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Twin Caliber (Video Game)

 Twin Caliber (Video Game)
type
TVTItem
 Twin Caliber (Video Game)
label
Twin Caliber (Video Game)
 Twin Caliber (Video Game)
page
TwinCaliber
 Twin Caliber (Video Game)
comment
… and that's when the awesomeness ensues.Twin Caliber is a 2002 open-world Run-and-Gun action game made by Rage Software, and one of the company's last releases prior to it's 2003 bankruptcy.A zombie outbreak had occurred in Sweet Liberty, a sleepy, rural town somewhere in the States, with most of the citizens mysteriously converted to the living dead. The town's sheriff, John T. Fortman, barely managed to survive the undead onslaught, and when every officer and upholder of the law within Sweet Liberty has been massacred by the undead, Fortman eventually decide to rely on desperate measures - by releasing Valdez, a convicted murderer and death row inmate (one put in behind bars by Fortman himself, no less) - so they may work together and investigate the source of the outbreak.The game was originally made for various consoles, but only managed to gain a PlayStation 2 release because of Rage's financial issues.
 Twin Caliber (Video Game)
fetched
2024-03-23T04:47:16Z
 Twin Caliber (Video Game)
parsed
2024-03-23T04:47:16Z
 Twin Caliber (Video Game)
isPartOf
DBTropes
 Twin Caliber (Video Game) / int_128e4ba8
type
Gatling Good
 Twin Caliber (Video Game) / int_128e4ba8
comment
Gatling Good: The minigun, one of the most powerful weapons and the only one which requires both hands to carry. It's the type whose ammo belt is attached to a bag-pack.
 Twin Caliber (Video Game) / int_128e4ba8
featureApplicability
1.0
 Twin Caliber (Video Game) / int_128e4ba8
featureConfidence
1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_128e4ba8
 Twin Caliber (Video Game) / int_14aa871a
type
Improvised Zipline
 Twin Caliber (Video Game) / int_14aa871a
comment
Improvised Zipline: In the cutscene after defeating the High Priestess the first time, Fortman and Valdez then makes an escape as more cultists pursues them via a zipline from the rooftop.
 Twin Caliber (Video Game) / int_14aa871a
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1.0
 Twin Caliber (Video Game) / int_14aa871a
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_14aa871a
 Twin Caliber (Video Game) / int_1f19f198
type
Back-to-Back Badasses
 Twin Caliber (Video Game) / int_1f19f198
comment
Back-to-Back Badasses: Fortman and Valdez, who spends the game kicking ass alongside each other. On single-player mode, one of the two will be controlled by an AI.
 Twin Caliber (Video Game) / int_1f19f198
featureApplicability
1.0
 Twin Caliber (Video Game) / int_1f19f198
featureConfidence
1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_1f19f198
 Twin Caliber (Video Game) / int_253be057
type
Body-Count Competition
 Twin Caliber (Video Game) / int_253be057
comment
Body-Count Competition: Fortman and Valdez have their respective onscreen kill-tallies listed on the bottom of the screen. And a separate meter (red for Fortman, blue for Valdez) at the bottom of the screen displaying the amount of zombies massacred, which is constantly pushing each other.
 Twin Caliber (Video Game) / int_253be057
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1.0
 Twin Caliber (Video Game) / int_253be057
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_253be057
 Twin Caliber (Video Game) / int_2b706ca
type
More Dakka
 Twin Caliber (Video Game) / int_2b706ca
comment
More Dakka: To kill more enemies with.
 Twin Caliber (Video Game) / int_2b706ca
featureApplicability
1.0
 Twin Caliber (Video Game) / int_2b706ca
featureConfidence
1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_2b706ca
 Twin Caliber (Video Game) / int_3033b958
type
Giant Enemy Crab
 Twin Caliber (Video Game) / int_3033b958
comment
Giant Enemy Crab: A gigantic crab-monster the size of a room serves as one of the last bosses.
 Twin Caliber (Video Game) / int_3033b958
featureApplicability
1.0
 Twin Caliber (Video Game) / int_3033b958
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_3033b958
 Twin Caliber (Video Game) / int_31f7c194
type
Super Window Jump
 Twin Caliber (Video Game) / int_31f7c194
comment
Super Window Jump: A cutscene in "Aftermath" have Fortman and Valdez barging their way into City Hall after killing hordes and hordes of zombies and flying monsters, and NOT through the barricaded front door. "Visiting Time" from the hospital stage have Fortman and Valdez in a seemingly-empty corridor on a higher floor, before flying monsters suddenly crashes through the windows.
 Twin Caliber (Video Game) / int_31f7c194
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1.0
 Twin Caliber (Video Game) / int_31f7c194
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_31f7c194
 Twin Caliber (Video Game) / int_3ce9c9fa
type
Fortune Teller
 Twin Caliber (Video Game) / int_3ce9c9fa
comment
Fortune Teller: In the amusement park, Fortman and Valdez comes across an old gypsy fortune teller in her tent, which is inexplicably not overrun by zombies or monsters. After they consulted her, they then found out the truth of the cult behind the outbreak.
 Twin Caliber (Video Game) / int_3ce9c9fa
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1.0
 Twin Caliber (Video Game) / int_3ce9c9fa
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_3ce9c9fa
 Twin Caliber (Video Game) / int_3e7cad99
type
Overheating
 Twin Caliber (Video Game) / int_3e7cad99
comment
Overheating: One of the few - very few - realistic aspects of the game. While Fortman and Valdez can go crazy with shooting everything in sight, if they overused their current firearm the game will throw an overheating warning, at which point they'll need to switch weapons. Continue using the same weapon and it will suddenly jam, something not desired when faced with hordes and hordes of zombies and monsters.
 Twin Caliber (Video Game) / int_3e7cad99
featureApplicability
1.0
 Twin Caliber (Video Game) / int_3e7cad99
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_3e7cad99
 Twin Caliber (Video Game) / int_40ffe1af
type
Minecart Madness
 Twin Caliber (Video Game) / int_40ffe1af
comment
Minecart Madness: "Goin' Down!" have Fortman and Valdez leaping into a speeding minecart for taking a shortcut and shooting enemy cultists on pursuing carts. This is the only stage where everything's running on full auto.
 Twin Caliber (Video Game) / int_40ffe1af
featureApplicability
1.0
 Twin Caliber (Video Game) / int_40ffe1af
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_40ffe1af
 Twin Caliber (Video Game) / int_41dd77d
type
Zerg Rush
 Twin Caliber (Video Game) / int_41dd77d
comment
Zerg Rush: The tactics used by the zombies to overwhelm Fortman and Valdez, where they will try swarming the players through sheer numbers in each area.
 Twin Caliber (Video Game) / int_41dd77d
featureApplicability
1.0
 Twin Caliber (Video Game) / int_41dd77d
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_41dd77d
 Twin Caliber (Video Game) / int_44655826
type
Darkened Building Shootout
 Twin Caliber (Video Game) / int_44655826
comment
Darkened Building Shootout: Various stages against cultists are set in basements, or otherwise dimly lit rooms, where Fortman and Valdez will be shooting enemies in near-total darkness. Thank goodness for Muzzle Flashlight, though...
 Twin Caliber (Video Game) / int_44655826
featureApplicability
1.0
 Twin Caliber (Video Game) / int_44655826
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_44655826
 Twin Caliber (Video Game) / int_4465f56
type
Step One: Escape
 Twin Caliber (Video Game) / int_4465f56
comment
Step One: Escape: The first level, "Unlikely Partnership" is set in a prison with Fortman bailing death row inmate Valdez from his cell. And then they realize the prison is overrun with zombies and decide to work together to kill their way out.
 Twin Caliber (Video Game) / int_4465f56
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1.0
 Twin Caliber (Video Game) / int_4465f56
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_4465f56
 Twin Caliber (Video Game) / int_548bd053
type
Guns Akimbo
 Twin Caliber (Video Game) / int_548bd053
comment
Guns Akimbo: Fortman and Valdez spends the entire game kicking ass while carrying multiple guns at a time. In fact all the guns (except the two-handed Gatling minigun) can be used two at a time, allowing players using either character to target multiple enemies all at once.
 Twin Caliber (Video Game) / int_548bd053
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1.0
 Twin Caliber (Video Game) / int_548bd053
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_548bd053
 Twin Caliber (Video Game) / int_56ba9b5e
type
AirborneMooks
 Twin Caliber (Video Game) / int_56ba9b5e
comment
Airborne Mooks: Winged monsters will show up alongside zombies in several areas, swooping all over the place to attack. Achieving a bloody overkill will result in the game raining chunks of flesh. There's even a Giant Flyer version serving as a King Mook.
 Twin Caliber (Video Game) / int_56ba9b5e
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1.0
 Twin Caliber (Video Game) / int_56ba9b5e
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_56ba9b5e
 Twin Caliber (Video Game) / int_60414102
type
Zombie Apocalypse
 Twin Caliber (Video Game) / int_60414102
comment
Zombie Apocalypse: The game's bread and butter, with a sinister cult being the culprit.
 Twin Caliber (Video Game) / int_60414102
featureApplicability
1.0
 Twin Caliber (Video Game) / int_60414102
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_60414102
 Twin Caliber (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 Twin Caliber (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: "Main Attraction" is set in an abandoned amusement park infested with zombies and monsters. There's even a stage set in the funhouse, where the game display will tilt and the environment goes askew, just like a real-life funhouse.
 Twin Caliber (Video Game) / int_660d1f3e
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1.0
 Twin Caliber (Video Game) / int_660d1f3e
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1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_660d1f3e
 Twin Caliber (Video Game) / int_66b32e36
type
Belly Mouth
 Twin Caliber (Video Game) / int_66b32e36
comment
Belly Mouth: The giant zombie boss fought on a train in "Off the Rails" doesn't have a head, but it does have a gigantic gaping mouth in it's exposed stomach.
 Twin Caliber (Video Game) / int_66b32e36
featureApplicability
1.0
 Twin Caliber (Video Game) / int_66b32e36
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1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_66b32e36
 Twin Caliber (Video Game) / int_70ed9079
type
Creepy Centipedes
 Twin Caliber (Video Game) / int_70ed9079
comment
Creepy Centipedes: One of the bosses is a giant centipede monster Fortman and Valdez battles in the sewers, where it will stick itself in and out the ground repeatedly to chew on the heroes. Shoot it's exposed underbelly for damage!
 Twin Caliber (Video Game) / int_70ed9079
featureApplicability
1.0
 Twin Caliber (Video Game) / int_70ed9079
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_70ed9079
 Twin Caliber (Video Game) / int_794095d7
type
Boxed Crook
 Twin Caliber (Video Game) / int_794095d7
comment
Boxed Crook: Fortman, the town's sheriff, managed to get the death row inmate Valdez on his side, promising Valdez a pardon if they could put their differences aside for a while to face the undead. Valdez is more than happy to comply, only because it means he can slaughter everything he sees outside the prison.
 Twin Caliber (Video Game) / int_794095d7
featureApplicability
1.0
 Twin Caliber (Video Game) / int_794095d7
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1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_794095d7
 Twin Caliber (Video Game) / int_79a0e313
type
Bolivian Army Ending
 Twin Caliber (Video Game) / int_79a0e313
comment
Bolivian Army Ending: The final cutscene have Fortman and Valdez defeating the High Priestess of the cult in her final form. But on their way out, the exit is blocked by dozens and dozens of cultists, firearms trained on the two. Fortman and Valdez then makes a Self-Destructive Charge, guns firing all the way, and then the screen goes black.
 Twin Caliber (Video Game) / int_79a0e313
featureApplicability
1.0
 Twin Caliber (Video Game) / int_79a0e313
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_79a0e313
 Twin Caliber (Video Game) / int_7a2ebcba
type
Frankenstein's Monster
 Twin Caliber (Video Game) / int_7a2ebcba
comment
Frankenstein's Monster: The game's first boss, a stitched-up hulking zombie ogre attached to a power generator via wires, with electric nodes sticking out it's neck. This Frankenstein zombie can even manipulate the wires attached on itself to blast electricity on Fortman and Valdez.
 Twin Caliber (Video Game) / int_7a2ebcba
featureApplicability
1.0
 Twin Caliber (Video Game) / int_7a2ebcba
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_7a2ebcba
 Twin Caliber (Video Game) / int_7d8cdf17
type
Lumber Mill Mayhem
 Twin Caliber (Video Game) / int_7d8cdf17
comment
Lumber Mill Mayhem: "Lumbered" inexplicably have Fortman and Valdez fighting an animated sawmill in an enclosed storeroom, who attacks by extending multiple circular saws on them from all directions. They'll need to shoot the saws to damage the boss and make it back off, and target three generators to shut it down.
 Twin Caliber (Video Game) / int_7d8cdf17
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1.0
 Twin Caliber (Video Game) / int_7d8cdf17
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_7d8cdf17
 Twin Caliber (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Twin Caliber (Video Game) / int_87e661e8
comment
Absurdly Spacious Sewer: "Slug it Out!" is set in one, containing hordes and hordes of enemies and a giant centipede boss.
 Twin Caliber (Video Game) / int_87e661e8
featureApplicability
1.0
 Twin Caliber (Video Game) / int_87e661e8
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1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_87e661e8
 Twin Caliber (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Twin Caliber (Video Game) / int_8d718b9e
comment
Bears Are Bad News: Well, zombified bears certainly are, with the game inexplicably throwing a number of growling ursine zombies in several areas.
 Twin Caliber (Video Game) / int_8d718b9e
featureApplicability
1.0
 Twin Caliber (Video Game) / int_8d718b9e
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_8d718b9e
 Twin Caliber (Video Game) / int_91697559
type
Half the Man He Used to Be
 Twin Caliber (Video Game) / int_91697559
comment
Half the Man He Used to Be: Happens very frequently, to both zombies and human cultists, where shooting them enough in the torso will turn them into a pair of legs. Which staggers a bit before keeling over.
 Twin Caliber (Video Game) / int_91697559
featureApplicability
1.0
 Twin Caliber (Video Game) / int_91697559
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_91697559
 Twin Caliber (Video Game) / int_9303d6d1
type
Battle Amongst the Flames
 Twin Caliber (Video Game) / int_9303d6d1
comment
Battle Amongst the Flames: In more than one stage, notably the burning prison courtyard, with the entire area coated in flames while Fortman and Valdez shoots their way out.
 Twin Caliber (Video Game) / int_9303d6d1
featureApplicability
1.0
 Twin Caliber (Video Game) / int_9303d6d1
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_9303d6d1
 Twin Caliber (Video Game) / int_932da128
type
Monster Clown
 Twin Caliber (Video Game) / int_932da128
comment
Monster Clown: The boss of "Main Attraction" (an amusement park-themed stage) is a hulking, six-armed zombie clown who fights Fortman and Valdez in the middle of a circus tent, brandishing a meat knife on each hand. It alternates between slashing the two and throwing his knives, and then backing off to retrieve even more knives until it's put down.
 Twin Caliber (Video Game) / int_932da128
featureApplicability
1.0
 Twin Caliber (Video Game) / int_932da128
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_932da128
 Twin Caliber (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Twin Caliber (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: It is indeed better, because shotguns can take down enemies gathered in groups with a single shell. And both Fortman and Valdez can actually use two shotguns at the same time without any problems, despite real-life shotguns needing a spare hand for cocking a spent shell.
 Twin Caliber (Video Game) / int_96ecc67e
featureApplicability
1.0
 Twin Caliber (Video Game) / int_96ecc67e
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_96ecc67e
 Twin Caliber (Video Game) / int_9cd24d8a
type
Locomotive Level
 Twin Caliber (Video Game) / int_9cd24d8a
comment
Locomotive Level: "Off the Rails" is set on an automated train leaving a lumberyard, full of zombies which must be all killed before it reaches it's destination. It climaxes with Fortman and Valdez facing hordes and hordes of the undead on top of the train, including the stage's boss.
 Twin Caliber (Video Game) / int_9cd24d8a
featureApplicability
1.0
 Twin Caliber (Video Game) / int_9cd24d8a
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_9cd24d8a
 Twin Caliber (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Twin Caliber (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Downplayed, in the middle of some insane shootouts it is possible for players controlling either Fortman or Valdez to accidentally hit each other while filling an area with lead. Shooting another ally won't cause damage to the ally's health, but it comes with a -1000 point penalty.
 Twin Caliber (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Twin Caliber (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_9e8aa11e
 Twin Caliber (Video Game) / int_a0c7f4e9
type
Abandoned Hospital
 Twin Caliber (Video Game) / int_a0c7f4e9
comment
Abandoned Hospital: "Out of Patience!" takes place in an empty hospital, devoid of the living. The dead (or undead), on the other hand, are everywhere. But what's even better is Valdez' suggestion to look for clues in the morgue!
 Twin Caliber (Video Game) / int_a0c7f4e9
featureApplicability
1.0
 Twin Caliber (Video Game) / int_a0c7f4e9
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_a0c7f4e9
 Twin Caliber (Video Game) / int_a8826e1e
type
Giant Mook
 Twin Caliber (Video Game) / int_a8826e1e
comment
Giant Mook: Fortman and Valdez will encounter giant zombies late into the game, roughly 70% through. These oversized monsters walks with a hunch and towers over Fortman and Valdez, and have gigantic scythes for arms which they use for inflicting a Shockwave Stomp.
 Twin Caliber (Video Game) / int_a8826e1e
featureApplicability
1.0
 Twin Caliber (Video Game) / int_a8826e1e
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_a8826e1e
 Twin Caliber (Video Game) / int_ab27d196
type
Apocalypse Cult
 Twin Caliber (Video Game) / int_ab27d196
comment
Apocalypse Cult: After a quarter into the game, it turns out the reason behind the zombie outbreak is a pact made by a doomsday cult, one led by their unnamed High Priestess, to unleash Hell on Earth. Amidst fighting zombies, Fortman and Valdez will also be frequently swapping lead with human enemies using firearms.
 Twin Caliber (Video Game) / int_ab27d196
featureApplicability
1.0
 Twin Caliber (Video Game) / int_ab27d196
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_ab27d196
 Twin Caliber (Video Game) / int_b0155044
type
Always Night
 Twin Caliber (Video Game) / int_b0155044
comment
Always Night: Each and every single level is set after dusk, with the game's implication that the whole scenario takes place in a single night. It does seem to be dawn in the game's final scene, though.
 Twin Caliber (Video Game) / int_b0155044
featureApplicability
1.0
 Twin Caliber (Video Game) / int_b0155044
featureConfidence
1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_b0155044
 Twin Caliber (Video Game) / int_b7c53a22
type
Blood Knight
 Twin Caliber (Video Game) / int_b7c53a22
comment
Blood Knight: Both Fortman and Valdez, but especially Valdez.
 Twin Caliber (Video Game) / int_b7c53a22
featureApplicability
1.0
 Twin Caliber (Video Game) / int_b7c53a22
featureConfidence
1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_b7c53a22
 Twin Caliber (Video Game) / int_c6fe99cf
type
Creepy Cemetery
 Twin Caliber (Video Game) / int_c6fe99cf
comment
Creepy Cemetery: The appropriately-named "Rest in Pieces" is set in the city cemetery, with zombies rising out of the grave to be shot at.
 Twin Caliber (Video Game) / int_c6fe99cf
featureApplicability
1.0
 Twin Caliber (Video Game) / int_c6fe99cf
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_c6fe99cf
 Twin Caliber (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Twin Caliber (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: The game is filled with good stuff like these, allowing Fortman and Valdez to literally paint an area with spilled guts of enemies. Scoring a quick enough kill and you'll even be rewarded with a cutscene of an enemy falling apart into bloodied chunks in slow-motion!
 Twin Caliber (Video Game) / int_db33bc7e
featureApplicability
1.0
 Twin Caliber (Video Game) / int_db33bc7e
featureConfidence
1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_db33bc7e
 Twin Caliber (Video Game) / int_e542d889
type
Gorn
 Twin Caliber (Video Game) / int_e542d889
comment
Gorn: Each and every single onscreen kill comes with plenty of red, with the aftermath of shootouts having crimson patches on the walls, floors and furniture.
 Twin Caliber (Video Game) / int_e542d889
featureApplicability
1.0
 Twin Caliber (Video Game) / int_e542d889
featureConfidence
1.0
 Twin Caliber (Video Game)
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Twin Caliber (Video Game) / int_e542d889
 Twin Caliber (Video Game) / int_eabb8130
type
Swamps Are Evil
 Twin Caliber (Video Game) / int_eabb8130
comment
Swamps Are Evil: The second stage, "Swamp Fever", which is set in a marsh outside the prison after Fortman and Valdez got out. Beware of zombies crawling out the waters, or zombified animals making their debut...
 Twin Caliber (Video Game) / int_eabb8130
featureApplicability
1.0
 Twin Caliber (Video Game) / int_eabb8130
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_eabb8130
 Twin Caliber (Video Game) / int_ead7e42e
type
Walking Armory
 Twin Caliber (Video Game) / int_ead7e42e
comment
Walking Armory: There's practically zero limits to the amount of firearms Fortman and Valdez can carry. As the game goes on they'll have at least five rifles, shotguns and machine-guns strapped to their backs, pistols holstered to their legs, while carrying two other firearms on each hand.
 Twin Caliber (Video Game) / int_ead7e42e
featureApplicability
1.0
 Twin Caliber (Video Game) / int_ead7e42e
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_ead7e42e
 Twin Caliber (Video Game) / int_ed98f038
type
Wall Crawl
 Twin Caliber (Video Game) / int_ed98f038
comment
Wall Crawl: The hunched zombies who crawls on all fours can scale walls before pouncing at Fortman and Valdez.
 Twin Caliber (Video Game) / int_ed98f038
featureApplicability
1.0
 Twin Caliber (Video Game) / int_ed98f038
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_ed98f038
 Twin Caliber (Video Game) / int_fc33ff16
type
One-Winged Angel
 Twin Caliber (Video Game) / int_fc33ff16
comment
One-Winged Angel: The High Priestess, as a Final Boss, turns into a reptilian-humanoid horned demon monster to fight Fortman and Valdez. Not cool.
 Twin Caliber (Video Game) / int_fc33ff16
featureApplicability
1.0
 Twin Caliber (Video Game) / int_fc33ff16
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_fc33ff16
 Twin Caliber (Video Game) / int_name
type
ItemName
 Twin Caliber (Video Game) / int_name
comment
 Twin Caliber (Video Game) / int_name
featureApplicability
1.0
 Twin Caliber (Video Game) / int_name
featureConfidence
1.0
 Twin Caliber (Video Game)
hasFeature
Twin Caliber (Video Game) / int_name
 Twin Caliber (Video Game) / int_name
itemName
Twin Caliber (Video Game)

The following is a list of statements referring to the current page from other pages.

 Twin Caliber (Video Game)
hasFeature
Abandoned Hospital / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Absurdly Spacious Sewer / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Always Night / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Belly Mouth / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Body-Count Competition / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Bolivian Army Ending / int_42e87259
 Twin Caliber (Video Game)
hasFeature
British Video Games / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Creepy Cemetery / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Creepy Centipedes / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Frankenstein's Monster / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Friendly Fireproof / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Giant Enemy Crab / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Lumber Mill Mayhem / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Minecart Madness / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Muzzle Flashlight / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Overheating / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Raising the Steaks / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Run-and-Gun / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Sinister Subway / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Video Games of 2000-2004 / int_42e87259
 Twin Caliber (Video Game)
hasFeature
Walking Armory / int_42e87259