| Slender Fortress / Videogame |
type |
TVTItem |
| Slender Fortress / Videogame |
label |
Slender Fortress / Videogame |
| Slender Fortress / Videogame |
page |
SlenderFortress |
| Slender Fortress / Videogame |
comment |
Slender Fortress is a fan-made game-mode for Team Fortress 2, coded by Kit O'Rifty(As of 2015,by Benoist) and mostly mapped by Glubabble.Heavily based off Slender, Slender Fortress strips the RED team of their weaponry and tosses them into some Abandoned Area where they must collect several items, usually pages or documents, and escape, all while being hunted down by... anyone, really.Slender Fortress's main attraction is its large variety of enemies, called "bosses", that the RED team are hunted down by. The most obvious is the Slender Man, but the 100+ boss list can range from creatures of Outlast, SCP – Containment Breach and Cry of Fear to Black Mesa, Killing Floor and Five Nights at Freddy's monsters.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); }) |
| Slender Fortress / Videogame |
fetched |
2019-09-17T20:24:30Z |
| Slender Fortress / Videogame |
parsed |
2020-06-25T13:35:20Z |
| Slender Fortress / Videogame |
isPartOf |
DBTropes |
| Slender Fortress / Videogame / int_19e22123 |
type |
Ancient Tomb |
| Slender Fortress / Videogame / int_19e22123 |
comment |
Ancient Tomb: The setting of Forgotten Tomb. |
| Slender Fortress / Videogame / int_19e22123 |
featureApplicability |
1.0 |
| Slender Fortress / Videogame / int_19e22123 |
featureConfidence |
1.0 |
| Slender Fortress / Videogame |
hasFeature |
Slender Fortress / Videogame / int_19e22123 |
| Slender Fortress / Videogame / int_1bc0ca82 |
type |
Abandoned Mine |
| Slender Fortress / Videogame / int_1bc0ca82 |
comment |
Abandoned Mine: The Abyss. |
| Slender Fortress / Videogame / int_1bc0ca82 |
featureApplicability |
1.0 |
| Slender Fortress / Videogame / int_1bc0ca82 |
featureConfidence |
1.0 |
| Slender Fortress / Videogame |
hasFeature |
Slender Fortress / Videogame / int_1bc0ca82 |
| Slender Fortress / Videogame / int_322d19f4 |
type |
Abandoned Warehouse |
| Slender Fortress / Videogame / int_322d19f4 |
comment |
Abandoned Warehouse: Funnily enough, the Abandoned map. |
| Slender Fortress / Videogame / int_322d19f4 |
featureApplicability |
1.0 |
| Slender Fortress / Videogame / int_322d19f4 |
featureConfidence |
1.0 |
| Slender Fortress / Videogame |
hasFeature |
Slender Fortress / Videogame / int_322d19f4 |
| Slender Fortress / Videogame / int_378476a2 |
type |
Abandoned Laboratory |
| Slender Fortress / Videogame / int_378476a2 |
comment |
Abandoned Laboratory: Glubabble is quite fond of these. Frost Run, Sector Six, Containment Breach, Atomics, Alpha Complex and Storage Zero all take place in abandoned research facilities. |
| Slender Fortress / Videogame / int_378476a2 |
featureApplicability |
1.0 |
| Slender Fortress / Videogame / int_378476a2 |
featureConfidence |
1.0 |
| Slender Fortress / Videogame |
hasFeature |
Slender Fortress / Videogame / int_378476a2 |
| Slender Fortress / Videogame / int_87e661e8 |
type |
Absurdly Spacious Sewer |
| Slender Fortress / Videogame / int_87e661e8 |
comment |
Absurdly Spacious Sewer: Gutters and the Sewer map has tunnels big enough for an mountain tier boss to fit in |
| Slender Fortress / Videogame / int_87e661e8 |
featureApplicability |
1.0 |
| Slender Fortress / Videogame / int_87e661e8 |
featureConfidence |
1.0 |
| Slender Fortress / Videogame |
hasFeature |
Slender Fortress / Videogame / int_87e661e8 |
| Slender Fortress / Videogame / int_a0c7f4e9 |
type |
Abandoned Hospital |
| Slender Fortress / Videogame / int_a0c7f4e9 |
comment |
Abandoned Hospital: The Ward and Sanatorium maps qualify. |
| Slender Fortress / Videogame / int_a0c7f4e9 |
featureApplicability |
1.0 |
| Slender Fortress / Videogame / int_a0c7f4e9 |
featureConfidence |
1.0 |
| Slender Fortress / Videogame |
hasFeature |
Slender Fortress / Videogame / int_a0c7f4e9 |
| Slender Fortress / Videogame / int_b0155044 |
type |
Always Night |
| Slender Fortress / Videogame / int_b0155044 |
comment |
Always Night: There's not a single map that's not in the dead of night. |
| Slender Fortress / Videogame / int_b0155044 |
featureApplicability |
1.0 |
| Slender Fortress / Videogame / int_b0155044 |
featureConfidence |
1.0 |
| Slender Fortress / Videogame |
hasFeature |
Slender Fortress / Videogame / int_b0155044 |
| Slender Fortress / Videogame / int_df11acbe |
type |
Artificial Brilliance |
| Slender Fortress / Videogame / int_df11acbe |
comment |
Artificial Brilliance: The bosses' AI are more complex than you think. They'll go into alert mode when they hear voice-commands and will investigate the noise, target specific classes dependent on the situation, and are surprisingly deadly... |
| Slender Fortress / Videogame / int_df11acbe |
featureApplicability |
1.0 |
| Slender Fortress / Videogame / int_df11acbe |
featureConfidence |
1.0 |
| Slender Fortress / Videogame |
hasFeature |
Slender Fortress / Videogame / int_df11acbe |
| Slender Fortress / Videogame / int_name |
type |
ItemName |
| Slender Fortress / Videogame / int_name |
comment |
|
| Slender Fortress / Videogame / int_name |
featureApplicability |
1.0 |
| Slender Fortress / Videogame / int_name |
featureConfidence |
1.0 |
| Slender Fortress / Videogame |
hasFeature |
Slender Fortress / Videogame / int_name |
| Slender Fortress / Videogame / int_name |
itemName |
Slender Fortress / Videogame |