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Policenauts (Visual Novel)
- 539 statements
- 105 feature instances
- 55 referencing feature instances
Policenauts (Visual Novel) | type |
TVTItem | |
Policenauts (Visual Novel) | label |
Policenauts (Visual Novel) | |
Policenauts (Visual Novel) | page |
Policenauts | |
Policenauts (Visual Novel) | comment |
Spiritual Successor to Hideo Kojima's interactive cult classic Snatcher, Policenauts is basically what you get when you let Konami's resident sci-fi author retell the story of Rip Van Winkle using the characters from Lethal Weapon... then forget to tell America for about a decade until Comrade Slowbeef and pals whang the fandom upside the head with the digital equivalent of the Rosetta Stone.In the year 2010, the United Nations handpicks five police officers from around the world to undergo astronaut training and become Policenauts, specially trained to bring law and order to Earth's first orbital colony Beyond Coast. But tragedy strikes in 2013, when LAPD representative Jonathan Ingram (above, with mullet) has an accident with his "Yuri" spacewalking vehicle and spends the next 25 years drifting in low Earth orbit thanks to his suit's emergency cold sleep system. Upon finally being recovered by the probe Propaganda, he returns to Earth and sets up a floundering Private Detective agency after developing a severe case of cosmophobia.Fast forward three years after that, to 2040. Jonathan's ex-wife Lorraine, having exhausted all her options on Beyond, turns to him for assistance in finding her new husband, high-ranking Tokugawa Pharmaceuticals scientist Kenzo Hojo. Shortly after bequeathing to him the only clues to his absence - a cut leaf and some pills with a defaced watermark - Lorraine is killed by a white-bleeding motorcyclist's car bomb. Convinced that this is much more than a simple missing persons case, Jonathan must put aside his cosmophobia and return to Beyond - a radically changed place where the Policenauts are a faded memory, their BCPD replacements utilize Powered Armor and in-vitro-fertilized "Frozeners", and the Tokugawa conglomerate runs enough of the show that Ingram can only draw upon the resources of the long-obsolete Vice unit, headed up by fellow ex-LAPD ex-Policenaut Ed Brown. The good news is, the Vice unit also includes Meryl Silverburgh, temporary FOXHOUND tattoo and all.Building on many of Snatcher's strengths (the Visual Novel interface with shooting segments sprinkled in for good measure), Policenauts was first released for the NEC PC-9821 computer platform in 1994, with console ports for the 3DO, PlayStation, and Sega Saturn following soon after. Konami announced an English localization of the Sega Saturn version in 1996 (two years before Metal Gear Solid), but ultimately chose to cancel it when the developers allegedly (according to an interview with Kojima in the official strategy guide) found themselves unable to properly sync the English dialogue to the game's pre-animated FMV cutscenes. The Fan Translation linked above is actually of the PS version - an ordeal in itself, voice recording notwithstanding, as translators ran up against a variety of oddly compressed graphics and sequences that would go outside the grain for only one or two parts of the game. The patch finally came out on Hideo Kojima's 46th birthday (August 24, 2009, which is also the date of Jonathan and Lorraine's wedding in the story), though, in what Something Awful forumer slowbeef (the "Comrade" part was appended following a Russian site catching wind of the project) calls a Beta release: aside from the Japanese-only audio, the game is not only completely playable in English but is polished enough to be considered as good as any official release could have been. | |
Policenauts (Visual Novel) | fetched |
2024-04-06T00:33:04Z | |
Policenauts (Visual Novel) | parsed |
2024-04-06T00:33:04Z | |
Policenauts (Visual Novel) | processingComment |
Dropped link to BuddyCopShow: Not a Feature - ITEM | |
Policenauts (Visual Novel) | processingComment |
Dropped link to ChaseScene: Not a Feature - IGNORE | |
Policenauts (Visual Novel) | processingComment |
Dropped link to LockAndLoadMontage: Not a Feature - ITEM | |
Policenauts (Visual Novel) | processingComment |
Dropped link to PropheticName: Not a Feature - UNKNOWN | |
Policenauts (Visual Novel) | processingComment |
Dropped link to Snatcher: Not a Feature - ITEM | |
Policenauts (Visual Novel) | processingUnknown |
PropheticName | |
Policenauts (Visual Novel) | isPartOf |
DBTropes | |
Policenauts (Visual Novel) / int_119f77c0 | type |
Snowy Screen of Death | |
Policenauts (Visual Novel) / int_119f77c0 | comment |
Snowy Screen of Death: When Ed gets shot on-camera, Jonathan's monitor briefly turns to static. | |
Policenauts (Visual Novel) / int_119f77c0 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_119f77c0 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_119f77c0 | |
Policenauts (Visual Novel) / int_127fc252 | type |
Creator Cameo | |
Policenauts (Visual Novel) / int_127fc252 | comment |
Creator Cameo: Kojima himself, along with programmer Hiromitsu Yamaguchi, provided the voices of the AP soldiers. | |
Policenauts (Visual Novel) / int_127fc252 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_127fc252 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_127fc252 | |
Policenauts (Visual Novel) / int_1282bf4f | type |
No Celebrities Were Harmed | |
Policenauts (Visual Novel) / int_1282bf4f | comment |
No Celebrities Were Harmed: Jonathan bears a suspicious resemblance to Mel Gibson in Lethal Weapon, complete with shaggy mullet and baseball jacket. The similarities between Ed and Danny Glover are also hard to miss. | |
Policenauts (Visual Novel) / int_1282bf4f | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_1282bf4f | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_1282bf4f | |
Policenauts (Visual Novel) / int_132d93f1 | type |
Human Shield | |
Policenauts (Visual Novel) / int_132d93f1 | comment |
Human Shield: Redwood takes Chris hostage onboard a moving train. | |
Policenauts (Visual Novel) / int_132d93f1 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_132d93f1 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_132d93f1 | |
Policenauts (Visual Novel) / int_164497e1 | type |
Knew It All Along | |
Policenauts (Visual Novel) / int_164497e1 | comment |
Knew It All Along: If you picked Chris as the one in the astronaut suit when Marc was kidnapped, Johnathan would remark this. | |
Policenauts (Visual Novel) / int_164497e1 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_164497e1 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_164497e1 | |
Policenauts (Visual Novel) / int_16b658ca | type |
Elevator Action Sequence | |
Policenauts (Visual Novel) / int_16b658ca | comment |
Elevator Action Sequence: Jonathan's shootout with an EMPS while climbing Tokugawa's H.Q. | |
Policenauts (Visual Novel) / int_16b658ca | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_16b658ca | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_16b658ca | |
Policenauts (Visual Novel) / int_17ce80aa | type |
All There in the Manual | |
Policenauts (Visual Novel) / int_17ce80aa | comment |
All There in the Manual: The translation project's website features a massive compendium of glossary terms gleaned from the PlayStation release's omake disc. Strangely enough, there's a mode inaccessible here but available by default in the Saturn copy that allows players to call up the Encyclopedia Exposita on the fly. | |
Policenauts (Visual Novel) / int_17ce80aa | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_17ce80aa | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_17ce80aa | |
Policenauts (Visual Novel) / int_19e41d8f | type |
And This Is for... | |
Policenauts (Visual Novel) / int_19e41d8f | comment |
And This Is for...: The montage when Johnathan was reloading his gun before infiltrating the Tokugawa building has him thinking of the people he's avenging on Gates', Redwood and Tokugawa. | |
Policenauts (Visual Novel) / int_19e41d8f | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_19e41d8f | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_19e41d8f | |
Policenauts (Visual Novel) / int_1b38f6b7 | type |
Shout-Out Theme Naming | |
Policenauts (Visual Novel) / int_1b38f6b7 | comment |
Shout-Out Theme Naming: The Redwood siblings are named after Tony and Ridley Scott. The original EMPS prototype is named Yuri Gagarin, named after the first man in space, while the three later models (Goddard, Oberth, and Von Braun) are named after real rocket scientists. | |
Policenauts (Visual Novel) / int_1b38f6b7 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_1b38f6b7 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_1b38f6b7 | |
Policenauts (Visual Novel) / int_1d311757 | type |
Doppelgänger Replacement Love Interest | |
Policenauts (Visual Novel) / int_1d311757 | comment |
Doppelgänger Replacement Love Interest: This seems to be the case with Karen, whose resemblance to her mother Lorraine does not go unnoticed by Jonathan, while Karen herself tries to make a move on Jonathan, much to Jonathan's confusion. This is subverted at the end, when Karen is revealed to be Jonathan's daughter, having been conceived before Jonathan's accident. | |
Policenauts (Visual Novel) / int_1d311757 | featureApplicability |
-0.3 | |
Policenauts (Visual Novel) / int_1d311757 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_1d311757 | |
Policenauts (Visual Novel) / int_1e7487cd | type |
Breaking the Fourth Wall | |
Policenauts (Visual Novel) / int_1e7487cd | comment |
Breaking the Fourth Wall: In true Kojima fashion, Jonathan and Ed do this if you fail the bomb-defusing scene at the end of Act 2 several times. | |
Policenauts (Visual Novel) / int_1e7487cd | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_1e7487cd | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_1e7487cd | |
Policenauts (Visual Novel) / int_1ee9819e | type |
Scary Shiny Glasses | |
Policenauts (Visual Novel) / int_1ee9819e | comment |
Scary Shiny Glasses: An extremely rude cop manning the BCP front desk. | |
Policenauts (Visual Novel) / int_1ee9819e | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_1ee9819e | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_1ee9819e | |
Policenauts (Visual Novel) / int_1fc8335e | type |
Deal with the Devil | |
Policenauts (Visual Novel) / int_1fc8335e | comment |
Deal with the Devil: Chris admits to aiding Tokagawa because of crippling financial debt. | |
Policenauts (Visual Novel) / int_1fc8335e | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_1fc8335e | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_1fc8335e | |
Policenauts (Visual Novel) / int_23e32a30 | type |
Genre Deconstruction | |
Policenauts (Visual Novel) / int_23e32a30 | comment |
Genre Deconstruction: Not so much the buddy cop angle — in which Kojima embraces every cliché in the book — but space exploration in general. Beyond Coast's residents are overcrowded, overworked, overmedicated, have to keep a close eye on their calcium intake (thanks to the weightless environment), and have basically recreated the same banal conditions of urban Japan. | |
Policenauts (Visual Novel) / int_23e32a30 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_23e32a30 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_23e32a30 | |
Policenauts (Visual Novel) / int_2b5ea43c | type |
Bland-Name Product | |
Policenauts (Visual Novel) / int_2b5ea43c | comment |
Bland-Name Product: Jonathan's favorite brand of cigarettes, "Moslems", are sold in a Marlboro-style red box. | |
Policenauts (Visual Novel) / int_2b5ea43c | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_2b5ea43c | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_2b5ea43c | |
Policenauts (Visual Novel) / int_2cd22076 | type |
Fantastic Drug | |
Policenauts (Visual Novel) / int_2cd22076 | comment |
Fantastic Drug: The opium/pharma-hybrid Narc, whose 33% per-capita usage on Beyond Coast is rivaled only in America, where "the War on Drugs is still being fought." (BTW, that's a Shout-Out to the tacked-on Ivan Rodriguez/Liquid Sky miniplot in Snatcher.) | |
Policenauts (Visual Novel) / int_2cd22076 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_2cd22076 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_2cd22076 | |
Policenauts (Visual Novel) / int_2d364343 | type |
Frame-Up | |
Policenauts (Visual Novel) / int_2d364343 | comment |
Frameup: Hojo's body is uncovered right in the middle of a police raid. And wouldn't you know it, Jonathan Ingram's shell casings are conveniently littered around the corpse, how strange! | |
Policenauts (Visual Novel) / int_2d364343 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_2d364343 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_2d364343 | |
Policenauts (Visual Novel) / int_31e92640 | type |
Japan Takes Over the World | |
Policenauts (Visual Novel) / int_31e92640 | comment |
Japan Takes Over the World: The Japanese-bred Tokugawa is the biggest employer on Beyond, so much so that his employees have taken on the Salaryman mindset. | |
Policenauts (Visual Novel) / int_31e92640 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_31e92640 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_31e92640 | |
Policenauts (Visual Novel) / int_38bf28e3 | type |
Engineered Public Confession | |
Policenauts (Visual Novel) / int_38bf28e3 | comment |
Engineered Public Confession: Gates Becker's recorded "confession" at the end of the game. | |
Policenauts (Visual Novel) / int_38bf28e3 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_38bf28e3 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_38bf28e3 | |
Policenauts (Visual Novel) / int_3d59c9a0 | type |
Powered Armor | |
Policenauts (Visual Novel) / int_3d59c9a0 | comment |
Powered Armor: BCP's "EMPS" suits, designed to quickly patrol the entirety of the colony. | |
Policenauts (Visual Novel) / int_3d59c9a0 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_3d59c9a0 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_3d59c9a0 | |
Policenauts (Visual Novel) / int_3f0b2f50 | type |
Make It Look Like an Accident | |
Policenauts (Visual Novel) / int_3f0b2f50 | comment |
Make It Look Like an Accident: Remember what happened to Jonathan earlier? Well, it turns out it wasn't an accident, as it was done by the Policenauts, minus Ed. | |
Policenauts (Visual Novel) / int_3f0b2f50 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_3f0b2f50 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_3f0b2f50 | |
Policenauts (Visual Novel) / int_3f11ef74 | type |
Parental Substitute | |
Policenauts (Visual Novel) / int_3f11ef74 | comment |
Parental Substitute: Ed gunned down Marc's biological (and Ax-Crazy) father while on the job. Guilt-ridden, he took in the orphaned boy as his own. | |
Policenauts (Visual Novel) / int_3f11ef74 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_3f11ef74 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_3f11ef74 | |
Policenauts (Visual Novel) / int_3ffce9c2 | type |
Family Relationship Switcheroo | |
Policenauts (Visual Novel) / int_3ffce9c2 | comment |
Family Relationship Switcheroo: Chris admits she is Redwood's mother, probably his only sympathetic moment in the game. | |
Policenauts (Visual Novel) / int_3ffce9c2 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_3ffce9c2 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_3ffce9c2 | |
Policenauts (Visual Novel) / int_40cc0c7e | type |
Bittersweet Ending | |
Policenauts (Visual Novel) / int_40cc0c7e | comment |
Bittersweet Ending: Jonathan leaves his friends and his daughter on Beyond to go back to his sad, lonely life on Earth. Many people that Jonathan and aforementioned friends cared about are dead. Beyond's future is uncertain with the exposure of Tokugawa | |
Policenauts (Visual Novel) / int_40cc0c7e | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_40cc0c7e | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_40cc0c7e | |
Policenauts (Visual Novel) / int_4156b553 | type |
Copy Protection | |
Policenauts (Visual Novel) / int_4156b553 | comment |
Copy Protection: One particular puzzle in Act 2 involves identifying various Japanese family crests in order to log into a computer. The crests are already identified in the game's instruction manual. | |
Policenauts (Visual Novel) / int_4156b553 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_4156b553 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_4156b553 | |
Policenauts (Visual Novel) / int_45e41b66 | type |
It's a Wonderful Failure | |
Policenauts (Visual Novel) / int_45e41b66 | comment |
It's a Wonderful Failure: Fail the bomb diffusing sequence at the end of Act 2? Enjoy watching a hole getting blown in the colony! | |
Policenauts (Visual Novel) / int_45e41b66 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_45e41b66 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_45e41b66 | |
Policenauts (Visual Novel) / int_4655ec83 | type |
Important Haircut | |
Policenauts (Visual Novel) / int_4655ec83 | comment |
Important Haircut: Karen, after Jonathan's bone marrow transplant saves her life. On the flight back to Home, Jonathan watches a BBC newscast and sees that Karen has cut her hair short. | |
Policenauts (Visual Novel) / int_4655ec83 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_4655ec83 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_4655ec83 | |
Policenauts (Visual Novel) / int_4afa0e25 | type |
Bio Punk | |
Policenauts (Visual Novel) / int_4afa0e25 | comment |
Bio Punk: There's shades of this as well. Multiple types of bio-engineered Artificial Human, such as the Frozeners and Rebirthers, gene therapy used for everything from organ modification to gender reassignment and the setting's most prominent crimes are the trafficking of genetically engineered heroin and black market organs. | |
Policenauts (Visual Novel) / int_4afa0e25 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_4afa0e25 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_4afa0e25 | |
Policenauts (Visual Novel) / int_4b17763f | type |
Technology Marches On | |
Policenauts (Visual Novel) / int_4b17763f | comment |
invokedTechnology Marches On: Subverted. A key MacGuffin is stored on a CD-ROM, precisely because it's an "archaic format" which nobody would look twice at. | |
Policenauts (Visual Novel) / int_4b17763f | featureApplicability |
-0.3 | |
Policenauts (Visual Novel) / int_4b17763f | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_4b17763f | |
Policenauts (Visual Novel) / int_4bca5b2e | type |
We Have Become Complacent | |
Policenauts (Visual Novel) / int_4bca5b2e | comment |
We Have Become Complacent: This is the gist of Gates' Motive Rant. | |
Policenauts (Visual Novel) / int_4bca5b2e | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_4bca5b2e | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_4bca5b2e | |
Policenauts (Visual Novel) / int_50251308 | type |
Luke, I Might Be Your Father | |
Policenauts (Visual Novel) / int_50251308 | comment |
Luke, I Might Be Your Father: Although Gates Becker is the only compatible donor for Karen in Beyond's databbases, Jonathan's bone marrow is also found to be suitable, making it highly probable that they're related. Karen seems prepared to draw that conclusion, even addressing Jonathan as "dad" in her letter at the end. | |
Policenauts (Visual Novel) / int_50251308 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_50251308 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_50251308 | |
Policenauts (Visual Novel) / int_53224e46 | type |
Bookends | |
Policenauts (Visual Novel) / int_53224e46 | comment |
Bookends: In the original PC-9821 version, the first shot was the falling snowfall. The last shot was the stars in space, which were symbolic of the snowfall in the beginning of the game. | |
Policenauts (Visual Novel) / int_53224e46 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_53224e46 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_53224e46 | |
Policenauts (Visual Novel) / int_54cbd0cb | type |
This Is Unforgivable! | |
Policenauts (Visual Novel) / int_54cbd0cb | comment |
This Is Unforgivable!: Translated as "I'll never forgive you, Gates Becker!" in the romhack. | |
Policenauts (Visual Novel) / int_54cbd0cb | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_54cbd0cb | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_54cbd0cb | |
Policenauts (Visual Novel) / int_55f92df9 | type |
Wire Dilemma | |
Policenauts (Visual Novel) / int_55f92df9 | comment |
Wire Dilemma: The bomb planted inside an Elles designer bag — which is stashed inside a counterfeit Elles bag store. Jonathan suggests they use Anna's bag as a litmus test, but the plan goes sour when Ed confides that the bag (a birthday gift from him) is yet another fake. Meryl then shows up with a real one which she got from Dave that she never actually used, but was still tucked away in the car. | |
Policenauts (Visual Novel) / int_55f92df9 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_55f92df9 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_55f92df9 | |
Policenauts (Visual Novel) / int_564d4e71 | type |
Tired of Running | |
Policenauts (Visual Novel) / int_564d4e71 | comment |
Tired of Running: After what happened towards the end of the game, Jonathan decides to time to face his enemies after running away for a long time. | |
Policenauts (Visual Novel) / int_564d4e71 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_564d4e71 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_564d4e71 | |
Policenauts (Visual Novel) / int_58970413 | type |
Coincidental Broadcast | |
Policenauts (Visual Novel) / int_58970413 | comment |
Coincidental Broadcast: Karen's BBC news reports. | |
Policenauts (Visual Novel) / int_58970413 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_58970413 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_58970413 | |
Policenauts (Visual Novel) / int_596f675a | type |
Smoking Is Cool | |
Policenauts (Visual Novel) / int_596f675a | comment |
Smoking Is Cool: Jonathan, noting how smoking is frowned upon in the future, tends to use a "smokeless" brand of cigarettes but prefers the old kind, specifically stating he liked the second-hand smoke. That said he always keeps one in his mouth that he doesn't smoke, and he only lights it once. Even that isn't enough for Ed, who constantly reminds Jonathan that all smoking is outlawed on Beyond. | |
Policenauts (Visual Novel) / int_596f675a | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_596f675a | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_596f675a | |
Policenauts (Visual Novel) / int_5bdcc85a | type |
Disney Villain Death | |
Policenauts (Visual Novel) / int_5bdcc85a | comment |
Disney Villain Death: Redwood. | |
Policenauts (Visual Novel) / int_5bdcc85a | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_5bdcc85a | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_5bdcc85a | |
Policenauts (Visual Novel) / int_5beef860 | type |
Why Did It Have to Be Snakes? | |
Policenauts (Visual Novel) / int_5beef860 | comment |
Why Did It Have to Be Snakes?: Jonathan's spacewalking accident 25 years ago left him riddled with cosmophobia. | |
Policenauts (Visual Novel) / int_5beef860 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_5beef860 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_5beef860 | |
Policenauts (Visual Novel) / int_5c0fc07b | type |
Nightmare Sequence | |
Policenauts (Visual Novel) / int_5c0fc07b | comment |
Nightmare Sequence: Jonathan has one of these in a Saturn-exclusive cutscene. | |
Policenauts (Visual Novel) / int_5c0fc07b | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_5c0fc07b | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_5c0fc07b | |
Policenauts (Visual Novel) / int_5f3bb274 | type |
Late-Arrival Spoiler | |
Policenauts (Visual Novel) / int_5f3bb274 | comment |
Late-Arrival Spoiler: The content of the 3DO's Pilot Disk and the PlayStation's Private Collection disc are the same for the most part, but the latter, being released after the main game, has no qualms about revealing the identity of the mad bomber who kills Lorraine in the prologue. Additionally, the cover artwork used for the PlayStation and Sega Saturn version makes it pretty obvious that Tony Redwood isn't exactly a good guy. | |
Policenauts (Visual Novel) / int_5f3bb274 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_5f3bb274 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_5f3bb274 | |
Policenauts (Visual Novel) / int_606244c2 | type |
Parental Incest | |
Policenauts (Visual Novel) / int_606244c2 | comment |
Parental Incest: Karen starts to put the moves on Jonathan; later, it's implied that Karen is actually Jonathan's daughter. | |
Policenauts (Visual Novel) / int_606244c2 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_606244c2 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_606244c2 | |
Policenauts (Visual Novel) / int_6201e8b0 | type |
I Have Your Wife | |
Policenauts (Visual Novel) / int_6201e8b0 | comment |
I Have Your Wife: Redwood kidnaps Marc in order to lure Jonathan and Ed out into the open. | |
Policenauts (Visual Novel) / int_6201e8b0 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_6201e8b0 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_6201e8b0 | |
Policenauts (Visual Novel) / int_64972c10 | type |
Flashback Effects | |
Policenauts (Visual Novel) / int_64972c10 | comment |
Flashback Effects: When referencing a character's backstory or an earlier event in the game, the cutscenes are Deliberately Monochrome. The flashbacks to Ed's Greatest Failure are shown in stark blue. | |
Policenauts (Visual Novel) / int_64972c10 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_64972c10 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_64972c10 | |
Policenauts (Visual Novel) / int_64e975cf | type |
Manly Tears | |
Policenauts (Visual Novel) / int_64e975cf | comment |
Manly Tears: Ed, when Marc finally accepts him as a father. | |
Policenauts (Visual Novel) / int_64e975cf | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_64e975cf | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_64e975cf | |
Policenauts (Visual Novel) / int_65163c3a | type |
Evil Tower of Ominousness | |
Policenauts (Visual Novel) / int_65163c3a | comment |
Evil Tower of Ominousness: Tokugawa H.Q. (leading into a Climbing Climax). | |
Policenauts (Visual Novel) / int_65163c3a | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_65163c3a | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_65163c3a | |
Policenauts (Visual Novel) / int_677ecaa9 | type |
People Farms | |
Policenauts (Visual Novel) / int_677ecaa9 | comment |
People Farms: [The Moon facility uses the wombs of young women to gestate artificially fertilized eggs to produce Frozeners for Beyond. | |
Policenauts (Visual Novel) / int_677ecaa9 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_677ecaa9 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_677ecaa9 | |
Policenauts (Visual Novel) / int_68068108 | type |
Evil Laugh | |
Policenauts (Visual Novel) / int_68068108 | comment |
Evil Laugh: As Jonathan is being framed for murder, Gates and Tokugawa chortle amongst themselves. | |
Policenauts (Visual Novel) / int_68068108 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_68068108 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_68068108 | |
Policenauts (Visual Novel) / int_6cb1745e | type |
Streetwalker | |
Policenauts (Visual Novel) / int_6cb1745e | comment |
Streetwalker: Hanging out at the BCP's front desk. | |
Policenauts (Visual Novel) / int_6cb1745e | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_6cb1745e | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_6cb1745e | |
Policenauts (Visual Novel) / int_73b36497 | type |
Hey, It's That Sound! | |
Policenauts (Visual Novel) / int_73b36497 | comment |
The shooting range's combat mode lifts several distinct sound effects from Lethal Enforcers. | |
Policenauts (Visual Novel) / int_73b36497 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_73b36497 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_73b36497 | |
Policenauts (Visual Novel) / int_7896ecc3 | type |
Perpetual Smiler | |
Policenauts (Visual Novel) / int_7896ecc3 | comment |
Perpetual Smiler: Dave. Even getting shot doesn't dampen his mood! | |
Policenauts (Visual Novel) / int_7896ecc3 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_7896ecc3 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_7896ecc3 | |
Policenauts (Visual Novel) / int_7b3ebb57 | type |
Buxom Beauty Standard | |
Policenauts (Visual Novel) / int_7b3ebb57 | comment |
Buxom Beauty Standard: Jonathan takes notice of every buxom woman he finds during the game and has a myriad of excuses to touch their breasts, complete with jiggle animations and a sound effect (Meryl's twins sound like elephants). | |
Policenauts (Visual Novel) / int_7b3ebb57 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_7b3ebb57 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_7b3ebb57 | |
Policenauts (Visual Novel) / int_7d4a47d1 | type |
Let Us Never Speak of This Again | |
Policenauts (Visual Novel) / int_7d4a47d1 | comment |
Let Us Never Speak of This Again: If the bomb is failed to be disabled, after continuing, Jonathan and Ed tell each to forget that the previous explosion that killed them didn’t happen. | |
Policenauts (Visual Novel) / int_7d4a47d1 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_7d4a47d1 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_7d4a47d1 | |
Policenauts (Visual Novel) / int_7e6c0522 | type |
Off with His Head! | |
Policenauts (Visual Novel) / int_7e6c0522 | comment |
Off with His Head!: Ishida. | |
Policenauts (Visual Novel) / int_7e6c0522 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_7e6c0522 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_7e6c0522 | |
Policenauts (Visual Novel) / int_7f6a54f2 | type |
Miranda Rights | |
Policenauts (Visual Novel) / int_7f6a54f2 | comment |
Miranda Rights: Gates recites these to Jonathan as Jonathan is being arrested for murder. | |
Policenauts (Visual Novel) / int_7f6a54f2 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_7f6a54f2 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_7f6a54f2 | |
Policenauts (Visual Novel) / int_87ce64a0 | type |
Old Save Bonus | |
Policenauts (Visual Novel) / int_87ce64a0 | comment |
Old Save Bonus: If you happen to have a Tokimeki Memorial : Forever with you save completed with at least one girl in the same Memory Card as your Policenauts save, an additional dialogue spoofing Tokimeki Memorial's Legend of the Tree and commenting on the girl you completed will appear at one point of the game. | |
Policenauts (Visual Novel) / int_87ce64a0 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_87ce64a0 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_87ce64a0 | |
Policenauts (Visual Novel) / int_8b74d7ec | type |
Something-Nauts | |
Policenauts (Visual Novel) / int_8b74d7ec | comment |
Something-Nauts: Justified - they're both astronauts and police. | |
Policenauts (Visual Novel) / int_8b74d7ec | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_8b74d7ec | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_8b74d7ec | |
Policenauts (Visual Novel) / int_8e0430ab | type |
Non-Standard Game Over | |
Policenauts (Visual Novel) / int_8e0430ab | comment |
Non-Standard Game Over: If you fail the bomb diffusing scene near the end of Act 2, enjoy watching the colony getting blown up in the Game Over screen. | |
Policenauts (Visual Novel) / int_8e0430ab | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_8e0430ab | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_8e0430ab | |
Policenauts (Visual Novel) / int_8f612013 | type |
Token Good Teammate | |
Policenauts (Visual Novel) / int_8f612013 | comment |
Token Good Teammate: Ed and Jonathan are the only good members of the Policenauts. | |
Policenauts (Visual Novel) / int_8f612013 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_8f612013 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_8f612013 | |
Policenauts (Visual Novel) / int_92a61707 | type |
The Speechless | |
Policenauts (Visual Novel) / int_92a61707 | comment |
The Speechless: Marc watched his father get gunned down, and was rendered mute by the trauma. He communicates mostly through drawing pictures. | |
Policenauts (Visual Novel) / int_92a61707 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_92a61707 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_92a61707 | |
Policenauts (Visual Novel) / int_97b1f33 | type |
Adventure Duo | |
Policenauts (Visual Novel) / int_97b1f33 | comment |
Adventure Duo: Following the lead of Gillian and Metal, Jonathan is the Chivalrous Pervert and Ed is the straight man. | |
Policenauts (Visual Novel) / int_97b1f33 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_97b1f33 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_97b1f33 | |
Policenauts (Visual Novel) / int_985f0a0f | type |
Production Throwback | |
Policenauts (Visual Novel) / int_985f0a0f | comment |
Production Throwback: The game is filled with several Snatcher and Metal Gear references. From cameos by Randam and Napoleon, to the presence of a 2042 Snatcher calendar in Dr. Ishida's office. | |
Policenauts (Visual Novel) / int_985f0a0f | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_985f0a0f | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_985f0a0f | |
Policenauts (Visual Novel) / int_99298c71 | type |
Better to Die than Be Killed | |
Policenauts (Visual Novel) / int_99298c71 | comment |
Better to Die than Be Killed: Redwood. | |
Policenauts (Visual Novel) / int_99298c71 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_99298c71 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_99298c71 | |
Policenauts (Visual Novel) / int_9bcd82c0 | type |
Took a Level in Badass | |
Policenauts (Visual Novel) / int_9bcd82c0 | comment |
Took a Level in Badass: At the end of the final act, Ed somehow awakens from his coma and finally gets over his fear of guns and saves Jonathan from Gates by shooting Gates in the head. | |
Policenauts (Visual Novel) / int_9bcd82c0 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_9bcd82c0 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_9bcd82c0 | |
Policenauts (Visual Novel) / int_9eca61c8 | type |
Production Foreshadowing | |
Policenauts (Visual Novel) / int_9eca61c8 | comment |
Production Foreshadowing: The Pilot Disk and Private Collection supplemental discs both have hidden concept art for Metal Gear Solid in their encyclopedia. | |
Policenauts (Visual Novel) / int_9eca61c8 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_9eca61c8 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_9eca61c8 | |
Policenauts (Visual Novel) / int_9f6fb586 | type |
Leitmotif | |
Policenauts (Visual Novel) / int_9f6fb586 | comment |
Leitmotif: The original opening track, "Old L.A. 2040", has a distinct 11-note riff that appears in several other tracks throughout the game. | |
Policenauts (Visual Novel) / int_9f6fb586 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_9f6fb586 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_9f6fb586 | |
Policenauts (Visual Novel) / int_9f970427 | type |
Secret-Keeper | |
Policenauts (Visual Novel) / int_9f970427 | comment |
Secret-Keeper: While visiting Karen at the hospital, her doctor recognizes Jonathan as a wanted fugitive. Luckily, he's a nice fellow and decides not to turn Jonathan in. | |
Policenauts (Visual Novel) / int_9f970427 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_9f970427 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_9f970427 | |
Policenauts (Visual Novel) / int_a247c4bf | type |
A Mech by Any Other Name | |
Policenauts (Visual Novel) / int_a247c4bf | comment |
A Mech by Any Other Name: The police mobile suits (EMPS). | |
Policenauts (Visual Novel) / int_a247c4bf | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_a247c4bf | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_a247c4bf | |
Policenauts (Visual Novel) / int_a4be7043 | type |
Da Chief | |
Policenauts (Visual Novel) / int_a4be7043 | comment |
Da Chief: Gates. | |
Policenauts (Visual Novel) / int_a4be7043 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_a4be7043 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_a4be7043 | |
Policenauts (Visual Novel) / int_a5f168ab | type |
Let Me at Him! | |
Policenauts (Visual Novel) / int_a5f168ab | comment |
Let Me at Him!: Jonathan really wants to get his hands on Tokugawa. | |
Policenauts (Visual Novel) / int_a5f168ab | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_a5f168ab | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_a5f168ab | |
Policenauts (Visual Novel) / int_a679184b | type |
Due to the Dead | |
Policenauts (Visual Novel) / int_a679184b | comment |
Due to the Dead: Nearly everyone who dies in the game is shipped off to BCCH, where their bodies are Human Popsicles while their organs are sold on the black market. | |
Policenauts (Visual Novel) / int_a679184b | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_a679184b | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_a679184b | |
Policenauts (Visual Novel) / int_a8c7bf13 | type |
Sickbed Slaying | |
Policenauts (Visual Novel) / int_a8c7bf13 | comment |
Sickbed Slaying: Chris tries to kill Ed while he's unconscious in the hospital, but gets caught in the act. | |
Policenauts (Visual Novel) / int_a8c7bf13 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_a8c7bf13 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_a8c7bf13 | |
Policenauts (Visual Novel) / int_aaf19fae | type |
Doesn't Like Guns | |
Policenauts (Visual Novel) / int_aaf19fae | comment |
Doesn't Like Guns: Ed can't bring himself to draw a gun anymore because of — in true Die Hard fashion — a traumatic moment in his past. | |
Policenauts (Visual Novel) / int_aaf19fae | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_aaf19fae | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_aaf19fae | |
Policenauts (Visual Novel) / int_ac8cc568 | type |
Acronym Confusion | |
Policenauts (Visual Novel) / int_ac8cc568 | comment |
Acronym Confusion: At one point on his space flight to Beyond Coast, Jonathan sees a news report by Beyond Coast Broadcasting that abbreviates itself to BBC, and immediately confuses it with the British Broadcasting Corporation. Redwood sets him straight. Notably, this particular confusion is Lost in Translation due to the different ways in which Japanese and English order adjectives. | |
Policenauts (Visual Novel) / int_ac8cc568 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_ac8cc568 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_ac8cc568 | |
Policenauts (Visual Novel) / int_b5171e10 | type |
Tragic Villain | |
Policenauts (Visual Novel) / int_b5171e10 | comment |
Tragic Villain: Chris Goldwin is arguably this. After spending much of the game as a seemingly friendly bystander, it's revealed at the end of Act 6 that she's been entangled in Tokugawa's web of evil since long before the game's events. Jonathan catches her trying to kill Ed while he's recovering from surgery, and she confesses that she was acting under orders from Tokugawa. Chris expresses remorse at having had to lie to Jonathan all along, and at having to become Joseph Tokugawa's mistress in order to keep BCCH going. She confesses that Tony Redwood is her son, but since Frozeners are legally government property, she could never get close to him on her own—another reason for her subservience to Tokugawa. After Jonathan convinces her that it's not too late to turn things around, Chris says she's ready to tell Jonathan everything. At that moment, Redwood flies up to the window in an EMPS, and shoots her dead. | |
Policenauts (Visual Novel) / int_b5171e10 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_b5171e10 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_b5171e10 | |
Policenauts (Visual Novel) / int_b593baf1 | type |
Author Filibuster | |
Policenauts (Visual Novel) / int_b593baf1 | comment |
Author Filibuster: Gates' monologue at the very end is (possibly) Hideo Kojima's indictment of outer space research as an excuse for neglecting Earth's problems. | |
Policenauts (Visual Novel) / int_b593baf1 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_b593baf1 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_b593baf1 | |
Policenauts (Visual Novel) / int_b905e88c | type |
People Jars | |
Policenauts (Visual Novel) / int_b905e88c | comment |
People Jars: All the kidnapped people are being kept in suspended animation in a secret base on the moon so their organs can be harvested whenever they are needed. | |
Policenauts (Visual Novel) / int_b905e88c | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_b905e88c | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_b905e88c | |
Policenauts (Visual Novel) / int_b9f472b | type |
Storming the Castle | |
Policenauts (Visual Novel) / int_b9f472b | comment |
Storming the Castle: The final assault on the Tokugawa building. | |
Policenauts (Visual Novel) / int_b9f472b | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_b9f472b | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_b9f472b | |
Policenauts (Visual Novel) / int_bbdf5f31 | type |
Everyone Is Related | |
Policenauts (Visual Novel) / int_bbdf5f31 | comment |
Everyone Is Related: Ho boy. Chris is the mother of Redwood, whose brother Ridley was Marc's father — making Redwood his uncle. And of course, Jonathan is Karen's father. | |
Policenauts (Visual Novel) / int_bbdf5f31 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_bbdf5f31 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_bbdf5f31 | |
Policenauts (Visual Novel) / int_bd5e9702 | type |
His Name Is... | |
Policenauts (Visual Novel) / int_bd5e9702 | comment |
His Name Is...: Chris gets shot before she can spill the beans on Tokugawa's operation. | |
Policenauts (Visual Novel) / int_bd5e9702 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_bd5e9702 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_bd5e9702 | |
Policenauts (Visual Novel) / int_bd79d896 | type |
Minor Crime Reveals Major Plot | |
Policenauts (Visual Novel) / int_bd79d896 | comment |
Minor Crime Reveals Major Plot: The drug trafficking is all a hoax for another crime coverup. | |
Policenauts (Visual Novel) / int_bd79d896 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_bd79d896 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_bd79d896 | |
Policenauts (Visual Novel) / int_bf9163d9 | type |
Blonde, Brunette, Redhead | |
Policenauts (Visual Novel) / int_bf9163d9 | comment |
Blonde, Brunette, Redhead: Chris, Karen, and Meryl. | |
Policenauts (Visual Novel) / int_bf9163d9 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_bf9163d9 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_bf9163d9 | |
Policenauts (Visual Novel) / int_c1fffb62 | type |
Industrialized Evil | |
Policenauts (Visual Novel) / int_c1fffb62 | comment |
Industrialized Evil: The Narc factory is a massive, automated facility dedicated to producing illegal drugs, and it's just the tip of the well-oiled crime machine in Beyond. The biomort facility on the moon is even worse, what amounts to a massive butcher shop for the methodical harvesting of human organs and production of Frozeners. | |
Policenauts (Visual Novel) / int_c1fffb62 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_c1fffb62 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_c1fffb62 | |
Policenauts (Visual Novel) / int_c26fae5e | type |
Casual Interplanetary Travel | |
Policenauts (Visual Novel) / int_c26fae5e | comment |
Casual Interplanetary Travel: Jonathan gets to Beyond Coast on a commercial shuttle with even less hassle than one would get on an international flight circa 2011. | |
Policenauts (Visual Novel) / int_c26fae5e | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_c26fae5e | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_c26fae5e | |
Policenauts (Visual Novel) / int_c2f7db18 | type |
Alien Blood | |
Policenauts (Visual Novel) / int_c2f7db18 | comment |
Alien Blood: The "Frozeners" carry white blood, which accounts for their green-skinned appearance. | |
Policenauts (Visual Novel) / int_c2f7db18 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_c2f7db18 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_c2f7db18 | |
Policenauts (Visual Novel) / int_c3585f4a | type |
Boom, Headshot! | |
Policenauts (Visual Novel) / int_c3585f4a | comment |
Boom, Headshot!: Ed shoots Gates right between the eyes, just as he's about to kill Jonathan. A fairly blatant Shout-Out to Die Hard and Lethal Weapon 2's ending. The PlayStation and Saturn versions also show Gates’ head sent flying when his Power Armor explodes. | |
Policenauts (Visual Novel) / int_c3585f4a | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_c3585f4a | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_c3585f4a | |
Policenauts (Visual Novel) / int_c75df49a | type |
Shout-Out | |
Policenauts (Visual Novel) / int_c75df49a | comment |
Shout-Out: Ishida's 2042 calendar that [[he got from a video game. It's even mentioned by one of the characters that, given a haircut and a trench coat, Jonathan would look just like the guy in the middle. The Metal Gear series, from Solid onwards, feature various shout-outs to Policenauts in turn. The shooting range's combat mode lifts several distinct sound effects from Lethal Enforcers. | |
Policenauts (Visual Novel) / int_c75df49a | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_c75df49a | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_c75df49a | |
Policenauts (Visual Novel) / int_c8a8c595 | type |
Retirony | |
Policenauts (Visual Novel) / int_c8a8c595 | comment |
Retirony: Dave gets shot before ever getting a chance to visit Home. | |
Policenauts (Visual Novel) / int_c8a8c595 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_c8a8c595 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_c8a8c595 | |
Policenauts (Visual Novel) / int_cc1bd54d | type |
Non-Action Guy | |
Policenauts (Visual Novel) / int_cc1bd54d | comment |
Non-Action Guy: Ed, due to not being able to use a gun. Subverted in the ending, when he saves Jonathan from being shot by Gates and shoots Gates in the head. | |
Policenauts (Visual Novel) / int_cc1bd54d | featureApplicability |
-0.3 | |
Policenauts (Visual Novel) / int_cc1bd54d | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_cc1bd54d | |
Policenauts (Visual Novel) / int_da650ce1 | type |
I'm Dying, Please Take My MacGuffin | |
Policenauts (Visual Novel) / int_da650ce1 | comment |
I'm Dying, Please Take My MacGuffin: Before she dies, Lorraine hands Jonathan a black poppy leaf. | |
Policenauts (Visual Novel) / int_da650ce1 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_da650ce1 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_da650ce1 | |
Policenauts (Visual Novel) / int_daef39ee | type |
Elaborate Underground Base | |
Policenauts (Visual Novel) / int_daef39ee | comment |
Elaborate Underground Base: Tokugawa's secret warehouse on the moon. | |
Policenauts (Visual Novel) / int_daef39ee | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_daef39ee | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_daef39ee | |
Policenauts (Visual Novel) / int_dc1761bd | type |
A God Am I | |
Policenauts (Visual Novel) / int_dc1761bd | comment |
A God Am I: at least one of the villains has developed a God complex, as evidenced by his Hannibal Lecture near the end of the game. | |
Policenauts (Visual Novel) / int_dc1761bd | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_dc1761bd | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_dc1761bd | |
Policenauts (Visual Novel) / int_de10dda2 | type |
Caught on Tape | |
Policenauts (Visual Novel) / int_de10dda2 | comment |
Caught on Tape: Jonathan captures Gates' true colors after exposing his motive rant on what he, Toscanini and Tokugawa have been doing on Beyond by using a small camera on his ear. | |
Policenauts (Visual Novel) / int_de10dda2 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_de10dda2 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_de10dda2 | |
Policenauts (Visual Novel) / int_e663d3ef | type |
Only a Flesh Wound | |
Policenauts (Visual Novel) / int_e663d3ef | comment |
Only a Flesh Wound: Gates' EMPS riddles Jonathan with bullets, but avoids hitting any vital organs (No sense in wasting those, eh?) | |
Policenauts (Visual Novel) / int_e663d3ef | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_e663d3ef | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_e663d3ef | |
Policenauts (Visual Novel) / int_e9269f72 | type |
It Was Here, I Swear! | |
Policenauts (Visual Novel) / int_e9269f72 | comment |
It Was Here, I Swear!: Ed & Jonathan uncover a massive Narc factory inside BCCH. When the cops raid it the next morning, however, all the evidence has disappeared. Well, almost all of it... | |
Policenauts (Visual Novel) / int_e9269f72 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_e9269f72 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_e9269f72 | |
Policenauts (Visual Novel) / int_eb81c601 | type |
Big Damn Heroes | |
Policenauts (Visual Novel) / int_eb81c601 | comment |
Big Damn Heroes: Ed and Meryl at the end of the final act. | |
Policenauts (Visual Novel) / int_eb81c601 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_eb81c601 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_eb81c601 | |
Policenauts (Visual Novel) / int_ebab0a5b | type |
Best Her to Bed Her | |
Policenauts (Visual Novel) / int_ebab0a5b | comment |
Best Her to Bed Her: If you're able to beat Meryl's high score on the shooting range, she'll let you grope her breasts. Kind of subverted in that the person she eventually reveals real interest in is her friend Dave, who could never outshoot her. | |
Policenauts (Visual Novel) / int_ebab0a5b | featureApplicability |
-0.3 | |
Policenauts (Visual Novel) / int_ebab0a5b | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_ebab0a5b | |
Policenauts (Visual Novel) / int_ecac4c42 | type |
Why Won't You Die? | |
Policenauts (Visual Novel) / int_ecac4c42 | comment |
Why Won't You Die?: Nuthin's gonna break Redwood's stride. No matter how many bullets Jonathan seems to put in him. | |
Policenauts (Visual Novel) / int_ecac4c42 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_ecac4c42 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_ecac4c42 | |
Policenauts (Visual Novel) / int_f0fe7e80 | type |
But Now I Must Go | |
Policenauts (Visual Novel) / int_f0fe7e80 | comment |
But Now I Must Go: Johnathan leaves Beyond at the end of the game. | |
Policenauts (Visual Novel) / int_f0fe7e80 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_f0fe7e80 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_f0fe7e80 | |
Policenauts (Visual Novel) / int_f6370d13 | type |
Organ Theft | |
Policenauts (Visual Novel) / int_f6370d13 | comment |
Organ Theft: You eventually stumble upon a secret facility where hundreds of people are kept brain-dead, but otherwise still alive, so that their organs can be harvested whenever the organ traffickers need. | |
Policenauts (Visual Novel) / int_f6370d13 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_f6370d13 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_f6370d13 | |
Policenauts (Visual Novel) / int_f7588306 | type |
Reverse Psychology | |
Policenauts (Visual Novel) / int_f7588306 | comment |
Reverse Psychology: Redwood warns against cutting the red wire of an explosive, as only a Genre Blind fool would rig a bomb like that. Guess which wire you need to cut during the bomb refusal sequence? | |
Policenauts (Visual Novel) / int_f7588306 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_f7588306 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_f7588306 | |
Policenauts (Visual Novel) / int_faf36236 | type |
Cyberpunk | |
Policenauts (Visual Novel) / int_faf36236 | comment |
Cyberpunk: Borderlining on Post Cyber Punk, as most of the action takes place in the super-efficient environment of Beyond Coast. Bio Punk: There's shades of this as well. Multiple types of bio-engineered Artificial Human, such as the Frozeners and Rebirthers, gene therapy used for everything from organ modification to gender reassignment and the setting's most prominent crimes are the trafficking of genetically engineered heroin and black market organs. | |
Policenauts (Visual Novel) / int_faf36236 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_faf36236 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_faf36236 | |
Policenauts (Visual Novel) / int_fdffeb48 | type |
Spoiled by the Cast List | |
Policenauts (Visual Novel) / int_fdffeb48 | comment |
Spoiled by the Cast List: Kenzo Hojo is the only named character without a credited voice actor, making it pretty obvious he won't be showing up alive in the game. | |
Policenauts (Visual Novel) / int_fdffeb48 | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_fdffeb48 | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_fdffeb48 | |
Policenauts (Visual Novel) / int_ffad4e9f | type |
Shown Their Work | |
Policenauts (Visual Novel) / int_ffad4e9f | comment |
Shown Their Work: Kojima pulled together a lot of conjecture about the effects of zero gravity and cosmic radiation on space-bound humans, along with the rigid environmental conditions needed to keep an O'Neill Cylinder running...then capped it off with his own speculation about what zero gravity and virtual reality could do for sex tourism, legal or otherwise. | |
Policenauts (Visual Novel) / int_ffad4e9f | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_ffad4e9f | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_ffad4e9f | |
Policenauts (Visual Novel) / int_name | type |
ItemName | |
Policenauts (Visual Novel) / int_name | comment |
||
Policenauts (Visual Novel) / int_name | featureApplicability |
1.0 | |
Policenauts (Visual Novel) / int_name | featureConfidence |
1.0 | |
Policenauts (Visual Novel) | hasFeature |
Policenauts (Visual Novel) / int_name | |
Policenauts (Visual Novel) / int_name | itemName |
Policenauts (Visual Novel) |
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