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Blindscape

 Blindscape
type
TVTItem
 Blindscape
label
Blindscape
 Blindscape
page
Blindscape
 Blindscape
comment
Blindscape is a 1993 animated short film (8 minutes) directed by Stephen Palmer.The cartoon opens with a simple outline of a man, sleeping, against a white void background. As the man wakes up objects become visible—but only when he hears and/or touches them. It soon becomes obvious that the man is blind.The man wanders through the forest, uncertainly, with leaves appearing on the ground as they crunch beneath his feet, and trees appearing as he bumps into them. He manages to grab a stick at one point, but drops it. Suddenly, animals begin appearing. Are they dogs and rabbits, or are they terrifying monsters?
 Blindscape
fetched
2024-02-22T09:31:27Z
 Blindscape
parsed
2024-02-22T09:31:27Z
 Blindscape
isPartOf
DBTropes
 Blindscape / int_3c0a4666
type
Noodle Incident
 Blindscape / int_3c0a4666
comment
Noodle Incident: Why is a blind man sleeping in a forest?
 Blindscape / int_3c0a4666
featureApplicability
1.0
 Blindscape / int_3c0a4666
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_3c0a4666
 Blindscape / int_553cbdc2
type
Eyeless Face
 Blindscape / int_553cbdc2
comment
Eyeless Face: To convey the fact that he's blind, the man is drawn with no eyes.
 Blindscape / int_553cbdc2
featureApplicability
1.0
 Blindscape / int_553cbdc2
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_553cbdc2
 Blindscape / int_6a58a8eb
type
Draconic Humanoid
 Blindscape / int_6a58a8eb
comment
Draconic Humanoid: The man imagines himself as a terrifying winged demon, after he roars at the beast/dog and makes the dog back down.
 Blindscape / int_6a58a8eb
featureApplicability
1.0
 Blindscape / int_6a58a8eb
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_6a58a8eb
 Blindscape / int_7115b262
type
Repeat Cut
 Blindscape / int_7115b262
comment
Repeat Cut: The horrifying monster is roaring at the man and biting at his pants—until the man roars back. Then the monster turns back into what it actually is, a dog, and the man turns into a monster. That's followed by several repeat cuts of the shot where the man, now a winged humanoid, stretches to his full height and howls.
 Blindscape / int_7115b262
featureApplicability
1.0
 Blindscape / int_7115b262
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_7115b262
 Blindscape / int_81a1960f
type
Silence Is Golden
 Blindscape / int_81a1960f
comment
Silence Is Golden: Most of the film has no dialogue, except for a bit near the end where a policeman shows up and tries to help the man.
 Blindscape / int_81a1960f
featureApplicability
1.0
 Blindscape / int_81a1960f
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_81a1960f
 Blindscape / int_81b53a1a
type
The Great Serpent
 Blindscape / int_81b53a1a
comment
The Great Serpent: As the man's terror mounts, a giant snake appears in the forest when he touches it. It appears to be a vine on a log.
 Blindscape / int_81b53a1a
featureApplicability
1.0
 Blindscape / int_81b53a1a
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_81b53a1a
 Blindscape / int_a7382a73
type
Imagine Spot
 Blindscape / int_a7382a73
comment
Imagine Spot: The common animals of the forest (which actually turns out to be an urban park) are imagined by the man, in his fear, to be monstrous beasts.
 Blindscape / int_a7382a73
featureApplicability
1.0
 Blindscape / int_a7382a73
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_a7382a73
 Blindscape / int_a9c1bc0c
type
Bee Afraid
 Blindscape / int_a9c1bc0c
comment
Bee Afraid: A bee torments the man, appearing and disappearing as its buzzing comes closer and then recedes.
 Blindscape / int_a9c1bc0c
featureApplicability
1.0
 Blindscape / int_a9c1bc0c
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_a9c1bc0c
 Blindscape / int_bbb3a5a0
type
Splash of Color
 Blindscape / int_bbb3a5a0
comment
Splash of Color: Things don't just appear, but pop out in color, when the man touches them. The most dramatic example is his face, which is drawn as a black-and-white outline for most of the cartoon but appears as white flesh and rumpled brown hair when the man rubs his face.
 Blindscape / int_bbb3a5a0
featureApplicability
1.0
 Blindscape / int_bbb3a5a0
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_bbb3a5a0
 Blindscape / int_bc3b029b
type
Impairment Shot
 Blindscape / int_bc3b029b
comment
Impairment Shot: Essentially the entire cartoon, which mimics the idea of blindness by only showing onscreen what the man touches or hears.
 Blindscape / int_bc3b029b
featureApplicability
1.0
 Blindscape / int_bc3b029b
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_bc3b029b
 Blindscape / int_bf7c7825
type
He Who Must Not Be Heard
 Blindscape / int_bf7c7825
comment
He Who Must Not Be Heard: The man never speaks, not even when the policeman is calling out to him near the end. Whether he can't or he just won't is unclear.
 Blindscape / int_bf7c7825
featureApplicability
1.0
 Blindscape / int_bf7c7825
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_bf7c7825
 Blindscape / int_d7d53f8e
type
Blank White Void
 Blindscape / int_d7d53f8e
comment
Blank White Void: The opening shot is the man waking up against a white void background, as he is blind, and has not seen or felt anything.
 Blindscape / int_d7d53f8e
featureApplicability
1.0
 Blindscape / int_d7d53f8e
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_d7d53f8e
 Blindscape / int_name
type
ItemName
 Blindscape / int_name
comment
 Blindscape / int_name
featureApplicability
1.0
 Blindscape / int_name
featureConfidence
1.0
 Blindscape
hasFeature
Blindscape / int_name
 Blindscape / int_name
itemName
Blindscape

The following is a list of statements referring to the current page from other pages.

 Blindscape
hasFeature
Blank White Void / int_48738a7d
 Blindscape
hasFeature
Blindness in Media / int_48738a7d
 Blindscape
hasFeature
Eyeless Face / int_48738a7d
 Blindscape
hasFeature
Films of 1990–1994 / int_48738a7d