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Togges (Video Game)
- 118 statements
- 22 feature instances
- 1 referencing feature instances
Togges (Video Game) | type |
TVTItem | |
Togges (Video Game) | label |
Togges (Video Game) | |
Togges (Video Game) | page |
Togges | |
Togges (Video Game) | comment |
Togges is a Collect-a-Thon Platformer heavily inspired by Super Mario Galaxy and Katamari Damacy, with world design that in many ways resembles the former and certain aesthetics choices reminiscent of the latter. It was developed by the indie developer Regular Studio and published by Thunderful Publishing, released on 7 Decemeber 2022, available on PC and consoles.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })You play as a newly hired intern under King President of the Universe, just as the void started creeping in and likely threatened to erase everything in the universe. Then you and the togges set out on a journey, under the leadership of the King President, to save the universe. And then you will help the King President conquer it, or something.The gameplay is more about solving puzzles than precise platforming. You have the ability to spread or erase togges - togges are those cute little cubes that come in various colors. For the most part, you can only create a new togge if It is near already existing one(s) that have the same color as it, or You are near certain designated locations within the level note To be precise, you can create new togges from already obtained fruits or certain checkpoints.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Also, each togge costs a certain amount to create. Thus, there is an upper limit as to how many togges you can have out.Almost all meaningful actions require you to spread those little cubes. For example, collecting a fruit (i.e., the main collectible in this game) requires you to stack 3 togges on top of it. Thus, most of the time, the gameplay revolves around the player trying to figure out how to spread the togges from the starting location to wherever the objective is. In most cases, this won't be immediately obvious, hence the "Puzzle" part of its "Puzzle-Platformer" classification.Yeah, it is that kind of games. | |
Togges (Video Game) | fetched |
2022-12-31T08:13:35Z | |
Togges (Video Game) | parsed |
2022-12-31T08:13:35Z | |
Togges (Video Game) | isPartOf |
DBTropes | |
Togges (Video Game) / int_2178cf15 | type |
The Sacred Darkness | |
Togges (Video Game) / int_2178cf15 | comment |
The Sacred Darkness: Ultimately, the Empress Minister of the Voids and her children are this. After all, both the force of creation (which the Togges embody) and that of destruction (which the void embodies) are necessary for the balance of the universe. | |
Togges (Video Game) / int_2178cf15 | featureApplicability |
1.0 | |
Togges (Video Game) / int_2178cf15 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_2178cf15 | |
Togges (Video Game) / int_274ccd96 | type |
Water Is Blue | |
Togges (Video Game) / int_274ccd96 | comment |
The blue togges cost the same amount as the red ones, but can only be stacked up to 3-cube high. They, however, have the ability to survive in water. | |
Togges (Video Game) / int_274ccd96 | featureApplicability |
1.0 | |
Togges (Video Game) / int_274ccd96 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_274ccd96 | |
Togges (Video Game) / int_33310c11 | type |
Under the Sea | |
Togges (Video Game) / int_33310c11 | comment |
Under the Sea: Downplayed for the Carrot Cake Kingdom level. This level is far from being a full-on aquatic level, but it does have significantly more water than all the other levels and features quite a lot of puzzles that involve adjusting water levels. | |
Togges (Video Game) / int_33310c11 | featureApplicability |
1.0 | |
Togges (Video Game) / int_33310c11 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_33310c11 | |
Togges (Video Game) / int_500ecfb7 | type |
The Big Guy | |
Togges (Video Game) / int_500ecfb7 | comment |
The green togges cost 9 times as much as the red ones and can only be stacked up to 3-cube high. However, they are enormous and, when stacked on top of certain objects, can use their weight to destroy the said objects. | |
Togges (Video Game) / int_500ecfb7 | featureApplicability |
1.0 | |
Togges (Video Game) / int_500ecfb7 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_500ecfb7 | |
Togges (Video Game) / int_55682078 | type |
King of All Cosmos | |
Togges (Video Game) / int_55682078 | comment |
King of All Cosmos: The King President bears more than a passing resemblance to the King of All Cosmos from Katamari Damacy, both being wacky older guys who serve as the God of their respective universe and oversee the player's actions. The King President does try a bit harder to be serious than his counterpart, though. | |
Togges (Video Game) / int_55682078 | featureApplicability |
1.0 | |
Togges (Video Game) / int_55682078 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_55682078 | |
Togges (Video Game) / int_5979acea | type |
Fragile Speedster | |
Togges (Video Game) / int_5979acea | comment |
The white togges vanish a few seconds after being created, but they can be stacked infinitely high note However, due to the fact that they vanish a few seconds after being created, in practice there is still a limit as to how high you can go by stacking them. Thus, they can be used to reach locations that other togges cannot even touch. | |
Togges (Video Game) / int_5979acea | featureApplicability |
1.0 | |
Togges (Video Game) / int_5979acea | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_5979acea | |
Togges (Video Game) / int_5c8fa553 | type |
Level Ate | |
Togges (Video Game) / int_5c8fa553 | comment |
Level Ate: The Carrot Cake Kingdom level looks like it is made of, well, carrot cake. | |
Togges (Video Game) / int_5c8fa553 | featureApplicability |
1.0 | |
Togges (Video Game) / int_5c8fa553 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_5c8fa553 | |
Togges (Video Game) / int_6b7c9f96 | type |
The Lost Woods | |
Togges (Video Game) / int_6b7c9f96 | comment |
The Lost Woods: Harv (the level itself) is even shaped somewhat like a large tree. | |
Togges (Video Game) / int_6b7c9f96 | featureApplicability |
1.0 | |
Togges (Video Game) / int_6b7c9f96 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_6b7c9f96 | |
Togges (Video Game) / int_735b4101 | type |
Colour-Coded for Your Convenience | |
Togges (Video Game) / int_735b4101 | comment |
Colour-Coded for Your Convenience: The togges come in 6 different colors. The red togges are fireproof and can be stacked up to 5-cube high. The yellow togges cost twice as much as the red ones to create, but they can conduct electricity (very useful for solving many puzzles) and can be stacked up to 7-cube high. The blue togges cost the same amount as the red ones, but can only be stacked up to 3-cube high. They, however, have the ability to survive in water. The green togges cost 9 times as much as the red ones and can only be stacked up to 3-cube high. However, they are enormous and, when stacked on top of certain objects, can use their weight to destroy the said objects. The white togges vanish a few seconds after being created, but they can be stacked infinitely high note However, due to the fact that they vanish a few seconds after being created, in practice there is still a limit as to how high you can go by stacking them. Thus, they can be used to reach locations that other togges cannot even touch. The black togges cost 5 times to make as much as the red ones. Their key advantage is that they are nigh indestructible, making them crucial in certain hazard-filled environments. | |
Togges (Video Game) / int_735b4101 | featureApplicability |
1.0 | |
Togges (Video Game) / int_735b4101 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_735b4101 | |
Togges (Video Game) / int_81ae2774 | type |
Evil Matriarch | |
Togges (Video Game) / int_81ae2774 | comment |
Evil Matriarch: The Empress Minister of the Voids is referred to as "mother" by her void children. | |
Togges (Video Game) / int_81ae2774 | featureApplicability |
1.0 | |
Togges (Video Game) / int_81ae2774 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_81ae2774 | |
Togges (Video Game) / int_85df362c | type |
Fire Is Red | |
Togges (Video Game) / int_85df362c | comment |
The red togges are fireproof and can be stacked up to 5-cube high. | |
Togges (Video Game) / int_85df362c | featureApplicability |
1.0 | |
Togges (Video Game) / int_85df362c | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_85df362c | |
Togges (Video Game) / int_9b0b8109 | type |
Floating Continent | |
Togges (Video Game) / int_9b0b8109 | comment |
Floating Continent: The whole game is full of these. It makes sense, as you are supposed to be travelling across the universe, visiting different galaxies a la Super Mario Galaxy. | |
Togges (Video Game) / int_9b0b8109 | featureApplicability |
1.0 | |
Togges (Video Game) / int_9b0b8109 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_9b0b8109 | |
Togges (Video Game) / int_9f6fb586 | type |
Leitmotif | |
Togges (Video Game) / int_9f6fb586 | comment |
Leitmotif: Every time you hear the soundtrack "Trio Musette" and its Waltz-like rhythm, you know the triplets (King President's 3 uncles) are nearby. | |
Togges (Video Game) / int_9f6fb586 | featureApplicability |
1.0 | |
Togges (Video Game) / int_9f6fb586 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_9f6fb586 | |
Togges (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Togges (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: Since (1) you can erase your togges and (2) you need already existing togges to create new ones, in theory players can accidentally screw themselves over by erasing all of their togges. To prevent this, players are also allowed to create togges from already obtained fruits or certain checkpoints in the level. Both of these are indestructible. | |
Togges (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Togges (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_d6f284a3 | |
Togges (Video Game) / int_e57198a4 | type |
Advancing Wall of Doom | |
Togges (Video Game) / int_e57198a4 | comment |
Advancing Wall of Doom: The second phase of the Final Battle against the Empress Minister of the Voids. | |
Togges (Video Game) / int_e57198a4 | featureApplicability |
1.0 | |
Togges (Video Game) / int_e57198a4 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_e57198a4 | |
Togges (Video Game) / int_e63317eb | type |
Green Hill Zone | |
Togges (Video Game) / int_e63317eb | comment |
Green Hill Zone: The Togges Palace, the very first level of the game, has this look. Somewhat strangely, while this trope is typically used on early game levels, the late game level Wind Hills also has this look (albeit quite a bit windier). | |
Togges (Video Game) / int_e63317eb | featureApplicability |
1.0 | |
Togges (Video Game) / int_e63317eb | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_e63317eb | |
Togges (Video Game) / int_e8b0f099 | type |
Dark Is Evil | |
Togges (Video Game) / int_e8b0f099 | comment |
Dark Is Evil: The void is a force consisting of clouds of darkness and threatens to erase everything in the universe, though they still join the player for a party at the end. | |
Togges (Video Game) / int_e8b0f099 | featureApplicability |
1.0 | |
Togges (Video Game) / int_e8b0f099 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_e8b0f099 | |
Togges (Video Game) / int_ea5f3ee1 | type |
Metropolis Level | |
Togges (Video Game) / int_ea5f3ee1 | comment |
Metropolis Level: The Radio Savannah. | |
Togges (Video Game) / int_ea5f3ee1 | featureApplicability |
1.0 | |
Togges (Video Game) / int_ea5f3ee1 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_ea5f3ee1 | |
Togges (Video Game) / int_f8173bd9 | type |
Medieval European Fantasy | |
Togges (Video Game) / int_f8173bd9 | comment |
Medieval European Fantasy: The aesthetics of the Medieval Moon level. The Carrot Cake Kingdom, being ruled by a princess and all, also has this aesthetics to a lesser extent. | |
Togges (Video Game) / int_f8173bd9 | featureApplicability |
1.0 | |
Togges (Video Game) / int_f8173bd9 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_f8173bd9 | |
Togges (Video Game) / int_f821e963 | type |
The Very Definitely Final Dungeon | |
Togges (Video Game) / int_f821e963 | comment |
The Very Definitely Final Dungeon: The Endless Wall. The moment you enter the level, you are hit with gloomy, menacing music (in stark contrast to the previous levels, which are all cheerful and light-hearted) that basically screams "yes, you are heading towards the Final Battle". | |
Togges (Video Game) / int_f821e963 | featureApplicability |
1.0 | |
Togges (Video Game) / int_f821e963 | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_f821e963 | |
Togges (Video Game) / int_fea876df | type |
Yellow Lightning, Blue Lightning | |
Togges (Video Game) / int_fea876df | comment |
The yellow togges cost twice as much as the red ones to create, but they can conduct electricity (very useful for solving many puzzles) and can be stacked up to 7-cube high. | |
Togges (Video Game) / int_fea876df | featureApplicability |
1.0 | |
Togges (Video Game) / int_fea876df | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_fea876df | |
Togges (Video Game) / int_name | type |
ItemName | |
Togges (Video Game) / int_name | comment |
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Togges (Video Game) / int_name | featureApplicability |
1.0 | |
Togges (Video Game) / int_name | featureConfidence |
1.0 | |
Togges (Video Game) | hasFeature |
Togges (Video Game) / int_name | |
Togges (Video Game) / int_name | itemName |
Togges (Video Game) |
The following is a list of statements referring to the current page from other pages.
Togges (Video Game) | hasFeature |
Indie Game / int_e2f4105c |
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