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Clear Skies (Web Animation)
- 421 statements
- 82 feature instances
- 11 referencing feature instances
Clear Skies (Web Animation) | type |
TVTItem | |
Clear Skies (Web Animation) | label |
Clear Skies (Web Animation) | |
Clear Skies (Web Animation) | page |
ClearSkies | |
Clear Skies (Web Animation) | comment |
Clear Skies is an EVE Online machinima fanfilm that uses footage from EVE itself for its exterior space scenes, much like Red vs. Blue is filmed entirely in Halo. As the game had no interior areas at the time of filming, interior shots are done using the Half-Life 2 engine. While Half-Life 2's character models are reused, all the 'sets' are newly designed to great effect, and windows looking out into space are accomplished by blue-screening EVE footage onto them.The plot follows John Rourke, Solomon Burke and Charlie Fodder. Together, they form the motley privateer crew of the titular Clear Skies, a Minmatar Tempest-class battleship out in the boonies of space. Currently, three "episodes" exist, but they take a bloody long time considering the amount of sheer effort the creator must endure to make one, so the series is filmed like an hour-long television show, complete with scene breaks where commercials would be.Clear Skies is notable for the quality it presents. The visuals are filmed with a professional level of direction, the music was well-selected and well-timed with the scenes, the voice-acting is top notch despite being entirely amateur, and the writing is far better than many actual television shows.Originally released for download via the website eve-files.com (no longer available), all three episodes have since been re-posted on YouTube: Clear Skies Clear Skies 2 Clear Skies 3 | |
Clear Skies (Web Animation) | fetched |
2023-11-03T06:47:24Z | |
Clear Skies (Web Animation) | parsed |
2023-11-03T06:47:24Z | |
Clear Skies (Web Animation) | processingComment |
Dropped link to BackToTheFuture: Not a Feature - ITEM | |
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Dropped link to CallBack: Not a Feature - ITEM | |
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Dropped link to EVEOnline: Not a Feature - ITEM | |
Clear Skies (Web Animation) | isPartOf |
DBTropes | |
Clear Skies (Web Animation) / int_10134c97 | type |
Artistic License – Gun Safety | |
Clear Skies (Web Animation) / int_10134c97 | comment |
Artistic License – Gun Safety: Averted in 3; while Hausmann is monologuing, he repeatedly passes in front of his agent Ghost, who lowers his gun each time this happens rather than point it at him. | |
Clear Skies (Web Animation) / int_10134c97 | featureApplicability |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_10134c97 | |
Clear Skies (Web Animation) / int_1439161f | type |
Heroic BSoD | |
Clear Skies (Web Animation) / int_1439161f | comment |
Heroic BSoD: During episode 3, after losing the Maelstrom and nearly getting himself and his crew killed, Rourke decides he has enough, and goes into a 10-Minute Retirement phase, where he just lies in his appartment and spends his days drinking. | |
Clear Skies (Web Animation) / int_1439161f | featureApplicability |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_1439161f | |
Clear Skies (Web Animation) / int_143939c1 | type |
Trailers Always Spoil | |
Clear Skies (Web Animation) / int_143939c1 | comment |
Trailers Always Spoil: The trailer for Clear Skies 3 clearly shows the crew back in the rebuilt Clear Skies instead of the new Maelstrom. It also shows a quick glimpse of the Jovian battleship when there was no prior indication that the Jovians had any presence in the series at all. | |
Clear Skies (Web Animation) / int_143939c1 | featureApplicability |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_143939c1 | |
Clear Skies (Web Animation) / int_14ed6ab7 | type |
Does This Remind You of Anything? | |
Clear Skies (Web Animation) / int_14ed6ab7 | comment |
Does This Remind You of Anything?: Plenty of EVE players might say this about the Avatar-class Titan◊, which goes well beyond just being vaguely phallic. Given their tendency to snark at things, it wouldn't have been out of place for the main characters to make a note of this, but, given the circumstances, it was understandably being treated as Serious Business. | |
Clear Skies (Web Animation) / int_14ed6ab7 | featureApplicability |
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Clear Skies (Web Animation) / int_14ed6ab7 | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_14ed6ab7 | |
Clear Skies (Web Animation) / int_15b2cab3 | type |
Tempting Fate | |
Clear Skies (Web Animation) / int_15b2cab3 | comment |
Tempting Fate: Rourke comments that the Clear Skies and the assembled Caldari fleet may just have enough firepower to bring down Jared Mason's mothership when their plan to stop it from jumping in fails. The way this trope usually goes, there would be a spoiler-tag here covering "Rourke is wrong and they can't stop it," but we actually don't get to find out either way. Because it's a Titan. This example from the battle of Messoya in Episode 3: During Hausmann's monologue in Episode 3, Ghost responds to a quip of Charlie's with "You mess with me, you need a bigger gun than that, sunshine." Ship-to-ship weaponry should tick that box, and messing it does. | |
Clear Skies (Web Animation) / int_15b2cab3 | featureApplicability |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_15b2cab3 | |
Clear Skies (Web Animation) / int_188668f2 | type |
Redemption Quest | |
Clear Skies (Web Animation) / int_188668f2 | comment |
Redemption Quest: In Clear Skies 2, Rourke is persuaded to risk his life and prevent Jared from destroying a populated station by being reminded of his accidental destruction of a civilian tour bus while helping Haffa steal a prototype ship. | |
Clear Skies (Web Animation) / int_188668f2 | featureApplicability |
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Clear Skies (Web Animation) / int_188668f2 | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_188668f2 | |
Clear Skies (Web Animation) / int_18d15922 | type |
Title Drop | |
Clear Skies (Web Animation) / int_18d15922 | comment |
Title Drop: At the end of Clear Skies: Referenced in 3. Sascha asks if there are clouds on the horizon, and Rourke looks meaningfully at the hull designation. | |
Clear Skies (Web Animation) / int_18d15922 | featureApplicability |
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Clear Skies (Web Animation) / int_18d15922 | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_18d15922 | |
Clear Skies (Web Animation) / int_1cc2ea8d | type |
Villain Ball | |
Clear Skies (Web Animation) / int_1cc2ea8d | comment |
Villain Ball: In 3, Ghost could have just actually paid for the power supply while still impersonating Smith and neither Rourke nor Smith would have had any idea what was going on until it was much too late. Money certainly wasn't an issue. Instead, Ghost unintentionally made an incredibly dangerous enemy by blowing up the gang's ship. | |
Clear Skies (Web Animation) / int_1cc2ea8d | featureApplicability |
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Clear Skies (Web Animation) / int_1cc2ea8d | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_1cc2ea8d | |
Clear Skies (Web Animation) / int_1dacdb4f | type |
Senseless Sacrifice | |
Clear Skies (Web Animation) / int_1dacdb4f | comment |
Senseless Sacrifice: Subverted: Haffa sacrificed himself so that JR and company could get the cynosural jammer to the station in order to stop Jared Mason from jumping in a capital ship. They were too late, but managed to stop Jared anyway. | |
Clear Skies (Web Animation) / int_1dacdb4f | featureApplicability |
-0.3 | |
Clear Skies (Web Animation) / int_1dacdb4f | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_1dacdb4f | |
Clear Skies (Web Animation) / int_22cf50f9 | type |
Chekhov's Gag | |
Clear Skies (Web Animation) / int_22cf50f9 | comment |
Chekhov's Gag effectively becomes Chekhov's Gunsmithing when the Percussive Maintenance first casually mentioned in a reaction to malfunctioning equipment ends up being what massages the very same device back into action later when Rourke desperately needs it to comply with the plot. | |
Clear Skies (Web Animation) / int_22cf50f9 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_22cf50f9 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_22cf50f9 | |
Clear Skies (Web Animation) / int_22cf536c | type |
Chekhov's Gun | |
Clear Skies (Web Animation) / int_22cf536c | comment |
Rourke almost makes one, but an offhand comment pulls the trigger on Chekhov's Gun, and lets him survive the experience. | |
Clear Skies (Web Animation) / int_22cf536c | featureApplicability |
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Clear Skies (Web Animation) / int_22cf536c | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_22cf536c | |
Clear Skies (Web Animation) / int_2a090d00 | type |
Lampshade Hanging | |
Clear Skies (Web Animation) / int_2a090d00 | comment |
Cor in the first episode does this; he tells Rourke to stay safe as he disengages from the fight. The scene cuts to a non-verbal Lampshade Hanging of Rourke making a face while Explosive Instrumentation goes off behind him. | |
Clear Skies (Web Animation) / int_2a090d00 | featureApplicability |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_2a090d00 | |
Clear Skies (Web Animation) / int_2a3aa1a5 | type |
Peace Conference | |
Clear Skies (Web Animation) / int_2a3aa1a5 | comment |
Peace Conference: What Jared Mason intends to attack in Clear Skies 2. | |
Clear Skies (Web Animation) / int_2a3aa1a5 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_2a3aa1a5 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_2a3aa1a5 | |
Clear Skies (Web Animation) / int_3114c1e5 | type |
Ramming Always Works | |
Clear Skies (Web Animation) / int_3114c1e5 | comment |
Ramming Always Works: Some context and lipservice is given to explain why the occurrence here works just fine. | |
Clear Skies (Web Animation) / int_3114c1e5 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_3114c1e5 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_3114c1e5 | |
Clear Skies (Web Animation) / int_33fa230b | type |
Your Princess Is in Another Castle! | |
Clear Skies (Web Animation) / int_33fa230b | comment |
Your Princess Is in Another Castle!: After Clear Skies runs a huge blockage and succeeds, against the odds, in getting a cynosural jammer to the station in order to stop Jared Mason from jumping in a capital ship, the cynosural field required for the jump goes up before they can actually get the jammer set up and turned on. | |
Clear Skies (Web Animation) / int_33fa230b | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_33fa230b | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_33fa230b | |
Clear Skies (Web Animation) / int_36e63b81 | type |
Rule of Cool | |
Clear Skies (Web Animation) / int_36e63b81 | comment |
Sleeper drones by no means "Pop easy enough". Next to hitting them with a massive Alpha damage weapon, the only way to kill them is to have a number of ships that can easily tank their fire, while focusing fire on one drone at a time. But the visual of a Fleet Issue Tempest cutting a swath through a horde of Sleepers is still awesome to see. | |
Clear Skies (Web Animation) / int_36e63b81 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_36e63b81 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_36e63b81 | |
Clear Skies (Web Animation) / int_371854f1 | type |
Chekhov's Army | |
Clear Skies (Web Animation) / int_371854f1 | comment |
Chekhov's Army: The privateer fleet in Clear Skies 2 | |
Clear Skies (Web Animation) / int_371854f1 | featureApplicability |
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Clear Skies (Web Animation) / int_371854f1 | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_371854f1 | |
Clear Skies (Web Animation) / int_391d6577 | type |
Sequel Escalation | |
Clear Skies (Web Animation) / int_391d6577 | comment |
Sequel Escalation: Clear Skies featured a battle involving three battleships (one a specialized Black Ops), one cruiser, and two frigates (one a specialized assault ship). Thanks to the popularity of Clear Skies, Clear Skies 2 was able to gather dozens of "stunt pilot" participants, and "film" a fleet battle on EVE's test server with a significant number of expensive faction ships, including pirate battleships that would cost over a billion ISK apiece on the EVE main server's markets. And a Titan that undoubtedly would have cost significantly more than both fleets at the gate battle put together. Following the success of the first two installments, CCP gave Chisholm access to their in-house cinematic engine, which allowed him to stage a capital-ship fleet battle with spectacular choreography that would be flat-out impossible to achieve within the game. (For example: if you're in a battleship being targeted by two blaster-armed dreadnoughts at close range, your options for survival do not include rolling your ship to one side to slip between their shots.) | |
Clear Skies (Web Animation) / int_391d6577 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_391d6577 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_391d6577 | |
Clear Skies (Web Animation) / int_3c0a4666 | type |
Noodle Incident | |
Clear Skies (Web Animation) / int_3c0a4666 | comment |
Noodle Incident: The first episode started with them making up the repair fees for their ship after their last mission (which was implied to be everything but destroyed). | |
Clear Skies (Web Animation) / int_3c0a4666 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_3c0a4666 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_3c0a4666 | |
Clear Skies (Web Animation) / int_4023b8c8 | type |
First-Name Basis | |
Clear Skies (Web Animation) / int_4023b8c8 | comment |
First-Name Basis: Mr. Smith, using Rourke's first name instead of referring to him as Mr. Rourke or Captain Rourke, at the end of Episode 2. | |
Clear Skies (Web Animation) / int_4023b8c8 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_4023b8c8 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_4023b8c8 | |
Clear Skies (Web Animation) / int_437e70f5 | type |
What a Piece of Junk | |
Clear Skies (Web Animation) / int_437e70f5 | comment |
What a Piece of Junk: Obviously the Clear Skies although this generally applies to most Minmatar ships by default. Jared Mason's Titan is in a laughable state of falling apart, though the only parts the pilot cares about are in working order. | |
Clear Skies (Web Animation) / int_437e70f5 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_437e70f5 | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_437e70f5 | |
Clear Skies (Web Animation) / int_439b1850 | type |
Fence Painting | |
Clear Skies (Web Animation) / int_439b1850 | comment |
Fence Painting: Charlies pulls off a pretty awesome one on Sol in episode 3. | |
Clear Skies (Web Animation) / int_439b1850 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_439b1850 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_439b1850 | |
Clear Skies (Web Animation) / int_44fc28e8 | type |
Honor Before Reason | |
Clear Skies (Web Animation) / int_44fc28e8 | comment |
Honor Before Reason: Rourke insists on bringing Smith to his destination even though the mercenaries trying to kill him have a decisive upper hand and will be waiting for them, after they've already pounded the armor off of Clear Skies. Lampshaded by Sol and Charlie. Subverted in that Rourke knows Haffa will win him the fight. | |
Clear Skies (Web Animation) / int_44fc28e8 | featureApplicability |
-0.3 | |
Clear Skies (Web Animation) / int_44fc28e8 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_44fc28e8 | |
Clear Skies (Web Animation) / int_48081842 | type |
The Stinger | |
Clear Skies (Web Animation) / int_48081842 | comment |
The Stinger: J.R. finds his couch. | |
Clear Skies (Web Animation) / int_48081842 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_48081842 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_48081842 | |
Clear Skies (Web Animation) / int_5a40d6a | type |
Adaptation Distillation | |
Clear Skies (Web Animation) / int_5a40d6a | comment |
Adaptation Distillation: First, the titular battleship is flown and operated by three people, a ship class that in lore would have even a skeleton crew complement of about 1,200 people; See Pragmatic Adaptation below. Second, different weapon systems are shown either greatly overpowered or greatly underpowered to their game counterparts, obviously to achieve dramatic effect. Sol treats the idea of a microwarpdrive on a battleship as flirting with insanitynote and his fears turn out to be justified; within the game of EVE Online, however, battleship pilots (and higher-end NPC battleships) will routinely fit microwarpdrives. It doesn't actually cost money to charge the ship's capacitor, so the idea of 'running a loss' shifting quafe around in system would seem rather queer to Eve players. | |
Clear Skies (Web Animation) / int_5a40d6a | featureApplicability |
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Clear Skies (Web Animation) / int_5a40d6a | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_5a40d6a | |
Clear Skies (Web Animation) / int_5deb34da | type |
Ace Pilot | |
Clear Skies (Web Animation) / int_5deb34da | comment |
Ace Pilot: In episode 3, John Rourke shows us why he's the captain. | |
Clear Skies (Web Animation) / int_5deb34da | featureApplicability |
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Clear Skies (Web Animation) / int_5deb34da | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_5deb34da | |
Clear Skies (Web Animation) / int_603f1a80 | type |
Pragmatic Adaptation | |
Clear Skies (Web Animation) / int_603f1a80 | comment |
Pragmatic Adaptation: Various bits of Canon Defilement are done for the sake of making a better movie: In EVE Online, a ship is piloted by a capsuleer, someone who resides within a specially-designed life-support pod, wired in such a way that the pod (and through the pod, the ships they pilot) becomes the capsuleer's body. They don't die permanently, as they are cloned, and are transferred to the clone upon their death. As such, one person has absolute control of every aspect of the ship, they are not going to be able to wander the halls, and death's not much of a risk. This can make for a very boring story. Now, while canon does indicate that ships have normal crews, Rourke, Burke and Fodder are all actual players and, thus, capsuleers as far as canon is concerned. Since this leads to a less-exciting story overall, the series puts them in the role of crew members of an otherwise non-player battleship. Haffa's Widow, a Black Ops battleship, jumps into systems in Clear Skies without the aid of any the cynosural fields it would require in-game. It also wouldn't have a chance in hell of taking out a tackling frigate with its missiles alone, their signal radius is far too small for battleship-sized weapons to get a decent lock on them. That's the reason battleships pack drones. It's also not nearly as rare as its made out to be. The first thing the irregular coalition fleet does at the start of the battle in Clear Skies 2 is take out the Heavy Interdictor that dragged them out of warp 40km off the gate. With it down there's NOTHING stopping them from simply warping out again then warping back directly onto the gate and jumping through- except dramatic necessity.note Incidentally, if it had been a standard Interdictor rather than a Heavy this wouldn't have been an issue, as standard Interdictors don't generate a persistent field but instead launch Warp Disruption Probes that project the field even if the Interdictor is destroyed or moves off. A similar thing happens in Clear Skies 1 when the gate camp manages to prevent the crew from warping directly to the gate despite a lack of any form of interdiction whatsoever. Sleeper drones by no means "Pop easy enough". Next to hitting them with a massive Alpha damage weapon, the only way to kill them is to have a number of ships that can easily tank their fire, while focusing fire on one drone at a time. But the visual of a Fleet Issue Tempest cutting a swath through a horde of Sleepers is still awesome to see. | |
Clear Skies (Web Animation) / int_603f1a80 | featureApplicability |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_603f1a80 | |
Clear Skies (Web Animation) / int_62fd5552 | type |
Bavarian Fire Drill | |
Clear Skies (Web Animation) / int_62fd5552 | comment |
Bavarian Fire Drill: In 2; justified in that the crew have a set of face-covering uniforms and an authorization code. Played straight in that Charlie babbles jargon at the mook and then promptly averted as the authorization code comes back as several years out of date. | |
Clear Skies (Web Animation) / int_62fd5552 | featureApplicability |
-1.0 | |
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1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_62fd5552 | |
Clear Skies (Web Animation) / int_6439de78 | type |
Heroic Sacrifice | |
Clear Skies (Web Animation) / int_6439de78 | comment |
Heroic Sacrifice: Haffa Rourke almost makes one, but an offhand comment pulls the trigger on Chekhov's Gun, and lets him survive the experience. Commander Mallozzi in the third. Subverted with Sascha during episode 3 : no way Rourke is going to lose another friend! | |
Clear Skies (Web Animation) / int_6439de78 | featureApplicability |
-0.3 | |
Clear Skies (Web Animation) / int_6439de78 | featureConfidence |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_6439de78 | |
Clear Skies (Web Animation) / int_6b723294 | type |
Techno Babble | |
Clear Skies (Web Animation) / int_6b723294 | comment |
Techno Babble: Averted when Ghost interrupts an explanation. | |
Clear Skies (Web Animation) / int_6b723294 | featureApplicability |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_6b723294 | |
Clear Skies (Web Animation) / int_6bd689ca | type |
Meaningful Echo | |
Clear Skies (Web Animation) / int_6bd689ca | comment |
Meaningful Echo: "How much?" "It's got a proper name, you know!" | |
Clear Skies (Web Animation) / int_6bd689ca | featureApplicability |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_6bd689ca | |
Clear Skies (Web Animation) / int_6d7026fa | type |
Punny Name | |
Clear Skies (Web Animation) / int_6d7026fa | comment |
Punny Name: "Clear Skies" is a Tempest-class battleship. (Given the fact that the other two Tech 1 Minmatar battleship classes are named Typhoon and Maelstrom, this was inevitable if they were going to use a Minmatar T1 BS and keep the name "Clear Skies".) | |
Clear Skies (Web Animation) / int_6d7026fa | featureApplicability |
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Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_6d7026fa | |
Clear Skies (Web Animation) / int_6edc54d5 | type |
Here We Go Again! | |
Clear Skies (Web Animation) / int_6edc54d5 | comment |
Here We Go Again!: Episode 1 is about the trio making up the 30 million ISK for their ship's repairs. Episode 2 ends with Smith reminding them to insure their new Maelstrom battleship. Guess how much it costs. The looks on their faces when they're told says it all. | |
Clear Skies (Web Animation) / int_6edc54d5 | featureApplicability |
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Clear Skies (Web Animation) / int_6edc54d5 | |
Clear Skies (Web Animation) / int_6ee10e0 | type |
My Greatest Failure | |
Clear Skies (Web Animation) / int_6ee10e0 | comment |
My Greatest Failure: Rourke frequently laments the death of his friend Haffa during Episode 3. | |
Clear Skies (Web Animation) / int_6ee10e0 | featureApplicability |
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Clear Skies (Web Animation) / int_6ee10e0 | featureConfidence |
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Clear Skies (Web Animation) / int_6ee10e0 | |
Clear Skies (Web Animation) / int_7286e96d | type |
Idiot Ball | |
Clear Skies (Web Animation) / int_7286e96d | comment |
Idiot Ball: Episode One Blackbird pilot, who upon being engaged by an assault frigate which he should easily be able to jam whilst still jamming Clear Skies, panics and fails to jam anybody. | |
Clear Skies (Web Animation) / int_7286e96d | featureApplicability |
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1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_7286e96d | |
Clear Skies (Web Animation) / int_7570a10c | type |
Bond Villain Stupidity | |
Clear Skies (Web Animation) / int_7570a10c | comment |
Bond Villain Stupidity: In 3, Ghost wastes time monologuing, which gives Charlie and Sol time to salvage a shell and use it to kill him. | |
Clear Skies (Web Animation) / int_7570a10c | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_7570a10c | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_7570a10c | |
Clear Skies (Web Animation) / int_78270847 | type |
Curse Cut Short | |
Clear Skies (Web Animation) / int_78270847 | comment |
Curse Cut Short: Toyed with in 3. Turns out Sol was calling Charlie a "Fundamentally Flawed Individual." | |
Clear Skies (Web Animation) / int_78270847 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_78270847 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_78270847 | |
Clear Skies (Web Animation) / int_7870735b | type |
From Bad to Worse | |
Clear Skies (Web Animation) / int_7870735b | comment |
Rourke comments that the Clear Skies and the assembled Caldari fleet may just have enough firepower to bring down Jared Mason's mothership when their plan to stop it from jumping in fails. The way this trope usually goes, there would be a spoiler-tag here covering "Rourke is wrong and they can't stop it," but we actually don't get to find out either way. Because it's a Titan. | |
Clear Skies (Web Animation) / int_7870735b | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_7870735b | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_7870735b | |
Clear Skies (Web Animation) / int_808cbaeb | type |
Arson, Murder, and Jaywalking | |
Clear Skies (Web Animation) / int_808cbaeb | comment |
Haffa's Widow, a Black Ops battleship, jumps into systems in Clear Skies without the aid of any the cynosural fields it would require in-game. It also wouldn't have a chance in hell of taking out a tackling frigate with its missiles alone, their signal radius is far too small for battleship-sized weapons to get a decent lock on them. That's the reason battleships pack drones. It's also not nearly as rare as its made out to be. | |
Clear Skies (Web Animation) / int_808cbaeb | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_808cbaeb | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_808cbaeb | |
Clear Skies (Web Animation) / int_8163e2bb | type |
Dramatic Drop | |
Clear Skies (Web Animation) / int_8163e2bb | comment |
Dramatic Drop: In episode 3, John drop his coffee mug when he discovers that Charlie was a Presidential Guard. | |
Clear Skies (Web Animation) / int_8163e2bb | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_8163e2bb | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_8163e2bb | |
Clear Skies (Web Animation) / int_829b958e | type |
Embarrassing First Name | |
Clear Skies (Web Animation) / int_829b958e | comment |
Embarrassing First Name: Tarquin Smith. | |
Clear Skies (Web Animation) / int_829b958e | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_829b958e | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_829b958e | |
Clear Skies (Web Animation) / int_8344209e | type |
BFG | |
Clear Skies (Web Animation) / int_8344209e | comment |
BFG: The Clear Skies has a six-gun broadside of Tech II 1400mm Artillery Cannons. They'd wreck anything, if the sensors weren't so easily jammed. | |
Clear Skies (Web Animation) / int_8344209e | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_8344209e | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_8344209e | |
Clear Skies (Web Animation) / int_83f0971b | type |
Mexican Standoff | |
Clear Skies (Web Animation) / int_83f0971b | comment |
During Hausmann's monologue in Episode 3, Ghost responds to a quip of Charlie's with "You mess with me, you need a bigger gun than that, sunshine." Ship-to-ship weaponry should tick that box, and messing it does. | |
Clear Skies (Web Animation) / int_83f0971b | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_83f0971b | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_83f0971b | |
Clear Skies (Web Animation) / int_8a550a67 | type |
Funny Background Event | |
Clear Skies (Web Animation) / int_8a550a67 | comment |
Funny Back Ground Event: In 2, several of the readouts have fairly amusing text. One of the various emergency colors aboard the Clear Skies is labeled "Imminent Judith Chalmers Encounter", while another reads "Time to start running". The readouts on the Titan are all fairly blunt, grim assesments: "Disaster", "Imminent doom", "Seriously leg it", "You are going to die", "Scary" and the like. 3 has a few, too: When Sol's boosting the drive output near the end, his screen shows a prompt warning him that rerouting the power will void the warranty, and the amount of power transferred is 1.21 gigawatts. And in Episode 1, when Haffa's raid on a mining op gets interrupted by JR's pre-recorded plea for help, his com screen lights up with "JR FFS".note "Oh, for f%#$'s sake..." Episode 2, as Rourke fires up the MWD and Clear Skies runs for the Teskanen gate, the damage readout behind Sol clearly shows the "top wingy bit" as the most damaged bit of the ship. Again in Episode 2: Mr. Smith pulls up a screen showing the faces and names of everyone in the station, who will die if Rourke and his crew don't help. Later in the scene, the screen can be seen in the background still going through people. Some of the names are fairly amusing, but none of them top "Lord Timelord". Episode Three; several pieces of furniture have IFEAR stickers on them, made up to look exactly the IKEA logo. | |
Clear Skies (Web Animation) / int_8a550a67 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_8a550a67 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_8a550a67 | |
Clear Skies (Web Animation) / int_8d0785d5 | type |
Didn't Think This Through | |
Clear Skies (Web Animation) / int_8d0785d5 | comment |
Didn't Think This Through: At the climax of 2 the Gallente commander defending the Teskanen gate from the rogue fleet clearly knows his mission- stop anyone getting through, especially Clear Skies. But when Haffa jumps in and takes out the tackler that's pinning down Clear Skies, he orders his fleet to "Destroy that widow!" even though Haffa isn't as important as stopping Clear Skies, keeping enough fire off Clear Skies to let them get through. Even worse, he doesn't even give the order until after Haffa has taken out the frigate tackling Clear Skies.. | |
Clear Skies (Web Animation) / int_8d0785d5 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_8d0785d5 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_8d0785d5 | |
Clear Skies (Web Animation) / int_928ca2cc | type |
You Have Outlived Your Usefulness | |
Clear Skies (Web Animation) / int_928ca2cc | comment |
You Have Outlived Your Usefulness: When Jared Mason jump his titan into system at the climax of 2 we get a shot of his scientist assistant's corpse sprawled across the blood-spattered command chair. | |
Clear Skies (Web Animation) / int_928ca2cc | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_928ca2cc | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_928ca2cc | |
Clear Skies (Web Animation) / int_9ac6b0c1 | type |
Sociopathic Hero | |
Clear Skies (Web Animation) / int_9ac6b0c1 | comment |
Sociopathic Hero: Haffa, to the point where Sol describes him by saying "our backup is someone who scares me." When we first see him, he's about to hit a mining operation before John's distress call reaches him seconds before he decides which ship to shoot. Turns out he's faking it and his conscience has been gnawing at him over the civilians who died when John helped him steal his Widow. | |
Clear Skies (Web Animation) / int_9ac6b0c1 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_9ac6b0c1 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_9ac6b0c1 | |
Clear Skies (Web Animation) / int_9bcd82c0 | type |
Took a Level in Badass | |
Clear Skies (Web Animation) / int_9bcd82c0 | comment |
Took a Level in Badass: The crew gets a brand new, fully fitted Maelstrom battleship at the end, courtesy of Mr. Smith. Even though it promptly gets blown up in Clear Skies 3. | |
Clear Skies (Web Animation) / int_9bcd82c0 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_9bcd82c0 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_9bcd82c0 | |
Clear Skies (Web Animation) / int_9c842299 | type |
Weaponized Exhaust | |
Clear Skies (Web Animation) / int_9c842299 | comment |
Weaponized Exhaust: In 3, the Clear Skies does this to prevent Ghost escaping. | |
Clear Skies (Web Animation) / int_9c842299 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_9c842299 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_9c842299 | |
Clear Skies (Web Animation) / int_9d12bbc1 | type |
Foreshadowing | |
Clear Skies (Web Animation) / int_9d12bbc1 | comment |
Foreshadowing: "Short of sticking a doomsday device up its backside, I think the only way to kill one quick is to ram it with a station..." At this point, we already know Jared intends to ram a station with a capital ship, but the "doomsday device" turns out to be Clear Skies herself with a warp core breach...and yes, she docks in the backside. | |
Clear Skies (Web Animation) / int_9d12bbc1 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_9d12bbc1 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_9d12bbc1 | |
Clear Skies (Web Animation) / int_9dab0a6e | type |
Continuity Nod | |
Clear Skies (Web Animation) / int_9dab0a6e | comment |
Continuity Nod: Some small details in Clear Skies 2, like Sol's comment about the "big explodey thing" and Charlie's response. Jared Mason's plan is essentially to copycat a major atrocity that happened in EVE canon. "Another Blackbird. Are they free with cereal now or something?" (A Blackbird ship was used to jam our heroes in the first film) Mr. Smith's name: "Possibly I use it, because that is your name." In 2, Sascha is initially referred to by Rourke as "One unit of Damsel In Distress." A regularly occurring mission in EVE Online, called "Damsel In Distress," involves the player rescuing exactly that. Smith describes a task for Rourke and crew in 2 as being "courier service...only about ten jumps through Empire space..." at which point, the crew as one demand "DOUBLE FEE." Upgrades carried out to Clear Skies in 2 are jokingly referred to by Charlie as "top secret duct tape." It's a widely held opinion in the EVE community that Minmatar ships are held together by duct tape and rust. Clear Skies catalogue of dodgy wiring, broken docking computer and so on are another nod to this. "Is now a good time to mention the light above my console?" Clear Skies 1 was released shortly after an EVE expansion which saw a major graphics upgrade and new textures for most ship models. Rourke's line "They must've...cleaned the windows or something" refers to this. | |
Clear Skies (Web Animation) / int_9dab0a6e | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_9dab0a6e | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_9dab0a6e | |
Clear Skies (Web Animation) / int_9dfb8296 | type |
This Is Gonna Suck | |
Clear Skies (Web Animation) / int_9dfb8296 | comment |
This Is Gonna Suck: Mallozzi's expression in Episode 3 as Rourke requests more time to knock out the cynojammer in Messoya, requiring the sacrifice of the Magellan to buy that time. | |
Clear Skies (Web Animation) / int_9dfb8296 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_9dfb8296 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_9dfb8296 | |
Clear Skies (Web Animation) / int_a6c69bd | type |
MacGuffin | |
Clear Skies (Web Animation) / int_a6c69bd | comment |
MacGuffin: The cynosural jammer, the Jovian artifacts. | |
Clear Skies (Web Animation) / int_a6c69bd | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_a6c69bd | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_a6c69bd | |
Clear Skies (Web Animation) / int_acecb17d | type |
Chekhov's Skill | |
Clear Skies (Web Animation) / int_acecb17d | comment |
Chekhov's Skill: Rourke is shown to have an Elite Certification as a High-Velocity Helmsman hanging on the wall of his station quarters.note At the time the story was created, these could also be awarded to EVE players who were patient and diligent enough to develop the proper skills; years later, the certificate system was removed from the game for being too confusing. Later, in the battle of Messoya, he manages to kill two dreadnoughts with one battleship through the application of his high-speed maneuvering skills.note This cannot be achieved by EVE players, barring the application of insane hacking skills, massive bribes to the game developers, or potent hallucinogens. | |
Clear Skies (Web Animation) / int_acecb17d | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_acecb17d | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_acecb17d | |
Clear Skies (Web Animation) / int_ad1db87c | type |
Oh, Crap! | |
Clear Skies (Web Animation) / int_ad1db87c | comment |
Oh, Crap!: From Charlie; "That's not a mothership, that's a Titan!" The look on his face is, to put it mildly, convincing. The joys of the Source engine. Ghost also gets one during the Hot-Dog as well as earlier at "hot-drop o'clock!". Jared gets two in the space of as many minutes in 2, hand-in-hand with a Big "NO!" as his ship avoids being crushed by a piece of Clear Skies hull only to crash into Rourke's sofa | |
Clear Skies (Web Animation) / int_ad1db87c | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_ad1db87c | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_ad1db87c | |
Clear Skies (Web Animation) / int_ae3d6438 | type |
Deadpan Snarker | |
Clear Skies (Web Animation) / int_ae3d6438 | comment |
Deadpan Snarker | |
Clear Skies (Web Animation) / int_ae3d6438 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_ae3d6438 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_ae3d6438 | |
Clear Skies (Web Animation) / int_b628db4c | type |
"Hey, You!" Haymaker | |
Clear Skies (Web Animation) / int_b628db4c | comment |
"Hey, You!" Haymaker: Rourke gets one from Ghost. | |
Clear Skies (Web Animation) / int_b628db4c | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_b628db4c | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_b628db4c | |
Clear Skies (Web Animation) / int_bb49a7a | type |
I've Come Too Far | |
Clear Skies (Web Animation) / int_bb49a7a | comment |
I've Come Too Far: How Ghost keeps Hausmann from reconsidering. | |
Clear Skies (Web Animation) / int_bb49a7a | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_bb49a7a | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_bb49a7a | |
Clear Skies (Web Animation) / int_c0d598fe | type |
Evil Gloating | |
Clear Skies (Web Animation) / int_c0d598fe | comment |
Evil Gloating: Jared Mason. The unnamed Raven Captain in Episode One. Ghost in Episode Three: | |
Clear Skies (Web Animation) / int_c0d598fe | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_c0d598fe | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_c0d598fe | |
Clear Skies (Web Animation) / int_c25c7890 | type |
Fun with Acronyms | |
Clear Skies (Web Animation) / int_c25c7890 | comment |
Fun with Acronyms: "This is Captain John Rourke of the Clear Skies, broadcasting on Caldari emergency channel Oscar Mike Foxtrot Golf." | |
Clear Skies (Web Animation) / int_c25c7890 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_c25c7890 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_c25c7890 | |
Clear Skies (Web Animation) / int_c2cedc1c | type |
Big "NO!" | |
Clear Skies (Web Animation) / int_c2cedc1c | comment |
Jared gets two in the space of as many minutes in 2, hand-in-hand with a Big "NO!" as his ship avoids being crushed by a piece of Clear Skies hull only to crash into Rourke's sofa | |
Clear Skies (Web Animation) / int_c2cedc1c | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_c2cedc1c | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_c2cedc1c | |
Clear Skies (Web Animation) / int_c6dccfb7 | type |
Musical Spoiler | |
Clear Skies (Web Animation) / int_c6dccfb7 | comment |
Musical Spoiler: When Flowers of the Forest starts playing during the Magellan's attack run on the fleet in Episode 3, you just know it won't end well. | |
Clear Skies (Web Animation) / int_c6dccfb7 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_c6dccfb7 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_c6dccfb7 | |
Clear Skies (Web Animation) / int_c75df49a | type |
Shout-Out | |
Clear Skies (Web Animation) / int_c75df49a | comment |
Shout-Out: Sol desperately offering an armed gunman "a jelly baby" in 2; much as The Fourth Doctor might. The amount of power pumped into the engines for JR's Hot Dogging in 3? 1.21 Gigawatts. | |
Clear Skies (Web Animation) / int_c75df49a | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_c75df49a | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_c75df49a | |
Clear Skies (Web Animation) / int_c7b5445c | type |
Cool Starship | |
Clear Skies (Web Animation) / int_c7b5445c | comment |
Cool Starship: Haffa's Widow and the Maelstrom. Not the Clear "looks like an explosion in a girder factory" Skies, though. Clear Skies is made of this trope. Especially after the Jovian upgrades. The second teaser indicates that Clear Skies 3 is going to add a whole lot more. That's a Jovian battleship! The Phantom Fleet of Episode Two has a lot of pirate faction ships (several Machariels and Nightmares, at least one Bhaalgorn) that are rarer and more expensive in EVE Online than their standard variants. On the villainous side, there's Ghost's high-tech Proteus Strategic Cruiser. | |
Clear Skies (Web Animation) / int_c7b5445c | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_c7b5445c | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_c7b5445c | |
Clear Skies (Web Animation) / int_d10d5eb5 | type |
Made of Indestructium | |
Clear Skies (Web Animation) / int_d10d5eb5 | comment |
Made of Indestructium: The couch on the bridge of the ship. The bridge was inside the Titan's thrusters when the warp core failure occurred, which means everything in the bridge would have been caught up in two fireballs, and yet, the couch remained in one piece, upholstery and all, and flew with such force to crack the glass window of Jared's escape craft, after which it was picked up by the Rourke and crew. | |
Clear Skies (Web Animation) / int_d10d5eb5 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_d10d5eb5 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_d10d5eb5 | |
Clear Skies (Web Animation) / int_d4385289 | type |
Dog Pile of Doom | |
Clear Skies (Web Animation) / int_d4385289 | comment |
Dog Pile of Doom: The Sleeper drones to the Clear Skies, until the EMP Smartbomb is deployed. | |
Clear Skies (Web Animation) / int_d4385289 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_d4385289 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_d4385289 | |
Clear Skies (Web Animation) / int_d848560f | type |
Unusual Euphemism | |
Clear Skies (Web Animation) / int_d848560f | comment |
Ghost also gets one during the Hot-Dog as well as earlier at "hot-drop o'clock!". | |
Clear Skies (Web Animation) / int_d848560f | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_d848560f | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_d848560f | |
Clear Skies (Web Animation) / int_db33bc7e | type |
Ludicrous Gibs | |
Clear Skies (Web Animation) / int_db33bc7e | comment |
Ludicrous Gibs: Ghost takes a direct hit from a van-sized armour-piercing artillery shell. There's not much of him left apart from a large smear of blood. | |
Clear Skies (Web Animation) / int_db33bc7e | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_db33bc7e | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_db33bc7e | |
Clear Skies (Web Animation) / int_db39ccfd | type |
Battle Couple | |
Clear Skies (Web Animation) / int_db39ccfd | comment |
Battle Couple - J.R. and Sascha in 3 | |
Clear Skies (Web Animation) / int_db39ccfd | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_db39ccfd | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_db39ccfd | |
Clear Skies (Web Animation) / int_db9940c4 | type |
Famed In-Story | |
Clear Skies (Web Animation) / int_db9940c4 | comment |
Famed in Story: Charlie mentions at the beginning of episode 3 that no one (hostile) will go near them because they're famous for blowing up a Titan. Charlie himself, apparently, also falls at least partially under this trope due to his past as a member of the Caldari Presidential Guard. | |
Clear Skies (Web Animation) / int_db9940c4 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_db9940c4 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_db9940c4 | |
Clear Skies (Web Animation) / int_dcbe8a6e | type |
Chekhov's Gunman | |
Clear Skies (Web Animation) / int_dcbe8a6e | comment |
Chekhov's Gunman: Cormark & Haffa | |
Clear Skies (Web Animation) / int_dcbe8a6e | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_dcbe8a6e | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_dcbe8a6e | |
Clear Skies (Web Animation) / int_df41acb | type |
Casual Danger Dialogue | |
Clear Skies (Web Animation) / int_df41acb | comment |
Casual Danger Dialogue: Cor in the first episode does this; he tells Rourke to stay safe as he disengages from the fight. The scene cuts to a non-verbal Lampshade Hanging of Rourke making a face while Explosive Instrumentation goes off behind him. "Might I suggest we retire to a safer part of the ship?" said Tarquin, calmly adjusting his tie as a bullet bounces off the wall. Episode Three | |
Clear Skies (Web Animation) / int_df41acb | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_df41acb | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_df41acb | |
Clear Skies (Web Animation) / int_e16cd24e | type |
Know When to Fold 'Em | |
Clear Skies (Web Animation) / int_e16cd24e | comment |
Know When to Fold 'Em: When it becomes clear that he cannot win against the Caldari fleet, Hausman surrenders rather than get more of his people killed. Another one occurs in 2, when Commander Mallozzi realizes he won't be able to stop the Titan from hitting the station, and instead directs his fleet to cover the escape of the evacuees to prevent a(nother) massacre. | |
Clear Skies (Web Animation) / int_e16cd24e | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_e16cd24e | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_e16cd24e | |
Clear Skies (Web Animation) / int_e43c66bd | type |
Art Evolution | |
Clear Skies (Web Animation) / int_e43c66bd | comment |
Art Evolution: The visuals for 3 are a cut above the previous 2 parts, with the battle scenes being particularly jaw-dropping. A large part of this is due to improvements to EVE's graphics engine in the time between movies, but the character animation is also far smoother and more natural-looking- they're even able to convincingly portray a full-on brawl between 2 men. | |
Clear Skies (Web Animation) / int_e43c66bd | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_e43c66bd | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_e43c66bd | |
Clear Skies (Web Animation) / int_e63228a7 | type |
InfoDump | |
Clear Skies (Web Animation) / int_e63228a7 | comment |
Info Dump: A small one explaining why large capital ships use jump drives and cynosural fields instead of gates so the non-EVE players can understand why a cyno jammer would stop Jared Mason's plan dead in its tracks. | |
Clear Skies (Web Animation) / int_e63228a7 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_e63228a7 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_e63228a7 | |
Clear Skies (Web Animation) / int_efbfe117 | type |
Complaining About Rescues They Don't Like | |
Clear Skies (Web Animation) / int_efbfe117 | comment |
Complaining About Rescues They Don't Like: Sascha was definitely not happy about getting shot at when the crew broke her out of the prison facility. Cue bickering. | |
Clear Skies (Web Animation) / int_efbfe117 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_efbfe117 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_efbfe117 | |
Clear Skies (Web Animation) / int_f9051926 | type |
We Meet Again | |
Clear Skies (Web Animation) / int_f9051926 | comment |
We Meet Again: Jared Mason, gloating over his apparent victory and especially tickled that Rourke will be there to witness it. | |
Clear Skies (Web Animation) / int_f9051926 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_f9051926 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_f9051926 | |
Clear Skies (Web Animation) / int_fb25bc5f | type |
Code Emergency | |
Clear Skies (Web Animation) / int_fb25bc5f | comment |
Code Emergency: the second episode mentions that Clear Skies has fifteen emergency color codes. Four can be seen on screen (Red, Orange, Yellow, and Blue), and a fifth and sixth are mentioned (Magnolia and Fuschia). Charlie, naturally enough, is the man responsible. | |
Clear Skies (Web Animation) / int_fb25bc5f | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_fb25bc5f | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_fb25bc5f | |
Clear Skies (Web Animation) / int_fd4f8299 | type |
Well-Intentioned Extremist | |
Clear Skies (Web Animation) / int_fd4f8299 | comment |
Well-Intentioned Extremist: Hausmann, The Heavy of chapter 3, just wants his home planet back. The prospect of heavy casualties in this pursuit gives him pause and eventually makes him surrender. | |
Clear Skies (Web Animation) / int_fd4f8299 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_fd4f8299 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_fd4f8299 | |
Clear Skies (Web Animation) / int_fea27091 | type |
Buffy Speak | |
Clear Skies (Web Animation) / int_fea27091 | comment |
Buffy Speak: "They even attached the top wingy-bit properly." | |
Clear Skies (Web Animation) / int_fea27091 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_fea27091 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_fea27091 | |
Clear Skies (Web Animation) / int_ffb34813 | type |
Obi-Wan Moment | |
Clear Skies (Web Animation) / int_ffb34813 | comment |
Obi-Wan Moment: Commander Mallozzi in Episode Three. | |
Clear Skies (Web Animation) / int_ffb34813 | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_ffb34813 | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_ffb34813 | |
Clear Skies (Web Animation) / int_name | type |
ItemName | |
Clear Skies (Web Animation) / int_name | comment |
||
Clear Skies (Web Animation) / int_name | featureApplicability |
1.0 | |
Clear Skies (Web Animation) / int_name | featureConfidence |
1.0 | |
Clear Skies (Web Animation) | hasFeature |
Clear Skies (Web Animation) / int_name | |
Clear Skies (Web Animation) / int_name | itemName |
Clear Skies (Web Animation) |
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