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Vector Incremental (Video Game)
- 39 statements
- 6 feature instances
- 4 referencing feature instances
Vector Incremental (Video Game) | type |
TVTItem | |
Vector Incremental (Video Game) | label |
Vector Incremental (Video Game) | |
Vector Incremental (Video Game) | page |
VectorIncremental | |
Vector Incremental (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Vector Incremental is an HTML5 video game by Denis Berger released in 2020. It's an Idle Game in which particles are shot at a ring. After dealing enough damage, the ring is destroyed and you move on to another one which has more health and is farther away. Each shot generates Way Points which are spent on green upgrades and each ring destroyed generates Break Points which are spent on red upgrades. There are also prestige mechanics which boost power and speed. | |
Vector Incremental (Video Game) | fetched |
2021-11-17T16:24:25Z | |
Vector Incremental (Video Game) | parsed |
2021-11-17T16:24:25Z | |
Vector Incremental (Video Game) | processingComment |
Dropped link to CriticalHit: Not a Feature - ITEM | |
Vector Incremental (Video Game) | isPartOf |
DBTropes | |
Vector Incremental (Video Game) / int_1853aad0 | type |
Maximum HP Reduction | |
Vector Incremental (Video Game) / int_1853aad0 | comment |
Maximum HP Reduction: The Wall Weaker upgrades makes rings weaker the further you get by reducing their max HP. | |
Vector Incremental (Video Game) / int_1853aad0 | featureApplicability |
1.0 | |
Vector Incremental (Video Game) / int_1853aad0 | featureConfidence |
1.0 | |
Vector Incremental (Video Game) | hasFeature |
Vector Incremental (Video Game) / int_1853aad0 | |
Vector Incremental (Video Game) / int_637ef67 | type |
New Game Plus | |
Vector Incremental (Video Game) / int_637ef67 | comment |
New Game+: You can prestige to start again from ring 1 with higher Speed or Damage. Each prestige multiplier can be increased by up to 1e6x, then you can increase the other multipliers at the cost of them dividing the lower ones (so after getting Prestige 2 for Damage, Prestige 1 for Damage will become 5e5x if it used to be 1e6x). | |
Vector Incremental (Video Game) / int_637ef67 | featureApplicability |
1.0 | |
Vector Incremental (Video Game) / int_637ef67 | featureConfidence |
1.0 | |
Vector Incremental (Video Game) | hasFeature |
Vector Incremental (Video Game) / int_637ef67 | |
Vector Incremental (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Vector Incremental (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Some of the upgrades are not indicative to the average player what they do from just the name, and since there's no description for each one, it's all one has to go for. | |
Vector Incremental (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Vector Incremental (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Vector Incremental (Video Game) | hasFeature |
Vector Incremental (Video Game) / int_6ec989d8 | |
Vector Incremental (Video Game) / int_7901c6f6 | type |
Export Save | |
Vector Incremental (Video Game) / int_7901c6f6 | comment |
Export Save: You can export the game in a 12KB+ .txt file which is automatically put in the default folder you've chosen for downloads and imported from the file explorer. | |
Vector Incremental (Video Game) / int_7901c6f6 | featureApplicability |
1.0 | |
Vector Incremental (Video Game) / int_7901c6f6 | featureConfidence |
1.0 | |
Vector Incremental (Video Game) | hasFeature |
Vector Incremental (Video Game) / int_7901c6f6 | |
Vector Incremental (Video Game) / int_bb112450 | type |
Cooldown | |
Vector Incremental (Video Game) / int_bb112450 | comment |
Cooldown: There's an ability that lets you throw the particles at very high speed at the rings, but it has to recharge for at least 5 seconds before it's usable again. | |
Vector Incremental (Video Game) / int_bb112450 | featureApplicability |
1.0 | |
Vector Incremental (Video Game) / int_bb112450 | featureConfidence |
1.0 | |
Vector Incremental (Video Game) | hasFeature |
Vector Incremental (Video Game) / int_bb112450 | |
Vector Incremental (Video Game) / int_name | type |
ItemName | |
Vector Incremental (Video Game) / int_name | comment |
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Vector Incremental (Video Game) / int_name | featureApplicability |
1.0 | |
Vector Incremental (Video Game) / int_name | featureConfidence |
1.0 | |
Vector Incremental (Video Game) | hasFeature |
Vector Incremental (Video Game) / int_name | |
Vector Incremental (Video Game) / int_name | itemName |
Vector Incremental (Video Game) |
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