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Venineth (Video Game)
- 93 statements
- 17 feature instances
- 3 referencing feature instances
Venineth (Video Game) | type |
TVTItem | |
Venineth (Video Game) | label |
Venineth (Video Game) | |
Venineth (Video Game) | page |
Venineth | |
Venineth (Video Game) | comment |
Venineth is an Indie Game developed by Venineth Team and published on April 16, 2020. The game is about rolling a marble through various beautiful alien landscapes and doing... something. Frankly, not even the game tells you what your ultimate aim is. | |
Venineth (Video Game) | fetched |
2023-11-30T12:05:55Z | |
Venineth (Video Game) | parsed |
2023-11-30T12:05:55Z | |
Venineth (Video Game) | isPartOf |
DBTropes | |
Venineth (Video Game) / int_2864490b | type |
Gravity Screw | |
Venineth (Video Game) / int_2864490b | comment |
Gravity Screw: The magnet power-up can let you attach to specific magnetized surfaces, even upside-down ones. | |
Venineth (Video Game) / int_2864490b | featureApplicability |
1.0 | |
Venineth (Video Game) / int_2864490b | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_2864490b | |
Venineth (Video Game) / int_3b06f9b5 | type |
Floating Platforms | |
Venineth (Video Game) / int_3b06f9b5 | comment |
Floating Platforms: As well as floating spheres, cones, cylinders and other shapes. Sometimes used as part of the scenery, but often used as a gameplay element. | |
Venineth (Video Game) / int_3b06f9b5 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_3b06f9b5 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_3b06f9b5 | |
Venineth (Video Game) / int_49d59be9 | type |
Scenery Porn | |
Venineth (Video Game) / int_49d59be9 | comment |
Scenery Porn: In spades! As AlphaBetaGamer puts it: | |
Venineth (Video Game) / int_49d59be9 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_49d59be9 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_49d59be9 | |
Venineth (Video Game) / int_50727f8d | type |
Death Is a Slap on the Wrist | |
Venineth (Video Game) / int_50727f8d | comment |
Death Is a Slap on the Wrist: If you ever have to reset or your marble gets destroyed by a hazard, you get placed at your last checkpoint, which frequently is very close to where you died. | |
Venineth (Video Game) / int_50727f8d | featureApplicability |
1.0 | |
Venineth (Video Game) / int_50727f8d | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_50727f8d | |
Venineth (Video Game) / int_6dcfdea6 | type |
Hard Light | |
Venineth (Video Game) / int_6dcfdea6 | comment |
Hard Light: Some Floating Platforms are these. The elevators are technically invisible Floating Platforms, but they emit light whenever they touch another surface, including your marble. Neither can be rolled on with a powerup. | |
Venineth (Video Game) / int_6dcfdea6 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_6dcfdea6 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_6dcfdea6 | |
Venineth (Video Game) / int_77f6cc58 | type |
100% Completion | |
Venineth (Video Game) / int_77f6cc58 | comment |
100% Completion: If you collect all the cubes, you'll unlock six secret stages where you can play Break Out. Once you've done that, the ending consists of you rolling into an underground chamber in a sandy environment and smashing a human rock face. Yeah, that explains a lot. | |
Venineth (Video Game) / int_77f6cc58 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_77f6cc58 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_77f6cc58 | |
Venineth (Video Game) / int_82accf22 | type |
Gainax Ending | |
Venineth (Video Game) / int_82accf22 | comment |
Gainax Ending: In Venineth, you enter a congregation of marbles, and as soon as you enter, all other marbles start flying towards a central point. They disintegrate one-by-one, and after you enter the center, Venineth gets lit up. What? | |
Venineth (Video Game) / int_82accf22 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_82accf22 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_82accf22 | |
Venineth (Video Game) / int_857d1626 | type |
Power Glows | |
Venineth (Video Game) / int_857d1626 | comment |
Power Glows: There are plenty of glowing things in Venineth. The hard light bridges, the sliders, the magnetic surfaces, the portals - sometimes even you, depending on the power-up that you're carrying. | |
Venineth (Video Game) / int_857d1626 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_857d1626 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_857d1626 | |
Venineth (Video Game) / int_9918518b | type |
Press X to Die | |
Venineth (Video Game) / int_9918518b | comment |
Press X to Die: There's a dedicated reset button, which will place you at your last checkpoint. Especially useful if you get stuck in the scenery. | |
Venineth (Video Game) / int_9918518b | featureApplicability |
1.0 | |
Venineth (Video Game) / int_9918518b | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_9918518b | |
Venineth (Video Game) / int_9b9435d0 | type |
AntiFrustrationFeature | |
Venineth (Video Game) / int_9b9435d0 | comment |
Anti-Frustration Feature: The reset button can help you get unstuck. | |
Venineth (Video Game) / int_9b9435d0 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_9b9435d0 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_9b9435d0 | |
Venineth (Video Game) / int_aa07733b | type |
Hint System | |
Venineth (Video Game) / int_aa07733b | comment |
Hint System: You may occasionally find hint drones hovering around spots that you haven't explored yet, which will fly away as soon as you approach them. They can be turned off in the options menu. | |
Venineth (Video Game) / int_aa07733b | featureApplicability |
1.0 | |
Venineth (Video Game) / int_aa07733b | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_aa07733b | |
Venineth (Video Game) / int_c8f98eb5 | type |
Ontological Mystery | |
Venineth (Video Game) / int_c8f98eb5 | comment |
Ontological Mystery: The architecture seems to have a purpose, but besides rolling around on it, you don't learn anything about it. Not even the ending explains anything. | |
Venineth (Video Game) / int_c8f98eb5 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_c8f98eb5 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_c8f98eb5 | |
Venineth (Video Game) / int_cea7fc1 | type |
Bottomless Pits | |
Venineth (Video Game) / int_cea7fc1 | comment |
Bottomless Pits: A very frequent part of the scenery. Technically, some of the pits do have bottoms, but you wouldn't be able to recover from them and you just get reset. | |
Venineth (Video Game) / int_cea7fc1 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_cea7fc1 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_cea7fc1 | |
Venineth (Video Game) / int_f4fb7564 | type |
Diegetic Interface | |
Venineth (Video Game) / int_f4fb7564 | comment |
Diegetic Interface: In the Hub Level, you can clearly tell which levels you have completed and which cubes you've collected by the markings under each level portal - an empty diamond indicates a cube that you haven't collected yet, and a filled diamond indicates a collected cube. Completed levels are highlighted in blue (in contrast to the orange colour of uncompleted levels). | |
Venineth (Video Game) / int_f4fb7564 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_f4fb7564 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_f4fb7564 | |
Venineth (Video Game) / int_f53dd5eb | type |
Mutually Exclusive Power-Ups | |
Venineth (Video Game) / int_f53dd5eb | comment |
Mutually Exclusive Power-Ups: The powerup gates will take away your previous powerup before giving you a new one. | |
Venineth (Video Game) / int_f53dd5eb | featureApplicability |
1.0 | |
Venineth (Video Game) / int_f53dd5eb | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_f53dd5eb | |
Venineth (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Venineth (Video Game) / int_fb111d49 | comment |
Sequence Breaking: With a lot of speed and a bit of finesse and luck, you can skip entire sections of various levels. | |
Venineth (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Venineth (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_fb111d49 | |
Venineth (Video Game) / int_name | type |
ItemName | |
Venineth (Video Game) / int_name | comment |
||
Venineth (Video Game) / int_name | featureApplicability |
1.0 | |
Venineth (Video Game) / int_name | featureConfidence |
1.0 | |
Venineth (Video Game) | hasFeature |
Venineth (Video Game) / int_name | |
Venineth (Video Game) / int_name | itemName |
Venineth (Video Game) |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.