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Ghost Recon: Advanced Warfighter (Video Game)
- 28 statements
- 4 feature instances
- 40 referencing feature instances
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Ghost Recon: Advanced Warfighter (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Tom Clancy's Ghost Recon: Advanced Warfighter is a First-Person Shooter or Third-Person Shooternote The Xbox 360 version is the only version where players have the choice to play on first person or third person.. video game in the Ghost Recon series, developed by Ubisoft Paris and Darkworks for the PlayStation 2, Ubisoft Shanghai for the Xbox and Ubisoft Paris, Redstorm Entertainment, Tiwak for the Xbox 360 and by Grin for Microsoft Windows (and later on in Steam) and published worldwide by Ubisoft in 2006.Advanced Warfighter features the Cross-Com system, which allows players to take control (indirectly) of friendly units to assist you in fighting the enemy.It takes place after the events of Summit Strike in 2013. An American spy plane was shot down over Nicaragua with an a wireless device called Guardrail IX being captured afterwards prior the signing of the North American Joint Security Agreement (NAJSA), which would American/Canadian troops and law enforcement to have a legal presence in Mexico in return for providing military assistance to Mexico. In response to the NAJSA, parts of the Mexican military launch a Military Coup as they are against it. Among those involved in the coup are Aquila 7 commandos. The Ghosts are sent it to stop the coup and help North American leaders escape from the attack.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The game is followed by a sequel, Ghost Recon: Advanced Warfighter 2. It takes place immediately after the events of the first game. | |
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Ghost Recon: Advanced Warfighter (Video Game) / int_1237828f | type |
Anyone Can Die | |
Ghost Recon: Advanced Warfighter (Video Game) / int_1237828f | comment |
Anyone Can Die: In Advanced Warfighter, soldiers are simply wounded until the end of either the current or following mission. But in the story, Jennifer Burke's team is overrun and she is presumed KIA, and Nick Salvatore is citically wounded by Aguila 7 and last seen being tagged for medevac, though he's shown to be alive in EndWar. | |
Ghost Recon: Advanced Warfighter (Video Game) / int_1237828f | featureApplicability |
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Armor Is Useless | |
Ghost Recon: Advanced Warfighter (Video Game) / int_638b65bc | comment |
Armor Is Useless: Zig-zagged in the Advanced Warfighter series. Elite Mooks wearing body armor have somewhat better odds of surviving 1 bullet hit compared to unarmored regular infantry, but nothing is certain. | |
Ghost Recon: Advanced Warfighter (Video Game) / int_638b65bc | featureApplicability |
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Ghost Recon: Advanced Warfighter (Video Game) / int_9d73dfcc | type |
The All-Seeing A.I. | |
Ghost Recon: Advanced Warfighter (Video Game) / int_9d73dfcc | comment |
The All-Seeing A.I.: Sniper-type units in Advanced Warfighter are better at detecting your team, while regular foot soldiers may sometimes wait a few seconds first. | |
Ghost Recon: Advanced Warfighter (Video Game) / int_9d73dfcc | featureApplicability |
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Ghost Recon: Advanced Warfighter (Video Game) / int_name | featureApplicability |
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