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Under Mine (Video Game)

 Under Mine (Video Game)
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TVTItem
 Under Mine (Video Game)
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Under Mine (Video Game)
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UnderMine
 Under Mine (Video Game)
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UnderMine is a roguelite dungeon-crawler by Thorium.You are a peasant, as the Archmage and King constantly remind you. Your task is to find the source of tremors shaking the Undermine — a deep, defunct mine swarming with monsters and traps. They have generously outfitted you with some rags of clothing and a holey sack. They will even exchange any gold you find for better equipment — at an appropriate markup, of course.You will almost certainly die, but the kingdom doesn't care. There's more peasants where you came from.Gameplay is a top-down dungeon crawler reminiscent of classic Zelda (or, more directly, The Binding of Isaac). Players take control of one of a series of endlessly-generated, endlessly-dying peasants sent down into the monster-infested mines to die, scavenge gold, clean out the monsters, die, claim powerful relics, become blessed (and/or cursed!), die, and eventually, clear out the powerful bosses haunting the place. Oh, and die. A lot. Did we mention the dying? Because you'll be doing a lot of it.Not to worry, though, as there are potent Macrogame elements in place that let you use some of your hard-earned loot to unlock newer, better items, as well as purchase permanent upgrades and abilities, ensuring that your next peasant has the potential to get marginally-farther than the last... until they inevitably die too, at least. Eventually, one of them may finally manage to make it to the source, defeat the great evil haunting the mine, and save the kingdom.Probably.
 Under Mine (Video Game)
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DBTropes
 Under Mine (Video Game) / int_1527d90d
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Early Game Hell
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Early Game Hell: The early parts of the game are definitely the hardest, as you have only one potion slot, no altars or upgrades, minimal shops, and little in the way of gold or thorium. You also don't know yet what relics are good, enemy attack patterns, how to dodge, or how to time your attacks. So new players might die multiple times over before even facing the first boss, but after defeating her, then proceed on through the next two or three without too much struggle. The difficulty does jump in the shimmering caverns and molten core, but resource acquisition also jumps dramatically and players have the basic beats down by this point.
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Power-Up Letdown
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Power Up Letdown: There are many relics available from the start, more than can be unlocked over time and also secondary effects like blessings. However, many of these actually kind of suck and may even be more dangerous to the player than the enemy, meaning they're better off ignored or transformed into something else if possible. As the game continues, you may realize that unlocking a certain relic or blessing was actually a bad idea because it makes it harder to find something more valuable. The large ember, for example, only does a tiny amount of passive damage around the player when you really want to be killing things in only one or two hits, and the glaive makes your thrown pickaxe slightly larger, but won't actually hit harder or strike more enemies. On the other side of things, Masamune is a very difficult relic to create, but arguably isn't even worth the effort since it only applies a chance for an instant kill rather than the huge 33% damage increase effects that came from the relics making it.
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Gone Horribly Wrong
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Gone Horribly Wrong: Noori is the result of a potion experiment gone so badly it basically created a demon.
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Exponential Potential
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Exponential Potential: The dungeons tend to scale in difficulty in a fairly linear manner, but your own power tends to increase much faster than that. Certain relic and blessing combinations are much more than the sum of their parts and can make you basically invincible as time goes on. Or having Sylph around to at least quadruple the number of blessings you get later on.
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Necessary Drawback
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Necessary Drawback: Some powerful relics are balanced by a bad demerit. Most of the relics from the demon vendor qualify as well as the likes of the Obsidian Knife or Birthing Pod. The former doubles all damage dealt, but breaks if you ever take any damage from any source, even transmutation or penance, though max HP damage doesn't count. The latter will give you a random second familiar that you can unrandomize, but will block you from any form of healing (except tents) until it has absorbed 500 HP. That means it's very likely to kill an inattentive or unlucky player.
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Power at a Price
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Power at a Price: The very powerful blessings are the only way to continue increasing your power after acquiring all the upgrades and then picking up the relics that you want. Unfortunately, for every blessing you get at an altar, you also receive a minor curse. The demon Sho'guul offers some very powerful relics such as the Nullstone and Mushroom, but getting them requires the player to take on several curses both minor and major, which can be crippling. Many relics have tradeoffs that can make the player hesitate to pick them up. Duplicator, for example, causes two relics to spawn instead of just one, but once you pick one up, the other is destroyed. If one room contains, say, Holy Guacamole and Inverter, you may have a difficult choice on your hands. The new Soul Guard relic seems to work by drastically decreasing damage taken, but the damage taken is removed from your maximum HP for the run. Suneater has some of the highest potential damage of any relic in the game, but this comes at the cost of removing all current blessings and preventing you from acquiring any more. In exchange, you gain a potent 8 damage for each blessing lost or that you would have gained, meaning you can get literally thousands or even tens of thousands of damage from this relic depending on when you acquire it. While the downsides of most lost blessings can easily be compensated for, this doesn't work too well for either HP or damage mitigation: There are only a few relics that boost maximum HP and you probably won't get the best one (Mushroom) on a file with Suneater, while there are only two relics that reduce damage taken and they don't work as well as stacking Fortitude, which is considered essential on higher difficult levels. One rare potion removes all curses on the player, which can be amazingly powerful if you've accidentally or intentionally loaded up on them, especially with a relic like Inverter to turn curses into blessings. However, it also has the unfortunate side effect of taking you down to 1 HP and removing all your keys and bombs.
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Not the Intended Use
 Under Mine (Video Game) / int_20e20e99
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Not the Intended Use: Many players note that they use the Cursed Altar Room not to store a relic for a later run or to create the Masamune, but rather to simply drop a horrible relic like Seer's Blood so that it doesn't take the place of something more useful.
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Bandit Mook
 Under Mine (Video Game) / int_24fa70e3
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Bandit Mook: The Pilfers, the game's Mascot Mook, are a race of mysterious slimes that lurk in the dungeons. They'll pop up any time gold is dropped and will try to swipe it and run off, meaning the player needs to react quickly to keep their hard-earned cash. They'll even pop up in the middle of battle to snag dropped loot while the player is still focused on surviving, too.
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 Under Mine (Video Game) / int_2536f695
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Game-Breaker
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Game-Breaker: Invoked. Wayland the blacksmith nods to the synergy effect and stacking power of relics, meaning that the difficulty curve is apparently intended to start high and then decrease as you break the game in two with potent combos.
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Non-Indicative Name
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Non-Indicative Name: At least one of the supposed Ancients was created by one of the Hub NPCs, meaning it probably isn't any older than the peasant slaying it.
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 Under Mine (Video Game) / int_29f44d3a
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Adam Smith Hates Your Guts
 Under Mine (Video Game) / int_29f44d3a
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Adam Smith Hates Your Guts: 100 gold nuggets will buy you "cloth scraps" held together with string. But then, maybe gold isn't particularly valuable in this world. You certainly find an awful lot of it with no serious effort to the point they just seem like shiny rocks.
 Under Mine (Video Game) / int_29f44d3a
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 Under Mine (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 Under Mine (Video Game) / int_2bdae2ae
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Awesome, but Impractical: Many relics sound great on paper, but in actuality are either difficult to maintain or even potentially lethal. Glass Cannon, for example, doubles damage but at the cost of massively reducing maximum HP while Suneater trades in all your blessings for bonus damage, but requires you to pick up items like Hyperstone or the Queen/Emperor's Crown to compensate for the lack of range and attack speed from Cleave or Exuberance. On the difficult to maintain side of things, the Master Pickaxe allows you to deal swing damage at range with all relic and blessing improvements intact, but only so long as you're at max HP. This is made much easier by the addition of more sources of armor points in the full release, allowing the player to avoid taking damage when struck in combat. Even so, the Obsidian Knife, which doubles damage, breaks after taking so much as a single point of damage from any source and is thus all but unusable for long unless you have something like Soul Guard.
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 Under Mine (Video Game) / int_2f253c94
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Glass Cannon
 Under Mine (Video Game) / int_2f253c94
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Glass Cannon: An item in the game that turns you into one. It doubles your damage, but also lowers your maximum HP all the way down to 100. This can end up either ending a run very early or cause you to become monstrously powerful if you can manage to build your HP back up with something like the Mushroom or HP blessing.
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 Under Mine (Video Game) / int_309b8806
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Cursed with Awesome
 Under Mine (Video Game) / int_309b8806
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Cursed with Awesome: Some curses have situational effects that can actually be very valuable. For example, there are curses that require you to use HP to buy items or open locked doors instead of keys. Not only does this save gold and keys, it also lets you get those items and doors opened for free if you have something like the Nullstone. In areas like the Contested Bog, where prices are sky high, this is the best way to reasonably use the shops without bankrupting yourself: Simple keys and bombs cost nearly a thousand gold apiece, let alone relics. But make sure you have that damage negation: The HP cost in that area will also be in the thousands range, meaning you will kill yourself if you buy things without thinking. Some curses conflict with other curses in ways that often prove beneficial. The curse that turns almost all chests into mimics has a higher priority than the one that makes them all trapped, meaning you can still get your loot. Of course, Leftovers and Spare Ordnance still work on trapped chests but not mimics, so this is indeed situational.
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 Under Mine (Video Game) / int_319e4a2f
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Even Evil Has Standards
 Under Mine (Video Game) / int_319e4a2f
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Even Evil Has Standards: Even though Arkanos is clearly an ass who doesn't care if the peasants live or die, he still reprimands Lilyth for disrespecting their deaths by saying they deserve some respect for the work they're doing.
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 Under Mine (Video Game) / int_34e2157
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Deliberate Injury Gambit
 Under Mine (Video Game) / int_34e2157
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Deliberate Injury Gambit: Some relics directly encourage otherwise bad decisions. The Inverter and Kurtz's Stash, for example, have the player rewarded for going out of their way to gather curses. There are also rooms that require a 'sacrifice', i.e. walk onto spikes to make treasure appear. One of the rarest potions in the game, perhaps matched only by Mutagen and surpassed by Rainbow Kernels, is the Witch's Brew. What does it do? It gives you thirteen curses, including major ones. However, this is very useful when combined with Relics like the Inverter or Doom Blade, so long as you can keep them under control. Each removed curse will give a random blessing while the Doom Blade grants +4 damage for each minor curse and +8 for each major one.
 Under Mine (Video Game) / int_34e2157
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 Under Mine (Video Game) / int_372bc105
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Sliding Scale of Idealism Versus Cynicism
 Under Mine (Video Game) / int_372bc105
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Sliding Scale of Idealism Versus Cynicism: Heavily on the side of Cynicism, to the point of Black Comedy: the kingdom's gold mines have been stopped by a horde of monsters, but the greedy King is too cheap to hire actual heroes, so he sends his own overworked peasants down to die in droves until the problem is fixed. His archmage, Arkanos, oversees the task, and makes no secrets of the fact that he sees the tide of peasants as expendible and essentially-equivalent to dirt and is secretly using the situation to further his plan to steal the power of a god for himself. The peasants are outfitted with less-than-bare minimum, getting a rusty pickaxe and some scraps of cloth to start with, but can "lease" marginally-better gear from the Kingdom at increasibly-exorbitant prices. The cutesy Mascot Mook Pilfers will swipe every valuable the moment you're not looking, will happily rob your corpse blind the moment you die, the "nicest" ones are merely greedy shopkeepers, and they make for some pretty nasty loan sharks if you happen to abuse the credit mechanic. The NPCs range from a cruel alchemist to a shameless con artist, and absolutely, positively no one cares when (not if) you die. Hell, most of them fail to even notice!
 Under Mine (Video Game) / int_372bc105
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 Under Mine (Video Game) / int_3f0310d6
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Magikarp Power
 Under Mine (Video Game) / int_3f0310d6
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Magikarp Power: The Ursa Major relic sounds great at first, then you realize the max HP gained is only temporary. Then you realize it's actually more overpowered than you thought because the buff duration is refreshed each time you pick up more food. So if you get the right relics early on, it's very easy to snowball into having over 5000 HP by the end of the run, meaning you don't have to worry about defense anymore. It also helps that relics based on max HP do not go by percentage but rather the total amount, meaning once you get to the 5000 HP stage, you're also gaining around 200 damage from something as simple as the Knight Pendant. Furthermore, relics that work off of low HP like Aigis kick in at percentages, meaning you can have major damage mitigation for over 1000 HP if you do somehow get that low. This eventually proved too powerful and was nerfed in short order. The Golden Axe scales based on how much gold you spend in the shop during the run. If you get it early, it can actually grow to be very powerful even though it starts with no bonus damage at all.
 Under Mine (Video Game) / int_3f0310d6
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 Under Mine (Video Game) / int_4781adbb
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Jerk with a Heart of Gold
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Jerk with a Heart of Gold: Toadvine constantly insults both the peasant and Bathcat, but despite this, he willingly takes a fatal attack to save the latter.
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Sealed Evil in a Can
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Sealed Evil in a Can: The kingdom sealed all its monsters into a vast mine, locking the door behind them. As you defeat each major boss, you receive a token that is added to a massive door, indicating there's likely more than one seal to be dealt with.
 Under Mine (Video Game) / int_485eb589
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Useless Useful Spell
 Under Mine (Video Game) / int_4c709317
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Useless Useful Spell: Some relics and blessings seem powerful at first glance but later turn out to be basically pointless. For relics, the Galoshes make you immune to the slowing effect and jump preventing effects of oil, but also make you very likely to set yourself on fire. As far as blessings go, the struggle to earn gold early on makes Craftsmanship and Loyalty seem useful, but only until you realize that basic upgrades can get you up to 95% gold retention and the Sewing Kit relic automatically puts you at 100%. Thrown pickaxe upgrades like Mighty Hurl and Gust are also problematic in that throwing farther makes it take longer to get your pickaxe back while a bigger pickaxe means your weapon can't get through narrow tunnels and is unlikely to even hit more enemies anyway.
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 Under Mine (Video Game) / int_4ef92d0b
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The Atoner
 Under Mine (Video Game) / int_4ef92d0b
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The Atoner: Before heading into the final boss, Lilyth realizes her mistakes and vows to help you during the coming fight.
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Dual Wielding
 Under Mine (Video Game) / int_50d71a78
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Dual Wielding: One relic is simply another pickaxe to use at the same time as your normal one. More specifically, it lets you either have to thrown pickaxes in play at once or to continue using your melee pickaxe while waiting for your thrown pickaxe to return.
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 Under Mine (Video Game) / int_529ade8d
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Schizophrenic Difficulty
 Under Mine (Video Game) / int_529ade8d
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Schizophrenic Difficulty: You're going to die a few times on your first clear of the Undermine. The bosses grow slowly in difficulty until you reach the hardest boss, Seer, who is difficult to even hit safely, has wide ranging attacks, and inflicts burns to keep hurting the player. Once he's beaten, though, suddenly the game is much easier while you stack up new relics, familiars, blessings, and upgrades. Eventually, however, the game gets loopy with difficulty and the first boss will become likely the most difficult because you won't have the exponentially powerful bonuses you'll have later on when you get to Selt.
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 Under Mine (Video Game) / int_5378a179
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Macrogame
 Under Mine (Video Game) / int_5378a179
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Macrogame: Most everything is dropped on death, but you keep a (variable based on several factors) amount of your gold, as well as a secondary resource called Thorium, which can both be spent on new items and relics (which can then be found in future runs), permanent upgrades to base stats like damage and health, supplemental gameplay powers (like a sprint while out of combat, or the ability to see enemy health bars), and upgrading the shops found in runs.
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Not Completely Useless
 Under Mine (Video Game) / int_54ec2f0c
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Not Completely Useless: The Galoshes, which are probably the single worst relic in the game, can be combined with the Lava Walkers to create the Helios Boots. This allows the player to run slightly faster, leave flaming patches and oil all over the ground to interfere with enemies while also giving invulnerability to fire and increasing speed. But it's still faster to just stab them and fire is typically more annoying than dangerous so long as you don't keep burning yourself. Some of the bomb-based relics look pretty useless at a glance, which may cause the player to overlook them. However, once a number have been unlocked, you can get combinations like having an immunity to friendly bombs, increased bomb damage per kill, increased damage per number of bombs, and then stuff like having temporary bonus bombs or regaining bombs after killing an enemy. Then, you get a unique bomb relic and have effects like massive range or healing every kill. This makes a bomb-based run a perfectly viable strategy if you can get the right relics, even letting you oneshot bosses like Mortar. Wet Blanket is a fairly situational item which is typically better off transmuted unless you're a careless player, but it's very helpful against Seer, as it's very difficult to avoid all the fire damage in that room.
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 Under Mine (Video Game) / int_55e5b37c
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Bragging Rights Reward
 Under Mine (Video Game) / int_55e5b37c
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Bragging Rights Reward One of the most difficult achievements in the game to get, Cursebearer, requires the player to complete an Othermine run with the cursed shield relic. Every level you go down causes you to gain another major curse. If you get the wrong curse, the run can become simply impossible, forcing the player to give up and start again. However, should you manage it, the extremely powerful Paladin's Shield relic will be unlocked, which gives a ton of power-ups, including damage, attack speed, and range. But if you're good enough at the game to unlock it, then you don't really need it anymore. Favor of the Queen is a special artifact that causes pilfers to reverse their normal behavior and bring you dropped gold instead of stealing it. You get to keep it until your peasant dies, at which point you have to go get another one. Sounds nice, but to get it, you have to spend 100k gold to enter the Contested Bog, defeat the boss, start a new run, spend another 100k, never hit a pilfer on the way to entering the Bog again, do special puzzle rooms, and finally meet with the pilfer queen, who will then give you the artifact. Annoyingly roundabout and also so expensive that you obviously don't even need it: If you could afford to get it, you clearly don't care about the tiny amount of gold pilfers will manage to nab from you.
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 Under Mine (Video Game) / int_61c683d2
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We Have Reserves
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We Have Reserves: The kingdom's modus operandi (and yours, eventually) is to herd peasants into the Undermine until one somehow succeeds in stopping the tremors. The Archmage can barely distinguish one peasant from the next, and tells you so.
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 Under Mine (Video Game) / int_637ef67
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New Game Plus
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New Game Plus: Sort of. Defeating all five bosses allows the player to lift a stone that revives them all slightly stronger than before.
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1.0
 Under Mine (Video Game) / int_637ef67
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_637ef67
 Under Mine (Video Game) / int_6480c255
type
Robbing the Dead
 Under Mine (Video Game) / int_6480c255
comment
Robbing the Dead: The Pilfers will usually stick to trying to snag dropped bits of gold out from under you, but when you (inevitably) die, they'll happily line up to strip your corpse of everything of value, save for what your canary can carry out.
 Under Mine (Video Game) / int_6480c255
featureApplicability
1.0
 Under Mine (Video Game) / int_6480c255
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_6480c255
 Under Mine (Video Game) / int_65c4d0fa
type
Changing Gameplay Priorities
 Under Mine (Video Game) / int_65c4d0fa
comment
Changing Gameplay Priorities: The thrown pickaxe is very useful early on because it only does slightly less damage than the swung pickaxe but is a lot safer. However, after acquiring more upgrades and unlocking more relics, the swung pickaxe will far outpace it in damage as many of the most powerful relics in the game only affect melee damage and it just straight up gets more benefit from upgrades. It doesn't help that melee attacks can hit multiple enemies, but the thrown pickaxe generally won't unless you have certain relics, and even this has downsides such as delaying the time it takes to get your weapon back. Early in the game, relics like the Sewing Kit (full gold retention on death) and Golden Popcorn (chance to double gold when it lands) are highly valuable as upgrades get expensive and you always have stuff at the shop to buy. However, after you've gotten some gold upgrades and can reach later levels safely, suddenly they decrease in value while relics like the Simple Chest to increase shop stock become more desirable in their place now that you can easily clear out the shop. Before, you wouldn't have had the money to get it anyway. A natural result of the game's diverse selection of Relics and effects, too. As an example, Soul Guard minimizes damage in exchange for converting it all to Max HP damage. This means food becomes worthless, and ways to continually raise Max HP become important — but items that rely on full health, like the above Master Pickaxe, become godly. Other relics such as the Cosmic Egg lose all value later in the run, while relics like the Obsidian Knife become more valuable because you're more likely to have something like Nullstone, Soul Guard, or at least one of the numerous armor granting relics.
 Under Mine (Video Game) / int_65c4d0fa
featureApplicability
1.0
 Under Mine (Video Game) / int_65c4d0fa
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_65c4d0fa
 Under Mine (Video Game) / int_6602cad
type
Permanently Missable Content
 Under Mine (Video Game) / int_6602cad
comment
Permanently Missable Content: There's an achievement for skipping bosses by going through certain events or special battles, but these are only actually available during your first run because the events no longer trigger after that. If you simply defeat each boss before heading onward, you're locked out of these achievements permanently. This issue was fixed in the full game release. One achievement is only available during the tutorial and involves taking a bomb the game gives you while explaining mechanics, heading back to the entrance, and using it to destroy a wall with a hidden entrance in it. The game hasn't actually told you that hidden rooms exist at this point, nor that there is anything special about this wall. It's only once you've gotten inside that you learn about this feature of the game. If you've already completed the tutorial floor? Too bad, you can never return to that version of Goldmine 1. Fortunately, once you know about this achievement, it's very easy to simply start a new file, blow up the wall, and grab the 'treasure' inside, which isn't anything valuable, useful, or unique. Unexpectedly averted at one point. When you first unlock Lilyth, she drops three blessing recipes you can pick up and they'll immediately be added to altars from then on. You don't actually have to do so, however, and may not want to given that there's a limit to how many blessings can show up on an altar at one point. So you could choose to pick up none, one, or two if you don't like one of them, but the blessing can actually show up as a normal recipe when proceeding through the game, at which point it will once again be automatically added into the altar.
 Under Mine (Video Game) / int_6602cad
featureApplicability
-1.0
 Under Mine (Video Game) / int_6602cad
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_6602cad
 Under Mine (Video Game) / int_6e1e24a
type
Balance Buff
 Under Mine (Video Game) / int_6e1e24a
comment
Balance Buff: Several major curses didn't make it into the normal game, including one that disabled healing for the player entirely. This one in particular was later readded as an extra challenge mode. The Master Pickaxe relic was indirectly buffed by adding in five relics that can prevent you from taking damage: Soul Guard, which reduces maximum HP slightly when hit instead, three pieces of armor, and a Legendary relic. This makes it even more viable as an alternative to throw damage. It also goes nicely with the Obsidian Knife, which increases damage so long as you don't get hit. Bomb focused runs lost their dependence on Legendary relics with the new Spare Ordnance relic that grants a bomb for every chest opened and another relic to permanently increase bomb damage for each enemy killed with a bomb. This removes the reliance on relics like Tsar Bomba or Bag of Holding, which require you to get lucky enough to find the curse vendor and to have him give you what you want. As the game hit release and just afterwards, more relics were added to increase the viability of the thrown pickaxe. It still doesn't hit as hard, but it can at least hit more enemies in any given room and has some interesting combo possibilities. Two of the worst relics in the game, the Large Ember and Galoshes, had a buff to allow the former to light torches and cook food and the latter to make you invulnerable to electrified water. This makes the Large Ember functionally equivalent to the Salamander Tail. Other relics were buffed at the same time, such as allowing Mirror Shield to retain the projectile deflection of Grimhilde's Mirror, which was generally considered superior to the passive projectile defense of the combined relic.
 Under Mine (Video Game) / int_6e1e24a
featureApplicability
1.0
 Under Mine (Video Game) / int_6e1e24a
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_6e1e24a
 Under Mine (Video Game) / int_6e429667
type
Fantastic Slurs
 Under Mine (Video Game) / int_6e429667
comment
Fantastic Slurs: The term Pilfer is noted to actually be a slur rather than the name of the race. What they call themselves is unclear, though they don't seem to care either way.
 Under Mine (Video Game) / int_6e429667
featureApplicability
1.0
 Under Mine (Video Game) / int_6e429667
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_6e429667
 Under Mine (Video Game) / int_6ec03ba1
type
Mook Maker
 Under Mine (Video Game) / int_6ec03ba1
comment
Mook Maker: There are several enemy types that don't actually try to hurt you directly, but instead can either create enemies directly or set down traps. Drudes are one of the earliest examples as they can each have a maximum of two Vilepots at a time, which will hop at you and spit poison in an area.
 Under Mine (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Under Mine (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_6ec03ba1
 Under Mine (Video Game) / int_6ec989d8
type
Guide Dang It!
 Under Mine (Video Game) / int_6ec989d8
comment
Guide Dang It!: The bonus dungeon, Contested Bog, has special secret rooms that have to all be completed in order to open the way to the Pilfer Queen. There is no indication in the game that such an entity exists and the secret rooms in question may look completely empty. You also have to defeat the Plunder King first before you can reach her and have to avoid the impulse to smack any pilfers along the way or you lose a buff required to access the queen.
 Under Mine (Video Game) / int_6ec989d8
featureApplicability
1.0
 Under Mine (Video Game) / int_6ec989d8
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_6ec989d8
 Under Mine (Video Game) / int_74828aea
type
Killer Rabbit
 Under Mine (Video Game) / int_74828aea
comment
Killer Rabbit: Pilfers are normally annoying but harmless. Bomb Pilfers, however, drop a live bomb upon being driven off, which can seriously harm or kill an inattentive player. There also exist "Hunter Pilfers", far-more-aggressive Pilfers who will cause collision damage if they run into the player on their way to picking up gold.
 Under Mine (Video Game) / int_74828aea
featureApplicability
1.0
 Under Mine (Video Game) / int_74828aea
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_74828aea
 Under Mine (Video Game) / int_7a7d698d
type
Challenge Run
 Under Mine (Video Game) / int_7a7d698d
comment
Challenge Run: After beating Seer once, you can take optional penalties to make the game harder for yourself, such as applying the Siegfried's curse mechanic from Othermine or stripping all your upgrades.
 Under Mine (Video Game) / int_7a7d698d
featureApplicability
1.0
 Under Mine (Video Game) / int_7a7d698d
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_7a7d698d
 Under Mine (Video Game) / int_7c0bfb83
type
Obviously Evil
 Under Mine (Video Game) / int_7c0bfb83
comment
Obviously Evil: Lilyth, who appears to be a horned demon found in a prison talking about her dark god, is about as obviously evil as you get. But she does pull a Heel–Face Turn.
 Under Mine (Video Game) / int_7c0bfb83
featureApplicability
1.0
 Under Mine (Video Game) / int_7c0bfb83
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_7c0bfb83
 Under Mine (Video Game) / int_7e8a8eac
type
Body Armor as Hit Points
 Under Mine (Video Game) / int_7e8a8eac
comment
Body Armor as Hit Points: When you start the game, the tunic, which serves as your HP, starts at 200. Subsequent upgrades give 20 HP each time, with the price going up more and more. The final total is 500 max HP and 165,350 gold needed to fully upgrade it. You can acquire relics such as pieces of armor that give you a single hit of invulnerability, which uses a replenishable resource.
 Under Mine (Video Game) / int_7e8a8eac
featureApplicability
1.0
 Under Mine (Video Game) / int_7e8a8eac
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_7e8a8eac
 Under Mine (Video Game) / int_81f909f2
type
Dishing Out Dirt
 Under Mine (Video Game) / int_81f909f2
comment
Dishing Out Dirt: Selt, (the) Queen of Sand, occasionally traps the player in a ring of raised rocks. It's too high to walk out of, but jumping is quite another thing.
 Under Mine (Video Game) / int_81f909f2
featureApplicability
1.0
 Under Mine (Video Game) / int_81f909f2
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_81f909f2
 Under Mine (Video Game) / int_834427cd
type
Cap
 Under Mine (Video Game) / int_834427cd
comment
Cap: Fortitude grants 10% damge reduction per level and caps out at 75% damage reduction from almost all sources, meaning level eight. Going beyond this is possible, but accomplishes nothing. It does stack with Hoodie's Pillow and Gordon's Tunic, however. Swing speed caps out at 5x normal swing speed. Again, while you can take more Exuberance blessings beyond this point, it serves no purpose. However, using relics such as the Vorpal Blade will still let you attack faster.
 Under Mine (Video Game) / int_834427cd
featureApplicability
1.0
 Under Mine (Video Game) / int_834427cd
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_834427cd
 Under Mine (Video Game) / int_844c1f3b
type
Treacherous Quest Giver
 Under Mine (Video Game) / int_844c1f3b
comment
Treacherous Quest Giver: Turns out that Arkanos has been manipulating the Peasants the entire time in order to claim Din's power for himself. Unfortunately for him, Din has no intention of relinquishing his power, and ends up using Arkanos' body as a host after the Peasant weakens him.
 Under Mine (Video Game) / int_844c1f3b
featureApplicability
1.0
 Under Mine (Video Game) / int_844c1f3b
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_844c1f3b
 Under Mine (Video Game) / int_8c039bf3
type
Skippable Boss
 Under Mine (Video Game) / int_8c039bf3
comment
Skippable Boss: At the moment, every boss apart from the Rock Mimic and Seer can be skipped, at least temporarily. Selt can be skipped by defeating Bathcat and Toadvine instead, Mortar by receiving a staggering number of major curses, Noori by surviving an early attack from Ponzu, and Ponzu himself by simply paying to enter the current final dungeon. The Rock Mimic, however, has to be defeated to progress in the game and there is no way to skip past Seer. This isn't necessarily easier, however: The Scaled Invasion is actually a harder fight than Noori and the curses gained from skipping Mortar are likely to put an end to your run quite quickly. And you'll still have to do them eventually.
 Under Mine (Video Game) / int_8c039bf3
featureApplicability
1.0
 Under Mine (Video Game) / int_8c039bf3
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_8c039bf3
 Under Mine (Video Game) / int_8d0785d5
type
Didn't Think This Through
 Under Mine (Video Game) / int_8d0785d5
comment
Didn't Think This Through: Arkanos's Evil Plan is to let the peasants do the job of weakening the god Din, then swoop in to steal Din's power for himself. Problem is, Din is a god, and the peasants can't actually kill him — though they do impress him in the attempt. When Arkanos then shows up and tries to make demands of him, Din... does not react favorably.
 Under Mine (Video Game) / int_8d0785d5
featureApplicability
1.0
 Under Mine (Video Game) / int_8d0785d5
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_8d0785d5
 Under Mine (Video Game) / int_934eb07f
type
Resurrective Immortality
 Under Mine (Video Game) / int_934eb07f
comment
Resurrective Immortality: The Ancients, some of whom aren't actually ancient at all, have their existence tied to summoning stones. As soon as they are all defeated, once someone lifts the summoning stone, they all come back to life. It's unclear what purpose they serve, but apparently they are meant to be regularly defeated and revived.
 Under Mine (Video Game) / int_934eb07f
featureApplicability
1.0
 Under Mine (Video Game) / int_934eb07f
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_934eb07f
 Under Mine (Video Game) / int_991cdd51
type
Justified Extra Lives
 Under Mine (Video Game) / int_991cdd51
comment
Justified Extra Lives: When your character dies, they're dead for good and you take control of another peasant who is forced to do their job.
 Under Mine (Video Game) / int_991cdd51
featureApplicability
1.0
 Under Mine (Video Game) / int_991cdd51
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_991cdd51
 Under Mine (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Under Mine (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: It's hard to get the maximum usage out of some relics or items because of how demanding the conditions are to use them. The Obsidian Knife, for example, doubles your damage but will break the moment you get take any form of damage, even traps or use the Transmute stations. Absolution, meanwhile, will get rid of five curses instantly, but only if you have exactly five curses. If you have four or six curses, it won't work.
 Under Mine (Video Game) / int_9b9397bb
featureApplicability
1.0
 Under Mine (Video Game) / int_9b9397bb
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_9b9397bb
 Under Mine (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Under Mine (Video Game) / int_9b9435d0
comment
There's an achievement for skipping bosses by going through certain events or special battles, but these are only actually available during your first run because the events no longer trigger after that. If you simply defeat each boss before heading onward, you're locked out of these achievements permanently. This issue was fixed in the full game release.
 Under Mine (Video Game) / int_9b9435d0
featureApplicability
1.0
 Under Mine (Video Game) / int_9b9435d0
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_9b9435d0
 Under Mine (Video Game) / int_9ce6492a
type
Taking the Bullet
 Under Mine (Video Game) / int_9ce6492a
comment
Taking the Bullet: During the final battle, Toadvine sacrifices himself to save Bathcat from Din's attack.
 Under Mine (Video Game) / int_9ce6492a
featureApplicability
1.0
 Under Mine (Video Game) / int_9ce6492a
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_9ce6492a
 Under Mine (Video Game) / int_a51467fe
type
Chest Monster
 Under Mine (Video Game) / int_a51467fe
comment
Chest Monster: Some chests are actually mimics in disguise and will try to kill you when you open them. Defeating them releases the normal contents of the chest. Chests that require keys or bombs to open are exempt from this, as are cursed chests. Unlike chests, however, mimics will not drop the bonus items granted by Leftovers or Spare Ordnance. Unlike normal chests, which make golden sparkles, mimics will sparkle red, making it a good idea to attack them rather than try opening them. On the plus side, this will also allow you to reach 'chests' that are otherwise meant to be inaccessible: If you can reach the mimic with a ranged attack of some sort, it will jump over to you while crossing any barriers in the way.
 Under Mine (Video Game) / int_a51467fe
featureApplicability
1.0
 Under Mine (Video Game) / int_a51467fe
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_a51467fe
 Under Mine (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Under Mine (Video Game) / int_a939a527
comment
Hunter Pilfers are jet-black with dark-red eyes, and will actually attack the player over their loot if you stand in their way, rather than just try to swipe it from them.
 Under Mine (Video Game) / int_a939a527
featureApplicability
1.0
 Under Mine (Video Game) / int_a939a527
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_a939a527
 Under Mine (Video Game) / int_abd29ad8
type
No-Sell
 Under Mine (Video Game) / int_abd29ad8
comment
No-Sell: Certain niche relics don't have much use in just moving around, gathering treasure, or killing bosses, but they do allow you to negate certain hazards or completely shut down certain enemies. Wayland's Boots, for example, are pretty useless except that they make you immune to the spikes of one of the more annoying recurring enemies. Galoshes remove the mild risk posed by oil slimes by stopping them from slowing you down. Grimhilde's Mirror allows you to reflect ranged attacks instead of having to dodge them, allowing you to deal damage and spend more time on the ground fighting rather than dodging. The Doll blocks the next few curses from hitting you. Ara applies a single-use curse block each time you pray at an altar. For the latter, this buff is removed the next time you pray, as you use it to block the minor curse praying gets you, but can also be used elsewhere to block a major curse from cursed chest/lanterns before heading back to pray again.
 Under Mine (Video Game) / int_abd29ad8
featureApplicability
1.0
 Under Mine (Video Game) / int_abd29ad8
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_abd29ad8
 Under Mine (Video Game) / int_ad62678e
type
Living Shadow
 Under Mine (Video Game) / int_ad62678e
comment
Living Shadow: The boss monster Noori looks like little more than a purple-edged cloud of darkness. With teeth. Hunter Pilfers are jet-black with dark-red eyes, and will actually attack the player over their loot if you stand in their way, rather than just try to swipe it from them.
 Under Mine (Video Game) / int_ad62678e
featureApplicability
1.0
 Under Mine (Video Game) / int_ad62678e
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_ad62678e
 Under Mine (Video Game) / int_af8974a3
type
Breakable Weapons
 Under Mine (Video Game) / int_af8974a3
comment
Breakable Weapons: The Obsidian Knife relic gives a double damage bonus, but breaks if you take damage yourself. If you have armor, Nullstone, or Soul Guard, you can delay or prevent this demerit.
 Under Mine (Video Game) / int_af8974a3
featureApplicability
1.0
 Under Mine (Video Game) / int_af8974a3
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_af8974a3
 Under Mine (Video Game) / int_b001a177
type
Percent Damage Attack
 Under Mine (Video Game) / int_b001a177
comment
Percent Damage Attack: The Karmic Scale turns enemy attacks into such. However much health you had before, you're reduced to five bars that each deplete with a single attack and are refilled with a single source of healing. This makes fires and multi hit enemies like gargoyles extremely dangerous while also making items like Troll Sweat incredibly powerful.
 Under Mine (Video Game) / int_b001a177
featureApplicability
1.0
 Under Mine (Video Game) / int_b001a177
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_b001a177
 Under Mine (Video Game) / int_b5914444
type
Noodle Implements
 Under Mine (Video Game) / int_b5914444
comment
Noodle Implements: Some relics are of... questionable design. Behold, the mighty Lunchbox, allowing the wielder to carry food along with them. And yet, strange as they are, some of these weird relics are also really useful. The petrified rock, for example, massively increases the rate at which you find items from blowing up rocks. If you have it when you find one of the rooms that's filled to the brim with rocks, you can easily find dozens of bombs, keys, talismans, and even a few potions. If you've got a Popcorn potion or two? You can go from zero keys/bombs to the cap of 99.
 Under Mine (Video Game) / int_b5914444
featureApplicability
1.0
 Under Mine (Video Game) / int_b5914444
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_b5914444
 Under Mine (Video Game) / int_b798d379
type
One Stat to Rule Them All
 Under Mine (Video Game) / int_b798d379
comment
One Stat to Rule Them All: In higher summoning levels, the most important stat is damage reduction, meaning you need to stack up Fortitude whenever you can as well as make sure to grab the two relics that halve elemental and physical damage respectively.
 Under Mine (Video Game) / int_b798d379
featureApplicability
1.0
 Under Mine (Video Game) / int_b798d379
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_b798d379
 Under Mine (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Under Mine (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: The bonus area, Contested Bog, is absolutely filled with enemies that cannot be effectively fought in melee, at least without very high levels of Cleave. Melee typically has more support relics and better damage scaling, so as players get more familiar with enemy attack patterns and the game in general, they often use throws less and less often. But in the bog, there are enemies that become invulnerable when you get anywhere near melee range, enemies that cause a short-ranged explosion of spikes when struck, enemies that leave long-lasting poison trails in their paths, and so on to force the player to at fight at range at least a little. The boss of the area also hits like a truck, but notably near exclusively attacks by simply jumping at you, making it much safer to hit him from afar and give yourself more time to dodge.
 Under Mine (Video Game) / int_b89ed08a
featureApplicability
1.0
 Under Mine (Video Game) / int_b89ed08a
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_b89ed08a
 Under Mine (Video Game) / int_bf24f6ac
type
Nerf Arm
 Under Mine (Video Game) / int_bf24f6ac
comment
Nerf Arm: After defeating Seer for the first time, you unlock Valeen, who can give you nasty hexes to make yourself weaker. Picking up Siegfried's Shield in Othermine will give you a major curse for each level you go down, which can make things very difficult if you get unlucky. But if you manage to get to the end, you'll unlock one of the best relics in the game. Sometimes at the start of a floor, you can find a special orb with a number on it. Picking it up sets your HP to one until you've entered a certain number of new rooms without dying, at which point your health recovers back to normal. If you can clear all those rooms without taking any damage, you get a reward. Fail, and you obviously die and have to start your run over. Making things more difficult is that these challenge orbs mostly seem to appear in the dungeons, which have enemies that damage you if you strike them at the wrong time, making it difficult to use certain relics such as the Phantasmal Axe. After defeating the final boss, a new familiar unlocks that causes almost entirely negative effects towards the player, such as healing enemies, poking spider eggs to release more enemies, and annoying Bobos, an enemy in the first dungeon that only attacks the player after being attacked first. It also cannot be used alongside other familiars.
 Under Mine (Video Game) / int_bf24f6ac
featureApplicability
1.0
 Under Mine (Video Game) / int_bf24f6ac
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_bf24f6ac
 Under Mine (Video Game) / int_c7f294da
type
Large and in Charge
 Under Mine (Video Game) / int_c7f294da
comment
Large and in Charge: The archmage is way bigger than any other human character in the game.
 Under Mine (Video Game) / int_c7f294da
featureApplicability
1.0
 Under Mine (Video Game) / int_c7f294da
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_c7f294da
 Under Mine (Video Game) / int_c9e5a0db
type
Legacy Character
 Under Mine (Video Game) / int_c9e5a0db
comment
Legacy Character: When 'your' peasant dies, you take control of another one newly dropped into the Undermine. They inherit the previous peasant's gear, familiar, all thorium collected, and a fraction of whatever gold they had on them when they died. The characters all treat you as still being the same person, and not just the ones too dumb to notice like Wayland.
 Under Mine (Video Game) / int_c9e5a0db
featureApplicability
1.0
 Under Mine (Video Game) / int_c9e5a0db
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_c9e5a0db
 Under Mine (Video Game) / int_cdd36def
type
Junk Rare
 Under Mine (Video Game) / int_cdd36def
comment
Junk Rare: Some very rare potions and relics are basically worthless or even dangerous, most notably the Witch's Brew. Don't even bother picking it up unless you're bored and want to play with the Inverter. The demon Sho'guul will grant you legendary relics in exchange for accepting curses. These relics can't be acquired in any other way. However, some of them are unfortunately more dangerous than they're worth, like the Karmic Scales or Doom Blade. Some such as Tsar Bomba aren't valuable for normal gameplay, but can be situationally very useful for things like bomb runs.
 Under Mine (Video Game) / int_cdd36def
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1.0
 Under Mine (Video Game) / int_cdd36def
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1.0
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Under Mine (Video Game) / int_cdd36def
 Under Mine (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Under Mine (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: Noori can become invulnerable by putting out the torches in the boss room. Unless you have something like the Salamander Tail or Seer's Blood, you can't relight them yourself, meaning Noori can only be defeated by using its own flaming curse attacks to relight the torches.
 Under Mine (Video Game) / int_d6dee153
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1.0
 Under Mine (Video Game) / int_d6dee153
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1.0
 Under Mine (Video Game)
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Under Mine (Video Game) / int_d6dee153
 Under Mine (Video Game) / int_d933263
type
Have a Nice Death
 Under Mine (Video Game) / int_d933263
comment
Have a Nice Death: Time slows down, but does not stop, upon the player dying, and until you hit Continue to return to the Hub, you get to watch swarms of Pilfers appear to carry away all your dropped gold and items, one by one.
 Under Mine (Video Game) / int_d933263
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1.0
 Under Mine (Video Game) / int_d933263
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Under Mine (Video Game) / int_d933263
 Under Mine (Video Game) / int_dee6ef31
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Enemy Summoner
 Under Mine (Video Game) / int_dee6ef31
comment
Enemy Summoner: Several enemies will not attack you directly but instead can spawn mooks to attack you. There's a limit to how many can be out at a time, such as two Vilepots per Drude, but killing a minion will result in it being resummoned within a few seconds. The first major boss, Selt, will spawn eggs at regular intervals and during her burying charge attack. The eggs are defenseless and can generally be taken out with one hit, but if left alone for more than a few seconds, they'll hatch bugs that are weak but capable of stunning the player at range. Ponzu's main ability is to shed its scales and turn them into insect monsters, which is what the player fights throughout the Shimmering Caverns. It continues doing so during the actual boss fight, but only as one of its normal attacks along with ice breath, bombs, and green wave attacks to push away melee attackers.
 Under Mine (Video Game) / int_dee6ef31
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1.0
 Under Mine (Video Game) / int_dee6ef31
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1.0
 Under Mine (Video Game)
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Under Mine (Video Game) / int_dee6ef31
 Under Mine (Video Game) / int_e0904aa4
type
No Party Like a Donner Party
 Under Mine (Video Game) / int_e0904aa4
comment
No Party Like a Donner Party: It's strongly implied that Kurtz and his fellow adventurers resorted to cannibalism after getting trapped in the dungeons. When he escapes, you acquire the powerful Hungry Ghost relic recipe.
 Under Mine (Video Game) / int_e0904aa4
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1.0
 Under Mine (Video Game) / int_e0904aa4
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1.0
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Under Mine (Video Game) / int_e0904aa4
 Under Mine (Video Game) / int_e1acc872
type
From Nobody to Nightmare
 Under Mine (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: You, a completely irrelevant peasant, are thrown into the dungeon barely able to defeat a few rats and eventually end up powerful enough to take on godly monsters in a fiery hellhole. And, as the final boss, the god Din himself.
 Under Mine (Video Game) / int_e1acc872
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1.0
 Under Mine (Video Game) / int_e1acc872
featureConfidence
1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_e1acc872
 Under Mine (Video Game) / int_e38268b5
type
Helpful Mook
 Under Mine (Video Game) / int_e38268b5
comment
Helpful Mook: Some enemies are pretty convenient to have around. Bobos, Bombadiers, Lurkers, and Throwbos can all break walls and rocks for you, helping you save bombs, and are easily manipulated into doing so. Tickers, Bomb Pilfers, Loaded Rats, and Engineers technically can as well, but are harder to position. However, even these will at least reveal breakable walls. Glimmerweeds are a bit of a middle case because while they can be triggered to attack as you please, they move very slowly and are hard to position in a helpful manner. Generally, you just have to hope that whatever they happen to break has a secret for you.
 Under Mine (Video Game) / int_e38268b5
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1.0
 Under Mine (Video Game) / int_e38268b5
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1.0
 Under Mine (Video Game)
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Under Mine (Video Game) / int_e38268b5
 Under Mine (Video Game) / int_e459c80b
type
Ability Mixing
 Under Mine (Video Game) / int_e459c80b
comment
Ability Mixing: Acquiring certain relics at the same time will combine them into something that typically has the effects of both at a possibly higher level plus a bonus on top. The Adventurer's Whip and Hat, for example, combine into the Golden Relic, which guarantees the effects of the previous item plus gives an instant 10k gold. This is actually a bad idea with the Masa and Mune relics, however, as the combined Masamune doesn't have the effects of the previous relics, but rather gives a chance for an instant kill against enemies. The raw 33% swing damage bonus from Masa is typically more valuable than a low chance at an instant kill.
 Under Mine (Video Game) / int_e459c80b
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1.0
 Under Mine (Video Game) / int_e459c80b
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1.0
 Under Mine (Video Game)
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Under Mine (Video Game) / int_e459c80b
 Under Mine (Video Game) / int_e545e190
type
Nerf
 Under Mine (Video Game) / int_e545e190
comment
Nerf The very powerful Transmutation Bomb was made into a legendary relic in the middle of development. Having access to as many transmutes as you want was kind of game breaking, so it had to at least become much harder to get. With this change, it's typically pretty rare for anyone to actually pick it up given how hard it is to even get it to show up. 108 Beads used to heal 50 HP every time you prayed or underwent penance. With Sylph, Devotion, and Holy Guacamole, this would add up to 600 HP for every floor that naturally spawned an altar and 300 for anything like an altar in a bottle or a secret room that contained just one. This was dropped down to a more reasonable 35. The Plunder King was nerfed in the first major patch after his release: His attack box was reduced, the number of minions was reduced, and the poison duration was lowered. Before this, he was significantly harder than any other boss in the game. Ursa Major, instead of allowing for infinite HP, now caps at 400 and only lasts 100s instead of 120s.
 Under Mine (Video Game) / int_e545e190
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1.0
 Under Mine (Video Game) / int_e545e190
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 Under Mine (Video Game)
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Under Mine (Video Game) / int_e545e190
 Under Mine (Video Game) / int_ea480f92
type
Simple, yet Awesome
 Under Mine (Video Game) / int_ea480f92
comment
Simple, yet Awesome One of the best relics in the game has no big fancy effects, nor does it improve damage. Nope. All the Mushroom does is increase your maximum HP by one per enemy killed while healing an equal amount at the same time, an effect carried by another very powerful relic, Hungry Ghost. Given that an average floor has dozens of enemies, this means if it's acquired early, then it can easily result in the player having thousands of HP. Spare Ordnance, a completely ordinary common relic, has no direct combat use. All it does is let you find a bomb inside every chest you open, even trapped chests. Given that it's not at all weird to find several chests per level, this means you also get several free bombs per level on top of whatever treasure was already there. It also means that it is always worth using a bomb to reach or open any chest you see, as you will at least break even. Even locked chests will allow you to at least break even on number of total items gained. Further, the bomb inside the chest can actually be a bomb bag, meaning three bombs instead of just one. With this in mind, acquiring it early allows you to never really have to worry about whether you should use a bomb or not.
 Under Mine (Video Game) / int_ea480f92
featureApplicability
1.0
 Under Mine (Video Game) / int_ea480f92
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1.0
 Under Mine (Video Game)
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Under Mine (Video Game) / int_ea480f92
 Under Mine (Video Game) / int_eabd22f9
type
Achievement System
 Under Mine (Video Game) / int_eabd22f9
comment
Achievement System: There are 95 achievements at present, ranging from unavoidable ones like defeating bosses to ones relying on chance like 5 item duplications in a row to obnoxiously difficult ones like defeating bosses with zero upgrades.
 Under Mine (Video Game) / int_eabd22f9
featureApplicability
1.0
 Under Mine (Video Game) / int_eabd22f9
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1.0
 Under Mine (Video Game)
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Under Mine (Video Game) / int_eabd22f9
 Under Mine (Video Game) / int_f53d5dcb
type
Mutually Exclusive Power-Ups
 Under Mine (Video Game) / int_f53d5dcb
comment
Mutually Exclusive Power Ups: There are unique Swing, Throw, and Bomb relics that can only be used one at a time per slot. For example, you can't have both Guidance and Chakram at the same time for your thrown weapon, nor Golden Powder and Bishop's Bomb. However, unlike throw relics, there are actually several bombs that combine with other bombs, such as Golden Powder and Lightning Bomb combining into M.E.G.A Bomb, which can turn enemies into gold. However, at the moment, there is actually only one unique Swing relic, the Vorpal Blade. There are relics that can't be effectively used together even if both are technically still working. For example, you can make use of the Doom Blade or Inverter, but not both, because one requires you to carry curses while the other only works when you remove them.
 Under Mine (Video Game) / int_f53d5dcb
featureApplicability
1.0
 Under Mine (Video Game) / int_f53d5dcb
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1.0
 Under Mine (Video Game)
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Under Mine (Video Game) / int_f53d5dcb
 Under Mine (Video Game) / int_f5b093c9
type
Combat Parkour
 Under Mine (Video Game) / int_f5b093c9
comment
Combat Parkour: The gameplay seems difficult to survive until you realize that spamming jump in combat makes it impossible for most enemies to hit you except when you land. This doesn't work as well on certain enemies such as the worms that spew spikes from the ground, as they're only vulnerable for a few seconds at a time before moving elsewhere to attack. If you jump randomly, you may not have time to reach them before they move somewhere else, and if you dodge in the wrong direction, you'll just land on the spikes.
 Under Mine (Video Game) / int_f5b093c9
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1.0
 Under Mine (Video Game) / int_f5b093c9
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1.0
 Under Mine (Video Game)
hasFeature
Under Mine (Video Game) / int_f5b093c9
 Under Mine (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 Under Mine (Video Game) / int_fc151e9d
comment
Department of Redundancy Department: The Petrified Rock. Very rocky. And much better than it sounds.
 Under Mine (Video Game) / int_fc151e9d
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1.0
 Under Mine (Video Game) / int_fc151e9d
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1.0
 Under Mine (Video Game)
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Under Mine (Video Game) / int_fc151e9d
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ItemName
 Under Mine (Video Game) / int_name
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 Under Mine (Video Game) / int_name
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 Under Mine (Video Game)
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Under Mine (Video Game) / int_name
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Under Mine (Video Game)

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