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To Arms (Video Game)

 To Arms (Video Game)
type
TVTItem
 To Arms (Video Game)
label
To Arms (Video Game)
 To Arms (Video Game)
page
ToArms
 To Arms (Video Game)
comment
To Arms!! is a free single-player Deckbuilding Game by LataHunden, released in 2015 for Android.The goal of the game is to build a battle deck powerful enough to defeat the enemy forces, by purchasing units and using their powers and synergies to your advantage.Each turn, a hand of random unit cards is dealt from the player's deck, and their combined output is added to the player's resources for that turn. The two main resources that units can produce are gold (allows you to purchase more units) and blood (allows you to attack enemies). Units can also have a variety of other special effects when played, such as adding more cards to the hand, restocking resources, and much more.After your turn ends, the enemies get the opportunity to do damage to you and may also use their own powers against you, making every game a race against time to defeat all enemies before your health runs out.When enemies are defeated, they do not leave the game, but instead become part of your deck and will be played like regular units. Sometimes this is useful if the enemy has a good ability, but more often than not this is a liability - particularly since some enemy units harm you when played. Finding ways to efficiently rid your deck of enemies (or your own units once they have outlived their usefulness) is an important part of gameplay.Killing an entire group of enemies yields loot, usually extra gold or supplies to replenish resources that have been lost during the fight.The game contains an enormous number of different playable units with unique abilities. Many units can also combo with other units of their type, allowing players to adopt a specialist strategy with a particular unit type.There are a few different modes of gameplay: Campaign: 100+ hand-picked scenarios, each pitting you against a different selection of enemies. Battle: 100+ hand-picked scenarios in which you can earn additional Battle Points by defeating difficult intruding monsters. Crawl: A roguelike mode in which you play through randomly-generated levels of increasing difficulty. After defeating a level, you can select two units who will be immediately available for purchase in the next level. In this mode, you can also loot skulls, a special currency that can be spent at the start of a level to obtain powerful special items. Daily: A randomly-generated daily scenario that can only be played once.The game is completely free with no ads, and can be downloaded for Android from the Google Play store here. The creator does not ask for payment, although he does give you a fun bonus level for the game as a thankyou.
 To Arms (Video Game)
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2023-04-12T16:32:35Z
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2023-04-12T16:32:35Z
 To Arms (Video Game)
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Dropped link to ConanTheBarbarian: Not a Feature - ITEM
 To Arms (Video Game)
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Dropped link to FarmVille: Not a Feature - ITEM
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 To Arms (Video Game)
isPartOf
DBTropes
 To Arms (Video Game) / int_143fd94a
type
Starting Units
 To Arms (Video Game) / int_143fd94a
comment
Starting Units: At the start of each battle, the game supplies you with a meager starting deck containing stooges and pikemen - the weakest units in the game. They can just about earn you enough money to start purchasing new units and build your deck up. Some units are designed specifically to train up these weak units into something more useful.
 To Arms (Video Game) / int_143fd94a
featureApplicability
1.0
 To Arms (Video Game) / int_143fd94a
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_143fd94a
 To Arms (Video Game) / int_1ba8eb64
type
Visual Pun
 To Arms (Video Game) / int_1ba8eb64
comment
Visual Pun: The Nun is holding nunchucks.
 To Arms (Video Game) / int_1ba8eb64
featureApplicability
1.0
 To Arms (Video Game) / int_1ba8eb64
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_1ba8eb64
 To Arms (Video Game) / int_230c2632
type
Glowing Eyes
 To Arms (Video Game) / int_230c2632
comment
Glowing Eyes: The Pyromancer has them, indicative of his fire magic.
 To Arms (Video Game) / int_230c2632
featureApplicability
1.0
 To Arms (Video Game) / int_230c2632
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_230c2632
 To Arms (Video Game) / int_34fb81a1
type
Randomized Transformation
 To Arms (Video Game) / int_34fb81a1
comment
Randomized Transformation: This is the Reconcocter's power; they give you the Polymorph spell, which swaps the top unit of your deck for a random one. It's a way to get rid of useless units, although there's no guarantee that what you're left with will be helpful.
 To Arms (Video Game) / int_34fb81a1
featureApplicability
1.0
 To Arms (Video Game) / int_34fb81a1
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_34fb81a1
 To Arms (Video Game) / int_47ea8584
type
Defeat Means Playable
 To Arms (Video Game) / int_47ea8584
comment
Defeat Means Playable: Literally, it's a core game mechanic - when you defeat an enemy, they go into your deck and will start showing up in hands.
 To Arms (Video Game) / int_47ea8584
featureApplicability
1.0
 To Arms (Video Game) / int_47ea8584
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_47ea8584
 To Arms (Video Game) / int_4cfd9825
type
Colourful Theme Naming
 To Arms (Video Game) / int_4cfd9825
comment
Colourful Theme Naming: Three of the ninja are simply named after their color: Black, Red, and White.
 To Arms (Video Game) / int_4cfd9825
featureApplicability
1.0
 To Arms (Video Game) / int_4cfd9825
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_4cfd9825
 To Arms (Video Game) / int_571bfe2
type
Super Serum
 To Arms (Video Game) / int_571bfe2
comment
Super Serum: The Researcher is a scrawny scientist; however, if you have any health potions when you purchase him, he consumes them all at once and transforms into a mighty Smasher, whose power is equal to the number of potions consumed.
 To Arms (Video Game) / int_571bfe2
featureApplicability
1.0
 To Arms (Video Game) / int_571bfe2
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_571bfe2
 To Arms (Video Game) / int_57a8305d
type
Our Hydras Are Different
 To Arms (Video Game) / int_57a8305d
comment
Our Hydras Are Different: Due to the way unit mechanics work in this game, the Hydra enemy doesn't regrow heads; it actually regrows new hydras. The effect is the same, though; if you can't kill the spawning hydras fast enough, you'll get nowhere, and just end up with a deck full of hydras. They do at least provide some healing when they're fighting on your side.
 To Arms (Video Game) / int_57a8305d
featureApplicability
1.0
 To Arms (Video Game) / int_57a8305d
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_57a8305d
 To Arms (Video Game) / int_639ea42d
type
Flaming Hair
 To Arms (Video Game) / int_639ea42d
comment
Flaming Hair: It's hard to tell with static pixel graphics, but the Pyromancer does appear to have flaming orange hair.
 To Arms (Video Game) / int_639ea42d
featureApplicability
1.0
 To Arms (Video Game) / int_639ea42d
featureConfidence
1.0
 To Arms (Video Game)
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To Arms (Video Game) / int_639ea42d
 To Arms (Video Game) / int_6b0b854c
type
Randomized Title Screen
 To Arms (Video Game) / int_6b0b854c
comment
Randomized Title Screen: The title screen shows a random unit from the game each time you visit.
 To Arms (Video Game) / int_6b0b854c
featureApplicability
1.0
 To Arms (Video Game) / int_6b0b854c
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_6b0b854c
 To Arms (Video Game) / int_727b5779
type
Cat Folk
 To Arms (Video Game) / int_727b5779
comment
Cat Folk: The Felinomad is an anthropomorphic lion.
 To Arms (Video Game) / int_727b5779
featureApplicability
1.0
 To Arms (Video Game) / int_727b5779
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_727b5779
 To Arms (Video Game) / int_78217c5
type
Deck Clogger
 To Arms (Video Game) / int_78217c5
comment
Deck Clogger: Enemy units go into your deck when defeated, and some of them have no effect when played, effectively wasting a unit slot. Worse still are the units which inflict a detriment when played. Hydras, while they at least have a healing effect when played, become deck cloggers due to their ability to generate more of themselves.
 To Arms (Video Game) / int_78217c5
featureApplicability
1.0
 To Arms (Video Game) / int_78217c5
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_78217c5
 To Arms (Video Game) / int_82f5ced1
type
Conservation of Ninjutsu
 To Arms (Video Game) / int_82f5ced1
comment
Conservation of Ninjutsu: The White is a ninja whose power is equal to the number of enemy groups remaining; he's great near the start of a battle, but his power dwindles as enemies are defeated.
 To Arms (Video Game) / int_82f5ced1
featureApplicability
1.0
 To Arms (Video Game) / int_82f5ced1
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_82f5ced1
 To Arms (Video Game) / int_8faee85f
type
Increasingly Lethal Enemy
 To Arms (Video Game) / int_8faee85f
comment
Increasingly Lethal Enemy: The Mad Scientist makes a random enemy stronger every other turn, making it essential to take him out quickly before the others become too powerful to defeat. The Fallen is particularly tricky as it can feed on your attack power to make itself stronger, which means that your attempts to defeat it might actually make things even worse. The Lich King transforms your starting units into skeletons one-by-one, causing your deck to start filling up with useless units that deal damage when drawn. If you don't stop him quickly you'll soon be overwhelmed.
 To Arms (Video Game) / int_8faee85f
featureApplicability
1.0
 To Arms (Video Game) / int_8faee85f
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_8faee85f
 To Arms (Video Game) / int_9c1f758a
type
Kill It with Fire
 To Arms (Video Game) / int_9c1f758a
comment
Kill It with Fire: The Pyromancer doesn't deal attack damage; he just straight-up incinerates enemies, eliminating them from the battle entirely.
 To Arms (Video Game) / int_9c1f758a
featureApplicability
1.0
 To Arms (Video Game) / int_9c1f758a
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_9c1f758a
 To Arms (Video Game) / int_a414c3f0
type
One-Hit Kill
 To Arms (Video Game) / int_a414c3f0
comment
One-Hit Kill: The Pyromancer's specialty, although it doesn't work on strong enemies. The Red ninja can also kill instantly, although less effectively than the Pyromancer, since it only works on relatively weak enemies and doesn't bury them for good.
 To Arms (Video Game) / int_a414c3f0
featureApplicability
1.0
 To Arms (Video Game) / int_a414c3f0
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_a414c3f0
 To Arms (Video Game) / int_abc66b07
type
Evolving Attack
 To Arms (Video Game) / int_abc66b07
comment
Evolving Attack: The Avatar's damage is based around Focus, which starts small but can be increased over several rounds by investing attack power into it.
 To Arms (Video Game) / int_abc66b07
featureApplicability
1.0
 To Arms (Video Game) / int_abc66b07
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_abc66b07
 To Arms (Video Game) / int_b53077b3
type
Take That!
 To Arms (Video Game) / int_b53077b3
comment
Take That!: The Farmer's flavor text suggests that he is "pleased with not being in a farming simulation social network game", a dig at Facebook's FarmVille. The special level that you get as a reward for donating is a satire of pay-to-win games.
 To Arms (Video Game) / int_b53077b3
featureApplicability
1.0
 To Arms (Video Game) / int_b53077b3
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_b53077b3
 To Arms (Video Game) / int_b97a2fa7
type
Forced Transformation
 To Arms (Video Game) / int_b97a2fa7
comment
Forced Transformation: The Polymorph spell granted by the Reconcocter has the potential to turn units into something useless, although you can't control its effects.
 To Arms (Video Game) / int_b97a2fa7
featureApplicability
1.0
 To Arms (Video Game) / int_b97a2fa7
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_b97a2fa7
 To Arms (Video Game) / int_bb48f8ba
type
Timed Mission
 To Arms (Video Game) / int_bb48f8ba
comment
Timed Mission: All battles must be completed within a certain number of rounds - this prevents players from abusing life gain tactics to outlast the enemy. Some enemies can drain your rounds, hastening your defeat, but you can gain them back by purchasing hourglasses. You can also trade rounds for life gain by purchasing a Medic.
 To Arms (Video Game) / int_bb48f8ba
featureApplicability
1.0
 To Arms (Video Game) / int_bb48f8ba
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_bb48f8ba
 To Arms (Video Game) / int_c75df49a
type
Shout-Out
 To Arms (Video Game) / int_c75df49a
comment
Shout-Out: Several to Teenage Mutant Ninja Turtles: The Mutant is a pixel art version of Michaelangelo, nunchucks and all, with "Cowabunga dude!" as its flavor text. It is classed as a ninja in game, and purchasing one gives you a supply of mutagen that can be used to turn defeated monsters into Mutants. The Sensei is a ninja mouse reminiscent of Master Splinter. The Rasper enemy resembles Master Shredder. The Hunter is inspired by the Big Game Hunter from Hearthstone, with his ability to take down only larger threats. His flavor text is even the Big Game Hunter's quote: "I've got the beast in my sights". The Ultimate (a warrior unit) is a pixel art version of - well, The Ultimate Warrior. Fittingly, he has the highest base strength in the game, but is also the most expensive (aside from the Kami, which has a mechanic for lowering its cost). Many of the flavor texts for the units are shout outs to other franchises: Alpha: "The bite is a gift!" Ant: "Them! Them! Them!" The Barbarian invokes the name of Crom. Gladiator: "Are you not entertained?" Necromancer: "I see dead people" Raptor: "Clever girls" Shaman: "Asante sana squash banana wewe nugu mimi hapana" Spartan: "Where do we dine tonight?" Wizard: "Arrives precisely when he means to" The Spade Knight is obviously based on Shovel Knight, and wears very similar armor. The Hitman is based on... well, guess. The Slowcoach enemy is a pink monster reminiscent of Slowpoke.
 To Arms (Video Game) / int_c75df49a
featureApplicability
1.0
 To Arms (Video Game) / int_c75df49a
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_c75df49a
 To Arms (Video Game) / int_c81e2bba
type
Necromancer
 To Arms (Video Game) / int_c81e2bba
comment
Necromancer: The Necromancer, a unit with the useful ability to remove defeated monsters from the deck, and doing so powers her up too.
 To Arms (Video Game) / int_c81e2bba
featureApplicability
1.0
 To Arms (Video Game) / int_c81e2bba
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_c81e2bba
 To Arms (Video Game) / int_e9550e66
type
Nun Too Holy
 To Arms (Video Game) / int_e9550e66
comment
Nun Too Holy: While classed as Holy, the Nun is actually primarily a combat unit. Her sprite even carries a pair of nunchucks.
 To Arms (Video Game) / int_e9550e66
featureApplicability
1.0
 To Arms (Video Game) / int_e9550e66
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_e9550e66
 To Arms (Video Game) / int_ef8ee709
type
Critical Status Buff
 To Arms (Video Game) / int_ef8ee709
comment
Critical Status Buff: The Berserk is a powerful unit, but can only attack when the player's health is low.
 To Arms (Video Game) / int_ef8ee709
featureApplicability
1.0
 To Arms (Video Game) / int_ef8ee709
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_ef8ee709
 To Arms (Video Game) / int_fef3305b
type
Situational Damage Attack
 To Arms (Video Game) / int_fef3305b
comment
Situational Damage Attack: Several units are based around this idea: The Spartan deals damage for every Warrior in the hand (including himself). The Sergeant deals more damage when supported by other Soldiers. The White ninja deals more damage the more enemies there are. The Hitman deals damage equal to the number of shurikens you have. The Avatar's damage depends on how much Focus you have. Focus is gained by investing increasing amounts of attack power in previous rounds. The Hunter does great damage for its cost, but it can't do anything unless all the weaker enemies have been taken care of first.
 To Arms (Video Game) / int_fef3305b
featureApplicability
1.0
 To Arms (Video Game) / int_fef3305b
featureConfidence
1.0
 To Arms (Video Game)
hasFeature
To Arms (Video Game) / int_fef3305b
 To Arms (Video Game) / int_name
type
ItemName
 To Arms (Video Game) / int_name
comment
 To Arms (Video Game) / int_name
featureApplicability
1.0
 To Arms (Video Game) / int_name
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 To Arms (Video Game)
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To Arms (Video Game) / int_name
 To Arms (Video Game) / int_name
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To Arms (Video Game)

The following is a list of statements referring to the current page from other pages.

 To Arms (Video Game)
hasFeature
Deckbuilding Game / int_e2e2f485
 To Arms (Video Game)
hasFeature
Our Hydras Are Different / int_e2e2f485
 To Arms (Video Game)
hasFeature
Video Games of 2015–2019 / int_e2e2f485