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School Days (Visual Novel)

 School Days (Visual Novel)
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TVTItem
 School Days (Visual Novel)
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School Days (Visual Novel)
 School Days (Visual Novel)
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SchoolDays
 School Days (Visual Novel)
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School Days is, at first glance, a romantic comedy in which the male protagonist, Makoto Itou, falls in love with Kotonoha Katsura, a girl at his high school who happens to travel on the same train he does. Since he is shy about approaching her, he gets help from Sekai Saionji, his friend and classmate who turns out to be in love with him herself. Naturally, a love triangle ensues, testing the limits of everyone's feelings.Although only a tiny fraction of the game's endings being such, this game is (in)famous for its violent "Bad Ends" (as well as its infamous anime series that famously subverted everyone who watched it without knowing what they were getting into). As is the case with every Visual Novel, the ending you get will depend exclusively on the decisions you take. This means that if you play fair, behave like a rational, decent, good person, and deal with every problem presented in the story with maturity, the game will reward you with a good, funny, or even genuinely heartwarming ending.But make no mistake, if you go into this game thinking there won’t be consequences for being a complete ass, it will end bad for you. Brutally bad.The Days series is a continuation from the Radish Trilogy, a series of game made by Overflow which established many plot elements about the Days characters' backgrounds, as well as a Spiritual Successor of Pure Mail with similar tone. The game was followed by two sequels. The first, Summer Days, is an Alternate Timeline prequel following Sekai's friend Setsuna in a What If? relationship with Makoto the summer before; a remake was released in 2012 titled Shiny Days. The second, Cross Days, is a P.O.V. Sequel which runs parallel to the events of the first game, following a new character, Yuuki Ashikaga, who also has feelings for Kotonoha and thus becomes involved in the infamous love triangle, unwittingly setting off one of his own. A third sequel, Island Days was announced for release in Japan on June 26, 2014; it strands Makoto and his fellow classmates on a deserted island and combines the usual visual novel format with survival and Tower Defense game mechanics.The "remastered" edition of the game, School Days HQ, was released in English by JAST USA on June 28, 2012, and they have also obtained the license for Shiny Days which was released in a download edition on September 29, 2015. A limited edition physical release was released on October 7, 2015.Note: All tropes related to the anime must go to its respective page. Same with the other games in the saga.
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No Accounting for Taste
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No Accounting for Taste: Subverted. Unlike in the anime, the game makes every girl's reasons to like Makoto very clear. Kotonoha explains early in the game that she started falling for Makoto when she noticed him watching her on the train every day. Kotonoha has a crippling lack of self-esteem; at first it was because she was flattered that a gentle boy like Makoto would pay so much attention to her, and she started paying attention to him too. Then when Makoto confessed his feelings, Kotonoha was taken aback that Makoto would actually want to go out with "just" her. Makoto's the first person outside her family to bring happiness into her life; this is also the reason why if the player cheats on her with Sekai, Kotonoha thinks it was her fault and works harder to please Makoto. In Otome's case, it was because of how nice a guy Makoto used to be back in junior high school. And in Sekai's case, she repeatedly witnessed him being nice as they grew up as childhood friends, and eventually she fell for him at around the time of the entrance ceremony of the school year in which this game takes place. Played straight between Hikari and Taisuke, though.
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Rape as Drama
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Rape as Drama: In some routes, this happens to whichever of the girls is unfortunate enough to end up with Taisuke. Going back to read Puremail After revealed that Taisuke suffered one as well from Kei Ogata (one of Makoto's half-brothers), the protagonist of the game who was dating his older sister, Miki, and mistook him for her.
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Earn Your Bad Ending
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Earn Your Bad Ending: A counterpoint to "Earn Your Happy Ending" below. Even if you're only playing the game to see the bad endings, they're actually rather hard to get if you're not trying for them. The exception to this is the "Bloody End" ending, which is possible to get from multiple routes in the game (so if you’re trying to reenact the anime, you’ll see this ending MANY times). The other three are played straight, with one being achievable only through two routes and the other two from one single specific route, with the "Pushed Too Far" ending being perhaps the most difficult ending in the game to get. Subverted somewhat depending on your definition of "bad" ending. While there are only 3 endings where someone is killed (4 in HQ), there are other endings that are easier to obtain where Makoto and/or one of his girlfriends winds up severely unhappy and dissatisfied. Even some of the better endings have a bitter tinge to them, as whoever Makoto doesn't pick ends up depressed and lonely.
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Big, Screwed-Up Family
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Big, Screwed-Up Family: Makoto's family line seems to qualify. And it turns out that Makoto, through his womanizing father and grandfather, is related to almost all of the other cast members, so there's that.
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Dull Eyes of Unhappiness
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Dull Eyes of Unhappiness: If either Sekai or Kotonoha is shown to have these, bad things are sure to follow.
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All There in the Manual
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All There in the Manual: School Days and its sequels are all implied to share the same universe with a number of other 0verflow games, none of which have ever been translated into English. This is how we know that, for instance, Makoto's deadbeat father is also in the family tree of several of his Love Interests. But it's probably better not to know, or think about all that stuff if you value your sanity.
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Gone Horribly Right
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Gone Horribly Right: Sekai really, really wanted to be with Makoto. And look what it all led to…
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Relationship Values
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Relationship Values: You have two bars, one for Kotonoha and one for Sekai; the bar swings toward one or the other depending on your actions, although you can also get with one of three other girls.
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Multiple Endings
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Multiple Endings: As is usual for visual novels. The original game became infamous for its bad endings, but in actuality, there are five or six times as many good endings and most of the bad endings are hard to get unless you're deliberately aiming for them. In contrast, the happiest endings are also very hard to get. Most of the time, you’ll get bittersweet endings if you play the game blind. An interesting variation of this exist in the PS2 version of the game where you can get multiple variations of a new bad ending involving a train. In total, there are three versions: One where Sekai pushes Kotonoha to the rails but falls as well, Makoto helps Kotonoha up but Kotonoha can’t save Sekai in time and she’s crushed; one where Kotonoha pushes Sekai to the rails and Makoto saves her but fails to save himself; and finally one where Makoto fails to save either girl and both get crushed. Eventually, Overflow would add one last variation of the ending to the HQ version where Sekai succeeds in pushing Kotonoha to the train rails where she’s crushed. NICE TRAIN, INDEED.
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Violation of Common Sense
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Violation of Common Sense: The only way to go through the whole game without breaking up with Kotonoha is to cheat on her with Sekai instead.
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Poor Communication Kills
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Poor Communication Kills: Not as bad as the anime, but still present. Makoto never bothers to tell anyone that he's dating Kotonoha (save Sekai), and Sekai never bothers to set the record straight when Nanami accuses Makoto of dating another girl behind Sekai's back (even if Makoto and Sekai hadn't been dating to begin with). This does nothing to defuse the drama.
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Marry Them All
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Marry Them All: One of the harem endings in the game — even when the game and anime seem to be a Deconstruction of the concept, this one harem ending is the game's way of conceding that it is possible to pull it off. It's just very, very hard and one little mistake can equal NICE BOAT.
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Generation Xerox
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Generation Xerox: On further searching for information on this anime/manga/Visual Novel… It turns out Sekai and Setsuna's dad is Makoto's half-older brother, and in one Marry Them All ending of the visual novel, Makoto does the same thing his brother does and gets the girls pregnant. Goes back even further with Setsuna's and Sekai's grandmother, Hatsuka, who was involved with Tomaru's numerous affairs and "backstabbed" Kagura, her best friend, by becoming sexually involved with him. However, depending on paths, this may be subverted, as both Setsuna and Sekai truly want their beloved to be happy. Sekai is just like her mother Youko. Both are playful and outgoing, but can be overemotional and selfish. Also in certain routes, when Makoto and Kotonoha try to convince Sekai to enter a polyamory relationship with them, she refuses, wanting Makoto all to herself. Just like how Youko eventually divorced Shun for "not loving only her". Setsuna, just like her father Shun, had an ill-conceived yet well-intentioned plan to protect their loved ones. While Setsuna was willing to destroy Kotonoha and Makoto's relationship to make Sekai happy, Shun had sex with certain girls (who were also related to him, no less) in order to protect them from Tomaru's clutches. Both have Sugar-and-Ice Personality as well. Taisuke, like his father Ayumu, was subjected to Rape as Drama by Kei Ogata and Asagi Inou respectively in their backstory. And because of this, they see nothing wrong about raping girls.
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Girl Posse
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Otome is a more straight example, acting like a Type A often. Lampshaded in her ending, where two members of her Girl Posse ask themselves how come she and Makoto can stay together if they keep squabbling all the time, and the last one just shows them a picture of them kissing she took in secret, implying that Otome is incredibly Tsun in public but ridiculously Dere in private.
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Shoot the Shaggy Dog
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Shoot the Shaggy Dog: The bad endings definitely classify as this.
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Official Couple Ordeal Syndrome
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Official Couple Ordeal Syndrome: Although it's more like an Official Love Triangle Ordeal Syndrome, given that while it's hard to make a strong case for which pairing is actually the Official Couple, it's very clear that all three of them end up putting one another through Hell by virtue of the fact that both Sekai and Kotonoha desperately crave the affection of Makoto, who is often (depending on the adaptation) either cripplingly indecisive or just taking advantage of both of them out of his own lust. The worst endings typically involve one of the girls snapping under the strain and killing either Makoto, her rival, or herself.
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Bitch in Sheep's Clothing
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Bitch in Sheep's Clothing: Pretty much every single character can be this depending on how much you push the game to nasty situations. Setsuna and Kotonoha seem to be the least affected, but even they are capable of rather questionable actions in certain routes. At least the local Girl Posse don't bother hiding their nastiness.
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School of No Studying
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School of No Studying: Taken to a more ridiculous level than usual, as petty campus drama seems to be the ONLY thing on anyone's minds. Well, that and steamy, statutory sex.
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Parental Abandonment
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Parental Abandonment: The only parents ever seen or heard are Sekai's mom Youko, Kotonoha's mother Manami (only heard in the anime), and Setsuna's mother Mai (in the Summer Days spin-off game). All the others (Makoto's estranged father, Kotonoha's father, Sekai and Setsuna's father) are merely mentioned.
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A Date with Rosie Palms
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A Date with Rosie Palms: Being an H-Game, it logically has scenes like this. In the original, Kotonoha is seen touching herself in the bath, while Sekai masturbates in her bedroom while using her cellphone (with a picture of Makoto as its wallpaper) to "please herself". Also, Makoto can get this scene if you choose to be indecent with Sekai or Kotonoha without going all the way.
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Secret Relationship
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Secret Relationship: Makoto and Kotonoha's relationship might as well be one most of the time, as Makoto never really talks about it with anyone but her, and Sekai and few others are inclined to believe Kotonoha's protests even when Makoto's not cheating on her. So much of the plot would have been avoided and/or simplified if Makoto had just told other people that he and Kotonoha were dating. Also, Makoto and Sekai try to maintain one in most routes of the game, but they're very bad at hiding it from anyone but Kotonoha, who mostly doesn't realize at first because she's in denial. Actually averted in at least one route: Makoto's ending narration says that at some point, everyone at school found out that he and Kotonoha were a couple. Apparently Sekai's friends didn't get the memo.
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Tomboy and Girly Girl
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Tomboy and Girly Girl: Sekai is the Tomboy to Kotonoha's Girly Girl, and Setsuna's as well. Nanami and Hikari Otome plays Tomboy to her trio's Girly Girls.
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Gratuitous English
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Gratuitous English: The logo has the tagline "In the school, the three guys met. Their relation had been changed in the season, and turned into three love stories." Better translation "Three individuals met in high school. Their relationship has changed in the course of one season. These events are turned into three separate love stories."
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Even Evil Has Standards
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Even Evil Has Standards: One of Makoto's only consistent positive traits is that he hates bullies. The player can actually subvert this with a decision late on one path, but doing so leads straight to a bad end. Otome isn’t exactly evil, but she does have a really nasty bullying record with Kotonoha. So seeing her being empathetic towards Kotonoha after Makoto dumps the latter in front of her during one of the paths in the game is a surprise.
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Title-Only Opening
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Title-Only Opening: Only applies to the first episode, which has a simple title card on a black-screen. The Anime Theme Song still plays over the ending credits, though.
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Murder the Hypotenuse
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Murder the Hypotenuse: In "Bloody End", Kotonoha kills Sekai. In "Pushed Too Far", Sekai kills Kotonoha.
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Manipulative Bastard
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Manipulative Bastard:
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A Tragedy of Impulsiveness
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A Tragedy of Impulsiveness: None of the plot's many twists and turns in any media would have happened if Sekai had managed to keep her lips to herself.
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GreyAndGreyMorality
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Grey-and-Grey Morality: Despite what some of the more rabid fans of any given pairing may tell you, there's really no "good" or "evil" characters in this story. They're all just a bunch of teen-aged high school students who end up making increasingly poor choices without really thinking things through.
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IJustWantMyBelovedToBeHappy
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I Just Want My Beloved to Be Happy: Why Sekai plays matchmaker for Makoto and Kotonoha, despite being in love with the former.
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Butt-Monkey
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Butt-Monkey: Kotonoha, NOT played for any laughs.
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Break the Cutie
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Break the Cutie: Plenty. Being cheated on, dumped and raped. All in the same day. Being bullied into insanity. Watching your ex killing herself in front of you, because of you. In that same line, watching your ex kill your partner in front of you.
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Downer Ending
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Downer Ending: Probably the main reason you’re playing this game in the first place are the four (or 12 if you can get your hands on the PS2 version) violent bad endings. However, let it be known that there are some endings in the game that, while not violent, are Downer Endings themselves. "Lust" has Makoto accepting that love is just another way to describe lust and resigns to stay with Kotonoha simply because she’s willing to have sex with him anytime he wants. "Goodbye Sekai" has Sekai leaving Japan and Makoto falling into an endless cycle of having meaningless sex with every girl he meets, going all the way to underage girls. All of this, while showing real signs of a deep depression.
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Huge Guy, Tiny Girl
 School Days (Visual Novel) / int_4f6d87f7
comment
Huge Guy, Tiny Girl: Setsuna if you follow the route to her special episode.
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 School Days (Visual Novel) / int_504e271f
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But Thou Must!
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comment
But Thou Must!: No matter how well you try to treat Kotonoha, even if you only make choices that raise her relationship bar the entire way through, in most paths you break up with her anyway. How do you avoid breaking up with her? Cheat on her with Sekai for "practice" instead.
 School Days (Visual Novel) / int_504e271f
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School Days (Visual Novel) / int_504e271f
 School Days (Visual Novel) / int_53ea03ee
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Last Girl Wins
 School Days (Visual Novel) / int_53ea03ee
comment
Last Girl Wins: Chronologically speaking, Kotonoha is the last girl Makoto meets, having already met Otome, Setsuna, Hikari, and Sekai before he speaks to Kotonoha for the first time, so this trope is played for her endings.
 School Days (Visual Novel) / int_53ea03ee
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Mistaken for Gay
 School Days (Visual Novel) / int_561dab6b
comment
Mistaken for Gay: Taisuke calls Makoto one night before the festival to ask about Sekai. Makoto will try to guess why he’s calling and you’re given the option to pick “Confess your love”, at which point Makoto will hilariously assume Taisuke was calling to confess his love for him and hurry to tell him he doesn’t swing that way.
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 School Days (Visual Novel) / int_598513bb
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Foolish Sibling, Responsible Sibling
 School Days (Visual Novel) / int_598513bb
comment
Foolish Sibling, Responsible Sibling: Sekai and Setsuna hold this dynamic, with Sekai as the foolish one and Setsuna as the responsible one. Interestingly, this was reversed among their mothers, with Youko being the responsible one, and Mai as the foolish one.
 School Days (Visual Novel) / int_598513bb
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 School Days (Visual Novel) / int_5f2a666b
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LightNovel
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The Light Novel adaption. The only murder scene takes place in a Dream Sequence, and Makoto is once again depicted as less of a Jerkass.
 School Days (Visual Novel) / int_5f2a666b
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 School Days (Visual Novel) / int_60547993
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I Want My Beloved to Be Happy
 School Days (Visual Novel) / int_60547993
comment
Sekai helps Makoto and Kotonoha hook up... and puts a lot more effort into it than you would expect. And then she gives herself a reward for her efforts by surprise-kissing Makoto. This does not end well.
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 School Days (Visual Novel) / int_606244c2
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Parental Incest
 School Days (Visual Novel) / int_606244c2
comment
Parental Incest: (though this version is a bit bigger) look through this family tree.
 School Days (Visual Novel) / int_606244c2
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If I Can't Have You…
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If I Can't Have You…: "To My Child" features a pregnant Sekai killing Makoto for choosing Kotonoha over her.
 School Days (Visual Novel) / int_6774150c
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 School Days (Visual Novel) / int_6ec989d8
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Guide Dang It!
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Guide Dang It!: The original visual novel, as well as School Days HQ, can be like this. The biggest problem is that because Makoto is indecisive and waffles too much, some of the choices the player makes can be counter-intuitive, since Makoto might screw up a choice the player would handle better in real life. Compounding the problem, just like in real life, not everything is under the player's control and the love interests sometimes make bad decisions Makoto has nothing to do with. For both reasons, the player has to consult a walkthrough/guide for the right choices to make if he wants to get a specific ending. Getting endings like "Setsuna’s Feelings", "Everyone’s Makoto", "Two Lovers", "Sexfriend", "Goodbye Sekai", or "Earnest Feelings Requited" in the first playthrough without a guide is pretty much impossible. Early in the game, after a lunch date with Kotonoha goes poorly since Makoto ended up talking more with Sekai, Sekai persuades Makoto to go apologize to Kotonoha. The player has two options: "I'm sorry" or "Was lunch boring for you?" Most Kotonoha fans would pick "I'm sorry"; but if you do that, Makoto just blurts out "I'm sorry, that's all" and leaves, and Kotonoha misunderstands and thinks Makoto was apologizing for even asking her out. That puts Makoto further along the Sekai path. Kotonoha fans should actually pick "Was lunch boring for you?" There's another lunch date example, later in the game on a Sekai path, where Makoto has promised that he and Sekai will tell Kotonoha the truth about Makoto and Sekai going out. But if you actually pick the option where Makoto tries to flat-out tell Kotonoha the truth, Sekai will get cold feet and interrupt, talking about how good the lemonade Kotonoha made is. If the player is trying for the "Two Lovers" ending, then eventually Kotonoha and Sekai will corner Makoto on a rooftop and force him to choose which one of them he wants to have sex with. Guide Dang It comes into play because Makoto is one choice away from either ending up with both girls as his lovers or getting murdered. Of course, you can also not make a pick and let the game decide for you, in which case thankfully you get the good ending.
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 School Days (Visual Novel) / int_71e8a5c5
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Trauma Conga Line
 School Days (Visual Novel) / int_71e8a5c5
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Trauma Conga Line: Kotonoha. At times, it seems like the creators thought up her character and then based the entire game around making as many horrible things happen to her as possible.
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 School Days (Visual Novel) / int_7583ecbf
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Morality Kitchen Sink
 School Days (Visual Novel) / int_7583ecbf
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Morality Kitchen Sink: Due to the complex nature of the story, it’s expected for every character to fall into this.
 School Days (Visual Novel) / int_7583ecbf
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 School Days (Visual Novel) / int_78410584
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She Is Not My Girlfriend
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She Is Not My Girlfriend: Subverted with Sekai and Makoto in Kotonoha's route. They are Just Friends, as far as Makoto is concerned, but Sekai's friends think it's "so obvious" they are dating, its funny how they keep denying it. They also bully Kotonoha, thinking she's trying to break up Makoto and Sekai's relationship, when in reality it's the other way around.
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School Days (Visual Novel) / int_78410584
 School Days (Visual Novel) / int_7870735b
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From Bad to Worse
 School Days (Visual Novel) / int_7870735b
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From Bad to Worse: Certain routes turn into this. Misunderstanding compounds misunderstanding, ultimately resulting in at least one death, and often two.
 School Days (Visual Novel) / int_7870735b
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School Days (Visual Novel) / int_7870735b
 School Days (Visual Novel) / int_78bf3e7e
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Practice Kiss
 School Days (Visual Novel) / int_78bf3e7e
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Practice Kiss: Sekai, taking advantage of the problems between Makoto and Kotonoha, uses this as a ruse to make Makoto fall for her.
 School Days (Visual Novel) / int_78bf3e7e
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 School Days (Visual Novel) / int_792bb47a
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Heroic Bastard
 School Days (Visual Novel) / int_792bb47a
comment
Heroic Bastard: Makoto and Itaru are Tomaru's illegitimate children (due to his marriage to Tomoe Sawagoe). Sekai, Setsuna, Inori, the Nijou Girls, and (possibly) Roka, are Shun's illegitimate daughters. Taisuke and his sister, Miki, are Ayumu's illegitimate children (due to his marriage to Rurika Washino). Lastly, any of Tomaru's children (except Tomomasa) are illegitimate. Yes, every one of them!
 School Days (Visual Novel) / int_792bb47a
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 School Days (Visual Novel) / int_7d89315b
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"The Reason You Suck" Speech
 School Days (Visual Novel) / int_7d89315b
comment
"The Reason You Suck" Speech: Kotonoha delivers one to Sekai on many routes for having helped her to meet Makoto, only to stab her in the back later. If you choose to play both sides like ping-pong or go all the way for Kotonoha ignoring Sekai completely, Nanami gives one to Makoto during the last episode telling him that he's an asshole for making Sekai so depressed with his actions and that even though she was ok with him dating Sekai before, she would never accept him as Sekai's boyfriend from now on. A rather sad situation, given you can get one Sekai ending from that point onward if you play properly.
 School Days (Visual Novel) / int_7d89315b
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 School Days (Visual Novel) / int_7ef728b1
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Tsundere
 School Days (Visual Novel) / int_7ef728b1
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Tsundere: Sekai seems at first to be a Type B... Otome is a more straight example, acting like a Type A often. Lampshaded in her ending, where two members of her Girl Posse ask themselves how come she and Makoto can stay together if they keep squabbling all the time, and the last one just shows them a picture of them kissing she took in secret, implying that Otome is incredibly Tsun in public but ridiculously Dere in private.
 School Days (Visual Novel) / int_7ef728b1
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School Days (Visual Novel) / int_7ef728b1
 School Days (Visual Novel) / int_7febc23b
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Establishing Character Moment
 School Days (Visual Novel) / int_7febc23b
comment
Establishing Character Moment: Makoto’s reaction to the cellphone charm at the beginning where he's more despairing than skeptical and is genuinely upset when Sekai almost accidentally breaks the charm by peeking — and her following question about whether he's taking it seriously is the game's first player decision point, making it an Establishing Character Moment in more ways than one.
 School Days (Visual Novel) / int_7febc23b
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School Days (Visual Novel) / int_7febc23b
 School Days (Visual Novel) / int_820133fd
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Tragic Hero
 School Days (Visual Novel) / int_820133fd
comment
Tragic Hero: Makoto. He genuinely cares about both Sekai and Kotonoha, but his Tragic Flaw of not being able to choose between them and carrying on a simultaneous relationship creates problems he is unable to resolve properly until it's too late.
 School Days (Visual Novel) / int_820133fd
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School Days (Visual Novel) / int_820133fd
 School Days (Visual Novel) / int_823c6e3e
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Large Ham
 School Days (Visual Novel) / int_823c6e3e
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Large Ham: Taisuke. Also Hikari. Maybe they do have something in common.
 School Days (Visual Novel) / int_823c6e3e
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 School Days (Visual Novel) / int_835d1cd2
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Satellite Love Interest
 School Days (Visual Novel) / int_835d1cd2
comment
Satellite Love Interest: Setsuna falls for Makoto because he saved her from bullies; this is something that many people with a sense of basic human decency would do, but there don't seem to be any other bully hunters at school in this game, so one could almost argue Setsuna fell for Makoto "by default". A similar "by default" argument could be applied in Kotonoha's case: Makoto was the first boy in her life who didn't either drool at her breasts and scare her or make her feel unattractive; when Makoto asks her out, she's taken aback that Makoto would think lovingly of just her. Otome loves Makoto because of the man he used to be in junior high school. Hikari in the game only falls for Makoto because he turns out to be really good in bed. And finally, Sekai seems to have fallen for Makoto because she repeatedly witnessed his best side; it's not clear whether Sekai anticipated Makoto's flaws in advance. Makoto seems to get female attention mostly because he's the only available male shown that isn't either a rapist-waiting-to-happen like Taisuke or isn't already someone's boyfriend like the good person (who is actually far WORSE than him) Nanami is dating.
 School Days (Visual Novel) / int_835d1cd2
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 School Days (Visual Novel) / int_8387bb18
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Good Girls Avoid Abortion
 School Days (Visual Novel) / int_8387bb18
comment
Good Girls Avoid Abortion: Inverted. In one route where Sekai gets pregnant, she wants to keep her baby, but is totally fine with lying about Makoto being the father, when it might actually be Taisuke's. Makoto, on the other hand, at worst, is just scared at the possibility of being a father (the player can decide if he’s happy). Even when he finds out about not being the father, he is willing to stay with Sekai, if she gets an abortion. He asks her to choose between him and the child of another man. As you can infer from this whole messed up situation, neither pick ends well.
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School Days (Visual Novel) / int_8387bb18
 School Days (Visual Novel) / int_8411ab92
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Red Oni, Blue Oni
 School Days (Visual Novel) / int_8411ab92
comment
Red Oni, Blue Oni: Sekai and Kotonoha, respectively.
 School Days (Visual Novel) / int_8411ab92
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School Days (Visual Novel) / int_8411ab92
 School Days (Visual Novel) / int_8ae880f7
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Deconstruction
 School Days (Visual Novel) / int_8ae880f7
comment
Deconstruction: Arguably the main point of the series (and the entire Overflow Universe) is to deconstruct the Harem Genre, H-Game adaptation dramas, and other Slice of Life style romance anime series. And it also deconstructs the female characters from Harem Genre and H-Game from the various previous games of OVERFLOW themselves as well. If a girl puts up with that much shit solely to be with a guy who's really good in bed, it likely means she has serious mental/emotional problems.
 School Days (Visual Novel) / int_8ae880f7
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School Days (Visual Novel) / int_8ae880f7
 School Days (Visual Novel) / int_8b68d9a7
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Stalker with a Crush
 School Days (Visual Novel) / int_8b68d9a7
comment
Stalker with a Crush: Taisuke, Otome, and, to some degree, Kotonoha. Makoto towards Kotonoha at the start, though he stops once he starts going out with her.
 School Days (Visual Novel) / int_8b68d9a7
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 School Days (Visual Novel) / int_8c550053
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I Can't Believe a Guy Like You Would Notice Me
 School Days (Visual Novel) / int_8c550053
comment
Subverted. Unlike in the anime, the game makes every girl's reasons to like Makoto very clear. Kotonoha explains early in the game that she started falling for Makoto when she noticed him watching her on the train every day. Kotonoha has a crippling lack of self-esteem; at first it was because she was flattered that a gentle boy like Makoto would pay so much attention to her, and she started paying attention to him too. Then when Makoto confessed his feelings, Kotonoha was taken aback that Makoto would actually want to go out with "just" her. Makoto's the first person outside her family to bring happiness into her life; this is also the reason why if the player cheats on her with Sekai, Kotonoha thinks it was her fault and works harder to please Makoto. In Otome's case, it was because of how nice a guy Makoto used to be back in junior high school. And in Sekai's case, she repeatedly witnessed him being nice as they grew up as childhood friends, and eventually she fell for him at around the time of the entrance ceremony of the school year in which this game takes place.
 School Days (Visual Novel) / int_8c550053
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School Days (Visual Novel) / int_8c550053
 School Days (Visual Novel) / int_90e31482
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Laser-Guided Karma
 School Days (Visual Novel) / int_90e31482
comment
Laser-Guided Karma: Nanami’s actions to drive Kotonoha away from Makoto in order to bring him and Sekai together backfire spectacularly in many routes, eventually causing Makoto to actually do the exact opposite and sever his bonds with Sekai out of sheer disgust for her actions.
 School Days (Visual Novel) / int_90e31482
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 School Days (Visual Novel) / int_93b92ca4
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Lousy Lovers Are Losers
 School Days (Visual Novel) / int_93b92ca4
comment
Lousy Lovers Are Losers: Bromantic Foil Taisuke is incredibly bad at sex, in contrast to the main character Makoto who is a Sex God. In most versions of the story, most of the girls want nothing to do with Taisuke and see him as an Abhorrent Admirer, and he only gets to sleep with any of them via pressure or by raping them. Even in versions where he does manage to sleep with Hikari consensually, it's still made explicitly clear that she was disappointed with his performance.
 School Days (Visual Novel) / int_93b92ca4
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School Days (Visual Novel) / int_93b92ca4
 School Days (Visual Novel) / int_94e4c8ab
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Betty and Veronica
 School Days (Visual Novel) / int_94e4c8ab
comment
Betty and Veronica: With Makoto as Archie, Sekai as Betty, and Kotonoha as Veronica with three possible Third Option Love Interests: Hikari, Otome, and Setsuna.
 School Days (Visual Novel) / int_94e4c8ab
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 School Days (Visual Novel) / int_950bbfa7
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Take a Third Option
 School Days (Visual Novel) / int_950bbfa7
comment
However, the game also manages to subvert this on some occasions. There are some situations where the game will give you two equally bad options to choose from or a single unavoidable bad one. However, if you keep in mind that you can always Take a Third Option by not choosing any option at all, you can turn some nasty situations into favorable ones that can even take you on a better path.
 School Days (Visual Novel) / int_950bbfa7
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 School Days (Visual Novel) / int_96fbeaf
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There Are No Therapists
 School Days (Visual Novel) / int_96fbeaf
comment
There Are No Therapists: Nobody but Kotonoha's little sister Kokoro notices her fall into insanity.
 School Days (Visual Novel) / int_96fbeaf
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 School Days (Visual Novel) / int_98d3f973
type
Mama's Baby, Papa's Maybe
 School Days (Visual Novel) / int_98d3f973
comment
Mama's Baby, Papa's Maybe: Comes up as a plot point on a certain route in the original game. Unfortunately, no matter what choices the player makes, this situation is guaranteed to end in blood and tears. What if you suddenly found out you were pregnant but your partner wasn’t the real father?
 School Days (Visual Novel) / int_98d3f973
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 School Days (Visual Novel) / int_99ddfcec
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Unwitting Instigator of Doom
 School Days (Visual Novel) / int_99ddfcec
comment
Unwitting Instigator of Doom: Sekai; her seducing Makoto is what sets in motion all the events that transpire.
 School Days (Visual Novel) / int_99ddfcec
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 School Days (Visual Novel) / int_9c8701b5
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A Day in the Limelight
 School Days (Visual Novel) / int_9c8701b5
comment
Setsuna also becomes this if you manage to reach the path that includes her very own episode.
 School Days (Visual Novel) / int_9c8701b5
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School Days (Visual Novel) / int_9c8701b5
 School Days (Visual Novel) / int_a6fc3fd7
type
Matchmaker Crush
 School Days (Visual Novel) / int_a6fc3fd7
comment
Matchmaker Crush: Sekai helps Makoto and Kotonoha hook up... and puts a lot more effort into it than you would expect. And then she gives herself a reward for her efforts by surprise-kissing Makoto. This does not end well. Also, Setsuna. She has a crush on Makoto, but decides to make sure he stays with Sekai instead, so he can protect her before she goes to live abroad. Another version of this is revealed to have happened with Sekai. She was initially helping Setsuna to win Makoto's attention after finding out that she had a crush on him. Eventually, Sekai developed her own feelings for Makoto, and Setsuna quietly bowed out when they became apparent.
 School Days (Visual Novel) / int_a6fc3fd7
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 School Days (Visual Novel) / int_a70223
type
Karma Houdini
 School Days (Visual Novel) / int_a70223
comment
Karma Houdini: Makoto himself, depending on which choices you make, can be this if you manage to get a good ending despite an awful playthrough. Both Makoto and Sekai get away with murdering Kotonoha secretly in an alley in one of the PS2 bad endings. Taisuke gets away with every awful thing he does on every route.
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School Days (Visual Novel) / int_a70223
 School Days (Visual Novel) / int_a939d96a
type
Adults Are Useless
 School Days (Visual Novel) / int_a939d96a
comment
Adults Are Useless: Most people's parents don't show up much, and the ones that do don't seem to notice how messed up their children can be. Kotonoha's parents apparently don't notice her descent into complete insanity (though her younger sister does). Sekai's mom, Youko, does offer some helpful advice in some routes.
 School Days (Visual Novel) / int_a939d96a
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1.0
 School Days (Visual Novel) / int_a939d96a
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_a939d96a
 School Days (Visual Novel) / int_aa8f52c7
type
Porn with Plot
 School Days (Visual Novel) / int_aa8f52c7
comment
Porn with Plot: Granted, the plot can be mind-numbingly dense at points, but it's there.
 School Days (Visual Novel) / int_aa8f52c7
featureApplicability
1.0
 School Days (Visual Novel) / int_aa8f52c7
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_aa8f52c7
 School Days (Visual Novel) / int_abad35b4
type
Soundtrack Dissonance
 School Days (Visual Novel) / int_abad35b4
comment
Soundtrack Dissonance: The bad endings are set to a calm, though still depressing, tune.
 School Days (Visual Novel) / int_abad35b4
featureApplicability
1.0
 School Days (Visual Novel) / int_abad35b4
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_abad35b4
 School Days (Visual Novel) / int_af3ea0e3
type
Face–Heel Turn
 School Days (Visual Novel) / int_af3ea0e3
comment
Face–Heel Turn: Kotonoha, in some of the paths, can turn from a very sweet girl who can’t catch a break into a very horrible manipulator who makes Makoto promise to date her if Sekai breaks up with him, then she manipulates Sekai into breaking up with Makoto by showing her a cell phone picture of what looks like Makoto cheating on her with Kotonoha without providing Sekai with the context. One of the new bad endings in the PS2 version has Makoto pull a very surprising turn, helping Sekai to kill Kotonoha in an alley so she stops bothering them.
 School Days (Visual Novel) / int_af3ea0e3
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1.0
 School Days (Visual Novel) / int_af3ea0e3
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_af3ea0e3
 School Days (Visual Novel) / int_b06bbf4b
type
Be Careful What You Wish For
 School Days (Visual Novel) / int_b06bbf4b
comment
However be careful about the triple Subversion, as one of those harem endings is a good example of Be Careful What You Wish For.
 School Days (Visual Novel) / int_b06bbf4b
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1.0
 School Days (Visual Novel) / int_b06bbf4b
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_b06bbf4b
 School Days (Visual Novel) / int_b7822ca7
type
Harem Genre
 School Days (Visual Novel) / int_b7822ca7
comment
And it also deconstructs the female characters from Harem Genre and H-Game from the various previous games of OVERFLOW themselves as well. If a girl puts up with that much shit solely to be with a guy who's really good in bed, it likely means she has serious mental/emotional problems.
 School Days (Visual Novel) / int_b7822ca7
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1.0
 School Days (Visual Novel) / int_b7822ca7
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_b7822ca7
 School Days (Visual Novel) / int_b7e0c5ff
type
Love Triangle
 School Days (Visual Novel) / int_b7e0c5ff
comment
Love Triangle: The game is exactly this on almost every route. Only one route allows you to turn it into a square.
 School Days (Visual Novel) / int_b7e0c5ff
featureApplicability
1.0
 School Days (Visual Novel) / int_b7e0c5ff
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_b7e0c5ff
 School Days (Visual Novel) / int_b819c404
type
Utsuge
 School Days (Visual Novel) / int_b819c404
comment
Utsuge: Even the routes to the better endings have their fair share of drama. Even if you are as good of a person as possible the whole way through, regardless of which of the 2 girls you pick, you're going to make someone suffer and cry at some point.
 School Days (Visual Novel) / int_b819c404
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1.0
 School Days (Visual Novel) / int_b819c404
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_b819c404
 School Days (Visual Novel) / int_b8e3f20a
type
Demoted to Extra
 School Days (Visual Novel) / int_b8e3f20a
comment
Demoted to Extra: Depending on the path you take, many characters can fall into this. There’s even a path that turns both Kotonoha and Sekai into extras for the final episode.
 School Days (Visual Novel) / int_b8e3f20a
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1.0
 School Days (Visual Novel) / int_b8e3f20a
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_b8e3f20a
 School Days (Visual Novel) / int_b9d334b2
type
Aerith and Bob
 School Days (Visual Novel) / int_b9d334b2
comment
Aerith and Bob: The series is known for its unusual names and alternate spellings. Compare Kotonoha, Sekai, Kokoro, Roka and Itaru to Makoto, Setsuna, Yuuki, Hikari, Nanami, Taisuke and the rest.
 School Days (Visual Novel) / int_b9d334b2
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1.0
 School Days (Visual Novel) / int_b9d334b2
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_b9d334b2
 School Days (Visual Novel) / int_ba0791de
type
First Girl Wins
 School Days (Visual Novel) / int_ba0791de
comment
First Girl Wins: Played with quite a lot. Kotonoha is the first girl the audience sees, Sekai is the first girl who talks to Makoto in the game, Setsuna was the first girl Makoto meets in the first trimester, and Otome was the first girl Makoto met chronologically speaking. Of course, you can also subvert this by ending up with Third-Option Love Interest Hikari.
 School Days (Visual Novel) / int_ba0791de
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1.0
 School Days (Visual Novel) / int_ba0791de
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_ba0791de
 School Days (Visual Novel) / int_bb0f28ce
type
Stock Shoujo Bullying Tactics
 School Days (Visual Novel) / int_bb0f28ce
comment
Stock Shoujo Bullying Tactics: Kotonoha is subjected to several of these. She mostly goes through being cornered and insulted by Otome and Co. as well as being the target of Malicious Slander from Nanami and Hikari in all routes. In some routes, things are taken way too far, and if you have Makoto stop the last round and call the bullies out, you get some of the happiest Kotonoha endings.
 School Days (Visual Novel) / int_bb0f28ce
featureApplicability
1.0
 School Days (Visual Novel) / int_bb0f28ce
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_bb0f28ce
 School Days (Visual Novel) / int_bbdf5f31
type
Everyone Is Related
 School Days (Visual Novel) / int_bbdf5f31
comment
Everyone Is Related: Tomaru is his name, Sawagoe or Itou can be his family name depending on the setting, he fathered six generations, and made almost everyone in the Overflow universe related in one way or another. Tangled Family Tree: Thanks to Tomaru's antics◊, Makoto is actually the uncle of Sekai, Setsuna, and Taisuke, among other things.
 School Days (Visual Novel) / int_bbdf5f31
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1.0
 School Days (Visual Novel) / int_bbdf5f31
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_bbdf5f31
 School Days (Visual Novel) / int_c145f69b
type
Subverted Trope
 School Days (Visual Novel) / int_c145f69b
comment
Subverted somewhat depending on your definition of "bad" ending. While there are only 3 endings where someone is killed (4 in HQ), there are other endings that are easier to obtain where Makoto and/or one of his girlfriends winds up severely unhappy and dissatisfied. Even some of the better endings have a bitter tinge to them, as whoever Makoto doesn't pick ends up depressed and lonely.
 School Days (Visual Novel) / int_c145f69b
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 School Days (Visual Novel) / int_c145f69b
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_c145f69b
 School Days (Visual Novel) / int_c335b9ec
type
Irony
 School Days (Visual Novel) / int_c335b9ec
comment
Irony: Most adaptations portray Makoto as a sociopathic sex-fiend, so some players may be surprised to find that there are instances where he will refuse a girl's advances. In fact, in one route, he'll complain to Sekai about Kotonoha's increasing demand for sex.
 School Days (Visual Novel) / int_c335b9ec
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1.0
 School Days (Visual Novel) / int_c335b9ec
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_c335b9ec
 School Days (Visual Novel) / int_c3681757
type
Meido
 School Days (Visual Novel) / int_c3681757
comment
Meido: Makoto's and Sekai's class ran a Maid Cafe during the School Festival.
 School Days (Visual Novel) / int_c3681757
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1.0
 School Days (Visual Novel) / int_c3681757
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_c3681757
 School Days (Visual Novel) / int_c660bc15
type
Fan Disservice
 School Days (Visual Novel) / int_c660bc15
comment
Fan Disservice: It's hard to enjoy seeing Kotonoha's huge boobs and pretty Zettai Ryouiki-clad legs when she's getting raped by Taisuke. (Where's the Rape Discretion Shot when you need it?!)
 School Days (Visual Novel) / int_c660bc15
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1.0
 School Days (Visual Novel) / int_c660bc15
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_c660bc15
 School Days (Visual Novel) / int_c83a589c
type
Luke, I Am Your Father
 School Days (Visual Novel) / int_c83a589c
comment
Luke, I Am Your Father: Sekai, you may not know it, but it seems Setsuna is your half-sister. Oh, and Makoto is your uncle. Yes, Makoto's father is the grandfather of Sekai and Setsuna.
 School Days (Visual Novel) / int_c83a589c
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1.0
 School Days (Visual Novel) / int_c83a589c
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_c83a589c
 School Days (Visual Novel) / int_cd427ce1
type
A Man Is Always Eager
 School Days (Visual Novel) / int_cd427ce1
comment
A Man Is Always Eager: Examined; in some routes, the best outcome is only available when Makoto conclusively demonstrates it's not true by refusing another girl's advances.
 School Days (Visual Novel) / int_cd427ce1
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1.0
 School Days (Visual Novel) / int_cd427ce1
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_cd427ce1
 School Days (Visual Novel) / int_ce6555f0
type
Lighter and Softer
 School Days (Visual Novel) / int_ce6555f0
comment
Lighter and Softer: Most of the original visual novel's routes, actually. It's entirely possible for Makoto to not be a Jerkass (but some idiocy on his part is unavoidable), nobody gets killed, Taisuke is a dumb but relatively likeable guy who helps Makoto and Sekai/Kotonoha get together (though he is still capable of showing rapey tendencies in his relationships), and the overall drama gets toned down. The Light Novel adaption. The only murder scene takes place in a Dream Sequence, and Makoto is once again depicted as less of a Jerkass.
 School Days (Visual Novel) / int_ce6555f0
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1.0
 School Days (Visual Novel) / int_ce6555f0
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_ce6555f0
 School Days (Visual Novel) / int_d7b0f14
type
Balanced Harem
 School Days (Visual Novel) / int_d7b0f14
comment
Balanced Harem: Subverted, as casually spending time with all possible options turns out about as badly as humanly possible. Also Double Subverted as it is possible to achieve harem endings in this game. There are exactly two harem endings achievable. However be careful about the triple Subversion, as one of those harem endings is a good example of Be Careful What You Wish For.
 School Days (Visual Novel) / int_d7b0f14
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-0.3
 School Days (Visual Novel) / int_d7b0f14
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_d7b0f14
 School Days (Visual Novel) / int_dc0d80ee
type
High-Pressure Blood
 School Days (Visual Novel) / int_dc0d80ee
comment
High-Pressure Blood: "Bloody End" and "Forever" feature this.
 School Days (Visual Novel) / int_dc0d80ee
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1.0
 School Days (Visual Novel) / int_dc0d80ee
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_dc0d80ee
 School Days (Visual Novel) / int_de04e30c
type
Tears of Remorse
 School Days (Visual Novel) / int_de04e30c
comment
Tears of Remorse: Kotonoha in the extended version of "Bloody End" in the PS2 version. She has just murdered Sekai in front of Makoto in cold blood and offers herself to him, but Makoto is terrified and rejects her offer. This is enough to make Kotonoha realize that she has just done something terrible, and she breaks down in tears.
 School Days (Visual Novel) / int_de04e30c
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1.0
 School Days (Visual Novel) / int_de04e30c
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_de04e30c
 School Days (Visual Novel) / int_de15a322
type
Tangled Family Tree
 School Days (Visual Novel) / int_de15a322
comment
Tangled Family Tree: Thanks to Tomaru's antics◊, Makoto is actually the uncle of Sekai, Setsuna, and Taisuke, among other things.
 School Days (Visual Novel) / int_de15a322
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1.0
 School Days (Visual Novel) / int_de15a322
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_de15a322
 School Days (Visual Novel) / int_e16cd2c8
type
Grief-Induced Split
 School Days (Visual Novel) / int_e16cd2c8
comment
Grief-Induced Split: The "Forever" ending involves Makoto and Sekai calling it quits on their relationship after witnessing Kotonoha throw herself off the roof.
 School Days (Visual Novel) / int_e16cd2c8
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1.0
 School Days (Visual Novel) / int_e16cd2c8
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_e16cd2c8
 School Days (Visual Novel) / int_e24a1629
type
Sugar-and-Ice Personality
 School Days (Visual Novel) / int_e24a1629
comment
Setsuna, just like her father Shun, had an ill-conceived yet well-intentioned plan to protect their loved ones. While Setsuna was willing to destroy Kotonoha and Makoto's relationship to make Sekai happy, Shun had sex with certain girls (who were also related to him, no less) in order to protect them from Tomaru's clutches. Both have Sugar-and-Ice Personality as well.
 School Days (Visual Novel) / int_e24a1629
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1.0
 School Days (Visual Novel) / int_e24a1629
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_e24a1629
 School Days (Visual Novel) / int_e3af846c
type
First Girl After All
 School Days (Visual Novel) / int_e3af846c
comment
First Girl After All: In "Earnest Feelings Requited", the fact that Otome is the first girl Makoto met chronologically plays a big part in him deciding to choose her, after he comes to the realization he has been in love with her since the day he met her.
 School Days (Visual Novel) / int_e3af846c
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1.0
 School Days (Visual Novel) / int_e3af846c
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_e3af846c
 School Days (Visual Novel) / int_e41a9801
type
All Women Are Lustful
 School Days (Visual Novel) / int_e41a9801
comment
All Women Are Lustful: Downplayed, as none of the girls perpetually drool whenever they see a guy they like, but notice how many times it's the female who initiates sex with Makoto rather than the other way around (this is more likely if the player is directing Makoto to be a genuine Nice Guy). Also, during the preparations for the school festival, several girls chatter excitedly about the "break-room". While it's never explicitly stated what the room is for, it's fairly obvious what its purpose is and why the girls are so excited to use it (and both Makoto and other students demonstrate its function on various paths). One might expect Makoto to be a counterpart to this given how he's usually portrayed in adaptations and spinoffs, but in actuality, he's a pretty normal guy outside of his sexual encounters. The problem is that he's extremely hormone-addled, socially inept, and very easily led by the nose.
 School Days (Visual Novel) / int_e41a9801
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 School Days (Visual Novel) / int_e41a9801
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_e41a9801
 School Days (Visual Novel) / int_e4c0b2b6
type
Primal Scene
 School Days (Visual Novel) / int_e4c0b2b6
comment
Primal Scene: Thanks to Makoto and Sekai being masters at communication, Kotonoha rushes to meet the former on the roof, only to find both of them getting frisky. No points for guessing how she reacts.
 School Days (Visual Novel) / int_e4c0b2b6
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1.0
 School Days (Visual Novel) / int_e4c0b2b6
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_e4c0b2b6
 School Days (Visual Novel) / int_e542d889
type
Gorn
 School Days (Visual Novel) / int_e542d889
comment
Gorn: The 4 bad ends in the HQ version. The additional PS2 bad endings aren’t really graphic, preferring to make use of the Gory Discretion Shot instead.
 School Days (Visual Novel) / int_e542d889
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1.0
 School Days (Visual Novel) / int_e542d889
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_e542d889
 School Days (Visual Novel) / int_e7dfebe8
type
I Have Boobs, You Must Obey!
 School Days (Visual Novel) / int_e7dfebe8
comment
In certain game paths, Kotonoha can develop into this, too. One sterling example is when she starts using her body as a way to keep Makoto interested in her.
 School Days (Visual Novel) / int_e7dfebe8
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1.0
 School Days (Visual Novel) / int_e7dfebe8
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_e7dfebe8
 School Days (Visual Novel) / int_eb002293
type
Shrinking Violet
 School Days (Visual Novel) / int_eb002293
comment
Shrinking Violet: Kotonoha.
 School Days (Visual Novel) / int_eb002293
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1.0
 School Days (Visual Novel) / int_eb002293
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_eb002293
 School Days (Visual Novel) / int_eb5b71fe
type
Clingy Jealous Girl
 School Days (Visual Novel) / int_eb5b71fe
comment
Clingy Jealous Girl: Sekai and Kotonoha can really take the cake on this one, depending on the path you take. Setsuna also becomes this if you manage to reach the path that includes her very own episode.
 School Days (Visual Novel) / int_eb5b71fe
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1.0
 School Days (Visual Novel) / int_eb5b71fe
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_eb5b71fe
 School Days (Visual Novel) / int_eb81c601
type
Big Damn Heroes
 School Days (Visual Novel) / int_eb81c601
comment
Big Damn Heroes: Sekai's mother Youko, of all people, in the "Bavarois" ending. Because of Kotonoha's manipulation, Sekai goes home crying thinking she'll never forgive Makoto for "cheating" on her. Makoto goes to her home and begs to be forgiven, but Sekai just tells him to leave. Then Youko arrives home with bavarois, noticing that Makoto has been sitting outside for hours, thinking there's nothing good about himself. Makoto even refuses to go inside when she asks, so Youko calls him a "stubborn boyfriend" for turning down an invitation from a beautiful woman. That irritates Sekai, who insists there's good things about him too... so Youko asks, why doesn't Sekai give him the spare bavarois and tell him that? That causes Sekai and Makoto to reconcile, sobbing that they love each other.
 School Days (Visual Novel) / int_eb81c601
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1.0
 School Days (Visual Novel) / int_eb81c601
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_eb81c601
 School Days (Visual Novel) / int_eb8e4fa8
type
Jerkass
 School Days (Visual Novel) / int_eb8e4fa8
comment
Jerkass: Otome's Girl Posse, though not Otome herself, take this up to eleven.
 School Days (Visual Novel) / int_eb8e4fa8
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1.0
 School Days (Visual Novel) / int_eb8e4fa8
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_eb8e4fa8
 School Days (Visual Novel) / int_eb8ec7c8
type
Jerkass
 School Days (Visual Novel) / int_eb8ec7c8
comment
Most of the original visual novel's routes, actually. It's entirely possible for Makoto to not be a Jerkass (but some idiocy on his part is unavoidable), nobody gets killed, Taisuke is a dumb but relatively likeable guy who helps Makoto and Sekai/Kotonoha get together (though he is still capable of showing rapey tendencies in his relationships), and the overall drama gets toned down.
 School Days (Visual Novel) / int_eb8ec7c8
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1.0
 School Days (Visual Novel) / int_eb8ec7c8
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_eb8ec7c8
 School Days (Visual Novel) / int_edce12ef
type
Two-Teacher School
 School Days (Visual Novel) / int_edce12ef
comment
Two-Teacher School: The few teachers that appear are never even given a name aside from Yamamoto who scolds Makoto in some paths.
 School Days (Visual Novel) / int_edce12ef
featureApplicability
1.0
 School Days (Visual Novel) / int_edce12ef
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_edce12ef
 School Days (Visual Novel) / int_f41b26d
type
Breast Expansion
 School Days (Visual Novel) / int_f41b26d
comment
Breast Expansion: Nanami picks an inflatable bikini for Sekai in order to compete with Kotonoha’s massive natural rack. It fails miserably because even with the help, there’s simply no way to achieve Kotonoha’s size.
 School Days (Visual Novel) / int_f41b26d
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1.0
 School Days (Visual Novel) / int_f41b26d
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1.0
 School Days (Visual Novel)
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School Days (Visual Novel) / int_f41b26d
 School Days (Visual Novel) / int_f642b1f9
type
You Bastard!
 School Days (Visual Novel) / int_f642b1f9
comment
You Bastard!: You pretty much have to be aiming for the worst endings in the game in order to get them. Studio Overflow's tongues can be assumed to be firmly in cheek, though, considering that these same endings have essentially become the game's main selling point.
 School Days (Visual Novel) / int_f642b1f9
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1.0
 School Days (Visual Novel) / int_f642b1f9
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 School Days (Visual Novel)
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School Days (Visual Novel) / int_f642b1f9
 School Days (Visual Novel) / int_f64a9cf7
type
Earn Your Happy Ending
 School Days (Visual Novel) / int_f64a9cf7
comment
Earn Your Happy Ending: Arguably the three happiest endings of the game (a path where you have to choose between staying with Sekai, Kotonoha, or Otome, with the main difference being that the other two who aren’t chosen would agree to respect your decision and leave you alone) can be seen as this. To get there, you have to keep an almost complete neutral road and by the end, the game will choose which of the three endings you get depending on how you played before. Getting Otome might be the hardest of them all, considering not only do you have to play neutral till the very end, but also have to pick the right answers as well. "Two Lovers", an ending where if you play your cards right, Makoto ends up with both Kotonoha and Sekai as his lovers. They're all on good terms with each other and plan to celebrate Christmas together, is this in spades. The "earn" part comes into play because in order to achieve it, you have to reach a very difficult path where Kotonoha actually gives up on pursuing a single relationship with Makoto and instead becomes open to him sleeping with whoever he wants as long as he continues sleeping with her as well. This is difficult because you’ll have to keep the bar very in the middle until at least episode 4 while getting a very specific path in which a few millimeters to either side can make the difference. Then by episode five, only the right answers will get you to the desired path, with many others still open if you go very far in one direction. Finally, you can still screw up and get a bad ending in the last episode if you don’t pick the right options, no matter where your bar is.
 School Days (Visual Novel) / int_f64a9cf7
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Idiot Houdini: Taisuke is a character that, through his complete stupidity, complicates and sometimes completely ruins the lives of plenty of characters through horrible acts. However, if you’re hoping him to meet one of the horrible deaths you would expect in a game with violent endings, then I’m afraid I have bad news for you. There’s not a single path where Taisuke faces real consequences for the things he does. The most you can expect is him getting dumped by the girl you pick if they were “dating”. But even then, if he is dumped in the middle of the story, there will always be a chance of him getting with Hikari by the end or worse, forcing the other girl you didn't pick into a “relationship” in the worse way.
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Cruelty Is the Only Option
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comment
Cruelty Is the Only Option: You will end up breaking someone's heart, period. It's extremely difficult to go through the game without breaking up with Kotonoha at least once, and if you do manage it, you probably cheated on her with Sekai instead. If you try to prolong the inevitable… well, read the rest of this trope page. However, the game also manages to subvert this on some occasions. There are some situations where the game will give you two equally bad options to choose from or a single unavoidable bad one. However, if you keep in mind that you can always Take a Third Option by not choosing any option at all, you can turn some nasty situations into favorable ones that can even take you on a better path.
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Beware the Nice Ones
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Beware the Nice Ones: Kotonoha is a sweet girl, if shy and withdrawn. Push her too far, however, and she goes off the deep end, resulting in her murdering Sekai or committing suicide in order to traumatize Sekai and Makoto forever. She also proves herself to be quite capable of manipulation and other underhanded tactics on a level with the girls who bully her in some paths, all for the sake of keeping Makoto from leaving her.
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The following is a list of statements referring to the current page from other pages.

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School Days (Visual Novel)
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School Days (Visual Novel)
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School Days (Visual Novel)