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UnReal World (Video Game)

 UnReal World (Video Game)
type
TVTItem
 UnReal World (Video Game)
label
UnReal World (Video Game)
 UnReal World (Video Game)
page
UnrealWorld
 UnReal World (Video Game)
comment
Developed by Finnish indie team Enormous Elk, Unreal World is a computer role-playing game with roguelike elements about survival in a mythologized iron-age Finland. The player must struggle against starvation, thirst, dangerous animals, the vicious Njerpez raiders, and greatest of all, the winter. On the other hand, there are many possibilities: Building your own log cabin, making a long multi-kilometer fence of traps, raising a hunting party, eradicating enemy villages, and more. It recently became a free donationware game available at the official website.Not to be confused with the FPS series created by Epic Games (or their namesake game engines, for that matter).
 UnReal World (Video Game)
fetched
2024-02-23T17:02:36Z
 UnReal World (Video Game)
parsed
2024-02-23T17:02:36Z
 UnReal World (Video Game)
processingComment
Dropped link to MedievalPrehistory: Not a Feature - ITEM
 UnReal World (Video Game)
processingComment
Dropped link to TheKalevala: Not a Feature - ITEM
 UnReal World (Video Game)
isPartOf
DBTropes
 UnReal World (Video Game) / int_18e7aa01
type
Practical Currency
 UnReal World (Video Game) / int_18e7aa01
comment
Practical Currency: There is no money in the game, but everything does have a set trade value (invisible to the player) based on rarity and utility. Arrows, good meat, furs, and iron weapons and armor are the items most desired by NPCs, with Foreign Traders (one of the few suppliers of iron weapons and armour) only being interested in furs. An enterprising player can also construct dozens of "käpälälauta" fox traps, as their only material component comes from any large tree.
 UnReal World (Video Game) / int_18e7aa01
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1.0
 UnReal World (Video Game) / int_18e7aa01
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1.0
 UnReal World (Video Game)
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UnReal World (Video Game) / int_18e7aa01
 UnReal World (Video Game) / int_22071825
type
I'm a Humanitarian
 UnReal World (Video Game) / int_22071825
comment
I'm a Humanitarian: Nobody bats an eye at human flesh and fat. In older versions, this was a laughably easy source of food, as any non-Njerpez alone in the wilderness will not expect the first strike from you. Nowadays, you can only butcher a human when you are legitimately starving to death, and you cannot make human skin into leather or fur.
 UnReal World (Video Game) / int_22071825
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UnReal World (Video Game) / int_22071825
 UnReal World (Video Game) / int_276ad49e
type
Karma Meter
 UnReal World (Video Game) / int_276ad49e
comment
Karma Meter: Your relationship with the spirits is important: demand too much from them without giving anything in return and your life will become interesting at night.
 UnReal World (Video Game) / int_276ad49e
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1.0
 UnReal World (Video Game) / int_276ad49e
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_276ad49e
 UnReal World (Video Game) / int_2c5f1cdb
type
Bottomless Bladder
 UnReal World (Video Game) / int_2c5f1cdb
comment
Bottomless Bladder: The need to use the restroom or iron-age equivalent is one of the few things not in the game.
 UnReal World (Video Game) / int_2c5f1cdb
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1.0
 UnReal World (Video Game) / int_2c5f1cdb
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_2c5f1cdb
 UnReal World (Video Game) / int_2fd985e3
type
Pit Trap
 UnReal World (Video Game) / int_2fd985e3
comment
Pit Trap: You can build these.
 UnReal World (Video Game) / int_2fd985e3
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1.0
 UnReal World (Video Game) / int_2fd985e3
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UnReal World (Video Game) / int_2fd985e3
 UnReal World (Video Game) / int_319cc4d7
type
Low Fantasy
 UnReal World (Video Game) / int_319cc4d7
comment
Low Fantasy: Explicitly described as such by its developers, including in official interviews. The only overt fantasy element is the fictional geography (though still based on Finland) and some of the Maybe Magic, Maybe Mundane supernatural elements involving various rituals available to the player.
 UnReal World (Video Game) / int_319cc4d7
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UnReal World (Video Game) / int_319cc4d7
 UnReal World (Video Game) / int_39b8d3d6
type
Boring, but Practical
 UnReal World (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Sure, items like swords, mail armour, lamellar amour, maces, iron broadheads and simple crossbows all sound awesome, but they're rare, expensive, generally hard to come by. Knives, axes, bows and spears have you covered in most situations when you need to work, hunt, fight, or all three to varying degrees. Many of the seemingly unremarkable tools that the player takes for granted can also prove indispensible or real life-savers. Just ask any Unreal World veteran on how well they'd do without a fishing rod, nets, or a shovel. Among the buildings, the humble cellar is a simple, but highly useful structure, allowing for longer-term (but not infinite) preservation of perishable food and other supplies.
 UnReal World (Video Game) / int_39b8d3d6
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UnReal World (Video Game) / int_39b8d3d6
 UnReal World (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 UnReal World (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: Blunt arrows don't damage the flesh and skin of their animal targets, making them good for dazing various small prey.
 UnReal World (Video Game) / int_41d128e4
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1.0
 UnReal World (Video Game) / int_41d128e4
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_41d128e4
 UnReal World (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 UnReal World (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: The Njerpez raiders, who attack all non-Njerpez on sight. They are also the only faction in the game to practice slavery.
 UnReal World (Video Game) / int_4832a3bb
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1.0
 UnReal World (Video Game) / int_4832a3bb
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_4832a3bb
 UnReal World (Video Game) / int_4c095112
type
Call to Adventure
 UnReal World (Video Game) / int_4c095112
comment
Call to Adventure: You can give this to others (a generous amount of food helps sweeten the deal).
 UnReal World (Video Game) / int_4c095112
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1.0
 UnReal World (Video Game) / int_4c095112
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_4c095112
 UnReal World (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 UnReal World (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: In its earliest versions, the game was essentially a typical medieval fantasy role-playing game with survival elements, and included things like magic items, orcs and elves.
 UnReal World (Video Game) / int_4f4372e9
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1.0
 UnReal World (Video Game) / int_4f4372e9
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_4f4372e9
 UnReal World (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 UnReal World (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: Averted completely. Swords are actually some of the few weapons in the game that can't be thrown at all, whether well or badly. Shooting arrows, throwing javelins, spears, throwing axes, or even just rocks, clubs or stakes are all more dependable methods. The player character can also throw knives, but this is discouraged, as knives can get easily damaged from the process and they're overly valuable tools to waste so easily.
 UnReal World (Video Game) / int_519f108a
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 UnReal World (Video Game) / int_519f108a
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UnReal World (Video Game) / int_519f108a
 UnReal World (Video Game) / int_55180ce
type
Snow Means Death
 UnReal World (Video Game) / int_55180ce
comment
Snow Means Death: Winter is unsurprisingly the harshest season in the game, and players are encouraged to prepare for it well in advance, stockpiling preservable supplies, building more permanent dwellings with heat sources, etc. Walking in deep snow causes a character to get fatigued more quickly, and just walking outside in the cold for prolonged periods can have repercussions for the character's health. If you don't have adequate clothing and other survival measures ready, winter can easily weaken your character until they can no longer struggle on. Even water is harder to come by in winter, as most inland sources of water completely freeze over and the player has to create holes in the ice to access fresh water for drinking or fishing.
 UnReal World (Video Game) / int_55180ce
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1.0
 UnReal World (Video Game) / int_55180ce
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UnReal World (Video Game) / int_55180ce
 UnReal World (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 UnReal World (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: Every tribe represents some historical group or region of people living in iron-age Finland. The northern cultures and some of the technology (e.g. kota huts) are inspired mainly by the Sami, the western cultures reflect the more advanced cultures of the old Finnish southwest, and so on. Averted for the Njerpez, who are generic "foreign invaders" and do not represent any specific people. The devs explain their approach to the game's fictionalised versions of historical/cultural group more closely in this article.
 UnReal World (Video Game) / int_57d43e40
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 UnReal World (Video Game) / int_57d43e40
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UnReal World (Video Game) / int_57d43e40
 UnReal World (Video Game) / int_5a08d0ae
type
Back Stab
 UnReal World (Video Game) / int_5a08d0ae
comment
Back Stab: All characters and creatures have a 180° field of vision, and it's impossible to dodge attacks coming from outside that range.
 UnReal World (Video Game) / int_5a08d0ae
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1.0
 UnReal World (Video Game) / int_5a08d0ae
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_5a08d0ae
 UnReal World (Video Game) / int_5ea9e6f3
type
Edutainment Game
 UnReal World (Video Game) / int_5ea9e6f3
comment
Edutainment Game: Not overtly, but a lot of attention has been paid towards a plausible portrayal of Iron Age prehistory in a Finnish-style setting, based on known archaeological and historical evidence. You can learn quite a few things about daily survival and chores in a northern European Iron Age society, and updates continue to introduce era-appropriate elements. Some older versions of the game even saw domestic releases on CD for Finnish libraries and schools, as an interactive learning tool.
 UnReal World (Video Game) / int_5ea9e6f3
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1.0
 UnReal World (Video Game) / int_5ea9e6f3
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_5ea9e6f3
 UnReal World (Video Game) / int_61c3ca7b
type
Panthera Awesome
 UnReal World (Video Game) / int_61c3ca7b
comment
Panthera Awesome: The Lynx can be quite dangerous if cornered or provoked, and wounds caused by their claws have a nasty tendency to bleed. However, this is nothing compared to the earlier versions of the game, where it was by far the most dangerous animal in the game, very aggressive, and could kill most characters with just 1-2 hits.
 UnReal World (Video Game) / int_61c3ca7b
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1.0
 UnReal World (Video Game) / int_61c3ca7b
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_61c3ca7b
 UnReal World (Video Game) / int_62259825
type
Nintendo Hard
 UnReal World (Video Game) / int_62259825
comment
Nintendo Hard: Hunting - whether animals or Njerpez - takes quite a bit of practice to accomplish without getting killed. The "Runaway Slave" starting scenario. All you've got is a few pieces of clothing and a knife. And you start in the middle of a Njerpez camp. Each of them is more heavily armed than you are. Good luck, you'll need it. If that's still not enough for you, try starting it in winter. "Hurt, Helpless, and Afraid". Same items as the above scenario, only you now also have a random collection of injuries ranging from bruises to broken ribs. Even more so, the Njerpez who did it to you have long since left; unlike the Runaway Slave scenario, where a very skilled player can kill one Njerpez, take his weapon, and use it to eliminate the rest one at a time in order to accumulate the entire wealth of their camp, there is no corresponding guaranteed boon of raiders to raid, even if your injuries permitted it. Best of fortune should you start this scenario in the dead of winter and end up with a bad arm injury.
 UnReal World (Video Game) / int_62259825
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1.0
 UnReal World (Video Game) / int_62259825
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1.0
 UnReal World (Video Game)
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UnReal World (Video Game) / int_62259825
 UnReal World (Video Game) / int_64f0c18c
type
Critical Existence Failure
 UnReal World (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Not quite! Any damage, including minor cuts and bruises, causes stacking penalties to combat and other actions. Limb damage will inhibit walking or weapon-use. Severe eye damage will actually reduce your field of view until healed. All of this affects your character, but can be exploited on your enemies, too. It's much easier to deliver a killing strike to the head after a foe's torso is battered a bit, and a game animal will have a difficult time escaping after an arrow has skewered its leg. Damage takes several days and repeated care to heal, and very severe wounds can worsen if mistreated or left alone.
 UnReal World (Video Game) / int_64f0c18c
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1.0
 UnReal World (Video Game) / int_64f0c18c
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1.0
 UnReal World (Video Game)
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UnReal World (Video Game) / int_64f0c18c
 UnReal World (Video Game) / int_67f26dcc
type
Planet of Hats
 UnReal World (Video Game) / int_67f26dcc
comment
Planet of Hats: Each tribe has a special hat. For example, the Kaumo are tough hunters, the Driik are physically-frail proto-town builders, the Owl-Tribe are good at herding reindeer and climbing, the Njerpez are violent slavers, etc.
 UnReal World (Video Game) / int_67f26dcc
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1.0
 UnReal World (Video Game) / int_67f26dcc
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 UnReal World (Video Game)
hasFeature
UnReal World (Video Game) / int_67f26dcc
 UnReal World (Video Game) / int_681077c5
type
Wide-Open Sandbox
 UnReal World (Video Game) / int_681077c5
comment
Wide-Open Sandbox: You can do pretty much what you want: explore the wilderness, go hunting (active with weapons or passive with traps) or fishing, attack Njerpez, build a house, start a farm, trade with villagers, and otherwise live the life in ancient Finland. In an old version of the game, you could also get married.
 UnReal World (Video Game) / int_681077c5
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1.0
 UnReal World (Video Game) / int_681077c5
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_681077c5
 UnReal World (Video Game) / int_6d07bf85
type
Welcome to Corneria
 UnReal World (Video Game) / int_6d07bf85
comment
Welcome to Corneria: Dialogue is quite limited at the moment.
 UnReal World (Video Game) / int_6d07bf85
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1.0
 UnReal World (Video Game) / int_6d07bf85
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 UnReal World (Video Game)
hasFeature
UnReal World (Video Game) / int_6d07bf85
 UnReal World (Video Game) / int_74828aea
type
Killer Rabbit
 UnReal World (Video Game) / int_74828aea
comment
Killer Rabbit: Lynxes in the older versions of the game had an overpowered claw attack that could kill you in just 1 or 2 hits, usually because the pain would cause you to faint. Until this was fixed in an update, lynxes were far more dangerous than even bears.
 UnReal World (Video Game) / int_74828aea
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1.0
 UnReal World (Video Game) / int_74828aea
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_74828aea
 UnReal World (Video Game) / int_79974fb8
type
Rock Beats Laser
 UnReal World (Video Game) / int_79974fb8
comment
Rock Beats Laser: Quite literally. Throwing rocks isn't the best ranged hunting or ranged self-defence method, but if you have nothing better at hand, ubiquitous rocks can come in fairly handy as improvised throwing weapons, especially within short distances.
 UnReal World (Video Game) / int_79974fb8
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1.0
 UnReal World (Video Game) / int_79974fb8
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_79974fb8
 UnReal World (Video Game) / int_7b7f1657
type
Canine Companion
 UnReal World (Video Game) / int_7b7f1657
comment
Canine Companion: You can have many of them, and they are very effective fighters.
 UnReal World (Video Game) / int_7b7f1657
featureApplicability
1.0
 UnReal World (Video Game) / int_7b7f1657
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1.0
 UnReal World (Video Game)
hasFeature
UnReal World (Video Game) / int_7b7f1657
 UnReal World (Video Game) / int_80580ffe
type
Optional Stealth
 UnReal World (Video Game) / int_80580ffe
comment
Optional Stealth: Hiding is one of many tools for a hunter or anti-Njerpez crusader.
 UnReal World (Video Game) / int_80580ffe
featureApplicability
1.0
 UnReal World (Video Game) / int_80580ffe
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1.0
 UnReal World (Video Game)
hasFeature
UnReal World (Video Game) / int_80580ffe
 UnReal World (Video Game) / int_82518cf7
type
Motor Mouth
 UnReal World (Video Game) / int_82518cf7
comment
Motor Mouth: The sound effects for rituals are of someone talking very fast.
 UnReal World (Video Game) / int_82518cf7
featureApplicability
1.0
 UnReal World (Video Game) / int_82518cf7
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_82518cf7
 UnReal World (Video Game) / int_83308c12
type
Spikes of Doom
 UnReal World (Video Game) / int_83308c12
comment
Spikes of Doom: You can build traps with these.
 UnReal World (Video Game) / int_83308c12
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1.0
 UnReal World (Video Game) / int_83308c12
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_83308c12
 UnReal World (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 UnReal World (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: The Islanders live on islands. The Owl-Tribe is good at moving around in trees. The Seal-Tribe lives on the northern ice. The Kuikka-Tribe is aquatic.
 UnReal World (Video Game) / int_8409a385
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1.0
 UnReal World (Video Game) / int_8409a385
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_8409a385
 UnReal World (Video Game) / int_8d718b9e
type
Bears Are Bad News
 UnReal World (Video Game) / int_8d718b9e
comment
Bears Are Bad News: This game is realistic, so, bears are not to be taken lightly. They were feared and revered in ancient Finnish folklore and mythology for a reason.
 UnReal World (Video Game) / int_8d718b9e
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1.0
 UnReal World (Video Game) / int_8d718b9e
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UnReal World (Video Game) / int_8d718b9e
 UnReal World (Video Game) / int_91c651a1
type
Guilt-Free Extermination War
 UnReal World (Video Game) / int_91c651a1
comment
Guilt-Free Extermination War: This is basically in effect against the Njerpez, until they are given deeper motivations in the future.
 UnReal World (Video Game) / int_91c651a1
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1.0
 UnReal World (Video Game) / int_91c651a1
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_91c651a1
 UnReal World (Video Game) / int_9c9115c1
type
ArcherArchetype
 UnReal World (Video Game) / int_9c9115c1
comment
Archer Archetype: Having a high archery skill and good quality bow and arrows can prove useful for ranged hunting and in ranged combat. They aren't a flawless method, though, nor necessarily the strongest or only method of active hunting. Also, Bow and Sword in Accord characters are actually averted for the most part, given that all of the swords in the game are rare and expensive items. "Bow and Axe in Accord" or "Bow and Spear in Accord" would be a more fitting description.
 UnReal World (Video Game) / int_9c9115c1
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-1.0
 UnReal World (Video Game) / int_9c9115c1
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_9c9115c1
 UnReal World (Video Game) / int_a2b38d3b
type
Eye Scream
 UnReal World (Video Game) / int_a2b38d3b
comment
Eye Scream: It's possible to take an arrow in the eye and lose vision in it. Luckily, the game isn't quite so realistic that you can't make a full recovery after a few weeks.
 UnReal World (Video Game) / int_a2b38d3b
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1.0
 UnReal World (Video Game) / int_a2b38d3b
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_a2b38d3b
 UnReal World (Video Game) / int_b2cdd776
type
Bottomless Magazines
 UnReal World (Video Game) / int_b2cdd776
comment
Bottomless Quivers / Infinite Supplies: Forget it ! Even crafting the most ordinary, weakest arrow requires you to gather basic resources for its shaft, fletching and some tying material to put it all together. Once you shoot that arrow and it gets damaged beyond repair or reasonable retrieval, you'll simply have to manufacture another arrow. Each and every one of them, in fact. And that's not even getting into the necessary daily routine of gathering basic supplies like firewood, basic food like fish or berries, and other items you need to stockpile, depending on the season. Luckily, things get easier as your character builds up their housing and supply-gathering infrastructure and gains experience along with the player.
 UnReal World (Video Game) / int_b2cdd776
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 UnReal World (Video Game) / int_b2cdd776
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_b2cdd776
 UnReal World (Video Game) / int_bc74ef27
type
Berserk Button
 UnReal World (Video Game) / int_bc74ef27
comment
Berserk Button: Throw a rock at a villager, and the whole village will immediately hunt you down and slay you. The Njerpez seem to go berserk at any life-form other than themselves.
 UnReal World (Video Game) / int_bc74ef27
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1.0
 UnReal World (Video Game) / int_bc74ef27
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1.0
 UnReal World (Video Game)
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UnReal World (Video Game) / int_bc74ef27
 UnReal World (Video Game) / int_c256bad3
type
Weapons of Their Trade
 UnReal World (Video Game) / int_c256bad3
comment
Weapons of Their Trade: Most people in the game will use their tools — such as wood axes, fisher's knives or hunting spears — as weapons. In fact, purpose-built weapons such as swords or battle-axes are relatively rare and, while they generally have better stats than improvised weapons, if you want one you'll either need to lug around the extra weight (which gives you a penatly to many skill tests) or stash it somewhere where you might not reach it in time if you get attacked. Furthermore, purpose-built weapons are rarely needed because human opponents are rarely encountered, unless you deliberately provoke villagers or go out hunting Njerpez or bandits.
 UnReal World (Video Game) / int_c256bad3
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1.0
 UnReal World (Video Game) / int_c256bad3
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_c256bad3
 UnReal World (Video Game) / int_c75df49a
type
Shout-Out
 UnReal World (Video Game) / int_c75df49a
comment
Shout-Out: Some of the inspiration for the tone of the setting and its mythical and cultural aspects is inspired by The Kalevala, as well as other collected Finnish myth and folklore. One of the available starting scenarios, which has the player starting off with an animal companion, is called "Not All Who Wander are Lost". Fittingly, Tolkien was a big fan of The Kalevala and Finnish folklore and myths in general.
 UnReal World (Video Game) / int_c75df49a
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1.0
 UnReal World (Video Game) / int_c75df49a
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 UnReal World (Video Game)
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UnReal World (Video Game) / int_c75df49a
 UnReal World (Video Game) / int_d68c925d
type
Creator Provincialism
 UnReal World (Video Game) / int_d68c925d
comment
Creator Provincialism: A healthy dose of it, in a very smart and positive way. The two devs behind the game, Sami Maaranen and Erkka Lehmus, share a life-long interest in historical crafts and archery, early Fennoscandian history, Finnish archaeology and ethnography, in addition to home-brewn game development. After just a few years of working on the initial Standard Fantasy Setting version of Unreal World, they decided to change the entire setting in the mid 1990s to a Finnish-themed one, and ever since then, have focused on increasing immersion into the semi-historical Finnish-style setting.
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Vision Quest
 UnReal World (Video Game) / int_de9c7ad5
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Vision Quest: Very simple ones: you wake up feeling like a ritual has entered your mind, and then you go learn the details from a sage.
 UnReal World (Video Game) / int_de9c7ad5
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Art Evolution
 UnReal World (Video Game) / int_e43c66bd
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Art Evolution: Since 1992, the game has gone from ASCI "graphics" to very simple drawn graphics and sprites, to increasingly sophisticated ones, with more terrain and object variations, etc. The latest, post-3.30 releases have overhauled the NPC and object graphics and made several important updates to the lighting effects, even though the game is still a graphically lightweight 2D roguelike. Compare the screenshots of older versions with this◊ or this one◊ from the most recent release, and the gradual improvement of the graphics and their details is palpable.
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Groin Attack
 UnReal World (Video Game) / int_eaf5a1ac
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Groin Attack: One of the possible hit locations.
 UnReal World (Video Game) / int_eaf5a1ac
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Earth Drift
 UnReal World (Video Game) / int_eb76a524
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Earth Drift: Actually inverted during the game's long and patient development history. When home-brewn development began in the early 90s, the game had a more typical fantasy setting, but the devs decided to switch to a more original "ancient Finnish wilderness" idea around the mid 1990s. Though this shift was gradual, the game gravitated towards a more realistic, more semi-historical setting already twenty years ago. The setting itself is a Fictional Earth take on Fennoscandia centuries before the early Middle Ages arrived to that part of the world.
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Sprint Meter
 UnReal World (Video Game) / int_ec3768a
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Sprint Meter: Quite important, as it affects all skill checks. It is also used up by attacking and dodging, and the max value is lowered by any injury.
 UnReal World (Video Game) / int_ec3768a
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The Marvelous Deer
 UnReal World (Video Game) / int_ee0e6e70
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The Marvelous Deer: Yep, great stags are in the game. There are both male and female elks (mooses to North Americans), wild and tamed reindeer.
 UnReal World (Video Game) / int_ee0e6e70
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Wizard Needs Food Badly
 UnReal World (Video Game) / int_ee828827
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Wizard Needs Food Badly: Hunger is tracked with a three-tiered system: The Hunger meter represents your appetite and stomach fullness. When hunger is depleted, your character is stuffed and can't tolerate eating another bite (even while malnourished). Nutrition tracks your day-to-day calorie surplus or deficit. Calorie-dense foods more efficiently build this up compared to filling your stomach with fiber and soup. A calorie surplus gives you a larger buffer before reaching starvation, even without eating more food. The Starvation meter represents the long-term effects of extreme calorie deficit and can only be recovered by having a prolonged calorie surplus in the Nutrition bar.
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The Secret of Long Pork Pies
 UnReal World (Video Game) / int_f2a8ac6e
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The Secret of Long Pork Pies: It is possible to butcher human corpses for meat, but only if you're starving. You can cook and eat the meat anytime, however.
 UnReal World (Video Game) / int_f2a8ac6e
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King of Beasts
 UnReal World (Video Game) / int_f48540c7
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King of Beasts: Bears are considered the top animal in the game's mythology. No surprise, really, as they're the biggest and strongest predators.
 UnReal World (Video Game) / int_f48540c7
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Video Game Cruelty Potential
 UnReal World (Video Game) / int_f87c42d4
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Video Game Cruelty Potential: Nearly as much as in the adventure mode of Dwarf Fortress. Provided that your tactics and combat skills are strong enough, nothing is stopping you from slaughtering every peaceful village and nonviolent vagabond you come across, taking their stuff for yourself. One of the more cruel actions is to invite a villager on a hunting trip, just to isolate and kill them without any witnesses. Their home village takes notice of this and are unlikely to offer any additional companions, but their attitude resets after a few months. And there are many villages spread throughout the map...
 UnReal World (Video Game) / int_f87c42d4
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You Killed My Father
 UnReal World (Video Game) / int_fb6b207f
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You Killed My Father: Involved in some of the possible backstories for your character.
 UnReal World (Video Game) / int_fb6b207f
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Shown Their Work
 UnReal World (Video Game) / int_ffad4e9f
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Shown Their Work: The game is extremely realistic and has many touches and flourishes that are there just because they existed in historical Finland.
 UnReal World (Video Game) / int_ffad4e9f
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The following is a list of statements referring to the current page from other pages.

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Panthera Awesome / int_1550c828
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Resources Management Gameplay / int_1550c828
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UnReal World (Video Game)