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Zork: Grand Inquisitor (Video Game)
- 430 statements
- 83 feature instances
- 52 referencing feature instances
Zork: Grand Inquisitor (Video Game) | type |
TVTItem | |
Zork: Grand Inquisitor (Video Game) | label |
Zork: Grand Inquisitor (Video Game) | |
Zork: Grand Inquisitor (Video Game) | page |
ZorkGrandInquisitor | |
Zork: Grand Inquisitor (Video Game) | comment |
Zork: Grand Inquisitor is a humorous 3D Point-and-Click Adventure Game, part of the Zork series, combining high quality (for 1997) 3D pictures, slightly lower quality animations, and text to describe the ending and the death scenes.(Full back-story can be found here, though parts of it conflict with the story in the game.)About a hundred years before the start of the game, two fellow wizards-in-training, Mir Yannick and Dalboz of Girth became friends. However, while Dalboz was the most powerful and promising wizard in training, Mir was found to suffer from M.D.D. (Magic Deficit Disorder), and flunked out of the school. Consequently, the two friends had a falling out, which culminated in Dalboz accidentally casting an immortality spell on them, and they went their separate ways. Dalboz eventually ascended to become the third Dungeon Master, and retired to a cottage underground and became extremely bored (yet unable to kill himself), while Mir joined the Zorkastrian Seminary and advanced through its ranks. During this time, magic began to decline, aided by Mir's use of the Totemizer, an ancient invention he refurbished, which rather than killing a magical creature or user (and thus allowing their magic to escape back into the environment), it would pulverize them and squish them, sealing them in a tiny token, forever unable to escape without the use of magic.Dalboz came out of retirement to confront Yannick, but in the ensuing struggle Dalboz was transformed into a lantern (which Mir didn't see), and forgotten about.With magic on the decline and the world in his hands, Mir Yannick ruled the land with an iron fist, using Totemization for the smallest crimes, and banned all use of magic, instead forcing everyone to rely completely on technology, which had previously just been a supplement to magic. (Zork has a technology level somewhere around World War II, though it can vary wildly. They can harness the power of electricity, and have radio, television, and movies, but lack the technology for cars, planes, or firearms.)Enter the player, a PermaSuck vacuum salesman from Parts Unknown, who enters Port Foozle moments before curfew, and must find someplace to stay before he's found by Inquisition guards. | |
Zork: Grand Inquisitor (Video Game) | fetched |
2023-09-28T10:29:57Z | |
Zork: Grand Inquisitor (Video Game) | parsed |
2023-09-28T10:29:57Z | |
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Dropped link to AvertedTrope: Not a Feature - IGNORE | |
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Dropped link to Myst: Not a Feature - ITEM | |
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Dropped link to SouthPark: Not a Feature - ITEM | |
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Dropped link to ZorkZero: Not a Feature - ITEM | |
Zork: Grand Inquisitor (Video Game) | isPartOf |
DBTropes | |
Zork: Grand Inquisitor (Video Game) / int_10f90f66 | type |
Strip Poker | |
Zork: Grand Inquisitor (Video Game) / int_10f90f66 | comment |
Strip Poker: Or, Strip Rock–Paper–Scissors with fantasy implements instead. You'll need to win a game to get one of the Plot Coupons. Made easier by the character you're controlling at the time being a mindreader. | |
Zork: Grand Inquisitor (Video Game) / int_10f90f66 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_10f90f66 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_10f90f66 | |
Zork: Grand Inquisitor (Video Game) / int_14ed6ab7 | type |
Does This Remind You of Anything? | |
Zork: Grand Inquisitor (Video Game) / int_14ed6ab7 | comment |
Does This Remind You of Anything?: The Flickering Torch's flicker and psychological ailment. | |
Zork: Grand Inquisitor (Video Game) / int_14ed6ab7 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_14ed6ab7 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_14ed6ab7 | |
Zork: Grand Inquisitor (Video Game) / int_1667cb1 | type |
Calvinball | |
Zork: Grand Inquisitor (Video Game) / int_1667cb1 | comment |
Calvinball: The player can find a rulebook for Double Fanucci in a locker that describes an assortment of bizarre cheating methods. If you cast Kendall on the rules to simplify them, it simply reads "the only way to win is not to play." | |
Zork: Grand Inquisitor (Video Game) / int_1667cb1 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_1667cb1 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_1667cb1 | |
Zork: Grand Inquisitor (Video Game) / int_1b2b1d2c | type |
Violation of Common Sense | |
Zork: Grand Inquisitor (Video Game) / int_1b2b1d2c | comment |
Violation of Common Sense: There's a door in the Cathedral that's barred from the other side, and cannot be unlocked with Rezrov. The only way through is to hurl yourself into the Totemizer and let it transport you to a storage bin on the other side. It works only if you're sure to deactivate the PermaSeal function on the machine, so that once you're on the other side, you pop out of being a totem. Fail to do that, and you Have a Nice Death. | |
Zork: Grand Inquisitor (Video Game) / int_1b2b1d2c | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_1b2b1d2c | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_1b2b1d2c | |
Zork: Grand Inquisitor (Video Game) / int_1bd4c0bf | type |
Unwinnable by Design | |
Zork: Grand Inquisitor (Video Game) / int_1bd4c0bf | comment |
Unwinnable by Design: At one point in the game, the Griff gets the Coconut of Quendor from within the mouth of a dragon, but then someone in the dragon's stomach says that he needs a coconut to make a piina colada and tosses you a rope for you to tie to a tooth. If you decide to drop the Coconut of Quendor down the dragon's throat instead to appease the guy, the Griff will comment, "Somehow I don't think that was its intended usage." | |
Zork: Grand Inquisitor (Video Game) / int_1bd4c0bf | featureApplicability |
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Zork: Grand Inquisitor (Video Game) / int_1bd4c0bf | featureConfidence |
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Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_1bd4c0bf | |
Zork: Grand Inquisitor (Video Game) / int_1c77ec26 | type |
The Voice | |
Zork: Grand Inquisitor (Video Game) / int_1c77ec26 | comment |
The Voice: We never actually see what Dalboz's human form looks like. It's even lampshaded in-game; when you find his student I.D he explains that he conveniently cast an "Turn embarrassing photo invisible" spell before you came along.. | |
Zork: Grand Inquisitor (Video Game) / int_1c77ec26 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_1c77ec26 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_1c77ec26 | |
Zork: Grand Inquisitor (Video Game) / int_1e7487cd | type |
Breaking the Fourth Wall | |
Zork: Grand Inquisitor (Video Game) / int_1e7487cd | comment |
After sending the Griff through a Time Tunnel, he'll start to complain about what you're making him do (stealing mail, touching a dragon's tooth, etc.). Is the AFGNCAAP sharing his body, or is it just a case of Breaking the Fourth Wall?. | |
Zork: Grand Inquisitor (Video Game) / int_1e7487cd | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_1e7487cd | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_1e7487cd | |
Zork: Grand Inquisitor (Video Game) / int_1f39b662 | type |
Discard and Draw | |
Zork: Grand Inquisitor (Video Game) / int_1f39b662 | comment |
Discard and Draw: Near the end of the game, the Inquisitor confiscates your spellbook and throws you in jail. Shortly after getting it back, Y'Gael gives you a scroll shortly after you escape, reversing the effects of everything in the book. | |
Zork: Grand Inquisitor (Video Game) / int_1f39b662 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_1f39b662 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_1f39b662 | |
Zork: Grand Inquisitor (Video Game) / int_20a14df0 | type |
Wrong Genre Savvy | |
Zork: Grand Inquisitor (Video Game) / int_20a14df0 | comment |
Wrong Genre Savvy: Upon defeating the Six-Armed Invisible Guard, Dalboz will inform you that "You gain 86 experience points and found a healing potion," before realizing that he's not that kind of Dungeon Master. | |
Zork: Grand Inquisitor (Video Game) / int_20a14df0 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_20a14df0 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_20a14df0 | |
Zork: Grand Inquisitor (Video Game) / int_211eedd | type |
All Crimes Are Equal | |
Zork: Grand Inquisitor (Video Game) / int_211eedd | comment |
All Crimes Are Equal: Stand around after curfew, and you'll be Totemized. Use magic, and you'll be Totemized. Climb into the Totemizer machine and you'll be Totemized. (Also, the penalty for solving a puzzle incorrectly is almost always a gleefully narrated death.) | |
Zork: Grand Inquisitor (Video Game) / int_211eedd | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_211eedd | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_211eedd | |
Zork: Grand Inquisitor (Video Game) / int_222dc873 | type |
Black Comedy | |
Zork: Grand Inquisitor (Video Game) / int_222dc873 | comment |
Black Comedy: Everything involving the Inquisition's iron-fisted rule and totemization, which in most cases would be absolutely terrifying to any normal civilian, but here, it's all played for comedy. | |
Zork: Grand Inquisitor (Video Game) / int_222dc873 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_222dc873 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_222dc873 | |
Zork: Grand Inquisitor (Video Game) / int_22ffc004 | type |
In Case of X, Break Glass | |
Zork: Grand Inquisitor (Video Game) / int_22ffc004 | comment |
In Case of X, Break Glass: Early on in the game, there is a glass case with a sword, a map and a hammer that reads 'In Case of Adventure, Break Glass.' You can open the case to take out the hammer, but you cannot remove the sword or the map until you close the case and smash the glass cover with the hammer. | |
Zork: Grand Inquisitor (Video Game) / int_22ffc004 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_22ffc004 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_22ffc004 | |
Zork: Grand Inquisitor (Video Game) / int_25b5600 | type |
Captain Ersatz | |
Zork: Grand Inquisitor (Video Game) / int_25b5600 | comment |
Captain Ersatz: Antharia Jack is an Indiana Jones style character on television, but is quite cowardly in real life. | |
Zork: Grand Inquisitor (Video Game) / int_25b5600 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_25b5600 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_25b5600 | |
Zork: Grand Inquisitor (Video Game) / int_26ac510e | type |
Mythology Gag | |
Zork: Grand Inquisitor (Video Game) / int_26ac510e | comment |
Mythology Gag (dozens of them, all from the Zork and Enchanter games) The Have a Nice Death screen and summation is a Mythology Gag to the text adventure format of the originals. | |
Zork: Grand Inquisitor (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_26ac510e | |
Zork: Grand Inquisitor (Video Game) / int_34dd5f3 | type |
La Résistance | |
Zork: Grand Inquisitor (Video Game) / int_34dd5f3 | comment |
La Résistance | |
Zork: Grand Inquisitor (Video Game) / int_34dd5f3 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_34dd5f3 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_34dd5f3 | |
Zork: Grand Inquisitor (Video Game) / int_356b1efb | type |
Hammerspace | |
Zork: Grand Inquisitor (Video Game) / int_356b1efb | comment |
Hammerspace: The players inventory can hold pretty much anything. Lampshaded by Dalboz when the player puts a large vacuum on a vending machine. | |
Zork: Grand Inquisitor (Video Game) / int_356b1efb | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_356b1efb | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_356b1efb | |
Zork: Grand Inquisitor (Video Game) / int_3722d66c | type |
Hold Your Hippogriffs | |
Zork: Grand Inquisitor (Video Game) / int_3722d66c | comment |
Hold Your Hippogriffs: "Sweet Yoruk!" and "Holy Hungus!" | |
Zork: Grand Inquisitor (Video Game) / int_3722d66c | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_3722d66c | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_3722d66c | |
Zork: Grand Inquisitor (Video Game) / int_399e69da | type |
Multi-Armed and Dangerous | |
Zork: Grand Inquisitor (Video Game) / int_399e69da | comment |
Multiarmed And Dangerous: The unmistakable Six-Armed Invisible Bridge Guy. | |
Zork: Grand Inquisitor (Video Game) / int_399e69da | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_399e69da | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_399e69da | |
Zork: Grand Inquisitor (Video Game) / int_3a3489f | type |
Fourth-Wall Observer | |
Zork: Grand Inquisitor (Video Game) / int_3a3489f | comment |
Fourth-Wall Observer: Dalboz is quite familiar with the mechanics of the game, especially saving and clicking. | |
Zork: Grand Inquisitor (Video Game) / int_3a3489f | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_3a3489f | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_3a3489f | |
Zork: Grand Inquisitor (Video Game) / int_3c5ae1a1 | type |
Schizo Tech | |
Zork: Grand Inquisitor (Video Game) / int_3c5ae1a1 | comment |
Schizo Tech: Thanks to the efforts of the Inquisition to push technology over magic, the medieval fantasy world of Zork is full of assorted other technologies, including computers and a hydroelectric dam. | |
Zork: Grand Inquisitor (Video Game) / int_3c5ae1a1 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_3c5ae1a1 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_3c5ae1a1 | |
Zork: Grand Inquisitor (Video Game) / int_3ff34221 | type |
To Hell and Back | |
Zork: Grand Inquisitor (Video Game) / int_3ff34221 | comment |
To Hell and Back: The Underground's Underground stops off in Hades. Since it contains a party member, a scroll and a time tunnel, a lot of return trips are required. | |
Zork: Grand Inquisitor (Video Game) / int_3ff34221 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_3ff34221 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_3ff34221 | |
Zork: Grand Inquisitor (Video Game) / int_4e6e4dc7 | type |
The Coroner Doth Protest Too Much | |
Zork: Grand Inquisitor (Video Game) / int_4e6e4dc7 | comment |
The Coroner Doth Protest Too Much: The previous Inquisitor "Tripped on the rug and accidentally strangled himself". | |
Zork: Grand Inquisitor (Video Game) / int_4e6e4dc7 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_4e6e4dc7 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_4e6e4dc7 | |
Zork: Grand Inquisitor (Video Game) / int_5009999d | type |
Painting the Medium | |
Zork: Grand Inquisitor (Video Game) / int_5009999d | comment |
Painting the Medium: When playing other characters or impersonating other creatures with magic, your view changes according to how they would see | |
Zork: Grand Inquisitor (Video Game) / int_5009999d | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_5009999d | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_5009999d | |
Zork: Grand Inquisitor (Video Game) / int_50b05d30 | type |
Disproportionate Retribution | |
Zork: Grand Inquisitor (Video Game) / int_50b05d30 | comment |
Disproportionate Retribution: There are laws left and right that basically forbid any dissent against the government at all, Nineteen Eighty-Four style, and the laws are written so extensively that you effectively are on a constant tightrope. And no matter how minor it is when you tiptoe even a little bit out of line, you are punished with totemization. | |
Zork: Grand Inquisitor (Video Game) / int_50b05d30 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_50b05d30 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_50b05d30 | |
Zork: Grand Inquisitor (Video Game) / int_51923571 | type |
Spinning Paper | |
Zork: Grand Inquisitor (Video Game) / int_51923571 | comment |
Spinning Paper: Shown in the intro. | |
Zork: Grand Inquisitor (Video Game) / int_51923571 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_51923571 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_51923571 | |
Zork: Grand Inquisitor (Video Game) / int_52db461d | type |
Significant Anagram | |
Zork: Grand Inquisitor (Video Game) / int_52db461d | comment |
Significant Anagram: The spell for making yourself attractive to other creatures, "Obidil", is an anagram of "libido". | |
Zork: Grand Inquisitor (Video Game) / int_52db461d | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_52db461d | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_52db461d | |
Zork: Grand Inquisitor (Video Game) / int_534793ae | type |
Methuselah Syndrome | |
Zork: Grand Inquisitor (Video Game) / int_534793ae | comment |
Methuselah Syndrome: Most of the named characters. Dalboz and Mir Yannick are justified by immortality spells cast on themselves. Lucy might be explained by being the granddaughter of a wizard, and mages are generally long lived in this setting. There's no justification for Antharia Jack, however. Even the supplemental material finds it odd that he's lived so long without aging. | |
Zork: Grand Inquisitor (Video Game) / int_534793ae | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_534793ae | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_534793ae | |
Zork: Grand Inquisitor (Video Game) / int_58e008c | type |
Sharing a Body | |
Zork: Grand Inquisitor (Video Game) / int_58e008c | comment |
Sharing a Body: The Hades beast, with two heads on one body. After sending the Griff through a Time Tunnel, he'll start to complain about what you're making him do (stealing mail, touching a dragon's tooth, etc.). Is the AFGNCAAP sharing his body, or is it just a case of Breaking the Fourth Wall?. | |
Zork: Grand Inquisitor (Video Game) / int_58e008c | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_58e008c | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_58e008c | |
Zork: Grand Inquisitor (Video Game) / int_5ab267e1 | type |
F-- | |
Zork: Grand Inquisitor (Video Game) / int_5ab267e1 | comment |
F--: Apparently, Mir Yannick's overall grade at G.U.E. Tech was a Z minus. That's a record, even for this trope. | |
Zork: Grand Inquisitor (Video Game) / int_5ab267e1 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_5ab267e1 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_5ab267e1 | |
Zork: Grand Inquisitor (Video Game) / int_5c446b43 | type |
Aliens in Cardiff | |
Zork: Grand Inquisitor (Video Game) / int_5c446b43 | comment |
Aliens in Cardiff: One possible death sequence involves being totemized, tossed through a wormhole, and ending up spending eternity as a piece of litter lying on the side of the Jersey Turnpike. | |
Zork: Grand Inquisitor (Video Game) / int_5c446b43 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_5c446b43 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_5c446b43 | |
Zork: Grand Inquisitor (Video Game) / int_5e7c0ab7 | type |
Kleptomaniac Hero | |
Zork: Grand Inquisitor (Video Game) / int_5e7c0ab7 | comment |
Kleptomaniac Hero | |
Zork: Grand Inquisitor (Video Game) / int_5e7c0ab7 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_5e7c0ab7 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_5e7c0ab7 | |
Zork: Grand Inquisitor (Video Game) / int_6c3183bf | type |
Ham and Cheese | |
Zork: Grand Inquisitor (Video Game) / int_6c3183bf | comment |
Y'Gael is badly out-hammed by the Inquisitor himself, complete with cheese. Also scenery chewing in later cutscenes. | |
Zork: Grand Inquisitor (Video Game) / int_6c3183bf | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_6c3183bf | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_6c3183bf | |
Zork: Grand Inquisitor (Video Game) / int_72737504 | type |
Lottery of Doom | |
Zork: Grand Inquisitor (Video Game) / int_72737504 | comment |
Lottery of Doom: In the form of a multiple-choice scratcher ticket that immediately transports your soul to Hell if you choose incorrectly. | |
Zork: Grand Inquisitor (Video Game) / int_72737504 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_72737504 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_72737504 | |
Zork: Grand Inquisitor (Video Game) / int_72dd7026 | type |
What the Hell, Player? | |
Zork: Grand Inquisitor (Video Game) / int_72dd7026 | comment |
What the Hell, Player?: Although most Game Over scenarios come with plenty of warning or are caused by failing a puzzle, a number can only be seen if the player goes out of their way to get themselves killed or Totemized. The Totemizer alone has eight unique fail states, and Dalboz will chew you out in a number of them. | |
Zork: Grand Inquisitor (Video Game) / int_72dd7026 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_72dd7026 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_72dd7026 | |
Zork: Grand Inquisitor (Video Game) / int_823c6e3e | type |
Large Ham | |
Zork: Grand Inquisitor (Video Game) / int_823c6e3e | comment |
Large Ham: Y'Gael the Enchantress. She tries as hard as she possibly can to sound ridiculously whimsical. Y'Gael is badly out-hammed by the Inquisitor himself, complete with cheese. Also scenery chewing in later cutscenes. | |
Zork: Grand Inquisitor (Video Game) / int_823c6e3e | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_823c6e3e | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_823c6e3e | |
Zork: Grand Inquisitor (Video Game) / int_824e6bd5 | type |
Fascists' Bed Time | |
Zork: Grand Inquisitor (Video Game) / int_824e6bd5 | comment |
Fascists' Bed Time: Curfew starts seconds after the game begins. | |
Zork: Grand Inquisitor (Video Game) / int_824e6bd5 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_824e6bd5 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_824e6bd5 | |
Zork: Grand Inquisitor (Video Game) / int_874176be | type |
Psychic Powers | |
Zork: Grand Inquisitor (Video Game) / int_874176be | comment |
Psychic Powers: Lucy Flathead's telepathy. | |
Zork: Grand Inquisitor (Video Game) / int_874176be | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_874176be | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_874176be | |
Zork: Grand Inquisitor (Video Game) / int_8a07e085 | type |
Denser and Wackier | |
Zork: Grand Inquisitor (Video Game) / int_8a07e085 | comment |
Denser and Wackier: Zork games were always a mixture of comedy and fantasy to begin with, but this one really ramps up the "comedy" half of things. This is apparent as soon as you start the game, with non-stop banter from the Inquisition giving rather darkly humorous threats to all dissent. | |
Zork: Grand Inquisitor (Video Game) / int_8a07e085 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_8a07e085 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_8a07e085 | |
Zork: Grand Inquisitor (Video Game) / int_8d23f3a7 | type |
Timey-Wimey Ball | |
Zork: Grand Inquisitor (Video Game) / int_8d23f3a7 | comment |
Timey-Wimey Ball: At one point near the end of the game, Lucy Flathead time travels back to Port Foozle before the Inquisition took over, and ends up playing a game of Strip Grue Fire Water with Antharia Jack. If you lose, Lucy would run out of Jack's house in a panic and hide in a nearby building, where she eventually becomes the unseen fish merchant that you had to take a can of Mead Lite from at the beginning of the game. | |
Zork: Grand Inquisitor (Video Game) / int_8d23f3a7 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_8d23f3a7 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_8d23f3a7 | |
Zork: Grand Inquisitor (Video Game) / int_92dfffae | type |
Retraux | |
Zork: Grand Inquisitor (Video Game) / int_92dfffae | comment |
Retraux: Game Overs are described through classic Zork-style text prompts. | |
Zork: Grand Inquisitor (Video Game) / int_92dfffae | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_92dfffae | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_92dfffae | |
Zork: Grand Inquisitor (Video Game) / int_95a2cbd4 | type |
Exposition Fairy | |
Zork: Grand Inquisitor (Video Game) / int_95a2cbd4 | comment |
Exposition Fairy: Since the protagonist is a Heroic Mime, Dalboz provides commentary on everything found in the Underground and gives less-than-subtle hints if the player keeps trying something that will not work. | |
Zork: Grand Inquisitor (Video Game) / int_95a2cbd4 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_95a2cbd4 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_95a2cbd4 | |
Zork: Grand Inquisitor (Video Game) / int_970c790a | type |
Big Bad | |
Zork: Grand Inquisitor (Video Game) / int_970c790a | comment |
Big Bad: Mir Yannick, the titular Grand Inquisitor. He's the who's banned magic and is hunting you and the artifacts throughout the game. | |
Zork: Grand Inquisitor (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_970c790a | |
Zork: Grand Inquisitor (Video Game) / int_99784015 | type |
ExpositionDump | |
Zork: Grand Inquisitor (Video Game) / int_99784015 | comment |
The game opens with a black and white newsreel Exposition Dump titled "Propaganda on Parade", mimicking the "News on the March" segment at the beginning of Citizen Kane. | |
Zork: Grand Inquisitor (Video Game) / int_99784015 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_99784015 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_99784015 | |
Zork: Grand Inquisitor (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
Zork: Grand Inquisitor (Video Game) / int_9dab0a6e | comment |
Continuity Nod: This game could be seen as one long nod to all the previous Zork games, even Nemesis. One of the Cosmic Keystones is kept inside the White House. The Coconut of Quendor was also featured in Beyond Zork, as the perfect container for the knowledge of magic during magic's destruction. The Cube of Foundation was the main plot device in the last game in the Enchanter trilogy, Spellbreaker. And many of the spells in the game first appeared in the Enchanter trilogy. Flood Control Dam #3 features in several earlier Zork games. When the player gets Dalboz's alarm system drunk, it says "Want some rye? Course ya do!" This is an oft-repeated line from Return to Zork. The bartender at Port Foozle (in the past) thinks this when Lucy reads his mind. Boos's Mill (where the line originated) is shown as a painting in Dalboz's bedroom. The Inquisition's headquarters is clearly a re-purposed Steppinthrax Monastery from Zork: Nemesis. Even the Underground station where you can get in from refers to it as the Monastery. Scenes from Nemesis appear as images on the pillars puzzle at G.U.E. Tech, and there's a reference to Thaddium on the soda machine (appropriately enough, the time-delayed explosive item shares some similarity with the Irondune breakout puzzle in Nemesis). The flickering and bickering torches at the white house were first seen in Zork Zero. At the end of the game You take over the title of Dungeon Master, which also happened to the protagonist at the end of Zork 3 If you climb inside an active Totemizer with it set on "Inquisition Hall" the game states that you lay there in complete boredom for hundreds of years and eventually become Ms. Peeper's paperweight. | |
Zork: Grand Inquisitor (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_9dab0a6e | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_9dab0a6e | |
Zork: Grand Inquisitor (Video Game) / int_a129cb19 | type |
Rock–Paper–Scissors | |
Zork: Grand Inquisitor (Video Game) / int_a129cb19 | comment |
Rock–Paper–Scissors: "Grue Fire Water." | |
Zork: Grand Inquisitor (Video Game) / int_a129cb19 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_a129cb19 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_a129cb19 | |
Zork: Grand Inquisitor (Video Game) / int_a4328a91 | type |
For Inconvenience, Press "1" | |
Zork: Grand Inquisitor (Video Game) / int_a4328a91 | comment |
For Inconvenience, Press "1": Part of a puzzle to summon Charon and cross into Hades is navigating the phone tree on the "Hades Shuttle Courtesy Phone". | |
Zork: Grand Inquisitor (Video Game) / int_a4328a91 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_a4328a91 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_a4328a91 | |
Zork: Grand Inquisitor (Video Game) / int_a6c677c4 | type |
Not Hyperbole | |
Zork: Grand Inquisitor (Video Game) / int_a6c677c4 | comment |
Not Hyperbole: You can fall into a bottomless pit. You keep falling until you die of old age. | |
Zork: Grand Inquisitor (Video Game) / int_a6c677c4 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_a6c677c4 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_a6c677c4 | |
Zork: Grand Inquisitor (Video Game) / int_a7325f9e | type |
The Many Deaths of You | |
Zork: Grand Inquisitor (Video Game) / int_a7325f9e | comment |
The Many Deaths of You: Lingering in the darkness, poking things armed with swords or Throcking the grass are just a few of the ways to die. | |
Zork: Grand Inquisitor (Video Game) / int_a7325f9e | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_a7325f9e | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_a7325f9e | |
Zork: Grand Inquisitor (Video Game) / int_a7544a0f | type |
Beneath the Earth | |
Zork: Grand Inquisitor (Video Game) / int_a7544a0f | comment |
Beneath the Earth: Well, it's called the Great Underground Empire for a reason... | |
Zork: Grand Inquisitor (Video Game) / int_a7544a0f | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_a7544a0f | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_a7544a0f | |
Zork: Grand Inquisitor (Video Game) / int_a8a04f6f | type |
And I Must Scream | |
Zork: Grand Inquisitor (Video Game) / int_a8a04f6f | comment |
And I Must Scream: The process of totemization traps a creature's soul within a small totem, leaving them fully conscious but unable to move. And yes, it can happen to the player (although the game mercifully spares you the details of the long-term effects except in text form). | |
Zork: Grand Inquisitor (Video Game) / int_a8a04f6f | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_a8a04f6f | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_a8a04f6f | |
Zork: Grand Inquisitor (Video Game) / int_af7bca24 | type |
Always Close | |
Zork: Grand Inquisitor (Video Game) / int_af7bca24 | comment |
Always Close: Averted when you pour Cola onto Zork Rocks, making them go critical. It takes about a minute to explode, but less than 10 seconds to get rid of them. Played straight with the Flood Control Dam puzzle, as it will always be solved just as Antharia Jack is about to step into the Totemizer. | |
Zork: Grand Inquisitor (Video Game) / int_af7bca24 | featureApplicability |
-1.0 | |
Zork: Grand Inquisitor (Video Game) / int_af7bca24 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_af7bca24 | |
Zork: Grand Inquisitor (Video Game) / int_b01abe4f | type |
Catchphrase | |
Zork: Grand Inquisitor (Video Game) / int_b01abe4f | comment |
When the player gets Dalboz's alarm system drunk, it says "Want some rye? Course ya do!" This is an oft-repeated line from Return to Zork. The bartender at Port Foozle (in the past) thinks this when Lucy reads his mind. Boos's Mill (where the line originated) is shown as a painting in Dalboz's bedroom. | |
Zork: Grand Inquisitor (Video Game) / int_b01abe4f | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_b01abe4f | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_b01abe4f | |
Zork: Grand Inquisitor (Video Game) / int_b1346878 | type |
Fate Worse than Death | |
Zork: Grand Inquisitor (Video Game) / int_b1346878 | comment |
Fate Worse than Death: Totemization. It involves you being encased in a little round disc, and still fully conscious but completely unable to move. | |
Zork: Grand Inquisitor (Video Game) / int_b1346878 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_b1346878 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_b1346878 | |
Zork: Grand Inquisitor (Video Game) / int_b58b4e3c | type |
Too Dumb to Live | |
Zork: Grand Inquisitor (Video Game) / int_b58b4e3c | comment |
Too Dumb to Live: You can climb out of the well at any time, despite Dalboz warning you not to. Doing so gets you arrested, Dalboz confiscated, and you totemized. | |
Zork: Grand Inquisitor (Video Game) / int_b58b4e3c | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_b58b4e3c | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_b58b4e3c | |
Zork: Grand Inquisitor (Video Game) / int_bd2812b5 | type |
Ascend to a Higher Plane of Existence | |
Zork: Grand Inquisitor (Video Game) / int_bd2812b5 | comment |
Ascend to a Higher Plane of Existence: Dalboz in the ending. You end up taking over his role as Dungeon Master. | |
Zork: Grand Inquisitor (Video Game) / int_bd2812b5 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_bd2812b5 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_bd2812b5 | |
Zork: Grand Inquisitor (Video Game) / int_c007c53 | type |
Cool and Unusual Punishment | |
Zork: Grand Inquisitor (Video Game) / int_c007c53 | comment |
Cool and Unusual Punishment: The Totemizer. | |
Zork: Grand Inquisitor (Video Game) / int_c007c53 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_c007c53 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_c007c53 | |
Zork: Grand Inquisitor (Video Game) / int_c2299d6e | type |
Cutting the Knot | |
Zork: Grand Inquisitor (Video Game) / int_c2299d6e | comment |
Cutting the Knot: That cage surrounded by chessboards? All you have to do is smash it with a wooden plank. If you listen carefully to all the instructions on the Hades Shuttle Courtesy Phone, you can figure out which sequence of buttons get a shuttle dispatched. It's a lot easier, however, to just cast Kendall, the "Simplify Instructions" spell. When you face a six-armed invisible guard blocking your way on a rope bridge, you just cut away the bridge, letting him fall to his death. You can then build a new bridge using magic. A puzzle requires you to close all the floodgates at Dam #3 using controls which open or close the gates in patterns. However, this is impossible by just using the controls. You have to alter the pattern using Rezrov, the "Open" spell. | |
Zork: Grand Inquisitor (Video Game) / int_c2299d6e | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_c2299d6e | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_c2299d6e | |
Zork: Grand Inquisitor (Video Game) / int_c2cedc1c | type |
Big "NO!" | |
Zork: Grand Inquisitor (Video Game) / int_c2cedc1c | comment |
Big "NO!": This is Dalboz's reaction to some candy getting stuck in an uncooperative vending machine. | |
Zork: Grand Inquisitor (Video Game) / int_c2cedc1c | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_c2cedc1c | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_c2cedc1c | |
Zork: Grand Inquisitor (Video Game) / int_c368c3ea | type |
Spoonerism | |
Zork: Grand Inquisitor (Video Game) / int_c368c3ea | comment |
Spoonerism: While approaching a certain monster: | |
Zork: Grand Inquisitor (Video Game) / int_c368c3ea | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_c368c3ea | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_c368c3ea | |
Zork: Grand Inquisitor (Video Game) / int_c57b21f9 | type |
Global Currency | |
Zork: Grand Inquisitor (Video Game) / int_c57b21f9 | comment |
Global Currency: Zorkmids can be used anywhere in the Underground, provided you can find change from a bill first. | |
Zork: Grand Inquisitor (Video Game) / int_c57b21f9 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_c57b21f9 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_c57b21f9 | |
Zork: Grand Inquisitor (Video Game) / int_c59cfa2e | type |
Felony Misdemeanor | |
Zork: Grand Inquisitor (Video Game) / int_c59cfa2e | comment |
Felony Misdemeanor: See Disproportionate Retribution above. In addition, a more specific case occurs when you have to deliberately lead a character to arrest by making him appear as the perpetrator of a crime for...setting fire to a toy version of Port Foozle's leader. | |
Zork: Grand Inquisitor (Video Game) / int_c59cfa2e | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_c59cfa2e | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_c59cfa2e | |
Zork: Grand Inquisitor (Video Game) / int_c75df49a | type |
Shout-Out | |
Zork: Grand Inquisitor (Video Game) / int_c75df49a | comment |
Shout-Out: The Coconut of Quendor is an apparent parody of the Amulet of Yendor, the MacGuffin from Rogue (and subsequently NetHack). Two types of things the Hades beast assumes you're looking for are red pages and blue pages. If you try to gain entrance to the tavern with Griff, you'll occasionally get; Near the start of the game, there's a computer in Antharia Jack's store showing a screen from the text adventure game Planetfall. In the endgame, an off-screen guard says "Oh my god, they killed Kenny!" The game opens with a black and white newsreel Exposition Dump titled "Propaganda on Parade", mimicking the "News on the March" segment at the beginning of Citizen Kane. If you cast Kendall on the instructions for Double Fanucci found in a student's locker, the result is a single sentence: "The only way to win is not to play." | |
Zork: Grand Inquisitor (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_c75df49a | |
Zork: Grand Inquisitor (Video Game) / int_ca52cc92 | type |
Canned Orders over Loudspeaker | |
Zork: Grand Inquisitor (Video Game) / int_ca52cc92 | comment |
Canned Orders over Loudspeaker: You encounter this a few times through the game. Drowning out noise with a loudspeaker in Port Foozle is part of the solution to a puzzle. | |
Zork: Grand Inquisitor (Video Game) / int_ca52cc92 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_ca52cc92 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_ca52cc92 | |
Zork: Grand Inquisitor (Video Game) / int_cb243ede | type |
Teleporters and Transporters | |
Zork: Grand Inquisitor (Video Game) / int_cb243ede | comment |
Teleporters and Transporters: "The fastest way to get around in the underground". | |
Zork: Grand Inquisitor (Video Game) / int_cb243ede | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_cb243ede | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_cb243ede | |
Zork: Grand Inquisitor (Video Game) / int_cc3c365f | type |
Goofy Print Underwear | |
Zork: Grand Inquisitor (Video Game) / int_cc3c365f | comment |
Goofy Print Underwear: Antharia Jack strips himself down to his heart-print boxers in a game of Strip Grue Fire Water. | |
Zork: Grand Inquisitor (Video Game) / int_cc3c365f | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_cc3c365f | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_cc3c365f | |
Zork: Grand Inquisitor (Video Game) / int_cde51255 | type |
Antagonist Title | |
Zork: Grand Inquisitor (Video Game) / int_cde51255 | comment |
Antagonist Title: The Grand Inquisitor in the subtitle is the game's antagonist. | |
Zork: Grand Inquisitor (Video Game) / int_cde51255 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_cde51255 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_cde51255 | |
Zork: Grand Inquisitor (Video Game) / int_ce6555f0 | type |
Lighter and Softer | |
Zork: Grand Inquisitor (Video Game) / int_ce6555f0 | comment |
Lighter and Softer: Compared to the previous game in the series, the much Darker and Edgier Zork Nemesis.note Although, really, most Zork games look Darker and Edgier compared to this one. | |
Zork: Grand Inquisitor (Video Game) / int_ce6555f0 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_ce6555f0 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_ce6555f0 | |
Zork: Grand Inquisitor (Video Game) / int_cea7fc1 | type |
Bottomless Pits | |
Zork: Grand Inquisitor (Video Game) / int_cea7fc1 | comment |
Bottomless Pits: You don't die at first, and raise a family with someone else who fell down the bottomless pit. (But it's still a Non-Standard Game Over.) | |
Zork: Grand Inquisitor (Video Game) / int_cea7fc1 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_cea7fc1 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_cea7fc1 | |
Zork: Grand Inquisitor (Video Game) / int_d2c0e2ed | type |
Schmuck Bait | |
Zork: Grand Inquisitor (Video Game) / int_d2c0e2ed | comment |
Schmuck Bait: A sign near the entrance to GUE Tech warns the player not to Throck note spell to make plants grow the grass. Do it anyway and the grass will eat you. | |
Zork: Grand Inquisitor (Video Game) / int_d2c0e2ed | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_d2c0e2ed | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_d2c0e2ed | |
Zork: Grand Inquisitor (Video Game) / int_d52d28b6 | type |
Hypocrite | |
Zork: Grand Inquisitor (Video Game) / int_d52d28b6 | comment |
Hypocrite: After running his entire regime persecuting and stamping down magic in favor of technology, the Grand Inquisitor succumbs to the temptation of the Coconut of Quendor's magic. It does make some sense, however, given that he desperately wanted to learn magic in his youth and did not have the aptitude for it (to put it lightly), and the Coconut of Quendor had tremendous magical power. This gets him killed if you cast Maxov. | |
Zork: Grand Inquisitor (Video Game) / int_d52d28b6 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_d52d28b6 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_d52d28b6 | |
Zork: Grand Inquisitor (Video Game) / int_d933263 | type |
Have a Nice Death | |
Zork: Grand Inquisitor (Video Game) / int_d933263 | comment |
The Have a Nice Death screen and summation is a Mythology Gag to the text adventure format of the originals. | |
Zork: Grand Inquisitor (Video Game) / int_d933263 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_d933263 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_d933263 | |
Zork: Grand Inquisitor (Video Game) / int_decf72f1 | type |
Control Room Puzzle | |
Zork: Grand Inquisitor (Video Game) / int_decf72f1 | comment |
Control Room Puzzle: Two of them, one at the dam and the other in a prison. | |
Zork: Grand Inquisitor (Video Game) / int_decf72f1 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_decf72f1 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_decf72f1 | |
Zork: Grand Inquisitor (Video Game) / int_e3f34fb4 | type |
Featureless Protagonist | |
Zork: Grand Inquisitor (Video Game) / int_e3f34fb4 | comment |
Featureless Protagonist: Former Trope Namer: It was once called AFGNCAAP, short for "Ageless-Faceless-Gender-Neutral-Culturally-Ambiguous-Adventure-Person". | |
Zork: Grand Inquisitor (Video Game) / int_e3f34fb4 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_e3f34fb4 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_e3f34fb4 | |
Zork: Grand Inquisitor (Video Game) / int_e71ad328 | type |
Plot Tailored to the Party | |
Zork: Grand Inquisitor (Video Game) / int_e71ad328 | comment |
Plot Tailored to the Party: Each time tunnel contains a fragment of Zork's past that only one of the totemized characters can explore fully. Griff can fly, Brog is strong, and Lucy can read minds. That said, there's one time tunnel that you'll have to send more than one totem through in order to get a needed spell. | |
Zork: Grand Inquisitor (Video Game) / int_e71ad328 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_e71ad328 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_e71ad328 | |
Zork: Grand Inquisitor (Video Game) / int_e8491efa | type |
Don't Fear the Reaper | |
Zork: Grand Inquisitor (Video Game) / int_e8491efa | comment |
Don't Fear the Reaper: Charon, the ferryman to hell, is depicted as a cab driver, wearing a cabbie's hat as jazz music plays on his boat. | |
Zork: Grand Inquisitor (Video Game) / int_e8491efa | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_e8491efa | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_e8491efa | |
Zork: Grand Inquisitor (Video Game) / int_ea39d156 | type |
Who Wants to Live Forever? | |
Zork: Grand Inquisitor (Video Game) / int_ea39d156 | comment |
Who Wants to Live Forever?: Dalboz tries to kill himself in many ways, but cannot because of his immortality spell. | |
Zork: Grand Inquisitor (Video Game) / int_ea39d156 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_ea39d156 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_ea39d156 | |
Zork: Grand Inquisitor (Video Game) / int_eaf5a1ac | type |
Groin Attack | |
Zork: Grand Inquisitor (Video Game) / int_eaf5a1ac | comment |
Groin Attack: Antharia Jack is on the receiving end of one in an early cutscene. What, he didn't expect the guys seeing him to his execution to retaliate when he made a joke and punched one in the face? | |
Zork: Grand Inquisitor (Video Game) / int_eaf5a1ac | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_eaf5a1ac | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_eaf5a1ac | |
Zork: Grand Inquisitor (Video Game) / int_ee372442 | type |
Forgotten Superweapon | |
Zork: Grand Inquisitor (Video Game) / int_ee372442 | comment |
Forgotten Superweapon: Lampshaded, as Dalboz points out a certain spell you've had since the beginning that would be really useful for finishing the game. | |
Zork: Grand Inquisitor (Video Game) / int_ee372442 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_ee372442 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_ee372442 | |
Zork: Grand Inquisitor (Video Game) / int_f0cb6c51 | type |
Reading Your Rights | |
Zork: Grand Inquisitor (Video Game) / int_f0cb6c51 | comment |
Reading Your Rights | |
Zork: Grand Inquisitor (Video Game) / int_f0cb6c51 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_f0cb6c51 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_f0cb6c51 | |
Zork: Grand Inquisitor (Video Game) / int_f1c860c4 | type |
Spider-Sense | |
Zork: Grand Inquisitor (Video Game) / int_f1c860c4 | comment |
Spider-Sense: Dalboz and your glowing sword. | |
Zork: Grand Inquisitor (Video Game) / int_f1c860c4 | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_f1c860c4 | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_f1c860c4 | |
Zork: Grand Inquisitor (Video Game) / int_f6b7820b | type |
Cosmic Keystone | |
Zork: Grand Inquisitor (Video Game) / int_f6b7820b | comment |
Cosmic Keystone: A Cube of Foundation, the Skull of Yoruk, and the Coconut of Quendor. | |
Zork: Grand Inquisitor (Video Game) / int_f6b7820b | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_f6b7820b | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_f6b7820b | |
Zork: Grand Inquisitor (Video Game) / int_fdf22cfd | type |
Evil Is Hammy | |
Zork: Grand Inquisitor (Video Game) / int_fdf22cfd | comment |
Evil Is Hammy: Just look at the page quote up there! | |
Zork: Grand Inquisitor (Video Game) / int_fdf22cfd | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_fdf22cfd | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_fdf22cfd | |
Zork: Grand Inquisitor (Video Game) / int_name | type |
ItemName | |
Zork: Grand Inquisitor (Video Game) / int_name | comment |
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Zork: Grand Inquisitor (Video Game) / int_name | featureApplicability |
1.0 | |
Zork: Grand Inquisitor (Video Game) / int_name | featureConfidence |
1.0 | |
Zork: Grand Inquisitor (Video Game) | hasFeature |
Zork: Grand Inquisitor (Video Game) / int_name | |
Zork: Grand Inquisitor (Video Game) / int_name | itemName |
Zork: Grand Inquisitor (Video Game) |
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