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White Rooms (Webcomic)

 White Rooms (Webcomic)
type
TVTItem
 White Rooms (Webcomic)
label
White Rooms (Webcomic)
 White Rooms (Webcomic)
page
WhiteRooms
 White Rooms (Webcomic)
comment
An ongoing webcomic created by SrGrafo.In his own words: For the people wondering what it is about, its about rooms, that are white.The comic begins with a man, Ed, waking up in an empty white room, unsure how he got there or what’s going on. The rooms are populated by monsters, as well as other people who are in the same situation as Ed, and the comic follows him and some of the people he encounters as they attempt to understand this place and find a way out.The chapters are published on his website.
 White Rooms (Webcomic)
fetched
2023-11-02T18:16:08Z
 White Rooms (Webcomic)
parsed
2023-11-02T18:16:08Z
 White Rooms (Webcomic)
isPartOf
DBTropes
 White Rooms (Webcomic) / int_145babc0
type
Expendable Clone
 White Rooms (Webcomic) / int_145babc0
comment
Expendable Clone: Rits' clones regularly sacrifice their lives to protect the people in the white rooms, and at least once, to save Rits. He collects the dead clones' scarves in the Safe Room and shows visible signs of despair every time he gets to witness a clone dying.
 White Rooms (Webcomic) / int_145babc0
featureApplicability
1.0
 White Rooms (Webcomic) / int_145babc0
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_145babc0
 White Rooms (Webcomic) / int_1e584efa
type
Cruel and Unusual Death
 White Rooms (Webcomic) / int_1e584efa
comment
Cruel and Unusual Death: Being eaten alive by a giant spider monster is not a good way to go.
 White Rooms (Webcomic) / int_1e584efa
featureApplicability
1.0
 White Rooms (Webcomic) / int_1e584efa
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_1e584efa
 White Rooms (Webcomic) / int_243daba4
type
Bring the Anchor Along
 White Rooms (Webcomic) / int_243daba4
comment
Bring the Anchor Along: Everybody in the white rooms, except for the Ritses, has a leg chained to a heavy block, and the only way to get around is to drag it along with them. When Charlie arrives, entering through a door rather than waking up in the room, a white monster promptly appears from the ceiling to chaining him to a block and then vanish again.
 White Rooms (Webcomic) / int_243daba4
featureApplicability
1.0
 White Rooms (Webcomic) / int_243daba4
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_243daba4
 White Rooms (Webcomic) / int_2df4fa08
type
Omniglot
 White Rooms (Webcomic) / int_2df4fa08
comment
Omniglot: The Ritses are taught how to speak several languages, including Russian and French.
 White Rooms (Webcomic) / int_2df4fa08
featureApplicability
1.0
 White Rooms (Webcomic) / int_2df4fa08
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_2df4fa08
 White Rooms (Webcomic) / int_3346eb29
type
Overdrawn at the Blood Bank
 White Rooms (Webcomic) / int_3346eb29
comment
Overdrawn at the Blood Bank: When Andre removes his necklace, he suddenly begins forcefully spewing gallons of High-Pressure Blood from his mouth, only able to stop when Ed puts the collar back on him.
 White Rooms (Webcomic) / int_3346eb29
featureApplicability
1.0
 White Rooms (Webcomic) / int_3346eb29
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_3346eb29
 White Rooms (Webcomic) / int_42c186e
type
A Tragedy of Impulsiveness
 White Rooms (Webcomic) / int_42c186e
comment
A Tragedy of Impulsiveness: Someone who looks like Grafo attacks Charles as soon as he sees him. It's implied that he knows Charles's number is low and he will inevitably try to kill someone out of psychotic rage (heavily implying that it's happened before or that "Grafo" came from the future). Rits kills the man and drops the knife that Charles later uses to try and kill Claire by cutting the necklace that keeps her alive, causing Andre/Carter to give up his necklace to save her.
 White Rooms (Webcomic) / int_42c186e
featureApplicability
1.0
 White Rooms (Webcomic) / int_42c186e
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_42c186e
 White Rooms (Webcomic) / int_461defa0
type
Two-Faced
 White Rooms (Webcomic) / int_461defa0
comment
Two-Faced: Cool Rits lacked skin over much of the left side of his body, most notably his face. However, rather than being scarred he was born/created this way, as "they didn’t finish [him]". Cadie is also missing half of a face as well. While Cool Rits is missing his eye on the half of his face with skin, Cadie is missing her eye on the side missing flesh.
 White Rooms (Webcomic) / int_461defa0
featureApplicability
1.0
 White Rooms (Webcomic) / int_461defa0
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_461defa0
 White Rooms (Webcomic) / int_4e7c4536
type
Wham Line
 White Rooms (Webcomic) / int_4e7c4536
comment
In the next page, something similar happens along with a Wham Line. A thin version of Charles meets the Anomaly, the blue character from Grafo's other comic who knew that Rimworld was just a game. The anomaly is wearing the same metal collar that he took off of "Noodles" marking it as the same character.
 White Rooms (Webcomic) / int_4e7c4536
featureApplicability
1.0
 White Rooms (Webcomic) / int_4e7c4536
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_4e7c4536
 White Rooms (Webcomic) / int_4e7f703c
type
Wham Shot
 White Rooms (Webcomic) / int_4e7f703c
comment
Wham Shot: In #41, someone finds dark spike with a figure impaled on the top. Standard weirdness for the comic, but the second to last panel reveals this figure is Tynan. In the next page, something similar happens along with a Wham Line. A thin version of Charles meets the Anomaly, the blue character from Grafo's other comic who knew that Rimworld was just a game. The anomaly is wearing the same metal collar that he took off of "Noodles" marking it as the same character.
 White Rooms (Webcomic) / int_4e7f703c
featureApplicability
1.0
 White Rooms (Webcomic) / int_4e7f703c
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_4e7f703c
 White Rooms (Webcomic) / int_504a1991
type
Body Horror
 White Rooms (Webcomic) / int_504a1991
comment
Body Horror: The spider monsters that roam in the white rooms have a giant human-like mouth on their backs that they use to kill their prey, and they can use their tongue to grab their targets. Another survivor is currently being rebuilt. He claims the maze replaces pieces of the survivors' body every once in a while. When they meet him, a quarter of his head is floating above his head, half his arm was apparently stitched on, and his leg is missing.
 White Rooms (Webcomic) / int_504a1991
featureApplicability
1.0
 White Rooms (Webcomic) / int_504a1991
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_504a1991
 White Rooms (Webcomic) / int_6126185e
type
You Wake Up in a Room
 White Rooms (Webcomic) / int_6126185e
comment
You Wake Up in a Room: The comic begins with Ed waking up in one of the rooms, not knowing anything about the place or how he got there.
 White Rooms (Webcomic) / int_6126185e
featureApplicability
1.0
 White Rooms (Webcomic) / int_6126185e
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_6126185e
 White Rooms (Webcomic) / int_66f763c0
type
Interface Screw
 White Rooms (Webcomic) / int_66f763c0
comment
Interface Screw: There are actually English words under the words blocked with "RUSSIANRUSSIANRUSSIAN" and "FRENCHFRENCHFRENCH", but they are hard to make out. Something similar was done in Rimworld Tales for a man who was gagged.
 White Rooms (Webcomic) / int_66f763c0
featureApplicability
1.0
 White Rooms (Webcomic) / int_66f763c0
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_66f763c0
 White Rooms (Webcomic) / int_8b568cb7
type
Posthumous Character
 White Rooms (Webcomic) / int_8b568cb7
comment
Posthumous Character: Cool Rits, the only childhood friend of the Rits that we know.
 White Rooms (Webcomic) / int_8b568cb7
featureApplicability
1.0
 White Rooms (Webcomic) / int_8b568cb7
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_8b568cb7
 White Rooms (Webcomic) / int_8bd2ee20
type
Native Guide
 White Rooms (Webcomic) / int_8bd2ee20
comment
Native Guide: Rits has survived been in the white rooms for weeks before meeting the group, and knows how to keep them safe from the many dangers roaming around in them.
 White Rooms (Webcomic) / int_8bd2ee20
featureApplicability
1.0
 White Rooms (Webcomic) / int_8bd2ee20
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_8bd2ee20
 White Rooms (Webcomic) / int_93be9d56
type
Monster Munch
 White Rooms (Webcomic) / int_93be9d56
comment
Monster Munch: In #7, a lady bursts into the same room as the main characters, sobbing about her number. A few panels later she is killed by the first black monster shown in the comic.
 White Rooms (Webcomic) / int_93be9d56
featureApplicability
1.0
 White Rooms (Webcomic) / int_93be9d56
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_93be9d56
 White Rooms (Webcomic) / int_945a09d5
type
The End Is Nigh
 White Rooms (Webcomic) / int_945a09d5
comment
The End Is Nigh: Edward's father apparently believes the end of times is about to occur. Before being trapping in the rooms, Edward and him were going to build a cabin because Edward thought it might be his last chance to ground him back into reality.
 White Rooms (Webcomic) / int_945a09d5
featureApplicability
1.0
 White Rooms (Webcomic) / int_945a09d5
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_945a09d5
 White Rooms (Webcomic) / int_a56e3cba
type
Language Barrier
 White Rooms (Webcomic) / int_a56e3cba
comment
Language Barrier: Andre and Ed don’t understand Ivan, who only speaks Russian, and Ivan seems to only understand some of what Andre and Ed say. Fortunately, Rits is able to communicate with Ivan. Unfortunately, when asked what Ivan is saying, Rits just claims that he is delusional (possibly because of Ivan's amnesia, and his confusion about the identity of his "twin", Solomon). Another survivor that speaks French runs in to the group and, again, Rits doesn't tell the others what the man said. The man dies right outside the safe room.
 White Rooms (Webcomic) / int_a56e3cba
featureApplicability
1.0
 White Rooms (Webcomic) / int_a56e3cba
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_a56e3cba
 White Rooms (Webcomic) / int_abcb9af1
type
Eaten Alive
 White Rooms (Webcomic) / int_abcb9af1
comment
Eaten Alive: The fate of the woman from Numbers and the man from Translator.
 White Rooms (Webcomic) / int_abcb9af1
featureApplicability
1.0
 White Rooms (Webcomic) / int_abcb9af1
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_abcb9af1
 White Rooms (Webcomic) / int_b5f97c12
type
Cover Innocent Eyes and Ears
 White Rooms (Webcomic) / int_b5f97c12
comment
Cover Innocent Eyes and Ears: Ed covers Claire's eyes to keep her from seeing disturbing things.
 White Rooms (Webcomic) / int_b5f97c12
featureApplicability
1.0
 White Rooms (Webcomic) / int_b5f97c12
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_b5f97c12
 White Rooms (Webcomic) / int_c8f98eb5
type
Ontological Mystery
 White Rooms (Webcomic) / int_c8f98eb5
comment
Ontological Mystery: None of the characters appear to know how and why they ended up in the eponymous white rooms, although Rits and Claire may be hiding their true origins.
 White Rooms (Webcomic) / int_c8f98eb5
featureApplicability
1.0
 White Rooms (Webcomic) / int_c8f98eb5
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_c8f98eb5
 White Rooms (Webcomic) / int_dcf1e0e2
type
Punch a Wall
 White Rooms (Webcomic) / int_dcf1e0e2
comment
Punch a Wall: After the realisation that his mother is likely dead, Ivan punches the wall... a lot, leaving several holes, and giving himself bloodied knuckles.
 White Rooms (Webcomic) / int_dcf1e0e2
featureApplicability
1.0
 White Rooms (Webcomic) / int_dcf1e0e2
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_dcf1e0e2
 White Rooms (Webcomic) / int_e2a6ebc1
type
Closed Circle
 White Rooms (Webcomic) / int_e2a6ebc1
comment
Closed Circle: The white rooms loop, and if you walk in a straight line you always come back to the start. Rits hypothesizes that the exit must not be in the edges, but somewhere in the middle. Andre and Edward travel 56 rooms to end up in the same place. Assuming the maze is square, the maze has 3,025 rooms. Since the rooms loops, it is also impossible to tell where the "edge" is.
 White Rooms (Webcomic) / int_e2a6ebc1
featureApplicability
1.0
 White Rooms (Webcomic) / int_e2a6ebc1
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_e2a6ebc1
 White Rooms (Webcomic) / int_efd11fe3
type
A Dog Named "Dog"
 White Rooms (Webcomic) / int_efd11fe3
comment
A Dog Named "Dog": Ivan has a teddy bear named Mishka.
 White Rooms (Webcomic) / int_efd11fe3
featureApplicability
1.0
 White Rooms (Webcomic) / int_efd11fe3
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_efd11fe3
 White Rooms (Webcomic) / int_f3d5d15f
type
Creepy Child
 White Rooms (Webcomic) / int_f3d5d15f
comment
Creepy Child: Claire was found by the group standing in the middle of the night in one of the rooms, singing "Row Row Row Your Boat". She says she’s been there, unable to move, for "3 birthdays" but is apparently unaware of the monsters that the others have faced at every turn in the day they’ve been there, and claims that reaching "golden bell room" is the way out of the rooms.
 White Rooms (Webcomic) / int_f3d5d15f
featureApplicability
1.0
 White Rooms (Webcomic) / int_f3d5d15f
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_f3d5d15f
 White Rooms (Webcomic) / int_fef0037b
type
Unnaturally Looping Location
 White Rooms (Webcomic) / int_fef0037b
comment
Unnaturally Looping Location: After encountering Ivan and the other Russian, Andre and Ed leave, traveling in a straight line from room to room, reasoning that if they go far enough they’ll eventually reach the exit. After 55 rooms, they find... the same room with the Russians in it. Rits later tells them that walking in a straight line will always take you back where you started, and he suspects the exit is somewhere in the middle instead.
 White Rooms (Webcomic) / int_fef0037b
featureApplicability
1.0
 White Rooms (Webcomic) / int_fef0037b
featureConfidence
1.0
 White Rooms (Webcomic)
hasFeature
White Rooms (Webcomic) / int_fef0037b
 White Rooms (Webcomic) / int_name
type
ItemName
 White Rooms (Webcomic) / int_name
comment
 White Rooms (Webcomic) / int_name
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1.0
 White Rooms (Webcomic) / int_name
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 White Rooms (Webcomic)
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White Rooms (Webcomic) / int_name
 White Rooms (Webcomic) / int_name
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White Rooms (Webcomic)

The following is a list of statements referring to the current page from other pages.

 White Rooms (Webcomic)
hasFeature
Argentine Media / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Bring the Anchor Along / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Closed Circle / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Cover Innocent Eyes and Ears / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Expendable Clone / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Language Barrier / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Monster Munch / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Mystery Fiction / int_6983d5e6
 Native Guide
processingUnknown
White Rooms (Webcomic)
 White Rooms (Webcomic)
hasFeature
Omniglot / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Ontological Mystery / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Overdrawn at the Blood Bank / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Posthumous Character / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Punch a Wall / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Two-Faced / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Unnaturally Looping Location / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
Webcomics of the 2020s / int_6983d5e6
 White Rooms (Webcomic)
hasFeature
You Wake Up in a Room / int_6983d5e6