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Word Realms (Video Game)
- 48 statements
- 8 feature instances
- 1 referencing feature instances
Word Realms (Video Game) | type |
TVTItem | |
Word Realms (Video Game) | label |
Word Realms (Video Game) | |
Word Realms (Video Game) | page |
WordRealms | |
Word Realms (Video Game) | comment |
If you like swords, sorcery, and spelling, have we got a game for you.Word Realms is a Western RPG from the crazed minds that brought us Kingdom of Loathing. The player can be either a powerful warrior or a sweet wizard working to stop Lord Nightmare from coming back into power and taking over the world. Really high expectations, considering that the player wakes up in a bush.Fairly basic story, right? However, combat is not based on just stringing together attacks but also how good the player is at creating words from his tile set. Basically, it's Scrabble the RPG. The word's score, combined with a multiplier based on the difference between the player's attack and opponent's defense, is the amount of damage he deals to his opponent, with skills allowing for even more damage, buffs, and debuffs. Warriors generally have higher Attack and Defense stats and more health than Wizards; Wizards have more powerful and more varied skills.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); }) | |
Word Realms (Video Game) | fetched |
2021-01-09T08:52:09Z | |
Word Realms (Video Game) | parsed |
2021-01-09T08:52:09Z | |
Word Realms (Video Game) | isPartOf |
DBTropes | |
Word Realms (Video Game) / int_173909 | type |
Brainwashed and Crazy | |
Word Realms (Video Game) / int_173909 | comment |
Brainwashed and Crazy: This happens to the player if Lord Nightmare manages to defeat the player in his castle. | |
Word Realms (Video Game) / int_173909 | featureApplicability |
1.0 | |
Word Realms (Video Game) / int_173909 | featureConfidence |
1.0 | |
Word Realms (Video Game) | hasFeature |
Word Realms (Video Game) / int_173909 | |
Word Realms (Video Game) / int_2e8441c9 | type |
The Bad Guy Wins | |
Word Realms (Video Game) / int_2e8441c9 | comment |
The Bad Guy Wins: In the Bad and Nightmare endings, the player fails to protect the town and either is emotionally broken or commits suicide. | |
Word Realms (Video Game) / int_2e8441c9 | featureApplicability |
1.0 | |
Word Realms (Video Game) / int_2e8441c9 | featureConfidence |
1.0 | |
Word Realms (Video Game) | hasFeature |
Word Realms (Video Game) / int_2e8441c9 | |
Word Realms (Video Game) / int_716c0b1b | type |
And the Adventure Continues | |
Word Realms (Video Game) / int_716c0b1b | comment |
And the Adventure Continues: The Good Ending ends with the player heading off for Paramount City. | |
Word Realms (Video Game) / int_716c0b1b | featureApplicability |
1.0 | |
Word Realms (Video Game) / int_716c0b1b | featureConfidence |
1.0 | |
Word Realms (Video Game) | hasFeature |
Word Realms (Video Game) / int_716c0b1b | |
Word Realms (Video Game) / int_970c790a | type |
Big Bad | |
Word Realms (Video Game) / int_970c790a | comment |
Big Bad: Lord Nightmare | |
Word Realms (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Word Realms (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Word Realms (Video Game) | hasFeature |
Word Realms (Video Game) / int_970c790a | |
Word Realms (Video Game) / int_b0155044 | type |
Always Night | |
Word Realms (Video Game) / int_b0155044 | comment |
Always Night: Due to the planet being tide locked, the part on which the game takes place is always at night. | |
Word Realms (Video Game) / int_b0155044 | featureApplicability |
1.0 | |
Word Realms (Video Game) / int_b0155044 | featureConfidence |
1.0 | |
Word Realms (Video Game) | hasFeature |
Word Realms (Video Game) / int_b0155044 | |
Word Realms (Video Game) / int_c6c86cd | type |
Collapsing Lair | |
Word Realms (Video Game) / int_c6c86cd | comment |
Collapsing Lair: Discussed but ultimately averted. The player's character expects this to happen when Lord Nightmare is beaten. They beat a hasty retreat anyway, just in case. | |
Word Realms (Video Game) / int_c6c86cd | featureApplicability |
-1.0 | |
Word Realms (Video Game) / int_c6c86cd | featureConfidence |
1.0 | |
Word Realms (Video Game) | hasFeature |
Word Realms (Video Game) / int_c6c86cd | |
Word Realms (Video Game) / int_ee0327e7 | type |
Bonus Boss | |
Word Realms (Video Game) / int_ee0327e7 | comment |
Bonus Boss: There are four of them scattered throughout the areas that appear only after the player makes many more kills in an area after it is no longer storyline important. They are Rafael, Wretchel, Screamy, and Weald. Only Wretchel is optional if the player wants the good ending. | |
Word Realms (Video Game) / int_ee0327e7 | featureApplicability |
1.0 | |
Word Realms (Video Game) / int_ee0327e7 | featureConfidence |
1.0 | |
Word Realms (Video Game) | hasFeature |
Word Realms (Video Game) / int_ee0327e7 | |
Word Realms (Video Game) / int_name | type |
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Word Realms (Video Game) / int_name | comment |
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Word Realms (Video Game) / int_name | featureApplicability |
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Word Realms (Video Game) / int_name | featureConfidence |
1.0 | |
Word Realms (Video Game) | hasFeature |
Word Realms (Video Game) / int_name | |
Word Realms (Video Game) / int_name | itemName |
Word Realms (Video Game) |
The following is a list of statements referring to the current page from other pages.
Word Realms (Video Game) | hasFeature |
Collapsing Lair / int_c34f6fc1 |
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