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Vernal Edge (Video Game)

 Vernal Edge (Video Game)
type
TVTItem
 Vernal Edge (Video Game)
label
Vernal Edge (Video Game)
 Vernal Edge (Video Game)
page
VernalEdge
 Vernal Edge (Video Game)
comment
Vernal Edge is a 2D Metroidvania developed by Hello Penguin Team and published by PID Games.Taking place in the Kingdom of Haricot, a series of Floating Continents ruled by the Church of Aloe, the game stars Vernal, a young woman from the surface below seeking to kill her father Asphodel. After her attempt to get to Haricot by stowing away on a Church airship nearly kills her and leaves her stranded on an abandoned island, Vernal meets Chervil, a former colleague of Asphodel who he manipulated into placing his soul inside a mechanical body. Fearful of what Asphodel has planned and also interested in getting revenge of his own, Chervil offers to help Vernal escape the island, and the two join forces on a quest spanning all of Haricot.The game features an open-ended world to explore combined with combat influenced by the Stylish Action genre, featuring a wide variety of combat skills the player is encouraged to use skillfully. This includes healing — Vernal's main method of regaining health is using her sword, the Pulse Edge, to drain the life from her foes with a variety of special Pulse attacks, each of which has its own strengths and weaknesses and is just as useful for offense as it is for healing.Vernal Edge was released on March 14, 2023 for Nintendo Switch, PlayStation 4 and PlayStation 5, Xbox One and Xbox Series X|S, and PC.
 Vernal Edge (Video Game)
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2024-02-20T19:47:01Z
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2024-02-20T19:47:01Z
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 Vernal Edge (Video Game)
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DBTropes
 Vernal Edge (Video Game) / int_11ad560b
type
Control Freak
 Vernal Edge (Video Game) / int_11ad560b
comment
Control Freak: Asphodel is obsessed with control to the point of seeking to cause the deaths of an entire kingdom as part of a plan to create a new world so he can "finally be free of the shackles of this miserable reality." This is exemplified by a brief speech he gives about gardening near the end of the game:
 Vernal Edge (Video Game) / int_11ad560b
featureApplicability
1.0
 Vernal Edge (Video Game) / int_11ad560b
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_11ad560b
 Vernal Edge (Video Game) / int_16b658ca
type
Elevator Action Sequence
 Vernal Edge (Video Game) / int_16b658ca
comment
Elevator Action Sequence: The climax of the Fungal Mines has Vernal enter an elevator, where she is beset by Church knights summoned by Patche in an attempt to take the Pulse Edge from her.
 Vernal Edge (Video Game) / int_16b658ca
featureApplicability
1.0
 Vernal Edge (Video Game) / int_16b658ca
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_16b658ca
 Vernal Edge (Video Game) / int_1843bf38
type
Visionary Villain
 Vernal Edge (Video Game) / int_1843bf38
comment
Visionary Villain: Asphodel seems to legitimately believed that the best version of reality can only be achieved if he's the one running it, even if that means wiping out the current one to create the new one In His Own Image.
 Vernal Edge (Video Game) / int_1843bf38
featureApplicability
1.0
 Vernal Edge (Video Game) / int_1843bf38
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_1843bf38
 Vernal Edge (Video Game) / int_1bc0ca82
type
Abandoned Mine
 Vernal Edge (Video Game) / int_1bc0ca82
comment
Abandoned Mine: One of the first accessible areas is an old mine full of giant fungi and poisonous gas. The mine is full of elevators and lever-driven mining platforms that, at one point, can be used to attack enemies.
 Vernal Edge (Video Game) / int_1bc0ca82
featureApplicability
1.0
 Vernal Edge (Video Game) / int_1bc0ca82
featureConfidence
1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_1bc0ca82
 Vernal Edge (Video Game) / int_1e1d10ee
type
Fishing Minigame
 Vernal Edge (Video Game) / int_1e1d10ee
comment
Fishing Minigame: The Debris Field features an action-oriented variant centered around using your combat abilities to knock various types of jumping fish out of the air and onto the ground before knocking them into a fishing net.
 Vernal Edge (Video Game) / int_1e1d10ee
featureApplicability
1.0
 Vernal Edge (Video Game) / int_1e1d10ee
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1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_1e1d10ee
 Vernal Edge (Video Game) / int_1ee0948e
type
Artificial Human
 Vernal Edge (Video Game) / int_1ee0948e
comment
Artificial Human: Alstroemeria is revealed to be one after her defeat in Asphodel's Tower, having been created in Unreality to resemble what Asphodel thought his abandoned daughter would grow up to be.
 Vernal Edge (Video Game) / int_1ee0948e
featureApplicability
1.0
 Vernal Edge (Video Game) / int_1ee0948e
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_1ee0948e
 Vernal Edge (Video Game) / int_1f7b2d59
type
Law of Chromatic Superiority
 Vernal Edge (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: Certain enemies have differently-colored variants with added abilities. Specifically, green variants gain the ability to explode, while pink variants gain some kind of ranged attack.
 Vernal Edge (Video Game) / int_1f7b2d59
featureApplicability
1.0
 Vernal Edge (Video Game) / int_1f7b2d59
featureConfidence
1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_1f7b2d59
 Vernal Edge (Video Game) / int_1fe9e22
type
Childhood Friends
 Vernal Edge (Video Game) / int_1fe9e22
comment
Childhood Friends: Vernal has Saffron, her old training partner. He abandoned her some time ago, and Vernal wants to "kick his ass" for it.
 Vernal Edge (Video Game) / int_1fe9e22
featureApplicability
1.0
 Vernal Edge (Video Game) / int_1fe9e22
featureConfidence
1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_1fe9e22
 Vernal Edge (Video Game) / int_2044af1
type
Faceless Goons
 Vernal Edge (Video Game) / int_2044af1
comment
Faceless Goons: The Church knights all wear face-concealing helmets of some sort.
 Vernal Edge (Video Game) / int_2044af1
featureApplicability
1.0
 Vernal Edge (Video Game) / int_2044af1
featureConfidence
1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_2044af1
 Vernal Edge (Video Game) / int_222969af
type
All There in the Script
 Vernal Edge (Video Game) / int_222969af
comment
All There in the Script: Some characters whose name is never revealed in the game proper, including most of the backer-submitted characters, have their names revealed in the credits.
 Vernal Edge (Video Game) / int_222969af
featureApplicability
1.0
 Vernal Edge (Video Game) / int_222969af
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_222969af
 Vernal Edge (Video Game) / int_246cc760
type
Magic Mushroom
 Vernal Edge (Video Game) / int_246cc760
comment
Magic Mushroom: The Fungal Ruins has mushrooms that, when interacted with, bestow Vernal with various different properties, such as becoming lighter (and gaining the ability to jump higher) or becoming heavier (and losing jump height but gaining the ability to break through boards that her normal Ground Slam doesn't work on).
 Vernal Edge (Video Game) / int_246cc760
featureApplicability
1.0
 Vernal Edge (Video Game) / int_246cc760
featureConfidence
1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_246cc760
 Vernal Edge (Video Game) / int_28a5213a
type
Small Name, Big Ego
 Vernal Edge (Video Game) / int_28a5213a
comment
Small Name, Big Ego: In the Arboretum, Vernal encounters an unnamed Little Yellow knight encouraging Vernal not to bother trying to get the area's "treasure" before him because his "overwhelming strength, courage, and intellect" allegedly guarantees he's going to get it first. In the end, he does technically get to the treasure first, but the treasure winds up turning him into the Corrupt Knight, the game's Warm-Up Boss.
 Vernal Edge (Video Game) / int_28a5213a
featureApplicability
1.0
 Vernal Edge (Video Game) / int_28a5213a
featureConfidence
1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_28a5213a
 Vernal Edge (Video Game) / int_2afb1a9
type
Limit Break
 Vernal Edge (Video Game) / int_2afb1a9
comment
Limit Break: At the end of her first fight with Alstroemeria, Vernal unlocks the Bloom ability, a screen-filling five-hit attack that takes off a point of Poise with each hit. It can be charged by defeating enemies, taking damage, and absorbing health while already at full health.
 Vernal Edge (Video Game) / int_2afb1a9
featureApplicability
1.0
 Vernal Edge (Video Game) / int_2afb1a9
featureConfidence
1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_2afb1a9
 Vernal Edge (Video Game) / int_2dc3e97c
type
Ghost Town
 Vernal Edge (Video Game) / int_2dc3e97c
comment
Ghost Town: The Fungal Ruins are revealed to be the ruins of the capital city of Haricot and Saffron's old home.
 Vernal Edge (Video Game) / int_2dc3e97c
featureApplicability
1.0
 Vernal Edge (Video Game) / int_2dc3e97c
featureConfidence
1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_2dc3e97c
 Vernal Edge (Video Game) / int_3401240
type
Ground Pound
 Vernal Edge (Video Game) / int_3401240
comment
Ground Pound: The Ground Slam major memory, found in the Fungal Mines, is a downwards slam that can break through wooden barriers. It also causes Vernal to rapidly slide when used on a slope.
 Vernal Edge (Video Game) / int_3401240
featureApplicability
1.0
 Vernal Edge (Video Game) / int_3401240
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1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_3401240
 Vernal Edge (Video Game) / int_34dcfc96
type
Kick the Dog
 Vernal Edge (Video Game) / int_34dcfc96
comment
Kick the Dog: When Vernal sees an illusion of her dead mother during her first trip to Unreality, Alstroemeria appears and mocks her for her reaction to the illusion before shattering it with her hammer.
 Vernal Edge (Video Game) / int_34dcfc96
featureApplicability
1.0
 Vernal Edge (Video Game) / int_34dcfc96
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_34dcfc96
 Vernal Edge (Video Game) / int_34ffa400
type
Bonus Dungeon
 Vernal Edge (Video Game) / int_34ffa400
comment
Bonus Dungeon: The Pyramid Trial, an area centered entirely around platforming. The entire area is timed, and it features two segments; one for when it's first accessible, and another for when you've collected all the major memories. While the first half of the Tower of Battle is mandatory, the second half that unlocks after Opening the Sandbox is optional and provides some of the toughest battles in the game. A secret pathway in the Unreality section of Barren Cave leads to Slime's Summit, a blue island with a Wintry Auroral Sky containing a Cat Boy who tasks Vernal with collecting his pet slimes that ran away from their home and have scattered across the island. This area requires every major memory (aside from Reading) to navigate and includes both enemy encounters and platforming of all kinds.
 Vernal Edge (Video Game) / int_34ffa400
featureApplicability
1.0
 Vernal Edge (Video Game) / int_34ffa400
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_34ffa400
 Vernal Edge (Video Game) / int_363e9631
type
Sequential Boss
 Vernal Edge (Video Game) / int_363e9631
comment
Sequential Boss: The final battle has two phases. The first has Asphodel watch Vernal from the background while a monster in the form of a cycloptic head with Giant Hands of Doom fights her. Once this enemy is defeated, Vernal fights Asphodel himself, who uses a combination of Rapid-Fire Fisticuffs, magic, and variations of Vernal's own Pulse attacks.
 Vernal Edge (Video Game) / int_363e9631
featureApplicability
1.0
 Vernal Edge (Video Game) / int_363e9631
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_363e9631
 Vernal Edge (Video Game) / int_3bb81225
type
Recurring Boss
 Vernal Edge (Video Game) / int_3bb81225
comment
Recurring Boss: Alstroemeria is fought twice — first in the Abandoned Lab revisit that caps off the early game, and second shortly before the final boss.
 Vernal Edge (Video Game) / int_3bb81225
featureApplicability
1.0
 Vernal Edge (Video Game) / int_3bb81225
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_3bb81225
 Vernal Edge (Video Game) / int_3f2503af
type
Ability Required to Proceed
 Vernal Edge (Video Game) / int_3f2503af
comment
Ability Required to Proceed: The plot-relevant areas feature a structure akin to The Legend of Zelda dungeons requiring Vernal to track down a machine that grants her a "major memory," a new ability, usually in the form of a movement upgrade, that allows her to finish the area.
 Vernal Edge (Video Game) / int_3f2503af
featureApplicability
1.0
 Vernal Edge (Video Game) / int_3f2503af
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_3f2503af
 Vernal Edge (Video Game) / int_406315e
type
Shield-Bearing Mook
 Vernal Edge (Video Game) / int_406315e
comment
Shield-Bearing Mook: One type of monster, called the "shield guy" in the patch notes, wields a red BFS that it uses to defend against attacks from the front.
 Vernal Edge (Video Game) / int_406315e
featureApplicability
1.0
 Vernal Edge (Video Game) / int_406315e
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_406315e
 Vernal Edge (Video Game) / int_40c57041
type
Manipulative Bastard
 Vernal Edge (Video Game) / int_40c57041
comment
Manipulative Bastard: Asphodel is described as being very good at manipulating others into doing what he wants, most notably in convincing Chervil and his colleagues to become Shells.
 Vernal Edge (Video Game) / int_40c57041
featureApplicability
1.0
 Vernal Edge (Video Game) / int_40c57041
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_40c57041
 Vernal Edge (Video Game) / int_4154d5c9
type
Smashing Survival
 Vernal Edge (Video Game) / int_4154d5c9
comment
Smashing Survival: One enemy can summon a cage around Vernal. This cage will eventually damage her, requiring the player to break the cage by rapidly attacking.
 Vernal Edge (Video Game) / int_4154d5c9
featureApplicability
1.0
 Vernal Edge (Video Game) / int_4154d5c9
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_4154d5c9
 Vernal Edge (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 Vernal Edge (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: Defeating human enemies knocks them unconscious rather than killing them, with them collapsing to the ground with stars circling around their heads.
 Vernal Edge (Video Game) / int_41d128e4
featureApplicability
1.0
 Vernal Edge (Video Game) / int_41d128e4
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_41d128e4
 Vernal Edge (Video Game) / int_431b76b5
type
Smash Mook
 Vernal Edge (Video Game) / int_431b76b5
comment
Smash Mook: One of the first types of monster introduced is a hulking, ogre-like creature wielding a rock. Its attacks are strong, but they're also slow and easy to counter; in the tutorial, the counter mechanic is introduced to the player during a fight with one of them. Later areas introduce a red variant that can create shockwaves with its attacks.
 Vernal Edge (Video Game) / int_431b76b5
featureApplicability
1.0
 Vernal Edge (Video Game) / int_431b76b5
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_431b76b5
 Vernal Edge (Video Game) / int_4a0821b4
type
Archnemesis Dad
 Vernal Edge (Video Game) / int_4a0821b4
comment
Archnemesis Dad: It's established at the beginning of the game that Vernal's goal is to kill her father Asphodel. It's later revealed that this is because he abandoned her mother while she was still pregnant with her after she got sick. Her loathing of the man only grows when she discovers that he's planning to cause the death of everyone on the islands as part of his plans.
 Vernal Edge (Video Game) / int_4a0821b4
featureApplicability
1.0
 Vernal Edge (Video Game) / int_4a0821b4
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_4a0821b4
 Vernal Edge (Video Game) / int_4ac55d49
type
Opening the Sandbox
 Vernal Edge (Video Game) / int_4ac55d49
comment
Opening the Sandbox: At the game's start, Vernal is restricted to the lower half of the world map, with the upper half being blocked off by an Unreality storm. The early game ends with Vernal finding the source of the storm, some kind of floating sword-like object with a glowing sphere at the hilt, and destroying it, clearing and opening up the rest of the map — part of it is still sequestered by a separate Unreality storm, but this storm is not locked by progression and can be dispelled at any time following a trip through the portal in the Barren Cave.
 Vernal Edge (Video Game) / int_4ac55d49
featureApplicability
1.0
 Vernal Edge (Video Game) / int_4ac55d49
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_4ac55d49
 Vernal Edge (Video Game) / int_4c709317
type
Useless Useful Spell
 Vernal Edge (Video Game) / int_4c709317
comment
Useless Useful Spell: Many of the spells aren't good for much simply because they don't do anywhere near enough damage given how limited your ability to cast them is. For example, most enemies can survive having you spend your entire mana bar casting Barrage on them, meaning you can't exactly use it to pick off foes from a distance.
 Vernal Edge (Video Game) / int_4c709317
featureApplicability
1.0
 Vernal Edge (Video Game) / int_4c709317
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_4c709317
 Vernal Edge (Video Game) / int_515eeccc
type
Sampling
 Vernal Edge (Video Game) / int_515eeccc
comment
Sampling: The music that plays in the first phase of the final boss fight samples the line "nowadays it's the ways of the underground" from "C'Mon wit da Git Down" by The Artifacts.
 Vernal Edge (Video Game) / int_515eeccc
featureApplicability
1.0
 Vernal Edge (Video Game) / int_515eeccc
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_515eeccc
 Vernal Edge (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 Vernal Edge (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: The second half of the game centers around gathering the five Arc Compasses, one of which being the "treasure" from the Arboretum, so they can use them to get to Asphodel's Tower, which is "displaced in higher dimensional space" and can't be accessed normally.
 Vernal Edge (Video Game) / int_527fc5fe
featureApplicability
1.0
 Vernal Edge (Video Game) / int_527fc5fe
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_527fc5fe
 Vernal Edge (Video Game) / int_544f9e3c
type
Wide Eyes and Shrunken Irises
 Vernal Edge (Video Game) / int_544f9e3c
comment
Wide Eyes and Shrunken Irises: Vernal's eyes become like this when she gets angry. Alstroemeria does the same thing in her Slasher Smile portrait.
 Vernal Edge (Video Game) / int_544f9e3c
featureApplicability
1.0
 Vernal Edge (Video Game) / int_544f9e3c
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_544f9e3c
 Vernal Edge (Video Game) / int_5534431f
type
Money for Nothing
 Vernal Edge (Video Game) / int_5534431f
comment
Money for Nothing: There are three shops — two in Pyrena, and one in Rosalis — to spend pieces in. With enough exploration, it's easy to amass enough of them to buy everything they have to offer and still have plenty left over.
 Vernal Edge (Video Game) / int_5534431f
featureApplicability
1.0
 Vernal Edge (Video Game) / int_5534431f
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_5534431f
 Vernal Edge (Video Game) / int_5539b84f
type
Corrupt Church
 Vernal Edge (Video Game) / int_5539b84f
comment
Corrupt Church: The islands of Haricot are ruled over by the Church of Aloe. It is mentioned that they institute economic policies comparable to banditry, pay their soldiers horribly, and generally have no interest in helping the people they rule over.
 Vernal Edge (Video Game) / int_5539b84f
featureApplicability
1.0
 Vernal Edge (Video Game) / int_5539b84f
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_5539b84f
 Vernal Edge (Video Game) / int_5541da8c
type
Lotus-Eater Machine
 Vernal Edge (Video Game) / int_5541da8c
comment
Lotus-Eater Machine: Unreality can create illusions of the dead loved ones of those inside it, as Vernal discovers during her first trip to it. Later, when Vernal meets Saffron again in the Fungal Ruins, it turns out that he seeks to use the Pulse Edge to create a simulation of his dead family in Unreality, seeing nothing to live for in the real world.
 Vernal Edge (Video Game) / int_5541da8c
featureApplicability
1.0
 Vernal Edge (Video Game) / int_5541da8c
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_5541da8c
 Vernal Edge (Video Game) / int_5586a766
type
Luminescent Blush
 Vernal Edge (Video Game) / int_5586a766
comment
Luminescent Blush: Vernal often starts blushing while shyly looking down during emotional moments.
 Vernal Edge (Video Game) / int_5586a766
featureApplicability
1.0
 Vernal Edge (Video Game) / int_5586a766
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_5586a766
 Vernal Edge (Video Game) / int_56c79e38
type
Power Dyes Your Hair
 Vernal Edge (Video Game) / int_56c79e38
comment
Power Dyes Your Hair: Vernal's hair becomes bright red when the Bloom is ready to be used. The same thing happens to Alstroemeria's hair during their second duel.
 Vernal Edge (Video Game) / int_56c79e38
featureApplicability
1.0
 Vernal Edge (Video Game) / int_56c79e38
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_56c79e38
 Vernal Edge (Video Game) / int_5a23602
type
Big Ol' Eyebrows
 Vernal Edge (Video Game) / int_5a23602
comment
Big Ol' Eyebrows: Vernal has rather thick eyebrows, accentuating her acerbic personality.
 Vernal Edge (Video Game) / int_5a23602
featureApplicability
1.0
 Vernal Edge (Video Game) / int_5a23602
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_5a23602
 Vernal Edge (Video Game) / int_5c18d958
type
Video Game Flight
 Vernal Edge (Video Game) / int_5c18d958
comment
Video Game Flight: The pulse fly major memory. Using this ability, Vernal can launch herself in any direction after a brief charging period. As the name suggests, it costs Pulse energy to use, with a full Pulse meter having enough for three charges of the ability; because of this, areas centered around the ability have blue flowers that refill it when touched.
 Vernal Edge (Video Game) / int_5c18d958
featureApplicability
1.0
 Vernal Edge (Video Game) / int_5c18d958
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_5c18d958
 Vernal Edge (Video Game) / int_5d6db368
type
Four Eyes, Zero Soul
 Vernal Edge (Video Game) / int_5d6db368
comment
Four Eyes, Zero Soul: Asphodel wears red-tinted glasses and is a seriously amoral scientist.
 Vernal Edge (Video Game) / int_5d6db368
featureApplicability
1.0
 Vernal Edge (Video Game) / int_5d6db368
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_5d6db368
 Vernal Edge (Video Game) / int_617f0563
type
Heel–Face Turn
 Vernal Edge (Video Game) / int_617f0563
comment
Heel–Face Turn: Alstroemeria turns on Asphodel in the final battle, interrupting him with her hammer just before he can hit Vernal with an unavoidable attack.
 Vernal Edge (Video Game) / int_617f0563
featureApplicability
1.0
 Vernal Edge (Video Game) / int_617f0563
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_617f0563
 Vernal Edge (Video Game) / int_6205e23d
type
Throw the Mook at Them
 Vernal Edge (Video Game) / int_6205e23d
comment
Throw the Mook at Them: Launching an enemy into another damages the target and takes a point off of their Poise.
 Vernal Edge (Video Game) / int_6205e23d
featureApplicability
1.0
 Vernal Edge (Video Game) / int_6205e23d
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_6205e23d
 Vernal Edge (Video Game) / int_6c0e5342
type
No, Mr. Bond, I Expect You to Dine
 Vernal Edge (Video Game) / int_6c0e5342
comment
No, Mr. Bond, I Expect You to Dine: One of the rooms in the "tour" prior to the final battle with Asphodel is a dining room where Asphodel reveals that he was planning to have dinner together with his daughter, expressing disappointment that she refused to side with him and "now the food has to go to waste."
 Vernal Edge (Video Game) / int_6c0e5342
featureApplicability
1.0
 Vernal Edge (Video Game) / int_6c0e5342
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_6c0e5342
 Vernal Edge (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Vernal Edge (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Vernal says "Pulse!" when she uses a Pulse attack.
 Vernal Edge (Video Game) / int_71bd62b9
featureApplicability
1.0
 Vernal Edge (Video Game) / int_71bd62b9
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_71bd62b9
 Vernal Edge (Video Game) / int_737a65f4
type
The Watson
 Vernal Edge (Video Game) / int_737a65f4
comment
The Watson: Having spent her life on the surface below, Vernal is unfamiliar with the islands, leading to several conversations where Chervil explains the setting's worldbuilding to her and by extension the player.
 Vernal Edge (Video Game) / int_737a65f4
featureApplicability
1.0
 Vernal Edge (Video Game) / int_737a65f4
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_737a65f4
 Vernal Edge (Video Game) / int_77fb9fbe
type
Cathartic Crying
 Vernal Edge (Video Game) / int_77fb9fbe
comment
Cathartic Crying: After Asphodel is defeated and the source of her anger is gone, Vernal's emotions catch up with her and she breaks down sobbing.
 Vernal Edge (Video Game) / int_77fb9fbe
featureApplicability
1.0
 Vernal Edge (Video Game) / int_77fb9fbe
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_77fb9fbe
 Vernal Edge (Video Game) / int_7ae4d273
type
Point of No Return
 Vernal Edge (Video Game) / int_7ae4d273
comment
Point of No Return: Averted. Chervil advises Vernal to tie up any loose ends before she enters Asphodel's Tower because "[he doesn't] believe we'll have a chance to later." However, just before the final battle, he shows up and crashes a hole into the Tower's wall with the airship, allowing Vernal to go back to the world map and explore to her heart's content again.
 Vernal Edge (Video Game) / int_7ae4d273
featureApplicability
-1.0
 Vernal Edge (Video Game) / int_7ae4d273
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_7ae4d273
 Vernal Edge (Video Game) / int_7cc8d769
type
Sore Loser
 Vernal Edge (Video Game) / int_7cc8d769
comment
Sore Loser: Captain Chard, when defeated, whines "I'm supposed to win!" in an incredibly childish tone before banging his fist on his throne as his projection explodes.
 Vernal Edge (Video Game) / int_7cc8d769
featureApplicability
1.0
 Vernal Edge (Video Game) / int_7cc8d769
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_7cc8d769
 Vernal Edge (Video Game) / int_84685817
type
Life Drain
 Vernal Edge (Video Game) / int_84685817
comment
Life Drain: Vernal's main method of healing is using the Pulse Edge's special Pulse attacks to drain life energy from her foes. The attack comes in various forms depending on what direction you're holding while using it, including a homing attack that bypasses other enemies to hit its target, ranged attacks that juggle the target in the air or damage their poise, and a Blade Spam move that locks Vernal in place but does great damage and can hit other enemies besides the target.
 Vernal Edge (Video Game) / int_84685817
featureApplicability
1.0
 Vernal Edge (Video Game) / int_84685817
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_84685817
 Vernal Edge (Video Game) / int_883f3732
type
WarmUpBoss
 Vernal Edge (Video Game) / int_883f3732
comment
Warm-Up Boss: The Corrupt Knight, fought at the end of the Arboretum, is likely to be the first boss the player faces note you could fight Rook the Relentless first, but that would require getting the airstep major memory and then leaving the Arboretum to do the Tower of Battle as well as the easiest. His attacks are fairly slow and easy to defend against, and he spends a substantial amount of time simply using the attacks of a normal Little Yellow knight.
 Vernal Edge (Video Game) / int_883f3732
featureApplicability
1.0
 Vernal Edge (Video Game) / int_883f3732
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_883f3732
 Vernal Edge (Video Game) / int_8d3f3e8b
type
Levels Take Flight
 Vernal Edge (Video Game) / int_8d3f3e8b
comment
Levels Take Flight: One of the Arc Compasses is found on the Aloe Air Fortress, where Vernal has to maneuver through its security while fending off knights sent by its captain, who periodically mocks her efforts through a telecom.
 Vernal Edge (Video Game) / int_8d3f3e8b
featureApplicability
1.0
 Vernal Edge (Video Game) / int_8d3f3e8b
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_8d3f3e8b
 Vernal Edge (Video Game) / int_8dd3f1da
type
Gimmick Level
 Vernal Edge (Video Game) / int_8dd3f1da
comment
Gimmick Level: The Hidden Facility has very little combat aside from its boss. Instead, the level centers around exploration, with Vernal having to locate various computer terminals containing keycard IDs scattered across the area and then take them to the respective doors they're used to open while evading an Invincible Minor Minion. The Foggy Ruin is an optional area that, initially, is mostly blocked off by fog which transports you to the beginning of the area if you enter it. The fog can be dispersed by ringing a set of bells in the right order, leading to another, more expansive puzzle of the same variety.
 Vernal Edge (Video Game) / int_8dd3f1da
featureApplicability
1.0
 Vernal Edge (Video Game) / int_8dd3f1da
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_8dd3f1da
 Vernal Edge (Video Game) / int_91d3ab1e
type
Ominous Pipe Organ
 Vernal Edge (Video Game) / int_91d3ab1e
comment
Ominous Pipe Organ: One faintly plays upon death.
 Vernal Edge (Video Game) / int_91d3ab1e
featureApplicability
1.0
 Vernal Edge (Video Game) / int_91d3ab1e
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_91d3ab1e
 Vernal Edge (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Vernal Edge (Video Game) / int_92bd6627
comment
Invincible Minor Minion: In the Hidden Facility, a strange electric ghost will periodically appear and attack Vernal while she has an ID assigned to her keycard. This ghost cannot be harmed, only disappearing when Vernal uses the ID and the card becomes blank again.
 Vernal Edge (Video Game) / int_92bd6627
featureApplicability
1.0
 Vernal Edge (Video Game) / int_92bd6627
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_92bd6627
 Vernal Edge (Video Game) / int_92dfffae
type
Retraux
 Vernal Edge (Video Game) / int_92dfffae
comment
Retraux: The game resembles a 2D title from The Fifth Generation of Console Video Games, combining detailed sprites with low-poly 3D graphics for the overworld. The game's story also shares many elements with the Eastern RPGs of the time, including airships, a Gotta Catch Them All plot, and an antagonistic Corrupt Church.
 Vernal Edge (Video Game) / int_92dfffae
featureApplicability
1.0
 Vernal Edge (Video Game) / int_92dfffae
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_92dfffae
 Vernal Edge (Video Game) / int_958aa273
type
Deadly Walls
 Vernal Edge (Video Game) / int_958aa273
comment
Deadly Walls: The Arboretum and Forest have areas where the walls are covered in brambles that hurt Vernal when touched. Downplayed in that they don't instantly kill her.
 Vernal Edge (Video Game) / int_958aa273
featureApplicability
1.0
 Vernal Edge (Video Game) / int_958aa273
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_958aa273
 Vernal Edge (Video Game) / int_9918518b
type
Press X to Die
 Vernal Edge (Video Game) / int_9918518b
comment
Press X to Die: The herbicide used to kill the plants in the Arboretum explicitly states that drinking it is a bad idea. It's also one of the few items that can be "used" in the menu, and if you do so, Vernal drinks it (after going through an Are You Sure You Want to Do That? prompt), inflicting her with a Damage Over Time effect that kills her almost immediately.
 Vernal Edge (Video Game) / int_9918518b
featureApplicability
1.0
 Vernal Edge (Video Game) / int_9918518b
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_9918518b
 Vernal Edge (Video Game) / int_9af10b44
type
Double Jump
 Vernal Edge (Video Game) / int_9af10b44
comment
Double Jump: A variant. Rather than simply being able to jump twice, Vernal eventually obtains the "dashjump" ability, allowing her to perform a second jump, which can be aimed in any direction, after dashing.
 Vernal Edge (Video Game) / int_9af10b44
featureApplicability
1.0
 Vernal Edge (Video Game) / int_9af10b44
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_9af10b44
 Vernal Edge (Video Game) / int_9b0b8109
type
Floating Continent
 Vernal Edge (Video Game) / int_9b0b8109
comment
Floating Continent: Haricot is a country that mysteriously rose into the sky years ago, becoming a group of floating islands. It turns out that the islands were raised by Asphodel as part of his scheme because doing so brought them into an area where Unreality's presence was stronger.
 Vernal Edge (Video Game) / int_9b0b8109
featureApplicability
1.0
 Vernal Edge (Video Game) / int_9b0b8109
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_9b0b8109
 Vernal Edge (Video Game) / int_9bee1a7f
type
Eldritch Location
 Vernal Edge (Video Game) / int_9bee1a7f
comment
Eldritch Location: Most of Unreality consists of a chaotic mishmash of stone, metal, and what looks like some kind of purple Meat Moss over a black void that periodically lights up to reveal an ocean of floating green and purple patterns. Some parts of it also deliberately look "glitchy," with bits of material inexplicably floating in the air and different materials incongruously phasing into each other.
 Vernal Edge (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Vernal Edge (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_9bee1a7f
 Vernal Edge (Video Game) / int_9edbda07
type
Elite Mooks
 Vernal Edge (Video Game) / int_9edbda07
comment
Elite Mooks: The strongest type of monster resembles a levitating wizard, carrying a staff and book. This creature rotates between various types of "spells" that have all sorts of ranges and properties, including a barrage of homing projectiles, a platform-bypassing wave of skulls from underneath the target, and an Always Accurate Attack that needs to be blocked rather than evaded. It also has very high health, and the fact that Vernal has to be constantly jumping to attack it only makes it harder to kill.
 Vernal Edge (Video Game) / int_9edbda07
featureApplicability
1.0
 Vernal Edge (Video Game) / int_9edbda07
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_9edbda07
 Vernal Edge (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Vernal Edge (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: The lenses of Asphodel's glasses are red tinted, giving off this effect. And it goes without saying that he's shifty from the get-go and only gets worse the more is revealed about his schemes.
 Vernal Edge (Video Game) / int_a939a527
featureApplicability
1.0
 Vernal Edge (Video Game) / int_a939a527
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_a939a527
 Vernal Edge (Video Game) / int_abae9b45
type
In Their Own Image
 Vernal Edge (Video Game) / int_abae9b45
comment
In Their Own Image: Asphodel's ultimate plan is to kill everyone on the islands with a giant portal to Unreality, then use their souls to make a "greater, deeper cut into our reality" and create a new world with himself as its omnipotent god.
 Vernal Edge (Video Game) / int_abae9b45
featureApplicability
1.0
 Vernal Edge (Video Game) / int_abae9b45
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_abae9b45
 Vernal Edge (Video Game) / int_b01abe4f
type
Catchphrase
 Vernal Edge (Video Game) / int_b01abe4f
comment
Catchphrase: Chervil frequently says "oh my."
 Vernal Edge (Video Game) / int_b01abe4f
featureApplicability
1.0
 Vernal Edge (Video Game) / int_b01abe4f
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_b01abe4f
 Vernal Edge (Video Game) / int_b2407a69
type
Talk to the Fist
 Vernal Edge (Video Game) / int_b2407a69
comment
Talk to the Fist: When Vernal encounters Asphodel's hologram in the final dungeon, her response is to immediately try to attack it just as he starts talking to her. Then she does it again not too long after.
 Vernal Edge (Video Game) / int_b2407a69
featureApplicability
1.0
 Vernal Edge (Video Game) / int_b2407a69
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_b2407a69
 Vernal Edge (Video Game) / int_b4fae672
type
Heads I Win, Tails You Lose
 Vernal Edge (Video Game) / int_b4fae672
comment
Heads I Win, Tails You Lose: The first battle with Alstroemeria. Regardless of how well the player was previously doing against her, once her health drops below a certain point, she immediately ends the fight by immobilizing Vernal with a floating Neck Lift.
 Vernal Edge (Video Game) / int_b4fae672
featureApplicability
1.0
 Vernal Edge (Video Game) / int_b4fae672
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_b4fae672
 Vernal Edge (Video Game) / int_b869b5b1
type
Color Motif
 Vernal Edge (Video Game) / int_b869b5b1
comment
Color Motif: Unreality is associated with the colors pink and green; among other things, it appears around the rifts to it created by the Pulse Edge, on its terrain, and in its background.
 Vernal Edge (Video Game) / int_b869b5b1
featureApplicability
1.0
 Vernal Edge (Video Game) / int_b869b5b1
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_b869b5b1
 Vernal Edge (Video Game) / int_b937a16f
type
Break Meter
 Vernal Edge (Video Game) / int_b937a16f
comment
Break Meter: Enemies have varying amounts of Poise, which, when depleted, stuns them and allows them to be juggled. Some enemies, with how many depending on the difficulty, lack Poise and can be subject to a Cycle of Hurting.
 Vernal Edge (Video Game) / int_b937a16f
featureApplicability
1.0
 Vernal Edge (Video Game) / int_b937a16f
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_b937a16f
 Vernal Edge (Video Game) / int_bafac7bc
type
Sad Battle Music
 Vernal Edge (Video Game) / int_bafac7bc
comment
Sad Battle Music: The music that plays during the final battle with Asphodel is a mournful piano and string piece. It does become more fast-paced once Alstroemeria joins the fight and it becomes possible to break his Poise, but the sad tone remains.
 Vernal Edge (Video Game) / int_bafac7bc
featureApplicability
1.0
 Vernal Edge (Video Game) / int_bafac7bc
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_bafac7bc
 Vernal Edge (Video Game) / int_bb48f8ba
type
Timed Mission
 Vernal Edge (Video Game) / int_bb48f8ba
comment
Timed Mission: Some platforming sections have holographic purple blocks. These blocks are accompanied by a giant purple lever that, when pulled, causes the blocks to materialize for a limited time, requiring Vernal to quickly maneuver through the section to use them.
 Vernal Edge (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Vernal Edge (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_bb48f8ba
 Vernal Edge (Video Game) / int_bb49a7a
type
I've Come Too Far
 Vernal Edge (Video Game) / int_bb49a7a
comment
I've Come Too Far: Asphodel's words before initiating the second phase of his boss fight have him essentially telling Vernal that it's too late now for him to turn back from his plans, as he's already sacrificed too much in the name of it and can't afford it amounting to nothing.
 Vernal Edge (Video Game) / int_bb49a7a
featureApplicability
1.0
 Vernal Edge (Video Game) / int_bb49a7a
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_bb49a7a
 Vernal Edge (Video Game) / int_bd4264a3
type
Slasher Smile
 Vernal Edge (Video Game) / int_bd4264a3
comment
Slasher Smile: The face Alstroemeria makes whenever the prospect of fighting Vernal comes up.
 Vernal Edge (Video Game) / int_bd4264a3
featureApplicability
1.0
 Vernal Edge (Video Game) / int_bd4264a3
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_bd4264a3
 Vernal Edge (Video Game) / int_becfca0e
type
Princess in Rags
 Vernal Edge (Video Game) / int_becfca0e
comment
Princess in Rags: Male example. Saffron was the once the prince of Haricot; just before its destruction, his father sent him away from the capital city. It's not shown what his life was like after this, but considering that Vernal is illiterate and considers this normal, it couldn't have been very luxurious.
 Vernal Edge (Video Game) / int_becfca0e
featureApplicability
1.0
 Vernal Edge (Video Game) / int_becfca0e
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_becfca0e
 Vernal Edge (Video Game) / int_c0d598fe
type
Evil Gloating
 Vernal Edge (Video Game) / int_c0d598fe
comment
Evil Gloating: Alstroemeria gleefully mocks Vernal over her "pathetic display" after getting the upper hand against her during their first battle.
 Vernal Edge (Video Game) / int_c0d598fe
featureApplicability
1.0
 Vernal Edge (Video Game) / int_c0d598fe
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_c0d598fe
 Vernal Edge (Video Game) / int_c2c80ef
type
Neck Lift
 Vernal Edge (Video Game) / int_c2c80ef
comment
Neck Lift: Vernal's first battle with Alstroemeria ends with her on the receiving end of this. It can happen again during their rematch if Vernal gets defeated by her hammer while she's using her Desperation Attack.
 Vernal Edge (Video Game) / int_c2c80ef
featureApplicability
1.0
 Vernal Edge (Video Game) / int_c2c80ef
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_c2c80ef
 Vernal Edge (Video Game) / int_c420a553
type
We Can Rule Together
 Vernal Edge (Video Game) / int_c420a553
comment
We Can Rule Together: Asphodel makes several attempts to get his daughter on his side. She shoots down every one.
 Vernal Edge (Video Game) / int_c420a553
featureApplicability
1.0
 Vernal Edge (Video Game) / int_c420a553
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_c420a553
 Vernal Edge (Video Game) / int_c513249
type
Harder Than Hard
 Vernal Edge (Video Game) / int_c513249
comment
Harder Than Hard: You start out with the standard Easy, Normal, and Hard modes. Upon completing your first playthrough, you unlock the extra-hard Vicious note with the letter V in red like on the game's logo difficulty. For Challenge Gamers, it's also possible to choose it on your first playthrough by entering a code in the settings menu.
 Vernal Edge (Video Game) / int_c513249
featureApplicability
1.0
 Vernal Edge (Video Game) / int_c513249
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_c513249
 Vernal Edge (Video Game) / int_c5249b29
type
Nice Guy
 Vernal Edge (Video Game) / int_c5249b29
comment
Nice Guy: Aside from with regards to Asphodel, Chervil is unfailingly kind and civil; for example, during his first meeting with Chervil, Vernal threatens to assault him for asking her too many questions and Chervil apologizes to her.
 Vernal Edge (Video Game) / int_c5249b29
featureApplicability
1.0
 Vernal Edge (Video Game) / int_c5249b29
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_c5249b29
 Vernal Edge (Video Game) / int_c75df49a
type
Shout-Out
 Vernal Edge (Video Game) / int_c75df49a
comment
Shout-Out: The Unreality levels strongly evoke Axiom Verge; especially that game's "Breach" zones. One NPC in Pyrenia looks exactly like Hat Girl One in the east side of Unreality looks kind of like Kris from Deltarune Likely coincidental but Saffron looks like a gender swapped Michiru Kagemori. The giant bird-man-thing behind the mysterious door in Mossy Isle is in the pose of a Chozo Statue.
 Vernal Edge (Video Game) / int_c75df49a
featureApplicability
1.0
 Vernal Edge (Video Game) / int_c75df49a
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_c75df49a
 Vernal Edge (Video Game) / int_cb42ed9f
type
Counter-Attack
 Vernal Edge (Video Game) / int_cb42ed9f
comment
Counter-Attack: Attacking immediately after blocking an enemy attack results in a stronger attack that reduces the target's Poise.
 Vernal Edge (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Vernal Edge (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_cb42ed9f
 Vernal Edge (Video Game) / int_cc1bd54d
type
Non-Action Guy
 Vernal Edge (Video Game) / int_cc1bd54d
comment
Non-Action Guy: Chervil is a docile scientist trapped in a mechanical body who doesn't know the first thing about fighting, instead aiding Vernal by piloting their airship and giving her advice.
 Vernal Edge (Video Game) / int_cc1bd54d
featureApplicability
1.0
 Vernal Edge (Video Game) / int_cc1bd54d
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_cc1bd54d
 Vernal Edge (Video Game) / int_cfd569ac
type
Take Your Time
 Vernal Edge (Video Game) / int_cfd569ac
comment
Take Your Time: It's explicitly stated that everyone on the islands is going to be killed by a massive Unreality surge in less than an hour unless Vernal stops Asphodel's plans in the final stretch of the game. You can still do as much exploration as you want before challenging the last boss.
 Vernal Edge (Video Game) / int_cfd569ac
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1.0
 Vernal Edge (Video Game) / int_cfd569ac
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1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_cfd569ac
 Vernal Edge (Video Game) / int_d1b98800
type
Heart Container
 Vernal Edge (Video Game) / int_d1b98800
comment
Heart Container: Heart-shaped Health Pieces can be found that, when three are collected, increase Vernal's health. Items that serve a similar purpose for her mana and Memory Points also exist.
 Vernal Edge (Video Game) / int_d1b98800
featureApplicability
1.0
 Vernal Edge (Video Game) / int_d1b98800
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_d1b98800
 Vernal Edge (Video Game) / int_d47d9b71
type
Mirror Boss
 Vernal Edge (Video Game) / int_d47d9b71
comment
Mirror Boss: The boss of the Hidden Facility is V-Copy, a machine that projects a hologram of Vernal which possesses many of the same moves as her. Unusually, you don't defeat it by attacking the projection (which is immune to damage, although that doesn't stop some homing spells from targeting it anyway), but rather the machine creating it.
 Vernal Edge (Video Game) / int_d47d9b71
featureApplicability
1.0
 Vernal Edge (Video Game) / int_d47d9b71
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_d47d9b71
 Vernal Edge (Video Game) / int_d52d28b6
type
Hypocrite
 Vernal Edge (Video Game) / int_d52d28b6
comment
Hypocrite: As the trainer in Pyrena points out, low-ranking church knights are paid poorly on the pretense that they "shouldn't feel attached to worldly possessions," which doesn't gel with the fact that the Church owns, among other things, a pointlessly giant airship.
 Vernal Edge (Video Game) / int_d52d28b6
featureApplicability
1.0
 Vernal Edge (Video Game) / int_d52d28b6
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_d52d28b6
 Vernal Edge (Video Game) / int_e0e3579a
type
Fungus Humongous
 Vernal Edge (Video Game) / int_e0e3579a
comment
Fungus Humongous: The Fungal Mines and Fungal Ruins are full of mushrooms the size of Vernal's body. The scientist's journals reveal that they became that way because they were mutated by the increased influence of Unreality upon the islands rising.
 Vernal Edge (Video Game) / int_e0e3579a
featureApplicability
1.0
 Vernal Edge (Video Game) / int_e0e3579a
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_e0e3579a
 Vernal Edge (Video Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 Vernal Edge (Video Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink: All sorts of fantastic beings live in Haricot, including demons, orcs, and animalistic humanoids of both the Beast Man and Little Bit Beastly variety.
 Vernal Edge (Video Game) / int_e1ff8ff6
featureApplicability
1.0
 Vernal Edge (Video Game) / int_e1ff8ff6
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_e1ff8ff6
 Vernal Edge (Video Game) / int_e2bdb219
type
Wintry Auroral Sky
 Vernal Edge (Video Game) / int_e2bdb219
comment
A secret pathway in the Unreality section of Barren Cave leads to Slime's Summit, a blue island with a Wintry Auroral Sky containing a Cat Boy who tasks Vernal with collecting his pet slimes that ran away from their home and have scattered across the island. This area requires every major memory (aside from Reading) to navigate and includes both enemy encounters and platforming of all kinds.
 Vernal Edge (Video Game) / int_e2bdb219
featureApplicability
1.0
 Vernal Edge (Video Game) / int_e2bdb219
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_e2bdb219
 Vernal Edge (Video Game) / int_e329a741
type
Stock Animal Diet
 Vernal Edge (Video Game) / int_e329a741
comment
Stock Animal Diet: The NPC who lets you play the Fishing Minigame is an anthropomorphic tiger.
 Vernal Edge (Video Game) / int_e329a741
featureApplicability
1.0
 Vernal Edge (Video Game) / int_e329a741
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_e329a741
 Vernal Edge (Video Game) / int_e38268b5
type
Helpful Mook
 Vernal Edge (Video Game) / int_e38268b5
comment
Helpful Mook: Many areas have lesser enemies that drop health and pose very little threat to Vernal; they die in one hit, and their attacks are easy to defend against (and you can stun them with the Pulse projectile if you want to be safe). Similarly, some areas also have lone enemies separate from the full-fledged fight segments who can similarly be used as a punching bag for healing or to charge the Pulse Edge with minimal risk.
 Vernal Edge (Video Game) / int_e38268b5
featureApplicability
1.0
 Vernal Edge (Video Game) / int_e38268b5
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_e38268b5
 Vernal Edge (Video Game) / int_e8eeaf3c
type
Blade Spam
 Vernal Edge (Video Game) / int_e8eeaf3c
comment
Blade Spam: Vernal's grounded down Pulse attack is a barrage of stabs followed by one final thrust.
 Vernal Edge (Video Game) / int_e8eeaf3c
featureApplicability
1.0
 Vernal Edge (Video Game) / int_e8eeaf3c
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_e8eeaf3c
 Vernal Edge (Video Game) / int_e913fe74
type
Epic Flail
 Vernal Edge (Video Game) / int_e913fe74
comment
Epic Flail: Big Yellow knights fight with a giant ball-and-chain several times the length of their own body.
 Vernal Edge (Video Game) / int_e913fe74
featureApplicability
1.0
 Vernal Edge (Video Game) / int_e913fe74
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_e913fe74
 Vernal Edge (Video Game) / int_e9a3a1ed
type
Never Learned to Read
 Vernal Edge (Video Game) / int_e9a3a1ed
comment
Never Learned to Read: Vernal is revealed to be illiterate when entering the Tower of Battle. In the Hidden Facility, she finds a major memory that grants her the ability to read, which opens up a sidequest that involves reading a series of previously unreadable journals in various locations.
 Vernal Edge (Video Game) / int_e9a3a1ed
featureApplicability
1.0
 Vernal Edge (Video Game) / int_e9a3a1ed
featureConfidence
1.0
 Vernal Edge (Video Game)
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Vernal Edge (Video Game) / int_e9a3a1ed
 Vernal Edge (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Vernal Edge (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: Most of the game is in 2D, but the overworld is 3D.
 Vernal Edge (Video Game) / int_ed3c6b4c
featureApplicability
1.0
 Vernal Edge (Video Game) / int_ed3c6b4c
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_ed3c6b4c
 Vernal Edge (Video Game) / int_f06cb15
type
Technicolor Toxin
 Vernal Edge (Video Game) / int_f06cb15
comment
Technicolor Toxin: The poison gas in the Fungal Mines is the color purple.
 Vernal Edge (Video Game) / int_f06cb15
featureApplicability
1.0
 Vernal Edge (Video Game) / int_f06cb15
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_f06cb15
 Vernal Edge (Video Game) / int_f3c2fec5
type
Jungle Japes
 Vernal Edge (Video Game) / int_f3c2fec5
comment
Jungle Japes: One of the Arc Compasses is located in a thorny jungle simply called the Jungle; it's here that Vernal gains the pulse flight major memory and learns what Asphodel's plans are.
 Vernal Edge (Video Game) / int_f3c2fec5
featureApplicability
1.0
 Vernal Edge (Video Game) / int_f3c2fec5
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_f3c2fec5
 Vernal Edge (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Vernal Edge (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: The boss fight with Alstroemeria at the end of the Abandoned Lab revisit. Compared to the Corrupt Knight and, to a lesser extent, Rook the Relentless, her attacks are much more varied and difficult to defend against.
 Vernal Edge (Video Game) / int_f4a0408f
featureApplicability
1.0
 Vernal Edge (Video Game) / int_f4a0408f
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_f4a0408f
 Vernal Edge (Video Game) / int_f763003b
type
Boss Warning Siren
 Vernal Edge (Video Game) / int_f763003b
comment
Boss Warning Siren: Each boss is prefaced by a screen displaying their name alongside a progress bar that becomes their health bar when it's finished loading note it's possible to land a few hits and even get off a charged attack or two before this with two scrolling marquees on the top and bottom of the screen reciting the poem "Fire and Ice" by Robert Frost.
 Vernal Edge (Video Game) / int_f763003b
featureApplicability
1.0
 Vernal Edge (Video Game) / int_f763003b
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_f763003b
 Vernal Edge (Video Game) / int_f945dff4
type
Facepalm
 Vernal Edge (Video Game) / int_f945dff4
comment
Facepalm: One of Vernal's main ways of expressing frustration.
 Vernal Edge (Video Game) / int_f945dff4
featureApplicability
1.0
 Vernal Edge (Video Game) / int_f945dff4
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_f945dff4
 Vernal Edge (Video Game) / int_fc225bec
type
Artistic License – Physics
 Vernal Edge (Video Game) / int_fc225bec
comment
Artistic License – Physics: The poisonous gas in the Fungal Mines is represented by giant purple gas bubbles that, when touched, pop and inflict Damage Over Time. As long as Vernal does not touch these bubbles, she can spend as much time in the contaminated areas as she wants with no ill effects whatsoever.
 Vernal Edge (Video Game) / int_fc225bec
featureApplicability
1.0
 Vernal Edge (Video Game) / int_fc225bec
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_fc225bec
 Vernal Edge (Video Game) / int_fc52510
type
Brain Uploading
 Vernal Edge (Video Game) / int_fc52510
comment
Brain Uploading: For reasons Chervil can't remember, he and his colleagues were convinced by Asphodel to upload their souls into robotic bodies, or "Shells," prior to the events of the game. It turns out that this was done as part of Asphodel's experiments on Unreality, since putting the soul in a mechanical body makes it immune to the harmful effects of Unreality.
 Vernal Edge (Video Game) / int_fc52510
featureApplicability
1.0
 Vernal Edge (Video Game) / int_fc52510
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_fc52510
 Vernal Edge (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Vernal Edge (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Rosalis contains a Lizard Folk artist named Berry painting the sky. Vernal can stand in front of her and block her view for no reason, to her growing irritation. Eventually, Berry will demand that Vernal move out of the way, and if Vernal refuses enough times, she instantly kills her with an explosion, causing a game over. Talking to her again after this results in Vernal immediately moving out of her way when asked, noting that she finds her "inexplicably terrifying."
 Vernal Edge (Video Game) / int_fcd993bd
featureApplicability
1.0
 Vernal Edge (Video Game) / int_fcd993bd
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_fcd993bd
 Vernal Edge (Video Game) / int_ff09633c
type
Diving Kick
 Vernal Edge (Video Game) / int_ff09633c
comment
Diving Kick: Little Yellow knights have the ability to do this.
 Vernal Edge (Video Game) / int_ff09633c
featureApplicability
1.0
 Vernal Edge (Video Game) / int_ff09633c
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_ff09633c
 Vernal Edge (Video Game) / int_ffcc242c
type
Extra-Dimensional Shortcut
 Vernal Edge (Video Game) / int_ffcc242c
comment
Extra-Dimensional Shortcut: Some areas in the only second half of the game require a trip through Unreality via a portal found elsewhere, for various reasons; the Mossy Cave is blocked off by an Unreality storm, the Aloe Air Fortress can't be accessed without the portal because it'll just shoot their airship down if Vernal and Chervil try to board it, and the Slime's Summit just... doesn't appear on the world map until Vernal finds the portal to it.
 Vernal Edge (Video Game) / int_ffcc242c
featureApplicability
1.0
 Vernal Edge (Video Game) / int_ffcc242c
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_ffcc242c
 Vernal Edge (Video Game) / int_name
type
ItemName
 Vernal Edge (Video Game) / int_name
comment
 Vernal Edge (Video Game) / int_name
featureApplicability
1.0
 Vernal Edge (Video Game) / int_name
featureConfidence
1.0
 Vernal Edge (Video Game)
hasFeature
Vernal Edge (Video Game) / int_name
 Vernal Edge (Video Game) / int_name
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Vernal Edge (Video Game)

The following is a list of statements referring to the current page from other pages.

 Vernal Edge (Video Game)
hasFeature
American Video Games / int_2f4675c6
 Vernal Edge (Video Game)
hasFeature
Boss Warning Siren / int_2f4675c6
 Vernal Edge (Video Game)
hasFeature
Fishing Minigame / int_2f4675c6
 Vernal Edge (Video Game)
hasFeature
Floating Continent / int_2f4675c6
 Vernal Edge (Video Game)
hasFeature
Life Drain / int_2f4675c6
 Vernal Edge (Video Game)
hasFeature
Metroidvania / int_2f4675c6
 Vernal Edge (Video Game)
hasFeature
Stylish Action / int_2f4675c6