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Worlds Apart (Video Game)
- 38 statements
- 6 feature instances
- 7 referencing feature instances
Worlds Apart (Video Game) | type |
TVTItem | |
Worlds Apart (Video Game) | label |
Worlds Apart (Video Game) | |
Worlds Apart (Video Game) | page |
WorldsApart | |
Worlds Apart (Video Game) | comment |
Worlds Apart is a 1999 Science Fantasy Interactive Fiction game by Suzanne Britton. The game opens with an Amnesiac Hero getting washed up on a beach near a forest. You explore the forest as you slowly regain your memory.One notable feature of Worlds Apart is that much of the game is optional, so how much you see of it depends on how much you explore and experiment. | |
Worlds Apart (Video Game) | fetched |
2022-05-22T00:27:07Z | |
Worlds Apart (Video Game) | parsed |
2022-05-22T00:27:07Z | |
Worlds Apart (Video Game) | isPartOf |
DBTropes | |
Worlds Apart (Video Game) / int_2fd7200b | type |
Dead Guy Junior | |
Worlds Apart (Video Game) / int_2fd7200b | comment |
Dead Guy Junior: Lyesh was named after her father, Lysha, who was killed by Mantians before she was born. | |
Worlds Apart (Video Game) / int_2fd7200b | featureApplicability |
1.0 | |
Worlds Apart (Video Game) / int_2fd7200b | featureConfidence |
1.0 | |
Worlds Apart (Video Game) | hasFeature |
Worlds Apart (Video Game) / int_2fd7200b | |
Worlds Apart (Video Game) / int_420081bf | type |
Alien Sky | |
Worlds Apart (Video Game) / int_420081bf | comment |
Alien Sky: Dyr's sun, Areilya, is far away but very hot. Because of her harsh, focused rays, the natives usually need to retreat underwater during midday. | |
Worlds Apart (Video Game) / int_420081bf | featureApplicability |
1.0 | |
Worlds Apart (Video Game) / int_420081bf | featureConfidence |
1.0 | |
Worlds Apart (Video Game) | hasFeature |
Worlds Apart (Video Game) / int_420081bf | |
Worlds Apart (Video Game) / int_53c9fc92 | type |
Flashback | |
Worlds Apart (Video Game) / int_53c9fc92 | comment |
Flashback: Certain events will trigger lengthy flashbacks, most of which contain information that you need in the present. | |
Worlds Apart (Video Game) / int_53c9fc92 | featureApplicability |
1.0 | |
Worlds Apart (Video Game) / int_53c9fc92 | featureConfidence |
1.0 | |
Worlds Apart (Video Game) | hasFeature |
Worlds Apart (Video Game) / int_53c9fc92 | |
Worlds Apart (Video Game) / int_95afab6 | type |
Black Cloak | |
Worlds Apart (Video Game) / int_95afab6 | comment |
Black Cloak: A black-robed figure with holes for eyes stands over you when you awaken on the beach, and later blocks your way into the shelter on the hill. It's a creation of your mind, designed to protect you from painful memories. | |
Worlds Apart (Video Game) / int_95afab6 | featureApplicability |
1.0 | |
Worlds Apart (Video Game) / int_95afab6 | featureConfidence |
1.0 | |
Worlds Apart (Video Game) | hasFeature |
Worlds Apart (Video Game) / int_95afab6 | |
Worlds Apart (Video Game) / int_e0309d03 | type |
Slave Race | |
Worlds Apart (Video Game) / int_e0309d03 | comment |
Slave Race: Hasidja are regarded as eternal children due to their lack of psychic barriers. To "protect" them, they are owned by masters, most of whom keep them in a Gilded Cage, and they are expected to work as entertainers even if they have no aptitude for it. Kitara left her master Lashiaran's House to live in the forest with a young Lyesh because she preferred life as a hermit to letting her daughter grow up thinking she was meant to be a possession. | |
Worlds Apart (Video Game) / int_e0309d03 | featureApplicability |
1.0 | |
Worlds Apart (Video Game) / int_e0309d03 | featureConfidence |
1.0 | |
Worlds Apart (Video Game) | hasFeature |
Worlds Apart (Video Game) / int_e0309d03 | |
Worlds Apart (Video Game) / int_name | type |
ItemName | |
Worlds Apart (Video Game) / int_name | comment |
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Worlds Apart (Video Game) / int_name | featureApplicability |
1.0 | |
Worlds Apart (Video Game) / int_name | featureConfidence |
1.0 | |
Worlds Apart (Video Game) | hasFeature |
Worlds Apart (Video Game) / int_name | |
Worlds Apart (Video Game) / int_name | itemName |
Worlds Apart (Video Game) |
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