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Zombieville USA (Video Game)
- 83 statements
- 15 feature instances
- 5 referencing feature instances
Zombieville USA (Video Game) | type |
TVTItem | |
Zombieville USA (Video Game) | label |
Zombieville USA (Video Game) | |
Zombieville USA (Video Game) | page |
ZombievilleUSA | |
Zombieville USA (Video Game) | comment |
Zombieville USA is an arcade style Endless Game, created by Mika Mobile and available on iOS and Android devices. It received an HD Updated Re-release in 2010, and a sequel, simply named Zombieville USA 2 in 2011.The basic plot of the game is simple: kill zombies and loot houses to earn money and ammo, get upgrades to your weapons and refill health, repeat until dead or bored. The game features 7 playable characters, the Doctor note Heals slightly when looting houses, but cannot get crits with melee, the Ninja note extra speed and increased melee damage, finds money at a reduced rate, the S.W.A.T note Increased bullet damage, but weak and slow melee, The Survivor note no special ability, but no downsides, John Gore note Very low health, but finds lots of ammo, The Clown note low health, but finds lots of money, and the Foreman note increased damage with rocket launchers and the chainsaw, but cannot upgrade to flamethrower and laser.Once the player chooses a character, he then enters the first level, a street full of zombies and houses. Zombies can either walk in from the ends of the level, or dig up through the sidewalk to spawn. Occasionally a vehicle, such as a sports car, bulldozer, or helicopter, will appear in the level, which can be ridden to speed through the level and destroy any zombies in the way. You can also rarely find NPC survivors who will attempt to help you through the hordes, but they tend to have a problem protecting themselves. | |
Zombieville USA (Video Game) | fetched |
2023-06-24T06:28:45Z | |
Zombieville USA (Video Game) | parsed |
2023-06-24T06:28:45Z | |
Zombieville USA (Video Game) | isPartOf |
DBTropes | |
Zombieville USA (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Zombieville USA (Video Game) / int_128e4ba8 | comment |
Gatling Good: The third and final upgrade in the machine gun line is a rotary minigun. | |
Zombieville USA (Video Game) / int_128e4ba8 | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_128e4ba8 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_128e4ba8 | |
Zombieville USA (Video Game) / int_12a22bd8 | type |
Katanas Are Just Better | |
Zombieville USA (Video Game) / int_12a22bd8 | comment |
Katanas Are Just Better: A katana is the final upgrade to the melee weapon line. | |
Zombieville USA (Video Game) / int_12a22bd8 | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_12a22bd8 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_12a22bd8 | |
Zombieville USA (Video Game) / int_3aec9e5e | type |
Properly Paranoid | |
Zombieville USA (Video Game) / int_3aec9e5e | comment |
Properly Paranoid: The survivor knew a zombie apocalypse would come. He was right. | |
Zombieville USA (Video Game) / int_3aec9e5e | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_3aec9e5e | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_3aec9e5e | |
Zombieville USA (Video Game) / int_52cd5b94 | type |
Elite Zombie | |
Zombieville USA (Video Game) / int_52cd5b94 | comment |
Elite Zombie: The more durable zombies that spawn in later levels. | |
Zombieville USA (Video Game) / int_52cd5b94 | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_52cd5b94 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_52cd5b94 | |
Zombieville USA (Video Game) / int_5979acea | type |
Fragile Speedster | |
Zombieville USA (Video Game) / int_5979acea | comment |
Fragile Speedster: The fast zombies can reach you before you react and deal a lot of damage before you stop them, but it only takes one or two shots to dispatch them. | |
Zombieville USA (Video Game) / int_5979acea | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_5979acea | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_5979acea | |
Zombieville USA (Video Game) / int_5caef4ca | type |
Chainsaw Good | |
Zombieville USA (Video Game) / int_5caef4ca | comment |
Chainsaw Good: The chainsaw deals massive damage to zombies as well as immobilizing them. It's even more effective if used by the foreman. | |
Zombieville USA (Video Game) / int_5caef4ca | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_5caef4ca | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_5caef4ca | |
Zombieville USA (Video Game) / int_60414102 | type |
Zombie Apocalypse | |
Zombieville USA (Video Game) / int_60414102 | comment |
Zombie Apocalypse: The setting of the game. | |
Zombieville USA (Video Game) / int_60414102 | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_60414102 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_60414102 | |
Zombieville USA (Video Game) / int_8a295a46 | type |
Cool Car | |
Zombieville USA (Video Game) / int_8a295a46 | comment |
Cool Car: The vehicles that occasionally spawn. | |
Zombieville USA (Video Game) / int_8a295a46 | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_8a295a46 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_8a295a46 | |
Zombieville USA (Video Game) / int_932da128 | type |
Monster Clown | |
Zombieville USA (Video Game) / int_932da128 | comment |
Monster Clown: The character select bio for the clown says they are the only thing scarier than zombies. Averted in game though, the clown seems nothing more than mildly depressed at worst. | |
Zombieville USA (Video Game) / int_932da128 | featureApplicability |
-1.0 | |
Zombieville USA (Video Game) / int_932da128 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_932da128 | |
Zombieville USA (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Zombieville USA (Video Game) / int_940a5958 | comment |
Artificial Stupidity: It's not uncommon for the Npcs to not notice the zombie eating their back until it's too late. | |
Zombieville USA (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_940a5958 | |
Zombieville USA (Video Game) / int_9c1f758a | type |
Kill It with Fire | |
Zombieville USA (Video Game) / int_9c1f758a | comment |
Kill It with Fire: The flamethrower leaves the zombies as nothing more than a tiny pile of ashes. | |
Zombieville USA (Video Game) / int_9c1f758a | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_9c1f758a | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_9c1f758a | |
Zombieville USA (Video Game) / int_bb9e6960 | type |
Non-Player Character | |
Zombieville USA (Video Game) / int_bb9e6960 | comment |
Non-Player Character: Randomly found in houses with a random weapon and as one of the survivors. | |
Zombieville USA (Video Game) / int_bb9e6960 | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_bb9e6960 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_bb9e6960 | |
Zombieville USA (Video Game) / int_bc0ad0c0 | type |
Money Spider | |
Zombieville USA (Video Game) / int_bc0ad0c0 | comment |
Money Spider: All the zombies earn you money when killed, which can be spent on upgrades. | |
Zombieville USA (Video Game) / int_bc0ad0c0 | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_bc0ad0c0 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_bc0ad0c0 | |
Zombieville USA (Video Game) / int_f1d7b320 | type |
Crazy Survivalist | |
Zombieville USA (Video Game) / int_f1d7b320 | comment |
Crazy Survivalist: Presumably the survivor, his character select bio claims he has stockpiled baked beans and shotgun shells. | |
Zombieville USA (Video Game) / int_f1d7b320 | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_f1d7b320 | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_f1d7b320 | |
Zombieville USA (Video Game) / int_name | type |
ItemName | |
Zombieville USA (Video Game) / int_name | comment |
||
Zombieville USA (Video Game) / int_name | featureApplicability |
1.0 | |
Zombieville USA (Video Game) / int_name | featureConfidence |
1.0 | |
Zombieville USA (Video Game) | hasFeature |
Zombieville USA (Video Game) / int_name | |
Zombieville USA (Video Game) / int_name | itemName |
Zombieville USA (Video Game) |
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