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Half-Life: Invasion / Videogame
- 43 statements
- 7 feature instances
- 1 referencing feature instances
Half-Life: Invasion / Videogame | type |
TVTItem | |
Half-Life: Invasion / Videogame | label |
Half-Life: Invasion / Videogame | |
Half-Life: Invasion / Videogame | page |
HalfLifeInvasion | |
Half-Life: Invasion / Videogame | comment |
Invasion is a french Half-Life 1 mod taking place in an alternate continuity. In here Freeman declines G-man's offer but a team of secretly surviving scientists sends a beacon that opens a portal for Freeman to get back to Earth.It seems that killing Nihilanth didn't put an end to the Xen invasion as there is one last "specimen" remaining, keeping the portal open. Now it's again Gordon's task to find the last specimen and destroy it in hopes of finally ending the alien invasion.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Yup, that's about it.The mod can be downloaded from ModDB or RTSL. | |
Half-Life: Invasion / Videogame | fetched |
2021-12-17T19:24:36Z | |
Half-Life: Invasion / Videogame | parsed |
2021-12-17T19:24:36Z | |
Half-Life: Invasion / Videogame | isPartOf |
DBTropes | |
Half-Life: Invasion / Videogame / int_20f689e9 | type |
Adaptational Villainy | |
Half-Life: Invasion / Videogame / int_20f689e9 | comment |
Adaptational Villainy: G-man is acting outright villainous towards Gordon in this mod. Justified since Gordon declined his offer and managed to escape with the help of a few surviving friendly scientist. | |
Half-Life: Invasion / Videogame / int_20f689e9 | featureApplicability |
1.0 | |
Half-Life: Invasion / Videogame / int_20f689e9 | featureConfidence |
1.0 | |
Half-Life: Invasion / Videogame | hasFeature |
Half-Life: Invasion / Videogame / int_20f689e9 | |
Half-Life: Invasion / Videogame / int_2bdae2ae | type |
Awesome, but Impractical | |
Half-Life: Invasion / Videogame / int_2bdae2ae | comment |
Awesome, but Impractical: The Gauss Minigun hurts a lot and doesn't even need to be spun up but its mag is desperately small for such weapon. Smaller than mp5 or m16 actually.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Half-Life: Invasion / Videogame / int_2bdae2ae | featureApplicability |
1.0 | |
Half-Life: Invasion / Videogame / int_2bdae2ae | featureConfidence |
1.0 | |
Half-Life: Invasion / Videogame | hasFeature |
Half-Life: Invasion / Videogame / int_2bdae2ae | |
Half-Life: Invasion / Videogame / int_38449aae | type |
Magnetic Weapons | |
Half-Life: Invasion / Videogame / int_38449aae | comment |
The Gauss Minigun hurts a lot and doesn't even need to be spun up but its mag is desperately small for such weapon. Smaller than mp5 or m16 actually. | |
Half-Life: Invasion / Videogame / int_38449aae | featureApplicability |
1.0 | |
Half-Life: Invasion / Videogame / int_38449aae | featureConfidence |
1.0 | |
Half-Life: Invasion / Videogame | hasFeature |
Half-Life: Invasion / Videogame / int_38449aae | |
Half-Life: Invasion / Videogame / int_c5ddc769 | type |
Armored Coffins | |
Half-Life: Invasion / Videogame / int_c5ddc769 | comment |
Armored Coffins: The tank is this. Once its health is down to zero it explodes violently killing you in the process no matter how much health or armor do you possess. | |
Half-Life: Invasion / Videogame / int_c5ddc769 | featureApplicability |
1.0 | |
Half-Life: Invasion / Videogame / int_c5ddc769 | featureConfidence |
1.0 | |
Half-Life: Invasion / Videogame | hasFeature |
Half-Life: Invasion / Videogame / int_c5ddc769 | |
Half-Life: Invasion / Videogame / int_eeb4a5eb | type |
Anti-Climax | |
Half-Life: Invasion / Videogame / int_eeb4a5eb | comment |
Anti-Climax: The finale of this mod consists only of few underground caverns and a nonsensical puzzle vaguely based around natural elements followed by a faux-dramatic ending cinematic. | |
Half-Life: Invasion / Videogame / int_eeb4a5eb | featureApplicability |
1.0 | |
Half-Life: Invasion / Videogame / int_eeb4a5eb | featureConfidence |
1.0 | |
Half-Life: Invasion / Videogame | hasFeature |
Half-Life: Invasion / Videogame / int_eeb4a5eb | |
Half-Life: Invasion / Videogame / int_f0001923 | type |
Fire-Breathing Weapon | |
Half-Life: Invasion / Videogame / int_f0001923 | comment |
The sewered Garg arm sets everything on nasty flames making it into crispy cutlets in matter of seconds which is especially useful against the "flybees" and swarms of "gorg". Did we mention it sets everything on fire? Yes including you and it's ridiculously easy to do so. Easier than actually hitting your intended target. What's worse you can also catch fire from something you set on fire yourself. And the residual flames last very long. Avoid using this weapon in close quarters at all cost. It also has about one second delay before actually beginning to hurl fire which only increases the probability of frying your humble ego instead of your intended target. And it chews throug its ammo like. Considering all this it's actually not that bad that this weapon is a Permanently Missable Content. | |
Half-Life: Invasion / Videogame / int_f0001923 | featureApplicability |
1.0 | |
Half-Life: Invasion / Videogame / int_f0001923 | featureConfidence |
1.0 | |
Half-Life: Invasion / Videogame | hasFeature |
Half-Life: Invasion / Videogame / int_f0001923 | |
Half-Life: Invasion / Videogame / int_name | type |
ItemName | |
Half-Life: Invasion / Videogame / int_name | comment |
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Half-Life: Invasion / Videogame / int_name | featureApplicability |
1.0 | |
Half-Life: Invasion / Videogame / int_name | featureConfidence |
1.0 | |
Half-Life: Invasion / Videogame | hasFeature |
Half-Life: Invasion / Videogame / int_name | |
Half-Life: Invasion / Videogame / int_name | itemName |
Half-Life: Invasion / Videogame |
The following is a list of statements referring to the current page from other pages.
HalfLifeInvasion | sameAs |
Half-Life: Invasion / Videogame |
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