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1/1 Heroine (Web Animation)
- 179 statements
- 34 feature instances
- 3 referencing feature instances
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1/1 Heroine (Web Animation) | |
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OneOneHeroine | |
1/1 Heroine (Web Animation) | comment |
1/1 Heroine, or RPG Heroine Who Looks Giant On The World Map But Actually Is That Big, is a Web Animation series by Alice Magic that started as a series of standalone comic pages, with their first video adaptation of it being released on November 4th of 2020.The series follows the comedic adventures of Yuu-chan, real name Yuuri, who was warped from the real world into the world of a JRPG when she signed up for it. The twist is that as the series' name implies, when she's on the world map she subverts the Overworld Not to Scale trope by actually being as big as the artstyle renders her, which the series uses to poke fun at typical JRPG conventions and elements that fail to factor in the sudden differences in size. | |
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Dropped link to FastballSpecial: Not a Feature - ITEM | |
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1/1 Heroine (Web Animation) / int_19769f50 | type |
Defeat Means Friendship | |
1/1 Heroine (Web Animation) / int_19769f50 | comment |
Defeat Means Friendship: For a certain value of "defeat"; in "Boss Battle", Momocchi cries and gives up without a fight after destroying her own lair and all of her mooks, and one class change from "Dark Queen" to "NEET" later, she joins Yuu's party. | |
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1/1 Heroine (Web Animation) / int_1d2b0c27 | type |
Hamster-Wheel Power | |
1/1 Heroine (Web Animation) / int_1d2b0c27 | comment |
Hamster-Wheel Power: Yuu finally finds a good role for Hamsalot when she sees her phone has a low battery... and then sees him sitting on the ground behind it. By daytime, Hamsalot is running in a human-sized hamster wheel hooked up to Yuu's phone to charge it. | |
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1/1 Heroine (Web Animation) / int_22071825 | type |
I'm a Humanitarian | |
1/1 Heroine (Web Animation) / int_22071825 | comment |
I'm a Humanitarian: Subverted with Hamsalot: Yuu briefly gets the idea to use him as a healing item in "New Friends(?)", but stops short while inching him towards her mouth and blushes furiously at the concept. | |
1/1 Heroine (Web Animation) / int_22071825 | featureApplicability |
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1/1 Heroine (Web Animation) / int_23473ae7 | type |
Adaptation Expansion | |
1/1 Heroine (Web Animation) / int_23473ae7 | comment |
Adaptation Expansion: The original comics and the first video didn't provide any context or reason for the heroine being massive - she just was. "Origin Story" provides some context as to who Yuu-chan, or Yuuri, is - an ordinary girl brought into the world that the game is set in. | |
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1/1 Heroine (Web Animation) / int_26ac510e | type |
Mythology Gag | |
1/1 Heroine (Web Animation) / int_26ac510e | comment |
Mythology Gag: One of the tweets in "Origin Story" is "What does the strawberry do?" and another in "New Friends(?)" adds the word "meter" to the question, nodding to a subtweet to the tweet for the first video which read "please do not ask what the strawberry meter does", and the inevitable responses to such a tweet. | |
1/1 Heroine (Web Animation) / int_26ac510e | featureApplicability |
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1/1 Heroine (Web Animation) / int_33d5b7f2 | type |
Adapted Out | |
1/1 Heroine (Web Animation) / int_33d5b7f2 | comment |
Adapted Out: The fifth comic of the original series showed Yuu alongside three other human-sized party members; a blonde dressed like a typical mage with pointy hat and cloak, a black-haired guy wearing a cape, and a pink-haired girl. In the videos, Yuu's party consists of herself; Momocchi, a fellow giantess with white hair; and Hamsalot, a blonde hamster-themed knight. | |
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1/1 Heroine (Web Animation) / int_3d699462 | type |
Curb-Stomp Battle | |
1/1 Heroine (Web Animation) / int_3d699462 | comment |
Curb-Stomp Battle: Given Yuu's size versus the enemies, most fights end quickly in her favor (and occasionally with actual stomps). The first video has Yuu punt a Rabbit Knight for more than 13 billion damage. In "Origin Story", she swallows an enemy knight due to failing to realize he replaced the stick of pocky in her hand. As Yuu strolls to Momocchi's castle in "Boss Battle", she casually treads upon a few enemy knights on the way. These fellows don't even get a chance to initiate battle, being defeated without a fight. After waiting for a few ingame hours for Hamsalot to defeat the Guinea Big in "New Friends(?)", Yuu flicks him at the enemy and knocks it offscreen. | |
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1/1 Heroine (Web Animation) / int_3d699462 | |
1/1 Heroine (Web Animation) / int_3dfdc686 | type |
Time-Passes Montage | |
1/1 Heroine (Web Animation) / int_3dfdc686 | comment |
Time Passes Montage: Hamsalot's debut in "Forming a Party!" depicts him sitting in the Adventurers' Guild in the early afternoon, which eventually fades into the orange of evening, the darkness of night, and back into the sunlight of morning. | |
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1/1 Heroine (Web Animation) / int_51ecf708 | type |
Self-Disposing Villain | |
1/1 Heroine (Web Animation) / int_51ecf708 | comment |
Self-Disposing Villain: In "Boss Battle", Momocchi exits her castle, thus putting her on the overworld and causing her to become the same size as Yuu... and then she gets a bunch of experience and realizes that that growth spurt not only defeated all of her knights, but also destroyed what remained of her castle. This causes her to break down crying and join Yuu's party. | |
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1/1 Heroine (Web Animation) / int_5beef860 | type |
Why Did It Have to Be Snakes? | |
1/1 Heroine (Web Animation) / int_5beef860 | comment |
Why Did It Have to Be Snakes?: Played for laughs with Momocchi's fear of water. When she and Yuu ride the titular boat in "Boat Ride!" Momocchi spends the duration of it sitting on Yuu's shoulders and shivering in distress, much to the latter's chagrin. | |
1/1 Heroine (Web Animation) / int_5beef860 | featureApplicability |
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1/1 Heroine (Web Animation) / int_68583862 | type |
Giant Woman | |
1/1 Heroine (Web Animation) / int_68583862 | comment |
Giant Woman: Yuu-chan, and later Momocchi, are giantesses exclusively on the overworld of the game in parody of the Overworld Not to Scale trope. The premise of the series hinges on combining this with typical JRPG antics. | |
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1/1 Heroine (Web Animation) / int_68583862 | |
1/1 Heroine (Web Animation) / int_6edb0066 | type |
Zero-Effort Boss | |
1/1 Heroine (Web Animation) / int_6edb0066 | comment |
Zero-Effort Boss: Played for Laughs. Yuu destroys a bit of Momocchi's lair in "Boss Battle" on her own, but the Dark Queen herself growing out of the building to engage Yuu finishes the job (and all of her mooks). She ends up crying and doesn't actually fight Yuu at all, so there is no boss battle in the episode. | |
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1/1 Heroine (Web Animation) / int_8409a385 | type |
Exactly What It Says on the Tin | |
1/1 Heroine (Web Animation) / int_8409a385 | comment |
Exactly What It Says on the Tin: The title succinctly summarizes the premise of the animations; the female protagonist of a role-playing game parodies the Overworld Not to Scale trope by really being as big as that trope portrays her. | |
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1/1 Heroine (Web Animation) / int_8797239c | type |
Bait-and-Switch | |
1/1 Heroine (Web Animation) / int_8797239c | comment |
Bait-and-Switch: In the first video, Yuu gets into a battle with a Rabbit Knight and scrolls through all four of her options, settling on the "Run". Then she scrolls further down, revealing a fifth: "KICK". | |
1/1 Heroine (Web Animation) / int_8797239c | featureApplicability |
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1/1 Heroine (Web Animation) / int_8b606a51 | type |
There Is No Kill Like Overkill | |
1/1 Heroine (Web Animation) / int_8b606a51 | comment |
There Is No Kill like Overkill: The victim of the giant Yuu's kick in the first video, a Rabbit Knight that seems to be an early-game mook. | |
1/1 Heroine (Web Animation) / int_8b606a51 | featureApplicability |
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1/1 Heroine (Web Animation) / int_8d0785d5 | type |
Didn't Think This Through | |
1/1 Heroine (Web Animation) / int_8d0785d5 | comment |
Didn't Think This Through: Momocchi, in order to combat Yuu at her giant size, grows out of her castle and enters the overworld as well. This only has the result of flattening all of her knight guards and finishing the destruction Yuu was already inflicting upon the building itself, which Momocchi fails to realize until after she gets experience for the kills. | |
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1/1 Heroine (Web Animation) / int_8fe962f3 | type |
Battle Discretion Shot | |
1/1 Heroine (Web Animation) / int_8fe962f3 | comment |
Battle Discretion Shot: In the first video, a giant Yuu goes to kick the Rabbit Knight attacking her boot's toe area. The windup of the kick is animated, but the video returns to the Dragon Quest-like battle view right before it connects, so you only get to hear the Sickening "Crunch!" and see the UI bill the attack as having dealt in excess of 13 billion damage. | |
1/1 Heroine (Web Animation) / int_8fe962f3 | featureApplicability |
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1/1 Heroine (Web Animation) / int_912b24c4 | type |
Art Shift | |
1/1 Heroine (Web Animation) / int_912b24c4 | comment |
Art Shift: The series regularly swaps between Retraux RPG graphics and more anime-styled traditional animation. | |
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1/1 Heroine (Web Animation) / int_9273464f | type |
A Glass of Chianti | |
1/1 Heroine (Web Animation) / int_9273464f | comment |
A Glass of Chianti: The Dark Queen Momocchi is introduced in "Boss Battle" as sitting on her throne with a wine glass full of red liquid. | |
1/1 Heroine (Web Animation) / int_9273464f | featureApplicability |
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1/1 Heroine (Web Animation) / int_9273464f | |
1/1 Heroine (Web Animation) / int_92dfffae | type |
Retraux | |
1/1 Heroine (Web Animation) / int_92dfffae | comment |
Retraux: The use of the Overworld Not to Scale trope is inspired by old-school JRPGs from the Super Nintendo Entertainment System era. As such, 1/1 Heroine frequently uses art drawn in the style of such games to demonstrate the size difference within a more "game-y" context compared to the regular animation. The initial encounter with the Guinea Big in "New Friends(?)" has wavy, CRT television-like lines on it. | |
1/1 Heroine (Web Animation) / int_92dfffae | featureApplicability |
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1/1 Heroine (Web Animation) / int_9ad9c666 | type |
Eating the Enemy | |
1/1 Heroine (Web Animation) / int_9ad9c666 | comment |
Eating the Enemy: Accidentally. When Yuu is first brought into the world of the game in "Origin Story", the stick of pocky in her hand is replaced with a knight. She fails to notice this and receives 3 xp from her snack. | |
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1/1 Heroine (Web Animation) / int_9af54b9d | type |
Double Take | |
1/1 Heroine (Web Animation) / int_9af54b9d | comment |
Double Take: After Yuuri is warped into the game in "Origin Story", she glances at a tiny knight standing near her, then disinterestedly looks away - and then her eyes widen as she realizes the size difference. | |
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1/1 Heroine (Web Animation) / int_a4c37cbe | type |
Mood Whiplash | |
1/1 Heroine (Web Animation) / int_a4c37cbe | comment |
Mood Whiplash: Hamsalot battling the Guinea Big in "New Friends(?)" initially is depicted as a tense fight. Then the camera zooms out and the music cuts off, showing that Yuu is asleep and Momocchi is happily waving flags back and forth to cheer on Hamsalot. | |
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1/1 Heroine (Web Animation) / int_a5f07aa1 | type |
Fight Woosh | |
1/1 Heroine (Web Animation) / int_a5f07aa1 | comment |
Fight Woosh: In the first video, the encounter with the Rabbit Knight is initiated with a swirling effect before fading to black. | |
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1/1 Heroine (Web Animation) / int_b58642b1 | type |
Trapped in Another World | |
1/1 Heroine (Web Animation) / int_b58642b1 | comment |
Trapped in Another World: "Origin Story" shows that Yuuri was an ordinary girl who was warped into the game the series proper is set in at the tap of her phone screen. | |
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1/1 Heroine (Web Animation) / int_c06102d7 | type |
Equippable Ally | |
1/1 Heroine (Web Animation) / int_c06102d7 | comment |
Equippable Ally: Played for laughs. When searching for a good role for Hamsalot on the team in "New Friends(?)", Momocchi tries equipping him to her head armor slot. This reduces her defense stat by one (of 65,535), so she decides against it. | |
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1/1 Heroine (Web Animation) / int_c75df49a | type |
Shout-Out | |
1/1 Heroine (Web Animation) / int_c75df49a | comment |
Shout-Out: Dragon Quest's battle complete fanfare is used as the game's jingle for the same scenario. | |
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1/1 Heroine (Web Animation) / int_cca03ee6 | type |
Sir Verb-a-Lot | |
1/1 Heroine (Web Animation) / int_cca03ee6 | comment |
Sir Verb-a-Lot: Hamsalot is a knight with a helmet that resembles a hamster's head, informing his name. He later ends up living up to that name by running on a giant hamster wheel to charge Yuu's phone. | |
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1/1 Heroine (Web Animation) / int_d129e13e | type |
"Eureka!" Moment | |
1/1 Heroine (Web Animation) / int_d129e13e | comment |
"Eureka!" Moment: A Played for Laughs one appears at the end of "New Friends(?)" when, after trying to find a good role on the team for Hamsalot throughout the day, Yuu sees her phone has a low battery and notices the knight behind it. Cut to a slow reveal of Hamsalot running in a wheel to charge the phone. | |
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Square-Cube Law | |
1/1 Heroine (Web Animation) / int_d4055b8b | comment |
Square-Cube Law: Lampshaded in the description of "Boat Ride!", which depicts both Yuu and Momocchi riding at giant size on a regular-sized ship. | |
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1/1 Heroine (Web Animation) / int_dc031fde | type |
Inelegant Blubbering | |
1/1 Heroine (Web Animation) / int_dc031fde | comment |
Inelegant Blubbering: Momocchi flails her arms and cries when she realizes she accidentally destroyed her own castle. | |
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1/1 Heroine (Web Animation) / int_dc031fde | |
1/1 Heroine (Web Animation) / int_e54563eb | type |
NEET | |
1/1 Heroine (Web Animation) / int_e54563eb | comment |
NEET: Parodied with Momocchi getting a class change to "NEET" after destroying her own lair in "Boss Battle". This carries over to "New Friends(?)", where her armor is shown to be from a set entitled "NEET". | |
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1/1 Heroine (Web Animation) / int_ee4d0515 | type |
Overworld Not to Scale | |
1/1 Heroine (Web Animation) / int_ee4d0515 | comment |
The use of the Overworld Not to Scale trope is inspired by old-school JRPGs from the Super Nintendo Entertainment System era. As such, 1/1 Heroine frequently uses art drawn in the style of such games to demonstrate the size difference within a more "game-y" context compared to the regular animation. | |
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