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VIP 5 (Video Game)
- 95 statements
- 15 feature instances
- 0 referencing feature instances
VIP 5 (Video Game) | type |
TVTItem | |
VIP 5 (Video Game) | label |
VIP 5 (Video Game) | |
VIP 5 (Video Game) | page |
VIP5 | |
VIP 5 (Video Game) | comment |
VIP 5 (also known as VIP & Wall & Alaska Mix 5) is a collaborative ROM Hack of Super Mario World by users on 2channel, a Japanese Imageboard. | |
VIP 5 (Video Game) | fetched |
2023-06-05T22:45:11Z | |
VIP 5 (Video Game) | parsed |
2023-06-05T22:45:11Z | |
VIP 5 (Video Game) | processingComment |
Dropped link to DonkeyKongCountry2DiddysKongQuest: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to DragonQuest: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to MetalSlug: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to NoGameNoLife: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to SonicTheHedgehog1: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to SuperMario64: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to SuperMarioBros1: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to SuperMarioBros2: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to SuperMarioBros3: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to SuperMarioWorld2YoshisIsland: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to SuperMarioWorld: Not a Feature - ITEM | |
VIP 5 (Video Game) | processingComment |
Dropped link to SuperPaperMario: Not a Feature - ITEM | |
VIP 5 (Video Game) | isPartOf |
DBTropes | |
VIP 5 (Video Game) / int_2179db6b | type |
Emoticon | |
VIP 5 (Video Game) / int_2179db6b | comment |
スタープラチナとつきすすめ2 (Sutāpurachina to Tsukisusume 2, "Push Forward With Star Platinum 2") centers around a controllable sprite intended to be an Emoticon version of Star Platinum from JoJo's Bizarre Adventure. | |
VIP 5 (Video Game) / int_2179db6b | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_2179db6b | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_2179db6b | |
VIP 5 (Video Game) / int_58030b25 | type |
Visual Innuendo | |
VIP 5 (Video Game) / int_58030b25 | comment |
Visual Innuendo: The World 1 map features a rather suggestive hill formation. | |
VIP 5 (Video Game) / int_58030b25 | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_58030b25 | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_58030b25 | |
VIP 5 (Video Game) / int_77f6cc58 | type |
100% Completion | |
VIP 5 (Video Game) / int_77f6cc58 | comment |
100% Completion: Getting every VIP Coin in the game allows you to fight Tanasinn. | |
VIP 5 (Video Game) / int_77f6cc58 | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_77f6cc58 | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_77f6cc58 | |
VIP 5 (Video Game) / int_8029fa50 | type |
True Final Boss | |
VIP 5 (Video Game) / int_8029fa50 | comment |
True Final Boss: Tanasinn, who can only be fought if you get all the VIP Coins scattered throughout the game. | |
VIP 5 (Video Game) / int_8029fa50 | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_8029fa50 | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_8029fa50 | |
VIP 5 (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
VIP 5 (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: Tanasinn. | |
VIP 5 (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_8774fb47 | |
VIP 5 (Video Game) / int_95d5fa0e | type |
Area 51 | |
VIP 5 (Video Game) / int_95d5fa0e | comment |
Area 51: Referenced by AREA 42. | |
VIP 5 (Video Game) / int_95d5fa0e | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_95d5fa0e | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_95d5fa0e | |
VIP 5 (Video Game) / int_97d63115 | type |
Matrix Raining Code | |
VIP 5 (Video Game) / int_97d63115 | comment |
Matrix Raining Code: Used in the intro to the Tanasinn fight. | |
VIP 5 (Video Game) / int_97d63115 | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_97d63115 | featureConfidence |
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VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_97d63115 | |
VIP 5 (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
VIP 5 (Video Game) / int_9dab0a6e | comment |
Continuity Nod: Several levels are sequels to stages from earlier VIP games. | |
VIP 5 (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_9dab0a6e | featureConfidence |
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VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_9dab0a6e | |
VIP 5 (Video Game) / int_a41e84f7 | type |
Hornet Hole | |
VIP 5 (Video Game) / int_a41e84f7 | comment |
Hornet Hole: ハニー アドベンチャー (Hanī Adobenchā, "Honey Adventure") is a level based on the Trope Namer. | |
VIP 5 (Video Game) / int_a41e84f7 | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_a41e84f7 | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_a41e84f7 | |
VIP 5 (Video Game) / int_a9c1bc0c | type |
Bee Afraid | |
VIP 5 (Video Game) / int_a9c1bc0c | comment |
Bee Afraid: ハニー アドベンチャー (Hanī Adobenchā, "Honey Adventure") features Zingers as enemies straight out of Donkey Kong Country. | |
VIP 5 (Video Game) / int_a9c1bc0c | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_a9c1bc0c | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_a9c1bc0c | |
VIP 5 (Video Game) / int_c75df49a | type |
Shout-Out | |
VIP 5 (Video Game) / int_c75df49a | comment |
Most levels contain Shout-Outs of some sort: うっかりボッカン! (Ukkari Bokkan!) is visually based on Super Paper Mario. でっていうのえさやりば (Detteiu no Esayari-ba, "Yoshi's Feeding Place") is based on the NES version of Super Mario Bros.. NO MUSIC、NO LIFE is named after the slogan used by Tower Records, an international record company. In Japan especially, the slogan became the subject of various snowclones which replace the word "Music" with something else, such as No Game No Life. スタープラチナとつきすすめ2 (Sutāpurachina to Tsukisusume 2, "Push Forward With Star Platinum 2") centers around a controllable sprite intended to be an Emoticon version of Star Platinum from JoJo's Bizarre Adventure. ハニー アドベンチャー (Hanī Adobenchā, "Honey Adventure") is based on Hornet Hole from Donkey Kong Country 2: Diddy's Kong Quest, and uses that stage's Japanese name. The last segment of the level is based on Parrot Chute Panic, another level from the same game. つぼのなか (Tsubo no Naka, "Inside the Pot") is based on the pots the player can enter in Super Mario Bros. 2. なげかわしいほどパセティック (Nagekawashii Hodo Pasetikku, "Lamentably Pathetic") uses the castle tileset, music, and number platforms from Super Mario World 2: Yoshi's Island, as well as the Outer Wall music and Press enemies from Cave Story. Additionally, the text that displays when you beat the level is a parody of a Japanese copypasta told from the perspective of a Valley Girl equivalent being murdered, who speaks in cutesy slang even as she describes passing out and dying. スプラッタマウンテン (Supuratta Maunten, "Splatter Mountain") is most likely named as a reference to Splash Mountain. をーたーらんD (Ōtā RanD) is an intentionally bizarre way of writing "Water Land", the Japanese name of Dire, Dire Docks from Super Mario 64, which would normally be written ウォーターランド (Wōtā Rando). ラリーのキッカイなおしろ (Rarī no Kikkaina o Shiro, "Larry's Strange Castle") starts as a parody of the NES version of Super Mario Bros., complete with Ratchet Scrolling. LIVIN ON THE DECK is based on Mission 3 of Metal Slug 2, which similarly takes place on a train. The name itself is a reference to the music that plays during the aforementioned mission. Additionally, the music that plays when fighting Reznor is the recurring Assault Theme from the Metal Slug series. あのころのもどりたい (A no Koro no Modoritai, "I Want To Return To That Time") replicates several stages from Super Mario Bros. 3, specifically World 1-1, World 2-5, World 3-Fortress 1, World 4-3, World 5-6, World 6-10, World 7-7, and World 8-1. しゅんかしゅうとう (Shunkashūtō, "The Four Seasons") uses the Spring Yard Zone music from the 16-bit version of Sonic the Hedgehog, the underwater section uses the underwater background from Donkey Kong Country, and the "Time 50" section uses the Gourmet Race music from Kirby Super Star. さむいさむいゆきやま (Samui Samui Yukiyama, "Cold Cold Snow-Capped Mountain") is possibly a reference to Cool, Cool Mountain from Super Mario 64, which is known as さむいさむいマウンテン (Samui Samui Maunten, "Cold Cold Mountain") in the Japanese version. The secret exit path in ICY LAKE is based on Clapper's Cavern from Donkey Kong Country 2: Diddy's Kong Quest. まぼろしの100てん (Maboroshi no 100-ten, "Elusive 100 Points") is based on Super Mario World 2: Yoshi's Island, complete with hidden Red Coins replacing VIP Coins. The name is a reference to the 100% Completion aspect of the game, which has you collect Flowers, Stars, and Red Coins to achieve a perfect score of 100 points per level. | |
VIP 5 (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_c75df49a | |
VIP 5 (Video Game) / int_cfda0ecb | type |
Escort Mission | |
VIP 5 (Video Game) / int_cfda0ecb | comment |
Escort Mission: Getting the secret exit in スタープラチナとつきすすめ2 (Sutāpurachina to Tsukisusume 2, "Push Forward With Star Platinum 2") requires that you bring Star Platinum to the end of the stage. Unlike most characters in escort missions, Star Platinum can destroy most enemies in his path, though shells kill him in one hit. | |
VIP 5 (Video Game) / int_cfda0ecb | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_cfda0ecb | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_cfda0ecb | |
VIP 5 (Video Game) / int_d510ea37 | type |
ASCII Art | |
VIP 5 (Video Game) / int_d510ea37 | comment |
Tanasinn is a distorted ASCII Art version of the titular character of Doraemon, his intro features Matrix Raining Code, the music that plays when he's fought is Pokey's battle theme from EarthBound (1994), one of his attacks is based on the laser attack used by the final boss of Wario Land: Shake It!, another attack is literally Ultima from Final Fantasy VI, and when he's defeated, several 2channel memes (Analoguma, Detteiu, and Opoona) appear in a sequence based on the ending of Chrono Trigger. | |
VIP 5 (Video Game) / int_d510ea37 | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_d510ea37 | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_d510ea37 | |
VIP 5 (Video Game) / int_de999021 | type |
Rage Quit | |
VIP 5 (Video Game) / int_de999021 | comment |
Wiggler: Changed to Mō Konē yo ("I'm Not Coming Here Anymore!"), a 2channel meme equivalent to a Rage Quit. | |
VIP 5 (Video Game) / int_de999021 | featureApplicability |
1.0 | |
VIP 5 (Video Game) / int_de999021 | featureConfidence |
1.0 | |
VIP 5 (Video Game) | hasFeature |
VIP 5 (Video Game) / int_de999021 | |
VIP 5 (Video Game) / int_name | type |
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VIP 5 (Video Game) / int_name | comment |
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VIP 5 (Video Game) / int_name | featureApplicability |
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VIP 5 (Video Game) | hasFeature |
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VIP 5 (Video Game) / int_name | itemName |
VIP 5 (Video Game) |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.