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WarGames Defcon 1 (Video Game)

 WarGames Defcon 1 (Video Game)
type
TVTItem
 WarGames Defcon 1 (Video Game)
label
WarGames Defcon 1 (Video Game)
 WarGames Defcon 1 (Video Game)
page
WarGamesDefcon1
 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 is a 1998 Real-Time Strategy video game developed by Interactive Studios and published by MGM Interactive and Electronic Arts for the PlayStation. A very, very, very loose adaptation of the 1983 film WarGames note  in fact, John Badham, who directed the film, served as a consultant during the making of the game , re-imagined as a full-scale war epic, Defcon 1 is a a tactical vehicle-shooting game taking place two decades after the film's events.Two decades after the deactivation of the War Operation Plan Response (WOPR), the military technology of the North American Aerospace Defense Command (NORAD) has made leaps and bounds in advancements, just as WOPR reactivates itself. Now, back with a vengeance, the rogue super-intelligent computer system is amassing an army of robotic drones and mechanized war machines to Take Over the World...Players can choose between two campaigns; to play as a NORAD commander tasked with preventing global domination by machines, or be the lackey of WOPR and help machines enslave humanity, in thirty missions set in multiple countries all across the globe.How about a nice game of chess?
 WarGames Defcon 1 (Video Game)
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2024-03-09T12:31:05Z
 WarGames Defcon 1 (Video Game)
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2024-03-09T12:31:05Z
 WarGames Defcon 1 (Video Game)
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Dropped link to InNameOnly: Not a Feature - ITEM
 WarGames Defcon 1 (Video Game)
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DBTropes
 WarGames Defcon 1 (Video Game) / int_14184bc7
type
Fake Longevity
 WarGames Defcon 1 (Video Game) / int_14184bc7
comment
Fake Longevity: The final NORAD mission set in the Omaha Desert. Yes, that's the final level of the game, but it's more frustrating than difficult: the entire level is one giant maze which forces players to twist and turn around until they can reach the other side of the map, and if they lost their current unit, it's back to square one. It turns an otherwise pleasant gaming experience into a chore to finish; comparatively the final WOPR mission (locate the last NORAD stronghold in Tokyo and destroy it) is quite a breeze.
 WarGames Defcon 1 (Video Game) / int_14184bc7
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WarGames Defcon 1 (Video Game) / int_14184bc7
 WarGames Defcon 1 (Video Game) / int_1c398324
type
Death from Above
 WarGames Defcon 1 (Video Game) / int_1c398324
comment
Death from Above: Jeeps (NORAD) and Tri-bikes (WOPR) have the ability to drop flares, which they can then use to summon airstrikes. Players on either campaign would make it an important priority to eliminate either units before they could reach their home base, where failing to do so the subsequent airstrike will take out a huge chunk of their units. Then again, players themselves can commandeer jeeps and Tri-bikes to deal severe damage to the enemy base.
 WarGames Defcon 1 (Video Game) / int_1c398324
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 WarGames Defcon 1 (Video Game) / int_295087bf
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Non-Indicative Name
 WarGames Defcon 1 (Video Game) / int_295087bf
comment
Non-Indicative Name: NORAD operates throughout the globe... The proper name of the organization would be NATO.
 WarGames Defcon 1 (Video Game) / int_295087bf
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WarGames Defcon 1 (Video Game) / int_295087bf
 WarGames Defcon 1 (Video Game) / int_2be271c7
type
Hollywood Hacking
 WarGames Defcon 1 (Video Game) / int_2be271c7
comment
Hollywood Hacking: A few of the game's mission involves hacking into the mainframe of certain NORAD or WOPR buildings. Doing so involves getting a unit close to the designated building, pressing the "function" button, and then staying stationary for ten seconds while a circular-shaped countdown hovers above the player. That's "hacking" for this game.
 WarGames Defcon 1 (Video Game) / int_2be271c7
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WarGames Defcon 1 (Video Game) / int_2be271c7
 WarGames Defcon 1 (Video Game) / int_2e8441c9
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The Bad Guy Wins
 WarGames Defcon 1 (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: For players choosing to play as WOPR, their final mission has them destroying the last NORAD command center in Tokyo, which leads to a cutscene where the White House is turned to a dark, computerized version of it, ensuring total control over the United States and the world by taking over NORAD.
 WarGames Defcon 1 (Video Game) / int_2e8441c9
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 WarGames Defcon 1 (Video Game) / int_2f253c94
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Glass Cannon
 WarGames Defcon 1 (Video Game) / int_2f253c94
comment
Glass Cannon: The NORAD Laser and WOPR Mantis are both units which can release powerful laser blasts capable of shredding entire chunks of health from enemy units and buildings (when fully upgraded then can even execute One Hit Kills on buildings), and can even cloak themselves in stealth for a short period of time, but their health is pathetic. Two cannon hits and players will be retreating, lest they want to lose their precious invisible laser-firing super-vehicles. A lesser example is the NORAD Missile Tank; it's a small, light tank with a mere machine gun...and for secondary, launches an overhead 4-missile volley that hits like a train.
 WarGames Defcon 1 (Video Game) / int_2f253c94
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 WarGames Defcon 1 (Video Game) / int_3601b886
type
Chicken Walker
 WarGames Defcon 1 (Video Game) / int_3601b886
comment
Chicken Walker: Most of the WOPR units are these (compared to NORAD who uses tanks), including the MK-III and MK-V walkers, having dual turrets on their sides and missile dispensers as backup weapons.
 WarGames Defcon 1 (Video Game) / int_3601b886
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 WarGames Defcon 1 (Video Game) / int_3d1d5186
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Bubblegloop Swamp
 WarGames Defcon 1 (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: There are levels in both campaigns in swamp settings, where vehicle mobility is hampered by the terrain and players will have to circumvent around marshes to attack enemy bases. One NORAD level in Louisiana actually made it a plot point where because of difficulty in moving around the marshes, they are not allowed access to tanks or heavy vehicles (same goes for the WOPR enemies, who couldn't use their walkers either) and must rely on jeeps and APCs
 WarGames Defcon 1 (Video Game) / int_3d1d5186
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 WarGames Defcon 1 (Video Game) / int_420c50b7
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A.I. Is a Crapshoot
 WarGames Defcon 1 (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: WOPR from the film is back online after twenty years, and this time it's amassing an army of drones and mechanized vehicles to Take Over the World.
 WarGames Defcon 1 (Video Game) / int_420c50b7
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 WarGames Defcon 1 (Video Game) / int_4304666a
type
Meta Fiction
 WarGames Defcon 1 (Video Game) / int_4304666a
comment
Metafiction: The game is presented by the faux-advertising in the beginning as made by Protovision, the company from the movie that hosts WOPR through the phone number.
 WarGames Defcon 1 (Video Game) / int_4304666a
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WarGames Defcon 1 (Video Game) / int_4304666a
 WarGames Defcon 1 (Video Game) / int_4536fd29
type
Energy Weapon
 WarGames Defcon 1 (Video Game) / int_4536fd29
comment
Energy Weapon: For both sides, the Laser and Mantis tanks both use powerful laser cannons, the former in the form of green energy bolts while the latter as a Wave-Motion Gun.
 WarGames Defcon 1 (Video Game) / int_4536fd29
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WarGames Defcon 1 (Video Game) / int_4536fd29
 WarGames Defcon 1 (Video Game) / int_558245a7
type
Redshirt Army
 WarGames Defcon 1 (Video Game) / int_558245a7
comment
Redshirt Army: Both NORAD and WOPR have their own armies supporting their vehicles, where the player controls the machines whilst their personnel serves as backup, the former using a Clone Army while the latter uses Mecha-Mooks.
 WarGames Defcon 1 (Video Game) / int_558245a7
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 WarGames Defcon 1 (Video Game) / int_584417c2
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Reforged into a Minion
 WarGames Defcon 1 (Video Game) / int_584417c2
comment
Reforged into a Minion: A rare example where it's the good guys who does it — the WOPR mission in Mexico have the player uncovering a NORAD base consisting of captured Walkers and drones, being reverse-engineered by NORAD scientists, which they're tasked to destroy.
 WarGames Defcon 1 (Video Game) / int_584417c2
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 WarGames Defcon 1 (Video Game) / int_5979acea
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Fragile Speedster
 WarGames Defcon 1 (Video Game) / int_5979acea
comment
Fragile Speedster: NORAD jeeps and WOPR Tri-bikes are both extremely fast, but lightly armoured and only have machine-guns which do Scratch Damage on vehicles and buildings, even when fully upgraded. What makes them useful is that these units have flare dispensers which can summon airstrikes, making them crucial to keep in certain missions.
 WarGames Defcon 1 (Video Game) / int_5979acea
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WarGames Defcon 1 (Video Game) / int_5979acea
 WarGames Defcon 1 (Video Game) / int_66f69cd4
type
Invisibility Cloak
 WarGames Defcon 1 (Video Game) / int_66f69cd4
comment
Invisibility Cloak: The WOPR have developed a special Stealth Field Generator late into the game, which players will either capture (NORAD) or defend (WOPR). Doing so allows them to respectively unlock a special unit, (respectively) the Slayer and Mantis, which can turn invisible for limited periods of time to sneak behind enemy lines.
 WarGames Defcon 1 (Video Game) / int_66f69cd4
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 WarGames Defcon 1 (Video Game) / int_6838a3ec
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EliteMook
 WarGames Defcon 1 (Video Game) / int_6838a3ec
comment
Elite Mook: Depending on the player's chosen faction, the MK-IV and Slayer Tank serves this purpose.
 WarGames Defcon 1 (Video Game) / int_6838a3ec
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 WarGames Defcon 1 (Video Game) / int_7c8d301a
type
Villain Shoes
 WarGames Defcon 1 (Video Game) / int_7c8d301a
comment
Villain Shoes: For players choosing the WOPR campaign. Have fun helping your machine overlords to enslave humanity!
 WarGames Defcon 1 (Video Game) / int_7c8d301a
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WarGames Defcon 1 (Video Game) / int_7c8d301a
 WarGames Defcon 1 (Video Game) / int_8b93a168
type
Macross Missile Massacre
 WarGames Defcon 1 (Video Game) / int_8b93a168
comment
Macross Missile Massacre: For both sides, their best and most powerful units can unleash waves of missiles, including the Slayer Tanks, MK-V Walkers, Dreadnaughts, and the like. These are the most dreaded units as enemies, for obvious reasons.
 WarGames Defcon 1 (Video Game) / int_8b93a168
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WarGames Defcon 1 (Video Game) / int_8b93a168
 WarGames Defcon 1 (Video Game) / int_940a5958
type
Artificial Stupidity
 WarGames Defcon 1 (Video Game) / int_940a5958
comment
Artificial Stupidity: The console versions allow you to order other armies to follow the player-controlled unit... with very poor pathfinding, especially for narrow pathways like bridges. Players are better off controlling one unit, and sparing the supply communications building to heal... and/or switching between units, treating them like extra lives.
 WarGames Defcon 1 (Video Game) / int_940a5958
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WarGames Defcon 1 (Video Game) / int_940a5958
 WarGames Defcon 1 (Video Game) / int_96475bb6
type
Awesome Personnel Carrier
 WarGames Defcon 1 (Video Game) / int_96475bb6
comment
Awesome Personnel Carrier: Both NORAD and WOPR have APC units in their ranks, capable of transporting troops across terrains and then deploying them in enemy territory. The missions in Russia, Saudi Arabia and Hong Kong in particular requires the player to use their APC to deliver special units from their base to enemy laboratories.
 WarGames Defcon 1 (Video Game) / int_96475bb6
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1.0
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 WarGames Defcon 1 (Video Game) / int_9dab0a6e
type
Continuity Nod
 WarGames Defcon 1 (Video Game) / int_9dab0a6e
comment
Continuity Nod: WOPR's Catchphrase - "Shall we play a game?" is a direct nod to the movie. Also the checkpoints-cum-cheat-codes are depicted as buttons on a 3-by-3 panel, a reference to the movie's Tic-Tac-Toe motifs. Additionally, the final missions of NORAD have the players receiving messages from David Lightman, the main character of the film.
 WarGames Defcon 1 (Video Game) / int_9dab0a6e
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WarGames Defcon 1 (Video Game) / int_9dab0a6e
 WarGames Defcon 1 (Video Game) / int_a839608e
type
Trapped Behind Enemy Lines
 WarGames Defcon 1 (Video Game) / int_a839608e
comment
Trapped Behind Enemy Lines: The WOPR mission in Hong Kong had its first objective being retrieving a drone trapped between WOPR headquarters and the NORAD naval base in Victoria Harbor. Naturally, the mission has them blasting their way through enemy naval forces to allow the amphibious transport to pass through.
 WarGames Defcon 1 (Video Game) / int_a839608e
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WarGames Defcon 1 (Video Game) / int_a839608e
 WarGames Defcon 1 (Video Game) / int_aa5d87af
type
Secret Level
 WarGames Defcon 1 (Video Game) / int_aa5d87af
comment
Secret Level: Selecting any NORAD level that hasn't already been unlocked and inputting a certain code will allow you to access the Papua New Guinea mission featured in the demo. However, doing so will lock you out of playing any other level (and disables the options menu on the title screen); the only way out is to reset the console. Furthermore, trying to input the code on a WOPR level will cause the game to hang on a loading screen.
 WarGames Defcon 1 (Video Game) / int_aa5d87af
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WarGames Defcon 1 (Video Game) / int_aa5d87af
 WarGames Defcon 1 (Video Game) / int_accd97de
type
Actionized Adaptation
 WarGames Defcon 1 (Video Game) / int_accd97de
comment
Actionized Adaptation: It's a video game adaptation of a techno-thriller... adapted into an action-packed video game where players can command tanks, gunships, war machines and all sorts of vehicles to rampage through enemy bases and destroy everything in sight.
 WarGames Defcon 1 (Video Game) / int_accd97de
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WarGames Defcon 1 (Video Game) / int_accd97de
 WarGames Defcon 1 (Video Game) / int_b1b5081b
type
Sapient Ship
 WarGames Defcon 1 (Video Game) / int_b1b5081b
comment
Sapient Ship: As WOPR's forces are entirely mechanized, their walkers, ships, transports and various vessels do not have pilots, and are instead sapient and active on its own.
 WarGames Defcon 1 (Video Game) / int_b1b5081b
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 WarGames Defcon 1 (Video Game) / int_b414868
type
Take It to the Bridge
 WarGames Defcon 1 (Video Game) / int_b414868
comment
Take It to the Bridge: For both campaigns, several missions feature bridges, which must be destroyed by calling in airstrikes. For this purpose, the player will be informed to make sure they don't lose their jeep or Tri-bike — the only units capable of summoning airstrikes by dropping flares.
 WarGames Defcon 1 (Video Game) / int_b414868
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WarGames Defcon 1 (Video Game) / int_b414868
 WarGames Defcon 1 (Video Game) / int_b618409c
type
Sentry Gun
 WarGames Defcon 1 (Video Game) / int_b618409c
comment
Sentry Gun: NORAD and WOPR both have turrets protecting their bases, the default capable of firing heavy-machine gun rounds. Later on enemy bases will have laser turrets and SAMs (harmless target practice to ground vehicles, deadly threat to aircraft) instead, while the player can have a turret carrier to deploy automated laser cannons anywhere on the map.
 WarGames Defcon 1 (Video Game) / int_b618409c
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 WarGames Defcon 1 (Video Game) / int_b6844837
type
Evil Is Bigger
 WarGames Defcon 1 (Video Game) / int_b6844837
comment
Evil Is Bigger: Players might notice WOPR units tend to be bigger compared to NORAD, with their standard Walker units towering over the latter's tanks. Most of WOPR (save for the speedy Tri-bike and Phoenix) lean towards offense, whilst the NORAD units lean more towards defense.
 WarGames Defcon 1 (Video Game) / int_b6844837
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 WarGames Defcon 1 (Video Game) / int_bb0197af
type
Cool Bike
 WarGames Defcon 1 (Video Game) / int_bb0197af
comment
Cool Bike: On the WOPR side, is the Tri-bike, a three-wheeled drone motorcycle with machine-guns and flare dispensers.
 WarGames Defcon 1 (Video Game) / int_bb0197af
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 WarGames Defcon 1 (Video Game) / int_bb01ad0e
type
Cool Boat
 WarGames Defcon 1 (Video Game) / int_bb01ad0e
comment
Cool Boat: The NORAD and WOPR navies have impressive vehicles at their disposal, with the Hovercraft / Otter transport serving as amphibious personnel carrier, while the Destroyer / Dreadnaught as primary assault unit.
 WarGames Defcon 1 (Video Game) / int_bb01ad0e
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1.0
 WarGames Defcon 1 (Video Game) / int_bb01ad0e
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_bb01ad0e
 WarGames Defcon 1 (Video Game) / int_bb094e0a
type
Cool Ship
 WarGames Defcon 1 (Video Game) / int_bb094e0a
comment
Cool Ship: On both fronts. With NORAD having harrier jets and helicopters; WOPR on the other hand have a cool anti-gravity fighter plane called the Phoenix.
 WarGames Defcon 1 (Video Game) / int_bb094e0a
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1.0
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WarGames Defcon 1 (Video Game) / int_bb094e0a
 WarGames Defcon 1 (Video Game) / int_c2d978fe
type
Car Fu
 WarGames Defcon 1 (Video Game) / int_c2d978fe
comment
Car Fu: Due to NORAD forces being composed mostly of tanks and heavy vehicles, players in NORAD campaigns can perform some insane vehicular rampage against WOPR drones, using their armored vehicles to ram into and squash human-sized drones into pulps.
 WarGames Defcon 1 (Video Game) / int_c2d978fe
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1.0
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_c2d978fe
 WarGames Defcon 1 (Video Game) / int_ccee5e5e
type
Defenseless Transports
 WarGames Defcon 1 (Video Game) / int_ccee5e5e
comment
Defenseless Transports: Partially averted with the APC on both sides, but played straight for their aerial and amphibious transports.
 WarGames Defcon 1 (Video Game) / int_ccee5e5e
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-1.0
 WarGames Defcon 1 (Video Game) / int_ccee5e5e
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_ccee5e5e
 WarGames Defcon 1 (Video Game) / int_cd809603
type
Tank Goodness
 WarGames Defcon 1 (Video Game) / int_cd809603
comment
Tank Goodness: The backbone of the NORAD military consists of tanks, the default being the classic M1 Abrams but with an 80mm cannon and flamethrower (referred in-game as the Dragoon Tank), followed by the missile-spewing, dual cannon Slayer tanks and the deadly but delicate Laser tanks.
 WarGames Defcon 1 (Video Game) / int_cd809603
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WarGames Defcon 1 (Video Game) / int_cd809603
 WarGames Defcon 1 (Video Game) / int_d1ebedfb
type
Armchair Military
 WarGames Defcon 1 (Video Game) / int_d1ebedfb
comment
Armchair Military: As with the norm of Real-Time Strategy games. Players in both NORAD and WOPR campaigns do not partake directly in combat, instead commandeering their units from the comfort of their offices (or their PlayStations, to be precise).
 WarGames Defcon 1 (Video Game) / int_d1ebedfb
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 WarGames Defcon 1 (Video Game) / int_d4763430
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Golden Super Mode
 WarGames Defcon 1 (Video Game) / int_d4763430
comment
Golden Super Mode: Picking up the Golden Bullet power-up will have the player's currently-employed unit to glow with a massive golden aura. Their attack power and speed is doubled as well, at which point players can simply blast through everything in their way.
 WarGames Defcon 1 (Video Game) / int_d4763430
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WarGames Defcon 1 (Video Game) / int_d4763430
 WarGames Defcon 1 (Video Game) / int_d5661a8c
type
The Dreaded Dreadnought
 WarGames Defcon 1 (Video Game) / int_d5661a8c
comment
The Dreaded Dreadnought: On the WOPR side, their navy's most powerful attack unit is the Dreadnaught, a mechanized ship with powerful cannons and automatic missile dispensers to unleash massive havoc on enemy bases.
 WarGames Defcon 1 (Video Game) / int_d5661a8c
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_d5661a8c
 WarGames Defcon 1 (Video Game) / int_dc89ddb7
type
Epic Ship-on-Ship Action
 WarGames Defcon 1 (Video Game) / int_dc89ddb7
comment
Epic Ship-on-Ship Action: Sea battles are a common recurrence between NORAD and WOPR navies, turning up in missions set in Hong Kong, the Bering Sea and Russia.
 WarGames Defcon 1 (Video Game) / int_dc89ddb7
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_dc89ddb7
 WarGames Defcon 1 (Video Game) / int_dddbdc26
type
Monumental Damage
 WarGames Defcon 1 (Video Game) / int_dddbdc26
comment
Monumental Damage: The NORAD mission in the Chinese outskirts have the Great Wall getting blasted apart by WOPR Walkers, as WOPR proceeds to launch an assault on Beijing. Most of the mission revolves around cleaning up WOPR forces stationed around the ruins of the wall, whose corners are fitted with turrets. WOPR mission 14 also nonchalantly (as in, not related to the mission) lets you destroy the White House! (Even though the ending cutscene for WOPR shows it being obliterated by WOPR airstrikes)
 WarGames Defcon 1 (Video Game) / int_dddbdc26
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_dddbdc26
 WarGames Defcon 1 (Video Game) / int_dfbd69d5
type
Underwater Base
 WarGames Defcon 1 (Video Game) / int_dfbd69d5
comment
Underwater Base: NORAD's final headquarters is located underneath the Sea of Japan, and the final mission of the WOPR campaign has the players hacking into a NORAD base in Tokyo to reveal the base for them to capture. Succeed in that and the player has completed their final mission in WOPR's global conquest.
 WarGames Defcon 1 (Video Game) / int_dfbd69d5
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_dfbd69d5
 WarGames Defcon 1 (Video Game) / int_e6b5d22f
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Catchphrase
 WarGames Defcon 1 (Video Game) / int_e6b5d22f
comment
WOPR's Catchphrase - "Shall we play a game?" is a direct nod to the movie. Also the checkpoints-cum-cheat-codes are depicted as buttons on a 3-by-3 panel, a reference to the movie's Tic-Tac-Toe motifs.
 WarGames Defcon 1 (Video Game) / int_e6b5d22f
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_e6b5d22f
 WarGames Defcon 1 (Video Game) / int_e6ce4b
type
The Maze
 WarGames Defcon 1 (Video Game) / int_e6ce4b
comment
The Maze: The final NORAD mission is set in the Omaha Desert, where the WOPR headquarters is located, and has been converted into a maze filled with Walkers, turrets and Mantis. It's as lengthy and as frustrating as it sounds.
 WarGames Defcon 1 (Video Game) / int_e6ce4b
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_e6ce4b
 WarGames Defcon 1 (Video Game) / int_ec0bf4a1
type
Take Over the World
 WarGames Defcon 1 (Video Game) / int_ec0bf4a1
comment
Take Over the World: The objective of WOPR, which players in the NORAD campaign are trying to prevent, while players in the WOPR campaign attempt to achieve it.
 WarGames Defcon 1 (Video Game) / int_ec0bf4a1
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 WarGames Defcon 1 (Video Game) / int_ece27800
type
Kill and Replace
 WarGames Defcon 1 (Video Game) / int_ece27800
comment
Kill and Replace: Late into the WOPR campaign in Washington, D.C., one of the last missions have the players assassinating an American ambassador and then transporting a clone to broadcast a faked message to the rest of the world. Most of the mission consists of the player's units preventing NORAD from uncovering the truth and eliminating opposing forces in facilitating WOPR's campaign of world domination.
 WarGames Defcon 1 (Video Game) / int_ece27800
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_ece27800
 WarGames Defcon 1 (Video Game) / int_eef90616
type
Bread, Eggs, Milk, Squick
 WarGames Defcon 1 (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: In-universe, the game is presented as by "Protovision", a company from the movie. It presents the game as by the creators of "Proto Chess", "Proto Tic-Tac-Toe", and "Proto Biological Warfare".
 WarGames Defcon 1 (Video Game) / int_eef90616
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WarGames Defcon 1 (Video Game) / int_eef90616
 WarGames Defcon 1 (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 WarGames Defcon 1 (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: The game takes place in a futuristic version of 2004, where high-tech weaponry has been developed, until WOPR awakens and takes a second stab at global domination.
 WarGames Defcon 1 (Video Game) / int_f32d85ab
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WarGames Defcon 1 (Video Game) / int_f32d85ab
 WarGames Defcon 1 (Video Game) / int_f37bf401
type
Hover Tank
 WarGames Defcon 1 (Video Game) / int_f37bf401
comment
Hover Tank: Both sides have amphibious hovercrafts in levels containing land and naval battles, notably in Hong Kong, Hawaii, the Bering Sea, and the like.
 WarGames Defcon 1 (Video Game) / int_f37bf401
featureApplicability
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 WarGames Defcon 1 (Video Game) / int_f37bf401
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_f37bf401
 WarGames Defcon 1 (Video Game) / int_f494af54
type
Defcon 5
 WarGames Defcon 1 (Video Game) / int_f494af54
comment
Defcon 5: The game actually uses the DEFCON phases in the correct order (descending from 5 to 1), though whether it uses them correctly is debatable - even at DEFCON 5 it appears things are far from peaceful.
 WarGames Defcon 1 (Video Game) / int_f494af54
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 WarGames Defcon 1 (Video Game) / int_f494af54
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 WarGames Defcon 1 (Video Game)
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WarGames Defcon 1 (Video Game) / int_f494af54
 WarGames Defcon 1 (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 WarGames Defcon 1 (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: Regardless of the campaign, this is the preferred method of players in every mission: bring out their strongest tanks / walkers / vehicles, blast their way into enemy bases, pick up a Golden Bullet power-up and rampage their way until there's nothing left to shoot at.
 WarGames Defcon 1 (Video Game) / int_ff070bbd
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WarGames Defcon 1 (Video Game)

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 WarGames Defcon 1 (Video Game)
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 WarGames Defcon 1 (Video Game)
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 WarGames Defcon 1 (Video Game)
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 WarGames Defcon 1 (Video Game)
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 WarGames Defcon 1 (Video Game)
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 WarGames Defcon 1 (Video Game)
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Invisibility Cloak / int_69092d08
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Kill and Replace / int_69092d08
 WarGames Defcon 1 (Video Game)
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Mecha-Mooks / int_69092d08
 WarGames Defcon 1 (Video Game)
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Military and Warfare Video Games / int_69092d08
 WarGames Defcon 1 (Video Game)
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Sentry Gun / int_69092d08
 WarGames Defcon 1 (Video Game)
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The Dreaded Dreadnought / int_69092d08
 WarGames Defcon 1 (Video Game)
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The Maze / int_69092d08
 WarGames Defcon 1 (Video Game)
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 WarGames Defcon 1 (Video Game)
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Underwater Base / int_69092d08
 WarGames Defcon 1 (Video Game)
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Villain Shoes / int_69092d08
 WargamesDEFCON1
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WarGames Defcon 1 (Video Game)