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Justice League × RWBY: Super Heroes & Huntsmen
- 631 statements
- 124 feature instances
- 16 referencing feature instances
Justice League × RWBY: Super Heroes & Huntsmen | type |
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Justice League × RWBY: Super Heroes & Huntsmen | |
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JusticeLeagueXRWBYSuperHeroesAndHuntsmen | |
Justice League × RWBY: Super Heroes & Huntsmen | comment |
Justice League × RWBY: Super Heroes & Huntsmen is a 2023 two-part animated movie series released by Warner Bros. crossing over characters from DC Comics and Rooster Teeth's RWBY (the latter also producing the animation). Part One is tangentially based on the RWBY/Justice League 2021 mini-series. Part Two is tangentially based on the DC/RWBY 2023 mini-series.A mysterious enemy has attacked the Justice League and sent them into another world — the world of Remnant. De-aged and completely altered from their normal selves, the League encounter and team up with Teams RWBY and JNPR, young Huntsmen who seek to protect their world from the Grimm and the enemies behind them, in order to discover who is behind their predicament and save both Earth and Remnant from their mysterious enemy.RWBY's iconic voice cast returns to reprise their roles for this movie series and are joined by the cast of the Justice League, starring the talents of: Chandler Riggs and Travis Willingham as Superman Nat Wolff and Troy Baker as Batman Natalie Alyn Lind and Laura Bailey as Wonder Woman David Errigo Jr. and David Dastmalchian as the Flash (Barry Allen) Jeannie Tirado as Green Lantern (Jessica Cruz) Tru Valentino as Cyborg Ozioma Akagha as Vixen. Jamie Chung as Black Canary (Part 2)The first part is available to purchase digitally and on Blu-ray on April 25, 2023. Part 2 was released digitally on October 15, 2023, and was later released for Blu-Ray on the 31st of the same month.This is the final RWBY project made by Rooster Teeth before the announcement in March 2024 that the company would be shutting down over the next few months. However, the IP rights for RWBY are currently being shopped around to other partners regarding the continuation of the franchise as opposed to Warner Bros. inheriting it, though it remains to be seen what would become of the films should such a transaction occur, seeing as this means that both RWBY and DC Comics would no longer be part of the same company.Part One Trailer here and Part Two Trailer here. | |
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Justice League × RWBY: Super Heroes & Huntsmen / int_121b3725 | type |
Age Lift | |
Justice League × RWBY: Super Heroes & Huntsmen / int_121b3725 | comment |
Age Lift: The Justice League all being changed in age to teenagers from being altered in transit to Remnant to match the similarly aged main cast is so arbitrary as to be a meta example. When Kilg%re is outed as the villain, he mentions that the Justice League were intentionally de-aged in the simulation to make them more vulnerable. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_121b3725 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_1240ff57 | type |
Thinking Up Portals | |
Justice League × RWBY: Super Heroes & Huntsmen / int_1240ff57 | comment |
Thinking Up Portals: On Earth, Ruby can teleport short distances in clouds of rose petals and swirling thorns in place of her Super-Speed. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_1240ff57 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_1240ff57 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_1439161f | type |
Heroic BSoD | |
Justice League × RWBY: Super Heroes & Huntsmen / int_1439161f | comment |
Heroic BSoD: Ruby panics upon seeing the Wyvern Grimm, reminded of what happened in the Battle of Beacon. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_1439161f | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_1439161f | |
Justice League × RWBY: Super Heroes & Huntsmen / int_144fc7c2 | type |
Hydra Problem | |
Justice League × RWBY: Super Heroes & Huntsmen / int_144fc7c2 | comment |
Hydra Problem: After Nora takes down the Wyvern the first time, the Wyvern starts glitching out and resurrect again, but also summons a Leviathan by its side. It's later revealed that Kilg%re is responsible for the Wyvern coming back and summoning the Leviathan. Later when the Wyvern is being possessed by Kilg%re, it's finally taken down when Jessica uses her power to deconstruct the Wyvern and Kilg%re at the same time. | |
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Justice League × RWBY: Super Heroes & Huntsmen / int_171ef47c | type |
Not-So-Harmless Villain | |
Justice League × RWBY: Super Heroes & Huntsmen / int_171ef47c | comment |
Not-So-Harmless Villain: Kilg%re is dismissed as a possible culprit early on due to its quirky programming, but later turns out to in fact be the one who trapped the Justice League in the simulation. That said, it's still a Big Bad Wannabe who got tricked by its partner in crime and trapped as well. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_171ef47c | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_19df659c | type |
Gone Horribly Wrong | |
Justice League × RWBY: Super Heroes & Huntsmen / int_19df659c | comment |
Gone Horribly Wrong: The heroes and other villains trap Watts and Kilg%re in a virtual reality trap like the one they trapped the heroes in in Part 1. As soon as Watts deduces what's happened, Kilg%re usurps control of the holotrap and turns it against the heroes, making the fight far more difficult for them. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_19df659c | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_1f39b662 | type |
Discard and Draw | |
Justice League × RWBY: Super Heroes & Huntsmen / int_1f39b662 | comment |
Discard and Draw: When brought to Earth, Team RWBY discovered that they lost access to their auras and semblances. Ruby, Blake, and Yang discover they were given new superpowers to replace what was lost, though Weiss got the short end of the stick and was given nothing. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_1f39b662 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_207046bd | type |
Deadly Training Area | |
Justice League × RWBY: Super Heroes & Huntsmen / int_207046bd | comment |
Deadly Training Area: Instead of resting before they can take on Kilg%re and Watts again, Ruby uses her time to train in the Justice League's training area, that comes with lasers, pillars that can crush you, and a bomb hidden behind a cardboard cutout of a criminal target. Ruby has been doing the simulation sixteen times without rest and Superman joins her so he can talk to her about her problems. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_207046bd | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_20e7ed4f | type |
Adaptive Ability | |
Justice League × RWBY: Super Heroes & Huntsmen / int_20e7ed4f | comment |
Adaptive Ability: The Grimm attacking the Earth are being modified or have adapted the means to use abilities that counter the Justice League's strengths: With Batman, a Deathstalker specifically attacks him with poison since the other heroes are more likely not to be affected. With Black Canary, they know to silence her before she can use her sonic scream and they can counter her scream with their own sound wave attacks. For Vixen, they know she gets her powers from her necklace so they spit slime at it to prevent her from using it. For Wonder Woman, they can absorb the physical force of her punches with Hard Light shielding. For Green Lantern, they're able to hurt her when they attack the constructs that she makes with her ring. And with Superman, they can grow kryptonite on their chests to weaken him and make him into a sitting duck unless he keeps his distance. Combined with the Grimm's sheer numbers, the situation ends up being dire enough that they decide to call in Team RWBY. However, this also ends up working against them, since because Kilg%re's partner didn't anticipate Team RWBY traveling to the DC universe, the Grimm aren't modified to handle them when they get new powers, minus Weiss. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_20e7ed4f | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_21fd09a7 | type |
How Do I Shot Web? | |
Justice League × RWBY: Super Heroes & Huntsmen / int_21fd09a7 | comment |
How Do I Shot Web?: The Justice League have lost all of their natural powers and have to resort to Semblances and Dust... which is so far beyond what they're used to, they have yet to figure out how to use them. Or the difference between the two. Vixen and Jessica in particular struggle with this. When Batman learns he has wings and flies for the first time, he is very clumsy and yells, "How does Clark do this!?" | |
Justice League × RWBY: Super Heroes & Huntsmen / int_21fd09a7 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_22ecc839 | type |
Kryptonite Factor | |
Justice League × RWBY: Super Heroes & Huntsmen / int_22ecc839 | comment |
And with Superman, they can grow kryptonite on their chests to weaken him and make him into a sitting duck unless he keeps his distance. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_22ecc839 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_26ac510e | type |
Mythology Gag | |
Justice League × RWBY: Super Heroes & Huntsmen / int_26ac510e | comment |
Mythology Gag: Batman gives Weiss one of Mr. Freeze's cold guns to fight with on Earth. Flash compares a Beringle Grimm to Gorilla Grodd. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_26ac510e | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_27074b46 | type |
Holding Hands | |
Justice League × RWBY: Super Heroes & Huntsmen / int_27074b46 | comment |
Jaune and Jessica Cruz spend most of the movie with only each other for company, emotionally confiding in each other, and with Jaune acting as a pillar of strength for Jessica. There are many scenes of the two Holding Hands and being physically affectionate across the movie. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_27074b46 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_29cada01 | type |
Throwback Threads | |
Justice League × RWBY: Super Heroes & Huntsmen / int_29cada01 | comment |
Throwback Threads: The RWBY characters wear slightly tweaked versions of their battle outfits from when they attended Beacon Academy. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_29cada01 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_2c437b06 | type |
Violently Protective Girlfriend | |
Justice League × RWBY: Super Heroes & Huntsmen / int_2c437b06 | comment |
Violently Protective Girlfriend: During their fight with Watts and Kilg%re, after Kilg%re is ejected out of Wonder Woman's body and the virtual environment changes to Gotham, when everyone notices that Yang's behavior seems odd, Blake angrily aims her gun at her, realizing Kilg%re has possessed Yang, and demands he leaves her body. When he comments he almost fooled her, Blake angrily states he could never fool her when it comes to Yang. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_2c437b06 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_2fb61faa | type |
Statuesque Stunner | |
Justice League × RWBY: Super Heroes & Huntsmen / int_2fb61faa | comment |
A tall, young woman acting jealous about her partner passing his time with Weiss? Wonder Woman was in Pyrrha's shoes for a short time when she saw Batman, the "Jaune" of the situation, with Weiss. To further comparisons, both Diana and Pyrrha are talented warrioresses, with Diana's design being reminiscent of Jaune's partner. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_2fb61faa | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_30d2689a | type |
Ominous Visual Glitch | |
Justice League × RWBY: Super Heroes & Huntsmen / int_30d2689a | comment |
Ominous Visual Glitch: Both people and the creatures of Grimm flicker in and out of existence with a glitch, a very clear sign something is wrong in Remnant. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_30d2689a | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_33d2e914 | type |
Be Careful What You Say | |
Justice League × RWBY: Super Heroes & Huntsmen / int_33d2e914 | comment |
Be Careful What You Say: Diana vents to Blake and Yang how her teammates don't understand her because she grew up as a warrior and they don't understand what it means to be one. When she's reunited with Bruce and he tells her he's considering staying in Remnant because he has powers now and he can be more helpful, Diana tries to talk Bruce out of it, but he tells her he can be like her, a warrior. Diana is saddened after hearing him say that as she doesn't have a response to his comment. | |
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Justice League × RWBY: Super Heroes & Huntsmen / int_33d5b7f2 | type |
Adapted Out | |
Justice League × RWBY: Super Heroes & Huntsmen / int_33d5b7f2 | comment |
Adapted Out: Similarly to the last movie, a number of characters from DC/RWBY are missing, including Batgirl, Nightwing, Lex Luthor, Lois Lane and the Cheetah. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_33d5b7f2 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_36135fb0 | type |
Official Couple | |
Justice League × RWBY: Super Heroes & Huntsmen / int_36135fb0 | comment |
And of course, Blake and Yang are also close to one another with the former immediately volunteering with a blush to join Diana's trip to Atlas when Yang does. Wonder Woman also shows an affinity towards them both due to them also being trained as warriors like her Amazon sisters, and Yang notes her strength in a way that makes Blake jealous. It helps that this movie was released almost immediately after Volume 9, where Blake and Yang became an Official Couple. | |
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Justice League × RWBY: Super Heroes & Huntsmen / int_381855db | type |
Five-Second Foreshadowing | |
Justice League × RWBY: Super Heroes & Huntsmen / int_381855db | comment |
Five-Second Foreshadowing: After the Justice League and Team RWBY are taken to a virtual Gotham and Kilg%re has been ejected from Wonder Woman's body, everyone can be seen facing each other while Yang is shown having her back towards them. The moment Yang starts talking and her tone sounds off, Blake quickly realizes that Kilg%re has possessed Yang. | |
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Justice League × RWBY: Super Heroes & Huntsmen / int_38bf28e3 | type |
Engineered Public Confession | |
Justice League × RWBY: Super Heroes & Huntsmen / int_38bf28e3 | comment |
Engineered Public Confession: Team RWBY getting Watts to rant about his plan and reveal he deliberately trapped Kilg%re in Virtual Remnant. . . within earshot of Kilg%re. | |
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Justice League × RWBY: Super Heroes & Huntsmen / int_38d02d44 | type |
Batman Gambit | |
Justice League × RWBY: Super Heroes & Huntsmen / int_38d02d44 | comment |
Batman Gambit: Ironically not by Batman, but by Team RWBY. When fighting Watts, Team RWBY tells him he's probably not a genius if he purposely chose to team up with Kilg%re, an actual idiot. This leads to Watts going on a rant where he explains his plan while also revealing he purposely trapped Kilg%re in Virtual Remnant in Part 1 and made him think it was his fault he got trapped in there. Kilg%re hears everything and possesses Watts for betraying him. With Kilg%re no longer possessing their teammates, Cyborg traps both of them in the holotrap while everyone escapes. | |
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Hormone-Addled Teenager | |
Justice League × RWBY: Super Heroes & Huntsmen / int_3b27cf16 | comment |
Bruce and Diana are attracted to each other, which has been exacerbated by their teenage forms. Diana acts mildly jealous when she sees Weiss interacting with Bruce, and Bruce wants to keep his powers so he can be "like her". | |
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Justice League × RWBY: Super Heroes & Huntsmen / int_3b99a9e0 | type |
Reality Warper | |
Justice League × RWBY: Super Heroes & Huntsmen / int_3b99a9e0 | comment |
Reality Warper: Once Watts realizes the Justice League trapped them in a virtual simulation, Kilg%re usurps control of the holotrap and is free to reshape the digital space to his whims. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_3b99a9e0 | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_3f45f1e6 | type |
Adaptational Heroism | |
Justice League × RWBY: Super Heroes & Huntsmen / int_3f45f1e6 | comment |
Adaptational Heroism: For lack of a better word. In DC/RWBY, many of the villains in Arkham are willing to take up Semblances and cause chaos. Here, they don't want their world invaded by these beasts and begrudgingly ally themselves with the Justice League and Team RWBY, save for the Joker, who just sits back and revels in the chaos with Harley Quinn. | |
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Justice League × RWBY: Super Heroes & Huntsmen / int_400c4f6f | type |
Anti-Interference Lock Up | |
Justice League × RWBY: Super Heroes & Huntsmen / int_400c4f6f | comment |
Anti-Interference Lock Up: To prevent Jaune and Jessica from telling the others of what they learned, the captor tricked Jaune and locked him and Jessica in a closet. The captor would later up it to a The Walls Are Closing In Death Trap. | |
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Justice League × RWBY: Super Heroes & Huntsmen / int_411a35bd | type |
Body Surf | |
Justice League × RWBY: Super Heroes & Huntsmen / int_411a35bd | comment |
Body Surf: When fighting in the digital world, Kilg%re ends up possessing Wonder Woman, Yang, Flash (again), and Green Lantern during the fight. When he overhears Watts revealing he purposely trapped him in the digital world with the Justice League and Team RWBY and JNR during Part 1 and tricked him into believing it was his own fault, Kilg%re goes to possess Watts for betraying him. | |
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Becoming the Genie | |
Justice League × RWBY: Super Heroes & Huntsmen / int_475a6744 | comment |
Becoming the Genie: While Watts and Kilg%re are nigh-omnipotent within the holotrap, Team RWBY and the Justice League manage to trap them within it using code from their artificial grimm. | |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_475a6744 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_4c07ffa3 | type |
Spontaneous Weapon Creation | |
Justice League × RWBY: Super Heroes & Huntsmen / int_4c07ffa3 | comment |
Spontaneous Weapon Creation: Diana's Semblance lets her create one of her Iconic Items to give her access to one of her usual powers; her armbands for Flight and her lasso for Super-Strength. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_4c07ffa3 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_4c07ffa3 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_4c07ffa3 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_506143c1 | type |
Fisher Kingdom | |
Justice League × RWBY: Super Heroes & Huntsmen / int_506143c1 | comment |
Fisher Kingdom: Similar to DC/RWBY, Team RWBY changes their look while in the DCU. However, unlike the comic, they take a more Heroic Build and Blake loses her Faunus attribute. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_506143c1 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_506143c1 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_506143c1 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_50b9b3d0 | type |
Crazy Jealous Guy | |
Justice League × RWBY: Super Heroes & Huntsmen / int_50b9b3d0 | comment |
Cyborg seems to gain a crush on Nora early on, causing Ren to act like a Crazy Jealous Guy. For her part, Nora doesn't seem receptive to his advances and is annoyed with being fought over. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_50b9b3d0 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_50b9b3d0 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_50b9b3d0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_51a485d1 | type |
Brought Down to Badass | |
Justice League × RWBY: Super Heroes & Huntsmen / int_51a485d1 | comment |
Brought Down to Badass: Most of the stronger members of the Justice League have had their powers and abilities replaced with a Semblance. While this still makes them powerful, they aren't nearly as strong as they would be otherwise, to avoid having a Story-Breaker Team-Up: Superman still has heat vision, strength, and flight, but only when in direct sunlight. Even falling into the shadow of a Grimm is enough to De-power him completely. Wonder Woman has to focus on manifesting either her gauntlets or lasso, meaning she can't use her powers of strength and flight at the same time. While still fast, Flash isn't so fast that he can't be tracked by people moving at normal speed. Later revealed to be Kilg%re siphoning off the Speed Force to help run the simulation. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_51a485d1 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_51a485d1 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_51a485d1 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_538273bd | type |
Adaptational Superpower Change | |
Justice League × RWBY: Super Heroes & Huntsmen / int_538273bd | comment |
Adaptational Superpower Change: In DC/RWBY, Team RWBY retained their semblances when they come to Earth, here however it is changed. Ruby gets teleportation, Weiss is brought down to be The Team Normal, Blake gets Casting a Shadow and Yang gets Playing with Fire. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_538273bd | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_538273bd | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_538273bd | |
Justice League × RWBY: Super Heroes & Huntsmen / int_539ae07a | type |
Empowered Badass Normal | |
Justice League × RWBY: Super Heroes & Huntsmen / int_539ae07a | comment |
Empowered Badass Normal: With the Justice League in Remnant and all of them having semblances, makes it so Batman gains powers there, with him growing bat wings allowing him to fly and his semblance letting him see through illusions and find hidden points. This is even presented as a reason he might stay. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_539ae07a | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_539ae07a | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_539ae07a | |
Justice League × RWBY: Super Heroes & Huntsmen / int_547196be | type |
Broad Strokes | |
Justice League × RWBY: Super Heroes & Huntsmen / int_547196be | comment |
Broad Strokes: Because the duology is intended to be able to reasonably fit into canon, but also needs to be able to appeal to a broader audience without prior knowledge, parts of the RWBY and DC canon are greatly simplified to get the general points of each character and world across.: Part One provides some insight into the nature of the Grimm as mindless beings of destruction, how Ozpin is a mentor figure who died due to the destruction of Beacon and reincarnated into Oscar and thus a major indication that the world they're in a simulation, the death of several other major figures including Sienna Khan and Pyrrha Nikos and their respective characters they affect like Blake and Jaune respectively. Characterization-wise, Ruby is dealing with her troubles as a leader, Ren and Nora are having issues with their relationship, Jaune is still not over his own trauma related to Pyrrha, etc. The film itself can be slotted into roughly around the middle of Volume 7, due to Atlas still standing and the entire simulation taking place in an Atlesian training simulator. Part Two takes place post-Volume 9, with Team RWBY in Vacuo and mentioning Ruby overcoming a recent identity crisis. Since this is before Volume 10 not many details can be given, other than Jaune having reunited with Ren and Nora in between the ending of Volume 9 and the present. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_547196be | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_547196be | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_547196be | |
Justice League × RWBY: Super Heroes & Huntsmen / int_585da3f0 | type |
Ambiguous Robots | |
Justice League × RWBY: Super Heroes & Huntsmen / int_585da3f0 | comment |
Ambiguous Robots: The Grimm attacking Earth function different from those of Remnant. One example is that Kilg%re can possess them outside a digital space hinting that they are a Mechanical Lifeform, heck Cyborg can interface and hack them. When they are killed/destroyed, instead of dissolving and leaving nothing behind they turn into Ominous Obsidian Ooze. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_585da3f0 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_585da3f0 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_585da3f0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5989e3b6 | type |
Enemy Mine | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5989e3b6 | comment |
Enemy Mine: In an Evil Versus Oblivion scenario, the members of Batman and Flash's Rogues Gallery appear to help the heroes. The ones whom the audience sees are Killer Croc, Weather Wizard and Mirror Master, while the Riddler and Catwoman are active offscreen. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5989e3b6 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5989e3b6 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_5989e3b6 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5a3b8032 | type |
The Un-Reveal | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5a3b8032 | comment |
The Unreveal: By the end of the movie, while it's clear how the Justice League got sent to Remnant, what's unclear is how Kilg%re and its mysterious partner managed to trap them in their virtual world in the first place. For Team RWBYJNR, they were trapped while in the middle of a training simulation, but for the Justice League, back on Earth, they were fighting Kilg%re in a robotic form and Flash got captured by it, but what happens afterward isn't shown or explained. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5a3b8032 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5a3b8032 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_5a3b8032 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5f3bb274 | type |
Late-Arrival Spoiler | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5f3bb274 | comment |
Late-Arrival Spoiler: Due to this being Part 2, it also spoils the plot twist of the first Part that Kilg%re is one of the major villains. Part 2 also takes place after Volume 9, thus events from that season play a role in this movie along with events from Volume 9's scrapped final episode being shown to have already happened. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5f3bb274 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5f3bb274 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_5f3bb274 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5fcb9ad1 | type |
Time Skip | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5fcb9ad1 | comment |
Time Skip: As noted under Time Dilation, while the Justice League have experienced the passage of only three days, in Remnant the first part took place sometime during Volume 7 while the second part is taking place sometime after the show's most recent installment, Volume 9. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5fcb9ad1 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_5fcb9ad1 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_5fcb9ad1 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_603f1a80 | type |
Pragmatic Adaptation | |
Justice League × RWBY: Super Heroes & Huntsmen / int_603f1a80 | comment |
Pragmatic Adaptation: Vixen replacing Aquaman in the Justice League in the movie makes sense considering none of the cast go near any body of water with sea creatures in it throughout the entire movie so there wouldn't be any other way for Aquaman to display his powers. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_603f1a80 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_603f1a80 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_603f1a80 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6293c185 | type |
Sequel Hook | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6293c185 | comment |
Sequel Hook: The final scene of Part One shows that while everyone escaped the simulation, someone from the RWBY universe was responsible for creating and trapping them all in it. Also, they're wearing their Volume 7 outfits, indicating that this is taking place in Atlas. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6293c185 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6293c185 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_6293c185 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6500e9cc | type |
Fighting from the Inside | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6500e9cc | comment |
Fighting from the Inside: While Kilg%re is possessing the Flash, Barry is still conscious inside and is able to get a message to Bruce by moving one of his fingers to deliver messages in Morse code. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6500e9cc | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6500e9cc | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_6500e9cc | |
Justice League × RWBY: Super Heroes & Huntsmen / int_66ea7e5c | type |
Brought Down to Normal | |
Justice League × RWBY: Super Heroes & Huntsmen / int_66ea7e5c | comment |
Brought Down to Normal: Unlike the rest of Team RWBY, Weiss gained no power to replace her aura and semblance on Earth. Her body becomes more athletic, however. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_66ea7e5c | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_66ea7e5c | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_66ea7e5c | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b2b3b59 | type |
The Reveal | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b2b3b59 | comment |
The Reveal: Kilg%re's mysterious partner is revealed to be Arthur Watts, who created a copy of his consciousness and uploaded it in Atlas network in the event he dies and Kilg%re found him while wandering the cyberspace. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b2b3b59 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b2b3b59 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b2b3b59 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b7a6c55 | type |
Face–Monster Turn | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b7a6c55 | comment |
Face–Monster Turn: When Cyborg tries to plug himself into a Grimm to hack it, it will try to turn Cyborg into a Grimm and make him attack his own teammates. He's able to resist the effects with the aid of Dust. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b7a6c55 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b7a6c55 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_6b7a6c55 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6d7cd3e | type |
Dead Person Impersonation | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6d7cd3e | comment |
Dead Person Impersonation: Kilg%re or his partner use Pyrrha to trap Jaune and Jessica in a death trap to prevent them from telling the others they're in a simulation world. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6d7cd3e | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6d7cd3e | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_6d7cd3e | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6dcfdea6 | type |
Hard Light | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6dcfdea6 | comment |
For Wonder Woman, they can absorb the physical force of her punches with Hard Light shielding. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6dcfdea6 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_6dcfdea6 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_6dcfdea6 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_70dc3a86 | type |
Had to Be Sharp | |
Justice League × RWBY: Super Heroes & Huntsmen / int_70dc3a86 | comment |
Had to Be Sharp: When Diana remarks how she feels kinship with the natives of Remnant for being born warriors like her, Blake remarks that it's a necessity on Remnant to learn how to fight if you're going to survive. She actually laments the fact and admits some small envy for the other members of the Justice League who got to have childhoods without the looming threat of death always hanging overhead. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_70dc3a86 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_70dc3a86 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_70dc3a86 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_733e007a | type |
Unwitting Pawn | |
Justice League × RWBY: Super Heroes & Huntsmen / int_733e007a | comment |
Unwitting Pawn: Whomever Kilg%re was working with to trap the heroes, they backstabbed Kilg%re and trapped him within the virtual world too. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_733e007a | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_733e007a | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_733e007a | |
Justice League × RWBY: Super Heroes & Huntsmen / int_754df088 | type |
Put on a Bus | |
Justice League × RWBY: Super Heroes & Huntsmen / int_754df088 | comment |
Put on a Bus: Jaune, Ren and Nora are on a patrol in Vacuo by the time the Justice League gets in contact with Team RWBY again. Because of this, they aren't able to come with Team RWBY to Earth to help for the entirety of the film. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_754df088 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_754df088 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_754df088 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7836c43 | type |
Casting a Shadow | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7836c43 | comment |
Casting a Shadow: On Earth, Blake has the power to generate a purple/black energy that she can shape however she wills, creating claws, projectiles, and even wings for flight. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7836c43 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7836c43 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_7836c43 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7986a111 | type |
Bonding over Missing Parents | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7986a111 | comment |
Bonding over Missing Parents: Both Ruby and Superman talk about how they both lost a parent when they were young and don't know much about them, and they try to live up to them from the stories they heard about them. But for Ruby, she realized her mother's stories don't matter anymore because all heroes fall and she wants to do as much as she possibly can before she does too. Superman understands her feeling but he realized years ago that he should stop dwelling on his fear of the future and make his parents proud by fighting for what they died for. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7986a111 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7986a111 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_7986a111 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a143509 | type |
Shell-Shocked Veteran | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a143509 | comment |
Shell-Shocked Veteran: Several members of Team RWBY and Flash fit this description. Flash is traumatized and guilt-ridden from his experience being Kilg%re's puppet, hearing the data being's presence everywhere and chasing after him wherever he thinks he is. Depending on the canonicity of the film, Ruby is implied either to be reeling from the revelations in V9 when she confides her realization of mortality and the loss of her mother to Superman, or from the burden of Atlas' Fall and how it relates to her leadership doubts back in Part 1. Yang is shown affected by the loss of her arm and the fear of losing Ruby like Summer or Raven again. Weiss is shown having difficulty coming to terms with losing Atlas, and wondering what it means for her as a person when her home no longer exists. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a143509 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a143509 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a143509 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a2d9301 | type |
Pop-Cultural Osmosis Failure | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a2d9301 | comment |
Pop-Cultural Osmosis Failure: The first remark Bruce makes to Weiss is to note that the rich partying in Atlas are like Nero fiddling While Rome Burns. Weiss completely misses it, giving Bruce his first clue that he's not on Earth. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a2d9301 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a2d9301 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a2d9301 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a87fa80 | type |
Animal-Themed Superbeing | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a87fa80 | comment |
Animal-Themed Superbeing: Batman gaining a Semblance in this world makes him switch from the usual "Animal Alias" version of this trope to the "Animal Abilities" side, with functional bat wings and enhanced vision. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a87fa80 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a87fa80 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_7a87fa80 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7d7a7d0f | type |
Opening Narration | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7d7a7d0f | comment |
Opening Narration: This movie has Ruby tell the audience about herself, her team, about her world Remnant and an abridged recap of Part One. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7d7a7d0f | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_7d7a7d0f | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_7d7a7d0f | |
Justice League × RWBY: Super Heroes & Huntsmen / int_809cc5a1 | type |
Not in Kansas Anymore | |
Justice League × RWBY: Super Heroes & Huntsmen / int_809cc5a1 | comment |
In Part One, when Superman first appeared in Remnant and sees Ruby and Yang fighting the Grimm, he comments to himself that he's Not in Kansas Anymore. When Team RWBY arrives in the Justice League's world and notices they look different and Ruby tries to activate her Semblance, Superman tells Ruby she's not in Kansas anymore. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_809cc5a1 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_809cc5a1 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_809cc5a1 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_84d94c17 | type |
Martial Arts Staff | |
Justice League × RWBY: Super Heroes & Huntsmen / int_84d94c17 | comment |
Martial Arts Staff: Blake gains a staff as one of her two weapons when she is transported to the Justice League's universe. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_84d94c17 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_84d94c17 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_84d94c17 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_84fde8d1 | type |
Big Entrance | |
Justice League × RWBY: Super Heroes & Huntsmen / int_84fde8d1 | comment |
Big Entrance: When Ruby questions who's responsible for creating the virtual world they're in, everyone's attention turns towards Bruce who announces he has the answer while dramatically posing with his bat wings spread wide when he finally reunites with the rest of the team. Everyone is in awe, especially Jaune who first thought his Batman name was ridiculous until he finally meets him. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_84fde8d1 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_84fde8d1 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_84fde8d1 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_8967e17f | type |
Back from the Dead | |
Justice League × RWBY: Super Heroes & Huntsmen / int_8967e17f | comment |
Back from the Dead: Kinda-sorta: the main Big Bad of the movie is Watts, who uploaded his mind into a computer on the off-chance he did get killed (which happened in Volume 8's end). | |
Justice League × RWBY: Super Heroes & Huntsmen / int_8967e17f | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_8967e17f | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_8967e17f | |
Justice League × RWBY: Super Heroes & Huntsmen / int_8c732f20 | type |
Time Dilation | |
Justice League × RWBY: Super Heroes & Huntsmen / int_8c732f20 | comment |
Time Dilation: There is a discrepancy for characters of each world in terms of how long they saw each other. For Team RWBY it has been weeks but for the Justice League it has only been three days. The conversion seems to be that around 1 second on Earth is about 1 minute on Remnant give or take. While being connected by communication syncs the dimensions. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_8c732f20 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_8c732f20 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_8c732f20 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_906365a2 | type |
Demonic Possession | |
Justice League × RWBY: Super Heroes & Huntsmen / int_906365a2 | comment |
Demonic Possession: Batman reveals that Barry has been possessed by Kilg%re to power the simulation. After being driven out of Barry, Kilg%re takes control of the Wyvern. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_906365a2 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_906365a2 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_906365a2 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9141fba3 | type |
Fountain of Youth | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9141fba3 | comment |
Fountain of Youth: The Justice League's journey to Remnant includes de-aging them to teenagers. Vixen is not keen on replaying this era of her life again. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9141fba3 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9141fba3 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_9141fba3 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_91963178 | type |
You're Nothing Without Your Phlebotinum | |
Justice League × RWBY: Super Heroes & Huntsmen / int_91963178 | comment |
You're Nothing Without Your Phlebotinum: The Justice League members who have power items lose them as part of the villain reconfiguring them to versions that work with RWBY's setting. This has Green Lantern in particular on the verge of panic for most of the movie about how she can be useful without her ring. Ultimately Jaune manages to convince her that the ring's nothing without her, not the other way around. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_91963178 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_91963178 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_91963178 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_919eaa09 | type |
Black-Tie Infiltration | |
Justice League × RWBY: Super Heroes & Huntsmen / int_919eaa09 | comment |
Black-Tie Infiltration: In the Schnee Manor, Bruce Mugged for Disguise a partygoer for a suit, leaving the guy unconscious in his Goofy Print Underwear, to look for a lab to find out how he got to Remnant. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_919eaa09 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_919eaa09 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_919eaa09 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_921d06e8 | type |
This Explains So Much | |
Justice League × RWBY: Super Heroes & Huntsmen / int_921d06e8 | comment |
This Explains So Much: Once Blake and Weiss arrive at Gotham City, a brief look at the docks convinces the former how the Batman is the way he is. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_921d06e8 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_921d06e8 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_921d06e8 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_970c790a | type |
Big Bad | |
Justice League × RWBY: Super Heroes & Huntsmen / int_970c790a | comment |
This also ends up applying to the villains as well. Kilg%re is not typically what one has in mind for a major villain, usually just being a minor enemy in Flash's rogues gallery. Here, he's both the Big Bad of Part One, and The Heavy to Watts in Part Two. Mirror Master and Weather Wizard also get much more spotlight than usual, with fan favorites like Lex Luthor, Joker, and Harley Quinn being put to the side for these films. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_970c790a | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_970c790a | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_970c790a | |
Justice League × RWBY: Super Heroes & Huntsmen / int_978a82e6 | type |
Big Bad Duumvirate | |
Justice League × RWBY: Super Heroes & Huntsmen / int_978a82e6 | comment |
Big Bad Duumvirate: The virtual world holding the Justice League and Teams RWBY and JNR in Part 1 is the creation of Kilg%re and Dr. Watts working together to keep their greatest enemies trapped and they're still working together in Part 2, even though that one takes place after Watts was killed by Cinder in Volume 8 of RWBY thanks to Watts undergoing Brain Uploading. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_978a82e6 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_978a82e6 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_978a82e6 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9843be73 | type |
As You Know | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9843be73 | comment |
As You Know: In Beacon, Professor Goodwitch is holding a class covering the various types of Dust and what elemental property each color carries. Jaune points out that the lesson is "kid's stuff" that wouldn't need to be taught at an advanced combat school. It's both one of the many indicators something strange is happening, and also an introduction for the Justice League on what they need to do to use their powers in this new world. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9843be73 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9843be73 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_9843be73 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_99ab4e84 | type |
Hand Blast | |
Justice League × RWBY: Super Heroes & Huntsmen / int_99ab4e84 | comment |
Hand Blast: On Earth, Yang can fire blasts of yellow/purple energy from her fists that pack an intense punch. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_99ab4e84 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_99ab4e84 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_99ab4e84 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9a91603e | type |
Atrocious Alias | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9a91603e | comment |
Atrocious Alias: Yang finds the names of the Flash's villains roster really bad. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9a91603e | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9a91603e | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_9a91603e | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9c8701b5 | type |
A Day in the Limelight | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9c8701b5 | comment |
A Day in the Limelight: For Kilg%re, being the first time he is the main villain of a movie, instead of a minor antagonist. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9c8701b5 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9c8701b5 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_9c8701b5 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9dab0a6e | type |
Continuity Nod | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9dab0a6e | comment |
Continuity Nod: When the Justice League and Team RWBY learn there's Time Dilation between their worlds, Weiss comments they dealt with something like this before, referencing their time in the Ever After. Among the potential culprits Team RWBY believes could be the villain from their world behind the Grimm attacks, one of them is Dr. Merlot, the main antagonist from RWBY: Grimm Eclipse. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9dab0a6e | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_9dab0a6e | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_9dab0a6e | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a2968da6 | type |
If Only You Knew | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a2968da6 | comment |
If Only You Knew: When Superman sees Ruby training nonstop in the training room, he comments to her she must have gone through something serious. Ruby, who's face isn't facing the camera and isn't even looking at Superman, replies "Yeah. You could say that". Viewers who are aware of the events of Volume 9 will understand that this is an understatement. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a2968da6 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a2968da6 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_a2968da6 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65288e2 | type |
Ascended Extra | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65288e2 | comment |
Ascended Extra: While Superman, Batman, Wonder Woman, the Flash, and Cyborg are all mainstays in terms of Justice League members, Vixen is rarely ever a featured character compared to them and never depicted as part of the core group, but is here, taking the place of Aquaman. Played With in regards to the Green Lantern, as while the core groups Green Lantern is usually Hal Jordan, here it's Jessica Cruz. This also ends up applying to the villains as well. Kilg%re is not typically what one has in mind for a major villain, usually just being a minor enemy in Flash's rogues gallery. Here, he's both the Big Bad of Part One, and The Heavy to Watts in Part Two. Mirror Master and Weather Wizard also get much more spotlight than usual, with fan favorites like Lex Luthor, Joker, and Harley Quinn being put to the side for these films. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65288e2 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65288e2 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65288e2 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65975e5 | type |
All-CGI Cartoon | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65975e5 | comment |
All-CGI Cartoon: The Justice League find themselves in the RWBY setting, and the work is animated in the style of that show even during the Justice League section in Part 2. It is also the second film in the DC animated movie franchise, following Batman And Superman Battle Of The Super Sons to be fully CGI, and the third overall DC animated film to use CGI as the main style after Batman Ninjanote which featured scenes animated in 2D animation. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65975e5 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65975e5 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_a65975e5 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8a9d045 | type |
Super-Scream | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8a9d045 | comment |
With Black Canary, they know to silence her before she can use her sonic scream and they can counter her scream with their own sound wave attacks. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8a9d045 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8a9d045 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8a9d045 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8f905e3 | type |
While Rome Burns | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8f905e3 | comment |
While Rome Burns: In a cameo, the Joker and Harley Quinn enjoy drinks while lounging on a rooftop, watching as Gotham is attacked by Grimm. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8f905e3 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8f905e3 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_a8f905e3 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ac4c677f | type |
De-power | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ac4c677f | comment |
Superman still has heat vision, strength, and flight, but only when in direct sunlight. Even falling into the shadow of a Grimm is enough to De-power him completely. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ac4c677f | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ac4c677f | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_ac4c677f | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ad1db87c | type |
Oh, Crap! | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ad1db87c | comment |
Oh, Crap!: Nora takes down the Wyvern....only for it to split into a Wyvern and a Leviathan. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ad1db87c | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ad1db87c | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_ad1db87c | |
Justice League × RWBY: Super Heroes & Huntsmen / int_add931af | type |
I Choose to Stay | |
Justice League × RWBY: Super Heroes & Huntsmen / int_add931af | comment |
I Choose to Stay: Discussed, but ultimately rejected. While working with Bruce, who explains how insignificant he feels on Earth compared to the superhumans he works with, Weiss offers Bruce the option to stay on Remnant to keep his Faunus traits and Semblance and be as special as they are. In the end, Bruce decides he's capable enough as he normally is and returns home. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_add931af | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_add931af | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_add931af | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b15ad926 | type |
Time-Shifted Actor | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b15ad926 | comment |
Time-Shifted Actor: A bit downplayed as while Green Lantern, Cyborg, and Vixen at their true ages are still voiced by Jeannie Tirado, Tru Valentino, and Ozioma Akagha respectively; Superman, Batman, Wonder Woman, and the Flash at their true ages are now voiced by Travis Willingham, Troy Baker, Laura Bailey, and David Dastmalchian respectively. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b15ad926 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b15ad926 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_b15ad926 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b426973b | type |
The Mind Is a Plaything of the Body | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b426973b | comment |
The Mind Is a Plaything of the Body: Being stuck in teenage bodies also has its toll on the Justice League's minds and they act more emotional, insecure, and unsure of themselves than their adult selves. In fact, this was exactly what Kilg%re intended, stating that he de-aged them so that the flaws and emotions their adult selves have overcome will help trap them. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b426973b | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b426973b | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_b426973b | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b4e143c7 | type |
Modesty Shorts | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b4e143c7 | comment |
Modesty Shorts: Nora has black shorts under her skirt and Weiss has white shorts under her dress, protecting their modesty when in battle. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b4e143c7 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b4e143c7 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_b4e143c7 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b58642b1 | type |
Trapped in Another World | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b58642b1 | comment |
Trapped in Another World: The Justice League originate from Earth, and have no idea how they ended up on Remnant in a de-aged state. In the comic, they're native to Remnant. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b58642b1 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b58642b1 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_b58642b1 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b6203862 | type |
Interquel | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b6203862 | comment |
Interquel: For the RWBY side, it is implied to take place during the training and missions montage of Sparks. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b6203862 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b6203862 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_b6203862 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b8236bb2 | type |
Double Weapon | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b8236bb2 | comment |
Double Weapon: Since she doesn't have Cresent Rose on Earth, Ruby is given a more mundane scythe with a pitchfork at the opposite end. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b8236bb2 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_b8236bb2 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_b8236bb2 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba3b41d6 | type |
Ironic Echo Cut | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba3b41d6 | comment |
Ironic Echo Cut: Blake wonders why she doesn't have any recollection of the CCT in Altas being down and why it hasn't been fixed yet, sarcastically asking herself if the people there are having a party. Cut to Weiss complaining to her father for having an actual party in the Schnee Manor. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba3b41d6 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba3b41d6 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba3b41d6 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba46585b | type |
Adaptational Backstory Change | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba46585b | comment |
Adaptational Backstory Change: In the comic, the Justice League were natives of Remnant. The movie's a true Intercontinuity Crossover where the Justice League are normally adult heroes on Earth, brought to Remnant and reverted to teens to fit better with RWBY's setting. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba46585b | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba46585b | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_ba46585b | |
Justice League × RWBY: Super Heroes & Huntsmen / int_badfee0b | type |
Ominous Obsidian Ooze | |
Justice League × RWBY: Super Heroes & Huntsmen / int_badfee0b | comment |
Ominous Obsidian Ooze: Unlike the Grimm on Remnant who turn to dust upon death, the Earth Grimm dissolve into a black sludge. Some of the Grimm can even reform from the sludge if their digital code is intact. Dr. Watts uploaded his consciousness into this sludge and eventually shapes it into a new, stronger body for himself. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_badfee0b | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_badfee0b | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_badfee0b | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c02f148d | type |
Both Sides Have a Point | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c02f148d | comment |
Both Sides Have a Point: While Yang is right to call out Ruby's reckless overconfidence, Ruby correctly points out Yang's overprotectiveness means she doesn't trust her as a leader or fighter and that isn't helpful. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c02f148d | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c02f148d | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_c02f148d | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c09dbbbb | type |
Weaksauce Weakness | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c09dbbbb | comment |
Weaksauce Weakness: Since Superman needs to be in direct sunlight to use his Semblance, even being in the shade will cancel out his powers. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c09dbbbb | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c09dbbbb | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_c09dbbbb | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c10d7b86 | type |
Flash Sideways | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c10d7b86 | comment |
Flash Sideways: When a Remnant character feels something is off, a still image from their series sometimes flashes in their mind showing the contrast of what is presented and what was actually true. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c10d7b86 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c10d7b86 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_c10d7b86 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c335b9ec | type |
Irony | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c335b9ec | comment |
Irony: On Remnant, Weiss' Glyph semblance gave her more powers than any of her teammates. On Earth, she has no powers whatsoever. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c335b9ec | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c335b9ec | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_c335b9ec | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c3b51bb3 | type |
You Are Better Than You Think You Are | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c3b51bb3 | comment |
You Are Better Than You Think You Are: Clark is able to relate to Ruby's feelings of inadequacy in regards to being in a position of leadership, ultimately noting that she shouldn't feel like she has to take on the entire burden by herself. Jaune gives Jessica one when she starts having an anxiety attack about feeling useless without her ring, giving her the encouragement she needs to access her Semblance. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c3b51bb3 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c3b51bb3 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_c3b51bb3 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c6b8d37a | type |
Cliffhanger | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c6b8d37a | comment |
Cliffhanger: The movie ends with the teams overcoming the immediate threat, but with Ruby pointing out they still haven't identified the mastermind. "Part One", after all. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c6b8d37a | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_c6b8d37a | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_c6b8d37a | |
Justice League × RWBY: Super Heroes & Huntsmen / int_caf8c66c | type |
The Chains of Commanding | |
Justice League × RWBY: Super Heroes & Huntsmen / int_caf8c66c | comment |
The Chains of Commanding: Ruby starts feeling the struggles of being the leader throughout the movie and starts having doubts about herself, causing Clark to make the decision for her despite trying to not step over her position. When Clark notices this in Ruby, he gives her support and relates to her about his struggles on being a leader. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_caf8c66c | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_caf8c66c | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_caf8c66c | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cb83d23b | type |
I Just Want to Be Special | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cb83d23b | comment |
I Just Want to Be Special: Unlike most versions of Batman, who look at powers more neutrally or distrust them altogether, this one enjoys having bat wings and a Semblance. He even considers staying on Remnant because it would allow him to gain powers, telling Diana he could be like her. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cb83d23b | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cb83d23b | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_cb83d23b | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf168867 | type |
The Corruption | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf168867 | comment |
The Corruption: The digital code controlling the Grimm on Earth is revealed to be infectious. When Cyborg plugs into a Grimm to try and shut it down, the code spreads to him, physically mutating and nearly converting him into a Grimm. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf168867 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf168867 | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf168867 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf5335c | type |
Energy Absorption | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf5335c | comment |
Energy Absorption: One of the first major signs that something is wrong is that Grimm are absorbing Dust, not being harmed by it. It causes considerable problems for the heroes, who have to rely solely on their Semblances and physical force to dispatch them. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf5335c | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf5335c | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_cf5335c | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d129e13e | type |
"Eureka!" Moment | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d129e13e | comment |
"Eureka!" Moment: When Clark watches Ruby rescue Flash from being crushed by the Wyvern, Clark suddenly remembers the last part of their fight back on Earth, which involves Kilg%re capturing Flash. With this memory and noticing Flash hasn't been helpful during the fight with the Grimm, he confronts Flash to get answers from him, but more Grimm suddenly start attacking before they could talk. When Kilg%re gloats that he captured the Justice League over other villains, Ruby points out that he also dragged her and her friends into it and his plan doesn't make sense. Bruce is able to realize that Kilg%re is working with someone else, something he initially refuses to acknowledge. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d129e13e | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d129e13e | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_d129e13e | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d39e327f | type |
What the Hell, Hero? | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d39e327f | comment |
What the Hell, Hero?: Yang is not thrilled at Ruby’s reckless overconfidence. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d39e327f | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d39e327f | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_d39e327f | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d500b978 | type |
Adaptational Wimp | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d500b978 | comment |
Adaptational Wimp: Although Superman still has his powers while on Remnant, he can only use them when in direct sunlight. In shade or darkness, he cannot use any of them. In Remnant, the Flash doesn't have the untouchable speed he normally has and is therefore easier to catch and defeat. This turns out to be a major plot point; it's a clue that Kilg%re is using Barry's connection to the Speed Force to power the setting they're in and to control Barry. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d500b978 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_d500b978 | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_d500b978 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_db8b1727 | type |
Window Love | |
Justice League × RWBY: Super Heroes & Huntsmen / int_db8b1727 | comment |
Window Love: Yang does this with Blake when the latter is outside of the bullhead cockpit window. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_db8b1727 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_db8b1727 | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_db8b1727 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dc115332 | type |
Scrubbing Off the Trauma | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dc115332 | comment |
Scrubbing Off the Trauma: Invoked. After winning the fight in the digital world where Kilg%re ends up possessing Wonder Woman, Yang, Flash (again), and Green Lantern during the fight, Green Lantern said she's going to need a very hot shower after being possessed, with Wonder Woman and Yang agreeing to do the same. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dc115332 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dc115332 | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_dc115332 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dcb9c541 | type |
Ship Tease | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dcb9c541 | comment |
Ship Tease: Just like the comic before it, there's some between the League and the Remnant teams: Weiss and Batman start off rocky but it isn't long before she repeatedly offers for him to stay on Remnant (and implicitly with her) rather than go back to Earth. Diana seems to pick up on it and acts like a mild Clingy Jealous Girl when they first interact. Bruce and Diana are attracted to each other, which has been exacerbated by their teenage forms. Diana acts mildly jealous when she sees Weiss interacting with Bruce, and Bruce wants to keep his powers so he can be "like her". Cyborg seems to gain a crush on Nora early on, causing Ren to act like a Crazy Jealous Guy. For her part, Nora doesn't seem receptive to his advances and is annoyed with being fought over. Jaune and Jessica Cruz spend most of the movie with only each other for company, emotionally confiding in each other, and with Jaune acting as a pillar of strength for Jessica. There are many scenes of the two Holding Hands and being physically affectionate across the movie. And of course, Blake and Yang are also close to one another with the former immediately volunteering with a blush to join Diana's trip to Atlas when Yang does. Wonder Woman also shows an affinity towards them both due to them also being trained as warriors like her Amazon sisters, and Yang notes her strength in a way that makes Blake jealous. It helps that this movie was released almost immediately after Volume 9, where Blake and Yang became an Official Couple. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dcb9c541 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dcb9c541 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_dcb9c541 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dfa40c1b | type |
Didn't See That Coming | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dfa40c1b | comment |
Didn't See That Coming: Twice when fighting the Wyvern. After Nora takes down the Wyvern the first time, the Wyvern starts glitching out and comes back alive again but this time with a Leviathan by its side, making Ruby comment that's not supposed to happen. Later in the fight, after Barry repels Kilg%re from his body, it immediately decides to possess the Wyvern's body instead, making Bruce comment he didn't expect that to happen. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dfa40c1b | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_dfa40c1b | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_dfa40c1b | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e116fedc | type |
Play-Along Prisoner | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e116fedc | comment |
Play-Along Prisoner: When Diana is brought before Blake and Kali, Diana breaks her handcuffs and reveals she let herself be captured so she can meet with someone in charge. After Bruce is thrown in an Atlas prison, he reveals he could have easily figured out how to escape, but only waited until Weiss approaches him for answers about what's going on. Once Weiss arrives, he breaks out of prison by using his newly acquired Semblance to spot a crack on the ground that exposes a weak point to his prison cell and spits in the crack to shut down the barrier. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e116fedc | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e116fedc | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_e116fedc | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e3c36782 | type |
Call-Forward | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e3c36782 | comment |
Call-Forward: When Ruby starts having doubts about her leadership skills and starts hesitating to think of a plan, Superman is the only one there to comfort and support her and reassures her she's good leader regardless of her age. Come Volume 9, Ruby is struggling mentally after the events in Volume 8 and is once again having doubts in her ability as a leader and a huntress, but this time, her team isn't able to comfort her due to a combination of their own problems and Ruby pushing her own feelings aside for so long. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e3c36782 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e3c36782 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_e3c36782 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e4fc9fbc | type |
A Glitch in the Matrix | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e4fc9fbc | comment |
A Glitch in the Matrix: There are several inconsistencies with Remnant that the heroes pick up on that tell them something is very wrong. Blake and Weiss are back home for summer break from Beacon without any memory of having gotten there, Blake and Diana are able to travel from Menagerie to Beacon in less than a day when it should have taken them months, and people begin to glitch in and out of existence around them, including Grimm not dissolving normally upon death. The "Remnant" everyone finds themselves in is a virtual reality being crafted to keep everyone trapped. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e4fc9fbc | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e4fc9fbc | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_e4fc9fbc | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8497e34 | type |
Adaptation Species Change | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8497e34 | comment |
Adaptation Species Change: The Justice League's arrival on Remnant causes Batman and Vixen to become Faunus rather than Human. Batman has bat wings and Vixen has a fox's tail. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8497e34 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8497e34 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8497e34 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8b295de | type |
PlayedWith | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8b295de | comment |
While Superman, Batman, Wonder Woman, the Flash, and Cyborg are all mainstays in terms of Justice League members, Vixen is rarely ever a featured character compared to them and never depicted as part of the core group, but is here, taking the place of Aquaman. Played With in regards to the Green Lantern, as while the core groups Green Lantern is usually Hal Jordan, here it's Jessica Cruz. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8b295de | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8b295de | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_e8b295de | |
Justice League × RWBY: Super Heroes & Huntsmen / int_eb5b71fe | type |
Clingy Jealous Girl | |
Justice League × RWBY: Super Heroes & Huntsmen / int_eb5b71fe | comment |
Weiss and Batman start off rocky but it isn't long before she repeatedly offers for him to stay on Remnant (and implicitly with her) rather than go back to Earth. Diana seems to pick up on it and acts like a mild Clingy Jealous Girl when they first interact. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_eb5b71fe | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_eb5b71fe | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_eb5b71fe | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f2178900 | type |
No Waterproofing in the Future | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f2178900 | comment |
No Waterproofing in the Future: Batman escapes his cell by spitting on a power cord and shorting out the door. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f2178900 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f2178900 | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_f2178900 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f314f8c4 | type |
Traveling at the Speed of Plot | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f314f8c4 | comment |
Traveling at the Speed of Plot: Blake and Diana's trip from Menagerie is much shorter than it was in the original show, allowing them to meet up sooner. This turns out to be an In-Universe example: as the simulation can't populate a whole world, travel is much shorter than it would normally be and once Kilg%re starts breaking down, the heroes are crossing entire continents in moments to get back together. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f314f8c4 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f314f8c4 | featureConfidence |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_f314f8c4 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f8d24fbb | type |
BigSisterInstinct | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f8d24fbb | comment |
Big Sister Instinct: Played for Drama. Ruby starts out at the beginning of the movie a lot more reckless and unconcerned than before, which scares the hell out of Yang and she constantly scolds Ruby for it, comparing it to a death wish and is seen looking at her robotic arm. At the Final Battle, Ruby ultimately reassures her sister that she’s not dying like Summer nor is she running off like Raven did to her. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_f8d24fbb | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_f8d24fbb | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_f8d24fbb | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fb1c80c | type |
Photo Memento | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fb1c80c | comment |
Photo Memento: After the Justice League and Team RWBY have trapped Watts and Kilg%re in the holotrap, the group celebrate with a group photo, with Ruby, Weiss, Superman, Batman, Wonder Woman, and Cyborg sharing a Group Hug, Flash and Vixen hugging each other, Green Lantern making confetti using her green lantern power, and Yang and Blake sharing a Smooch of Victory. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fb1c80c | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_fb1c80c | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fb9afaab | type |
Attack Drone | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fb9afaab | comment |
Attack Drone: Cyborg has a large floating drone that he uses in combat as a personal platform and as a source of electrical energy. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fb9afaab | featureApplicability |
1.0 | |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_fb9afaab | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fcbcc221 | type |
Robot Buddy | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fcbcc221 | comment |
Robot Buddy: Cyborg gets a little floating one, who stays behind at the end of the movie. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fcbcc221 | featureApplicability |
1.0 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fcbcc221 | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_fcbcc221 | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fd1a2d7e | type |
The Piano Player | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fd1a2d7e | comment |
The Piano Player: There is one in the Schnee Manor that played Source Music when Bruce was fighting Weiss and the security personnel during the party. He stops after an out-of-control flying Batman crashes into his instrument. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fd1a2d7e | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen / int_fd1a2d7e | featureConfidence |
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Justice League × RWBY: Super Heroes & Huntsmen | hasFeature |
Justice League × RWBY: Super Heroes & Huntsmen / int_fd1a2d7e | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fed93e1b | type |
Dark and Troubled Past | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fed93e1b | comment |
Jessica alludes a couple of times to her Dark and Troubled Past from the comics while speaking with Jaune, mentioning her own experiences with grief, anxiety, and trauma, but never outright says anything about the details. | |
Justice League × RWBY: Super Heroes & Huntsmen / int_fed93e1b | featureApplicability |
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Justice League × RWBY: Super Heroes & Huntsmen |
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