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Zaxxon (Video Game)

 Zaxxon (Video Game)
type
TVTItem
 Zaxxon (Video Game)
label
Zaxxon (Video Game)
 Zaxxon (Video Game)
page
Zaxxon
 Zaxxon (Video Game)
comment
A 1982 Shoot 'Em Up created by Sega, Zaxxon was the first Arcade Game to simulate a 3-dimensional view by using Isometric Projection, a form of axonometric projection (hence the name of the game). The game scrolls diagonally through enemy fortresses and outer space as the player's ship dodges the shots of enemy fighters and force field barriers, finally encountering the evil armored robot Zaxxon. Handicaps include the ship's constantly dwindling fuel supply (replenished by shooting fuel tanks), and a homing missile that will target the ship if it flies too high. The ship's altitude is indicated on a gauge and by shadows cast on the surface.Zaxxon received multiple ports to home computers and consoles, though the diagonal-scrolling Isometric Projection was not retained in the Atari 2600 and Intellivision versions. A Mission-Pack Sequel, Super Zaxxon, was released for arcades; it replaced the robot boss with a trio of fire-breathing dragons (as well as replacing the space sequence with an underground tunnel, and generally making everything faster). Sega went on to produce two similar isometric arcade games: Congo Bongo and Future Spy.Sega later released two console sequels that were considerably different: Zaxxon 3-D (1987) for the Sega Master System exchanged the isometric view for an into-the-screen view, the better to take advantage of the 3-D glasses packaged with the game. Zaxxon's Motherbase 2000 (1995) for the Sega 32X went back to the isometric view, but ships were now rendered in bleeding-edge polygonal graphics.
 Zaxxon (Video Game)
fetched
2024-01-20T08:17:17Z
 Zaxxon (Video Game)
parsed
2024-01-20T08:17:17Z
 Zaxxon (Video Game)
isPartOf
DBTropes
 Zaxxon (Video Game) / int_12ec809f
type
Isometric Projection
 Zaxxon (Video Game) / int_12ec809f
comment
Isometric Projection: This is one of the earliest games to use it. There is also an altimeter on the left to help gauge the height of the fighter— each section of the altimeter should correspond with the in-game projection to four altitude levels. Some ports decided to add extra markers to the altimeter, which would be slightly confusing.
 Zaxxon (Video Game) / int_12ec809f
featureApplicability
1.0
 Zaxxon (Video Game) / int_12ec809f
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_12ec809f
 Zaxxon (Video Game) / int_2b7d29e1
type
Artifact Title
 Zaxxon (Video Game) / int_2b7d29e1
comment
Artifact Title: For the Atari 2600 and Intellivision versions, where the view is instead centered directly behind the player's ship rather than axonometric.
 Zaxxon (Video Game) / int_2b7d29e1
featureApplicability
1.0
 Zaxxon (Video Game) / int_2b7d29e1
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_2b7d29e1
 Zaxxon (Video Game) / int_696408ca
type
Bottomless Fuel Tanks
 Zaxxon (Video Game) / int_696408ca
comment
Bottomless Fuel Tanks: An exception similar to Scramble, where you fly through an enemy fortress with a diminishing fuel supply and refuel by shooting fuel tanks.
 Zaxxon (Video Game) / int_696408ca
featureApplicability
1.0
 Zaxxon (Video Game) / int_696408ca
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_696408ca
 Zaxxon (Video Game) / int_89499ccf
type
Dolled-Up Installment
 Zaxxon (Video Game) / int_89499ccf
comment
Dolled-Up Installment: Zaxxon's Motherbase 2000, outside of having isometric perspective, is actually not related to Zaxxon at all. The game got the Zaxxon moniker only in North America; it was originally titled Parasquad in Japan.
 Zaxxon (Video Game) / int_89499ccf
featureApplicability
1.0
 Zaxxon (Video Game) / int_89499ccf
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_89499ccf
 Zaxxon (Video Game) / int_91d3ab1e
type
Ominous Pipe Organ
 Zaxxon (Video Game) / int_91d3ab1e
comment
Ominous Pipe Organ: The Final Boss theme from Zaxxon's Motherbase 2000.
 Zaxxon (Video Game) / int_91d3ab1e
featureApplicability
1.0
 Zaxxon (Video Game) / int_91d3ab1e
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_91d3ab1e
 Zaxxon (Video Game) / int_958aa273
type
Deadly Walls
 Zaxxon (Video Game) / int_958aa273
comment
Deadly Walls: Big walls have small gaps to fly through. In the second space fortress, the wall's height varies, but is covered above by a force field.
 Zaxxon (Video Game) / int_958aa273
featureApplicability
1.0
 Zaxxon (Video Game) / int_958aa273
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_958aa273
 Zaxxon (Video Game) / int_996639ba
type
Word Purée Title
 Zaxxon (Video Game) / int_996639ba
comment
Word Purée Title: The title Zaxxon came from the word "axonometric projection", and is also the name of the Final Boss.
 Zaxxon (Video Game) / int_996639ba
featureApplicability
1.0
 Zaxxon (Video Game) / int_996639ba
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_996639ba
 Zaxxon (Video Game) / int_bf603122
type
Double X
 Zaxxon (Video Game) / int_bf603122
comment
Double X: Zaxxon.
 Zaxxon (Video Game) / int_bf603122
featureApplicability
1.0
 Zaxxon (Video Game) / int_bf603122
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_bf603122
 Zaxxon (Video Game) / int_cd2b8aa3
type
Space Is Noisy
 Zaxxon (Video Game) / int_cd2b8aa3
comment
Space Is Noisy: There is "space wind" audio during the gameplay.
 Zaxxon (Video Game) / int_cd2b8aa3
featureApplicability
1.0
 Zaxxon (Video Game) / int_cd2b8aa3
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_cd2b8aa3
 Zaxxon (Video Game) / int_cde51255
type
Antagonist Title
 Zaxxon (Video Game) / int_cde51255
comment
Antagonist Title: The title is named after the final boss, the robot Zaxxon.
 Zaxxon (Video Game) / int_cde51255
featureApplicability
1.0
 Zaxxon (Video Game) / int_cde51255
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_cde51255
 Zaxxon (Video Game) / int_d0f0a80d
type
One-Word Title
 Zaxxon (Video Game) / int_d0f0a80d
comment
One-Word Title: Zaxxon, a word named for "axonometric projection".
 Zaxxon (Video Game) / int_d0f0a80d
featureApplicability
1.0
 Zaxxon (Video Game) / int_d0f0a80d
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_d0f0a80d
 Zaxxon (Video Game) / int_e69173b6
type
Time-Limit Boss
 Zaxxon (Video Game) / int_e69173b6
comment
Time-Limit Boss: You need to hit Zaxxon's missile six times before it launches, which awards the most points. If it launches, Zaxxon will instead escape and you'll get a smaller point reward.
 Zaxxon (Video Game) / int_e69173b6
featureApplicability
1.0
 Zaxxon (Video Game) / int_e69173b6
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_e69173b6
 Zaxxon (Video Game) / int_e76151c3
type
Battleship Raid
 Zaxxon (Video Game) / int_e76151c3
comment
Battleship Raid: This game, from The Golden Age of Video Games, is an early example of this trope and consists entirely of attacking surface installations on a giant enemy vessel.
 Zaxxon (Video Game) / int_e76151c3
featureApplicability
1.0
 Zaxxon (Video Game) / int_e76151c3
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_e76151c3
 Zaxxon (Video Game) / int_e90e91de
type
Every 10,000 Points
 Zaxxon (Video Game) / int_e90e91de
comment
Every 10,000 Points: You get a bonus fighter at 10,000 points.
 Zaxxon (Video Game) / int_e90e91de
featureApplicability
1.0
 Zaxxon (Video Game) / int_e90e91de
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_e90e91de
 Zaxxon (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Zaxxon (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: Zaxxon's Motherbase 2000 has polygonal ships and other enemies over flat-looking diagonal-scrolling backgrounds.
 Zaxxon (Video Game) / int_ed3c6b4c
featureApplicability
1.0
 Zaxxon (Video Game) / int_ed3c6b4c
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_ed3c6b4c
 Zaxxon (Video Game) / int_name
type
ItemName
 Zaxxon (Video Game) / int_name
comment
 Zaxxon (Video Game) / int_name
featureApplicability
1.0
 Zaxxon (Video Game) / int_name
featureConfidence
1.0
 Zaxxon (Video Game)
hasFeature
Zaxxon (Video Game) / int_name
 Zaxxon (Video Game) / int_name
itemName
Zaxxon (Video Game)

The following is a list of statements referring to the current page from other pages.

 Arcade Game
seeAlso
Zaxxon (Video Game)
 Zaxxon (Video Game)
hasFeature
Battleship Raid / int_ec73d659
 Colecovision
seeAlso
Zaxxon (Video Game)
 Zaxxon (Video Game)
hasFeature
Double X / int_ec73d659
 Intellivision
seeAlso
Zaxxon (Video Game)
 Zaxxon (Video Game)
hasFeature
Port Overdosed / int_ec73d659
 Zaxxon (Video Game)
hasFeature
Press Start to Game Over / int_ec73d659
 Zaxxon (Video Game)
hasFeature
Sequel Difficulty Spike / int_ec73d659
 Zaxxon (Video Game)
hasFeature
Space Is Noisy / int_ec73d659
 Zaxxon (Video Game)
hasFeature
Sprite/Polygon Mix / int_ec73d659
 TRS80
seeAlso
Zaxxon (Video Game)
 ZXSpectrum
seeAlso
Zaxxon (Video Game)
 TheReap
seeAlso
Zaxxon (Video Game)