| The Ninja Warriors (1987) (Video Game) |
type |
TVTItem |
| The Ninja Warriors (1987) (Video Game) |
label |
The Ninja Warriors (1987) (Video Game) |
| The Ninja Warriors (1987) (Video Game) |
page |
TheNinjaWarriors1987 |
| The Ninja Warriors (1987) (Video Game) |
comment |
The Ninja Warriors is a side-scrolling action game by Taito, originally released for the arcades in 1987. It was sold as a conversion kit for Darius cabinets, making use of the same three-monitor setup which gave that game a 4:1 widescreen aspect ratio that was unusual at the time.The game is set in a Dystopian future where Banglar, the President of the United States in 1993, issues martial law on the nation, with the military having total control over the law. A group of anarchist scientists decide that it is time to revolt against the government. Knowing full well that approaching the military themselves could be considered an all out suicide mission, the scientists create two androids that can sustain various forms of damage in order to do the mission for them. The robots, code named "Ninja" and "Kunoichi", are sent by the scientists in order to end Banglar's tyranny once and for all.The game was ported to the PC Engine and Mega CD in Japan, while versions for all the popular computer platforms (such as the Amiga and Commodore 64) were released in Europe in 1989. A Video Game Remake was released for the Super NES in 1994 titled The Ninja Warriors (1994).Not related to a hellishly difficult obstacle course. |
| The Ninja Warriors (1987) (Video Game) |
fetched |
2024-04-18T04:17:21Z |
| The Ninja Warriors (1987) (Video Game) |
parsed |
2024-04-18T04:17:21Z |
| The Ninja Warriors (1987) (Video Game) |
isPartOf |
DBTropes |
| The Ninja Warriors (1987) (Video Game) / int_12a22bd8 |
type |
Katanas Are Just Better |
| The Ninja Warriors (1987) (Video Game) / int_12a22bd8 |
comment |
Katanas Are Just Better: The female ninjas use these. |
| The Ninja Warriors (1987) (Video Game) / int_12a22bd8 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_12a22bd8 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_12a22bd8 |
| The Ninja Warriors (1987) (Video Game) / int_2557e3a9 |
type |
Palette Swap |
| The Ninja Warriors (1987) (Video Game) / int_2557e3a9 |
comment |
Palette Swap: The first boss is a palette swap of Kunoichi, but with red hair instead of blonde and armed with a long sword instead of the player's kunai daggers. |
| The Ninja Warriors (1987) (Video Game) / int_2557e3a9 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_2557e3a9 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
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The Ninja Warriors (1987) (Video Game) / int_2557e3a9 |
| The Ninja Warriors (1987) (Video Game) / int_382a6399 |
type |
The Hero Dies |
| The Ninja Warriors (1987) (Video Game) / int_382a6399 |
comment |
The Hero Dies: Your ninjas are programmed to self-destruct at Banglar's headquarters after Banglar is assassinated. |
| The Ninja Warriors (1987) (Video Game) / int_382a6399 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) / int_382a6399 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_382a6399 |
| The Ninja Warriors (1987) (Video Game) / int_3a12261d |
type |
Robot Soldier |
| The Ninja Warriors (1987) (Video Game) / int_3a12261d |
comment |
Robot Soldier: The player characters are robot soldiers who are programmed to overthrow a tyrannical dictatorship and assassinate the dictator. |
| The Ninja Warriors (1987) (Video Game) / int_3a12261d |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_3a12261d |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_3a12261d |
| The Ninja Warriors (1987) (Video Game) / int_3babae20 |
type |
Degraded Boss |
| The Ninja Warriors (1987) (Video Game) / int_3babae20 |
comment |
Degraded Boss: The first boss, a Kunoichi, reappears later as a regular grunt. Likewise, the same goes for Iron Claw (the Shao Khan-lookalike armed with a iron ball and chain), although the grunt versions have copper armor rather than silver. |
| The Ninja Warriors (1987) (Video Game) / int_3babae20 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) / int_3babae20 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
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The Ninja Warriors (1987) (Video Game) / int_3babae20 |
| The Ninja Warriors (1987) (Video Game) / int_4e3d253b |
type |
Downer Ending |
| The Ninja Warriors (1987) (Video Game) / int_4e3d253b |
comment |
Downer Ending: Good news: Banglar's dead. Bad news: there will be no peace, "because the Ninja Warriors are the immortal murder machines..." |
| The Ninja Warriors (1987) (Video Game) / int_4e3d253b |
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1.0 |
| The Ninja Warriors (1987) (Video Game) / int_4e3d253b |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
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The Ninja Warriors (1987) (Video Game) / int_4e3d253b |
| The Ninja Warriors (1987) (Video Game) / int_51c28ba3 |
type |
Non-Action Big Bad |
| The Ninja Warriors (1987) (Video Game) / int_51c28ba3 |
comment |
Non-Action Big Bad: Banglar offers no resistance when cornered at the end of the final stage. |
| The Ninja Warriors (1987) (Video Game) / int_51c28ba3 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_51c28ba3 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_51c28ba3 |
| The Ninja Warriors (1987) (Video Game) / int_62259825 |
type |
Nintendo Hard |
| The Ninja Warriors (1987) (Video Game) / int_62259825 |
comment |
Nintendo Hard: You only get one life bar per credit. |
| The Ninja Warriors (1987) (Video Game) / int_62259825 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_62259825 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_62259825 |
| The Ninja Warriors (1987) (Video Game) / int_6c4ed101 |
type |
Breath Weapon |
| The Ninja Warriors (1987) (Video Game) / int_6c4ed101 |
comment |
Breath Weapon: The Fire Ninjas (guys in orange with brown hair) could do this standing and crouching, and they were Bosses In Mook Clothing as their fire breath could down you in 3-4 consecutive hits. |
| The Ninja Warriors (1987) (Video Game) / int_6c4ed101 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_6c4ed101 |
featureConfidence |
1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_6c4ed101 |
| The Ninja Warriors (1987) (Video Game) / int_6edb0066 |
type |
Zero-Effort Boss |
| The Ninja Warriors (1987) (Video Game) / int_6edb0066 |
comment |
Zero-Effort Boss: Banglar himself. He cannot fight at all. |
| The Ninja Warriors (1987) (Video Game) / int_6edb0066 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_6edb0066 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_6edb0066 |
| The Ninja Warriors (1987) (Video Game) / int_6f3498bc |
type |
Collision Damage |
| The Ninja Warriors (1987) (Video Game) / int_6f3498bc |
comment |
Collision Damage: The actual way damage is registered. Even touching a bazooka soldier when he's just standing in place harms you. |
| The Ninja Warriors (1987) (Video Game) / int_6f3498bc |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_6f3498bc |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_6f3498bc |
| The Ninja Warriors (1987) (Video Game) / int_79b16b48 |
type |
Japanese Ranguage |
| The Ninja Warriors (1987) (Video Game) / int_79b16b48 |
comment |
Japanese Ranguage: One of the game's BGMs is titled "Are You Lady?" on the official soundtrack, an obvious mistranslation of "Are You Ready?" |
| The Ninja Warriors (1987) (Video Game) / int_79b16b48 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_79b16b48 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_79b16b48 |
| The Ninja Warriors (1987) (Video Game) / int_88473c86 |
type |
Tsuchigumo and Jorogumo |
| The Ninja Warriors (1987) (Video Game) / int_88473c86 |
comment |
Tsuchigumo and Jorogumo: One of the mooks is named after the creature. |
| The Ninja Warriors (1987) (Video Game) / int_88473c86 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_88473c86 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_88473c86 |
| The Ninja Warriors (1987) (Video Game) / int_986dad9a |
type |
Killer Robot |
| The Ninja Warriors (1987) (Video Game) / int_986dad9a |
comment |
Killer Robot: One of the enemies. While weak, it could fire out a very deadly laser. |
| The Ninja Warriors (1987) (Video Game) / int_986dad9a |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_986dad9a |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_986dad9a |
| The Ninja Warriors (1987) (Video Game) / int_991c8078 |
type |
Head Swap |
| The Ninja Warriors (1987) (Video Game) / int_991c8078 |
comment |
Head Swap: Kunoichi and Ninja are almost identical, save for their colors and the fact that Kunoichi has a mane of blond hair flowing from the back of her mask, while Ninja has a scarf the same color as his outfit. |
| The Ninja Warriors (1987) (Video Game) / int_991c8078 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_991c8078 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_991c8078 |
| The Ninja Warriors (1987) (Video Game) / int_a939a527 |
type |
Red Eyes, Take Warning |
| The Ninja Warriors (1987) (Video Game) / int_a939a527 |
comment |
Red Eyes, Take Warning: As a near-constant rule, if you can see an enemy's eyes (even the dogs'!), they're this. The only exception is the higher-grade, teal-uniformed dagger soldiers, but their glassy-teal eyes aren't much of an improvement. The ending speech speaks of "the death of the wicked machines", and it doesn't seem like it's referring to the player-character androids in that sentence, so it's possible that the goons are androids, cyborgs, or nanite-infected. |
| The Ninja Warriors (1987) (Video Game) / int_a939a527 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) / int_a939a527 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_a939a527 |
| The Ninja Warriors (1987) (Video Game) / int_aacf7629 |
type |
LevelOneMusicRepresents |
| The Ninja Warriors (1987) (Video Game) / int_aacf7629 |
comment |
Level One Music Represents: The stage 1 theme, "Daddy Mulk", is often used to represent the original game when it makes crossover apperances in other games. |
| The Ninja Warriors (1987) (Video Game) / int_aacf7629 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_aacf7629 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_aacf7629 |
| The Ninja Warriors (1987) (Video Game) / int_ad4a45be |
type |
Final Boss |
| The Ninja Warriors (1987) (Video Game) / int_ad4a45be |
comment |
Final Boss: The gold-armored Iron Claw warrior in front of Banglar's office. Since Banglar can't fight at all, he depends on this Iron Claw warrior as his bodyguard. |
| The Ninja Warriors (1987) (Video Game) / int_ad4a45be |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_ad4a45be |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_ad4a45be |
| The Ninja Warriors (1987) (Video Game) / int_afc52a86 |
type |
Ninja Pirate Zombie Robot |
| The Ninja Warriors (1987) (Video Game) / int_afc52a86 |
comment |
Ninja Pirate Zombie Robot: The player characters are ninja robots. |
| The Ninja Warriors (1987) (Video Game) / int_afc52a86 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_afc52a86 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_afc52a86 |
| The Ninja Warriors (1987) (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| The Ninja Warriors (1987) (Video Game) / int_bb48f8ba |
comment |
Timed Mission: Evey mission is timed, with a counter at the bottom counting down. You die if it reaches zero. It gets reset if you die before then, of course. |
| The Ninja Warriors (1987) (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_bb48f8ba |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_bb48f8ba |
| The Ninja Warriors (1987) (Video Game) / int_c37813c5 |
type |
Ninja |
| The Ninja Warriors (1987) (Video Game) / int_c37813c5 |
comment |
Ninja: In addition to the player characters, some of the enemies are also ninjas. |
| The Ninja Warriors (1987) (Video Game) / int_c37813c5 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_c37813c5 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_c37813c5 |
| The Ninja Warriors (1987) (Video Game) / int_c75df49a |
type |
Shout-Out |
| The Ninja Warriors (1987) (Video Game) / int_c75df49a |
comment |
Shout-Out: The titular Ninja Warriors were inspired by The Terminator. |
| The Ninja Warriors (1987) (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_c75df49a |
| The Ninja Warriors (1987) (Video Game) / int_cd809603 |
type |
Tank Goodness |
| The Ninja Warriors (1987) (Video Game) / int_cd809603 |
comment |
Tank Goodness: You'll be attacked by tanks a couple of times each in Stage 2 and 4; shoot the driver to put it out of commission. |
| The Ninja Warriors (1987) (Video Game) / int_cd809603 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_cd809603 |
featureConfidence |
1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_cd809603 |
| The Ninja Warriors (1987) (Video Game) / int_d5a66181 |
type |
Color-Coded Multiplayer |
| The Ninja Warriors (1987) (Video Game) / int_d5a66181 |
comment |
Color-Coded Multiplayer: Kunoichi is red and Ninja is blue. Notable in that the female character is Player 1 in the arcade version, as well as the default character in the console ports. The PCE port lacked the 2-player co-op mode, allowing instead the player to select his or her character, as well as choose from one of eight palettes. |
| The Ninja Warriors (1987) (Video Game) / int_d5a66181 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_d5a66181 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_d5a66181 |
| The Ninja Warriors (1987) (Video Game) / int_d635e82c |
type |
Highly-Visible Ninja |
| The Ninja Warriors (1987) (Video Game) / int_d635e82c |
comment |
Highly-Visible Ninja: Both player characters, as well as some mooks. |
| The Ninja Warriors (1987) (Video Game) / int_d635e82c |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_d635e82c |
featureConfidence |
1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_d635e82c |
| The Ninja Warriors (1987) (Video Game) / int_dae3999d |
type |
Action Bomb |
| The Ninja Warriors (1987) (Video Game) / int_dae3999d |
comment |
Action Bomb: At the end of the game, the ninjas' commander Mulk presses the Big Red Button, causing the ninja warriors to blow up and destroy Banglar's HQ. |
| The Ninja Warriors (1987) (Video Game) / int_dae3999d |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_dae3999d |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_dae3999d |
| The Ninja Warriors (1987) (Video Game) / int_df11acbe |
type |
Artificial Brilliance |
| The Ninja Warriors (1987) (Video Game) / int_df11acbe |
comment |
Artificial Brilliance: The regular soldiers, despite dying in droves, will actually try to crouch and attack you if you keep trying to attack them at standing height. Likewise, the attack dogs may sometimes jump and attack you if you try to attack them when crouching. |
| The Ninja Warriors (1987) (Video Game) / int_df11acbe |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_df11acbe |
featureConfidence |
1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_df11acbe |
| The Ninja Warriors (1987) (Video Game) / int_e567510d |
type |
Determinator |
| The Ninja Warriors (1987) (Video Game) / int_e567510d |
comment |
Determinator: The player-controlled androids are programmed for a single purpose: Kill Banglar. |
| The Ninja Warriors (1987) (Video Game) / int_e567510d |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_e567510d |
featureConfidence |
1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_e567510d |
| The Ninja Warriors (1987) (Video Game) / int_e913fe74 |
type |
Epic Flail |
| The Ninja Warriors (1987) (Video Game) / int_e913fe74 |
comment |
Epic Flail: Used by Iron Claw. |
| The Ninja Warriors (1987) (Video Game) / int_e913fe74 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_e913fe74 |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_e913fe74 |
| The Ninja Warriors (1987) (Video Game) / int_eb251937 |
type |
Dirty Cop |
| The Ninja Warriors (1987) (Video Game) / int_eb251937 |
comment |
Dirty Cop: According to the backstory, the police are on Banglar's payroll. |
| The Ninja Warriors (1987) (Video Game) / int_eb251937 |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_eb251937 |
featureConfidence |
1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_eb251937 |
| The Ninja Warriors (1987) (Video Game) / int_f5a22215 |
type |
Ambidextrous Sprite |
| The Ninja Warriors (1987) (Video Game) / int_f5a22215 |
comment |
Ambidextrous Sprite: Averted with the player-characters. If a bullet or other major attack hits an arm or leg, the robotic framework will be exposed there, and stay on that limb. In other words, if your right leg is exposed while you're facing right—meaning it's the near leg—then if you face left afterwards, it's the far leg that's exposed. Also averted with the Iron Claws—if they turn, they'll change which hand has the sickle and which the flail. Played straight with anything else. |
| The Ninja Warriors (1987) (Video Game) / int_f5a22215 |
featureApplicability |
-1.0 |
| The Ninja Warriors (1987) (Video Game) / int_f5a22215 |
featureConfidence |
1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_f5a22215 |
| The Ninja Warriors (1987) (Video Game) / int_fb9afaab |
type |
Attack Drone |
| The Ninja Warriors (1987) (Video Game) / int_fb9afaab |
comment |
Attack Drone: The 3SVO bots (white robot enemies that fire out a damaging laser). |
| The Ninja Warriors (1987) (Video Game) / int_fb9afaab |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_fb9afaab |
featureConfidence |
1.0 |
| The Ninja Warriors (1987) (Video Game) |
hasFeature |
The Ninja Warriors (1987) (Video Game) / int_fb9afaab |
| The Ninja Warriors (1987) (Video Game) / int_name |
type |
ItemName |
| The Ninja Warriors (1987) (Video Game) / int_name |
comment |
|
| The Ninja Warriors (1987) (Video Game) / int_name |
featureApplicability |
1.0 |
| The Ninja Warriors (1987) (Video Game) / int_name |
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1.0 |
| The Ninja Warriors (1987) (Video Game) |
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The Ninja Warriors (1987) (Video Game) / int_name |
| The Ninja Warriors (1987) (Video Game) / int_name |
itemName |
The Ninja Warriors (1987) (Video Game) |