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Zool (Video Game)
- 138 statements
- 26 feature instances
- 14 referencing feature instances
Zool (Video Game) | type |
TVTItem | |
Zool (Video Game) | label |
Zool (Video Game) | |
Zool (Video Game) | page |
Zool | |
Zool (Video Game) | comment |
Zool is a video game originally produced for the Amiga by Gremlin Graphics in 1992. It was intended as a rival to Sega's Sonic the Hedgehog. It was heavily hyped upon its initial release, including being bundled with the newly launched Amiga 1200. In 2000 the game was re-released as part of The Best of Gremlin compilation.Zool is a Gremlin Ninja from the Nth dimension sent to Earth. To complete his ninja training, he has to pass seven worlds filled with enemies.A sequel, Zool 2, was released in 1993, while a remake of the first game titled Zool: Redimensioned is released in 2021.Not to be confused with Zuul. | |
Zool (Video Game) | fetched |
2023-06-28T12:46:02Z | |
Zool (Video Game) | parsed |
2023-06-28T12:46:02Z | |
Zool (Video Game) | isPartOf |
DBTropes | |
Zool (Video Game) / int_1467a30c | type |
Unexpected Gameplay Change | |
Zool (Video Game) / int_1467a30c | comment |
Unexpected Gameplay Change: Specifically of the Unexpected Shmup Level variety, as the Bonus Stage in the original Amiga version sees Zool piloting his spaceship through an R-Type style space shooter, in contrast to the usual platform style levels seen elsewhere in the game. | |
Zool (Video Game) / int_1467a30c | featureApplicability |
1.0 | |
Zool (Video Game) / int_1467a30c | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_1467a30c | |
Zool (Video Game) / int_1ba17583 | type |
The Ghost | |
Zool (Video Game) / int_1ba17583 | comment |
The Ghost: The main villain of the series, Krool, was never actually seen in person, let alone fought. The latest Updated Re-release, Zool Redimensioned, has Krool attacking from afar you during the last boss fight with Cactus Jake, but you still only see his a projection of his glowing eyes. | |
Zool (Video Game) / int_1ba17583 | featureApplicability |
1.0 | |
Zool (Video Game) / int_1ba17583 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_1ba17583 | |
Zool (Video Game) / int_2fc21a19 | type |
Distaff Counterpart | |
Zool (Video Game) / int_2fc21a19 | comment |
Distaff Counterpart: Zool 2, the sequel, lets you play either as Zool or his (girlfriend? sister? female clone?) Zooz. The two have slightly different abilities. | |
Zool (Video Game) / int_2fc21a19 | featureApplicability |
1.0 | |
Zool (Video Game) / int_2fc21a19 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_2fc21a19 | |
Zool (Video Game) / int_34bd7be2 | type |
Super Drowning Skills | |
Zool (Video Game) / int_34bd7be2 | comment |
Super Drowning Skills: Zool will immediately die if he lands in water, so he cannot go through anything water related. | |
Zool (Video Game) / int_34bd7be2 | featureApplicability |
1.0 | |
Zool (Video Game) / int_34bd7be2 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_34bd7be2 | |
Zool (Video Game) / int_655d406a | type |
Instrument of Murder | |
Zool (Video Game) / int_655d406a | comment |
Instrument of Murder: The boss of Music World is an electric guitar that rains fireballs on Zool. | |
Zool (Video Game) / int_655d406a | featureApplicability |
1.0 | |
Zool (Video Game) / int_655d406a | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_655d406a | |
Zool (Video Game) / int_72b8af59 | type |
Stealthy Mook | |
Zool (Video Game) / int_72b8af59 | comment |
Stealthy Mook: The sentient drums and violins walk around as if they're just doing nothing, but really they're trying to kill Zool, making it difficult for him to spot the bows being fired from violins or drumsticks. | |
Zool (Video Game) / int_72b8af59 | featureApplicability |
1.0 | |
Zool (Video Game) / int_72b8af59 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_72b8af59 | |
Zool (Video Game) / int_853b7948 | type |
Ambiguously Evil | |
Zool (Video Game) / int_853b7948 | comment |
Ambiguously Evil: It's never clarified in the game itself whether the various enemies of the Sweet World, Music World, Tool World, Toy World and Fairground World are villainous, working for a boss In-Universe, or just citizens of the domains going about their day who happen to try and stop Zool who crash-landed in their universe. | |
Zool (Video Game) / int_853b7948 | featureApplicability |
1.0 | |
Zool (Video Game) / int_853b7948 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_853b7948 | |
Zool (Video Game) / int_8c23b321 | type |
Harmless Villain | |
Zool (Video Game) / int_8c23b321 | comment |
Harmless Villain: The jellies in the Sweet World are lethal, but easy to defeat in the game and don't have skills of larger threats in later levels of the game. | |
Zool (Video Game) / int_8c23b321 | featureApplicability |
1.0 | |
Zool (Video Game) / int_8c23b321 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_8c23b321 | |
Zool (Video Game) / int_8e3b5b4d | type |
Minimalist Cast | |
Zool (Video Game) / int_8e3b5b4d | comment |
Minimalist Cast: Zool is the sole character, no supporting cast unlike other platformers. Even the supplementary material just shows him in the 1992 manual. | |
Zool (Video Game) / int_8e3b5b4d | featureApplicability |
1.0 | |
Zool (Video Game) / int_8e3b5b4d | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_8e3b5b4d | |
Zool (Video Game) / int_8ec0abf | type |
The Voiceless | |
Zool (Video Game) / int_8ec0abf | comment |
The Voiceless: Zool does not speak at all on-screen in this iteration, and the only lines of dialogue heard are from other characters, not him. | |
Zool (Video Game) / int_8ec0abf | featureApplicability |
1.0 | |
Zool (Video Game) / int_8ec0abf | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_8ec0abf | |
Zool (Video Game) / int_8f0c88f | type |
Invincible Villain | |
Zool (Video Game) / int_8f0c88f | comment |
Invincible Villain: The violins of the Music World ricochet Zool's bullets off them and are extremely hard to kill as a video game boss, but this is zig-zagged in that takes a lot of firepower to kill them off. | |
Zool (Video Game) / int_8f0c88f | featureApplicability |
1.0 | |
Zool (Video Game) / int_8f0c88f | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_8f0c88f | |
Zool (Video Game) / int_932da128 | type |
Monster Clown | |
Zool (Video Game) / int_932da128 | comment |
Monster Clown: The boss of the carnival world. It's a clown head hanging from one disembodied eye (that shoots bouncy eyeballs) and has a spring-loaded boxing glove in its mouth. | |
Zool (Video Game) / int_932da128 | featureApplicability |
1.0 | |
Zool (Video Game) / int_932da128 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_932da128 | |
Zool (Video Game) / int_a9c1bc0c | type |
Bee Afraid | |
Zool (Video Game) / int_a9c1bc0c | comment |
Bee Afraid: Sweets World contains giant bees as enemies. The stage boss is a giant bee that shoots bouncy sweets and missiles. | |
Zool (Video Game) / int_a9c1bc0c | featureApplicability |
1.0 | |
Zool (Video Game) / int_a9c1bc0c | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_a9c1bc0c | |
Zool (Video Game) / int_a9c5d671 | type |
Incidental Villain | |
Zool (Video Game) / int_a9c5d671 | comment |
Incidental Villain: The walking drums and violins of the Music World levels are really just going about their day-to-day business and are only attacking Zool because he's an intruder in their world; they're technically, not evil, and come closer to seeing him as a hostile enemy. In the Fairground World, the sentient bags of popcorn are only trying to kill Zool because, again, he's seen as an intruder in their world. | |
Zool (Video Game) / int_a9c5d671 | featureApplicability |
1.0 | |
Zool (Video Game) / int_a9c5d671 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_a9c5d671 | |
Zool (Video Game) / int_afc52a86 | type |
Ninja Pirate Zombie Robot | |
Zool (Video Game) / int_afc52a86 | comment |
Ninja Pirate Zombie Robot: Zool is a Gremlin Ninja from the nth Dimension. | |
Zool (Video Game) / int_afc52a86 | featureApplicability |
1.0 | |
Zool (Video Game) / int_afc52a86 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_afc52a86 | |
Zool (Video Game) / int_b53077b3 | type |
Take That! | |
Zool (Video Game) / int_b53077b3 | comment |
Take That!: The ending to the Amiga version has Zool kicking away what looks like a blue hedgehog with red shoes. There's also a music titled "Sonic Basher". | |
Zool (Video Game) / int_b53077b3 | featureApplicability |
1.0 | |
Zool (Video Game) / int_b53077b3 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_b53077b3 | |
Zool (Video Game) / int_b78ccff7 | type |
Griping About Gremlins | |
Zool (Video Game) / int_b78ccff7 | comment |
Griping About Gremlins: Zool is a gremlin ninja, but unlike some examples of this trope, he's a more benevolent gremlin than anything malevolent. | |
Zool (Video Game) / int_b78ccff7 | featureApplicability |
1.0 | |
Zool (Video Game) / int_b78ccff7 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_b78ccff7 | |
Zool (Video Game) / int_bc53f09e | type |
Mascot with Attitude | |
Zool (Video Game) / int_bc53f09e | comment |
Mascot with Attitude: Zool is a parody/Pastiche of the concept, although he's not actually designed to look "cool", instead he's a gremlin ninja alien. However, he doesn't have the Funny Animal, Totally Radical or Hurricane of Puns traits, and he's the sole character, with no supporting cast. | |
Zool (Video Game) / int_bc53f09e | featureApplicability |
1.0 | |
Zool (Video Game) / int_bc53f09e | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_bc53f09e | |
Zool (Video Game) / int_d0f0a80d | type |
One-Word Title | |
Zool (Video Game) / int_d0f0a80d | comment |
One-Word Title: Protagonist Title, protagonist has Only One Name. | |
Zool (Video Game) / int_d0f0a80d | featureApplicability |
1.0 | |
Zool (Video Game) / int_d0f0a80d | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_d0f0a80d | |
Zool (Video Game) / int_df1793de | type |
Updated Re-release | |
Zool (Video Game) / int_df1793de | comment |
Updated Re-release: The CD32 console got enhanced versions of both games. | |
Zool (Video Game) / int_df1793de | featureApplicability |
1.0 | |
Zool (Video Game) / int_df1793de | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_df1793de | |
Zool (Video Game) / int_e38268b5 | type |
Helpful Mook | |
Zool (Video Game) / int_e38268b5 | comment |
Helpful Mook: These are of the Accidentally Assisting type. In the Tool World, the Animate Inanimate Object drills can actually benefit Zool, but it takes some figuring out how, while the Fairground World levels feature hammers that can be useful in certain situations, but are equally as lethal. | |
Zool (Video Game) / int_e38268b5 | featureApplicability |
1.0 | |
Zool (Video Game) / int_e38268b5 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_e38268b5 | |
Zool (Video Game) / int_ed98f038 | type |
Wall Crawl | |
Zool (Video Game) / int_ed98f038 | comment |
Wall Crawl: Zool can scale up and down walls. | |
Zool (Video Game) / int_ed98f038 | featureApplicability |
1.0 | |
Zool (Video Game) / int_ed98f038 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_ed98f038 | |
Zool (Video Game) / int_f511ea9b | type |
Product Placement | |
Zool (Video Game) / int_f511ea9b | comment |
Product Placement: Levels 1.1 to Levls 1.3, the candy-based levels are full of Chupa Chups logos. | |
Zool (Video Game) / int_f511ea9b | featureApplicability |
1.0 | |
Zool (Video Game) / int_f511ea9b | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_f511ea9b | |
Zool (Video Game) / int_f83ec410 | type |
Likable Villain | |
Zool (Video Game) / int_f83ec410 | comment |
Likable Villain: Some of the game's bosses, which may seem generic by a platformer game standards are pretty unusual; sentient drums and violins in the Music World, and the bags of popcorn in the Fairground World, if only due to their Non-Malicious Monster nature and comedy value. | |
Zool (Video Game) / int_f83ec410 | featureApplicability |
1.0 | |
Zool (Video Game) / int_f83ec410 | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_f83ec410 | |
Zool (Video Game) / int_fd1b902c | type |
Non-Malicious Monster | |
Zool (Video Game) / int_fd1b902c | comment |
Non-Malicious Monster: There are quite a few: In the Music World, sentient drums and violins which walk around the platforms. In the Fruit World, sentient peas that fly across the sky which are only doing this as it's their nature to, but they're not actively working against Zool, just flying in their native dimension. | |
Zool (Video Game) / int_fd1b902c | featureApplicability |
1.0 | |
Zool (Video Game) / int_fd1b902c | featureConfidence |
1.0 | |
Zool (Video Game) | hasFeature |
Zool (Video Game) / int_fd1b902c | |
Zool (Video Game) / int_name | type |
ItemName | |
Zool (Video Game) / int_name | comment |
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Zool (Video Game) / int_name | featureApplicability |
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Zool (Video Game) / int_name | featureConfidence |
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Zool (Video Game) | hasFeature |
Zool (Video Game) / int_name | |
Zool (Video Game) / int_name | itemName |
Zool (Video Game) |
The following is a list of statements referring to the current page from other pages.
Zool (Video Game) | hasFeature |
Band Land / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
British Video Games / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Cartoon Creature / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Everything Trying to Kill You / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Game Within a Game / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Griping About Gremlins / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Instrument of Murder / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Level Ate / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Merchandise-Driven / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Port Overdosed / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Respawning Enemies / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Temporary Platform / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Video Games of 1990–1994 / int_e5dfd265 | |
Zool (Video Game) | hasFeature |
Wackyland / int_e5dfd265 |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.