Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

The Legend of Zelda: Four Swords (Video Game)

 The Legend of Zelda: Four Swords (Video Game)
type
TVTItem
 The Legend of Zelda: Four Swords (Video Game)
label
The Legend of Zelda: Four Swords (Video Game)
 The Legend of Zelda: Four Swords (Video Game)
page
TheLegendOfZeldaFourSwords
 The Legend of Zelda: Four Swords (Video Game)
comment
The ninth game in The Legend of Zelda series, Four Swords is actually a multiplayer mode that comes with the 2002 Game Boy Advance version of A Link to the Past (though also later released standalone for the DSiWare). It's the first multiplayer Zelda (and, until the DSiWare version, it was exclusively multiplayer) and was also the first game released to use the 2D version of the stylized cel-shaded design for Link that would later be used in The Wind Waker (in Japan, however, The Wind Waker came out first). It also had a few features to connect to A Link to the Past, such as new sword moves unlocked in A Link to the Past being transferred to Four Swords, and a secret dungeon in A Link to the Past upon beating both games.The story for the game, though not terribly important, involved the wind sorcerer Vaati, who had been sealed away before, escaping from his seal and capturing Princess Zelda with the intention of making her his bride. Link obtains the Four Sword and uses its magic powers to split into four copies of himself (green, red, blue, and purple). The four Links must work together to defeat their foes in the various areas and make their way to the final fight against Vaati. Of course, there's plenty of room for competition as well as cooperation.According to the Hyrule Historia, Four Swords is chronologically the third game, after Skyward Sword and The Minish Cap (this game's prequel), and is the last game before the timeline is split into three by the events of Ocarina of Time.
 The Legend of Zelda: Four Swords (Video Game)
fetched
2023-10-04T23:01:45Z
 The Legend of Zelda: Four Swords (Video Game)
parsed
2023-10-04T23:01:45Z
 The Legend of Zelda: Four Swords (Video Game)
processingComment
Dropped link to Prequel: Not a Feature - ITEM
 The Legend of Zelda: Four Swords (Video Game)
isPartOf
DBTropes
 The Legend of Zelda: Four Swords (Video Game) / int_17975d1b
type
Unstable Equilibrium
 The Legend of Zelda: Four Swords (Video Game) / int_17975d1b
comment
Unstable Equilibrium: If you die, you lose all the powerup seeds you've collected up to that point, making it harder to avoid dying again. (And every time you die you lose more rupees than last time.)
 The Legend of Zelda: Four Swords (Video Game) / int_17975d1b
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_17975d1b
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_17975d1b
 The Legend of Zelda: Four Swords (Video Game) / int_2462a9ba
type
Multi-Armed and Dangerous
 The Legend of Zelda: Four Swords (Video Game) / int_2462a9ba
comment
Multi-Armed and Dangerous: The boss of the Sea of Trees.
 The Legend of Zelda: Four Swords (Video Game) / int_2462a9ba
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_2462a9ba
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_2462a9ba
 The Legend of Zelda: Four Swords (Video Game) / int_24c46ba2
type
Good Bad Bugs
 The Legend of Zelda: Four Swords (Video Game) / int_24c46ba2
comment
You need to beat it in order to unlock the bonus dungeon of A Link to the Past. If you don't have any friends who also have this game, you may be tempted to invest in an Action Replay or just walk through the walls.
 The Legend of Zelda: Four Swords (Video Game) / int_24c46ba2
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_24c46ba2
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_24c46ba2
 The Legend of Zelda: Four Swords (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 The Legend of Zelda: Four Swords (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: The first to feature 4-player co-op, but you need 4 GBAs to do so.
 The Legend of Zelda: Four Swords (Video Game) / int_3011ef28
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_3011ef28
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_3011ef28
 The Legend of Zelda: Four Swords (Video Game) / int_33254cd6
type
Split-Personality Team
 The Legend of Zelda: Four Swords (Video Game) / int_33254cd6
comment
Split-Personality Team: After pulling out the Four Sword, Link is split into four copies of himself, Green, Red, Blue and Purple. In the manga version, the four parts have different personalities: Green is energetic, Red is timid, Blue is hot-headed, and purple, called Vio, short for Violet, is calm and thoughtful.
 The Legend of Zelda: Four Swords (Video Game) / int_33254cd6
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_33254cd6
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_33254cd6
 The Legend of Zelda: Four Swords (Video Game) / int_34ffa400
type
Bonus Dungeon
 The Legend of Zelda: Four Swords (Video Game) / int_34ffa400
comment
Bonus Dungeon: You need to beat it in order to unlock the bonus dungeon of A Link to the Past. If you don't have any friends who also have this game, you may be tempted to invest in an Action Replay or just walk through the walls. The DSiWare remaster added a couple to Four Swords itself; the Realm of Memories and the Hero's Trial are two bonus dungeons you can unlock. The rewards for completing these dungeons were previously available in the original, but getting them required progress in A Link to the Past to unlock them. note  The first reward, the Beam Sword, was acquired by obtaining the Master Sword during standard gameplay; the second, the Hurricane Spin, required completion of a sidequest that required 10 Medals of Courage from Four Swords to even initiate.
 The Legend of Zelda: Four Swords (Video Game) / int_34ffa400
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_34ffa400
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_34ffa400
 The Legend of Zelda: Four Swords (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 The Legend of Zelda: Four Swords (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: The maps are semi-randomly generated. It's entirely possible to get put on a map where you literally cannot advance beyond a certain point no matter what you try to do. All you can do is go back to stage select. Not fun if you get stuck on the 2nd map of the area.
 The Legend of Zelda: Four Swords (Video Game) / int_3ac5110b
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_3ac5110b
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_3ac5110b
 The Legend of Zelda: Four Swords (Video Game) / int_434a6d40
type
Evil Sorcerer
 The Legend of Zelda: Four Swords (Video Game) / int_434a6d40
comment
Evil Sorcerer: Vaati, the Wind Mage/Sorceror.
 The Legend of Zelda: Four Swords (Video Game) / int_434a6d40
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_434a6d40
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_434a6d40
 The Legend of Zelda: Four Swords (Video Game) / int_463b32b8
type
Save the Princess
 The Legend of Zelda: Four Swords (Video Game) / int_463b32b8
comment
Save the Princess: You save Zelda from Vaati once again.
 The Legend of Zelda: Four Swords (Video Game) / int_463b32b8
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_463b32b8
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_463b32b8
 The Legend of Zelda: Four Swords (Video Game) / int_485eb589
type
Sealed Evil in a Can
 The Legend of Zelda: Four Swords (Video Game) / int_485eb589
comment
Sealed Evil in a Can: Vaati's sealed within the Four Sword.
 The Legend of Zelda: Four Swords (Video Game) / int_485eb589
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_485eb589
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_485eb589
 The Legend of Zelda: Four Swords (Video Game) / int_48f7eeb2
type
Heir-In-Law
 The Legend of Zelda: Four Swords (Video Game) / int_48f7eeb2
comment
Heir-In-Law: The plan to take over the kingdom begins with kidnapping Princess Zelda for marriage purposes.
 The Legend of Zelda: Four Swords (Video Game) / int_48f7eeb2
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_48f7eeb2
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_48f7eeb2
 The Legend of Zelda: Four Swords (Video Game) / int_549cd62d
type
Level Grinding
 The Legend of Zelda: Four Swords (Video Game) / int_549cd62d
comment
Level Grinding: Of a sort. If you don't get the required amount of rupees to get the key, you'll resort to this. This is especially true for Hero's Keys quests. Because of the randomized nature of the maps, you better hope you find enemies that spawn.
 The Legend of Zelda: Four Swords (Video Game) / int_549cd62d
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_549cd62d
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_549cd62d
 The Legend of Zelda: Four Swords (Video Game) / int_56b5a6b7
type
Nostalgia Level
 The Legend of Zelda: Four Swords (Video Game) / int_56b5a6b7
comment
Nostalgia Level: The Realm of Memories in the DSiWare version, including stages based on The Legend of Zelda: A Link to the Past, The Legend of Zelda: Link's Awakening, and the original Zelda. The graphics and music even change accordingly. The Link's Awakening levels were even monochrome like the non-DX version though the four Links and rupees had to be kept colored to be distinguished more easily.
 The Legend of Zelda: Four Swords (Video Game) / int_56b5a6b7
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_56b5a6b7
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_56b5a6b7
 The Legend of Zelda: Four Swords (Video Game) / int_5a90e8ad
type
Socialization Bonus
 The Legend of Zelda: Four Swords (Video Game) / int_5a90e8ad
comment
Socialization Bonus: As it's a Game Boy Advance game and requires a link cable, you need friends in order to play this game. The method of obtaining the Sword Beam and Hurricane Slash in the original version inverts this — they require getting the Master Sword and learning the Hurricane Slash skill in A Link to the Past, which is single-player, with the latter skill being new to the Game Boy Advance version. This is not the case in the DSiWare version, however, which added bonus dungeons that unlock those skills once completed. Averted with the free DSiWare remaster, which can be played in Multiplayer AND solo. Of course, the more players you have, the more fun you will have, and now it's possible to team up with your friends to get the special skills that previously could only be obtained alone. Or if your L/R buttons don't work, you're going to pray you have someone to partner with, especially with the harder levels.
 The Legend of Zelda: Four Swords (Video Game) / int_5a90e8ad
featureApplicability
-1.0
 The Legend of Zelda: Four Swords (Video Game) / int_5a90e8ad
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_5a90e8ad
 The Legend of Zelda: Four Swords (Video Game) / int_70d8269d
type
Excuse Plot
 The Legend of Zelda: Four Swords (Video Game) / int_70d8269d
comment
Excuse Plot: Possibly the game with the least amount of story in the series ever. The sequel and prequel gave it a proper place in the mythos, however.
 The Legend of Zelda: Four Swords (Video Game) / int_70d8269d
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_70d8269d
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_70d8269d
 The Legend of Zelda: Four Swords (Video Game) / int_735b967c
type
Forced Tutorial
 The Legend of Zelda: Four Swords (Video Game) / int_735b967c
comment
Forced Tutorial: The Chambers of Insight, which you must complete before going on to any other levels.
 The Legend of Zelda: Four Swords (Video Game) / int_735b967c
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_735b967c
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_735b967c
 The Legend of Zelda: Four Swords (Video Game) / int_7e02bded
type
Fetch Quest
 The Legend of Zelda: Four Swords (Video Game) / int_7e02bded
comment
Fetch Quest: The number of rupees you have to earn in a single run of a level will increase over the game. On silver keys, it's 1000. On golden keys, it's 3000. On Hero's keys, it's 5000.
 The Legend of Zelda: Four Swords (Video Game) / int_7e02bded
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_7e02bded
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_7e02bded
 The Legend of Zelda: Four Swords (Video Game) / int_8125d8f6
type
Easy Level Trick
 The Legend of Zelda: Four Swords (Video Game) / int_8125d8f6
comment
Easy Level Trick: In 2-2 of Heros Trial, there a skip, though a bit luck dependent, that save lots of tedious grinding. Near the start of the level is a misplaced tunnel that can be blown open with bombs. Luckily, there are bushes nearby, which sometimes spawn bombs. With luck, you can blow up the tunnel and clip onto an upper platform that leads straight to the end of the level. Even better, the chests there contain hearts that can heal any damage sustained at the start of the level. Handy, given a big boss fight is just around the corner.
 The Legend of Zelda: Four Swords (Video Game) / int_8125d8f6
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_8125d8f6
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_8125d8f6
 The Legend of Zelda: Four Swords (Video Game) / int_8b268e47
type
One Game for the Price of Two
 The Legend of Zelda: Four Swords (Video Game) / int_8b268e47
comment
One Game for the Price of Two: Literally, it's impossible to play the game past the opening cutscene and title screen without at least two copies of the game. Very frustrating if you want to see the Four-Swords-dependent bonus features in the A Link To The Past enhanced port on the same Game Pack. Yes, this is a combination of One Game for the Price of Two and Two Games For The Price Of One. You may pick your jaw up now. Averted with the free DSiWare remaster, which includes a single-player mode, but doesn't include A Link to the Past, making it just One Game For The Price Of Zero.
 The Legend of Zelda: Four Swords (Video Game) / int_8b268e47
featureApplicability
-1.0
 The Legend of Zelda: Four Swords (Video Game) / int_8b268e47
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_8b268e47
 The Legend of Zelda: Four Swords (Video Game) / int_ba6baee1
type
High-Altitude Battle
 The Legend of Zelda: Four Swords (Video Game) / int_ba6baee1
comment
High-Altitude Battle: The final battle against Vaati in the Palace of Winds.
 The Legend of Zelda: Four Swords (Video Game) / int_ba6baee1
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_ba6baee1
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_ba6baee1
 The Legend of Zelda: Four Swords (Video Game) / int_bb660963
type
Color-Coded Characters
 The Legend of Zelda: Four Swords (Video Game) / int_bb660963
comment
Color-Coded Characters: The four hero Links are blue, red, green, and purple. Bosses often have colored weak points that have to be hit by the Link whose color corresponds to it.
 The Legend of Zelda: Four Swords (Video Game) / int_bb660963
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_bb660963
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_bb660963
 The Legend of Zelda: Four Swords (Video Game) / int_be3e7584
type
Brutal Bonus Level
 The Legend of Zelda: Four Swords (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The Anniversary Edition includes the Hero's Trial, a harrowing gauntlet of Malevolent Architecture and mobs of some of the most unfair enemies in the game. It's particularly murderous in single-player mode, as certain enemy ambushes just weren't designed with only one player in mind. They are Sea of Trees, Talus Caves, Death Mountain and Vaati's Castle amped up to eleven. Compared to the rest of the game (and including Realm of Memories), this is definitely Nintendo Hard. It will put veterans of older Zelda games to shame.
 The Legend of Zelda: Four Swords (Video Game) / int_be3e7584
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_be3e7584
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_be3e7584
 The Legend of Zelda: Four Swords (Video Game) / int_bfad4265
type
I Have You Now, My Pretty
 The Legend of Zelda: Four Swords (Video Game) / int_bfad4265
comment
I Have You Now, My Pretty: Vaati escapes his prison and immediately tries to get Zelda to become his bride... However, it's common knowledge that Vaati has tried this before, as the backstory of this game describes how he captured all the beautiful women that caught his fancy before he was sealed away.
 The Legend of Zelda: Four Swords (Video Game) / int_bfad4265
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_bfad4265
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_bfad4265
 The Legend of Zelda: Four Swords (Video Game) / int_c32d3344
type
Disconnected Side Area
 The Legend of Zelda: Four Swords (Video Game) / int_c32d3344
comment
Disconnected Side Area: The game map, oddly enough. Despite the game's stage-based progression through a small handful of worlds, close inspection of the game's map reveals what looks to be a detailed overworld, with paths, shortcuts, ledges, and even cave entrances in places you never actually visit.
 The Legend of Zelda: Four Swords (Video Game) / int_c32d3344
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_c32d3344
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_c32d3344
 The Legend of Zelda: Four Swords (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 The Legend of Zelda: Four Swords (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: Since rupees are shared among all players, the death of one player will cause everyone to lose rupees to revive that player, and the penalty to revive him/her starts at 50 rupees-but increases by 50 for every subsequent death; thankfully, it stops at 500 rupees. Should a player go down and he/she doesn't have enough money to get revived, the game will be over for all four of them!
 The Legend of Zelda: Four Swords (Video Game) / int_d4d98674
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_d4d98674
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_d4d98674
 The Legend of Zelda: Four Swords (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 The Legend of Zelda: Four Swords (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: Each player controls a different color of Link.
 The Legend of Zelda: Four Swords (Video Game) / int_d5a66181
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_d5a66181
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_d5a66181
 The Legend of Zelda: Four Swords (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 The Legend of Zelda: Four Swords (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Switching. This can be a form of loophole abuse, but when you're about to fall into lava or bottomless pit, you can switch to avoid losing hearts. This can be extremely useful on Bosses and Hero's Trials.
 The Legend of Zelda: Four Swords (Video Game) / int_d6f284a3
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_d6f284a3
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_d6f284a3
 The Legend of Zelda: Four Swords (Video Game) / int_df1793de
type
Updated Re-release
 The Legend of Zelda: Four Swords (Video Game) / int_df1793de
comment
Updated Re-release: The DSiWare remaster. While it lacks A Link to the Past, it makes up for it by being free, including a single-player mode, making the multiplayer mode wireless, and having two bonus dungeons (one of which is a Nostalgia Level).
 The Legend of Zelda: Four Swords (Video Game) / int_df1793de
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_df1793de
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_df1793de
 The Legend of Zelda: Four Swords (Video Game) / int_e7b0229a
type
Laser-Guided Amnesia
 The Legend of Zelda: Four Swords (Video Game) / int_e7b0229a
comment
Laser-Guided Amnesia: According to the Hyrule Historia, the reason Vaati is portrayed differently in this game is because he has lost his memory of his life as a Picori, and his lust for the Light Force.
 The Legend of Zelda: Four Swords (Video Game) / int_e7b0229a
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_e7b0229a
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_e7b0229a
 The Legend of Zelda: Four Swords (Video Game) / int_eb5cbe42
type
Me's a Crowd
 The Legend of Zelda: Four Swords (Video Game) / int_eb5cbe42
comment
Me's a Crowd: All four players play as Link.
 The Legend of Zelda: Four Swords (Video Game) / int_eb5cbe42
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_eb5cbe42
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_eb5cbe42
 The Legend of Zelda: Four Swords (Video Game) / int_eea93c96
type
Blow You Away
 The Legend of Zelda: Four Swords (Video Game) / int_eea93c96
comment
Blow You Away: Vaati's wind powers. The fans at Vaati's Palace and 1-3, 2-3, and 3-3 of Hero's Trials.
 The Legend of Zelda: Four Swords (Video Game) / int_eea93c96
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_eea93c96
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_eea93c96
 The Legend of Zelda: Four Swords (Video Game) / int_name
type
ItemName
 The Legend of Zelda: Four Swords (Video Game) / int_name
comment
 The Legend of Zelda: Four Swords (Video Game) / int_name
featureApplicability
1.0
 The Legend of Zelda: Four Swords (Video Game) / int_name
featureConfidence
1.0
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
The Legend of Zelda: Four Swords (Video Game) / int_name
 The Legend of Zelda: Four Swords (Video Game) / int_name
itemName
The Legend of Zelda: Four Swords (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Legend of Zelda: Four Swords (Video Game)
hasFeature
And Now You Must Marry Me / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Blooper / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Chromatic Arrangement / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Color-Coded Multiplayer / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Critical Annoyance / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Crossover Cameo / int_b8a97b98
 DSiWare
seeAlso
The Legend of Zelda: Four Swords (Video Game)
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Differently Dressed Duplicates / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Dirty Old Man / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Disconnected Side Area / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Easy Level Trick / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Eyes Do Not Belong There / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Gaiden Game / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Giggling Villain / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Gold Fever / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Greater-Scope Paragon / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Heir-In-Law / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
I Have You Now, My Pretty / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Interim Villain / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Japanese Video Games / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Lust / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
MacGuffin Title / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Marathon Level / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Me's a Crowd / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Mini-Game Credits / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Mutually Exclusive Power-Ups / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
My Significance Sense Is Tingling / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Nostalgia Level / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Oculothorax / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Plot Coupon / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Poison Mushroom / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Rereleased for Free / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Silent Antagonist / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Sizeshifter / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Sword Sparks / int_b8a97b98
 The Legend Of Zelda Four Swords
seeAlso
The Legend of Zelda: Four Swords (Video Game)
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Tricked-Out Gloves / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Two-Keyed Lock / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Unstable Equilibrium / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Video Games of 2000-2004 / int_b8a97b98
 The Legend of Zelda: Four Swords (Video Game)
hasFeature
Which Me? / int_b8a97b98
 Gamecheetz / Web Comic
seeAlso
The Legend of Zelda: Four Swords (Video Game)