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The Talos Principle 2 (Video Game)

 The Talos Principle 2 (Video Game)
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TVTItem
 The Talos Principle 2 (Video Game)
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The Talos Principle 2 (Video Game)
 The Talos Principle 2 (Video Game)
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TheTalosPrinciple2
 The Talos Principle 2 (Video Game)
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Unmarked spoilers for the first game below.The Talos Principle 2 is the sequel to the original game, and like the first game, is a first-person puzzle game by Croteam, though this time developed using Unreal Engine 5 rather than Croteam's in-house engine.The game is set centuries after the original game, after the original game's protagonist, a female AI named Athena, now known as the "Founder", ended the Process and escaped the system designed to develop new artificial intelligences to replace the now-extinct mankind. She and several other robots decided they would be a new, artificial version of humanity, and proceeded to build "New Jerusalem", a haven for these "Human" robots, and over time its population has steadily increased to a specific intended maximum population of a thousand. This objective itself is known as the "Goal" (yes, with a capital G) and the ultimate intent is to avoid the previous iteration of humanity's mistakes and distinctly avoid growth and overpopulation.The player is "1K", the thousandth new Human. At the ceremony celebrating your birth, a projection of an entity called "Prometheus" appears and provides a strange message, only to be cut off as he's constrained by another entity called "Pandora". You and multiple other robot Humans are selected to investigate, sending you off to a new island which has several new areas complete with a whole bunch of new puzzles...The game was announced on May 24, 2023 for PC, PlayStation 5 and Xbox Series X|S, and later its release date announced for November 2nd, 2023.
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Dropped link to AttackOfTheClones: Not a Feature - ITEM
 The Talos Principle 2 (Video Game)
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Dropped link to TheWitness: Not a Feature - ITEM
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Creator Cameo
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Creator Cameo: The new human playing songs from the first game on a guitar in New Jerusalem is named Damjan, after Damjan Mravunac, the composer.
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Antepiece
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Antepiece: Each area is designed about the new item, with the first puzzle bordering on Instructive Level Design, while later puzzles often mix up mechanics from previous areas and requiring keeping track on order of actions taken.
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Title Drop
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Title Drop: The island's designated codename is TTP-2. The Talos Principle 2?
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Order Versus Chaos
 The Talos Principle 2 (Video Game) / int_1a237409
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Order Versus Chaos: One of the moral issues the new humanity faces is the interpretation of the Goal. Many believe that it's a hard rule set by Athena to avoid mistakes of the past, and New Jerusalem should have a hard cap of 1000 for the population and close itself off. Others believe such society is unsustainable, considering it's suffering energy crisis already, and promote exploration and innovation, even if it's unsafe. Complicating things further is the fact that Athena never actually intended for the Goal to be so important and a hard cap to begin with - it was just a simple achievable goal to aim for with a nice big round number, but the people who saw her as a messianic figure turned it into what is basically a holy commandment, and later this was deliberately encouraged by a few people, including the Mayor, as a means of establishing strict control over the city's growth.
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Dual-World Gameplay
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Dual-World Gameplay: Sort of, but this example still has the general vibe of the trope. The final "dungeon" area in the Megastructure is a set of eight puzzles split into two sections - a "Utopia" that's basically themed from New Jerusalem, and a "Dystopia", which is themed after an abandoned, ruined version of New Jerusalem. You need to use the "white" nodes to change color in one version of the city to access puzzles in the other, with the main way you change between them is through a corridor that rather notably is an impossible space where both versions seem to overlap with each other.
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Multiple Endings
 The Talos Principle 2 (Video Game) / int_1aa08f77
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Multiple Endings: Mainly derived from whether the player decides to embrace the Theory of Everything, shut down the Megastructure, or destroy it entirely.
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The Main Characters Do Everything
 The Talos Principle 2 (Video Game) / int_1c9537cd
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The Main Characters Do Everything: As the "last human", the residents of the New Jerusalem trust 1K with anything despite them being "5 minutes old", and out of the exploration team they are the only one to do any puzzle-solving. At a certain point 1K is literally the only person who can access the island's systems, so they need to do everything by necessity anyway.
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Not the Intended Use
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Not the Intended Use: Through the abuse of level geometry, it's sometimes possible to jump over walls where you shouldn't or to smuggle items out and in of their puzzle areas like in the previous game. Even if Star riddles don't require it, this can be used as alternative solutions for Pandora Monuments or other puzzles. The puzzles behind golden gates are not functional though even if you sneak to its Progress Wheel.
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Uncertain Doom
 The Talos Principle 2 (Video Game) / int_2854b56d
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Uncertain Doom: Some residents of the New Jerusalem bring up Milton's fate, or specifically that nobody knows what Athena ended up doing with him, and speculations reference multiple endings in the original game. Turns out he was uploaded, and you do meet him again if you use the Somnidrome, but he actually ended up at least partially merged with Elohim, meaning he's a lot more chill this time around. He's still something of The Gadfly, though.
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Easter Egg
 The Talos Principle 2 (Video Game) / int_29a39f6
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Easter Egg: While the first game featured a truly ludicrous amount of easter eggs, this one has much fewer. However, the puzzles in the museum, as throwbacks to the first game, do feature some, including a cutout of Serious Sam.
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Dream Apocalypse
 The Talos Principle 2 (Video Game) / int_2bc48235
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Dream Apocalypse: It turns out all the artificial structures in the areas surrounding the Megastructure are basically instant matter and are part of Athena's dream. In the end, all of it automatically disassembles in a spectacular montage once she wakes up and disconnects from the system, though in a much less destructive fashion than the first game's ending sequence was.
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Super Drowning Skills
 The Talos Principle 2 (Video Game) / int_34bd7be2
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Super Drowning Skills: Justified early on by 1K being warned not to submerge themselves fully for too long, since they haven't been properly waterproofed due to a lack of waterproofing materials in supply to build them. This results in water being a natural barrier if it's any deeper than shoulder-height.
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Kindhearted Cat Lover
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Kindhearted Cat Lover: Some citizens have pet cats they treat with respect and the New Jerusalem has a dedicated mausoleum for them.
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Fictional Social Network
 The Talos Principle 2 (Video Game) / int_37ca5627
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Fictional Social Network: Similarly to Gehenna, new humans utilize a forum to share their thoughts on current events, and the expedition team uses a livestream system to broadcast their progress.
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Death Is Cheap
 The Talos Principle 2 (Video Game) / int_37fcf16
comment
Death is Cheap: Like in the first game, falling off the cliffs just puts the player in the last saved spot. Unlike the previous game where Elohim would rewind time, this game goes through an abrupt Loading Screen.
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Reality Warper
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comment
Reality Warper: Athena discovering the Theory of Everything allows her to manipulate physics itself. The island's structures and the strange beings that inhabit them are being physically manifested by her subconscious as she dreams while connected to the Machine; when she wakes up and disconnects, the structures are dissolved. If 1k chooses to embrace the Theory of Everything, it's implied they can become one as well.
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Cast of Snowflakes
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Cast of Snowflakes: There are about 1000 new humans in New Jerusalem. Even if you won't see most of them, and barely interact with anyone outside of the expedition crew, they all have consistent personalities, profile pictures and slight differences in body design.
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Killed Offscreen
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Killed Offscreen: Miranda, due to a careless accident - you only hear about the incident and see the site of the disaster. This thankfully doesn't need to stick, however.
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The Stinger
 The Talos Principle 2 (Video Game) / int_48081842
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The Stinger: The end of the credits shows a brief scene where Athena leaves flowers on a grave for Trevor.
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Scenery Porn
 The Talos Principle 2 (Video Game) / int_49d59be9
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Scenery Porn: To a degree the previous game could only dream of, the levels use a massive open world for the richly decorated ruins. The New Jerusalem is also an explorable utopia town, and the game makes sure to utilize scenery shots when using vehicles.
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Be Yourself
 The Talos Principle 2 (Video Game) / int_4ae72307
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Be Yourself: A secondary theme in the game is who should be making the deductions and the decisions, the authorities, some chosen one, or everyone by themselves, heavily leaning on the last one.
 The Talos Principle 2 (Video Game) / int_4ae72307
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We Have Become Complacent
 The Talos Principle 2 (Video Game) / int_4bca5b2e
comment
We Have Become Complacent: A few express that New Jerusalem leaning on isolation instead of expansion, doesn't address limited resources, limits growth of personality, and makes them unprepared for events like Prometheus's invitation. Byron later reveals that accidents in New Jerusalem were not unheard of due to poor maintenance, but only the problems happening when venturing outside get a lot of attention. Both Byron and Melville note that the limited to nonexistent resource extraction has caused more problems than it ultimately solves, despite the best intentions of those who want to avoid destroying the natural world.
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Cutting Off the Branches
 The Talos Principle 2 (Video Game) / int_52475ffd
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Cutting Off the Branches: Atal explains that Milton's Rest is named after Athena's cat she has found right after her awakening, implying that the Easter Egg ending in the original game is canon. Milton also survives as part of every single human.
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All the Worlds Are a Stage
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All the Worlds Are a Stage: The final puzzle includes all mechanics introduced in the game plus the new gimmick.
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Nostalgia Level
 The Talos Principle 2 (Video Game) / int_56b5a6b7
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Nostalgia Level: The very first playable area is a deliberate throwback to the first game's introduction area, except with an Ancient Egyptian theme instead of an Ancient Greek theme, complete with Elohim running the show. Though in this case, Elohim is now a sub-intelligence in every single robot, and he is entirely up-front about the starting area being a dream simulation preparing 1K for their awakening in the real world. The Museum has full replicas of three puzzles from the original game, one from each area, as well as several sigil puzzles. The various dreams and data overloads are throwbacks to the same Egyptian theme. This includes the sequence where 1K ventures into the datastream to bring Miranda back from the dead if they finish all the gold door puzzles, where 1K has to avoid the exploding mines from the first game, which have been otherwise absent entirely.
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Central Theme
 The Talos Principle 2 (Video Game) / int_5ce7dbb9
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Central Theme: How optimistic should we be about humanity and our capacity to grow and evolve? How much should we let the mistakes of our past, and the grief we feel over them, define and limit our future accomplishments? Can growth, expansion, and progress of civilization be done without disrupting the balance of nature? Are humans too fundamentally flawed to achieve utopia, or are we capable of improving ourselves and conquering our worse natures? While 1K can decide for themselves what stances they should take on this general theme, the game itself seems to at least subtly suggest that some growth is necessary for the continued survival of human civilization, especially considering the Sequel Hook.
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Mistaken for Aliens
 The Talos Principle 2 (Video Game) / int_5d074a80
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Mistaken for Aliens: As 1k is sharing their discoveries with the rest of New Jerusalem, one citizen, Jacques, insists that all the strange technologies and happenings must be the work of aliens, despite no evidence to that effect. When the stars are collected and 1k sees a vision telling of a deep-space anomaly, Jacques is over the moon that something alien is finally shown to be involved.
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Mechanical Lifeforms
 The Talos Principle 2 (Video Game) / int_5fc516bf
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Mechanical Lifeforms: The new society have embraced themselves as new humans, even if they have no biological needs and their personalities are derived from an adjustable software.
 The Talos Principle 2 (Video Game) / int_5fc516bf
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Sanity Slippage
 The Talos Principle 2 (Video Game) / int_62434fe2
comment
You can tell Byron won't be doing okay when he gets annoyed the crew chose safety over investigating the Megastructure deeper. Later he reminds everyone that the expedition's priority is finding Athena, which is not what he's said previously. Sure enough, the next time the crew goes inside the pyramid, he attempts Leeroy Jenkins and gets himself completely trapped.
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Sequel Hook
 The Talos Principle 2 (Video Game) / int_6293c185
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Sequel Hook: If you collect all the gold stars and assemble all of them in the star temple, you'll see a brief cutscene where Athena reveals that she's discovered an anomaly outside of the galaxy that's been around since before the Big Bang, and it's waiting for humanity.
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Cult of Personality
 The Talos Principle 2 (Video Game) / int_63fa5d78
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Cult of Personality: Athena, as The Founder and progenitor of every other human, is very liked in New Jerusalem. While opinions vary greatly all over the spectrum, on average she's close to being a religious figure, which is the main reason she left.
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We Named the Monkey "Jack"
 The Talos Principle 2 (Video Game) / int_646407bd
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We Named the Monkey "Jack": The first cat Athena adopted in the real world was given the name Milton, after the snarky and antagonistic library assistant from the first game.
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Cannot Spit It Out
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Cannot Spit It Out: Yaqut has an obvious crush on Miranda, but he's very awkward about it. He completely fumbles his attempt to ask her out on a date after she's brought back from the dead, but she accepts anyway. Trevor was clearly in love with Alexandra, but couldn't bring himself to confess — even at the end of human civilization — choosing instead to ensure both their energies were focused on the Talos project.
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Photo Mode
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Photo Mode: The Photo Mode is available by a hotkey or the pause menu, with some camera control and filters.
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The Talos Principle 2 (Video Game) / int_659702b0
 The Talos Principle 2 (Video Game) / int_65bc92fc
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Four-Temperament Ensemble
 The Talos Principle 2 (Video Game) / int_65bc92fc
comment
Four-Temperament Ensemble: The expedition crew who explores the island: Byron, optimistic and confident, is sanguine; Alcatraz, cautious and reserved, is melancholic; Melville, sardonic and beleaguered, is choleric; and Yaqut, awkward and passive, is phlegmatic. 1k is by default leukine, but the player can express their personality to reflect any of the other temperaments.
 The Talos Principle 2 (Video Game) / int_65bc92fc
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The Talos Principle 2 (Video Game) / int_65bc92fc
 The Talos Principle 2 (Video Game) / int_6627695f
type
Author Appeal
 The Talos Principle 2 (Video Game) / int_6627695f
comment
Author Appeal: It's clear the developers adore cats, as the citizens of New Jerusalem will take plenty of opportunities to gush about the ones they have as pets. The notion of domesticating dogs for pets as well comes up at one point, however.
 The Talos Principle 2 (Video Game) / int_6627695f
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The Talos Principle 2 (Video Game) / int_6627695f
 The Talos Principle 2 (Video Game) / int_67fedd35
type
Bizarrchitecture
 The Talos Principle 2 (Video Game) / int_67fedd35
comment
Bizarrchitecture: The inside of the Megastructure, especially as you get closer to its core, becomes increasingly impossible in terms of space. Cornelius straight up warns you about this if you finish his sidequest. And indeed, the final set of puzzles as you try to reach Athena involves exploring what looks like two entire cities that seemingly should overlap each other, among other things.
 The Talos Principle 2 (Video Game) / int_67fedd35
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 The Talos Principle 2 (Video Game)
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The Talos Principle 2 (Video Game) / int_67fedd35
 The Talos Principle 2 (Video Game) / int_6a6e2a10
type
Don't Call Me "Sir"
 The Talos Principle 2 (Video Game) / int_6a6e2a10
comment
Don't Call Me "Sir": In chapter 5, if Byron was elected as mayor, Yaqut calls him "Mr. Mayor, sir". When Byron tells him not to, he replies, "Of course, Mr. Mayor, sir, I won't."
 The Talos Principle 2 (Video Game) / int_6a6e2a10
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 The Talos Principle 2 (Video Game) / int_6a6e2a10
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The Talos Principle 2 (Video Game) / int_6a6e2a10
 The Talos Principle 2 (Video Game) / int_72c04e0d
type
Door to Before
 The Talos Principle 2 (Video Game) / int_72c04e0d
comment
Door to Before: Like in the previous game, solving some puzzles unlocks gates to the entrance for convenience. All solved puzzles deactivate their energy gates as well, which comes in handy for some stars.
 The Talos Principle 2 (Video Game) / int_72c04e0d
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The Talos Principle 2 (Video Game) / int_72c04e0d
 The Talos Principle 2 (Video Game) / int_733f4235
type
Named in the Sequel
 The Talos Principle 2 (Video Game) / int_733f4235
comment
Named in the Sequel: The protagonist of the first game (not the DLC) is established as being a female robot named Athena, named after "Athena Reborn" novel, instead of In-Universe explanation of coincidentally taking the player's Steam/Epic username or the default designation SOMA/TALOS.
 The Talos Principle 2 (Video Game) / int_733f4235
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The Talos Principle 2 (Video Game) / int_733f4235
 The Talos Principle 2 (Video Game) / int_78270847
type
Curse Cut Short
 The Talos Principle 2 (Video Game) / int_78270847
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Curse Cut Short: One of Trevor's audio logs cuts off when he was about to yell when someone tried to talk to him mid-recording.
 The Talos Principle 2 (Video Game) / int_78270847
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The Talos Principle 2 (Video Game) / int_78270847
 The Talos Principle 2 (Video Game) / int_7cc8d769
type
Sore Loser
 The Talos Principle 2 (Video Game) / int_7cc8d769
comment
Sore Loser: When you finally free Byron, Pandora tries to stop you by electrocuting you just to have the last word, which fails to kill you but stops the progress for a few weeks. Not even Thecla, who is openly hostile, does anything to 1k aside cursing him.
 The Talos Principle 2 (Video Game) / int_7cc8d769
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The Talos Principle 2 (Video Game) / int_7cc8d769
 The Talos Principle 2 (Video Game) / int_853b7948
type
Ambiguously Evil
 The Talos Principle 2 (Video Game) / int_853b7948
comment
Ambiguously Evil: Both Pandora and Prometheus claim they want the best for humanity, but are being vague enough that 1K is reminded to not take what either of them say at face value.
 The Talos Principle 2 (Video Game) / int_853b7948
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The Talos Principle 2 (Video Game) / int_853b7948
 The Talos Principle 2 (Video Game) / int_8797239c
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Bait-and-Switch
 The Talos Principle 2 (Video Game) / int_8797239c
comment
Bait-and-Switch: One of the Trevor audio logs starts talking about a carpenter who came to spread his great messages among the people, only to be ostracized for it. It turns out he wasn't referring to Jesus, but to John Carpenter.
 The Talos Principle 2 (Video Game) / int_8797239c
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 The Talos Principle 2 (Video Game) / int_8797239c
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The Talos Principle 2 (Video Game) / int_8797239c
 The Talos Principle 2 (Video Game) / int_8967e17f
type
Back from the Dead
 The Talos Principle 2 (Video Game) / int_8967e17f
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Back from the Dead: Miranda can be brought back to life due to her data still being in the island's datastreams, if you complete all the gold puzzles.
 The Talos Principle 2 (Video Game) / int_8967e17f
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 The Talos Principle 2 (Video Game) / int_8967e17f
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The Talos Principle 2 (Video Game) / int_8967e17f
 The Talos Principle 2 (Video Game) / int_8b5e8731
type
Kudzu Plot
 The Talos Principle 2 (Video Game) / int_8b5e8731
comment
Kudzu Plot: The game is kicked off with the questions of "who are Prometheus and Pandora?" and "what is hidden on the island?" The pursuit of answers to these questions reveals more and more factors and mysteries connected to them, * to wit: the discovery of the Megastructure, the strange new matter and structures with strange molecular properties, the existence of a new human born outside of New Jerusalem, the involvement of Athena, and the involvement of Cornelius, all in the first half of the game with any real answers coming only late into the game.
 The Talos Principle 2 (Video Game) / int_8b5e8731
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The Talos Principle 2 (Video Game) / int_8b5e8731
 The Talos Principle 2 (Video Game) / int_8c918c9d
type
Broken-System Dogmatist
 The Talos Principle 2 (Video Game) / int_8c918c9d
comment
Broken-System Dogmatist: Mayor Hermanubis is a supporter the isolationism, believing the Founder intended for new humans to remain in New Jerusalem and cause no harm to the outside world. He discourages exploration despite it being clear that the city is running out of resources, but allows Byron's expedition to confirm if the Megastructure is a threat or not, as long as they don't pursue its technology. Near the end he admits he values everyone's safety even if he has to be the contrarian and wouldn't mind if he doesn't win the next elections.
 The Talos Principle 2 (Video Game) / int_8c918c9d
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The Talos Principle 2 (Video Game) / int_8c918c9d
 The Talos Principle 2 (Video Game) / int_8e20979
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Wham Episode
 The Talos Principle 2 (Video Game) / int_8e20979
comment
Wham Episode: The Lab at Circular Oasis answers several old questions at once: Miranda died in an accident, Athena became tired of being treated like mythological figure and left, and also partially solved The Theory of Everything that allows creating law-bending matter from pure energy.
 The Talos Principle 2 (Video Game) / int_8e20979
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The Talos Principle 2 (Video Game) / int_8e20979
 The Talos Principle 2 (Video Game) / int_9203bf6
type
Arc Number
 The Talos Principle 2 (Video Game) / int_9203bf6
comment
Arc Number: The number 5358 appears several time across glitched messages. It's the number of the Noema trial that killed Miranda due to negligence.
 The Talos Principle 2 (Video Game) / int_9203bf6
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The Talos Principle 2 (Video Game) / int_9203bf6
 The Talos Principle 2 (Video Game) / int_98995a37
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Ridiculous Future Sequelisation
 The Talos Principle 2 (Video Game) / int_98995a37
comment
Ridiculous Future Sequelisation: A hidden arcade cabinet you can find in the coastal area, which is a cabinet for theoretical future entry in the Serious Sam series — Serious Sam 9. As of the game's release date, the series has only four numbered entries!
 The Talos Principle 2 (Video Game) / int_98995a37
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The Talos Principle 2 (Video Game) / int_98995a37
 The Talos Principle 2 (Video Game) / int_9b0f37de
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Contemplate Our Navels
 The Talos Principle 2 (Video Game) / int_9b0f37de
comment
Contemplate Our Navels: Much like the first game, though the general focus seems to have shifted beyond general philosophy and into arguments of how much the robots should expand and explore beyond New Jerusalem, if at all.
 The Talos Principle 2 (Video Game) / int_9b0f37de
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The Talos Principle 2 (Video Game) / int_9b0f37de
 The Talos Principle 2 (Video Game) / int_9cc1e9ec
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Unwanted False Faith
 The Talos Principle 2 (Video Game) / int_9cc1e9ec
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Unwanted False Faith: It's the main reason why Athena abandoned the colony.
 The Talos Principle 2 (Video Game) / int_9cc1e9ec
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 The Talos Principle 2 (Video Game) / int_9d12bbc1
type
Foreshadowing
 The Talos Principle 2 (Video Game) / int_9d12bbc1
comment
Foreshadowing: The labs often feature a miniature version of the puzzle element introduced on the future islands. You can tell Byron won't be doing okay when he gets annoyed the crew chose safety over investigating the Megastructure deeper. Later he reminds everyone that the expedition's priority is finding Athena, which is not what he's said previously. Sure enough, the next time the crew goes inside the pyramid, he attempts Leeroy Jenkins and gets himself completely trapped. Melville reads that Megastructure's energy output is enough to power two New Jerusalems. Which is literally what's underneath it.
 The Talos Principle 2 (Video Game) / int_9d12bbc1
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 The Talos Principle 2 (Video Game)
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The Talos Principle 2 (Video Game) / int_9d12bbc1
 The Talos Principle 2 (Video Game) / int_a284511d
type
Balance Between Good and Evil
 The Talos Principle 2 (Video Game) / int_a284511d
comment
Balance Between Good and Evil: Explicitly subverted by Prometheus, whose star quote in East 1 explicitly notes that "not all things must be balanced. When weighing good against evil, tip the scales."
 The Talos Principle 2 (Video Game) / int_a284511d
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The Talos Principle 2 (Video Game) / int_a284511d
 The Talos Principle 2 (Video Game) / int_a67371c2
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Character as Himself
 The Talos Principle 2 (Video Game) / int_a67371c2
comment
Character as Himself: How Miltohim is credited, curiously enough.
 The Talos Principle 2 (Video Game) / int_a67371c2
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The Talos Principle 2 (Video Game) / int_a67371c2
 The Talos Principle 2 (Video Game) / int_a679184b
type
Due to the Dead
 The Talos Principle 2 (Video Game) / int_a679184b
comment
Due to the Dead: The end of the credits sees Athena laying flowers on Trevor's grave, as an acknowledgement of his yet unrecognized contributions to the future of humanity.
 The Talos Principle 2 (Video Game) / int_a679184b
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The Talos Principle 2 (Video Game) / int_a679184b
 The Talos Principle 2 (Video Game) / int_a6cda066
type
Rule of Three
 The Talos Principle 2 (Video Game) / int_a6cda066
comment
Rule of Three: There are three areas in each cardinal direction and each time you want to enter the Megastructure, you need to light up three towers. Flashbacks revolve around three people: Athena, Cornelius, and Miranda. Laser puzzles involve the classic colors red and blue, and the brand new green. Two of these can produce the third. The game's final choice is between three options (embrace the Theory of Everything, shut down the Machine, or destroy the Machine). The entities that you find inside the towers and give you messages are three: Pandora, the Sphinx, and Prometheus.
 The Talos Principle 2 (Video Game) / int_a6cda066
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 The Talos Principle 2 (Video Game) / int_aa07733b
type
Hint System
 The Talos Principle 2 (Video Game) / int_aa07733b
comment
Hint System: Takes a very different approach compared to the original game — there are digital "Prometheus Sparks" scattered around the various zones that allow you to bypass puzzles entirely (though they don't show you the solution), and they are much easier to find and acquire than the three Messengers in the original game, instead requiring either exploration and/or a bit of platforming. However, there's still only a limited supply of them, and while you can get back used sparks, the only way to actually do so is by actually solving the puzzle properly, encouraging the player to go back and try to solve previous puzzles they've bypassed if they run out of sparks. If you were thinking skipping all the gold door puzzles, though, you can't - they cost 3 sparks each, there's only a maximum of 2 sparks to be found per area, and there's 12 gold puzzles, so you need to solve at least four of them.
 The Talos Principle 2 (Video Game) / int_aa07733b
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 The Talos Principle 2 (Video Game)
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The Talos Principle 2 (Video Game) / int_aa07733b
 The Talos Principle 2 (Video Game) / int_b1e1d98d
type
Museum Level
 The Talos Principle 2 (Video Game) / int_b1e1d98d
comment
Museum Level: The Museum of the Simulation carried over items and messages from the original game as art pieces.
 The Talos Principle 2 (Video Game) / int_b1e1d98d
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 The Talos Principle 2 (Video Game) / int_b1e1d98d
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 The Talos Principle 2 (Video Game)
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The Talos Principle 2 (Video Game) / int_b1e1d98d
 The Talos Principle 2 (Video Game) / int_b535a9d6
type
False Utopia
 The Talos Principle 2 (Video Game) / int_b535a9d6
comment
False Utopia: It quickly becomes evident that New Jerusalem isn't what it initially seems, and has its share of problems, which is a large part of the plot.
 The Talos Principle 2 (Video Game) / int_b535a9d6
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The Talos Principle 2 (Video Game) / int_b535a9d6
 The Talos Principle 2 (Video Game) / int_c0d3d3fd
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Border Patrol
 The Talos Principle 2 (Video Game) / int_c0d3d3fd
comment
Border Patrol: Unlike other areas, South 3 is not an island surrounded by water. Still, similarly to how Elohim would prevent you from venturing outside of inteded area, 1k inexplicably activates the Distress Mode which reloads the level.
 The Talos Principle 2 (Video Game) / int_c0d3d3fd
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 The Talos Principle 2 (Video Game) / int_c0d3d3fd
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 The Talos Principle 2 (Video Game)
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The Talos Principle 2 (Video Game) / int_c0d3d3fd
 The Talos Principle 2 (Video Game) / int_c450b632
type
So Unfunny, It's Funny
 The Talos Principle 2 (Video Game) / int_c450b632
comment
So Unfunny, It's Funny: When Miranda says how excited she is about the Noema upgrade, Cornelius says "Nice to meet you, So Excited, I'm Cornelius." He feels rather proud of this one while Miranda feels disappointed.
 The Talos Principle 2 (Video Game) / int_c450b632
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The Talos Principle 2 (Video Game) / int_c450b632
 The Talos Principle 2 (Video Game) / int_c75df49a
type
Shout-Out
 The Talos Principle 2 (Video Game) / int_c75df49a
comment
Shout-Out: The structure of the game, where each area has puzzles that need to be solved to access a machine that fires a laser at a central mountainous structure, is identical to The Witness. At South 3 (the desert level) Yaqut responds to sand by saying something rather familiar.
 The Talos Principle 2 (Video Game) / int_c75df49a
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The Talos Principle 2 (Video Game) / int_c75df49a
 The Talos Principle 2 (Video Game) / int_c98b7916
type
Messianic Archetype
 The Talos Principle 2 (Video Game) / int_c98b7916
comment
Messianic Archetype: Athena created New Jerusalem with the help of twelve followers, and is revered as the Founder. In her absence some citizens have embraced her guiding principles as a sacred dogma called the Goal, with many believing she will return to the city and right the wrongs that have occurred in her absence. This ends up being a deconstructed trope, as Athena didn't want to be a messianic figure, and even tried to fix that issue, but she ended up leaving because of it.
 The Talos Principle 2 (Video Game) / int_c98b7916
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 The Talos Principle 2 (Video Game) / int_cc7fae30
type
Outside-Context Problem
 The Talos Principle 2 (Video Game) / int_cc7fae30
comment
Outside-Context Problem: Discussed by Melville as the Expedition heads into the Megalith.
 The Talos Principle 2 (Video Game) / int_cc7fae30
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 The Talos Principle 2 (Video Game) / int_d1dd0628
type
Metapuzzle
 The Talos Principle 2 (Video Game) / int_d1dd0628
comment
Metapuzzle: Like the previous game, there are collectible Stars scattered in the overworld areas that unlock bonus content. Less subtly in this game, each area has two statues that grant a Star on the solution. Prometheus statues require finding then chasing his sprite, Sphinx statues show a picture with a clue to the lever's location, and Pandora statues have a beam Receiver on them that requires using items from puzzle rooms.
 The Talos Principle 2 (Video Game) / int_d1dd0628
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The Talos Principle 2 (Video Game) / int_d1dd0628
 The Talos Principle 2 (Video Game) / int_d7fc9fd0
type
Vitriolic Best Buds
 The Talos Principle 2 (Video Game) / int_d7fc9fd0
comment
Vitriolic Best Buds: Byron and Alcatraz are two of these. Byron will comment that he likes Alcatraz precisely for being a Honest Advisor who isn't afraid to contradict Byron because he's one of the first followers.
 The Talos Principle 2 (Video Game) / int_d7fc9fd0
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 The Talos Principle 2 (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 The Talos Principle 2 (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: During the prologue, 1k can enter a museum dedicated to the Simulation that was the setting of the first game, and there meet one of Athena's first followers, a man named Cornelius, who has dedicated himself to curating the museum and keeping to himself. The ostensibly simple curator becomes more relevant when it's revealed he joined Athena in her exile on the island and contributed to the experiments being run there. When you actually go question him about it, though, he disappears (it's implied he stole a VTOL craft and is somewhere on the island). However, if you start solving the gold puzzles, he contacts 1K about his plan to revive Miranda.
 The Talos Principle 2 (Video Game) / int_dcbe8a6e
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 The Talos Principle 2 (Video Game) / int_e06d3a98
type
In Your Nature to Destroy Yourselves
 The Talos Principle 2 (Video Game) / int_e06d3a98
comment
In Your Nature to Destroy Yourselves: The cast heavily emphasizes the human civilization is at fault for getting destroyed the virus. What actually happened isn't clear, but it's implied general lack of security measures and disinterest of people of influence, even when the population was radically declining the Institute for Applied Noematics still got threats by protestors, against the only thing that did manage to keep the history going.
 The Talos Principle 2 (Video Game) / int_e06d3a98
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The Talos Principle 2 (Video Game) / int_e06d3a98
 The Talos Principle 2 (Video Game) / int_e174e266
type
Nature vs. Technology
 The Talos Principle 2 (Video Game) / int_e174e266
comment
Nature vs. Technology: One of the main themes everyone asks 1K about is if sacrificing nature for the sake of progress is necessary or should be avoided. The digital entities correspond to these alignments as well, Prometheus encourages growth without going into details, while Pandora discourages it without going into details.
 The Talos Principle 2 (Video Game) / int_e174e266
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The Talos Principle 2 (Video Game) / int_e174e266
 The Talos Principle 2 (Video Game) / int_e4900915
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Ridiculously Human Robots
 The Talos Principle 2 (Video Game) / int_e4900915
comment
Ridiculously Human Robots: The first game's AI program, for better or worse, succeeded in creating robots that don't just look human - they are humans with emotions, hopes, dreams, vices, and superstitions. Athena's logs mentioned that she had to choose a name for their species, and decided to keep it just "human".
 The Talos Principle 2 (Video Game) / int_e4900915
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The Talos Principle 2 (Video Game) / int_e4900915
 The Talos Principle 2 (Video Game) / int_e640b487
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Infodump
 The Talos Principle 2 (Video Game) / int_e640b487
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Infodump: If you opt to, in the prologue Neith recaps everything that the player would discover about Elohim, Milton and Alexandra Drennan in the first game. The option for this is basically "please explain everything to me in excruciating detail".
 The Talos Principle 2 (Video Game) / int_e640b487
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 The Talos Principle 2 (Video Game) / int_f68664dc
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Science Is Bad
 The Talos Principle 2 (Video Game) / int_f68664dc
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Science Is Bad: Pandora's arguments can be summarized as anything the humanity creates can potentially destory more than it can protect, so it's sinful to strive for more than you have naturally.
 The Talos Principle 2 (Video Game) / int_f68664dc
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 The Talos Principle 2 (Video Game)
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The Talos Principle 2 (Video Game) / int_f68664dc
 The Talos Principle 2 (Video Game) / int_f76b8969
type
Anthropomorphic Personification
 The Talos Principle 2 (Video Game) / int_f76b8969
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Anthropomorphic Personification: Prometheus and Pandora are eventually revealed to be manifestations of Athena's idealism and cynicism, respectfully, made real by her subconscious interacting with the Machine.
 The Talos Principle 2 (Video Game) / int_f76b8969
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 The Talos Principle 2 (Video Game) / int_f7bbd5b0
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I Will Find You
 The Talos Principle 2 (Video Game) / int_f7bbd5b0
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I Will Find You: Byron has very high regard for his mentor Athena. Once a possibility appears that she may still be alive, he gets convinced that she's waiting for him inside the Megastructure and makes some irrational decisions.
 The Talos Principle 2 (Video Game) / int_f7bbd5b0
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 The Talos Principle 2 (Video Game) / int_f9e16ef
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Distressed Dude
 The Talos Principle 2 (Video Game) / int_f9e16ef
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Distressed Dude: When exploring the Megastructure halfway through the game, Byron gets a little too excited and traps himself in a data overload. Figuring out how to rescue him becomes a top priority for most of the remainder of the game.
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 The Talos Principle 2 (Video Game) / int_fbcdeede
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Leap of Faith
 The Talos Principle 2 (Video Game) / int_fbcdeede
comment
Leap of Faith: One of the Prometheus' sprites in the late game decies to hang above the death cliff. There's an invisible fan below it to get you back up.
 The Talos Principle 2 (Video Game) / int_fbcdeede
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 The Talos Principle 2 (Video Game) / int_fdbd6162
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With Friends Like These...
 The Talos Principle 2 (Video Game) / int_fdbd6162
comment
With Friends Like These...: At one point Melville takes a photo of her hand (or rather a structure with her hand in the way). The crew praises her unexpectedly artistic work before Byron reminds everyone that she's very talented despite her awful photography skills. She's not amused.
 The Talos Principle 2 (Video Game) / int_fdbd6162
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 The Talos Principle 2 (Video Game) / int_fe1b2e75
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Bigger on the Inside
 The Talos Principle 2 (Video Game) / int_fe1b2e75
comment
Bigger on the Inside: It quickly becomes obvious that the inside of the Megastructure is somewhat larger than it should be, even just by the contrast of what you see outside compared to what you immediately see when the VTOL enters it. Especially when it appears to have the entirety of New Jerusalem inside it. Two versions of it, in fact.
 The Talos Principle 2 (Video Game) / int_fe1b2e75
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The Talos Principle 2 (Video Game) / int_fe1b2e75
 The Talos Principle 2 (Video Game) / int_fec81854
type
Sensory Overload
 The Talos Principle 2 (Video Game) / int_fec81854
comment
Sensory Overload: Some of the downloadable files may trigger a "datastream overload". If the transmission doesn't end on its own, the user may be effectively paralyzed until someone else pulls them from the terminal, which is what happens to Byron for almost half the story.
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The Talos Principle 2 (Video Game)

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 The Talos Principle 2 (Video Game)
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Broken-System Dogmatist / int_e7b8fcfb
 The Talos Principle 2 (Video Game)
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Croatian Media / int_e7b8fcfb
 The Talos Principle 2 (Video Game)
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Hint System / int_e7b8fcfb
 The Talos Principle 2 (Video Game)
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Metapuzzle / int_e7b8fcfb
 The Talos Principle 2 (Video Game)
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Robot and A.I. Works / int_e7b8fcfb