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Tokyo Crash Mobs (Video Game)

 Tokyo Crash Mobs (Video Game)
type
TVTItem
 Tokyo Crash Mobs (Video Game)
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Tokyo Crash Mobs (Video Game)
 Tokyo Crash Mobs (Video Game)
page
TokyoCrashMobs
 Tokyo Crash Mobs (Video Game)
comment
Tokyo Crash Mobs in an action puzzle game developed by Mitchell and published by Nintendo and released for Nintendo 3DS eShop in Japan on August 8, 2012 and then worldwide on January 17, 2013.The game is a reskin of a previous Nintendo puzzle game, Magnetica, but instead of marbles it is played with...people?!YES! In Tokyo Crash Mobs the object of the game is to clear people marching in a line by throwing a person of an identical colored outfit in their direction. The character doing the throwing is one of two women, Grace or Savannah, both of who play slightly differently. Grace throws people which means they come in attacking from above but Savannah rolls people meaning that they will hit a person from below. This also means that a person in the line can avoid an incoming person by jumping up. Grace must eliminate people from a line to try and enter a store earlier than the rest of the crowd but as for Savannah, the reason she is clearing lines of people is so they don't march up to a Big Red Button that will drop her through a pit into an intergalactic death.The game is divided up not into worlds, but into weeks, with every stage being a different day. Grace and Savannah alternate levels on Monday through Saturday before they must team up on Sunday to take on a line of ninjas by playing with not the touch screen, but with gyro controls. The entire game is wrapped up with full-motion video cutscenes showing Grace and Savannah engaging in random activities.
 Tokyo Crash Mobs (Video Game)
fetched
2023-09-08T02:58:26Z
 Tokyo Crash Mobs (Video Game)
parsed
2023-09-08T02:58:26Z
 Tokyo Crash Mobs (Video Game)
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DBTropes
 Tokyo Crash Mobs (Video Game) / int_243721cf
type
Replay Mode
 Tokyo Crash Mobs (Video Game) / int_243721cf
comment
Replay Mode: The Movie Maze is this game's replay mode. Uniquely the player must use the touchscreen to navigate a virtual maze with the cutscenes at dead ends and the player can even unlock new cutscenes by tapping on certain places on the touchscreen.
 Tokyo Crash Mobs (Video Game) / int_243721cf
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 Tokyo Crash Mobs (Video Game)
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Tokyo Crash Mobs (Video Game) / int_243721cf
 Tokyo Crash Mobs (Video Game) / int_2fd985e3
type
Pit Trap
 Tokyo Crash Mobs (Video Game) / int_2fd985e3
comment
Pit Trap: Savannah meets her doom if the crowd of people in her levels activate the Big Red Button.
 Tokyo Crash Mobs (Video Game) / int_2fd985e3
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1.0
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 Tokyo Crash Mobs (Video Game) / int_5098e87
type
Unexpected Shmup Level
 Tokyo Crash Mobs (Video Game) / int_5098e87
comment
Unexpected Shmup Level: Sundays have Grace and Savannah teaming up against armies of ninjas in a level that plays in a similar fashion to a line-up shooter game.
 Tokyo Crash Mobs (Video Game) / int_5098e87
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1.0
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 Tokyo Crash Mobs (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Tokyo Crash Mobs (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Grace is trying to cut to the front of the line to enter a store right at opening time, so she resorts to flinging people at other people to eliminate them from the line. If they start to make it inside the store, she gets locked out. The line of people crowding around Savannah want to send her to an intergalactic death by activating a button that sends her down a pit, yet her equally as bizarre way of getting back is to engage in eliminating them.
 Tokyo Crash Mobs (Video Game) / int_50b05d30
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Tokyo Crash Mobs (Video Game) / int_50b05d30
 Tokyo Crash Mobs (Video Game) / int_5c1ec068
type
Big Red Button
 Tokyo Crash Mobs (Video Game) / int_5c1ec068
comment
Big Red Button: The people marching around Savannah are slowly approaching one. They will send her through a Pit Trap death if they activate it.
 Tokyo Crash Mobs (Video Game) / int_5c1ec068
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 Tokyo Crash Mobs (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 Tokyo Crash Mobs (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: Grace and Savannah attack people in line by hitting them with other people.
 Tokyo Crash Mobs (Video Game) / int_6377d6e6
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Be the Ball
 Tokyo Crash Mobs (Video Game) / int_68e0e408
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Be the Ball: What becomes of people rolled by Savannah.
 Tokyo Crash Mobs (Video Game) / int_68e0e408
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 Tokyo Crash Mobs (Video Game) / int_868e6134
type
Songs in the Key of Panic
 Tokyo Crash Mobs (Video Game) / int_868e6134
comment
Songs in the Key of Panic: Like other versions of the game, the music becomes more frantic if the line of people reaches a certain distance from the goal.
 Tokyo Crash Mobs (Video Game) / int_868e6134
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1.0
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 Tokyo Crash Mobs (Video Game)
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Tokyo Crash Mobs (Video Game) / int_868e6134
 Tokyo Crash Mobs (Video Game) / int_96a2363c
type
Bathos
 Tokyo Crash Mobs (Video Game) / int_96a2363c
comment
Bathos: The game does not take itself seriously at all. Between the fact that the two women are engaged in silly situations and strange things are happening in Tokyo you can tell the story leans on the satire side.
 Tokyo Crash Mobs (Video Game) / int_96a2363c
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 Tokyo Crash Mobs (Video Game) / int_9bee1a7f
type
Eldritch Location
 Tokyo Crash Mobs (Video Game) / int_9bee1a7f
comment
Eldritch Location: The version of Tokyo seen in this game by far.
 Tokyo Crash Mobs (Video Game) / int_9bee1a7f
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 Tokyo Crash Mobs (Video Game) / int_a05522e3
type
Alien Abduction
 Tokyo Crash Mobs (Video Game) / int_a05522e3
comment
Alien Abduction: The UFO power-up will suck up all people on screen with an outfit the same color as the UFO.
 Tokyo Crash Mobs (Video Game) / int_a05522e3
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1.0
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 Tokyo Crash Mobs (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Tokyo Crash Mobs (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: The Movie Maze adds music to the in-game cutscenes that don't fit what is happening in them.
 Tokyo Crash Mobs (Video Game) / int_abad35b4
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1.0
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 Tokyo Crash Mobs (Video Game) / int_bcd27e37
type
Improbable Aiming Skills
 Tokyo Crash Mobs (Video Game) / int_bcd27e37
comment
Improbable Aiming Skills: Like other games of this style, aiming where you throw is a central mechanic of gameplay.
 Tokyo Crash Mobs (Video Game) / int_bcd27e37
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1.0
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 Tokyo Crash Mobs (Video Game) / int_dae5c997
type
Action Girl
 Tokyo Crash Mobs (Video Game) / int_dae5c997
comment
Action Girl: Grace and Savannah can pick up and heft other people with zero physical effort.
 Tokyo Crash Mobs (Video Game) / int_dae5c997
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1.0
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 Tokyo Crash Mobs (Video Game) / int_dc1a6b76
type
Reality Is Out to Lunch
 Tokyo Crash Mobs (Video Game) / int_dc1a6b76
comment
Reality Is Out to Lunch: Big buttons that can drop you into outer space, weekly problems with ninja invasions, the occasional UFO kidnapping victim? The version of Tokyo in this game is a very bizarre world!
 Tokyo Crash Mobs (Video Game) / int_dc1a6b76
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type
Artistic License – Physics
 Tokyo Crash Mobs (Video Game) / int_fc225bec
comment
Artistic License – Physics: There is no way a person's body thrown in the way Grace does could go efficiently flying that fast and in a straight line, nor would it have the momentum to knock another body out of the way. In addition, a person's body cannot roll nearly as long or efficiently as it does in Savannah's levels.
 Tokyo Crash Mobs (Video Game) / int_fc225bec
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Tokyo Crash Mobs (Video Game)

The following is a list of statements referring to the current page from other pages.

 Tokyo Crash Mobs (Video Game)
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Replay Mode / int_aafeaec7
 Tokyo Crash Mobs (Video Game)
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Video Games of 2010–2014 / int_aafeaec7