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VOIDFACE (Video Game)
- 38 statements
- 6 feature instances
- 1 referencing feature instances
VOIDFACE (Video Game) | type |
TVTItem | |
VOIDFACE (Video Game) | label |
VOIDFACE (Video Game) | |
VOIDFACE (Video Game) | page |
Voidface | |
VOIDFACE (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })VOIDFACE is a shoot-em-up developed by abho. It's composed of three campaigns, each having nine bosses within three sets of three. In each set, you are to defeat the three bosses in order without getting hit by any of their attacks.In December 2022, a demo for a new adventure edition was released here. | |
VOIDFACE (Video Game) | fetched |
2022-12-31T08:58:10Z | |
VOIDFACE (Video Game) | parsed |
2022-12-31T08:58:10Z | |
VOIDFACE (Video Game) | isPartOf |
DBTropes | |
VOIDFACE (Video Game) / int_2517dac8 | type |
Boomerang Comeback | |
VOIDFACE (Video Game) / int_2517dac8 | comment |
Boomerang Comeback: "voidmouth"'s suction causes all of its bullets to go back into what fired them. | |
VOIDFACE (Video Game) / int_2517dac8 | featureApplicability |
1.0 | |
VOIDFACE (Video Game) / int_2517dac8 | featureConfidence |
1.0 | |
VOIDFACE (Video Game) | hasFeature |
VOIDFACE (Video Game) / int_2517dac8 | |
VOIDFACE (Video Game) / int_5a5899e4 | type |
Boss Game | |
VOIDFACE (Video Game) / int_5a5899e4 | comment |
Boss Game: The main enemies are large, mighty ones that you fight one at a time. The campaigns and bosses within each set are as follows: IntroSet 1 "cube", "stereo", "evil"Set 2 "cache", "UFO", "sentinel"Set 3 "machine", "spectre", "octobrain"Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
VOIDFACE (Video Game) / int_5a5899e4 | featureApplicability |
1.0 | |
VOIDFACE (Video Game) / int_5a5899e4 | featureConfidence |
1.0 | |
VOIDFACE (Video Game) | hasFeature |
VOIDFACE (Video Game) / int_5a5899e4 | |
VOIDFACE (Video Game) / int_b1c4bc94 | type |
Arbitrary Weapon Range | |
VOIDFACE (Video Game) / int_b1c4bc94 | comment |
Arbitrary Weapon Range: Your bullets do more damage close up, and they instantly dissipate once they travel far enough. | |
VOIDFACE (Video Game) / int_b1c4bc94 | featureApplicability |
1.0 | |
VOIDFACE (Video Game) / int_b1c4bc94 | featureConfidence |
1.0 | |
VOIDFACE (Video Game) | hasFeature |
VOIDFACE (Video Game) / int_b1c4bc94 | |
VOIDFACE (Video Game) / int_cde51255 | type |
Antagonist Title | |
VOIDFACE (Video Game) / int_cde51255 | comment |
Antagonist Title: "voidface" is the Final Boss of the Classic campaign. | |
VOIDFACE (Video Game) / int_cde51255 | featureApplicability |
1.0 | |
VOIDFACE (Video Game) / int_cde51255 | featureConfidence |
1.0 | |
VOIDFACE (Video Game) | hasFeature |
VOIDFACE (Video Game) / int_cde51255 | |
VOIDFACE (Video Game) / int_fb9afaab | type |
Attack Drone | |
VOIDFACE (Video Game) / int_fb9afaab | comment |
Attack Drone: "worm" in its first phase and "jellyfish" are accompanied by independent, indestructible units shaped like smaller and simpler versions of the respective boss. | |
VOIDFACE (Video Game) / int_fb9afaab | featureApplicability |
1.0 | |
VOIDFACE (Video Game) / int_fb9afaab | featureConfidence |
1.0 | |
VOIDFACE (Video Game) | hasFeature |
VOIDFACE (Video Game) / int_fb9afaab | |
VOIDFACE (Video Game) / int_name | type |
ItemName | |
VOIDFACE (Video Game) / int_name | comment |
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VOIDFACE (Video Game) / int_name | featureApplicability |
1.0 | |
VOIDFACE (Video Game) / int_name | featureConfidence |
1.0 | |
VOIDFACE (Video Game) | hasFeature |
VOIDFACE (Video Game) / int_name | |
VOIDFACE (Video Game) / int_name | itemName |
VOIDFACE (Video Game) |
The following is a list of statements referring to the current page from other pages.
VOIDFACE (Video Game) | hasFeature |
Homage / int_c9336b04 |
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