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Wolfenstein (2009) (Video Game)

 Wolfenstein (2009) (Video Game)
type
TVTItem
 Wolfenstein (2009) (Video Game)
label
Wolfenstein (2009) (Video Game)
 Wolfenstein (2009) (Video Game)
page
Wolfenstein2009
 Wolfenstein (2009) (Video Game)
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Wolfenstein is a First-Person Shooter using a modified version of the Doom³ engine developed by Raven Software. It's the sequel to 2001's Return to Castle Wolfenstein.The game's plot features, once again, American super-spy B.J. Blazkowicz, in his attempts to foil a plan by the Nazis to harness the power of the Black Sun, an ancient alternate dimension which the SS are using to create all manner of Super Soldiers and monsters. Besides an arsenal of World War II-era firearms and several experimental Nazi energy weapons, B.J. is also assisted by a magic amulet that allows him to tap into "The Veil" between dimensions and harness special powers such as Bullet Time and an energy shield.Wolfenstein takes place in and around the fictional German town of Isenstadt, and uses a partial Wide-Open Sandbox system, with the player traveling through the town, buying weapons from the Black Market, interacting with residents and members of the German resistance groups Kreisau Circle and Golden Dawn, and traveling to specific areas of the town (i.e. Warehouse, Cannery, Dig Site) to take part in story-based linear missions.Followed by Wolfenstein: The New Order.Check the character sheet.
 Wolfenstein (2009) (Video Game)
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 Wolfenstein (2009) (Video Game)
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 Wolfenstein (2009) (Video Game)
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 Wolfenstein (2009) (Video Game)
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 Wolfenstein (2009) (Video Game)
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 Wolfenstein (2009) (Video Game)
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DBTropes
 Wolfenstein (2009) (Video Game) / int_128e4ba8
type
Gatling Good
 Wolfenstein (2009) (Video Game) / int_128e4ba8
comment
Gatling Good: To date, the only Wolfenstein game without the traditional example in the SP arsenal. However, it can be argued that the Particle Cannon is in fact this weapon dressed up like a hand-held Wave-Motion Gun. The rotating capacitors can conjure up memories of rotating barrels. The functionality as a heavy machine gun is similar too.
 Wolfenstein (2009) (Video Game) / int_128e4ba8
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Wolfenstein (2009) (Video Game) / int_128e4ba8
 Wolfenstein (2009) (Video Game) / int_16364a29
type
Evil Sounds Deep
 Wolfenstein (2009) (Video Game) / int_16364a29
comment
Evil Sounds Deep: The Nazi Scribes have very deep, inhumanly-resonating voices.
 Wolfenstein (2009) (Video Game) / int_16364a29
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Wolfenstein (2009) (Video Game) / int_16364a29
 Wolfenstein (2009) (Video Game) / int_172079cb
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Dungeon Shop
 Wolfenstein (2009) (Video Game) / int_172079cb
comment
Dungeon Shop: Black Market locations are prolific throughout Isenstadt, so much so that it's not uncommon for a merchant to be just around the corner from enemy patrols. Special mention goes to the Intrepid Merchant who managed to sneak his way into the zeppelin hangar - the most restricted and heavily defended area of the Airfield level - and is quite happy to take a moment from looting German supplies to sell some to BJ.
 Wolfenstein (2009) (Video Game) / int_172079cb
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Wolfenstein (2009) (Video Game) / int_172079cb
 Wolfenstein (2009) (Video Game) / int_17210967
type
Dungeon Town
 Wolfenstein (2009) (Video Game) / int_17210967
comment
Dungeon Town: All missions take place in and around Isenstadt, with most taking place in specific buildings or complexes within the city. Even between missions, the streets are patrolled by increasingly powerful enemies.
 Wolfenstein (2009) (Video Game) / int_17210967
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 Wolfenstein (2009) (Video Game) / int_175543cd
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Blatant Item Placement
 Wolfenstein (2009) (Video Game) / int_175543cd
comment
Blatant Item Placement: The city is veritably littered with large bags of money, gold bars and similar. And you can pretty much help yourself - nobody seems to mind your nicking their stuff right before their eyes. Mostly because you've got a huge gun.
 Wolfenstein (2009) (Video Game) / int_175543cd
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 Wolfenstein (2009) (Video Game) / int_1a7d9177
type
Dual-World Gameplay
 Wolfenstein (2009) (Video Game) / int_1a7d9177
comment
Dual-World Gameplay: Real world and the Veil, once you get the Thule Medallion. It's a strange area between dimensions that can alter the appearance of the environment (i.e. brand new vehicles appear as years-old derelicts) and is what powers the Amulet's abilities.
 Wolfenstein (2009) (Video Game) / int_1a7d9177
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 Wolfenstein (2009) (Video Game) / int_1b010521
type
Diesel Punk
 Wolfenstein (2009) (Video Game) / int_1b010521
comment
Diesel Punk: Mixed with a heavy dose of Ghostapo.
 Wolfenstein (2009) (Video Game) / int_1b010521
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 Wolfenstein (2009) (Video Game) / int_1c398324
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Death from Above
 Wolfenstein (2009) (Video Game) / int_1c398324
comment
Death from Above: Some areas of Isenstadt itself feature heavy (and random) bombardment. Jetpack Troopers are always airborne and will eagerly rain streams of rocket fire down on the player.
 Wolfenstein (2009) (Video Game) / int_1c398324
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 Wolfenstein (2009) (Video Game) / int_1f92e4c6
type
Regenerating Health
 Wolfenstein (2009) (Video Game) / int_1f92e4c6
comment
Regenerating Health: The only game in the Wolfenstein series to play it completely straight, in fact. Lampshaded by Hans Grosse during the final boss fight.
 Wolfenstein (2009) (Video Game) / int_1f92e4c6
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Wolfenstein (2009) (Video Game) / int_1f92e4c6
 Wolfenstein (2009) (Video Game) / int_1fb947b6
type
Just Train Wrong
 Wolfenstein (2009) (Video Game) / int_1fb947b6
comment
Just Train Wrong: The proper gameplay begins on the Isenstadt train station. The trains are too narrow for an actual trains, have Janney-type couplings despite German and most European trains using a conventional turnbuckle coupling between a pair of fenders. These are present only on the front of the steam engine which not only lacks the tender but also any pistons. Instead, where pistons should be, there seems to be something remotely resembling an electric motor similar to the ones on the first electric locomotives which used jackshaft transmissions instead of tooth gears. The locomotive's cab also has entrance only on its left side and cannot be entered anyway despite having an open cab. The station itself is ridiculously small, containing a total of two tracks along desperately short platforms interrupted by a wall halfway through. No signal posts are present anywhere. On top of that despite it being a passenger station, all trains in there are freight.
 Wolfenstein (2009) (Video Game) / int_1fb947b6
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Wolfenstein (2009) (Video Game) / int_1fb947b6
 Wolfenstein (2009) (Video Game) / int_1fdaf8ff
type
Ominous Latin Chanting
 Wolfenstein (2009) (Video Game) / int_1fdaf8ff
comment
Ominous Latin Chanting: When not commanding troops, Scribes recite Latin phrases in their deep, inhuman voice. These are actually pretty stoic quotes from Cicero and Lucan.
 Wolfenstein (2009) (Video Game) / int_1fdaf8ff
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 Wolfenstein (2009) (Video Game) / int_204a1207
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Hyperspace Is a Scary Place
 Wolfenstein (2009) (Video Game) / int_204a1207
comment
Hyperspace Is a Scary Place: The Black Sun not only fuels the Nazi war machine, but it's home to a variety of very nasty native species that the Nazis experiments are allowing to come into our world. Also, traveling to the Black Sun and back tends to turn humans into insane mutated monsters unless the jump-gate is perfectly attuned (which it usually isn't).
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 Wolfenstein (2009) (Video Game) / int_21eb1793
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Muggles Do It Better
 Wolfenstein (2009) (Video Game) / int_21eb1793
comment
Muggles Do It Better: Most of the interdimensional beings can be killed by World War II-era machine guns.
 Wolfenstein (2009) (Video Game) / int_21eb1793
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 Wolfenstein (2009) (Video Game) / int_263bb4ec
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Wave-Motion Gun
 Wolfenstein (2009) (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: The Zeppelin, on which the Thule portal is mounted, has a mechanism which allows the portal to be pointed downwards. Then, when the Black Sun is harnessed, the energy gets shot at the ground. BJ gets access to some man-portable versions in the form of the Particle Cannon, capable of disintegrating most human enemies, and particularly the Leichenfaust 44, which can disintegrate whole squads of mooks and involuntarily levitate any fortunate enough to survive the blast.
 Wolfenstein (2009) (Video Game) / int_263bb4ec
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 Wolfenstein (2009) (Video Game) / int_26ac510e
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Mythology Gag
 Wolfenstein (2009) (Video Game) / int_26ac510e
comment
Mythology Gag: The Tomes of Power have identical appearance and name to a power-up item in Heretic, also developed by Raven Software.
 Wolfenstein (2009) (Video Game) / int_26ac510e
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 Wolfenstein (2009) (Video Game) / int_26c22470
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Put Down Your Gun and Step Away
 Wolfenstein (2009) (Video Game) / int_26c22470
comment
Put Down Your Gun and Step Away: In the Castle mission, Deathshead and Hans kidnapped Caroline and when Blazkowicz saw them, he's asked to pull his gun aside.
 Wolfenstein (2009) (Video Game) / int_26c22470
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 Wolfenstein (2009) (Video Game) / int_2745f935
type
Gas Mask Mooks
 Wolfenstein (2009) (Video Game) / int_2745f935
comment
Gas Mask Mooks: The Drache Troopers, the Veil Assassins and Heavy Troopers.
 Wolfenstein (2009) (Video Game) / int_2745f935
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 Wolfenstein (2009) (Video Game) / int_27da9a33
type
Some Kind of Force Field
 Wolfenstein (2009) (Video Game) / int_27da9a33
comment
Some Kind of Force Field: While they don't actually try to poke the force field (except by shooting it) it's pretty much a given one or more mooks will say a variation of "He's protected by some kind of shield!" whenever BJ has Shield active.
 Wolfenstein (2009) (Video Game) / int_27da9a33
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 Wolfenstein (2009) (Video Game) / int_28104b90
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Bag of Spilling
 Wolfenstein (2009) (Video Game) / int_28104b90
comment
Bag of Spilling: Justified at the end, when BJ tears apart his Thule Medallion in order to destroy Hans' own by driving the crystals into it, thereby guaranteeing that this item will not show up in any sequel.
 Wolfenstein (2009) (Video Game) / int_28104b90
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 Wolfenstein (2009) (Video Game) / int_294df577
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Dark World
 Wolfenstein (2009) (Video Game) / int_294df577
comment
Dark World: Moving through the Veil can cause some objects to look very strange. Examples include all light sources emitting a blue flaming aura, and brand new fighter planes looking as if they had already been shot down before they've even engaged in combat. The city of Isenstadt itself looks very different as seen from the Zeppelin, through the Veil. It is full of what appear to be massive Ley Lines in a pattern not unlike a crater.
 Wolfenstein (2009) (Video Game) / int_294df577
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Wolfenstein (2009) (Video Game) / int_294df577
 Wolfenstein (2009) (Video Game) / int_2b706ca
type
More Dakka
 Wolfenstein (2009) (Video Game) / int_2b706ca
comment
More Dakka: This time, the emphasis is more on the supernatural weaponry, but the trope still makes his presence, what with the large anti-air cannons the player can use, and the upgraded MP40 and MP43.
 Wolfenstein (2009) (Video Game) / int_2b706ca
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Wolfenstein (2009) (Video Game) / int_2b706ca
 Wolfenstein (2009) (Video Game) / int_2b9272d7
type
Misbegotten Multiplayer Mode
 Wolfenstein (2009) (Video Game) / int_2b9272d7
comment
Misbegotten Multiplayer Mode: While the previous entry in its series was known for its excellent multiplayer, this game managed to completely ignore the majority (if not all) of the innovations RTCW brought. No wonder, just about every fan of RTCW's/Enemy Territory's multiplayer consider the 2009 game to be a complete joke in this regard. Heck, the team responsible for the multiplayer component getting fired on release speaks volumes.
 Wolfenstein (2009) (Video Game) / int_2b9272d7
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Wolfenstein (2009) (Video Game) / int_2b9272d7
 Wolfenstein (2009) (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Wolfenstein (2009) (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Zeppelin's design is woefully wasteful, seemingly for aesthetics. Half the aircraft's weight must be the massive metal doors everywhere. The other half is composed by the tons of swastikas - you could sew together another Zeppelin from all the Nazi flags it carries. Still, it's not as if you could mount the Thule portal on anything smaller...
 Wolfenstein (2009) (Video Game) / int_2bdae2ae
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 Wolfenstein (2009) (Video Game) / int_2d4fa515
type
Ax-Crazy
 Wolfenstein (2009) (Video Game) / int_2d4fa515
comment
Ax-Crazy: The Veil Assassins. The horrific experiments that empowered them with the ability to use the veil at will has also completely destroyed their mind outside of the desire to sadistically kill anyone they come across.
 Wolfenstein (2009) (Video Game) / int_2d4fa515
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 Wolfenstein (2009) (Video Game) / int_2f253c94
type
Glass Cannon
 Wolfenstein (2009) (Video Game) / int_2f253c94
comment
Glass Cannon: Most of the special enemies can't take much more damage than the regular Mooks, but can deal heavy damage very quickly. This is especially true for the Elite Guards.
 Wolfenstein (2009) (Video Game) / int_2f253c94
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Wolfenstein (2009) (Video Game) / int_2f253c94
 Wolfenstein (2009) (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Wolfenstein (2009) (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: By way of exploding barrels, dynamite being planted at certain places, and heavy projectiles such as rocket launchers (the Panzerschreck), this is to be expected.
 Wolfenstein (2009) (Video Game) / int_31a2a33c
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 Wolfenstein (2009) (Video Game) / int_34dd5f3
type
La Résistance
 Wolfenstein (2009) (Video Game) / int_34dd5f3
comment
In the Castle mission, you fight alongside La Résistance in order to save their leader. You'll be hearing this phrase (and variations of it) a lot:
 Wolfenstein (2009) (Video Game) / int_34dd5f3
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 Wolfenstein (2009) (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Wolfenstein (2009) (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Generally plain old bullets are much more effective than the flamethrower or the fancy superscience weapons you get. The latter suffer from having a windup time before being fired, short range, and can't be aimed for precise shots. And when bullets really aren't enough, bullets with the Empower on will work. Defied with the Particle Cannon as Heavy Troopers use the same weapon, enabling you to farm ammo from the ones who respawn in the hub. One of the upgrades even removes the windup time, and all of its upgrades serve to make it a viable heavy machine gun option.
 Wolfenstein (2009) (Video Game) / int_39b8d3d6
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 Wolfenstein (2009) (Video Game) / int_3babae20
type
Degraded Boss
 Wolfenstein (2009) (Video Game) / int_3babae20
comment
Degraded Boss: Despoiled. Later levels throw more Despoiled at you, who are damaging enough to wreck your day, especially with a platoon of Nazis also trying to kill you on top of that. The hulking, bulletproof Altered serve as the boss of the Hospital mission. You also encounter two of them in the Castle mission, but by then you have the Leichenfaust 44, which kills anything in one shot. Most of the elite mooks are first introduced as a sort of Mini-Boss partway through a given level. Later inverted with an Elite Guard, who forms the core of a Mini-Boss battle at the airfield, long after you've dispatched a number of her compatriots with ease in Isenstadt. That in itself makes the Elite Guard degraded mooks from RtCW. Whereas in the previous game they were more lethal and agile than regular infantry and made each fight a challenge, in Wolfenstein the arsenal you have at your disposal means they rarely stand much chance.
 Wolfenstein (2009) (Video Game) / int_3babae20
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 Wolfenstein (2009) (Video Game) / int_3c14f642
type
Force-Field Door
 Wolfenstein (2009) (Video Game) / int_3c14f642
comment
Force-Field Door: Appear with increasing frequency once the Veil has been introduced. Figuring out how to deactivate them - often from the opposite side of the door as the on/off switch - is a common gameplay element.
 Wolfenstein (2009) (Video Game) / int_3c14f642
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 Wolfenstein (2009) (Video Game) / int_3ccaf3ac
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No Swastikas
 Wolfenstein (2009) (Video Game) / int_3ccaf3ac
comment
No Swastikas: Removed for some releases.
 Wolfenstein (2009) (Video Game) / int_3ccaf3ac
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 Wolfenstein (2009) (Video Game) / int_3ee7b8b2
type
Concept Art Gallery
 Wolfenstein (2009) (Video Game) / int_3ee7b8b2
comment
Concept Art Gallery: Cleverly used in many instances as in-game Intel.
 Wolfenstein (2009) (Video Game) / int_3ee7b8b2
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 Wolfenstein (2009) (Video Game) / int_4230e681
type
Vader Breath
 Wolfenstein (2009) (Video Game) / int_4230e681
comment
The Heavy Troopers are implied to be an offshot of the Ubersoldaten. Their creator, Deathshead, noted at the time how the armor wasn't up to his specifications; the Heavy Troopers are practically bulletproof now. If you can sneak by them undetected, you will also notice how it sounds as if they're breathing through a pump, just like the Ubersoldaten.
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 Wolfenstein (2009) (Video Game) / int_430e15e1
type
Stripperific
 Wolfenstein (2009) (Video Game) / int_430e15e1
comment
Stripperific: Once again, the Elite Guard dress in skin-tight leather/latex outfits, often unzipped nearly to the navel, and complete with Combat Stilettos. The effect is subverted by the fact that their skeletal structures glow through their skin when they use their abilities. When BJ breaks into the bedrooms of Nazi officers in the Officer's House mission, he typically encounters a number of young women wearing very little.
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 Wolfenstein (2009) (Video Game) / int_4aed3ed
type
Right-Handed Left-Handed Guns
 Wolfenstein (2009) (Video Game) / int_4aed3ed
comment
Right-Handed Left-Handed Guns: The MP 40 model depicts it as a closed bolt rather than open bolt mechanism.note The bolt is shown forward when not firing, rather than cocked back. Both it and the StG 44 are shown with charging handles on the left, however this is true to life in both cases.
 Wolfenstein (2009) (Video Game) / int_4aed3ed
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_4aed3ed
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_4aed3ed
 Wolfenstein (2009) (Video Game) / int_4c08ef5
type
Gun Accessories
 Wolfenstein (2009) (Video Game) / int_4c08ef5
comment
Gun Accessories: The game had extras for every weapon, from the mundane like carrying more ammo, through the utilitarian like loading the Kar 98 with stripper clips instead of single shots (something it should do anyway), to the extremely silly such as building a magazine-fed Panzerschreck that fired homing missiles and didn't require the bulky blast shield. Some weren't visible, like shortening the laser gun's charge-up time from one full second to half a second.
 Wolfenstein (2009) (Video Game) / int_4c08ef5
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_4c08ef5
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_4c08ef5
 Wolfenstein (2009) (Video Game) / int_51300dbf
type
Fat Bastard
 Wolfenstein (2009) (Video Game) / int_51300dbf
comment
Fat Bastard: General Zetta.
 Wolfenstein (2009) (Video Game) / int_51300dbf
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_51300dbf
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_51300dbf
 Wolfenstein (2009) (Video Game) / int_51bf74d6
type
Power Crystal
 Wolfenstein (2009) (Video Game) / int_51bf74d6
comment
Power Crystal: The plot revolves around the Nachtsonne Crystals mined outside Isenstadt. Unlike most examples of this trope, the crystals themselves are inert, but can be used as "lenses" for Black Sun energy, giving off various effects depending on the type of crystal used.
 Wolfenstein (2009) (Video Game) / int_51bf74d6
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_51bf74d6
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_51bf74d6
 Wolfenstein (2009) (Video Game) / int_53f5119f
type
The Dragon
 Wolfenstein (2009) (Video Game) / int_53f5119f
comment
Throughout the game, you are told by various Golden Dawn scholars that harnessing too much power from the Black Sun was disastrous for the Thule civilization. Then, during the Zeppelin mission, you find a document warning Deathshead that doing so will cause a power spike that might destroy the whole zeppelin. Of course, in his attempt to kill you, The Dragon does just that, with predictable results.
 Wolfenstein (2009) (Video Game) / int_53f5119f
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_53f5119f
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_53f5119f
 Wolfenstein (2009) (Video Game) / int_55afe8af
type
Ley Line
 Wolfenstein (2009) (Video Game) / int_55afe8af
comment
The city of Isenstadt itself looks very different as seen from the Zeppelin, through the Veil. It is full of what appear to be massive Ley Lines in a pattern not unlike a crater.
 Wolfenstein (2009) (Video Game) / int_55afe8af
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_55afe8af
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_55afe8af
 Wolfenstein (2009) (Video Game) / int_5979acea
type
Fragile Speedster
 Wolfenstein (2009) (Video Game) / int_5979acea
comment
Fragile Speedster: The Veil Assassin is actually pretty easy to kill... if you can hit him, or see him, or avoid his two-hit kill. The Elite Guards run at full speed all the time and have a variety of acrobatic dodges they can perform, but actually can't take much more bullets than regular Mooks and go down pretty quickly once you target them.
 Wolfenstein (2009) (Video Game) / int_5979acea
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_5979acea
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_5979acea
 Wolfenstein (2009) (Video Game) / int_5fb4ac87
type
Nazi Gold
 Wolfenstein (2009) (Video Game) / int_5fb4ac87
comment
Nazi Gold: Required for buying upgrades at the Black Market. They come in the form of bags of presumably gold coins worth $100, bars of gold worth $250, and ornate relics worth $500.
 Wolfenstein (2009) (Video Game) / int_5fb4ac87
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_5fb4ac87
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_5fb4ac87
 Wolfenstein (2009) (Video Game) / int_5fc68f05
type
There Was a Door
 Wolfenstein (2009) (Video Game) / int_5fc68f05
comment
There Was a Door: Scripted encounters with Heavy Troopers will frequently begin with them bursting through a wall; even when they do "use the door," their entrance will obliterate said door and a decent chunk of the surrounding wall anyway. It's practically their signature move.
 Wolfenstein (2009) (Video Game) / int_5fc68f05
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_5fc68f05
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_5fc68f05
 Wolfenstein (2009) (Video Game) / int_60f37373
type
Attack Reflector
 Wolfenstein (2009) (Video Game) / int_60f37373
comment
Attack Reflector: The aptly named Reflective Crystal upgrade for BJ's Shield power causes incoming fire to be redirected back at the shooter.
 Wolfenstein (2009) (Video Game) / int_60f37373
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_60f37373
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_60f37373
 Wolfenstein (2009) (Video Game) / int_61ff365d
type
Deflector Shields
 Wolfenstein (2009) (Video Game) / int_61ff365d
comment
Deflector Shields: One of the Veil powers BJ gains through the Thule medallion is the ability to project a force field around himself. Scribes have a similar ability to project force fields around either themselves or multiple fellow enemies;note just not both at the same time additionally, the Nazis also make use of Veil-powered devices which project force fields for purposes such as barricading doorways or providing instant cover for troops in open areas. In all iterations, the force fields are impenetrable to conventional small arms fire.
 Wolfenstein (2009) (Video Game) / int_61ff365d
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_61ff365d
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_61ff365d
 Wolfenstein (2009) (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Wolfenstein (2009) (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Some minor examples with the blueprints the player comes across, some of which depict either weapon upgrades that aren't actually available in the game or weapons that do appear in the game but which the player cannot acquire. This is in part due to the blueprints actually being concept art of the weapons and their fully-upgraded forms.
 Wolfenstein (2009) (Video Game) / int_6320eced
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_6320eced
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_6320eced
 Wolfenstein (2009) (Video Game) / int_63338a91
type
Plot Lock
 Wolfenstein (2009) (Video Game) / int_63338a91
comment
Plot Lock: Used to keep the player out of mission specific areas and newer sections of Isenstadt until called for by the plot.
 Wolfenstein (2009) (Video Game) / int_63338a91
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_63338a91
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_63338a91
 Wolfenstein (2009) (Video Game) / int_66a52e25
type
Bullfight Boss
 Wolfenstein (2009) (Video Game) / int_66a52e25
comment
Bullfight Boss: Your boss fight against the Altered in the Hospital mission. It's immune to all conventional weaponry, forcing B.J. to get him to run into a series of electrical pillars around the arena. Once they are destroyed, the Black Sun portal he came in through collapses and pulls him back inside, killing him.
 Wolfenstein (2009) (Video Game) / int_66a52e25
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_66a52e25
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_66a52e25
 Wolfenstein (2009) (Video Game) / int_66f763c0
type
Interface Screw
 Wolfenstein (2009) (Video Game) / int_66f763c0
comment
Interface Screw: A minor example - the screen will fade to black-and-white if a Veil Inhibitor is nearby.
 Wolfenstein (2009) (Video Game) / int_66f763c0
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_66f763c0
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_66f763c0
 Wolfenstein (2009) (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Wolfenstein (2009) (Video Game) / int_681077c5
comment
Wide-Open Sandbox: The game uses a hub-based system centered around the entire town of Isenstadt, which you can explore for collectibles and scripted sequences involving the townspeople, all while fighting Nazis throughout the streets.
 Wolfenstein (2009) (Video Game) / int_681077c5
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_681077c5
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_681077c5
 Wolfenstein (2009) (Video Game) / int_6838a3ec
type
EliteMook
 Wolfenstein (2009) (Video Game) / int_6838a3ec
comment
Most of the elite mooks are first introduced as a sort of Mini-Boss partway through a given level. Later inverted with an Elite Guard, who forms the core of a Mini-Boss battle at the airfield, long after you've dispatched a number of her compatriots with ease in Isenstadt. That in itself makes the Elite Guard degraded mooks from RtCW. Whereas in the previous game they were more lethal and agile than regular infantry and made each fight a challenge, in Wolfenstein the arsenal you have at your disposal means they rarely stand much chance.
 Wolfenstein (2009) (Video Game) / int_6838a3ec
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_6838a3ec
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_6838a3ec
 Wolfenstein (2009) (Video Game) / int_68f6e811
type
Made of Plasticine
 Wolfenstein (2009) (Video Game) / int_68f6e811
comment
Made of Plasticine: Enemy soldiers die in 2 or 3 shots (1 or 2 shots once you upgrade your weapons, and one with Empower on). Throw on lovely damage models, like mashed faces or torn-off limbs. While this is reasonable by real-life standards, by action-movie First-Person Shooter standards, it's rather weak. The game makes up for it by throwing squads at you, and with the semi-occasional Elite Mook.
 Wolfenstein (2009) (Video Game) / int_68f6e811
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_68f6e811
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_68f6e811
 Wolfenstein (2009) (Video Game) / int_692c48c4
type
Navel-Deep Neckline
 Wolfenstein (2009) (Video Game) / int_692c48c4
comment
Once again, the Elite Guard dress in skin-tight leather/latex outfits, often unzipped nearly to the navel, and complete with Combat Stilettos. The effect is subverted by the fact that their skeletal structures glow through their skin when they use their abilities.
 Wolfenstein (2009) (Video Game) / int_692c48c4
featureApplicability
-0.3
 Wolfenstein (2009) (Video Game) / int_692c48c4
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_692c48c4
 Wolfenstein (2009) (Video Game) / int_697b5232
type
Those Wacky Nazis
 Wolfenstein (2009) (Video Game) / int_697b5232
comment
The player also gets the option to mow down defenseless scientists, SS secretaries, and prostitutes. The former two are somewhat justified, obviously.
 Wolfenstein (2009) (Video Game) / int_697b5232
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_697b5232
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_697b5232
 Wolfenstein (2009) (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 Wolfenstein (2009) (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: Present all over the game. Your allies will nag you whenever they have the chance. Any time you're supposed to rescue some captives they'll keep screaming their throats off that you should set them free. Even amidst the heat of combat. In the Castle mission, you fight alongside La Résistance in order to save their leader. You'll be hearing this phrase (and variations of it) a lot:
 Wolfenstein (2009) (Video Game) / int_6ae137d5
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_6ae137d5
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_6ae137d5
 Wolfenstein (2009) (Video Game) / int_6b4f4350
type
Zeppelins from Another World
 Wolfenstein (2009) (Video Game) / int_6b4f4350
comment
Zeppelins from Another World: One is hovering over Isenstadt for the duration of the game. Naturally, BJ destroys it in the end.
 Wolfenstein (2009) (Video Game) / int_6b4f4350
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_6b4f4350
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_6b4f4350
 Wolfenstein (2009) (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Wolfenstein (2009) (Video Game) / int_6de71c57
comment
Disc-One Final Boss: During the first half of the game, players are led to think that Victor Zetta is the Final Boss of the game. That is, until they destroy him in the Cannery mission and the real Final Boss appears a mission later. It's not Deathshead, either - it's Hans Grosse.
 Wolfenstein (2009) (Video Game) / int_6de71c57
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_6de71c57
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_6de71c57
 Wolfenstein (2009) (Video Game) / int_6e0898f9
type
Silliness Switch
 Wolfenstein (2009) (Video Game) / int_6e0898f9
comment
Silliness Switch: One of the cheats unlocked by beating the game turns all character heads into pumpkins.
 Wolfenstein (2009) (Video Game) / int_6e0898f9
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_6e0898f9
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_6e0898f9
 Wolfenstein (2009) (Video Game) / int_6f572188
type
Another Dimension
 Wolfenstein (2009) (Video Game) / int_6f572188
comment
Another Dimension: The Black Sun dimension. The Veil acts as a frontier between the real world and the Black Sun dimension.
 Wolfenstein (2009) (Video Game) / int_6f572188
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_6f572188
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_6f572188
 Wolfenstein (2009) (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Wolfenstein (2009) (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Within the Veil, specific colors are used to draw the player's attention or convey important information: Enemies glow yellow-green to make them stand out against the blue-green background, while enemies behind covernote should the player have the appropriate upgrade glow yellow-orange. Destructible objects like explosive barrels, weak spots on equipment or in the environment, and stone covers concealing Tomes of Power glow bright red. The player model will have a certain hue when specific Veil powers are active - yellow for Mire and red for Empower.
 Wolfenstein (2009) (Video Game) / int_740f59b4
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_740f59b4
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_740f59b4
 Wolfenstein (2009) (Video Game) / int_77a495f1
type
Historical Badass Upgrade
 Wolfenstein (2009) (Video Game) / int_77a495f1
comment
Historical Badass Upgrade: The Kreisau Circle was a small organization of twenty-five aristocrats and intellectuals who opposed national socialism but limited their actions to sharing information with Allied intelligence agencies. They never planned or carried out any military or paramilitary operations.
 Wolfenstein (2009) (Video Game) / int_77a495f1
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_77a495f1
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_77a495f1
 Wolfenstein (2009) (Video Game) / int_77f6cc58
type
100% Completion
 Wolfenstein (2009) (Video Game) / int_77f6cc58
comment
100% Completion: Collecting all intel, gold, and tomes of power. Getting all intel grants you free weapon upgrades, all tomes of power grants you free Medallion upgrades, and gold... does nothing, but you'll want to get all of it to buy things.
 Wolfenstein (2009) (Video Game) / int_77f6cc58
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_77f6cc58
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_77f6cc58
 Wolfenstein (2009) (Video Game) / int_7a7b093d
type
Mana Meter
 Wolfenstein (2009) (Video Game) / int_7a7b093d
comment
Mana Meter: The charge on the Thule Medallion.
 Wolfenstein (2009) (Video Game) / int_7a7b093d
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_7a7b093d
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_7a7b093d
 Wolfenstein (2009) (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Wolfenstein (2009) (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: Scribes from the SS Paranormal Division in the early game, before you acquire better Veil powers. Veil Assassins can be particularly difficult if the player encounters them unprepared, without the right weapon equipped.
 Wolfenstein (2009) (Video Game) / int_7b7965dd
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_7b7965dd
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_7b7965dd
 Wolfenstein (2009) (Video Game) / int_7f0f2e2
type
Recycled Title
 Wolfenstein (2009) (Video Game) / int_7f0f2e2
comment
Recycled Title: Even though it doesn't have the "3D" in the title.
 Wolfenstein (2009) (Video Game) / int_7f0f2e2
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_7f0f2e2
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_7f0f2e2
 Wolfenstein (2009) (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Wolfenstein (2009) (Video Game) / int_82108e3d
comment
Attack Its Weak Point: The Heavy Troopers can withstand an absurd amount of damage (it takes more than 200 bullets from a fully upgraded assault rifle to kill just one), but can brought down rather quickly by shooting the cooling cylinders on their armor, causing them to simply overheat and explode.
 Wolfenstein (2009) (Video Game) / int_82108e3d
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_82108e3d
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_82108e3d
 Wolfenstein (2009) (Video Game) / int_82b48dc
type
Stupid Jetpack Hitler
 Wolfenstein (2009) (Video Game) / int_82b48dc
comment
Stupid Jetpack Hitler: It wouldn't be a Wolfenstein game without it. In this case, the Jetpack Troopers.
 Wolfenstein (2009) (Video Game) / int_82b48dc
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_82b48dc
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_82b48dc
 Wolfenstein (2009) (Video Game) / int_8344209e
type
BFG
 Wolfenstein (2009) (Video Game) / int_8344209e
comment
The hulking, bulletproof Altered serve as the boss of the Hospital mission. You also encounter two of them in the Castle mission, but by then you have the Leichenfaust 44, which kills anything in one shot.
 Wolfenstein (2009) (Video Game) / int_8344209e
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_8344209e
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_8344209e
 Wolfenstein (2009) (Video Game) / int_84dbc10f
type
McNinja
 Wolfenstein (2009) (Video Game) / int_84dbc10f
comment
McNinja: This time, the female Elite Guards were turned into agile, ninja-like martial artists. There's even a piece of concept art that shows they were supposed to carry swastika-shaped shurikens, but unfortunately, they ultimately went unused.
 Wolfenstein (2009) (Video Game) / int_84dbc10f
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_84dbc10f
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_84dbc10f
 Wolfenstein (2009) (Video Game) / int_851dda8f
type
Humanoid Abomination
 Wolfenstein (2009) (Video Game) / int_851dda8f
comment
Humanoid Abomination: General Zetta. The other soldiers under his command even comment there's something unnatural about him - the way he moves, the way he eats. And then there's his boss fight.
 Wolfenstein (2009) (Video Game) / int_851dda8f
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_851dda8f
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_851dda8f
 Wolfenstein (2009) (Video Game) / int_8a888e34
type
Exploding Barrels
 Wolfenstein (2009) (Video Game) / int_8a888e34
comment
Exploding Barrels: But of course! Lampshaded by an intel report you can find on the zeppelin, in which a Nazi scientist asks a commander to not let his men smoke around the red barrels, which have a tendency to explode.
 Wolfenstein (2009) (Video Game) / int_8a888e34
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_8a888e34
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_8a888e34
 Wolfenstein (2009) (Video Game) / int_8af25294
type
Bullet Time
 Wolfenstein (2009) (Video Game) / int_8af25294
comment
Bullet Time: One of the special powers granted to the player by the amulet, Mire, allows the player to avoid shootings by slowing time up.
 Wolfenstein (2009) (Video Game) / int_8af25294
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_8af25294
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_8af25294
 Wolfenstein (2009) (Video Game) / int_8b6de1eb
type
Airborne Aircraft Carrier
 Wolfenstein (2009) (Video Game) / int_8b6de1eb
comment
Airborne Aircraft Carrier: The Zeppelin. It carries not only airplanes but other Zeppelins, in addition to hordes of Nazis and their dimension-warping superweapon. Needless to say, the parasite fighter planes do not last long, dangling miles in the sky with a saboteur on board...
 Wolfenstein (2009) (Video Game) / int_8b6de1eb
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_8b6de1eb
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_8b6de1eb
 Wolfenstein (2009) (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Wolfenstein (2009) (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Used to prevent the player from accessing areas until the plot requires it, such as unreachable ladders that may later automatically get lowered, plot locked doors, unclimbable ledges, impassable barricades, and flaming wreckages, which may be cleared by a higher power such as a tank.
 Wolfenstein (2009) (Video Game) / int_8d6c8737
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_8d6c8737
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_8d6c8737
 Wolfenstein (2009) (Video Game) / int_90e31482
type
Laser-Guided Karma
 Wolfenstein (2009) (Video Game) / int_90e31482
comment
Laser-Guided Karma: In the Hospital level, a scientist explains to a Nazi officer that everyone who passes through the interdimensional portal comes back a monster, then notices Blazkowicz and cowers, demanding to be protected. The officer says, "No, it is you who will protect me!" and tosses the scientist into the portal. He starts a rant about how the superior Nazi war machine will destroy the allies, only to be ripped in half seconds later by now horribly mutated said scientist emerging from the portal.
 Wolfenstein (2009) (Video Game) / int_90e31482
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1.0
 Wolfenstein (2009) (Video Game) / int_90e31482
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1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_90e31482
 Wolfenstein (2009) (Video Game) / int_940a5958
type
Artificial Stupidity
 Wolfenstein (2009) (Video Game) / int_940a5958
comment
Artificial Stupidity: The enemy players will not react to you at all unless you are within a certain distance of them (at which point they will know where you are with unfailing accuracy) meaning that, once you've got the sniper scope, you can snipe groups from a distance and watch as the Germans show absolutely no reaction to their comrades' heads exploding.
 Wolfenstein (2009) (Video Game) / int_940a5958
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1.0
 Wolfenstein (2009) (Video Game) / int_940a5958
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_940a5958
 Wolfenstein (2009) (Video Game) / int_95ff52c7
type
Guns Do Not Work That Way
 Wolfenstein (2009) (Video Game) / int_95ff52c7
comment
Guns Do Not Work That Way: Several of the upgrades for the game's real world weapons are either nonsensical or at least incompatible with one another: The MP 40 can mount both a silencer and a recoil compensator, however the former works by trapping gasses escaping from the muzzle, the latter by venting them in a specific direction. The Kar98k was generally reloaded via stripper clips... except when a telescopic sight was mounted, as the scopenote usually sat directly over the bolt and the stripper clip guide, blocking access to it. In game, both can be used at the same time, with the reload animation showing the clip inserted at an angle that wouldn't work in real life. All three of the game's basic firearms have a "Big Bore" upgrade. Not only does the description seem to conflate increasing the barrel diameternote i.e. actual bore size, allowing for a larger caliber bullet with increasing chamber size,note allowing for a longer cartridge, but doing either would make the gun incompatible with standard ammunition... which BJ continues to have no trouble using even after buying said upgrades.
 Wolfenstein (2009) (Video Game) / int_95ff52c7
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_95ff52c7
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1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_95ff52c7
 Wolfenstein (2009) (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Wolfenstein (2009) (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: The classic set - "Can I play, Daddy?", "Don't hurt me!", "Bring 'em on!" and "I am Death incarnate!" - with another instance where the difficulties are also described with one word as, respectively, "Easy", "Normal", "Hard", and "Ãœber".
 Wolfenstein (2009) (Video Game) / int_9a117348
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1.0
 Wolfenstein (2009) (Video Game) / int_9a117348
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_9a117348
 Wolfenstein (2009) (Video Game) / int_9bee1a7f
type
Eldritch Location
 Wolfenstein (2009) (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Black Sun Dimension.
 Wolfenstein (2009) (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_9bee1a7f
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1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_9bee1a7f
 Wolfenstein (2009) (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Wolfenstein (2009) (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: By the end of the game, you'll be carrying three real-life guns, a rocket launcher, a flamethrower, a Tesla Gun, a particle cannon, and a Disintegrator Ray.
 Wolfenstein (2009) (Video Game) / int_9c7e3137
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1.0
 Wolfenstein (2009) (Video Game) / int_9c7e3137
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_9c7e3137
 Wolfenstein (2009) (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Wolfenstein (2009) (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The weapon menu. To a lesser extent, the list of unlocked upgrades at the end of a mission as well.
 Wolfenstein (2009) (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_9cb3e22e
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_9cb3e22e
 Wolfenstein (2009) (Video Game) / int_9d12bbc1
type
Foreshadowing
 Wolfenstein (2009) (Video Game) / int_9d12bbc1
comment
Foreshadowing: The front cover of the game depicts a flaming Nazi skull. Later on, you meet the Despoiled. You find documents or hear Enemy Chatter describing several of the more powerful enemies before you meet them. At one point you get to use a prototype Veil-powered tank weapon at a weapons factory. The Leichenfaust 44 is a portable version of the weapon. Throughout the game, you are told by various Golden Dawn scholars that harnessing too much power from the Black Sun was disastrous for the Thule civilization. Then, during the Zeppelin mission, you find a document warning Deathshead that doing so will cause a power spike that might destroy the whole zeppelin. Of course, in his attempt to kill you, The Dragon does just that, with predictable results.
 Wolfenstein (2009) (Video Game) / int_9d12bbc1
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1.0
 Wolfenstein (2009) (Video Game) / int_9d12bbc1
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_9d12bbc1
 Wolfenstein (2009) (Video Game) / int_9d723582
type
Shield Bash
 Wolfenstein (2009) (Video Game) / int_9d723582
comment
Shield Bash: A variation. The Reactive Crystal upgrade to the Shield power turns it into a one hit kill melee attack for most unarmored enemies - BJ simply has to walk up to them with the Shield active and they will die on contact with it. The downside, of course, is that this quickly drains his shield power.
 Wolfenstein (2009) (Video Game) / int_9d723582
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_9d723582
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_9d723582
 Wolfenstein (2009) (Video Game) / int_9dab0a6e
type
Continuity Nod
 Wolfenstein (2009) (Video Game) / int_9dab0a6e
comment
Continuity Nod: The Nazi officers sometimes cry out "Mein leben!" when they're killed, just like the SS Nazis did in Wolfenstein 3-D and Spear of Destiny. Also, the loading screens typically show hints on gameplay and mechanics, but when traveling to the final level it will instead display the famous "GET PSYCHED!" line. Later in the game the Kriege brothers manage to get their hands on a complete dossier of BJ's activities, whereupon one of Stefan's lines when talking to him has him idly wonder how much money the Spear of Destiny would go for now. Towards Return to Castle Wolfenstein: The Heavy Troopers are implied to be an offshot of the Ubersoldaten. Their creator, Deathshead, noted at the time how the armor wasn't up to his specifications; the Heavy Troopers are practically bulletproof now. If you can sneak by them undetected, you will also notice how it sounds as if they're breathing through a pump, just like the Ubersoldaten. The 1946-model Ubersoldaten featured in Wolfenstein: The New Order can only be defeated by destroying that very same breathing pump, forcing the beast to remove its armored faceplate. Wolfgang Statz, the SS General you assassinate in one of the side quests appears to be the same one seen speaking with Himmler in the ending of Return to Castle Wolfenstein. In the SS Headquarters, you can find out that the Nazis have you pegged as the one who destroyed Operation: Resurrection and the Ubersoldat program.
 Wolfenstein (2009) (Video Game) / int_9dab0a6e
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1.0
 Wolfenstein (2009) (Video Game) / int_9dab0a6e
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_9dab0a6e
 Wolfenstein (2009) (Video Game) / int_9e943076
type
One-Man Army
 Wolfenstein (2009) (Video Game) / int_9e943076
comment
One-Man Army: Though this time he works with La Résistance, most of the time you face every mission on your own, with very little help.
 Wolfenstein (2009) (Video Game) / int_9e943076
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_9e943076
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_9e943076
 Wolfenstein (2009) (Video Game) / int_9edbda07
type
Elite Mooks
 Wolfenstein (2009) (Video Game) / int_9edbda07
comment
Elite Mooks: The black latex wearing female Elite Guards are back, this time with magic powers and the ability to resurrect killed enemies as Despoiled.
 Wolfenstein (2009) (Video Game) / int_9edbda07
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1.0
 Wolfenstein (2009) (Video Game) / int_9edbda07
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 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_9edbda07
 Wolfenstein (2009) (Video Game) / int_a0c7f4e9
type
Abandoned Hospital
 Wolfenstein (2009) (Video Game) / int_a0c7f4e9
comment
Abandoned Hospital: The Hospital mission is set in a hospital that, while not quite abandoned, fits the look quite well. It's been commandeered by the Nazis, and by the time you get there, the place has been ransacked, and most of the patients and staff have been either abducted to serve as test subjects for their sick medical experiments or eviscerated by the invisible, Ax-Crazy assassins that prowl the hallways.
 Wolfenstein (2009) (Video Game) / int_a0c7f4e9
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 Wolfenstein (2009) (Video Game) / int_a0c7f4e9
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_a0c7f4e9
 Wolfenstein (2009) (Video Game) / int_a1b54579
type
Overheating
 Wolfenstein (2009) (Video Game) / int_a1b54579
comment
Over Heating: The quadruple cannons found, among other places, in the Airfield and the Castle. Mounted MG42s as well.
 Wolfenstein (2009) (Video Game) / int_a1b54579
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1.0
 Wolfenstein (2009) (Video Game) / int_a1b54579
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_a1b54579
 Wolfenstein (2009) (Video Game) / int_a1f82f86
type
Enemy Chatter
 Wolfenstein (2009) (Video Game) / int_a1f82f86
comment
You find documents or hear Enemy Chatter describing several of the more powerful enemies before you meet them.
 Wolfenstein (2009) (Video Game) / int_a1f82f86
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1.0
 Wolfenstein (2009) (Video Game) / int_a1f82f86
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_a1f82f86
 Wolfenstein (2009) (Video Game) / int_a2022cc9
type
Killed Mid-Sentence
 Wolfenstein (2009) (Video Game) / int_a2022cc9
comment
Killed Mid-Sentence: When Blazkowicz enters the area where the Veil Portal is under the Hospital, the Nazi officer standing in front of it is viciously torn apart by a giant hulking mutated beast that used to be a poor scientist who the officer tossed into the portal while proclaiming how powerful the Nazi army is destined to become.
 Wolfenstein (2009) (Video Game) / int_a2022cc9
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1.0
 Wolfenstein (2009) (Video Game) / int_a2022cc9
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_a2022cc9
 Wolfenstein (2009) (Video Game) / int_a4070b5e
type
Stripped to the Bone
 Wolfenstein (2009) (Video Game) / int_a4070b5e
comment
Stripped to the Bone: What both the Particle Cannon and the Leichenfaust 44 do to enemies. The Medallion's Shield ability also does this, when upgraded with a Reactive Crystal. The same counts for the Mire ability and one of it's upgrades, but only when activated. Use of Veil energy can do this to someone, and promptly bring them back as super-fast skeletons. Elite Guards can make them as well.
 Wolfenstein (2009) (Video Game) / int_a4070b5e
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1.0
 Wolfenstein (2009) (Video Game) / int_a4070b5e
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 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_a4070b5e
 Wolfenstein (2009) (Video Game) / int_a4e3759e
type
You Don't Look Like You
 Wolfenstein (2009) (Video Game) / int_a4e3759e
comment
You Don't Look Like You: B.J. looks quite different in this game compared to all the other games in the series. It appears that in this game he was based on the cover art of Wolfenstein 3D, whereas Return to Castle Wolfenstein and the Machine Games trilogy all based B.J. on the in-game sprite from Wolfenstein 3D.
 Wolfenstein (2009) (Video Game) / int_a4e3759e
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1.0
 Wolfenstein (2009) (Video Game) / int_a4e3759e
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 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_a4e3759e
 Wolfenstein (2009) (Video Game) / int_a590182a
type
Disintegrator Ray
 Wolfenstein (2009) (Video Game) / int_a590182a
comment
Disintegrator Ray: The Particle Cannon, which vibrates matter at such incredibly high frequencies that it instantly reduces enemies to green ash.
 Wolfenstein (2009) (Video Game) / int_a590182a
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1.0
 Wolfenstein (2009) (Video Game) / int_a590182a
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 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_a590182a
 Wolfenstein (2009) (Video Game) / int_a7c904c3
type
America Won World War II
 Wolfenstein (2009) (Video Game) / int_a7c904c3
comment
America Won World War II: Even though the German resistance plays a big role, they still do, and prevent an entire city from being destroyed in the process.
 Wolfenstein (2009) (Video Game) / int_a7c904c3
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1.0
 Wolfenstein (2009) (Video Game) / int_a7c904c3
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_a7c904c3
 Wolfenstein (2009) (Video Game) / int_a8826e1e
type
Giant Mook
 Wolfenstein (2009) (Video Game) / int_a8826e1e
comment
Giant Mook: The Heavy Soldiers, equipped with Powered Armor and a particle beam cannon.
 Wolfenstein (2009) (Video Game) / int_a8826e1e
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1.0
 Wolfenstein (2009) (Video Game) / int_a8826e1e
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_a8826e1e
 Wolfenstein (2009) (Video Game) / int_af066307
type
Superpowered Mooks
 Wolfenstein (2009) (Video Game) / int_af066307
comment
Super Powered Mooks: The Nazi Scribes have the same Veil abilities as the player (mostly super-speed and indestructible shields) as well as a unique cloaking ability. Most of the higher-end enemies also have some variety of magic powers.
 Wolfenstein (2009) (Video Game) / int_af066307
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1.0
 Wolfenstein (2009) (Video Game) / int_af066307
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_af066307
 Wolfenstein (2009) (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Wolfenstein (2009) (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: Empower allows the player to shoot through Scribe shields and other Veil-powered force fields. Upgrades allow the player to shoot enemies through increasingly thick walls and barricades.
 Wolfenstein (2009) (Video Game) / int_afc8ddc7
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1.0
 Wolfenstein (2009) (Video Game) / int_afc8ddc7
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_afc8ddc7
 Wolfenstein (2009) (Video Game) / int_b0e18b32
type
Unique Enemy
 Wolfenstein (2009) (Video Game) / int_b0e18b32
comment
Unique Enemy: Mostly, there are only 7 to 8 of each of the special enemy types in the entire game, even though most of them are only slightly tougher than a regular enemy. Contrast this with RTCW, where Elite Mooks would make up the entire enemy force on several of the levels.
 Wolfenstein (2009) (Video Game) / int_b0e18b32
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1.0
 Wolfenstein (2009) (Video Game) / int_b0e18b32
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_b0e18b32
 Wolfenstein (2009) (Video Game) / int_b18aeb20
type
Oddly Named Sequel 2: Electric Boogaloo
 Wolfenstein (2009) (Video Game) / int_b18aeb20
comment
Oddly Named Sequel 2: Electric Boogaloo: This game is a sequel to an entry in its series named Return to Castle Wolfenstein.
 Wolfenstein (2009) (Video Game) / int_b18aeb20
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1.0
 Wolfenstein (2009) (Video Game) / int_b18aeb20
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1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_b18aeb20
 Wolfenstein (2009) (Video Game) / int_b5a39030
type
Hub Under Attack
 Wolfenstein (2009) (Video Game) / int_b5a39030
comment
Hub Under Attack: Inverted. Isenstadt, the city which comprises the game's Hub Level, is attacked during the entirety of the game, however, halfway through the game, B.J. kills General Zetta, an event which sparks a city-wide revolt that lasts through the rest of the game.
 Wolfenstein (2009) (Video Game) / int_b5a39030
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1.0
 Wolfenstein (2009) (Video Game) / int_b5a39030
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 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_b5a39030
 Wolfenstein (2009) (Video Game) / int_b6e1d40b
type
Acceptable Breaks from Reality
 Wolfenstein (2009) (Video Game) / int_b6e1d40b
comment
Acceptable Breaks from Reality: There's no way to upgrade hand grenades in real-life since they're a one-use weapon. Also modifying a gun's chambering mechanism to chamber larger ammunition wouldn't really benefit it even if it was possible as long as you still collect the same ammo.
 Wolfenstein (2009) (Video Game) / int_b6e1d40b
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1.0
 Wolfenstein (2009) (Video Game) / int_b6e1d40b
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 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_b6e1d40b
 Wolfenstein (2009) (Video Game) / int_ba0e3912
type
Power Nullifier
 Wolfenstein (2009) (Video Game) / int_ba0e3912
comment
Power Nullifier: The Veil Inhibitors, which block BJ's access to his Veil powers within a certain radius of them (and cause BJ's vision to become black-and-white as a side effect) but are easily destroyed by gunfire or melee attacks.
 Wolfenstein (2009) (Video Game) / int_ba0e3912
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1.0
 Wolfenstein (2009) (Video Game) / int_ba0e3912
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_ba0e3912
 Wolfenstein (2009) (Video Game) / int_baaf641a
type
King Mook
 Wolfenstein (2009) (Video Game) / int_baaf641a
comment
King Mook: An Elite Guard with significantly more health than normal is fought as a mini-boss in the first half of the Airfield mission. Even so, she only has slightly more health than a Despoiled and isn't too tough on her own. The real challenge in the fight are the several Despoiled who get spawned in throughout the fight.
 Wolfenstein (2009) (Video Game) / int_baaf641a
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1.0
 Wolfenstein (2009) (Video Game) / int_baaf641a
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 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_baaf641a
 Wolfenstein (2009) (Video Game) / int_bbb3a5a0
type
Splash of Color
 Wolfenstein (2009) (Video Game) / int_bbb3a5a0
comment
Splash of Color: The Veil dimension is mostly a blue-green monochrome. Anything not that color is typically something worth shooting at.
 Wolfenstein (2009) (Video Game) / int_bbb3a5a0
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1.0
 Wolfenstein (2009) (Video Game) / int_bbb3a5a0
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 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_bbb3a5a0
 Wolfenstein (2009) (Video Game) / int_c0d598fe
type
Evil Gloating
 Wolfenstein (2009) (Video Game) / int_c0d598fe
comment
Evil Gloating: At the final point in the Hospital mission, Blazkowicz comes across a Nazi officer standing in front of a Veil portal. His gloating is interrupted when he is rather violently Killed Mid-Sentence by a giant, mutated abomination that destroys him.
 Wolfenstein (2009) (Video Game) / int_c0d598fe
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1.0
 Wolfenstein (2009) (Video Game) / int_c0d598fe
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 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_c0d598fe
 Wolfenstein (2009) (Video Game) / int_c1105f41
type
Hold the Line
 Wolfenstein (2009) (Video Game) / int_c1105f41
comment
Hold the Line: After the Castle mission, you return to Isenstadt only to find that the Nazis have been building radio towers. While Erik Engle places the explosives on one of these radios, you get to keep the Nazis from reaching both of you until he completes the tower.
 Wolfenstein (2009) (Video Game) / int_c1105f41
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_c1105f41
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_c1105f41
 Wolfenstein (2009) (Video Game) / int_c36cba70
type
Mooks
 Wolfenstein (2009) (Video Game) / int_c36cba70
comment
Mooks: It's raining Nazis! Giant Mook: The Heavy Soldiers, equipped with Powered Armor and a particle beam cannon. Super Powered Mooks: The Nazi Scribes have the same Veil abilities as the player (mostly super-speed and indestructible shields) as well as a unique cloaking ability. Most of the higher-end enemies also have some variety of magic powers.
 Wolfenstein (2009) (Video Game) / int_c36cba70
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_c36cba70
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1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_c36cba70
 Wolfenstein (2009) (Video Game) / int_c3f6e68
type
Dem Bones
 Wolfenstein (2009) (Video Game) / int_c3f6e68
comment
Use of Veil energy can do this to someone, and promptly bring them back as super-fast skeletons. Elite Guards can make them as well.
 Wolfenstein (2009) (Video Game) / int_c3f6e68
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_c3f6e68
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1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_c3f6e68
 Wolfenstein (2009) (Video Game) / int_c75df49a
type
Shout-Out
 Wolfenstein (2009) (Video Game) / int_c75df49a
comment
Shout-Out: Some of the Nazi special units seem a whole lot like those found in F.E.A.R., particularly the Powered Armor-wearing Heavy Trooper with a gun that disintegrates people and the acrobatic, cloaked Veil Assassin. The Tomes of Power hidden across Isenstadt look exactly like the items of the same name in Heretic, another game Raven Software was responsible for and which was in some way a follow-up to an earlier id Software title. The Isenstadt tavern is called the Raven's Nest and is adorned with Raven Software's logo. There is also an ad for Raben Bier (Raven Beer) above the doors of the black marketeers' Downtown hideout. After escaping an ambush in which they are boxed in by force fields and attacked by numerous enemies at close range, the player can find a crude diagram of the trap. Said drawing is reminiscent of a Wile E. Coyote sketch, while scrawled across the top is the phrase, "It's a trap!" The Veil bares more than a passing resemblance to the Resonator dimension from From Beyond. The Leichenfaust 44 works like the Bio Force Gun from the Doom film, as a huge energy cannon that fires swift projectiles that disintegrate multiple foes. Like in the film, you obtain the experimental weapon from a specially designed display room. It doesn't melt through walls for gameplay and/or engine limitations reasons, however.
 Wolfenstein (2009) (Video Game) / int_c75df49a
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1.0
 Wolfenstein (2009) (Video Game) / int_c75df49a
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1.0
 Wolfenstein (2009) (Video Game)
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Wolfenstein (2009) (Video Game) / int_c75df49a
 Wolfenstein (2009) (Video Game) / int_c7f294da
type
Large and in Charge
 Wolfenstein (2009) (Video Game) / int_c7f294da
comment
Large and in Charge: General Zetta in his Veil form, and the Geist Queen. Subversion with Hans Grosse: he's tall, yet he's The Dragon to the game's Big Bad.
 Wolfenstein (2009) (Video Game) / int_c7f294da
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_c7f294da
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_c7f294da
 Wolfenstein (2009) (Video Game) / int_c800b997
type
New Skill as Reward
 Wolfenstein (2009) (Video Game) / int_c800b997
comment
New Skill as Reward: New Veil powers are granted when the player finds the Thule medallion or crystals for it, though unlike more traditional forms of this trope, the items in question are typically only halfway through a given level, requiring the player to fight their way back out with the help of their newly gained ability.
 Wolfenstein (2009) (Video Game) / int_c800b997
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_c800b997
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_c800b997
 Wolfenstein (2009) (Video Game) / int_cfda0ecb
type
Escort Mission
 Wolfenstein (2009) (Video Game) / int_cfda0ecb
comment
Escort Mission: Subverted. Sometimes you come across prisoners whom you need to free. However, freeing the prisoners involves simply untying them; they then tell you that they'll find their own way to safety from there.
 Wolfenstein (2009) (Video Game) / int_cfda0ecb
featureApplicability
-0.3
 Wolfenstein (2009) (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_cfda0ecb
 Wolfenstein (2009) (Video Game) / int_d028ca10
type
Deliberately Monochrome
 Wolfenstein (2009) (Video Game) / int_d028ca10
comment
Deliberately Monochrome: Used in two ways with regards to the Veil: Whenever BJ runs out of Veil energy or is near a Veil Inhibitor, his vision fades to black-and-white. The Veil dimension itself is mostly a uniform blue-green hue, both as a cue to the player that they are in the Veil and to allow important objects - colored differently from the background - to stand out.
 Wolfenstein (2009) (Video Game) / int_d028ca10
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_d028ca10
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_d028ca10
 Wolfenstein (2009) (Video Game) / int_d0447c7b
type
Lightning Gun
 Wolfenstein (2009) (Video Game) / int_d0447c7b
comment
Lightning Gun: The Tesla Gun. It produces an electrical discharge that arcs out at any targets that come within range. If nothing or no one is nearby, though, it just kinda throws sparks.
 Wolfenstein (2009) (Video Game) / int_d0447c7b
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_d0447c7b
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_d0447c7b
 Wolfenstein (2009) (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Wolfenstein (2009) (Video Game) / int_d397657d
comment
Several boss battles require BJ to target equipment components in order to destroy a machine and/or cause said machine to backfire on its creators.
 Wolfenstein (2009) (Video Game) / int_d397657d
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_d397657d
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_d397657d
 Wolfenstein (2009) (Video Game) / int_d7e68c39
type
Bulletproof Human Shield
 Wolfenstein (2009) (Video Game) / int_d7e68c39
comment
Bulletproof Human Shield: The opening cutscene has BJ use a nearby mook as one of these.
 Wolfenstein (2009) (Video Game) / int_d7e68c39
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_d7e68c39
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_d7e68c39
 Wolfenstein (2009) (Video Game) / int_da32aec9
type
Fake Ultimate Mook
 Wolfenstein (2009) (Video Game) / int_da32aec9
comment
Fake Ultimate Mook: The Heavy Troopers are big and bulletproof, but their attacks are easy to dodge and shooting their easy-to-hit weak points makes them blow up.
 Wolfenstein (2009) (Video Game) / int_da32aec9
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_da32aec9
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_da32aec9
 Wolfenstein (2009) (Video Game) / int_daba19f1
type
Portal Cut
 Wolfenstein (2009) (Video Game) / int_daba19f1
comment
Portal Cut: You instantly die if you leave the Veil while halfway through a Veil Door.
 Wolfenstein (2009) (Video Game) / int_daba19f1
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_daba19f1
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_daba19f1
 Wolfenstein (2009) (Video Game) / int_dae3999d
type
Action Bomb
 Wolfenstein (2009) (Video Game) / int_dae3999d
comment
Action Bomb: The Explosive Sniffer.
 Wolfenstein (2009) (Video Game) / int_dae3999d
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_dae3999d
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_dae3999d
 Wolfenstein (2009) (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Wolfenstein (2009) (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: The fate of every soldier who got in the way of the Panzerschreck.
 Wolfenstein (2009) (Video Game) / int_db33bc7e
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_db33bc7e
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_db33bc7e
 Wolfenstein (2009) (Video Game) / int_dc0d80ee
type
High-Pressure Blood
 Wolfenstein (2009) (Video Game) / int_dc0d80ee
comment
High-Pressure Blood: Blowing off a Nazi's head with the upgraded Kar98 results in an enormous fountain of blood spewing out of the guy's neck as he slowly slumps to the ground.
 Wolfenstein (2009) (Video Game) / int_dc0d80ee
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_dc0d80ee
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_dc0d80ee
 Wolfenstein (2009) (Video Game) / int_dc1c7647
type
Voice of the Legion
 Wolfenstein (2009) (Video Game) / int_dc1c7647
comment
Voice of the Legion: The Scribes' voices sound like this.
 Wolfenstein (2009) (Video Game) / int_dc1c7647
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_dc1c7647
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_dc1c7647
 Wolfenstein (2009) (Video Game) / int_dee6ef31
type
Enemy Summoner
 Wolfenstein (2009) (Video Game) / int_dee6ef31
comment
Enemy Summoner: The Elite Guards can raise any Nazi corpse as a superpowered, fireball-throwing Despoiled.
 Wolfenstein (2009) (Video Game) / int_dee6ef31
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_dee6ef31
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_dee6ef31
 Wolfenstein (2009) (Video Game) / int_df858e81
type
Shoot the Medic First
 Wolfenstein (2009) (Video Game) / int_df858e81
comment
Shoot the Medic First: Aim for the Scribes first, otherwise he'll shield enemy soldiers from your attacks as they generously pump you full of lead. In fact, saving him for last means he can now spend all his time shielding himself, which just makes killing him that much harder. Shooting the Elite Guard first is also advised, as they can resurrect dead mooks as Despoiled.
 Wolfenstein (2009) (Video Game) / int_df858e81
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_df858e81
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_df858e81
 Wolfenstein (2009) (Video Game) / int_e34ada78
type
Authority Equals Asskicking
 Wolfenstein (2009) (Video Game) / int_e34ada78
comment
Authority Equals Asskicking: General Zetta. Deathshead after him, though he still doesn't directly fights the player.
 Wolfenstein (2009) (Video Game) / int_e34ada78
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_e34ada78
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_e34ada78
 Wolfenstein (2009) (Video Game) / int_e3d90a27
type
Layered World
 Wolfenstein (2009) (Video Game) / int_e3d90a27
comment
Layered World: The Veil. Viewing objects through it may be different than viewing it normally, such as brand new fighter planes and generators appearing derelict to the point of crumbling, and a regular old mountain appearing as an active volcano.
 Wolfenstein (2009) (Video Game) / int_e3d90a27
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_e3d90a27
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_e3d90a27
 Wolfenstein (2009) (Video Game) / int_e5507f60
type
Truce Zone
 Wolfenstein (2009) (Video Game) / int_e5507f60
comment
Truce Zone: In the Tavern level, the player has an opportunity to approach various German soldiers while they're drinking and overhear their conversations. If you deliberately try to talk to them however, one will find almost every one of them less than hospitable.
 Wolfenstein (2009) (Video Game) / int_e5507f60
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_e5507f60
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_e5507f60
 Wolfenstein (2009) (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Wolfenstein (2009) (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: The opening scene has your character stopping an onslaught of bullets with an energy shield that then erupts outwards, killing all the shooters. Later in the game, not only does the Shield itself become usable as a Veil power, but the fact that it disintegrates everything is also a purchasable function.
 Wolfenstein (2009) (Video Game) / int_e6630c8b
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_e6630c8b
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_e6630c8b
 Wolfenstein (2009) (Video Game) / int_e7eb0474
type
Hub Level
 Wolfenstein (2009) (Video Game) / int_e7eb0474
comment
Hub Level: Isenstadt, a Hub City broken up into several districts in which the player can interact with various resistance groups, buy weapon upgrades, and tangle with random Nazi patrols between missions, which are for the most part set in their own unique levels. Also, all locations in the game are either in or around it, and can be accessed via its streets or sewers.
 Wolfenstein (2009) (Video Game) / int_e7eb0474
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_e7eb0474
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_e7eb0474
 Wolfenstein (2009) (Video Game) / int_e8b3ee16
type
Ghostapo
 Wolfenstein (2009) (Video Game) / int_e8b3ee16
comment
Despoiled. Later levels throw more Despoiled at you, who are damaging enough to wreck your day, especially with a platoon of Nazis also trying to kill you on top of that.
 Wolfenstein (2009) (Video Game) / int_e8b3ee16
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_e8b3ee16
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_e8b3ee16
 Wolfenstein (2009) (Video Game) / int_e9d6eff8
type
Cool Airship
 Wolfenstein (2009) (Video Game) / int_e9d6eff8
comment
Cool Airship: The Zeppelin. It's gigantic, multitasking as a flying airport, cargo carrier, doomsday superweapon, troop carrier, laboratory, and all-around heavily armed flying fortress.
 Wolfenstein (2009) (Video Game) / int_e9d6eff8
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_e9d6eff8
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_e9d6eff8
 Wolfenstein (2009) (Video Game) / int_f1737ab0
type
Boss Tease
 Wolfenstein (2009) (Video Game) / int_f1737ab0
comment
Boss Tease: This game has Hans Grosse, who's seen in a Bar Brawl which takes place at a cutscene in the middle of the game, then at Deathshead's castle where he appears as Strasse's bodyguard and seemingly executes Caroline Becker, and then is fought at the very last level when he gains a Powered Armor.
 Wolfenstein (2009) (Video Game) / int_f1737ab0
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_f1737ab0
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_f1737ab0
 Wolfenstein (2009) (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Wolfenstein (2009) (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: The game allows the player to be exceedingly cruel to anyone on the opposite end of the barrel. Options include simply shooting them to exploding limbs with high caliber weapons, burning, blowing up, stabbing them in the throat with bayonets or vaporizing with one of the rayguns. All of it's excused by them being Nazis (and by the looks of it the worst psychopaths from all branches of the Heer and SS). The player also gets the option to mow down defenseless scientists, SS secretaries, and prostitutes. The former two are somewhat justified, obviously. Player stats tracked by the game include number of enemies electrocuted, immolated, dismembered, or dissolved using various of the games more powerful weapons.
 Wolfenstein (2009) (Video Game) / int_f87c42d4
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_f87c42d4
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_f87c42d4
 Wolfenstein (2009) (Video Game) / int_f9669a32
type
Useless Useful Stealth
 Wolfenstein (2009) (Video Game) / int_f9669a32
comment
Useless Useful Stealth: The game gives you ostensible stealth options such as a couple of suppressed guns and the ability to silently knock someone out from behind, but just about any action you perform causes every enemy in the vicinity to come down on you, so it's rarely even worth bothering with stealth, and unlike RTCW there are even no missions taking advantage of these abilities. The silencer's description states it makes it harder for people to see you after taking the shot. It's rather hard to miss someone's head exploding into a slushy mass, even if the gun was silenced. The silencer makes it harder for enemies to spot you after you've fired. At best, the silencers are useful only for picking off a handful of soldiers before the rest figure out what's going on. In-story, Blazkowicz's cover is blown the moment he arrives in Isenstadt, thanks to some moles in the resistance ranks.
 Wolfenstein (2009) (Video Game) / int_f9669a32
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_f9669a32
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_f9669a32
 Wolfenstein (2009) (Video Game) / int_fab348e4
type
Temporary Party Member to Villain
 Wolfenstein (2009) (Video Game) / int_fab348e4
comment
Temporary Party Member to Villain: Subverted: Roughly a third into the game, B.J. Blazkowicz, after retrieving the Thule Medallion for the Kreisau Circle, meets the Golden Sun trio, whose leader, Leonid Alexandrov, distrusts you from the beginning. After the seemingly death of Caroline Becker, the trio disappears. Aboard the Zeppelin in the climax, we learn that Alexandrov was in league with the Nazis all along, talking with Big Bad Deathshead about how easy he did things for the regime, starting with intercepting B.J. at the beginning of the game. Then he's promptly executed by Deathshead's second in command.
 Wolfenstein (2009) (Video Game) / int_fab348e4
featureApplicability
-0.3
 Wolfenstein (2009) (Video Game) / int_fab348e4
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_fab348e4
 Wolfenstein (2009) (Video Game) / int_ffad4e9f
type
Shown Their Work
 Wolfenstein (2009) (Video Game) / int_ffad4e9f
comment
Shown Their Work: Oddly for a game featuring heavy Ghostapo and Stupid Jetpack Hitler elements, a number of the more realistic weapon upgrades (such as the silencers and scopes) are based on actual German designs. Additionally, a blink-and-you'll-miss-it moment during one cutscene shows BJ using a German parachute to escape Deathshead's exploding zeppelin - the parachute in question has its risers come together at a point before connecting to the shroud lines, a design quirk of chutes used by World War II era German paratroopers.
 Wolfenstein (2009) (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_ffad4e9f
 Wolfenstein (2009) (Video Game) / int_name
type
ItemName
 Wolfenstein (2009) (Video Game) / int_name
comment
 Wolfenstein (2009) (Video Game) / int_name
featureApplicability
1.0
 Wolfenstein (2009) (Video Game) / int_name
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Wolfenstein (2009) (Video Game) / int_name
 Wolfenstein (2009) (Video Game) / int_name
itemName
Wolfenstein (2009) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Wolfenstein (2009) (Video Game)
hasFeature
Abandoned Hospital / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Ability Required to Proceed / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Airborne Aircraft Carrier / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
America Won World War II / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
American Video Games / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Boss Tease / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Bullet Time / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Bullfight Boss / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Collapsing Lair / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Cool Airship / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Dark World / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Death Course / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Deflector Shields / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Degraded Boss / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Diesel Punk / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Disintegrator Ray / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Dread Zeppelin / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Dual-World Gameplay / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Dungeon Shop / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Enemy Summoner / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Escort Mission / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Evil Gloating / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Final-Exam Boss / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Four-Point Scale / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Gas Mask Mooks / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Ghostapo / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Heavily Armored Mook / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
High-Pressure Blood / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Hub City / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Hub Level / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Hub Under Attack / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Hyperspace Is a Scary Place / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Interface Screw / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Layered World / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Mana Meter / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
McNinja / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Nazi Gold / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
New Game Plus / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
New Skill as Reward / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
New Weapon Target Range / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Not Even Human / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Painful Rhyme / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Plot Lock / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Pocket Dimension / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Point of No Return / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Portal Cut / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Power Nullifier / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Railing Kill / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Silliness Switch / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Soft Reboot / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Standard FPS Enemies / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Story-Driven Invulnerability / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Stress-Relieving Gameplay / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Stupid Jetpack Hitler / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Superpowered Mooks / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Temporary Party Member to Villain / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
There Was a Door / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Too Awesome to Use / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Unique Enemy / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Universal Ammunition / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Useless Useful Stealth / int_b32be1e2
 Wolfenstein (2009) (Video Game)
hasFeature
Vader Breath / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Video Games of 2005–2009 / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Video-Game Flamethrowers Suck / int_bef11602
 Wolfenstein (2009) (Video Game)
hasFeature
Zeppelins from Another World / int_bef11602
 Wolfenstein2009
sameAs
Wolfenstein (2009) (Video Game)