...it's like TV Tropes, but LINKED DATA!
World's End Club (Video Game)
- 320 statements
- 61 feature instances
- 33 referencing feature instances
World's End Club (Video Game) | type |
TVTItem | |
World's End Club (Video Game) | label |
World's End Club (Video Game) | |
World's End Club (Video Game) | page |
WorldsEndClub | |
World's End Club (Video Game) | comment |
All spoilers are unmarked. You Have Been Warned!World's End Club, originally announced as Death March Club, is a game developed by Too Kyo Games that features a mix of puzzle and Visual Novel gameplay. It was given a partial release on September 4, 2020 for Apple Arcade, with the complete game and a Nintendo Switch version with English voiceover released on May 28, 2021.In Japan, there is a class of underachievers gathered together from across the nation called the Go-Getters Club, who are noted to be unusual compared to their peers. One day, on a school trip, the class is caught in a rockslide while on the school bus and awaken in an abandoned underwater theme park.Soon, the students encounter a robotic clown creature named Pielope, who tells them that they are now in a game of death where they will have to kill each other in order to win. Soon, the Go-Getters Club finds themselves embroiled in a game where they will have to fight for their lives, as mysterious powers awaken in them...and the world above starts to undergo some shocking changes of its own.So begins a game of death for children, by children, starring children.Not to be confused with World's End. | |
World's End Club (Video Game) | fetched |
2023-11-13T10:29:57Z | |
World's End Club (Video Game) | parsed |
2023-11-13T10:29:58Z | |
World's End Club (Video Game) | processingComment |
Dropped link to DanganRonpa: Not a Feature - ITEM | |
World's End Club (Video Game) | processingComment |
Dropped link to Defictionalization: Not a Feature - IGNORE | |
World's End Club (Video Game) | processingComment |
Dropped link to Downplayed: Not a Feature - UNKNOWN | |
World's End Club (Video Game) | processingComment |
Dropped link to RogerRabbitEffect: Not a Feature - ITEM | |
World's End Club (Video Game) | processingComment |
Dropped link to TheNineties: Not a Feature - IGNORE | |
World's End Club (Video Game) | processingComment |
Dropped link to ZeroEscape: Not a Feature - ITEM | |
World's End Club (Video Game) | processingUnknown |
Downplayed | |
World's End Club (Video Game) | isPartOf |
DBTropes | |
World's End Club (Video Game) / int_143939c1 | type |
Trailers Always Spoil | |
World's End Club (Video Game) / int_143939c1 | comment |
Trailers Always Spoil: The Nintendo Direct trailer for the game reveals the Bait-and-Switch cliffhanger from the original version, where the "death game" is cancelled and the cast now finds themselves trekking across the country to get back to Tokyo. | |
World's End Club (Video Game) / int_143939c1 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_143939c1 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_143939c1 | |
World's End Club (Video Game) / int_143e6c8d | type |
Heroic Mime | |
World's End Club (Video Game) / int_143e6c8d | comment |
Heroic Mime: Reycho never talks, even in dialogues or when stages focus on other kids. This is averted in the true ending of the game when he speaks after becoming self aware. | |
World's End Club (Video Game) / int_143e6c8d | featureApplicability |
-1.0 | |
World's End Club (Video Game) / int_143e6c8d | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_143e6c8d | |
World's End Club (Video Game) / int_15385326 | type |
You Can't Thwart Stage One | |
World's End Club (Video Game) / int_15385326 | comment |
You Can't Thwart Stage One: After the Go-Getters Club finally defeat Pielope, they find out MAIK was not in the location they thought it was and that Pielope actually tricked them. | |
World's End Club (Video Game) / int_15385326 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_15385326 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_15385326 | |
World's End Club (Video Game) / int_15756c9d | type |
Where It All Began | |
World's End Club (Video Game) / int_15756c9d | comment |
Where It All Began: The final few stages bring the Go-Getters Club back to the underwater amusement park from the very beginning of the game as that's where the Heaven facility housing both MAIK and Vanilla is located. | |
World's End Club (Video Game) / int_15756c9d | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_15756c9d | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_15756c9d | |
World's End Club (Video Game) / int_177a6464 | type |
Genre Shift | |
World's End Club (Video Game) / int_177a6464 | comment |
Genre Shift: The death game is cancelled early on, and stages after that mainly take a puzzle-platformer approach. | |
World's End Club (Video Game) / int_177a6464 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_177a6464 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_177a6464 | |
World's End Club (Video Game) / int_19787667 | type |
Second Hour Superpower | |
World's End Club (Video Game) / int_19787667 | comment |
Second Hour Superpower: Reycho gets the ability to throw things very hard and far at the end of the death game, with the other club members (except Pochi and Yuki) unlocking their own powers later on. Subverted with Reycho, with his ability to throw things just being an augmentation of his model's physical capabilities. | |
World's End Club (Video Game) / int_19787667 | featureApplicability |
-0.3 | |
World's End Club (Video Game) / int_19787667 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_19787667 | |
World's End Club (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
World's End Club (Video Game) / int_1aa08f77 | comment |
Multiple Endings: There are two endings. The True Ending can only be accessed after getting the first Bad Ending, with the implication Reycho gained the knowledge of the timeline after experiencing it. | |
World's End Club (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_1aa08f77 | |
World's End Club (Video Game) / int_1b590025 | type |
Dead All Along | |
World's End Club (Video Game) / int_1b590025 | comment |
Dead All Along: Subverted with Vanilla, who apparently died a year before the Go-Getters Club was kidnapped, but eventually turns out to be in a different sort of Heaven. Her "ghost" was actually her Buddy Skill, Ultra Soul, which allowed her spirit to separate from her physical body. | |
World's End Club (Video Game) / int_1b590025 | featureApplicability |
-0.3 | |
World's End Club (Video Game) / int_1b590025 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_1b590025 | |
World's End Club (Video Game) / int_1d91d828 | type |
Deadly Game | |
World's End Club (Video Game) / int_1d91d828 | comment |
Aniki, especially during the Deadly Game due to brainwashing. He's not much better afterwards, being very cold and distant to the others and not entertaining the notion that Reycho, Pai, and Pochi are seeing his sister's ghost. Justified due to blaming himself for Vanilla's death. | |
World's End Club (Video Game) / int_1d91d828 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_1d91d828 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_1d91d828 | |
World's End Club (Video Game) / int_26ac510e | type |
Mythology Gag | |
World's End Club (Video Game) / int_26ac510e | comment |
Mythology Gag: Pielope being an expy of Monokuma as the host of a Deadly Game. For the Zero Escape series, after the initial completion of the train level. During the second time, The Otherworlder realizes that they already experienced this moment, and quickly have to make an alternate choice to avoid the Bad Future. | |
World's End Club (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_26ac510e | |
World's End Club (Video Game) / int_3a88a563 | type |
Vocal Dissonance | |
World's End Club (Video Game) / int_3a88a563 | comment |
Vocal Dissonance: Most of the Go-Getters Club have this in both Japanese and English. Nyoro, Jennu and Aniki especially. | |
World's End Club (Video Game) / int_3a88a563 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_3a88a563 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_3a88a563 | |
World's End Club (Video Game) / int_3d7b1b61 | type |
Twice Shy | |
World's End Club (Video Game) / int_3d7b1b61 | comment |
Twice Shy: It's blantantly obvious Aniki and Pai have feelings for each other, but it's held back by Aniki distancing himself from the group after Vanilla's death. Even after he mellows out, both he and Pai are still too nervous to admit that they are in love. | |
World's End Club (Video Game) / int_3d7b1b61 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_3d7b1b61 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_3d7b1b61 | |
World's End Club (Video Game) / int_47fea76b | type |
Butt-Monkey | |
World's End Club (Video Game) / int_47fea76b | comment |
Butt-Monkey: Both Pielope and the Master are at the expense of a lot of comedic moments in serious scenes, from simply being ignored to straight up being made fun of by the children. | |
World's End Club (Video Game) / int_47fea76b | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_47fea76b | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_47fea76b | |
World's End Club (Video Game) / int_48904622 | type |
A Protagonist Shall Lead Them | |
World's End Club (Video Game) / int_48904622 | comment |
A Protagonist Shall Lead Them: Reycho is given the position of the Go-Getters Club’s leader from Kansai. This later goes to Pochi after Reycho is destroyed and was revealed to be a robot. | |
World's End Club (Video Game) / int_48904622 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_48904622 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_48904622 | |
World's End Club (Video Game) / int_4e3d253b | type |
Downer Ending | |
World's End Club (Video Game) / int_4e3d253b | comment |
Downer Ending: Not the whole game, but the cliffhanger ending for the Apple Arcade early version has Pochi having visions of the Go-Getters Club calling him out on being the traitor, and sending him into a state of despair while trapped in their old classroom. A vision of Yuki, however, promises to sort things out. In the full version of the game, the "Ending 1" route has the entire Go-Getters Club die in a helicopter crash right as they reach Tokyo's remains. | |
World's End Club (Video Game) / int_4e3d253b | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_4e3d253b | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_4e3d253b | |
World's End Club (Video Game) / int_4e7c4536 | type |
Wham Line | |
World's End Club (Video Game) / int_4e7c4536 | comment |
Wham Line: One in Hyogo that cements the reveal. It's slightly different depending on which path the player took. | |
World's End Club (Video Game) / int_4e7c4536 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_4e7c4536 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_4e7c4536 | |
World's End Club (Video Game) / int_504e271f | type |
But Thou Must! | |
World's End Club (Video Game) / int_504e271f | comment |
But Thou Must!: In the full game, when the Go-Getters Club is confronted by Pielope on a train, the only option you're initially allowed to take is to separate the train cars. The alternative, pressing the Emergency button, can't be selected until you've cleared the first route. At the end of the game's prologue Reycho won the Game of Fate and was awarded the magic key. However before he could use the key the way Pielope expects him to, Vanilla intervenes and points out that there is also a keyhole on the Sludgebot's belly. You are then given the option to approach either the Sludgebot or the theme park's exit, each with a set of disapproving comments from Pielope or Vanilla respectively. However Vanilla's dialogue will loop endlessly leaving you no other choice but to release your friends from the Sludgebot. A similar situation happens late in the game. Pochi, after remembering he is an X-Type, asks the Otherworlder, aka you the player, to help him. You then go to the typical decision selection screen giving you the choice of either helping Pochi or remaining silent, implying you are reluctant to help. Choosing the remain silent option cues Pochi asking why you aren't and continuing to beg for your help. You are then sent back to the selection for you to pick the other option. | |
World's End Club (Video Game) / int_504e271f | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_504e271f | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_504e271f | |
World's End Club (Video Game) / int_537dd8fe | type |
Affably Evil | |
World's End Club (Video Game) / int_537dd8fe | comment |
Affably Evil: The Master kinda comes off as this, being warm and welcoming to the kids when they arrive at the cult in Ehime. Even when his sinister intentions of sacrificing the children are revealed, he still remains very cordial. In the credits of the true ending you can see Mowchan cooking food for him and the cultists, with him seeming to be quite happy, implying that he was either freed from brainwashing, or befriended the children after MAIK's defeat. | |
World's End Club (Video Game) / int_537dd8fe | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_537dd8fe | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_537dd8fe | |
World's End Club (Video Game) / int_544f9e3c | type |
Wide Eyes and Shrunken Irises | |
World's End Club (Video Game) / int_544f9e3c | comment |
Wide Eyes and Shrunken Irises: Some sprites have characters do this when they are in a state of suprise or fear. Kansai and Chuko are the most notable ones. | |
World's End Club (Video Game) / int_544f9e3c | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_544f9e3c | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_544f9e3c | |
World's End Club (Video Game) / int_575fd5e2 | type |
Dark Is Not Evil | |
World's End Club (Video Game) / int_575fd5e2 | comment |
Dark Is Not Evil: Tattsun's Buddy Skill allows him to transform into the antihero, Electro Ranger Black. While in this form he is condescending and frequently insults people, friend and foe alike. He also takes risks that he normally wouldn't take like firing a blast at Pielope that would've potentially killed two of his friends if Pielope didn't dodge it. | |
World's End Club (Video Game) / int_575fd5e2 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_575fd5e2 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_575fd5e2 | |
World's End Club (Video Game) / int_57cd63e6 | type |
Art-Style Dissonance | |
World's End Club (Video Game) / int_57cd63e6 | comment |
Art-Style Dissonance: The art-style is decidedly cartoonish and exaggerated...which would make it all the more horrifying if the death game portions of the story were actually relevant. | |
World's End Club (Video Game) / int_57cd63e6 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_57cd63e6 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_57cd63e6 | |
World's End Club (Video Game) / int_58030b25 | type |
Visual Innuendo | |
World's End Club (Video Game) / int_58030b25 | comment |
Visual Innuendo: Early in the game, the group comes across a large that reads, "pachinko" in Japanese characters (パチンコ). You are required to knock down the sign with Reycho's buddy skill in order to progress. However if you only knock down the first character of "pachinko", "pa" (パ), you are left with a sign that reads "chinko" (チンコ). "Chinko" is Japanese for "dick" or "penis". This also counts as a Bilingual Bonus for people playing the game outside of Japan. | |
World's End Club (Video Game) / int_58030b25 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_58030b25 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_58030b25 | |
World's End Club (Video Game) / int_5f3bb274 | type |
Late-Arrival Spoiler | |
World's End Club (Video Game) / int_5f3bb274 | comment |
Late-Arrival Spoiler: The February 17th Nintendo Direct trailer for the game casually reveals that the Deadly Game is called off suddenly and the game becomes a puzzle platformer. Of course, the context behind the spoiler itself is never actually mentioned in the trailer. | |
World's End Club (Video Game) / int_5f3bb274 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_5f3bb274 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_5f3bb274 | |
World's End Club (Video Game) / int_6331ba26 | type |
Plot Hole | |
World's End Club (Video Game) / int_6331ba26 | comment |
Plot Hole: Mild one, but there is no indication in-game on where Nyoro’s dad was being kept or how Nyoro even managed to find him at the end. | |
World's End Club (Video Game) / int_6331ba26 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_6331ba26 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_6331ba26 | |
World's End Club (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
World's End Club (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: The main catalyst that causes each of the Go-Getters Club members to unlock each of their Buddy Skills. A literal example happens when Reycho dies after throwing himself in front of a UFO to save his friends. Downplayed when it's revealed that Reycho was a robot and was controlled by Pochi to do that. Another examples comes during a flashback, when it's revealed that Vanilla didn't run out into the street carelessly. She knowingly threw herself in front of a speeding truck to ensure the safety of her friends. This was when she unknowingly unlocked her Buddy Skill, Ultra Soul. | |
World's End Club (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_6439de78 | |
World's End Club (Video Game) / int_663f35c0 | type |
Only One Name | |
World's End Club (Video Game) / int_663f35c0 | comment |
Only One Name: All of the characters seem to not have any last name given to them. | |
World's End Club (Video Game) / int_663f35c0 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_663f35c0 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_663f35c0 | |
World's End Club (Video Game) / int_66dfe36a | type |
Missing Mom | |
World's End Club (Video Game) / int_66dfe36a | comment |
Missing Mom: Nyoro's mother is never mentioned, despite her father having a role in the plot. | |
World's End Club (Video Game) / int_66dfe36a | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_66dfe36a | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_66dfe36a | |
World's End Club (Video Game) / int_66f763c0 | type |
Interface Screw | |
World's End Club (Video Game) / int_66f763c0 | comment |
Interface Screw: In the first playthrough of the train level, when another choice selection occurs. Just as the choices appear, an unknown force suddenly prevents the "emergency stop button" option from being selected. It's only after viewing "Ending 1" that the "emergency stop button" option can be chosen. | |
World's End Club (Video Game) / int_66f763c0 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_66f763c0 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_66f763c0 | |
World's End Club (Video Game) / int_67b9dd47 | type |
Repeating So the Audience Can Hear | |
World's End Club (Video Game) / int_67b9dd47 | comment |
Repeating So the Audience Can Hear: Averted. Reycho is a Heroic Mime but the other characters simply reply to him as if he said something, rather than repeating what he could’ve said. | |
World's End Club (Video Game) / int_67b9dd47 | featureApplicability |
-1.0 | |
World's End Club (Video Game) / int_67b9dd47 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_67b9dd47 | |
World's End Club (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
World's End Club (Video Game) / int_6bda9a30 | comment |
Meaningful Name: Potentially justified if these are nicknames. Aniki is Vanilla's older brother. His name literally translates to "Big Brother" in English. Chuko's character design references mice. "Chu" literally refers to the Japanese onomatopoeia used to describe the squeaking of mice, and "ko" is the typical kanji that translate to "Child". | |
World's End Club (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_6bda9a30 | |
World's End Club (Video Game) / int_6dad0297 | type |
TakeTheThirdOption | |
World's End Club (Video Game) / int_6dad0297 | comment |
Take the Third Option: What the Go-Getters Club ultimately try when confronted with MAIK’s decision. | |
World's End Club (Video Game) / int_6dad0297 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_6dad0297 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_6dad0297 | |
World's End Club (Video Game) / int_7464705c | type |
Arc Words | |
World's End Club (Video Game) / int_7464705c | comment |
Arc Words: Paths. Mentioned in the intro and when Pielope explains the death game. | |
World's End Club (Video Game) / int_7464705c | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_7464705c | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_7464705c | |
World's End Club (Video Game) / int_7abba202 | type |
The Faceless | |
World's End Club (Video Game) / int_7abba202 | comment |
The Faceless: Those at the religious cult in Ehime that worship MAIK wear masks that cover their faces. | |
World's End Club (Video Game) / int_7abba202 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_7abba202 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_7abba202 | |
World's End Club (Video Game) / int_7d89315b | type |
"The Reason You Suck" Speech | |
World's End Club (Video Game) / int_7d89315b | comment |
"The Reason You Suck" Speech: Chuko gives a scathing one to Kansai if the group goes to Osaka, which Kansai was pushing for, the reason being that Kansai is not a very good group leader, having been making reckless and selfish decisions that affect the rest of the group. Kansai initially denies it, even kicking Chuko out of the group temporarily, but later acknowledges it to be true, giving his leader badge to Reycho, seeing him to be a better leader. | |
World's End Club (Video Game) / int_7d89315b | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_7d89315b | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_7d89315b | |
World's End Club (Video Game) / int_80251be3 | type |
How We Got Here | |
World's End Club (Video Game) / int_80251be3 | comment |
How We Got Here: The game starts off this way, with the Go-Getters on their way to confront MAIK before facing an enormous creature and getting vaporized instantly. This ends up getting subverted when it turns out that scenario actually occurred in an Alternate Timeline. | |
World's End Club (Video Game) / int_80251be3 | featureApplicability |
-0.3 | |
World's End Club (Video Game) / int_80251be3 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_80251be3 | |
World's End Club (Video Game) / int_8797239c | type |
Bait-and-Switch | |
World's End Club (Video Game) / int_8797239c | comment |
Bait-and-Switch: The opening scene as seen at Tokyo Game Show 2019 has a particularly meta one, given who is involved in this game. We see a scene that seems eerily reminiscent of Danganronpa or Zero Escape, with several high-school-age students trapped in a room with a cutesy mascot telling them the rules of the death game they are about to begin. In particular, the "bracelets" the mascot mentions are strikingly similar to those seen in Danganronpa 3, and the gritty art style is reminiscent of Virtue's Last Reward or Zero Time Dilemma. And then... the game pans out to reveal that this is just a show that the Go-Getters Club are watching on TV while on a bus trip through the countryside. The entire premise itself, as the game is written by the same team infamous for creating very murderous and brutal Deadly Game plots. This game appears to start the same way, but the death game is abruptly canceled and the game shifts gears to a puzzle platformer. | |
World's End Club (Video Game) / int_8797239c | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_8797239c | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_8797239c | |
World's End Club (Video Game) / int_8e20979 | type |
Wham Episode | |
World's End Club (Video Game) / int_8e20979 | comment |
Wham Episode: The first stage, and the death game itself, ends with Pai kicking Pielope to bits, then announcing the game is cancelled, a message given to her by the mastermind. | |
World's End Club (Video Game) / int_8e20979 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_8e20979 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_8e20979 | |
World's End Club (Video Game) / int_912b24c4 | type |
Art Shift | |
World's End Club (Video Game) / int_912b24c4 | comment |
Art Shift: The in-universe TV show that the Go-Getters are watching in the opening cutscene is depicted in a more realistic and gritty art style than the rest of the game, making Pielope stand out like a sore thumb in said show. | |
World's End Club (Video Game) / int_912b24c4 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_912b24c4 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_912b24c4 | |
World's End Club (Video Game) / int_97522514 | type |
Heel–Face Revolving Door | |
World's End Club (Video Game) / int_97522514 | comment |
Heel–Face Revolving Door: Pielope. At the start, she seems to be the villain. After it's revealed that the Deadly Game was harmless, it seems she was Good All Along... except by then, she's already been taken over by MAIK, and is genuinely trying to hurt the kids. With her being repaired by Yuki in the end credits, she might legitimately turn good, but this is left open-ended. | |
World's End Club (Video Game) / int_97522514 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_97522514 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_97522514 | |
World's End Club (Video Game) / int_9aa17eb0 | type |
Story Branching | |
World's End Club (Video Game) / int_9aa17eb0 | comment |
Story Branching: At points in the story, the group splits up, and Reycho can choose which group to join. They will all eventually meet up at the same location, taking different paths. After reaching "Ending 1", you unlock the ability to go back to previous stages and take the other path, and many of these alternate paths are required to beat the game. | |
World's End Club (Video Game) / int_9aa17eb0 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_9aa17eb0 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_9aa17eb0 | |
World's End Club (Video Game) / int_9abe931d | type |
Quicksand Sucks | |
World's End Club (Video Game) / int_9abe931d | comment |
Quicksand Sucks: Non Quicksand example: A game over involves Reycho, Vanilla and Pochi slowly sinking into pink-coloured water at one point. | |
World's End Club (Video Game) / int_9abe931d | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_9abe931d | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_9abe931d | |
World's End Club (Video Game) / int_9cb5e4bb | type |
Evil Costume Switch | |
World's End Club (Video Game) / int_9cb5e4bb | comment |
If you make decisions that avoid various confrontations with Pielope, unique dialogue will emerge on the first unavoidable confrontation. Specifically, the cast will have forgotten Pielope and will treat its Evil Costume Switch as a new, ugly threat rather than the Big Bad. | |
World's End Club (Video Game) / int_9cb5e4bb | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_9cb5e4bb | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_9cb5e4bb | |
World's End Club (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
World's End Club (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: During the Deadly Game, Reycho has Vanilla's task on his bracelet, which was to "Eat a Marshmallow". Unlike everyone else's task it doesn't relate to any of the other Club members nor does it have anything to do with the Amusement Park environment. It's also potentially straight-up impossible since there's nowhere to even get a marshmallow, yet Vanilla is the only Club member aside from Reycho (who completed his task) to not get captured at the end of the Deadly Game. This foreshadows that Vanilla is the odd one out/a ghost, because her being unable to complete her task guarantees at least a living member of the club can win. It also foreshadows that she's the Mastermind, because anyone else whose task becomes impossible is sludged immediately. Whenever Reycho is shown talking to someone or is being directly addressed, Pochi can be seen playing on his handheld game, hinting at the fact that he's controlling Reycho. Reycho, Pai, and Pochi are the only people to acknowledge Vanilla's presence. Especially egregious during the Deadly Game where Reycho, Vanilla, and Aniki were at one point the only ones left standing with the former and latter being the only ones Pielope acknowledges. After the group jokes about how Pochi hasn't been all that useful, Pochi sulks before facing Reycho and asking "Do people like me exist in your world...?" After playing through the game it becomes apparent that Pochi wasn't talking to Reycho but to the Otherworlder. When the gang speak with MAIK during the route towards the true ending, whenever a cut-in of everyone's shocked reactions appear, Yuki's expression is strangely more reserved and unsurprised, foreshadowing the fact that she's one of MAIK's subpersonalities and knows more than she lets on. During this confrontation, MAIK says that there isn't a single member of the Go-Getters Club who hasn’t awoken to their Buddy Skill, despite Yuki apparently being skill-less. This foreshadows that Yuki wasn’t meant to have a Buddy Skill at all. After Pielope's last defeat, when she reveals herself as a sub-personality of MAIK, Yuki for a brief moment gets an worried expression. This is due to Yuki being aware that she is also a sub-personality that originated from MAIK. | |
World's End Club (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_9d12bbc1 | |
World's End Club (Video Game) / int_aa79bac | type |
Parting-Words Regret | |
World's End Club (Video Game) / int_aa79bac | comment |
Parting-Words Regret: The last thing Aniki says to Vanilla before her (apparent) death was to go get marshmallows herself after she threw a fit over there not being marshmallows at the barbecue. Aniki was really devastated about it, therefore this leads to him distancing himself from others. | |
World's End Club (Video Game) / int_aa79bac | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_aa79bac | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_aa79bac | |
World's End Club (Video Game) / int_abc60c5d | type |
Harmful to Minors | |
World's End Club (Video Game) / int_abc60c5d | comment |
Harmful to Minors: The Game of Fate is set up as if 10 of the 11 initial children will die. Subverted when it turns out they didn't really die, and especially when Vanilla is revealed alive as well. Double Subverted in terms of the rest of the game. A group of kids, all 12 years old, travelling on foot all across Japan After the End, running into otherworldly aliens and beasts that can kill them, being kidnapped by monsters, having to deal with a cult with half of the students being planned on being used as a sacrifice for said cult, being hunted down by a vengeful robot...The list goes on, to say the least. | |
World's End Club (Video Game) / int_abc60c5d | featureApplicability |
-0.3 | |
World's End Club (Video Game) / int_abc60c5d | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_abc60c5d | |
World's End Club (Video Game) / int_babc974 | type |
Sadistic Choice | |
World's End Club (Video Game) / int_babc974 | comment |
Sadistic Choice: The Go-Getters Club end up facing the option to either become Shepherds or let everyone’s Nanomachines in their brains explode. | |
World's End Club (Video Game) / int_babc974 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_babc974 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_babc974 | |
World's End Club (Video Game) / int_be8f3491 | type |
The Theme Park Version | |
World's End Club (Video Game) / int_be8f3491 | comment |
The Theme Park Version: Of a Deadly Game. Especially because it literally takes place in a theme park. | |
World's End Club (Video Game) / int_be8f3491 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_be8f3491 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_be8f3491 | |
World's End Club (Video Game) / int_c1e6c92c | type |
UnluckyChildhoodFriend | |
World's End Club (Video Game) / int_c1e6c92c | comment |
Unlucky Childhood Friend: Chuko. It's becomes apparent that she had spent a lot of time hanging out with Kansai before the events of the games. And soon becomes even more apparent that Chuko has feelings for Kansai, but Kansai seems to be more interested in Yuki. This is ultimately averted by the end of the game when Kansai admits that he has also had feelings for Chuko. | |
World's End Club (Video Game) / int_c1e6c92c | featureApplicability |
-1.0 | |
World's End Club (Video Game) / int_c1e6c92c | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_c1e6c92c | |
World's End Club (Video Game) / int_c3e4b9fd | type |
Final-Exam Boss | |
World's End Club (Video Game) / int_c3e4b9fd | comment |
Final-Exam Boss: In the final fight against Pielope, all the characters (except Reycho) are required to use their special powers one after another to defeat it. | |
World's End Club (Video Game) / int_c3e4b9fd | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_c3e4b9fd | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_c3e4b9fd | |
World's End Club (Video Game) / int_c6b8d37a | type |
Cliffhanger | |
World's End Club (Video Game) / int_c6b8d37a | comment |
Cliffhanger: The Apple Arcade early release version originally ended on a cliffhanger, until the complete version of the game was released in 2021. It's revealed that Reycho was a robot being remote-controlled by Pochi, and outing him as a MAIK mole when he refuses to fess up, causing him to run away. After making it back home, everyone then discovers that Tokyo has been reduced to ash, and when MAIK forces show up to attack them, Pochi comes back to save them, where it's revealed that he was also a robot called PCH-01, and is taken back to the club's old classroom as he falls into despair due to betraying them. The story ends on an apparition of Yuki promising to sort things out, with Pochi musing on who she really is. | |
World's End Club (Video Game) / int_c6b8d37a | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_c6b8d37a | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_c6b8d37a | |
World's End Club (Video Game) / int_cd8ca67a | type |
DoubleSubverted | |
World's End Club (Video Game) / int_cd8ca67a | comment |
Double Subverted in terms of the rest of the game. A group of kids, all 12 years old, travelling on foot all across Japan After the End, running into otherworldly aliens and beasts that can kill them, being kidnapped by monsters, having to deal with a cult with half of the students being planned on being used as a sacrifice for said cult, being hunted down by a vengeful robot...The list goes on, to say the least. | |
World's End Club (Video Game) / int_cd8ca67a | featureApplicability |
-0.3 | |
World's End Club (Video Game) / int_cd8ca67a | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_cd8ca67a | |
World's End Club (Video Game) / int_ce6555f0 | type |
Lighter and Softer | |
World's End Club (Video Game) / int_ce6555f0 | comment |
Lighter and Softer: The 'Game of Fate' the children are forced to play is far less dangerous than to be expected from the creators' other works. The tasks the children are forced to complete are simple and not very threatening, such as riding a Ferris wheel car, going down a slide, or giving a male student a hug. The penalty for losing isn't immediate death, but being captured and placed inside a robot that is said to slowly digest them. This all foreshadows that the Game of Fate isn't actually trying to get them killed at all. | |
World's End Club (Video Game) / int_ce6555f0 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_ce6555f0 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_ce6555f0 | |
World's End Club (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
World's End Club (Video Game) / int_d24ed873 | comment |
Developer's Foresight: If you make decisions that avoid various confrontations with Pielope, unique dialogue will emerge on the first unavoidable confrontation. Specifically, the cast will have forgotten Pielope and will treat its Evil Costume Switch as a new, ugly threat rather than the Big Bad. During the Deadly Game, it is possible to fail Reycho's task by waiting 50 minutes in real time. It's near impossible to do so by playing normally, but if you do, then a unique scene with Pielope plays. Additionally, out of the tasks that need to be done within a time limit, Reycho is given the least time to do so, preventing any other character from completing their task before the aforementioned scene appears. | |
World's End Club (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_d24ed873 | |
World's End Club (Video Game) / int_dcbe8a6e | type |
Chekhov's Gunman | |
World's End Club (Video Game) / int_dcbe8a6e | comment |
Chekhov's Gunman: A meta example with all of the Go-Getters Club (sans Reycho). It looks like they would all be background characters who would die in the game of fate, but after the Bait-and-Switch happens they all become very important. | |
World's End Club (Video Game) / int_dcbe8a6e | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_dcbe8a6e | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_dcbe8a6e | |
World's End Club (Video Game) / int_e5421161 | type |
Expy | |
World's End Club (Video Game) / int_e5421161 | comment |
Expy: With her black-and-white color scheme, red misshapen left eye, and status as the voice for the mastermind of a Deadly Game, Pielope is meant to invoke the same vibes as Monokuma. Makes sense, considering some of the creators of Danganronpa also worked on this game. | |
World's End Club (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_e5421161 | |
World's End Club (Video Game) / int_e7b0229a | type |
Laser-Guided Amnesia | |
World's End Club (Video Game) / int_e7b0229a | comment |
Laser-Guided Amnesia: Pai forgets who the mastermind is before she can reveal it to the others, as a result of almost getting squashed. This was completely unplanned by, but fortunate for, said mastermind. | |
World's End Club (Video Game) / int_e7b0229a | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_e7b0229a | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_e7b0229a | |
World's End Club (Video Game) / int_e9e35e8f | type |
Exact Words | |
World's End Club (Video Game) / int_e9e35e8f | comment |
Exact Words: "Vanilla has gone to Heaven" turns out to refer to a place called Heaven, specifically a secret research facility, rather than being a Deadly Euphemism. | |
World's End Club (Video Game) / int_e9e35e8f | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_e9e35e8f | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_e9e35e8f | |
World's End Club (Video Game) / int_eb8ec7c8 | type |
Jerkass | |
World's End Club (Video Game) / int_eb8ec7c8 | comment |
Jerkass: Aniki, especially during the Deadly Game due to brainwashing. He's not much better afterwards, being very cold and distant to the others and not entertaining the notion that Reycho, Pai, and Pochi are seeing his sister's ghost. Justified due to blaming himself for Vanilla's death. Kansai also has his moments, letting his self-appointed role as leader go to his head and being straight up rude to his friends. | |
World's End Club (Video Game) / int_eb8ec7c8 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_eb8ec7c8 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_eb8ec7c8 | |
World's End Club (Video Game) / int_f511ea9b | type |
Product Placement | |
World's End Club (Video Game) / int_f511ea9b | comment |
Product Placement: The game usually averts it, using Bland-Name Product for things like the Takarazuka Revue, however it does contain actual product placement for Karamucho and Lifeguard, with the former being central to Chuko's superpower and the latter being usually sold up as a miracle drink. | |
World's End Club (Video Game) / int_f511ea9b | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_f511ea9b | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_f511ea9b | |
World's End Club (Video Game) / int_f88f2449 | type |
Downer Beginning | |
World's End Club (Video Game) / int_f88f2449 | comment |
Downer Beginning: The start of the game shows the Go-Getters Club going up to face MAIK, but then getting one-shotted by one of MAIK's servants and completely wiped out. The game then shifts back in time to the start, saying that there may be a way to avoid such a fate for them. | |
World's End Club (Video Game) / int_f88f2449 | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_f88f2449 | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_f88f2449 | |
World's End Club (Video Game) / int_name | type |
ItemName | |
World's End Club (Video Game) / int_name | comment |
||
World's End Club (Video Game) / int_name | featureApplicability |
1.0 | |
World's End Club (Video Game) / int_name | featureConfidence |
1.0 | |
World's End Club (Video Game) | hasFeature |
World's End Club (Video Game) / int_name | |
World's End Club (Video Game) / int_name | itemName |
World's End Club (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.