02630
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1.0
 The Legend of Korra (Video Game) / int_3fb02630
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_3fb02630
 The Legend of Korra (Video Game) / int_40e2ac3f
type
Flunky Boss
 The Legend of Korra (Video Game) / int_40e2ac3f
comment
Flunky Boss: The Triple Threat Triad members occasionally show up with Chi Blockers as backup. If they appear alone, it usually means backup will arrive as soon as one goes down.
 The Legend of Korra (Video Game) / int_40e2ac3f
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1.0
 The Legend of Korra (Video Game) / int_40e2ac3f
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1.0
 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_40e2ac3f
 The Legend of Korra (Video Game) / int_41dd77d
type
Zerg Rush
 The Legend of Korra (Video Game) / int_41dd77d
comment
Zerg Rush: This happens a few times as an end of level trick. After you've won a medal, limitless enemies pour in and you fight until the cutscene.
 The Legend of Korra (Video Game) / int_41dd77d
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1.0
 The Legend of Korra (Video Game) / int_41dd77d
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The Legend of Korra (Video Game) / int_41dd77d
 The Legend of Korra (Video Game) / int_43bda213
type
A Taste of Power
 The Legend of Korra (Video Game) / int_43bda213
comment
A Taste of Power: The first chapter lets you use all four bending forms as an introduction. Then you lose all four and have to get them back.
 The Legend of Korra (Video Game) / int_43bda213
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1.0
 The Legend of Korra (Video Game) / int_43bda213
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_43bda213
 The Legend of Korra (Video Game) / int_44e013e4
type
Stance System
 The Legend of Korra (Video Game) / int_44e013e4
comment
Stance System: The bending styles more or less function similar to the Style system of Devil May Cry and can be switched on the fly once unlocked. It's also a literal stance system, as each bending style has a unique default stance, which is shared by other benders.
 The Legend of Korra (Video Game) / int_44e013e4
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 The Legend of Korra (Video Game) / int_4577bd49
type
Gameplay Grading
 The Legend of Korra (Video Game) / int_4577bd49
comment
Gameplay Grading: As with all Platinum Games titles, you are ranked for your performance based on time and combo points. As you move through the chapters and regain your bending, you can replay earlier ones with your skills intact for better scores.
 The Legend of Korra (Video Game) / int_4577bd49
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 The Legend of Korra (Video Game) / int_4577bd49
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The Legend of Korra (Video Game) / int_4577bd49
 The Legend of Korra (Video Game) / int_47fea76b
type
Butt-Monkey
 The Legend of Korra (Video Game) / int_47fea76b
comment
"My Cabbages!!" is the exclamation the Butt-Monkey cabbage vendor from the original series would make whenever his stock inevitably fell victim to some calamity.
 The Legend of Korra (Video Game) / int_47fea76b
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1.0
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 The Legend of Korra (Video Game) / int_4b248941
type
Long-Range Fighter
 The Legend of Korra (Video Game) / int_4b248941
comment
Long-Range Fighter: Mako can only fight enemies from a distance.
 The Legend of Korra (Video Game) / int_4b248941
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The Legend of Korra (Video Game) / int_4b248941
 The Legend of Korra (Video Game) / int_4e5abab2
type
Hurricane Kick
 The Legend of Korra (Video Game) / int_4e5abab2
comment
Hurricane Kick: Airbending. Bonus points for creating literal mini tornadoes if your chi is charged.
 The Legend of Korra (Video Game) / int_4e5abab2
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 The Legend of Korra (Video Game) / int_4e5abab2
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 The Legend of Korra (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 The Legend of Korra (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Once you've unlocked waterbending, you gain the ability to shield Naga during the Naga running sequences. It'll allow you to crash through one weak obstacle (cars, rocks) or survive a weak attack from a mecha tank. An unlockable move for waterbending surrounds Korra in a water bubble while firing icicles at her opponent.
 The Legend of Korra (Video Game) / int_4ffde1e0
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 The Legend of Korra (Video Game) / int_504a1991
type
Body Horror
 The Legend of Korra (Video Game) / int_504a1991
comment
Body Horror: Hundun and his conjoined twin.
 The Legend of Korra (Video Game) / int_504a1991
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1.0
 The Legend of Korra (Video Game) / int_504a1991
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 The Legend of Korra (Video Game) / int_51a485d1
type
Brought Down to Badass
 The Legend of Korra (Video Game) / int_51a485d1
comment
Brought Down to Badass: Despite having her bending neutralized early-on, Korra is still capable of wiping out Chi Blockers in hand-to-hand combat.
 The Legend of Korra (Video Game) / int_51a485d1
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The Legend of Korra (Video Game) / int_51a485d1
 The Legend of Korra (Video Game) / int_589e54d3
type
Charged Attack
 The Legend of Korra (Video Game) / int_589e54d3
comment
Charged Attack: All attacks in the game are chargeable. Doing so fills the chi meter, granting a passive bonus to all your attacks until it drains again.
 The Legend of Korra (Video Game) / int_589e54d3
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The Legend of Korra (Video Game) / int_589e54d3
 The Legend of Korra (Video Game) / int_58d24389
type
Rapid-Fire Fisticuffs
 The Legend of Korra (Video Game) / int_58d24389
comment
Rapid-Fire Fisticuffs: As expected from a Platinum game, Korra can pull these off, either as a counter against certain enemies or as a finishing move. When used as a counter, this tends to rack up a big score.
 The Legend of Korra (Video Game) / int_58d24389
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The Legend of Korra (Video Game) / int_58d24389
 The Legend of Korra (Video Game) / int_5989e3b6
type
Enemy Mine
 The Legend of Korra (Video Game) / int_5989e3b6
comment
Enemy Mine: The Equalists and Triple Threat Triads, despite being diametrically opposed to one another in the series, have united in their collective hatred for the Avatar and Hundun's promises.
 The Legend of Korra (Video Game) / int_5989e3b6
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 The Legend of Korra (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 The Legend of Korra (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Korra's guard only lasts about a second, though Korra will keep it up for as long as she is under direct attack. Enemies, however, can keep their guards up far longer than Korra can, even if they aren't being hit. In probending mode, enemy benders may actually exploit this to run out the clock and avoid a knockout, especially if they're the last bender standing.
 The Legend of Korra (Video Game) / int_6041e4f4
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The Legend of Korra (Video Game) / int_6041e4f4
 The Legend of Korra (Video Game) / int_62259825
type
Nintendo Hard
 The Legend of Korra (Video Game) / int_62259825
comment
Nintendo Hard: While this game is easy to pick up and play, just like most Platinum action games, you have to master out the capability of countering if you want to survive.
 The Legend of Korra (Video Game) / int_62259825
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1.0
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 The Legend of Korra (Video Game)
hasFeature
The Legend of Korra (Video Game) / int_62259825
 The Legend of Korra (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 The Legend of Korra (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: In normal gameplay, Korra's Avatar State only lasts ten seconds when activated by the player, and needs to be charged by beating up enemies. In the last two levels when activated as part of the narrative, it lasts as long as the battle does and doesn't need a charge. Benders can counter any ranged attack, even one that is a different element than their own. This means you can see Bolin catching a stream of water and throwing it back at Tahno as if he was a waterbender. You can return to previously completed levels with all the bending forms and abilities you've gained, but cutscenes and dialogues will play exactly the same; so you may replay chapter 2 with all bending forms, yet Korra will still comment on having her chi blocked. Remember how Korra was severely chewed out in the first episode for the damage she did to the city? This game doesn't.
 The Legend of Korra (Video Game) / int_6320eced
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1.0
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_6320eced
 The Legend of Korra (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 The Legend of Korra (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: If you counter the salamander spirit, Korra will grab its tail and spin it in a circle, smacking any enemy close enough.
 The Legend of Korra (Video Game) / int_6377d6e6
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_6377d6e6
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_6377d6e6
 The Legend of Korra (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 The Legend of Korra (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Beating the game on Easy/Normal and Extreme nets you Korra's Book 1 outfit and her Book 2 winter outfit, respectively. The former also unlocks a talisman. There's also Korra's chi blocker disguise from the Book 1 finale and her glowing spirit form from the Book 2 finale, both of which require a code to unlock.
 The Legend of Korra (Video Game) / int_6ac6a56a
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1.0
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_6ac6a56a
 The Legend of Korra (Video Game) / int_6c4ed101
type
Breath Weapon
 The Legend of Korra (Video Game) / int_6c4ed101
comment
Breath Weapon: Korra can breathe fire as a combo finisher. Damaging if it connects, but can be hard to pull off against groups.
 The Legend of Korra (Video Game) / int_6c4ed101
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1.0
 The Legend of Korra (Video Game) / int_6c4ed101
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_6c4ed101
 The Legend of Korra (Video Game) / int_778b1d91
type
Unblockable Attack
 The Legend of Korra (Video Game) / int_778b1d91
comment
Unblockable Attack: Electrified attacks cannot be guarded against or countered, only dodged. The final boss has a charge attack which will break through guards, but can be countered for an extremely damaging combo-attack.
 The Legend of Korra (Video Game) / int_778b1d91
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 The Legend of Korra (Video Game) / int_778b1d91
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_778b1d91
 The Legend of Korra (Video Game) / int_792e11ec
type
Dance Battler
 The Legend of Korra (Video Game) / int_792e11ec
comment
Dance Battler: Airbending has breakdancing-like moves.
 The Legend of Korra (Video Game) / int_792e11ec
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1.0
 The Legend of Korra (Video Game) / int_792e11ec
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The Legend of Korra (Video Game) / int_792e11ec
 The Legend of Korra (Video Game) / int_80251be3
type
How We Got Here
 The Legend of Korra (Video Game) / int_80251be3
comment
How We Got Here: The game starts with you fighting dark spirits in the spirit world with all your bending powers unlocked. After you win, you hear Hundun's laugh and then flash back to a week prior, where the plot actually starts.
 The Legend of Korra (Video Game) / int_80251be3
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_80251be3
 The Legend of Korra (Video Game) / int_81f909f2
type
Dishing Out Dirt
 The Legend of Korra (Video Game) / int_81f909f2
comment
Benders can counter any ranged attack, even one that is a different element than their own. This means you can see Bolin catching a stream of water and throwing it back at Tahno as if he was a waterbender.
 The Legend of Korra (Video Game) / int_81f909f2
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_81f909f2
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_81f909f2
 The Legend of Korra (Video Game) / int_844b6779
type
Super Mode
 The Legend of Korra (Video Game) / int_844b6779
comment
"Not a Booster Rocket" comes from Tenzin admonishing Korra for using the Avatar state to win an air scooter race.
 The Legend of Korra (Video Game) / int_844b6779
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_844b6779
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_844b6779
 The Legend of Korra (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 The Legend of Korra (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: In Extreme mode, Naga can only sustain one hit during the running sequences.
 The Legend of Korra (Video Game) / int_8df14c99
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_8df14c99
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1.0
 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_8df14c99
 The Legend of Korra (Video Game) / int_8ebd7403
type
Action Commands
 The Legend of Korra (Video Game) / int_8ebd7403
comment
Action Commands: Successful counters require various button presses, mashing the light attack button, or spinning the joystick/mouse in a circle. Counter-attacks by Triad members can be negated by inputting the right directional commands on time. The final boss also has an extended sequence of these as the finisher.
 The Legend of Korra (Video Game) / int_8ebd7403
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1.0
 The Legend of Korra (Video Game) / int_8ebd7403
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1.0
 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_8ebd7403
 The Legend of Korra (Video Game) / int_927b2f11
type
The Bus Came Back
 The Legend of Korra (Video Game) / int_927b2f11
comment
The Bus Came Back: The Equalists and the Triple Threat Triad return as antagonists in the game, and Tahno and the Wolfbats return for probending mode.
 The Legend of Korra (Video Game) / int_927b2f11
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1.0
 The Legend of Korra (Video Game) / int_927b2f11
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1.0
 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_927b2f11
 The Legend of Korra (Video Game) / int_933576c8
type
Mighty Glacier
 The Legend of Korra (Video Game) / int_933576c8
comment
Mighty Glacier: Earthbending is slow but hard hitting.
 The Legend of Korra (Video Game) / int_933576c8
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_933576c8
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_933576c8
 The Legend of Korra (Video Game) / int_955aba87
type
Mook Chivalry
 The Legend of Korra (Video Game) / int_955aba87
comment
Mook Chivalry: Enemies usually won't attack without a clear line of sight, so don't expect them to use teamwork too often. However, the Triads have greater attack range thanks to their bending, so they usually will attack as a group. Subverted in Extreme; enemies are more aggressive and tend to attack in groups as a result.
 The Legend of Korra (Video Game) / int_955aba87
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 The Legend of Korra (Video Game) / int_955aba87
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_955aba87
 The Legend of Korra (Video Game) / int_970c790a
type
Big Bad
 The Legend of Korra (Video Game) / int_970c790a
comment
Big Bad: Hundun, an ancient enemy of the Avatar trapped in the Spirit World. Opening the portals allowed him to escape.
 The Legend of Korra (Video Game) / int_970c790a
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1.0
 The Legend of Korra (Video Game) / int_970c790a
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_970c790a
 The Legend of Korra (Video Game) / int_991912ca
type
Combos
 The Legend of Korra (Video Game) / int_991912ca
comment
Combos: A big part of the grading system. Airbending racks them up the best.
 The Legend of Korra (Video Game) / int_991912ca
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1.0
 The Legend of Korra (Video Game) / int_991912ca
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The Legend of Korra (Video Game) / int_991912ca
 The Legend of Korra (Video Game) / int_9af10b44
type
Double Jump
 The Legend of Korra (Video Game) / int_9af10b44
comment
Double Jump: Once you've unlocked earthbending, you gain the ability to jump twice in the Naga running sequences. It needs to recharge after two uses, though.
 The Legend of Korra (Video Game) / int_9af10b44
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1.0
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_9af10b44
 The Legend of Korra (Video Game) / int_9b629c86
type
Pressure Point
 The Legend of Korra (Video Game) / int_9b629c86
comment
Pressure Point: Chi-blockers, if enraged, can hit Korra with a series of pressure point attacks that will disable her currently active element for a short period.
 The Legend of Korra (Video Game) / int_9b629c86
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1.0
 The Legend of Korra (Video Game) / int_9b629c86
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The Legend of Korra (Video Game) / int_9b629c86
 The Legend of Korra (Video Game) / int_9bcc38c6
type
Thanking the Viewer
 The Legend of Korra (Video Game) / int_9bcc38c6
comment
Thanking The Player: after completing the game you get an audio message from Korra, Jinora, Iroh, Mako and Bolin, all saying "thank you for playing!" in-character.
 The Legend of Korra (Video Game) / int_9bcc38c6
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1.0
 The Legend of Korra (Video Game) / int_9bcc38c6
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_9bcc38c6
 The Legend of Korra (Video Game) / int_9edbda07
type
Elite Mooks
 The Legend of Korra (Video Game) / int_9edbda07
comment
Elite Mooks: For the chi blockers, blue and red versions show up with their generic brothers. The blue ones use bolas and electric whips, while the red ones have a electrified glove. The Triple Threat Triad members also pop up as miniboss-like enemies, either alone or as a group. The Palette Swap versions are tougher than the normal ones.
 The Legend of Korra (Video Game) / int_9edbda07
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_9edbda07
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_9edbda07
 The Legend of Korra (Video Game) / int_9f4a47f2
type
Competitive Balance
 The Legend of Korra (Video Game) / int_9f4a47f2
comment
Competitive Balance: Because Korra as the Avatar has access to all four bending arts, the game plays similar to DMC4 in that the four styles are switched on the fly. Likewise, any bender can counter any type of bending attack, even though that would require the ability to bend multiple elements (i.e., Mako blocking and ricocheting a earthen disc back at an earthbender).
 The Legend of Korra (Video Game) / int_9f4a47f2
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 The Legend of Korra (Video Game) / int_9f4a47f2
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_9f4a47f2
 The Legend of Korra (Video Game) / int_9f86dbcf
type
Immune to Flinching
 The Legend of Korra (Video Game) / int_9f86dbcf
comment
Immune to Flinching: Two talismans make Korra immune to all forms of knockback, stun, and flinching. One docks half your health, while the other only needs your chi to be charged.
 The Legend of Korra (Video Game) / int_9f86dbcf
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_9f86dbcf
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1.0
 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_9f86dbcf
 The Legend of Korra (Video Game) / int_a29a7058
type
Not Quite Flight
 The Legend of Korra (Video Game) / int_a29a7058
comment
Not Quite Flight: Korra can hover using a water or air spout, and airbending allows Naga to jump massive distances in the Naga running sequences.
 The Legend of Korra (Video Game) / int_a29a7058
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 The Legend of Korra (Video Game) / int_a29a7058
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_a29a7058
 The Legend of Korra (Video Game) / int_a2c7bef4
type
Gateless Ghetto
 The Legend of Korra (Video Game) / int_a2c7bef4
comment
Gateless Ghetto: Justified by the spirit vines changing the layout of the city.
 The Legend of Korra (Video Game) / int_a2c7bef4
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1.0
 The Legend of Korra (Video Game) / int_a2c7bef4
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_a2c7bef4
 The Legend of Korra (Video Game) / int_a33efe7c
type
Recoil Boost
 The Legend of Korra (Video Game) / int_a33efe7c
comment
Recoil Boost: The Firebending double dodge move causes Korra to rocket forward with jet propulsion. It's great for flying over pits and dodging wide area attacks.
 The Legend of Korra (Video Game) / int_a33efe7c
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 The Legend of Korra (Video Game) / int_a33efe7c
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The Legend of Korra (Video Game) / int_a33efe7c
 The Legend of Korra (Video Game) / int_a43a691b
type
Finishing Move
 The Legend of Korra (Video Game) / int_a43a691b
comment
Finishing Move: Stunned enemies can be killed or heavily damaged with a special move activated by button prompt. Red chi blockers and stronger Triads will usually survive it. Dark spirits and mecha tanks, once reduced to critical health, will be instantly killed, the latter with an impressive scripted sequence based on the element you're using and the former with the pacification technique Korra learned from Unalaq.
 The Legend of Korra (Video Game) / int_a43a691b
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 The Legend of Korra (Video Game) / int_a43a691b
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The Legend of Korra (Video Game) / int_a43a691b
 The Legend of Korra (Video Game) / int_a7372109
type
Rewarding Vandalism
 The Legend of Korra (Video Game) / int_a7372109
comment
Rewarding Vandalism: Anything breakable (from rocks to Satomobiles) either increases your score, or else gives you items.
 The Legend of Korra (Video Game) / int_a7372109
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1.0
 The Legend of Korra (Video Game) / int_a7372109
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_a7372109
 The Legend of Korra (Video Game) / int_ac9f78d9
type
Jack of All Stats
 The Legend of Korra (Video Game) / int_ac9f78d9
comment
Jack of All Stats: Airbending is the most balanced of the four styles, excelling in group combat.
 The Legend of Korra (Video Game) / int_ac9f78d9
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1.0
 The Legend of Korra (Video Game) / int_ac9f78d9
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_ac9f78d9
 The Legend of Korra (Video Game) / int_bbb6c059
type
I Shall Taunt You
 The Legend of Korra (Video Game) / int_bbb6c059
comment
I Shall Taunt You: You can use a taunt move to enrage enemies, causing them to glow red and become more dangerous but also more careless.
 The Legend of Korra (Video Game) / int_bbb6c059
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_bbb6c059
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_bbb6c059
 The Legend of Korra (Video Game) / int_c513249
type
Harder Than Hard
 The Legend of Korra (Video Game) / int_c513249
comment
Harder Than Hard: Extreme mode, especially if you start it from scratch instead of carrying over bending from another playthrough. The enemies are somewhat tougher, and the game mixes stronger versions in earlier on. In one particularly absurd example, there's a mecha tank on Air Temple Island that attacks you out of reach during the first medal fight, when you have no bending at all.
 The Legend of Korra (Video Game) / int_c513249
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_c513249
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1.0
 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_c513249
 The Legend of Korra (Video Game) / int_c64db44b
type
Idle Animation
 The Legend of Korra (Video Game) / int_c64db44b
comment
Idle Animation: Immediately upon stopping, Korra holds a stance based on the element she is actively bending. After a few moments, she will run through idle animations such as putting a hand on her hip and leaning, rolling her arms, and a few others.
 The Legend of Korra (Video Game) / int_c64db44b
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_c64db44b
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_c64db44b
 The Legend of Korra (Video Game) / int_c75df49a
type
Shout-Out
 The Legend of Korra (Video Game) / int_c75df49a
comment
Shout-Out: "That Escalated Quickly" is a reference to Anchorman: The Legend of Ron Burgundy, in which a brawl with a rival news team quickly escalated into a battle royale with all the local networks. "Escape from the City" might be a reference to the song from Sonic Adventure 2. There are a few to be found in Korra's attacks and stances, mostly to other fighting games and series. For example, one of Korra's Airbending moves is the Tatsumaki Senpuukyaku. Her stance while charging up a weak Waterbending attack is similar to how Goku charges a Kamehameha, and at higher bending levels the first blow of her strong charged Firebending combo is essentially a short-ranged Hadouken.
 The Legend of Korra (Video Game) / int_c75df49a
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1.0
 The Legend of Korra (Video Game) / int_c75df49a
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_c75df49a
 The Legend of Korra (Video Game) / int_cb42ed9f
type
Counter-Attack
 The Legend of Korra (Video Game) / int_cb42ed9f
comment
Counter-Attack: A well-timed parry instantly knocks out regular mooks and stuns bosses. Triads can do this to you, but you can counter them back with a button minigame. It's a vital tactic in pro-bending, since counters are faster and deal more damage than regular attacks. Higher-level opponents can counter the counter, possibly even several times, which can send you down the drain if you aren't watching out for it or stand too close to counter again.
 The Legend of Korra (Video Game) / int_cb42ed9f
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1.0
 The Legend of Korra (Video Game) / int_cb42ed9f
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_cb42ed9f
 The Legend of Korra (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 The Legend of Korra (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: In the Pro-Bending tournaments, it's an instant loss if Korra is knocked off the board, even if Mako and Bolin are still in play.
 The Legend of Korra (Video Game) / int_d4d98674
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1.0
 The Legend of Korra (Video Game) / int_d4d98674
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_d4d98674
 The Legend of Korra (Video Game) / int_e3ab9e00
type
Turns Red
 The Legend of Korra (Video Game) / int_e3ab9e00
comment
Turns Red: Mecha tanks turn red once they're down to quarter health or half in Extreme, adding one extra attack to each of their moves and increasing their speed. Chi blockers may also turn red if heavily damaged, or if taunted.
 The Legend of Korra (Video Game) / int_e3ab9e00
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1.0
 The Legend of Korra (Video Game) / int_e3ab9e00
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1.0
 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_e3ab9e00
 The Legend of Korra (Video Game) / int_e5421161
type
Expy
 The Legend of Korra (Video Game) / int_e5421161
comment
Expy: Hundun seems to be heavily inspired by King Bumi, having the appearance of an old man whose shriveled appearance hides a massive physique.
 The Legend of Korra (Video Game) / int_e5421161
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_e5421161
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_e5421161
 The Legend of Korra (Video Game) / int_e6f18344
type
Humongous Mecha
 The Legend of Korra (Video Game) / int_e6f18344
comment
Humongous Mecha: The Equalists still have their giant platinum mechs.
 The Legend of Korra (Video Game) / int_e6f18344
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_e6f18344
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_e6f18344
 The Legend of Korra (Video Game) / int_f9c17447
type
The Remnant
 The Legend of Korra (Video Game) / int_f9c17447
comment
The Remnant: The Equalists are still around even after the fall of Amon.
 The Legend of Korra (Video Game) / int_f9c17447
featureApplicability
1.0
 The Legend of Korra (Video Game) / int_f9c17447
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 The Legend of Korra (Video Game)
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The Legend of Korra (Video Game) / int_f9c17447
 The Legend of Korra (Video Game) / int_feab67ef
type
Newbie Immunity
 The Legend of Korra (Video Game) / int_feab67ef
comment
Newbie Immunity: The game opens with Korra fighting against a horde of spirits in the Spirit World. During the fight, she takes no damage, and she switches between fighting with the four types of bending.
 The Legend of Korra (Video Game) / int_feab67ef
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1.0
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The Legend of Korra (Video Game) / int_feab67ef
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The Legend of Korra (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Legend of Korra (Video Game)
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Conjoined Twins / int_e3d146fb
 The Legend of Korra (Video Game)
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Diving Kick / int_e3d146fb
 The Legend of Korra (Video Game)
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Japanese Video Games / int_e3d146fb
 The Legend of Korra (Video Game)
hasFeature
Newbie Immunity / int_e3d146fb
 The Legend of Korra (Video Game)
hasFeature
Stylish Action / int_e3d146fb
 The Legend of Korra (Video Game)
hasFeature
Video Games of 2010–2014 / int_e3d146fb
 TheLegendOfKorra
seeAlso
The Legend of Korra (Video Game)