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Way (Video Game)
- 28 statements
- 4 feature instances
- 0 referencing feature instances
Way (Video Game) | type |
TVTItem | |
Way (Video Game) | label |
Way (Video Game) | |
Way (Video Game) | page |
Way | |
Way (Video Game) | comment |
Way is an sidescrolling experimental game made by Coco & Co (hence the tagline) about bonding with a complete stranger to complete a series of simple tasks. While this is far from the first time this concept has been tried (Portal 2 famously employing it in co-op campaign), the game takes the concept to a whole new level by removing any form of spoken communication between players.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The game revolves around two players, a red Eskimo and a blue Arab, starting at the far ends of the map. After a brief bit of roaming around, the game splits into two screens, showing both the player and their companion. Using hand motions, simple grunts and facial expressions, players have to instruct their companion to complete tasks otherwise impossible to solve.The game was famously played by DeceasedCrab and can be found here. It is currently in a playable alpha stage and is available for free on PC and Mac. | |
Way (Video Game) | fetched |
2021-06-10T11:08:49Z | |
Way (Video Game) | parsed |
2021-06-10T11:08:49Z | |
Way (Video Game) | isPartOf |
DBTropes | |
Way (Video Game) / int_6fc40689 | type |
Ragdoll Physics | |
Way (Video Game) / int_6fc40689 | comment |
Ragdoll Physics: The arms and head tend to spaz out when the mouse moves around. | |
Way (Video Game) / int_6fc40689 | featureApplicability |
1.0 | |
Way (Video Game) / int_6fc40689 | featureConfidence |
1.0 | |
Way (Video Game) | hasFeature |
Way (Video Game) / int_6fc40689 | |
Way (Video Game) / int_e3f34fb4 | type |
Featureless Protagonist | |
Way (Video Game) / int_e3f34fb4 | comment |
Featureless Protagonist: Averted to the extent that both characters have vague nationalities, but otherwise they are blank slates. | |
Way (Video Game) / int_e3f34fb4 | featureApplicability |
-1.0 | |
Way (Video Game) / int_e3f34fb4 | featureConfidence |
1.0 | |
Way (Video Game) | hasFeature |
Way (Video Game) / int_e3f34fb4 | |
Way (Video Game) / int_f87c42d4 | type |
Video Game Cruelty Potential | |
Way (Video Game) / int_f87c42d4 | comment |
Video Game Cruelty Potential: If you're feeling particularly cruel, you can even crush your ally with a block! | |
Way (Video Game) / int_f87c42d4 | featureApplicability |
1.0 | |
Way (Video Game) / int_f87c42d4 | featureConfidence |
1.0 | |
Way (Video Game) | hasFeature |
Way (Video Game) / int_f87c42d4 | |
Way (Video Game) / int_name | type |
ItemName | |
Way (Video Game) / int_name | comment |
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Way (Video Game) / int_name | featureApplicability |
1.0 | |
Way (Video Game) / int_name | featureConfidence |
1.0 | |
Way (Video Game) | hasFeature |
Way (Video Game) / int_name | |
Way (Video Game) / int_name | itemName |
Way (Video Game) |
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