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Vampire Night (Video Game)
- 329 statements
- 63 feature instances
- 9 referencing feature instances
Vampire Night (Video Game) | type |
TVTItem | |
Vampire Night (Video Game) | label |
Vampire Night (Video Game) | |
Vampire Night (Video Game) | page |
VampireNight | |
Vampire Night (Video Game) | comment |
Vampire Night is a Light Gun Game and a joint collaboration between Namco and Sega (Under the WOW Entertainment label) that was later ported to PlayStation 2, published by the former. It is influenced by the House of the Dead games and utilize many of the assets from that seriesThe game takes place in an Alternate History version of 2006 where everything looks like the 19th century. Two Dhampyrs named Light (or Michel) and Shadow (or Albert) are on a mission to kill the Vampire to end his reign of terror from a local village.Not to be confused with Vampire Knight. Or Konami's fellow light gun game Evil Night, also influenced by House of the Dead. | |
Vampire Night (Video Game) | fetched |
2024-03-23T04:47:27Z | |
Vampire Night (Video Game) | parsed |
2024-03-23T04:47:27Z | |
Vampire Night (Video Game) | processingComment |
Dropped link to Dracula: Not a Feature - ITEM | |
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Dropped link to JoJosBizarreAdventurePhantomBlood: Not a Feature - ITEM | |
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Dropped link to StormTheCastle: Not a Feature - UNKNOWN | |
Vampire Night (Video Game) | processingUnknown |
StormTheCastle | |
Vampire Night (Video Game) | isPartOf |
DBTropes | |
Vampire Night (Video Game) / int_1cc9f5e5 | type |
Playing with Fire | |
Vampire Night (Video Game) / int_1cc9f5e5 | comment |
Playing with Fire: Guillaume, the Genius. In his human form, he summons fireballs to distract the Vampire Hunters, and his true form has his body being engulfed in a flaming aura. | |
Vampire Night (Video Game) / int_1cc9f5e5 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_1cc9f5e5 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_1cc9f5e5 | |
Vampire Night (Video Game) / int_1ee0948e | type |
Artificial Human | |
Vampire Night (Video Game) / int_1ee0948e | comment |
Artificial Human: Both hunters. | |
Vampire Night (Video Game) / int_1ee0948e | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_1ee0948e | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_1ee0948e | |
Vampire Night (Video Game) / int_25b5600 | type |
Captain Ersatz | |
Vampire Night (Video Game) / int_25b5600 | comment |
Captain Ersatz: From the looks, the clothing, the Slouch of Villainy, the Large Ham speech pattern, the gothic Haunted Castle, the One-Winged Angel demonic forms and the fighting style, pretty much every fibre of the Big Bad screams Dracula from Castlevania. | |
Vampire Night (Video Game) / int_25b5600 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_25b5600 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_25b5600 | |
Vampire Night (Video Game) / int_25e18c14 | type |
Haunted Castle | |
Vampire Night (Video Game) / int_25e18c14 | comment |
Haunted Castle: The setting. | |
Vampire Night (Video Game) / int_25e18c14 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_25e18c14 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_25e18c14 | |
Vampire Night (Video Game) / int_2dd7a113 | type |
French Jerk | |
Vampire Night (Video Game) / int_2dd7a113 | comment |
French Jerk: Played straight with four of the villains, but highly averted with some regular NPCs such as Caroline and the Shop Owner. | |
Vampire Night (Video Game) / int_2dd7a113 | featureApplicability |
-1.0 | |
Vampire Night (Video Game) / int_2dd7a113 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_2dd7a113 | |
Vampire Night (Video Game) / int_3517000d | type |
Mad Scientist | |
Vampire Night (Video Game) / int_3517000d | comment |
Mad Scientist: Guillaume, who performed twisted experiments on humans. | |
Vampire Night (Video Game) / int_3517000d | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_3517000d | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_3517000d | |
Vampire Night (Video Game) / int_363e9631 | type |
Sequential Boss | |
Vampire Night (Video Game) / int_363e9631 | comment |
Sequential Boss: Most of them. | |
Vampire Night (Video Game) / int_363e9631 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_363e9631 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_363e9631 | |
Vampire Night (Video Game) / int_393ec3f9 | type |
Zeerust | |
Vampire Night (Video Game) / int_393ec3f9 | comment |
Zeerust: While the game is set in the modern-day France, everything looks as though they were stuck in The French Revolution period. This might have to do with the Big Bad manipulating Time Travel. | |
Vampire Night (Video Game) / int_393ec3f9 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_393ec3f9 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_393ec3f9 | |
Vampire Night (Video Game) / int_40fabf7f | type |
Rings of Death | |
Vampire Night (Video Game) / int_40fabf7f | comment |
Rings of Death: The Cermitt (one of Raoul's mooks) wield a chakram in each of their hands. | |
Vampire Night (Video Game) / int_40fabf7f | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_40fabf7f | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_40fabf7f | |
Vampire Night (Video Game) / int_42846e90 | type |
Elemental Powers | |
Vampire Night (Video Game) / int_42846e90 | comment |
Elemental Powers: The bosses of the game have power over one of four elements. This is more evident in their true forms. An Ice Person / Making a Splash: Diane, Queen of Ice. In her human form (through her shadow clones), she summons ice bullets to halt the Vampire Hunters' advance, and her true form allows her to create not only uniquely-shaped ice projectiles (such as chakrams and spears), but also summon a pillar of water to defend herself. Casting a Shadow: Raoul, Dark Mind. He can create shadow clones of himself, levitate objects to use as jumping platforms with his hand. And in the final phase of the battle, he turns the castle into nothing but darkness, creating an evil Dream Land with a phantasm demon accompanying him as he mutates into...well...a mutant. Dishing Out Dirt: Bathe'lemy, the Knight. His slashes are strong enough to create a shock wave that can move the earth. And in the final phase of the battle, he becomes a golem who can cut through stone pillars with relative ease. Playing with Fire: Guillaume, the Genius. In his human form, he summons fireballs to distract the Vampire Hunters, and his true form has his body being engulfed in a flaming aura. | |
Vampire Night (Video Game) / int_42846e90 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_42846e90 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_42846e90 | |
Vampire Night (Video Game) / int_44dd01be | type |
Tagalong Kid | |
Vampire Night (Video Game) / int_44dd01be | comment |
Tagalong Kid: Caroline, the little girl whom the heroes save at the beginning of the game. She is wise enough to hide out of harms ways during battles. | |
Vampire Night (Video Game) / int_44dd01be | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_44dd01be | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_44dd01be | |
Vampire Night (Video Game) / int_4604fd4d | type |
Worthy Opponent | |
Vampire Night (Video Game) / int_4604fd4d | comment |
Worthy Opponent: Before transforming into his true form, Bathe'lemy acknowledges the Vampire Hunters as worthy opponents. | |
Vampire Night (Video Game) / int_4604fd4d | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_4604fd4d | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_4604fd4d | |
Vampire Night (Video Game) / int_4fa65449 | type |
Dream Land | |
Vampire Night (Video Game) / int_4fa65449 | comment |
Dream Land: Where the second stage of the Boss Battle against Raoul takes place. | |
Vampire Night (Video Game) / int_4fa65449 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_4fa65449 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_4fa65449 | |
Vampire Night (Video Game) / int_5288f02 | type |
All Your Powers Combined | |
Vampire Night (Video Game) / int_5288f02 | comment |
All Your Powers Combined: Count Auguste's One-Winged Angel form can use the Elemental Powers of all his vassals during the last stage of the Final Battle. | |
Vampire Night (Video Game) / int_5288f02 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_5288f02 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_5288f02 | |
Vampire Night (Video Game) / int_537dd8fe | type |
Affably Evil | |
Vampire Night (Video Game) / int_537dd8fe | comment |
Affably Evil: Diane foremost, but Count Auguste has shades of this. The other bosses avert it. | |
Vampire Night (Video Game) / int_537dd8fe | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_537dd8fe | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_537dd8fe | |
Vampire Night (Video Game) / int_593441fd | type |
Hostage Spirit-Link | |
Vampire Night (Video Game) / int_593441fd | comment |
Hostage Spirit-Link: Thankfully averted, the only innocents you come across are those with the vampire sarcomas on them that you have to shoot off. Miss and they turn into vampire mooks you have to put down, but otherwise you are not penalized. Saving all the civilians in the chapter awards you with a bonus life. | |
Vampire Night (Video Game) / int_593441fd | featureApplicability |
-1.0 | |
Vampire Night (Video Game) / int_593441fd | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_593441fd | |
Vampire Night (Video Game) / int_5d245a4b | type |
Dark Mistress | |
Vampire Night (Video Game) / int_5d245a4b | comment |
Dark Mistress: Diane is this to Count Auguste. | |
Vampire Night (Video Game) / int_5d245a4b | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_5d245a4b | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_5d245a4b | |
Vampire Night (Video Game) / int_61b9028c | type |
Sinister Scythe | |
Vampire Night (Video Game) / int_61b9028c | comment |
Sinister Scythe: The Cirverg (One of Raoul's mooks) wields a scythe. In Japan, the Cirverg is named Sickle, making it a double case of Meaningful Name. | |
Vampire Night (Video Game) / int_61b9028c | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_61b9028c | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_61b9028c | |
Vampire Night (Video Game) / int_64c8eea8 | type |
Wolverine Claws | |
Vampire Night (Video Game) / int_64c8eea8 | comment |
Wolverine Claws: The Geomige (another mook faced in Chapter 1) have their right hands fitted with a large iron claw that they can also use to burrow underground. | |
Vampire Night (Video Game) / int_64c8eea8 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_64c8eea8 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_64c8eea8 | |
Vampire Night (Video Game) / int_67b0bd0e | type |
An Ice Person | |
Vampire Night (Video Game) / int_67b0bd0e | comment |
An Ice Person / Making a Splash: Diane, Queen of Ice. In her human form (through her shadow clones), she summons ice bullets to halt the Vampire Hunters' advance, and her true form allows her to create not only uniquely-shaped ice projectiles (such as chakrams and spears), but also summon a pillar of water to defend herself. | |
Vampire Night (Video Game) / int_67b0bd0e | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_67b0bd0e | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_67b0bd0e | |
Vampire Night (Video Game) / int_6b2b3b59 | type |
The Reveal | |
Vampire Night (Video Game) / int_6b2b3b59 | comment |
The Reveal: The heroes were created by the Big Bad over three-hundred years ago. | |
Vampire Night (Video Game) / int_6b2b3b59 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_6b2b3b59 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_6b2b3b59 | |
Vampire Night (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Vampire Night (Video Game) / int_6bda9a30 | comment |
Doubles as Meaningful Name as "ignis" is Latin for "fire", the former of which would be the basis for the English word "ignite". Their name in the Japanese version? Igniter. | |
Vampire Night (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_6bda9a30 | |
Vampire Night (Video Game) / int_6c4ed101 | type |
Breath Weapon | |
Vampire Night (Video Game) / int_6c4ed101 | comment |
Breath Weapon: The Votroche (Bathe'lemy's mooks) are specialists at this. They circle around you and spray toxic breath towards you when you're open. | |
Vampire Night (Video Game) / int_6c4ed101 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_6c4ed101 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_6c4ed101 | |
Vampire Night (Video Game) / int_6cc39b20 | type |
Puppeteer Parasite | |
Vampire Night (Video Game) / int_6cc39b20 | comment |
Puppeteer Parasite: The sarcomas can infect innocent civilians and force them to attack player characters. The players are given a certain amount of time to gun down the sarcoma (they die in one hit) but if they took too long or accidentally shoots the host, the civilian will be forcefully converted into a vampire mook which must be killed. | |
Vampire Night (Video Game) / int_6cc39b20 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_6cc39b20 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_6cc39b20 | |
Vampire Night (Video Game) / int_75735299 | type |
Vampire Monarch | |
Vampire Night (Video Game) / int_75735299 | comment |
Vampire Monarch: Count Auguste is an immensely powerful, centuries old Vampire Lord "living" in a Big Fancy Castle and siring uber powerful vampires, each able to go One-Winged Angel. | |
Vampire Night (Video Game) / int_75735299 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_75735299 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_75735299 | |
Vampire Night (Video Game) / int_7836c43 | type |
Casting a Shadow | |
Vampire Night (Video Game) / int_7836c43 | comment |
Casting a Shadow: Raoul, Dark Mind. He can create shadow clones of himself, levitate objects to use as jumping platforms with his hand. And in the final phase of the battle, he turns the castle into nothing but darkness, creating an evil Dream Land with a phantasm demon accompanying him as he mutates into...well...a mutant. | |
Vampire Night (Video Game) / int_7836c43 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_7836c43 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_7836c43 | |
Vampire Night (Video Game) / int_7f152e56 | type |
Our Mermaids Are Different | |
Vampire Night (Video Game) / int_7f152e56 | comment |
Our Mermaids Are Different: Diane. No, seriously. A vampire mermaid. | |
Vampire Night (Video Game) / int_7f152e56 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_7f152e56 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_7f152e56 | |
Vampire Night (Video Game) / int_81f909f2 | type |
Dishing Out Dirt | |
Vampire Night (Video Game) / int_81f909f2 | comment |
Dishing Out Dirt: Bathe'lemy, the Knight. His slashes are strong enough to create a shock wave that can move the earth. And in the final phase of the battle, he becomes a golem who can cut through stone pillars with relative ease. | |
Vampire Night (Video Game) / int_81f909f2 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_81f909f2 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_81f909f2 | |
Vampire Night (Video Game) / int_838366f2 | type |
Failure Knight | |
Vampire Night (Video Game) / int_838366f2 | comment |
Failure Knight: Raoul, who mentions he became a vampire after failing to save his love. | |
Vampire Night (Video Game) / int_838366f2 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_838366f2 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_838366f2 | |
Vampire Night (Video Game) / int_8411ab92 | type |
Red Oni, Blue Oni | |
Vampire Night (Video Game) / int_8411ab92 | comment |
Red Oni, Blue Oni: The Vampire Hunters. Michel is the Red fueled by his hatred for vampires while Albert is the Blue capable of socializing. Justified by the shots they make and the crosshairs in the PS2 port of the game (Michel has a red crosshair and his gun shoots red while Albert has a blue crosshair and shoots blue). | |
Vampire Night (Video Game) / int_8411ab92 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_8411ab92 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_8411ab92 | |
Vampire Night (Video Game) / int_970c790a | type |
Big Bad | |
Vampire Night (Video Game) / int_970c790a | comment |
All vassals of the Big Bad were that before he turned them into vampires. Raoul even becomes one again. | |
Vampire Night (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_970c790a | |
Vampire Night (Video Game) / int_97d575f9 | type |
Guardian Entity | |
Vampire Night (Video Game) / int_97d575f9 | comment |
Guardian Entity: In his One-Winged Angel form, Raoul summons a powerful demon who punches and unleashes attacks from magic gates. | |
Vampire Night (Video Game) / int_97d575f9 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_97d575f9 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_97d575f9 | |
Vampire Night (Video Game) / int_99298c71 | type |
Better to Die than Be Killed | |
Vampire Night (Video Game) / int_99298c71 | comment |
Better to Die than Be Killed: After being defeated, Guillaume lets himself fall off a ledge rather than let Albert and Michel kill him. | |
Vampire Night (Video Game) / int_99298c71 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_99298c71 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_99298c71 | |
Vampire Night (Video Game) / int_9e2c893 | type |
Black Magic | |
Vampire Night (Video Game) / int_9e2c893 | comment |
Black Magic: The Nerlphor (Raoul's mooks) cast shadow balls after emerging from a moving shadow. Their name in the Japanese version? Mage. | |
Vampire Night (Video Game) / int_9e2c893 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_9e2c893 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_9e2c893 | |
Vampire Night (Video Game) / int_9f63d4f1 | type |
Our Vampires Are Different | |
Vampire Night (Video Game) / int_9f63d4f1 | comment |
Our Vampires Are Different: A variety of vampires you face throughout the game. | |
Vampire Night (Video Game) / int_9f63d4f1 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_9f63d4f1 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_9f63d4f1 | |
Vampire Night (Video Game) / int_a1a1491e | type |
Homage | |
Vampire Night (Video Game) / int_a1a1491e | comment |
Homage: Raoul's design is reminiscent of a certain Balamb Garden student. Auguste's form of attacks resemble those of the Hangedman and Magician from the first House of the Dead game. Auguste again, whose entire character mirrors Dracula from the classical movies, and especially from another video game about vampire hunters... Bathe'lemy is modeled after Napoléon Bonaparte. His hatred against humanity is similar to Bonaparte's hatred against Negro races. | |
Vampire Night (Video Game) / int_a1a1491e | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_a1a1491e | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_a1a1491e | |
Vampire Night (Video Game) / int_a24670a4 | type |
Benevolent Boss | |
Vampire Night (Video Game) / int_a24670a4 | comment |
Benevolent Boss: His interactions with Diane and his intention to avenge his vassals hint that Count Auguste is this. | |
Vampire Night (Video Game) / int_a24670a4 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_a24670a4 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_a24670a4 | |
Vampire Night (Video Game) / int_a2686728 | type |
Rolling Attack | |
Vampire Night (Video Game) / int_a2686728 | comment |
Rolling Attack: The Votroche (another of Guillaume's mooks) can curl themselves into a ball and attack you on sight. | |
Vampire Night (Video Game) / int_a2686728 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_a2686728 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_a2686728 | |
Vampire Night (Video Game) / int_a7a8e779 | type |
Doppelgänger Spin | |
Vampire Night (Video Game) / int_a7a8e779 | comment |
Doppelgänger Spin: Raoul uses the technique to distract the hunters as he charges at them. | |
Vampire Night (Video Game) / int_a7a8e779 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_a7a8e779 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_a7a8e779 | |
Vampire Night (Video Game) / int_aba7994a | type |
Suicide by Sunlight | |
Vampire Night (Video Game) / int_aba7994a | comment |
Suicide by Sunlight: The way the two main characters end their lives. From their point of view, their job was done and there was little reason to go on living in a world they were a danger to. | |
Vampire Night (Video Game) / int_aba7994a | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_aba7994a | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_aba7994a | |
Vampire Night (Video Game) / int_ac09dc0f | type |
Alas, Poor Villain | |
Vampire Night (Video Game) / int_ac09dc0f | comment |
Alas, Poor Villain: Diane and Raoul are the only villains played sympathetically, with the former's genuine love for the Big Bad and pretty sad death, and the latter's Dark and Troubled Past. Raoul even ends up becoming human again, being the only villain to survive. | |
Vampire Night (Video Game) / int_ac09dc0f | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_ac09dc0f | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_ac09dc0f | |
Vampire Night (Video Game) / int_add14bc2 | type |
Orcus on His Throne | |
Vampire Night (Video Game) / int_add14bc2 | comment |
Orcus on His Throne: Count Auguste spends the game in his castle, letting his forces do everything. Double subverted. Upon Raoul's defeat, he was about to stand up and face Albert and Michel alone, but was stopped by Diane, who reassured him that she would deal with them. | |
Vampire Night (Video Game) / int_add14bc2 | featureApplicability |
-0.3 | |
Vampire Night (Video Game) / int_add14bc2 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_add14bc2 | |
Vampire Night (Video Game) / int_b136ed26 | type |
Big Fancy Castle | |
Vampire Night (Video Game) / int_b136ed26 | comment |
Big Fancy Castle: Count Auguste lives (ahem, so to speak) in one. | |
Vampire Night (Video Game) / int_b136ed26 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_b136ed26 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_b136ed26 | |
Vampire Night (Video Game) / int_b8236bb2 | type |
Double Weapon | |
Vampire Night (Video Game) / int_b8236bb2 | comment |
Double Weapon: The Petrovuh (one of Diane's mooks) wields a double-edged crystal sword. | |
Vampire Night (Video Game) / int_b8236bb2 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_b8236bb2 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_b8236bb2 | |
Vampire Night (Video Game) / int_b8dde2 | type |
Evil Overlord | |
Vampire Night (Video Game) / int_b8dde2 | comment |
Evil Overlord: Count Auguste, a vampire with many loyal vassals and Mooks threatening the populations and corrupting the land, and lives in an ominous Big Fancy Castle. | |
Vampire Night (Video Game) / int_b8dde2 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_b8dde2 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_b8dde2 | |
Vampire Night (Video Game) / int_b98579b0 | type |
Barrage of Bats | |
Vampire Night (Video Game) / int_b98579b0 | comment |
Barrage of Bats: In phase 1 of the last boss fight, he turns into a bat-winged demon and surrounds himself with a protective barrier made entirely of bats he can sic at the player characters. | |
Vampire Night (Video Game) / int_b98579b0 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_b98579b0 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_b98579b0 | |
Vampire Night (Video Game) / int_ba9aa176 | type |
Who Wants to Live Forever? | |
Vampire Night (Video Game) / int_ba9aa176 | comment |
Bathe'lemy, who became a vampire, found no joy in being an immortal. This instead gave him an unquenchable thirst for death he had not known as a human. | |
Vampire Night (Video Game) / int_ba9aa176 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_ba9aa176 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_ba9aa176 | |
Vampire Night (Video Game) / int_c2d6bd47 | type |
Redemption Earns Life | |
Vampire Night (Video Game) / int_c2d6bd47 | comment |
Redemption Earns Life: When defeated, Raoul reminisces his late love and asks for her forgiveness. He ends up becoming human again, and the hunters leave him to find himself back. | |
Vampire Night (Video Game) / int_c2d6bd47 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_c2d6bd47 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_c2d6bd47 | |
Vampire Night (Video Game) / int_c75df49a | type |
Shout-Out | |
Vampire Night (Video Game) / int_c75df49a | comment |
Shout-Out: Raoul mentions his lost love was named Sophie. One of the items you can shoot for points is a stone mask. Stone mask? With vampires? Ya don't say... | |
Vampire Night (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_c75df49a | |
Vampire Night (Video Game) / int_d34590cf | type |
Spin Attack | |
Vampire Night (Video Game) / int_d34590cf | comment |
Spin Attack: Some vampire mooks prefer to spin their bodies to improve their attack strength. | |
Vampire Night (Video Game) / int_d34590cf | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_d34590cf | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_d34590cf | |
Vampire Night (Video Game) / int_d5d976dd | type |
I Have Many Names | |
Vampire Night (Video Game) / int_d5d976dd | comment |
I Have Many Names: Count Auguste is mostly referred to as Sir Vampire. | |
Vampire Night (Video Game) / int_d5d976dd | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_d5d976dd | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_d5d976dd | |
Vampire Night (Video Game) / int_e0468142 | type |
Monster Knight | |
Vampire Night (Video Game) / int_e0468142 | comment |
Monster Knight: Bathe'lemy is a vampire knight whose One-Winged Angel form resembles an armored golem with swords in place of his arms. | |
Vampire Night (Video Game) / int_e0468142 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_e0468142 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_e0468142 | |
Vampire Night (Video Game) / int_e0aced16 | type |
Giggling Villain | |
Vampire Night (Video Game) / int_e0aced16 | comment |
Giggling Villain: Guillaume the Mad Scientist spends most of his screen time emitting a creepy, high-pitched laugh, Boss Battle included. The guy truly is bonkers... | |
Vampire Night (Video Game) / int_e0aced16 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_e0aced16 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_e0aced16 | |
Vampire Night (Video Game) / int_e3b0cd87 | type |
Morality Pet | |
Vampire Night (Video Game) / int_e3b0cd87 | comment |
Morality Pet: Caroline, both for the heroes and the less evil villains. | |
Vampire Night (Video Game) / int_e3b0cd87 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_e3b0cd87 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_e3b0cd87 | |
Vampire Night (Video Game) / int_ea39d156 | type |
Who Wants to Live Forever? | |
Vampire Night (Video Game) / int_ea39d156 | comment |
Who Wants to Live Forever?: Bathe'lemy became a vampire, granting him immortal life, but this did not bring him joy. He would then become hell-bent on dying. | |
Vampire Night (Video Game) / int_ea39d156 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_ea39d156 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_ea39d156 | |
Vampire Night (Video Game) / int_f0001923 | type |
Fire-Breathing Weapon | |
Vampire Night (Video Game) / int_f0001923 | comment |
Fire-Breathing Weapon: The Ignis (Guillaume's mooks) wield flamethrowers on their left hands alongside a fireball launcher on their right hands. Doubles as Meaningful Name as "ignis" is Latin for "fire", the former of which would be the basis for the English word "ignite". Their name in the Japanese version? Igniter. | |
Vampire Night (Video Game) / int_f0001923 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_f0001923 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_f0001923 | |
Vampire Night (Video Game) / int_f1e837cc | type |
Mind over Matter | |
Vampire Night (Video Game) / int_f1e837cc | comment |
Mind over Matter: Raoul makes several things levitate during the Boss Battle against him, for him to use as jumping platforms towards the heroes. | |
Vampire Night (Video Game) / int_f1e837cc | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_f1e837cc | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_f1e837cc | |
Vampire Night (Video Game) / int_f2758e74 | type |
Wreathed in Flames | |
Vampire Night (Video Game) / int_f2758e74 | comment |
Wreathed in Flames: Guillaume's One-Winged Angel state. | |
Vampire Night (Video Game) / int_f2758e74 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_f2758e74 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_f2758e74 | |
Vampire Night (Video Game) / int_f9671119 | type |
Death Equals Redemption | |
Vampire Night (Video Game) / int_f9671119 | comment |
Death Equals Redemption: It is only in the throes of death that Diane seriously considers Caroline's pleas for peace which she scoffed at moments before. | |
Vampire Night (Video Game) / int_f9671119 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_f9671119 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_f9671119 | |
Vampire Night (Video Game) / int_fc33ff16 | type |
One-Winged Angel | |
Vampire Night (Video Game) / int_fc33ff16 | comment |
One-Winged Angel: All of the bosses pull this on you when you fight them. Special points for Auguste actually having angel wings on him. | |
Vampire Night (Video Game) / int_fc33ff16 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_fc33ff16 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_fc33ff16 | |
Vampire Night (Video Game) / int_fdad625e | type |
Was Once a Man | |
Vampire Night (Video Game) / int_fdad625e | comment |
Was Once a Man: The Hemavora (One of the mooks faced in Chapter 1) were originally humans, but became vampires after being infected by a vampire sarcoma. All vassals of the Big Bad were that before he turned them into vampires. Raoul even becomes one again. | |
Vampire Night (Video Game) / int_fdad625e | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_fdad625e | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_fdad625e | |
Vampire Night (Video Game) / int_fff371b4 | type |
Death Seeker | |
Vampire Night (Video Game) / int_fff371b4 | comment |
Death Seeker: It's implied that Auguste created Albert and Michel to end his existence as he was tired of his undead life. Bathe'lemy, who became a vampire, found no joy in being an immortal. This instead gave him an unquenchable thirst for death he had not known as a human. | |
Vampire Night (Video Game) / int_fff371b4 | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_fff371b4 | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_fff371b4 | |
Vampire Night (Video Game) / int_name | type |
ItemName | |
Vampire Night (Video Game) / int_name | comment |
||
Vampire Night (Video Game) / int_name | featureApplicability |
1.0 | |
Vampire Night (Video Game) / int_name | featureConfidence |
1.0 | |
Vampire Night (Video Game) | hasFeature |
Vampire Night (Video Game) / int_name | |
Vampire Night (Video Game) / int_name | itemName |
Vampire Night (Video Game) |
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