Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Umbraclaw (Video Game)

 Umbraclaw (Video Game)
type
TVTItem
 Umbraclaw (Video Game)
label
Umbraclaw (Video Game)
 Umbraclaw (Video Game)
page
Umbraclaw
 Umbraclaw (Video Game)
comment
Umbraclaw is an upcoming original 2D Metroidvania platformer directed by Satoru Nishizawa, director of the Blaster Master Zero trilogy, and developed and published by Inti Creates. It is to be released on 30th May, 2024, for the Nintendo Switch, Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and PC via Steam. A demo was released through Steam during Steam Next Fest on February 7th, 2024.The game focuses on Kuon, a cat with nine lives trapped in an afterlife known as the Soulplane and must now escape from the depths of hell to return to her master. The game focuses on death and rebirth as a core theme; dying can trigger a special power within Kuon known as "Anima Revive", bestowing upon Kuon various abilities needed to surmount the challenges of the Soulplane.The game has an official website. Trailers: Reveal, Gameplay Release Date.
 Umbraclaw (Video Game)
fetched
2024-02-24T10:45:27Z
 Umbraclaw (Video Game)
parsed
2024-02-24T10:45:27Z
 Umbraclaw (Video Game)
isPartOf
DBTropes
 Umbraclaw (Video Game) / int_11a4bc8b
type
Spike Shooter
 Umbraclaw (Video Game) / int_11a4bc8b
comment
Spike Shooter: The Porcupine skill shoots several spines in a wide arc, referencing a misconception that real porcupines can do so.
 Umbraclaw (Video Game) / int_11a4bc8b
featureApplicability
1.0
 Umbraclaw (Video Game) / int_11a4bc8b
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_11a4bc8b
 Umbraclaw (Video Game) / int_1aa08f77
type
Multiple Endings
 Umbraclaw (Video Game) / int_1aa08f77
comment
Multiple Endings: The release date trailer claims that the game features a "multitude of endings".
 Umbraclaw (Video Game) / int_1aa08f77
featureApplicability
1.0
 Umbraclaw (Video Game) / int_1aa08f77
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_1aa08f77
 Umbraclaw (Video Game) / int_20e7ed4f
type
Adaptive Ability
 Umbraclaw (Video Game) / int_20e7ed4f
comment
Adaptive Ability: As noted on the official website, Anima Revive is more likely to grant you skills that would make it easier to get past obstacles that killed you the previous time.
 Umbraclaw (Video Game) / int_20e7ed4f
featureApplicability
1.0
 Umbraclaw (Video Game) / int_20e7ed4f
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_20e7ed4f
 Umbraclaw (Video Game) / int_29428ef
type
Difficulty Levels
 Umbraclaw (Video Game) / int_29428ef
comment
Difficulty Levels: The demo introduces three: Anima Mode, Novem Mode, and Eternity Mode. In Anima Mode, Kuon can die up to 9 times before returning to the main hub. Upon the 9th death, the player can also pay Hope Points to temporarily enter Eternity Mode. In addition, you can pay Hope Points at certain checkpoints to reset your Anima counter. In Novem Mode, if Kuon dies 9 times, he will be forced to restart from the very beginning of the current chapter. The player can still pay Hope Points to enter Eternity Mode. In Eternity Mode, Kuon can die as many times as he wants without limit, but Anima Revive abilities will only be granted for the first 8 deaths. You can still use checkpoints to reset the Anima counter.
 Umbraclaw (Video Game) / int_29428ef
featureApplicability
1.0
 Umbraclaw (Video Game) / int_29428ef
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_29428ef
 Umbraclaw (Video Game) / int_314c56b9
type
Time Stands Still
 Umbraclaw (Video Game) / int_314c56b9
comment
Time Stands Still: When the Soul Gauge fills to maximum during a boss battle, Kuon can activate the Fatal Stomp technique. Upon doing so, time will freeze for everything else except Kuon, allowing her to get close enough to the target to execute the attack. Frozen time will not last forever, however, as it is limited by the amount of Soul Gauge available and will wear off if it runs out.
 Umbraclaw (Video Game) / int_314c56b9
featureApplicability
1.0
 Umbraclaw (Video Game) / int_314c56b9
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_314c56b9
 Umbraclaw (Video Game) / int_53c37297
type
Flash Step
 Umbraclaw (Video Game) / int_53c37297
comment
Flash Step: Kuon's Shadowpass is a dash that allows her to phase through enemies and their attacks, as long as she has enough Sprint Meter. Notably, she loses this power once she transforms into humanoid form.
 Umbraclaw (Video Game) / int_53c37297
featureApplicability
1.0
 Umbraclaw (Video Game) / int_53c37297
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_53c37297
 Umbraclaw (Video Game) / int_6d450d3c
type
Animal Battle Aura
 Umbraclaw (Video Game) / int_6d450d3c
comment
Animal Battle Aura: Using certain animal skills calls forth its spectral copy that follows Kuon's movements, as seen in the trailers.
 Umbraclaw (Video Game) / int_6d450d3c
featureApplicability
1.0
 Umbraclaw (Video Game) / int_6d450d3c
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_6d450d3c
 Umbraclaw (Video Game) / int_74828aea
type
Killer Rabbit
 Umbraclaw (Video Game) / int_74828aea
comment
Killer Rabbit: Kuon's normal form may not be suited for combat, but when she charges her Mana Meter, she can unleash the Fatal Stomp technique, dealing a large amount of damage.
 Umbraclaw (Video Game) / int_74828aea
featureApplicability
1.0
 Umbraclaw (Video Game) / int_74828aea
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_74828aea
 Umbraclaw (Video Game) / int_7a7b093d
type
Mana Meter
 Umbraclaw (Video Game) / int_7a7b093d
comment
Mana Meter: One of Kuon's gauges is the Soul Gauge, which is filled by interacting with iridescent crystals found across the world as well as when dodging boss attacks. This gauge is consumed when performing certain powerful Anima Revive abilities, and if filled during a boss battle enables the powerful Fatal Stomp.
 Umbraclaw (Video Game) / int_7a7b093d
featureApplicability
1.0
 Umbraclaw (Video Game) / int_7a7b093d
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_7a7b093d
 Umbraclaw (Video Game) / int_811dfb3f
type
Voice Grunting
 Umbraclaw (Video Game) / int_811dfb3f
comment
Voice Grunting: Kuon normally just meows like a cat, but if she transforms into her humanoid state her meowing evolves into human-like grunts and shouts.
 Umbraclaw (Video Game) / int_811dfb3f
featureApplicability
1.0
 Umbraclaw (Video Game) / int_811dfb3f
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_811dfb3f
 Umbraclaw (Video Game) / int_844b6779
type
Super Mode
 Umbraclaw (Video Game) / int_844b6779
comment
Super Mode: The gameplay trailer reveals that one of Kuon's Anima Revive abilities lets her morph from her normal feline form into a bipedal humanoid form. Among other things, this grants Kuon the mobility of a humanoid and lets her perform rapid attacks using her claws.
 Umbraclaw (Video Game) / int_844b6779
featureApplicability
1.0
 Umbraclaw (Video Game) / int_844b6779
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_844b6779
 Umbraclaw (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Umbraclaw (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Kuon's normal form dies from any damage, as repeatedly emphasized in trailers. Averted by the combat-oriented humanoid form.
 Umbraclaw (Video Game) / int_8df14c99
featureApplicability
-1.0
 Umbraclaw (Video Game) / int_8df14c99
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_8df14c99
 Umbraclaw (Video Game) / int_8ebd7403
type
Action Commands
 Umbraclaw (Video Game) / int_8ebd7403
comment
Action Commands: If Kuon's Anima Revive activates and her soul risks losing itself, a button prompt will appear telling you to mash the Cancel button. Doing so will expend collected Hope Points; if enough Points are paid, Kuon will retain her feline soul and he will instead gain a different power in its place. However, if not enough Hope Points are available, Kuon will be forced to transform.
 Umbraclaw (Video Game) / int_8ebd7403
featureApplicability
1.0
 Umbraclaw (Video Game) / int_8ebd7403
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_8ebd7403
 Umbraclaw (Video Game) / int_9af10b44
type
Double Jump
 Umbraclaw (Video Game) / int_9af10b44
comment
Double Jump: The Crow's skill, as detailed on the website, grants Kuon a mid-air jump.
 Umbraclaw (Video Game) / int_9af10b44
featureApplicability
1.0
 Umbraclaw (Video Game) / int_9af10b44
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_9af10b44
 Umbraclaw (Video Game) / int_a8a9d045
type
Super-Scream
 Umbraclaw (Video Game) / int_a8a9d045
comment
Super-Scream: Lion's and Tyrannosaurus' skills deal damage with their Mighty Roar.
 Umbraclaw (Video Game) / int_a8a9d045
featureApplicability
1.0
 Umbraclaw (Video Game) / int_a8a9d045
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_a8a9d045
 Umbraclaw (Video Game) / int_bb80bc49
type
Anthropomorphic Transformation
 Umbraclaw (Video Game) / int_bb80bc49
comment
Anthropomorphic Transformation: If Kuon dies enough times and allows her soul to become corrupted by the sins of humanity, she will transform into a humanoid feline. In this state, Kuon has the mobility of a human and can run, jump and attack with much greater efficiency and power than she could as a normal cat, but in exchange she loses the ability to fit through tight spaces and use Shadowpass and Fatal Stomp.
 Umbraclaw (Video Game) / int_bb80bc49
featureApplicability
1.0
 Umbraclaw (Video Game) / int_bb80bc49
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_bb80bc49
 Umbraclaw (Video Game) / int_bf88aeec
type
Death-Activated Superpower
 Umbraclaw (Video Game) / int_bf88aeec
comment
Death-Activated Superpower: The main gimmick of the game is Anima Revive, an ability that allows Kuon to absorb the souls of other creatures upon her death and resurrect with new abilities based on what killed her. While she gains more power with Anima Revive, the more souls she absorbs the more she risks losing her feline soul.
 Umbraclaw (Video Game) / int_bf88aeec
featureApplicability
1.0
 Umbraclaw (Video Game) / int_bf88aeec
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_bf88aeec
 Umbraclaw (Video Game) / int_d264e7d4
type
Bullet Catch
 Umbraclaw (Video Game) / int_d264e7d4
comment
Bullet Catch: As seen on the official website, the Elephant can block projectiles by catching them with the trunk. If Kuon evolves into her humanoid form, projectiles absorbed by the Elephant will also recharge the Soul Gauge.
 Umbraclaw (Video Game) / int_d264e7d4
featureApplicability
1.0
 Umbraclaw (Video Game) / int_d264e7d4
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_d264e7d4
 Umbraclaw (Video Game) / int_ec3768a
type
Sprint Meter
 Umbraclaw (Video Game) / int_ec3768a
comment
Sprint Meter: Kuon has a stamina gauge underneath her Mana Meter, which is consumed to perform certain actions, such as the Shadowpass.
 Umbraclaw (Video Game) / int_ec3768a
featureApplicability
1.0
 Umbraclaw (Video Game) / int_ec3768a
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_ec3768a
 Umbraclaw (Video Game) / int_f1a15f4b
type
Cats Have Nine Lives
 Umbraclaw (Video Game) / int_f1a15f4b
comment
Cats Have Nine Lives: While in the real world Kuon died for real, in the Soulplane she can revive up to nine times.
 Umbraclaw (Video Game) / int_f1a15f4b
featureApplicability
1.0
 Umbraclaw (Video Game) / int_f1a15f4b
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_f1a15f4b
 Umbraclaw (Video Game) / int_f7d3dbb
type
One to Million to One
 Umbraclaw (Video Game) / int_f7d3dbb
comment
One to Million to One: The Mayfly skill allows Kuon to momentarily split into a swarm of mayflies, evading an attack that would have hit her otherwise.
 Umbraclaw (Video Game) / int_f7d3dbb
featureApplicability
1.0
 Umbraclaw (Video Game) / int_f7d3dbb
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_f7d3dbb
 Umbraclaw (Video Game) / int_name
type
ItemName
 Umbraclaw (Video Game) / int_name
comment
 Umbraclaw (Video Game) / int_name
featureApplicability
1.0
 Umbraclaw (Video Game) / int_name
featureConfidence
1.0
 Umbraclaw (Video Game)
hasFeature
Umbraclaw (Video Game) / int_name
 Umbraclaw (Video Game) / int_name
itemName
Umbraclaw (Video Game)

The following is a list of statements referring to the current page from other pages.

(none found)