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WinBack (Video Game)

 WinBack (Video Game)
type
TVTItem
 WinBack (Video Game)
label
WinBack (Video Game)
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WinBack
 WinBack (Video Game)
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Winback: Covert Operations (known as Operation: Winback in Australia and Europe) is a cover-based Third-Person Shooter developed by Koei's Omega Force studio. Koei initially released it for the Nintendo 64 in Japan and North America in 1999, with an Updated Re-release for the PlayStation 2 (JP in 2000, NA in 2001); as for the European releases, Virgin Interactive handled the N64 version in 2000 and Midas Games handled the PS2 version in 2001. It later became one of the first offerings for the Nintendo Switch Nintendo 64 application in 2021. It could be considered an N64 analogue to Metal Gear Solid, and despite its obscurity it is effectively the Trope Codifier for many modern third-person shooter mechanics, particularly its cover system (which influenced that of kill.switch, which in turn was cited as an inspiration for the much more famous and widely-copied one in Gears of War) and the use of Laser Sights for aiming (which was later popularized by Resident Evil 4).The plot concerns the hijacking of a Kill Sat called the GULF System by a terrorist group calling themselves the "Crying Lions", demanding the US government to admit to their involvement in Sarcozia's civil war, pull out of Sarcozia entirely, and leave it alone; the player takes the role of Jean-Luc Cougar, a member of the Special Covert Action Team, as they move in to take back the complex housing the GULF System's controls before the terrorists can fire the weapon again.An In Name Only sequel, Winback 2: Project Poseidon, was developed by Cavia and published by Koei for the PS2 and Xbox in 2006. Besides the cover system, no other elements of the first game reappear.
 WinBack (Video Game)
fetched
2024-03-23T16:01:37Z
 WinBack (Video Game)
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2024-03-23T16:01:38Z
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Dropped link to Bowdlerise: Not a Feature - ITEM
 WinBack (Video Game)
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DBTropes
 WinBack (Video Game) / int_135b9977
type
Bloodless Carnage
 WinBack (Video Game) / int_135b9977
comment
Bloodless Carnage: For the most part. Tom is revealed to have written out the security code for the elevator in his blood before he died, but beyond that the closest the game ever has to any sort of blood is Jean-Luc claiming to see a pool of it under Law when the latter says he's "just resting".
 WinBack (Video Game) / int_135b9977
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1.0
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WinBack (Video Game) / int_135b9977
 WinBack (Video Game) / int_15b2cab3
type
Tempting Fate
 WinBack (Video Game) / int_15b2cab3
comment
Tempting Fate: Lisa says it'll take more than "a crashing chopper and trigger-happy terrorists" to kill her. In the Bad route, Jean-Luc finds her corpse.
 WinBack (Video Game) / int_15b2cab3
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 WinBack (Video Game) / int_18d15922
type
Title Drop
 WinBack (Video Game) / int_18d15922
comment
Title Drop: Happens in two forms:
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 WinBack (Video Game) / int_1972ef89
type
Railing Kill
 WinBack (Video Game) / int_1972ef89
comment
Railing Kill: Some mooks will fall off an edge after you shoot them, if they are close enough.
 WinBack (Video Game) / int_1972ef89
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WinBack (Video Game) / int_1972ef89
 WinBack (Video Game) / int_1a3a91dd
type
Say My Name
 WinBack (Video Game) / int_1a3a91dd
comment
Say My Name: Lila screams Cecile's name after she is defeated.
 WinBack (Video Game) / int_1a3a91dd
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WinBack (Video Game) / int_1a3a91dd
 WinBack (Video Game) / int_1aa08f77
type
Multiple Endings
 WinBack (Video Game) / int_1aa08f77
comment
Multiple Endings: The three routes are defined by two flags: whether Jean-Luc reaches Stage 23 within three hours, and whether he reaches the second checkpoint of Stage 27 within five total hours. If both flags are raised, the Good ending is locked in. Most if not all of the Crying Lions have ultimately been neutralized, including Kenneth (who is betrayed and murdered by Cecile) and Cecile (who is shot dead by Jean-Luc). Dan reveals himself as the traitor who orchestrated the helicopter crash and murdered Tom and Steve, and is shot dead by Jean-Luc. Jean-Luc and Lisa have the Gulf System destroyed. Jean-Luc, Lisa, and Keith are the only survivors of Operation Winback. If only one flag is raised, the Pentagon is obliterated and the Normal ending is locked in. It's mostly the same as the Good ending, with one key difference: Cecile isn't fought as a Post-Final Boss, which means he is implied to have escaped offscreen. Jean-Luc, Lisa, and Keith are the only survivors of Operation Winback. If neither flag is raised, the White House and the Pentagon are obliterated and the Bad ending is locked in. Cecile is shot down by Jean-Luc after revealing that the Gulf System's main circuit for charging its lasers overheated as a result of firing three times in quick succession, and Kenneth commits suicide when Jean-Luc confronts him. Because Jin, Deathmask, and Dan aren't fought, they're implied to have escaped offscreen. Jean-Luc and Keith are the only survivors of Operation Winback.
 WinBack (Video Game) / int_1aa08f77
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 WinBack (Video Game) / int_1daa7fce
type
In the Back
 WinBack (Video Game) / int_1daa7fce
comment
In the Back: Dan is revealed to have shot Tom and Steve dead from behind. In the Good and Normal routes, Cecile shoots Kenneth dead from behind. Dan then shoots Cecile a moment later (which doesn't stick, according to the Good route).
 WinBack (Video Game) / int_1daa7fce
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 WinBack (Video Game) / int_1e14ea2a
type
Boss Battle
 WinBack (Video Game) / int_1e14ea2a
comment
Boss Battle: Several of them cap off the stages, and the final number depends on which ending is locked in.
 WinBack (Video Game) / int_1e14ea2a
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WinBack (Video Game) / int_1e14ea2a
 WinBack (Video Game) / int_26f41623
type
Kill Sat
 WinBack (Video Game) / int_26f41623
comment
Kill Sat: The Gulf System that the Crying Lions hijack is a satellite that can target any spot on Earth and obliterate it with pinpoint accuracy by firing a huge laser beam. In the intro, the Crying Lions use it to destroy the Space Center. Despite having an unlimited energy source, it takes several hours to charge between blasts. In fact, Jean-Luc in the good and normal ending believes it is too dangerous to keep around and has Lisa destroy it. If you take too much time, the terrorists will again use the satellite to destroy the White House, and later the Pentagon.
 WinBack (Video Game) / int_26f41623
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 WinBack (Video Game) / int_26f41623
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 WinBack (Video Game) / int_2d4fa515
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Ax-Crazy
 WinBack (Video Game) / int_2d4fa515
comment
Ax-Crazy: Many of the Crying Lions boss characters count, especially Lila, Banderas, and Jin.
 WinBack (Video Game) / int_2d4fa515
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 WinBack (Video Game) / int_33287e20
type
One Bullet Clips
 WinBack (Video Game) / int_33287e20
comment
One Bullet Clips: This game is surprisingly realistic about this considering its age. Reloading the handgun or submachine gun requires you to drop the existing magazine so you can replace it with a fresh one - which includes dropping all the ammo left in the mag. The pistol avoids any issues related to that by having an infinite supply of full mags, but the submachine gun will waste any bullets you didn't fire if you reload halfway through. The plus side is that if you do reload before totally emptying your mag, you keep the bullet in the chamber to fire first from the next mag; the ammo counters for most weapons even take the form of a side-view of the bullets in a transparent magazine, with the top one slightly forward and above the actual image of the mag to indicate it's chambered (thus not falling away with all the others when you reload). The shotgun plays this straight, which is half-right - it is fed via loose shells, which would allow for topping off without wasting ammo, but it has a fixed-length reload animation like the other guns and doesn't follow the rule for chambered rounds. The silenced handgun and four-barreled rocket launcher avoid the issue by not being reloadable at all; Jean-Luc simply fires off the ammo they come with and then drops them until he can find another.
 WinBack (Video Game) / int_33287e20
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 WinBack (Video Game) / int_33affa42
type
Government Agency of Fiction
 WinBack (Video Game) / int_33affa42
comment
Government Agency of Fiction: According to the manual, the Special Covert Actions Team is a top-secret band of anti-terrorist operatives formed under the auspices of the President in order to deal with terrorist actions that threaten national security.
 WinBack (Video Game) / int_33affa42
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 WinBack (Video Game) / int_396e1c2a
type
Face Death with Dignity
 WinBack (Video Game) / int_396e1c2a
comment
Face Death with Dignity: Law simply looks up at Cecile without uttering a word before Cecile puts a bullet in his head.
 WinBack (Video Game) / int_396e1c2a
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 WinBack (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 WinBack (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The Good ending. The SCAT has destroyed the satellite before it could be fired again, saving thousands, if not billions of innocent lives, and most if not all of the terrorists have been neutralized. However, only Jean-Luc, Lisa, and Keith survive the mission; the rest of the team is dead.
 WinBack (Video Game) / int_40cc0c7e
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WinBack (Video Game) / int_40cc0c7e
 WinBack (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 WinBack (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: Lisa gets this twice: first from Cecile's bodyguard, Deathmask, then from Dan after he reveals his treason to her. Also, you can do this to enemies from behind.
 WinBack (Video Game) / int_41d128e4
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WinBack (Video Game) / int_41d128e4
 WinBack (Video Game) / int_430e15e1
type
Stripperific
 WinBack (Video Game) / int_430e15e1
comment
Stripperific: Lila's outfit counts, considering the only covered parts of her upper body are her chest and shoulders. Even the upper area of her outfit has a low neckline.
 WinBack (Video Game) / int_430e15e1
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 WinBack (Video Game) / int_430e15e1
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WinBack (Video Game) / int_430e15e1
 WinBack (Video Game) / int_464dd7cc
type
The Unfought
 WinBack (Video Game) / int_464dd7cc
comment
The Unfought: Kenneth in all three routes. In the Good and Normal routes he is murdered by his second-in-command, Cecile; in the Bad ending he kills himself after Jean-Luc confronts him. In the Normal route, Cecile becomes this. A couple of other bosses are omitted in the Bad route (Jin, Deathmask, and Dan).
 WinBack (Video Game) / int_464dd7cc
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WinBack (Video Game) / int_464dd7cc
 WinBack (Video Game) / int_496569e8
type
Race Against the Clock
 WinBack (Video Game) / int_496569e8
comment
Race Against the Clock: It's a significant mechanic of Story Mode, such that the ending you get depends on whether you're able to reach two areas late in the game by certain hidden deadlines.
 WinBack (Video Game) / int_496569e8
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WinBack (Video Game) / int_496569e8
 WinBack (Video Game) / int_4ae690ca
type
Laughing Mad
 WinBack (Video Game) / int_4ae690ca
comment
Laughing Mad: Jin, one of the bosses, does nothing but laugh maniacally the entire time he's fought until he's killed.
 WinBack (Video Game) / int_4ae690ca
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 WinBack (Video Game) / int_4ae690ca
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WinBack (Video Game) / int_4ae690ca
 WinBack (Video Game) / int_4c3f14e0
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You Are Too Late
 WinBack (Video Game) / int_4c3f14e0
comment
You Are Too Late: In the Bad route, Cecile mocks Jean-Luc for being so slow that the Gulf System has become space junk after already obliterating the White House and the Pentagon.
 WinBack (Video Game) / int_4c3f14e0
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 WinBack (Video Game) / int_4c3f14e0
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WinBack (Video Game) / int_4c3f14e0
 WinBack (Video Game) / int_4e3d253b
type
Downer Ending
 WinBack (Video Game) / int_4e3d253b
comment
Downer Ending: The Bad ending, obviously. Although most of the terrorists are dead, SCAT is brought down to two members out of ten doing so, and Jean-Luc mentions casualties in the hundreds of thousands as a result of the White House and the Pentagon being obliterated.
 WinBack (Video Game) / int_4e3d253b
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 WinBack (Video Game) / int_548bd053
type
Guns Akimbo
 WinBack (Video Game) / int_548bd053
comment
Guns Akimbo: Deathmask uses a pair of handguns. Banderas goes further by pairing up SMGs.
 WinBack (Video Game) / int_548bd053
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 WinBack (Video Game) / int_54ec2f0c
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Not Completely Useless
 WinBack (Video Game) / int_54ec2f0c
comment
Not Completely Useless: While the rocket launcher cannot destroy the mysteriously indestructible vehicles in the game, it can be used to take out a group of enemies or the gunner of a mounted gun.
 WinBack (Video Game) / int_54ec2f0c
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WinBack (Video Game) / int_54ec2f0c
 WinBack (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 WinBack (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: Depending on the difficulty level, while you can only carry certain amounts of ammo for the submachine gun and shotgun, picking up the ammo pouches throughout the game will allow you to carry more. They're still rare items alongside the silenced handguns and rocket launchers.
 WinBack (Video Game) / int_5561eef8
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 WinBack (Video Game) / int_5a4aa505
type
Government Conspiracy
 WinBack (Video Game) / int_5a4aa505
comment
Government Conspiracy: In the Good and Normal routes, Dan discovered that the US Government lent its military might to Sarcozia in order to keep the military faction in power. They called Dan's deployment eight years back a peace-keeping mission, but the real goal was simply to quell the rebellion, one that was supported by most of the Sarcozian population.
 WinBack (Video Game) / int_5a4aa505
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 WinBack (Video Game) / int_5b0e992
type
Guilt Complex
 WinBack (Video Game) / int_5b0e992
comment
Guilt Complex: After he is defeated, Dan admits in his dying breaths that he feels this due to what he's done, to the point that it has made his life a living hell plagued with nightmares and he wants to end it all. He then succumbs to his injuries.
 WinBack (Video Game) / int_5b0e992
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 WinBack (Video Game) / int_6439de78
type
Heroic Sacrifice
 WinBack (Video Game) / int_6439de78
comment
Heroic Sacrifice: While all the slain SCAT members qualify for trying to stop the terrorists, Law has one unforgettable moment when he sends Jean-Luc down to the factory before holding off the mooks. He actually succeeds in killing the mooks (albeit with more injuries), and sits down... but then Cecile walks up to him and finishes him off.
 WinBack (Video Game) / int_6439de78
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WinBack (Video Game) / int_6439de78
 WinBack (Video Game) / int_64edb99c
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Always Save the Girl
 WinBack (Video Game) / int_64edb99c
comment
Always Save the Girl: Lisa is saved by Jean-Luc in the Good and Normal endings, along with Keith.
 WinBack (Video Game) / int_64edb99c
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 WinBack (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 WinBack (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: In the Good and Normal routes, nothing else explains why Cecile doesn't shoot Jean-Luc while taking Lisa hostage, especially after he just shot Jake dead for his Big Damn Heroes moment.
 WinBack (Video Game) / int_7570a10c
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 WinBack (Video Game) / int_76c72a08
type
Schrödinger's Gun
 WinBack (Video Game) / int_76c72a08
comment
Schrödinger's Gun: The three routes change radically in what all happens. Did you move so slow that the terrorists obliterated the White House and the Pentagon? Cecile serves as a textbook final boss fight and Kenneth ends up committing suicide to escape the crimes of destroying Washington D.C. If you managed to make it in time, Cecile betrays Kenneth and apparently had been planning it the entire time, Lisa lives, Dan finally appears after seemingly dying in the opening, he commits to his Face–Heel Turn and seemingly kills Cecile before the pair serve as the respective Final Boss and a weakened Post-Final Boss, and the satellite is destroyed. A few of these plot points shouldn't be so exclusive to the non-Bad routes, but your failure demotes the plot entirely.
 WinBack (Video Game) / int_76c72a08
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 WinBack (Video Game) / int_7b4cb802
type
Bodyguard Betrayal
 WinBack (Video Game) / int_7b4cb802
comment
Bodyguard Betrayal: Towards the end of the Good and Normal routes, Cecile betrays Kenneth and murders him, then takes over to demand a hundred million dollars from the US government.
 WinBack (Video Game) / int_7b4cb802
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 WinBack (Video Game) / int_7fbb2a3
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Nice Job Breaking It, Hero!
 WinBack (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: In the Good and Normal routes, after Cecile shoots Jake dead, he tells Deathmask to "teach our young friend [Jean-Luc] here the value of making quick decisions".
 WinBack (Video Game) / int_7fbb2a3
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WinBack (Video Game) / int_7fbb2a3
 WinBack (Video Game) / int_84fa1d7d
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Disposable Woman
 WinBack (Video Game) / int_84fa1d7d
comment
Disposable Woman: This is Lisa's fate in the Bad route.
 WinBack (Video Game) / int_84fa1d7d
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 WinBack (Video Game) / int_863fa679
type
What Happened to the Mouse?
 WinBack (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Dan's whereabouts remain unknown in the Bad ending. The SCAT Helicopter pilot in the opening, he only has 2 lines. "We're losing power, fast!" and when Dan tells the pilot to straighten the helicopter out. "I can't it's not responding, sir, get out while you can." He is presumed dead in the helicopter's explosion and is never mentioned again.
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 WinBack (Video Game) / int_89a17726
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Spell My Name with an S
 WinBack (Video Game) / int_89a17726
comment
Spell My Name With An S: The Crying Lions' homeland: Saroczia, as consistently spelled in the N64 version? Sarcozia, as spelled and voiced in the PS2 version? Zarozcia, as seen in both versions' game manuals?
 WinBack (Video Game) / int_89a17726
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 WinBack (Video Game) / int_8b0a127
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Rocket-Tag Gameplay
 WinBack (Video Game) / int_8b0a127
comment
Rocket-Tag Gameplay: Getting the Good ending on Hard Story Mode unlocks Sudden Death Mode as an option for that mode, where a single hit kills anyone (you, mooks, and bosses alike). For some reason, this even applies to the destructible objects.
 WinBack (Video Game) / int_8b0a127
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 WinBack (Video Game) / int_8ec0abf
type
The Voiceless
 WinBack (Video Game) / int_8ec0abf
comment
The Voiceless: Subverted with Steve. Steve only speaks during the tutorial levels, in the main game, he doesn't speak during Dan's briefing, and by the time Jean-Luc finds him again, he has already been killed. Played straight with Jin, who only laughs crazily during his boss fight, and Death Mask doesn't speak at all and only lets out a grunt after being killed.
 WinBack (Video Game) / int_8ec0abf
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 WinBack (Video Game) / int_967809be
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Small Girl, Big Gun
 WinBack (Video Game) / int_967809be
comment
Hard Luck Lila is the first boss member of the Crying Lions Jean-Luc fights against. She totes an M60 machine gun and, though relatively easy to defeat as the first boss, can quickly lay on the hurt if you aren't careful.
 WinBack (Video Game) / int_967809be
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 WinBack (Video Game) / int_9788e2b1
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Black Dude Dies First
 WinBack (Video Game) / int_9788e2b1
comment
Black Dude Dies First: Matthew, the only black man of the team (and the entire game, for that matter), is the first teammate to die.
 WinBack (Video Game) / int_9788e2b1
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WinBack (Video Game) / int_9788e2b1
 WinBack (Video Game) / int_97d54bb0
type
Tragic Keepsake
 WinBack (Video Game) / int_97d54bb0
comment
Tragic Keepsake: Jean-Luc's handgun is the last reminder of his brother Alan, a member of the Navy Special Forces who was lost in battle and is presumed dead.
 WinBack (Video Game) / int_97d54bb0
featureApplicability
1.0
 WinBack (Video Game) / int_97d54bb0
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WinBack (Video Game) / int_97d54bb0
 WinBack (Video Game) / int_99298c71
type
Better to Die than Be Killed
 WinBack (Video Game) / int_99298c71
comment
Better to Die than Be Killed: In the Bad ending, Kenneth Coleman, the terrorist leader, commits suicide when Jean-Luc tries to take him into custody, knowing he would be sentenced to either life in prison or execution for the Crying Lions' crimes.
 WinBack (Video Game) / int_99298c71
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1.0
 WinBack (Video Game) / int_99298c71
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1.0
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hasFeature
WinBack (Video Game) / int_99298c71
 WinBack (Video Game) / int_99db27be
type
NecessaryEvil
 WinBack (Video Game) / int_99db27be
comment
Necessary Evil: While not saying this directly, after Jean-Luc defeats Dan and asks him why he and the Crying Lions resorted to terrorism to win their war and sacrificed hundreds of thousands of innocent people, the latter claims that there was no choice because they couldn't win in a straight battle, there was no going back, and that they had come too far to just give up. He also says that he knows it's just an excuse, but that's how it was for them.
 WinBack (Video Game) / int_99db27be
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1.0
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WinBack (Video Game) / int_99db27be
 WinBack (Video Game) / int_9cb3e22e
type
Interface Spoiler
 WinBack (Video Game) / int_9cb3e22e
comment
Interface Spoiler: In Versus, all the unlockable bosses wield only one signature weapon. So does Dan.
 WinBack (Video Game) / int_9cb3e22e
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1.0
 WinBack (Video Game) / int_9cb3e22e
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 WinBack (Video Game)
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WinBack (Video Game) / int_9cb3e22e
 WinBack (Video Game) / int_a70223
type
Karma Houdini
 WinBack (Video Game) / int_a70223
comment
Karma Houdini: In the Normal ending, Cecile is presumed to have been shot dead by Dan. However, when you take into account his Post-Final Boss status in the Good route, it's implied he gets away scot-free. In the Bad ending, Jin, Deathmask, and Dan don't appear (in fact, Jean-Luc finds Lisa and Jake's corpses instead of a boss fight against Jin). However, when you take into account their status as bosses in the other routes, it's implied they get away scot-free.
 WinBack (Video Game) / int_a70223
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1.0
 WinBack (Video Game) / int_a70223
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1.0
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WinBack (Video Game) / int_a70223
 WinBack (Video Game) / int_a7850fbf
type
Only Known by Their Nickname
 WinBack (Video Game) / int_a7850fbf
comment
Only Known by Their Nickname: In the story, Cecile's bodyguard is only known as Deathmask; scoring 29k points in Story Mode unlocks him in multiplayer, where his name is revealed to be Ash.
 WinBack (Video Game) / int_a7850fbf
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1.0
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WinBack (Video Game) / int_a7850fbf
 WinBack (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 WinBack (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: You can never pry weapons out of dead terrorists' hands, or even ammo, and have to settle for finding your own guns and scattered ammo pickups. Several of the bosses also make use of weapons that the player simply doesn't get access to, like Lila's M60, Sgt. Thunder's flamethrower, Duke's gatling gun, and Banderas' twin Uzis.
 WinBack (Video Game) / int_a89efe3c
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1.0
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WinBack (Video Game) / int_a89efe3c
 WinBack (Video Game) / int_ad4a45be
type
Final Boss
 WinBack (Video Game) / int_ad4a45be
comment
Final Boss: In the Good and Bad routes, it's Cecile. In the Normal route, it's Dan.
 WinBack (Video Game) / int_ad4a45be
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1.0
 WinBack (Video Game) / int_ad4a45be
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WinBack (Video Game) / int_ad4a45be
 WinBack (Video Game) / int_ae3d6438
type
Deadpan Snarker
 WinBack (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Some of the SCAT members have their moments, particularly Jean-Luc and Jake.
 WinBack (Video Game) / int_ae3d6438
featureApplicability
1.0
 WinBack (Video Game) / int_ae3d6438
featureConfidence
1.0
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WinBack (Video Game) / int_ae3d6438
 WinBack (Video Game) / int_aed65980
type
All for Nothing
 WinBack (Video Game) / int_aed65980
comment
All for Nothing: After all of Jake, Tom and Jean-Luc's work to get the new security code for the express elevator after the terrorists had changed the code, from fighting through terrorists to disabling 5 bombs. 3 for Jean-Luc (one after a battle with a shotgun weilding terrorist and former hunter named Leon.)and 2 for Jake, they finally get the new security code at the cost of Tom's life. Tom writing it in his blood on the floor before he died. Once they reach it and use the code, Jean-Luc scouts ahead, fights another terrorist named Ryan, Jean-Luc manages to defeat him, but Ryan detonates a grenade and destroys the express elevator, forcing the SCAT team to take the long way around to the freight elevator. Jean-Luc lampshades this afterwards.
 WinBack (Video Game) / int_aed65980
featureApplicability
1.0
 WinBack (Video Game) / int_aed65980
featureConfidence
1.0
 WinBack (Video Game)
hasFeature
WinBack (Video Game) / int_aed65980
 WinBack (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 WinBack (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Dan, the SCAT Commander, betrays the team and his country, having orchestrated the helicopter's engine failure in the beginning and admitting to personally killing two of his own team members. When he is defeated, he reveals that he is half-Sarcozian and Kenneth is his brother. He technically qualifies as Evil All Along, since he mentions that his treasonous thoughts began eight years back during a mission as part of the Navy Special Forces, when he first encountered a group of Sarcozian rebels led by his brother.
 WinBack (Video Game) / int_af3ea0e3
featureApplicability
1.0
 WinBack (Video Game) / int_af3ea0e3
featureConfidence
1.0
 WinBack (Video Game)
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WinBack (Video Game) / int_af3ea0e3
 WinBack (Video Game) / int_b17f6a27
type
I Did What I Had to Do
 WinBack (Video Game) / int_b17f6a27
comment
I Did What I Had to Do: Kenneth gives this speech in the Bad ending.
 WinBack (Video Game) / int_b17f6a27
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1.0
 WinBack (Video Game) / int_b17f6a27
featureConfidence
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 WinBack (Video Game)
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WinBack (Video Game) / int_b17f6a27
 WinBack (Video Game) / int_b1a7cd14
type
Tap on the Head
 WinBack (Video Game) / int_b1a7cd14
comment
Tap on the Head: Towards the end of the game, Lisa gets knocked unconscious by Cecile's silent bodyguard Deathmask in order to shut her up and is captured after Jean-Luc reaches the control room. Jean-Luc can also strike an enemy from behind with his weapon's butt.
 WinBack (Video Game) / int_b1a7cd14
featureApplicability
1.0
 WinBack (Video Game) / int_b1a7cd14
featureConfidence
1.0
 WinBack (Video Game)
hasFeature
WinBack (Video Game) / int_b1a7cd14
 WinBack (Video Game) / int_b2cdd776
type
Bottomless Magazines
 WinBack (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Only applies to your starting handgun, and even then you still have to reload it. Other than that, the game is actually rather stingy on carried ammo - on the hardest difficulty, you can only carry one full magazine for the submachine gun and shotgun (two if you find the ammo pouch at the start), while the silenced pistol and four-barreled rocket launcher don't get reloads and you have to find new ones entirely. On the easiest difficulty at least, you can carry up to 8 magazines of ammo for the submachine gun and 64 shotgun shells, depending on how many of the ammo pouches were found throughout the game. Scoring 20k points in Normal or Hard Story Mode unlocks Max Power Mode as an option for that mode, where Jean-Luc starts with all weapons and infinite ammo.
 WinBack (Video Game) / int_b2cdd776
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1.0
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 WinBack (Video Game)
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WinBack (Video Game) / int_b2cdd776
 WinBack (Video Game) / int_b2ed4736
type
Bare Midriffs Are Feminine
 WinBack (Video Game) / int_b2ed4736
comment
Bare Midriffs Are Feminine: Lila, the first boss Jean-Luc faces in the game, and the only female of the terrorist group wears an outfit that shows off most of her torso, as it stops just below her chest. (If you look closely in the PS2 version, you can make out a naval piercing.)
 WinBack (Video Game) / int_b2ed4736
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1.0
 WinBack (Video Game) / int_b2ed4736
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 WinBack (Video Game)
hasFeature
WinBack (Video Game) / int_b2ed4736
 WinBack (Video Game) / int_bb48f8ba
type
Timed Mission
 WinBack (Video Game) / int_bb48f8ba
comment
Timed Mission: This is an unspoken mechanic of Story Mode that you might not realize has always been there until the White House and the Pentagon get obliterated from orbit. The mission is silently timing you alongside the arcade-style scoring after every stage (of 31), and you have three hours to make it to the endgame or else you're locked into a worse ending, potentially halfway or less through the game. This isn't necessarily super tight, but it does require only using the cover system in emergencies, knowing what you're doing ahead of time, and basically blitzing through the missions and bosses.
 WinBack (Video Game) / int_bb48f8ba
featureApplicability
1.0
 WinBack (Video Game) / int_bb48f8ba
featureConfidence
1.0
 WinBack (Video Game)
hasFeature
WinBack (Video Game) / int_bb48f8ba
 WinBack (Video Game) / int_bbb6c059
type
I Shall Taunt You
 WinBack (Video Game) / int_bbb6c059
comment
I Shall Taunt You: A layered variant. Upon reaching the GULF satellite control room in the Good and Normal routes, Jean-Luc is surprised to see Dan waiting for him, where he fully admits of his treachery but doesn't give his reason. He offers to tell his side if Jean-Luc fights him, but Jean-Luc can't bring himself to do so. His dithering sends Dan into a rant.
 WinBack (Video Game) / int_bbb6c059
featureApplicability
1.0
 WinBack (Video Game) / int_bbb6c059
featureConfidence
1.0
 WinBack (Video Game)
hasFeature
WinBack (Video Game) / int_bbb6c059
 WinBack (Video Game) / int_bf609406
type
New Meat
 WinBack (Video Game) / int_bf609406
comment
New Meat: Operation Winback is Keith's first mission with SCAT, having joined them with the highest recommendations from the President. He's also The Medic. He ends up surviving in all three endings.
 WinBack (Video Game) / int_bf609406
featureApplicability
1.0
 WinBack (Video Game) / int_bf609406
featureConfidence
1.0
 WinBack (Video Game)
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WinBack (Video Game) / int_bf609406
 WinBack (Video Game) / int_c3585f4a
type
Boom, Headshot!
 WinBack (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Headshots, as expected from a post-GoldenEye shooter, deal increased damage. Bosses just take a little more damage from them, but all other enemies are generally instantly killed by them. Some of the members of SCAT are also shown to be taken out this way in cutscenes. Unusually, it seems that even in normal gameplay Jean-Luc is subject to headshots, but enemies don't go out of their way to aim for them and, like the bosses, he only takes more damage from them.
 WinBack (Video Game) / int_c3585f4a
featureApplicability
1.0
 WinBack (Video Game) / int_c3585f4a
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 WinBack (Video Game)
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WinBack (Video Game) / int_c3585f4a
 WinBack (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 WinBack (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: Although they claim otherwise, the Crying Lions steal the satellite to use it as revenge against the United States for interfering in their civil war with the Sarcozian Government. Also, after finding Steve's body, Jean-Luc vows to "make the bastards pay" for the deaths of Matt, Tom and Steve; unfortunately, even more members of the team follow them before he does. During the Bad route, he again vows revenge after finding Lisa and Jake's bodies.
 WinBack (Video Game) / int_ceec4df5
featureApplicability
1.0
 WinBack (Video Game) / int_ceec4df5
featureConfidence
1.0
 WinBack (Video Game)
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WinBack (Video Game) / int_ceec4df5
 WinBack (Video Game) / int_d15c1086
type
Boss-Only Level
 WinBack (Video Game) / int_d15c1086
comment
Boss-Only Level: Some boss characters have Stages all to themselves, and are thus shorter than others.
 WinBack (Video Game) / int_d15c1086
featureApplicability
1.0
 WinBack (Video Game) / int_d15c1086
featureConfidence
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 WinBack (Video Game)
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WinBack (Video Game) / int_d15c1086
 WinBack (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 WinBack (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: The characters are all voiced in the Playstation 2 version, as the N64 had to cut voice-acting to save space on the cartridge.
 WinBack (Video Game) / int_d40a8a0f
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1.0
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WinBack (Video Game) / int_d40a8a0f
 WinBack (Video Game) / int_d58d2b7e
type
Post-Final Boss
 WinBack (Video Game) / int_d58d2b7e
comment
Post-Final Boss: In the Good route, Cecile walks into the room where Jean-Luc just watched Dan die, and lobs a grenade that blows up Dan's corpse. If you disable the laser trap on either ramp, you can use the nearby mounted gun to turn Cecile into Swiss cheese instead of engaging him in a lopsided duel where he can lob grenades at you.
 WinBack (Video Game) / int_d58d2b7e
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1.0
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WinBack (Video Game) / int_d58d2b7e
 WinBack (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 WinBack (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": In the story, the Secretary of Defense, his assistant, and his advisor are only named as their occupations; completing Story Mode unlocks them in multiplayer, where their real names are revealed to be George, Nancy, and Kevin, respectively.
 WinBack (Video Game) / int_d7b34c31
featureApplicability
1.0
 WinBack (Video Game) / int_d7b34c31
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 WinBack (Video Game)
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WinBack (Video Game) / int_d7b34c31
 WinBack (Video Game) / int_dae5c997
type
Action Girl
 WinBack (Video Game) / int_dae5c997
comment
Action Girl: Of the three women who appear in the game, only two qualify: Hard Luck Lila is the first boss member of the Crying Lions Jean-Luc fights against. She totes an M60 machine gun and, though relatively easy to defeat as the first boss, can quickly lay on the hurt if you aren't careful. Lisa jokes at one point that it'll take more than "a crashing chopper and trigger-happy terrorists" to kill her. In two of the three endings, she is one of the only surviving members of the team. Averted with Nancy, an assistant to the Secretary of Defense who is only in the intro sequence.
 WinBack (Video Game) / int_dae5c997
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-1.0
 WinBack (Video Game) / int_dae5c997
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 WinBack (Video Game)
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WinBack (Video Game) / int_dae5c997
 WinBack (Video Game) / int_e5fd8bc2
type
Hate Sink
 WinBack (Video Game) / int_e5fd8bc2
comment
Hate Sink: Cecile Carlyle is a real piece of work for an international war criminal. His first kills are Matt and Law, and in the Good and Normal routes Jake and his own boss are added to the body count. In the Good route, his grenade also blows up Dan's body. It's telling that the Normal route (where the Pentagon is obliterated) omits him as a Post-Final Boss, implying he escapes offscreen.
 WinBack (Video Game) / int_e5fd8bc2
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1.0
 WinBack (Video Game) / int_e5fd8bc2
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1.0
 WinBack (Video Game)
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WinBack (Video Game) / int_e5fd8bc2
 WinBack (Video Game) / int_eb81c601
type
Big Damn Heroes
 WinBack (Video Game) / int_eb81c601
comment
Big Damn Heroes: In the Good and Normal routes, Jean-Luc finds Deathmask holding Lisa at gunpoint, and Cecile gives Jean-Luc to the count of five to lower his weapon. Just as Jean-Luc is about to comply, Jake bursts in and lands headshots on both Deathmask and Cecile with his machine gun. This ultimately gets zigzagged: Cecile shoots Jake dead, then decides to take Lisa with him and have Deathmask handle Jean-Luc.
 WinBack (Video Game) / int_eb81c601
featureApplicability
1.0
 WinBack (Video Game) / int_eb81c601
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1.0
 WinBack (Video Game)
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WinBack (Video Game) / int_eb81c601
 WinBack (Video Game) / int_eb8ec7c8
type
Jerkass
 WinBack (Video Game) / int_eb8ec7c8
comment
Jerkass: Cecile. In the Bad route, he even states that nothing makes his day more than knowing he just completely ruined someone else's.
 WinBack (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 WinBack (Video Game) / int_eb8ec7c8
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 WinBack (Video Game)
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WinBack (Video Game) / int_eb8ec7c8
 WinBack (Video Game) / int_ed68bcc9
type
Dwindling Party
 WinBack (Video Game) / int_ed68bcc9
comment
Dwindling Party: Of the ten members of SCAT sent to secure the Fortress complex at Westham, Jean-Luc and Keith survive in all three endings. In the Good and Normal endings, Lisa is the only other survivor and Dan is confirmed dead; in the Bad ending, the former is confirmed dead and the latter is presumed to have died in the helicopter crash. Everyone else is confirmed dead in all three endings. Matt is sniped by Ceicle from a rooftop. Tom is shot several times in the back by Dan (He confesses to this in the good and normal endings) Steve is also shot several times in the back by Dan (Again, he confesses this.) Law is shot several times by terrorists, who he kills, only to be finished off by a headshot by Cecile. Mike is shot by Banderas. Jake is shot several times by Cecile. Dan, after being revealed as a traitor, is killed during a gunfight with Jean-Luc in the good and normal endings, in the bad ending, he is presumed to have died in the helicopter crash, as he is not seen again after this. In the bad ending only, Lisa is killed along with Jake by Jin. (She survives in the good and normal endings.)
 WinBack (Video Game) / int_ed68bcc9
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1.0
 WinBack (Video Game) / int_ed68bcc9
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WinBack (Video Game) / int_ed68bcc9
 WinBack (Video Game) / int_ee0c2c3c
type
Fictional Country
 WinBack (Video Game) / int_ee0c2c3c
comment
Fictional Country: Sarcozia. The archived official website also mentions its neighboring country of Argent who lent its military might to Sarcozia's government, but it seems that was from an older script; in the game proper, Argent isn't mentioned anywhere and Kenneth vows revenge against the US Government for their support of Sarcozia's government.
 WinBack (Video Game) / int_ee0c2c3c
featureApplicability
1.0
 WinBack (Video Game) / int_ee0c2c3c
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 WinBack (Video Game)
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WinBack (Video Game) / int_ee0c2c3c
 WinBack (Video Game) / int_eff26b2b
type
Take Cover!
 WinBack (Video Game) / int_eff26b2b
comment
Take Cover!: The game features a cover system that can be used to help you avoid taking damage.
 WinBack (Video Game) / int_eff26b2b
featureApplicability
1.0
 WinBack (Video Game) / int_eff26b2b
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 WinBack (Video Game)
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WinBack (Video Game) / int_eff26b2b
 WinBack (Video Game) / int_f0e85546
type
Unbuilt Trope
 WinBack (Video Game) / int_f0e85546
comment
Unbuilt Trope: Despite being the Trope Codifier of cover-based shooting, WinBack actually uses the cover system as a necessary last resort rather than a core element of the game design. Because of the Timed Mission nature of the game, Jean Luc cannot afford to play defensively and wait out enemy fire to pop off shots if the player is gunning for the best ending. Instead, the game encourages head-on assaults or even running/dodge-rolling past enemies, using cover for a breather in order to quickly reassess the situation. As well, simply crouching behind cover is actually safer and easier than using the actual cover-based mechanics.
 WinBack (Video Game) / int_f0e85546
featureApplicability
1.0
 WinBack (Video Game) / int_f0e85546
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 WinBack (Video Game)
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WinBack (Video Game) / int_f0e85546
 WinBack (Video Game) / int_f2c895f
type
Your Terrorists Are Our Freedom Fighters
 WinBack (Video Game) / int_f2c895f
comment
Your Terrorists Are Our Freedom Fighters: In the intro, the Secretary of Defense's advisor states that the Crying Lions are the last remnants of a rebel group defeated in the Sarcozian Civil War.
 WinBack (Video Game) / int_f2c895f
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1.0
 WinBack (Video Game) / int_f2c895f
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 WinBack (Video Game)
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WinBack (Video Game) / int_f2c895f
 WinBack (Video Game) / int_f9bc2937
type
Laser Sight
 WinBack (Video Game) / int_f9bc2937
comment
Laser Sight: All guns in the game have one, including the rocket launcher and silenced handgun.
 WinBack (Video Game) / int_f9bc2937
featureApplicability
1.0
 WinBack (Video Game) / int_f9bc2937
featureConfidence
1.0
 WinBack (Video Game)
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WinBack (Video Game) / int_f9bc2937
 WinBack (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 WinBack (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: With the notable exceptions of international war criminal Cecile and cold-blooded killer Hard Luck Lila, all the Crying Lions, especially Kenneth, think of themselves this way. In the Bad ending, when Jean-Luc tells Kenneth that his group's ordeals are no excuse for killing innocent people and destroying their property and livelihood, the latter tries to justify their acts of terrorism by saying that it's an "unavoidable sacrifice", "the price of justice is never cheap", and "there are some problems that can only be solved through a display of force". Similarly, in the routes where Jean-Luc defeats Dan, the former asks why the Crying Lions stooped to terrorism and sacrificing hundreds of thousands of innocent lives. The latter responds that they had no choice because the Crying Lions couldn't win in a straight battle, that there was no going back, and that they came too far to just give up. Unlike his brother, at least he understands that he's just making excuses, but says that's how it was for them.
 WinBack (Video Game) / int_fd4f8299
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ItemName
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WinBack (Video Game)

The following is a list of statements referring to the current page from other pages.

 WinBack (Video Game)
hasFeature
A.K.A.-47 / int_10555b70
 WinBack (Video Game)
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Amen break / int_10555b70
 WinBack (Video Game)
hasFeature
And Now for Someone Completely Different / int_10555b70
 WinBack (Video Game)
hasFeature
Battle Theme Music / int_10555b70
 WinBack (Video Game)
hasFeature
Black Dude Dies First / int_10555b70
 WinBack (Video Game)
hasFeature
Bloodless Carnage / int_10555b70
 WinBack (Video Game)
hasFeature
Blown Across the Room / int_10555b70
 WinBack (Video Game)
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Boss-Only Level / int_10555b70
 WinBack (Video Game)
hasFeature
Boss Remix / int_1063e750
 WinBack (Video Game)
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Critical Annoyance / int_10555b70
 WinBack (Video Game)
hasFeature
Cutscene Boss / int_10555b70
 WinBack (Video Game)
hasFeature
Cyberpunk Is Techno / int_10555b70
 WinBack (Video Game)
hasFeature
Dragon-in-Chief / int_10555b70
 WinBack (Video Game)
hasFeature
Elaborate Underground Base / int_10555b70
 WinBack (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_10555b70
 WinBack (Video Game)
hasFeature
Harder Than Hard / int_10555b70
 WinBack (Video Game)
hasFeature
Hellish Copter / int_1063e750
 WinBack (Video Game)
hasFeature
Highly-Visible Ninja / int_10555b70
 WinBack (Video Game)
hasFeature
It's a Wonderful Failure / int_10555b70
 WinBack (Video Game)
hasFeature
It's Up to You / int_10555b70
 WinBack (Video Game)
hasFeature
Kill Sat / int_10555b70
 WinBack (Video Game)
hasFeature
Laser Hallway / int_10555b70
 WinBack (Video Game)
hasFeature
Laser Sight / int_10555b70
 WinBack (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_10555b70
 WinBack (Video Game)
hasFeature
One Bullet Clips / int_10555b70
 WinBack (Video Game)
hasFeature
One-Hit-Point Wonder / int_10555b70
 WinBack (Video Game)
hasFeature
Orchestra Hit Techno Battle / int_10555b70
 WinBack (Video Game)
hasFeature
Pistol-Whipping / int_10555b70
 WinBack (Video Game)
hasFeature
Post-Final Boss / int_10555b70
 WinBack (Video Game)
hasFeature
Put Down Your Gun and Step Away / int_10555b70
 WinBack (Video Game)
hasFeature
Ruritania / int_10555b70
 WinBack (Video Game)
hasFeature
Shooting Gallery / int_10555b70
 WinBack (Video Game)
hasFeature
Sniper Pistol / int_10555b70
 WinBack (Video Game)
hasFeature
Songs in the Key of Panic / int_10555b70
 WinBack (Video Game)
hasFeature
Space-Filling Path / int_10555b70
 WinBack (Video Game)
hasFeature
Take Cover! / int_10555b70
 WinBack (Video Game)
hasFeature
Teleporting Keycard Squad / int_10555b70
 WinBack (Video Game)
hasFeature
Timed Mission / int_10555b70
 WinBack (Video Game)
hasFeature
True Final Boss / int_10555b70
 WinBack (Video Game)
hasFeature
Two Lines, No Waiting / int_10555b70
 WinBack (Video Game)
hasFeature
Video Games of 2005–2009 / int_10555b70
 WinBack (Video Game)
hasFeature
We Hardly Knew Ye / int_10555b70
 Winback
sameAs
WinBack (Video Game)