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Dark Sun (Video Game)
- 813 statements
- 161 feature instances
- 17 referencing feature instances
Dark Sun (Video Game) | type |
TVTItem | |
Dark Sun (Video Game) | label |
Dark Sun (Video Game) | |
Dark Sun (Video Game) | page |
darksun | |
Dark Sun (Video Game) | comment |
Three video games set on Athas were released by SSI in the 1990s:Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); }) Dark Sun: Shattered Lands (1993) centers on the city-state of Draj. The player's party begin as gladiators in the city's arena, but soon escape to the surrounding desert. At the same time the sorcerer-king is preparing to crush the settlements of free people around the city. The player has to unite the disparate villages. Dark Sun: Wake of the Ravager (1994) takes place in and around Tyr, probably between Troy Denning's novels The Verdant Passage and The Crimson Legion. The same party becomes entangled in the activities of the Veiled Alliance, working against the Dragon who has put into motion plans to awaken and control the titular Ravager (actually a tarrasque). Dark Sun: Crimson Sands (1996) was an early MMORPG, with Tyr and its surroundings as the stage again. Plagued with technical problems, it never quite took off and closed down after three years. It has no single-player mode; enthusiasts tried relaunching it several times, but none of the attempts lasted.The former 2 games are being sold on Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })GOG Dot Com, the latter is Abandonware.What else is there to say about those games? Together with Ravenloft duology they were the pinnacle of SSI's adaptations of AD&D to computers. Until Baldur's Gate in 1998 they remained the best AD&D videogames and probably the best Western RPGs too. Baldur's Gate and Planescape did a better job with new technology, but fans still argue if Dark Sun was better in some aspects.Needs a Better Description | |
Dark Sun (Video Game) | fetched |
2018-10-21T17:58:16Z | |
Dark Sun (Video Game) | parsed |
2020-06-25T17:33:21Z | |
Dark Sun (Video Game) | isPartOf |
DBTropes | |
Dark Sun (Video Game) / int_16a21271 | type |
Walking Wasteland | |
Dark Sun (Video Game) / int_16a21271 | comment |
Walking Wasteland: Invoked in one cutscene with Lord Warrior. When he casts a defiler spell, bushes around him shrink visibly and the grass under him is already brown. Victory cutscene shows the same place with green grass and lush bushes. | |
Dark Sun (Video Game) / int_16a21271 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_16a21271 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_16a21271 | |
Dark Sun (Video Game) / int_173909 | type |
Brainwashed and Crazy | |
Dark Sun (Video Game) / int_173909 | comment |
Brainwashed and Crazy: Victims of Mind Flayers. | |
Dark Sun (Video Game) / int_173909 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_173909 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_173909 | |
Dark Sun (Video Game) / int_178cb4b9 | type |
RPGs Equal Combat | |
Dark Sun (Video Game) / int_178cb4b9 | comment |
RPGs Equal Combat: These games tried hard to avert that, offering alternative routes and rewarding non-combat solutions with XP. From fast talking, to application of thief skills, to psionics. Still, in many cases the combat is unavoidable, and you need no be prepared for it anyway. | |
Dark Sun (Video Game) / int_178cb4b9 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_178cb4b9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_178cb4b9 | |
Dark Sun (Video Game) / int_187bddc1 | type |
Religion of Evil | |
Dark Sun (Video Game) / int_187bddc1 | comment |
Religion of Evil: Sorcerer-kings and their templars are a given. On smaller scale there are: Ratmen cult whose main activity is robbing the unbelievers. The goal of their leader is killing both the defiler Dagolar and all rat-people, thus earning pardon from the sorcerer-king. The shadow-worshipping Ssuran tribe. First, they ask you to kill the shadows, because they no longer help. Then they try to kill you to worship your shadows. The defiler in charge of Magera tribe — sacrificing them to summon demons and claiming they "ascended". Another defiler hiding in silt, pretending to be a giant monster, worshipped by a smaller band of Magera, demanding human sacrifices. | |
Dark Sun (Video Game) / int_187bddc1 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_187bddc1 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_187bddc1 | |
Dark Sun (Video Game) / int_199fde5c | type |
Now, Where Was I Going Again? | |
Dark Sun (Video Game) / int_199fde5c | comment |
Now, Where Was I Going Again?: There's no quest logs, but if you find the quest giver, he/she/it will repeat the task. | |
Dark Sun (Video Game) / int_199fde5c | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_199fde5c | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_199fde5c | |
Dark Sun (Video Game) / int_1a417805 | type |
Three-Quarters View | |
Dark Sun (Video Game) / int_1a417805 | comment |
3/4 View: Very similar to contemporary Al-Qadim: The Genie's Curse. But see Sliding Scale of Shiny Versus Gritty below. | |
Dark Sun (Video Game) / int_1a417805 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_1a417805 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_1a417805 | |
Dark Sun (Video Game) / int_1a74b900 | type |
World of Badass | |
Dark Sun (Video Game) / int_1a74b900 | comment |
World of Badass: Instead of usual 3d6 for stats when rolling characters, the games give 4d6+2 plus racial bonuses and penalties. | |
Dark Sun (Video Game) / int_1a74b900 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_1a74b900 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_1a74b900 | |
Dark Sun (Video Game) / int_1bd4c0bf | type |
Unwinnable by Design | |
Dark Sun (Video Game) / int_1bd4c0bf | comment |
Unwinnable by Design: Averted for losing plot-crucial items. If the heroes drop such an item in a place they can no longer visit, the miner Winchester can fetch it. | |
Dark Sun (Video Game) / int_1bd4c0bf | featureApplicability |
-1.0 | |
Dark Sun (Video Game) / int_1bd4c0bf | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_1bd4c0bf | |
Dark Sun (Video Game) / int_1c805a42 | type |
Bag of Sharing | |
Dark Sun (Video Game) / int_1c805a42 | comment |
Bag of Sharing: Each player character has a separate inventory, but items can be transferred instantly even during combat. | |
Dark Sun (Video Game) / int_1c805a42 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_1c805a42 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_1c805a42 | |
Dark Sun (Video Game) / int_1eb424e1 | type |
PettingZooPeople | |
Dark Sun (Video Game) / int_1eb424e1 | comment |
Petting Zoo People: Tari (rats) and Ssurans (lizards). | |
Dark Sun (Video Game) / int_1eb424e1 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_1eb424e1 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_1eb424e1 | |
Dark Sun (Video Game) / int_204a1207 | type |
Hyperspace Is a Scary Place | |
Dark Sun (Video Game) / int_204a1207 | comment |
Hyperspace Is a Scary Place: Some portals lead through pocket world that makes travellers forget things. Causes a hilarious moment, when Draxan kidnappers mistake their victim for somebody important they were charged with guarding. | |
Dark Sun (Video Game) / int_204a1207 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_204a1207 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_204a1207 | |
Dark Sun (Video Game) / int_234a6809 | type |
Ribcage Ridge | |
Dark Sun (Video Game) / int_234a6809 | comment |
Ribcage Ridge: Plenty of those litter the desert. The game starts in the arena with palisades made of human-sized ribs. Later you'll see many more fences made of large bones. | |
Dark Sun (Video Game) / int_234a6809 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_234a6809 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_234a6809 | |
Dark Sun (Video Game) / int_2462a9ba | type |
Multi-Armed and Dangerous | |
Dark Sun (Video Game) / int_2462a9ba | comment |
Multi-Armed and Dangerous: Dummied Out for Thri-kreen (mantis people). In the games they only get two weapon slots or two hand strikes. At least their paralysing bite is still present. | |
Dark Sun (Video Game) / int_2462a9ba | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_2462a9ba | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_2462a9ba | |
Dark Sun (Video Game) / int_2557e3a9 | type |
Palette Swap | |
Dark Sun (Video Game) / int_2557e3a9 | comment |
Palette Swap: Grey or pink-orange statues of desert monsters and demons are a common decoration. Zombies are grey humans (or demihumans). | |
Dark Sun (Video Game) / int_2557e3a9 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_2557e3a9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_2557e3a9 | |
Dark Sun (Video Game) / int_262a5bfd | type |
A Homeowner Is You | |
Dark Sun (Video Game) / int_262a5bfd | comment |
A Homeowner Is You: You get a house from Teaquetzl when you agree to help them. | |
Dark Sun (Video Game) / int_262a5bfd | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_262a5bfd | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_262a5bfd | |
Dark Sun (Video Game) / int_26605b45 | type |
Turn-Based Combat | |
Dark Sun (Video Game) / int_26605b45 | comment |
Turn-Based Combat | |
Dark Sun (Video Game) / int_26605b45 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_26605b45 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_26605b45 | |
Dark Sun (Video Game) / int_2727c89a | type |
Pride Before a Fall | |
Dark Sun (Video Game) / int_2727c89a | comment |
Pride Before a Fall: The wizard Llod summoned Psurlons because he wanted a challenge. They killed him, making it look like an accident. The attempt to protect the world from them buried the city, killing everybody. | |
Dark Sun (Video Game) / int_2727c89a | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_2727c89a | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_2727c89a | |
Dark Sun (Video Game) / int_273b4c2a | type |
Some Dexterity Required | |
Dark Sun (Video Game) / int_273b4c2a | comment |
Some Dexterity Required: There are several places where you need to follow an NPC closely or quickly attack an enemy before he escapes. This isn't hard, but is unexpected for an otherwise turn-based game. | |
Dark Sun (Video Game) / int_273b4c2a | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_273b4c2a | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_273b4c2a | |
Dark Sun (Video Game) / int_27b6e7cb | type |
Vendor Trash | |
Dark Sun (Video Game) / int_27b6e7cb | comment |
Vendor Trash: You can sell near everything. While Gedron is Brainwashed and Crazy, you can even sell broken pots there — for ridiculously high price. | |
Dark Sun (Video Game) / int_27b6e7cb | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_27b6e7cb | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_27b6e7cb | |
Dark Sun (Video Game) / int_28a3b1a8 | type |
Party in My Pocket | |
Dark Sun (Video Game) / int_28a3b1a8 | comment |
Party in My Pocket/All in a Row: The former is the default state after combat, the latter can be toggled manually (diamond formation, to be precise). Party in My Pocket gurantees that any sudden attack would be met by a compact formation, while with All in a Row characters may get stuck behind. Besides that neither gives any advantages. A leader walking through another party member causes them to swap — at least this part was done right. | |
Dark Sun (Video Game) / int_28a3b1a8 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_28a3b1a8 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_28a3b1a8 | |
Dark Sun (Video Game) / int_2905964a | type |
Manual Leader, A.I. Party | |
Dark Sun (Video Game) / int_2905964a | comment |
Manual Leader, AI Party: All party members are equal. You can set any of them — or all four — to be controlled by computer in battle. | |
Dark Sun (Video Game) / int_2905964a | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_2905964a | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_2905964a | |
Dark Sun (Video Game) / int_29f44d3a | type |
Adam Smith Hates Your Guts | |
Dark Sun (Video Game) / int_29f44d3a | comment |
Adam Smith Hates Your Guts: There are many merchants in Tyr, each sets his/her own prices (often claiming "higher quality") and all at your expense. | |
Dark Sun (Video Game) / int_29f44d3a | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_29f44d3a | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_29f44d3a | |
Dark Sun (Video Game) / int_2a4c561 | type |
Informed Equipment | |
Dark Sun (Video Game) / int_2a4c561 | comment |
Informed Equipment: Nothing changes, no matter what a character wears and wields. | |
Dark Sun (Video Game) / int_2a4c561 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_2a4c561 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_2a4c561 | |
Dark Sun (Video Game) / int_2b0d73eb | type |
Outlaw Town | |
Dark Sun (Video Game) / int_2b0d73eb | comment |
Outlaw Town: Technically, the free villages are good version of that. You know, "When freedom is outlawed, only outlaws have it". Averting much of Outlaw Town package, like corruption, but retaining secrecy, living off illegal schemes and the local laws largely reflecting the leader's views. | |
Dark Sun (Video Game) / int_2b0d73eb | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_2b0d73eb | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_2b0d73eb | |
Dark Sun (Video Game) / int_2d6f00e4 | type |
Psycho for Hire | |
Dark Sun (Video Game) / int_2d6f00e4 | comment |
Psycho for Hire: Keldar, ex-templar and Dagolar's assistant. | |
Dark Sun (Video Game) / int_2d6f00e4 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_2d6f00e4 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_2d6f00e4 | |
Dark Sun (Video Game) / int_2d78cee0 | type |
Cobweb Jungle | |
Dark Sun (Video Game) / int_2d78cee0 | comment |
Cobweb Jungle/Extremely Dusty Home: Abandoned buildings. Sometimes abandoned rooms in still-used buildings — this usually indicates something nasty laying in ambush. | |
Dark Sun (Video Game) / int_2d78cee0 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_2d78cee0 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_2d78cee0 | |
Dark Sun (Video Game) / int_33981caf | type |
Street Urchin | |
Dark Sun (Video Game) / int_33981caf | comment |
Stitches, the innkeeper. Got his nickname for wearing clothes with more stitches than cloth back when he was a Street Urchin. | |
Dark Sun (Video Game) / int_33981caf | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_33981caf | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_33981caf | |
Dark Sun (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Dark Sun (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: Sometimes when the party enters a location everybody and everything stand up and walk to the exit. This includes NPCs, enemies, even treasure chests, doors and sewer pipes. After that you can only reload. The problem is that the bug may manifest immediately after being triggered — or several locations later. This means having to backtrack quite far. The game may crash on cutscenes, including the unskippable victory in Shattered Lands. Looks like the total number of objects in a given location is limited, and exceeding it with player's full inventory makes some disappear. | |
Dark Sun (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_33ca811a | |
Dark Sun (Video Game) / int_345cf4e1 | type |
No Hero Discount | |
Dark Sun (Video Game) / int_345cf4e1 | comment |
No Hero Discount: Inverted. After you solve the problems in the mines, the friendly overseer will always claim the scale malfunctions and give twice more vouchers for your ore. | |
Dark Sun (Video Game) / int_345cf4e1 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_345cf4e1 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_345cf4e1 | |
Dark Sun (Video Game) / int_391aa30b | type |
YouALLLookFamiliar | |
Dark Sun (Video Game) / int_391aa30b | comment |
You ALL Look Familiar: Most of the time it is not a problem in both games. NPCs of any importance stand out in a crowd a bit (or a lot), plus dialogues have portraits. The worst case is the dreaded copyright-checking dragon that shares the portrait with very useful Llod's Rod. | |
Dark Sun (Video Game) / int_391aa30b | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_391aa30b | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_391aa30b | |
Dark Sun (Video Game) / int_398692d6 | type |
Kill 'Em All | |
Dark Sun (Video Game) / int_398692d6 | comment |
Kill 'em All: According to the official strategy guide, this is a possible solution to problems of other villages. | |
Dark Sun (Video Game) / int_398692d6 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_398692d6 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_398692d6 | |
Dark Sun (Video Game) / int_3aaa9cd0 | type |
All Deserts Have Cacti | |
Dark Sun (Video Game) / int_3aaa9cd0 | comment |
All Deserts Have Cacti: The wilderness locations, mainly in Shattered Lands plus the Jann camp in Wake of the Ravager. | |
Dark Sun (Video Game) / int_3aaa9cd0 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_3aaa9cd0 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_3aaa9cd0 | |
Dark Sun (Video Game) / int_3af6f8ba | type |
Karl Marx Hates Your Guts | |
Dark Sun (Video Game) / int_3af6f8ba | comment |
Karl Marx Hates Your Guts: All prices are the same. | |
Dark Sun (Video Game) / int_3af6f8ba | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_3af6f8ba | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_3af6f8ba | |
Dark Sun (Video Game) / int_3ed17fe0 | type |
Wide-Eyed Idealist | |
Dark Sun (Video Game) / int_3ed17fe0 | comment |
Wide-Eyed Idealist: Several Alliance members. It's debatable if supporters of Divulgence are ones. | |
Dark Sun (Video Game) / int_3ed17fe0 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_3ed17fe0 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_3ed17fe0 | |
Dark Sun (Video Game) / int_409c3edf | type |
Zip Mode | |
Dark Sun (Video Game) / int_409c3edf | comment |
Zip Mode: None. Supposedly the game requires less backtracking and every non-dungeon location is only 1-3 screens away from the Hub Level. | |
Dark Sun (Video Game) / int_409c3edf | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_409c3edf | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_409c3edf | |
Dark Sun (Video Game) / int_4156b553 | type |
Copy Protection | |
Dark Sun (Video Game) / int_4156b553 | comment |
Copy Protection: When you try to enter the 4th location, the Dragon himself challenges you through the mindlink to read a word from the manual. This allows to get the taste of the games' combat system, dialogues, multiple choices, but prohibits unauthorized users to advance further. Yet it poses an in-universe question: if Dragon can kill the heroes any second, why didn't he? | |
Dark Sun (Video Game) / int_4156b553 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_4156b553 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_4156b553 | |
Dark Sun (Video Game) / int_41899e45 | type |
Monster-Shaped Mountain | |
Dark Sun (Video Game) / int_41899e45 | comment |
Monster-Shaped Mountain: Wyrm, where Magera leave. The entrance is a skull of a giant reptile, which opens into a sinuous snake-like corridor. The rest is pretty boring rectangular rooms, though. | |
Dark Sun (Video Game) / int_41899e45 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_41899e45 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_41899e45 | |
Dark Sun (Video Game) / int_42846e90 | type |
Elemental Powers | |
Dark Sun (Video Game) / int_42846e90 | comment |
Elemental Powers: Without gods clerics, druids and rangers receive powers from the elemental planes: Fire, Air, Water, Earth. They also have several Cosmos spells. Wake of the Ravager has a Posthumous Character, who was a paladin of Cosmos. Templars receive powers from sorcerer-kings, but they manifest as the same clerical spells. In Wake Tyrian templars have lost their magic and seek a new master. | |
Dark Sun (Video Game) / int_42846e90 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_42846e90 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_42846e90 | |
Dark Sun (Video Game) / int_44ca3107 | type |
Recurring Traveller | |
Dark Sun (Video Game) / int_44ca3107 | comment |
Recurring Traveller: Notaku, en elf trading in magic items and components appears in both games. His Fetch Quests happen to send you to plot-advancing locations. Stuck in Tyr with nowhere to go? Ask Notaku where were those giant skulls he wants again. | |
Dark Sun (Video Game) / int_44ca3107 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_44ca3107 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_44ca3107 | |
Dark Sun (Video Game) / int_450a63b5 | type |
Player Nudge | |
Dark Sun (Video Game) / int_450a63b5 | comment |
Player Nudge: Don't know where to go next to advance the main plot? Ask the trader Notaku where are the ingredients he wants or the client waiting for the delivery. | |
Dark Sun (Video Game) / int_450a63b5 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_450a63b5 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_450a63b5 | |
Dark Sun (Video Game) / int_453f4b1 | type |
Condemned Contestant | |
Dark Sun (Video Game) / int_453f4b1 | comment |
Condemned Contestant: The gladiators in Draj. | |
Dark Sun (Video Game) / int_453f4b1 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_453f4b1 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_453f4b1 | |
Dark Sun (Video Game) / int_45cec696 | type |
God Guise | |
Dark Sun (Video Game) / int_45cec696 | comment |
God Guise: Several defilers do that: Dagolar, creator of Tari (rat people). At least, he did create them. Balkazar, taking over Magera temple and summoning demons. Dakaren, also making Magera sacrifice people to him. | |
Dark Sun (Video Game) / int_45cec696 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_45cec696 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_45cec696 | |
Dark Sun (Video Game) / int_4713429e | type |
Pamphlet Shelf | |
Dark Sun (Video Game) / int_4713429e | comment |
Pamphlet Shelf: Also applies to books laying around. Usually there's a remark like "the only part that seems relevant" or "the only part you understand". | |
Dark Sun (Video Game) / int_4713429e | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_4713429e | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_4713429e | |
Dark Sun (Video Game) / int_476d2edb | type |
Snakes Are Sinister | |
Dark Sun (Video Game) / int_476d2edb | comment |
Snakes Are Sinister: Yuan-ti — part-human snakes — and Kartang — a sentient magical mutant snake commanding a pack of its animal brothers. Both are evil and eat humans. | |
Dark Sun (Video Game) / int_476d2edb | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_476d2edb | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_476d2edb | |
Dark Sun (Video Game) / int_485eb589 | type |
Sealed Evil in a Can | |
Dark Sun (Video Game) / int_485eb589 | comment |
Sealed Evil in a Can: The tarrasque sealed inside the Urn of Utatci, guarded by the Veiled Alliance. | |
Dark Sun (Video Game) / int_485eb589 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_485eb589 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_485eb589 | |
Dark Sun (Video Game) / int_4aa5b8be | type |
Resting Recovery | |
Dark Sun (Video Game) / int_4aa5b8be | comment |
Resting Recovery/Trauma Inn: You recover from all wounds and status ailments after resting at a "fire pit". | |
Dark Sun (Video Game) / int_4aa5b8be | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_4aa5b8be | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_4aa5b8be | |
Dark Sun (Video Game) / int_4ac55d49 | type |
Opening the Sandbox | |
Dark Sun (Video Game) / int_4ac55d49 | comment |
Opening the Sandbox: After you reach the desert. From this point you can go anywhere, although everything suggests continuing north to Teaquetzl. After you get the main quest in Teaquetzl, the sandbox is really open. | |
Dark Sun (Video Game) / int_4ac55d49 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_4ac55d49 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_4ac55d49 | |
Dark Sun (Video Game) / int_4bc2a19c | type |
Villain Forgot to Level Grind | |
Dark Sun (Video Game) / int_4bc2a19c | comment |
Villain Forgot to Level Grind: The arena announcer. Granted, back then he was unreachable and just kept sending waves of soldiers. But when you meet in the desert, his soldiers are no tougher than at the game start and he proves rather weak too. | |
Dark Sun (Video Game) / int_4bc2a19c | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_4bc2a19c | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_4bc2a19c | |
Dark Sun (Video Game) / int_4cccd2a9 | type |
Mad Oracle | |
Dark Sun (Video Game) / int_4cccd2a9 | comment |
Mad Oracle: The crazy visionary in Teaquetzl. Possible subversion: he just tells the unpleasant truth, regardless of what people think, because it's the only way to prevent certain doom. Either that, or he recovered from the consequences of dehydration by the time you met. At least, he made people listen. | |
Dark Sun (Video Game) / int_4cccd2a9 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_4cccd2a9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_4cccd2a9 | |
Dark Sun (Video Game) / int_50d71a78 | type |
Dual Wielding | |
Dark Sun (Video Game) / int_50d71a78 | comment |
Dual Wielding: Any character can equip and use 2 1-handed weapons as long as 1 of them isn't marked "heavy". Usual class restrictions for weapons apply (no blades for single-class clerics, only daggers and staves for single-class preservers, etc.). | |
Dark Sun (Video Game) / int_50d71a78 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_50d71a78 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_50d71a78 | |
Dark Sun (Video Game) / int_52ee66c4 | type |
Combat, Diplomacy, Stealth | |
Dark Sun (Video Game) / int_52ee66c4 | comment |
Combat, Diplomacy, Stealth: A number of battles can be avoided with smooth talking. A few battles can be avoided or simplified with stealth. But several battles, including the last ones, are non-optional, making combat specialization unavoidable. | |
Dark Sun (Video Game) / int_52ee66c4 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_52ee66c4 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_52ee66c4 | |
Dark Sun (Video Game) / int_5527dc0c | type |
Plot Coupon | |
Dark Sun (Video Game) / int_5527dc0c | comment |
Plot Coupon: Much of the game is about gathering the four artefacts to re-seal the tarrasque. | |
Dark Sun (Video Game) / int_5527dc0c | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_5527dc0c | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_5527dc0c | |
Dark Sun (Video Game) / int_5532b579 | type |
Acoustic License | |
Dark Sun (Video Game) / int_5532b579 | comment |
Acoustic License: After you complete the quest to stop wyvern riders, but the quest-giver still hesitates to keep up his end, the Druid of the Howling Winds cuts in persuades him to help you. From 3 locations away. Justified by the druid's control over wind. | |
Dark Sun (Video Game) / int_5532b579 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_5532b579 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_5532b579 | |
Dark Sun (Video Game) / int_5937a87c | type |
No Honor Among Thieves | |
Dark Sun (Video Game) / int_5937a87c | comment |
No Honor Among Thieves: Every time you attack a powerful defiler, he mistakes your for agents of another defiler he's been dealing with. Too bad the game doesn't allow to exploit this further and provoke a war between them. Wyvern Master wants you to kill Tara. When you meet, he is paying her with Human Sacrifices for a wyvern-controlling device. But if Tara kills you, it'll count as yet another sacrifice for her. | |
Dark Sun (Video Game) / int_5937a87c | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_5937a87c | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_5937a87c | |
Dark Sun (Video Game) / int_59df21f1 | type |
Let's Play | |
Dark Sun (Video Game) / int_59df21f1 | comment |
Some quests are broken in ways that allow completing them, but cause weird consequences, if you return. One Shattered Lands Let's Play reports that if you save Jasmine, kill the God Guise defiler and let her captors escape, leave the area and come back later, the captors attack you for killing their sacrifice. | |
Dark Sun (Video Game) / int_59df21f1 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_59df21f1 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_59df21f1 | |
Dark Sun (Video Game) / int_5dff009d | type |
As Long as There Is Evil | |
Dark Sun (Video Game) / int_5dff009d | comment |
As Long as There is Evil: A small-scale example in an already Crapsack World. As long as somebody keeps fighting with a very useful vampiric sword El's Drinker, the ghost of El gets stronger and will live again someday. You are given an option to reforge this sword. | |
Dark Sun (Video Game) / int_5dff009d | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_5dff009d | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_5dff009d | |
Dark Sun (Video Game) / int_5e1ecc50 | type |
Mistaken for Badass | |
Dark Sun (Video Game) / int_5e1ecc50 | comment |
Mistaken for Badass: Many characters mistake the heroes for members of the Veiled Alliance. Yes, they are badass, but people keep assuming they've got some serious backing, connections and a plan. Instead they are clueless and fight alone. | |
Dark Sun (Video Game) / int_5e1ecc50 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_5e1ecc50 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_5e1ecc50 | |
Dark Sun (Video Game) / int_5e7c0ab7 | type |
Kleptomaniac Hero | |
Dark Sun (Video Game) / int_5e7c0ab7 | comment |
Kleptomaniac Hero | |
Dark Sun (Video Game) / int_5e7c0ab7 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_5e7c0ab7 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_5e7c0ab7 | |
Dark Sun (Video Game) / int_617f0563 | type |
Heel–Face Turn | |
Dark Sun (Video Game) / int_617f0563 | comment |
Heel–Face Turn: For an evil sword, of all things. You can reforge El's Drinker to cast a shielding spell instead. | |
Dark Sun (Video Game) / int_617f0563 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_617f0563 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_617f0563 | |
Dark Sun (Video Game) / int_63d861f8 | type |
Even Evil Has Loved Ones | |
Dark Sun (Video Game) / int_63d861f8 | comment |
Even Evil Has Loved Ones: Dagolar's brother Goburnix wanted him to change his evil ways. Dagolar ended up killing him, but kept him around as a thinking animated corpse. When Goburnix tried to hug his brother for the last time, Dagolar snapped and destroyed him. Then destroyed his assistant for being uncaring. | |
Dark Sun (Video Game) / int_63d861f8 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_63d861f8 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_63d861f8 | |
Dark Sun (Video Game) / int_6480c255 | type |
Robbing the Dead | |
Dark Sun (Video Game) / int_6480c255 | comment |
Robbing the Dead: One merchant brags that some of his wares come from graves of great heroes. | |
Dark Sun (Video Game) / int_6480c255 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_6480c255 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_6480c255 | |
Dark Sun (Video Game) / int_64fa0ea8 | type |
Random Encounters | |
Dark Sun (Video Game) / int_64fa0ea8 | comment |
Random Encounters: Shattered Lands may generate more monsters on the desert locations you've cleared, Wake of the Ravager has some monsters randomly popping up in mines and Draxans randomly attacking you on the streets of Tyr, but most combat experience comes from hardcoded encounters. | |
Dark Sun (Video Game) / int_64fa0ea8 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_64fa0ea8 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_64fa0ea8 | |
Dark Sun (Video Game) / int_66a7aff7 | type |
Talk to Everyone | |
Dark Sun (Video Game) / int_66a7aff7 | comment |
Talk to Everyone: Do it until they start to repeat. Even if they don't give or advance quests or reveal treasures, it is still fun to read. | |
Dark Sun (Video Game) / int_66a7aff7 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_66a7aff7 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_66a7aff7 | |
Dark Sun (Video Game) / int_6ad328e9 | type |
An Economy Is You | |
Dark Sun (Video Game) / int_6ad328e9 | comment |
An Economy Is You: Averted by several Tyr merchants, who sell useless household items and fancy clothes. | |
Dark Sun (Video Game) / int_6ad328e9 | featureApplicability |
-1.0 | |
Dark Sun (Video Game) / int_6ad328e9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_6ad328e9 | |
Dark Sun (Video Game) / int_6d07bf85 | type |
Welcome to Corneria | |
Dark Sun (Video Game) / int_6d07bf85 | comment |
Welcome to Corneria: Unimportant NPCs do have a single statement they keep repeating. However, when your actions change the world in a way that affects them, they do acknowledge that, averting the trope. The biggest problem with unpolished dialogues isn't the lack of new NPC lines, but multiple bugs that make them say wrong lines. Worse, killed enemies would occasionally start talking to you as if still alive. | |
Dark Sun (Video Game) / int_6d07bf85 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_6d07bf85 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_6d07bf85 | |
Dark Sun (Video Game) / int_6de890e | type |
Shabby Heroes, Well-Dressed Villains | |
Dark Sun (Video Game) / int_6de890e | comment |
Shabby Heroes, Well-Dressed Villains: The only well-dressed people are templars. Your party wears rags (judging from their pictures) and whatever armour they scavenge on the way. More so in the second game. | |
Dark Sun (Video Game) / int_6de890e | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_6de890e | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_6de890e | |
Dark Sun (Video Game) / int_6e60e40a | type |
Vile Villain, Laughable Lackey | |
Dark Sun (Video Game) / int_6e60e40a | comment |
Vile Villain, Laughable Lackey: Defiler Balkazar and some of comically stupid Magera. Slaver Arant and his lazy guards. | |
Dark Sun (Video Game) / int_6e60e40a | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_6e60e40a | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_6e60e40a | |
Dark Sun (Video Game) / int_6f8b835d | type |
One Size Fits All | |
Dark Sun (Video Game) / int_6f8b835d | comment |
One Size Fits All: Anything can be worn by anyone, from halflings to half-giants. Except thri-kreen — they can't wear armour or clothes. Usual AD&D class restrictions apply too. | |
Dark Sun (Video Game) / int_6f8b835d | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_6f8b835d | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_6f8b835d | |
Dark Sun (Video Game) / int_7276d0de | type |
Mugging the Monster | |
Dark Sun (Video Game) / int_7276d0de | comment |
Mugging the Monster: The game starts with Draxans murdering Veiled Alliance agent and mistaking the player party for easily-disposable bystanders. Shortly after the party is attacked by street muggers a few levels below them. | |
Dark Sun (Video Game) / int_7276d0de | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_7276d0de | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_7276d0de | |
Dark Sun (Video Game) / int_7315fd38 | type |
Covers Always Lie | |
Dark Sun (Video Game) / int_7315fd38 | comment |
Covers Always Lie: The box art for Shattered Lands, used as the page illustration, is the cover of the novel The Crimson Legion by Troy Denning. It depicts Rikus, the gladiator-cum-general of free Tyr. The game is set far from Tyr and Rikus never appears. You may have a mule in your party and he may look a bit like Rikus, but the game version of Rikus'es favourite weapon is quite ineffective. The box art for Wake of the Ravager is the cover of the game book Slave Tribes by Bill Slavicsek. It describes Athasian slavery in general, and the life in the desert far from city-states: tribes of escaped slaves, free villages unknown to sorcerer-kings... While you party are the heroes that saved three such villages, none of that appears in the game. Come think of it, switching the covers might've been an improvement. | |
Dark Sun (Video Game) / int_7315fd38 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_7315fd38 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_7315fd38 | |
Dark Sun (Video Game) / int_7390323c | type |
Sticky Fingers | |
Dark Sun (Video Game) / int_7390323c | comment |
Sticky Fingers: If the current leader is a thief, you may get an extra dialogue option to steal something from the interlocutor. Like keys from the prison guard. | |
Dark Sun (Video Game) / int_7390323c | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_7390323c | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_7390323c | |
Dark Sun (Video Game) / int_74440b13 | type |
Our Genies Are Different | |
Dark Sun (Video Game) / int_74440b13 | comment |
Our Genies Are Different: Jann are made of all four elements. They are expert craftsmen wandering the deserts of Athas. | |
Dark Sun (Video Game) / int_74440b13 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_74440b13 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_74440b13 | |
Dark Sun (Video Game) / int_74db4c6e | type |
Wallet of Holding | |
Dark Sun (Video Game) / int_74db4c6e | comment |
Wallet of Holding: Money take no place. | |
Dark Sun (Video Game) / int_74db4c6e | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_74db4c6e | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_74db4c6e | |
Dark Sun (Video Game) / int_7594e8ff | type |
Turn Undead | |
Dark Sun (Video Game) / int_7594e8ff | comment |
Turn Undead: Hits every undead within reach for 1000 HP. May fail on stronger undead, like skeleton warriors. | |
Dark Sun (Video Game) / int_7594e8ff | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_7594e8ff | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_7594e8ff | |
Dark Sun (Video Game) / int_778f3f85 | type |
Baker Street Regular | |
Dark Sun (Video Game) / int_778f3f85 | comment |
Romila, the second-in-command of the Alliance. Doesn't say much about her past, but cares a lot about her gang of Baker Street Regulars, because she used to be like them. | |
Dark Sun (Video Game) / int_778f3f85 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_778f3f85 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_778f3f85 | |
Dark Sun (Video Game) / int_77aedc5c | type |
Horse of a Different Color | |
Dark Sun (Video Game) / int_77aedc5c | comment |
Horse of a Different Color: You will encounter caravans driven by kanks (giant insects) and mekillots (giant lizards). | |
Dark Sun (Video Game) / int_77aedc5c | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_77aedc5c | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_77aedc5c | |
Dark Sun (Video Game) / int_77dd4ff0 | type |
Sliding Scale of Shiny Versus Gritty | |
Dark Sun (Video Game) / int_77dd4ff0 | comment |
Sliding Scale of Shiny Versus Gritty: As much detail, as 256-colour VGA resolution allowed. Most characters wear rags. Cobwebs, cracked walls, piles of dust, broken furniture... The signs of decay are everywhere. | |
Dark Sun (Video Game) / int_77dd4ff0 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_77dd4ff0 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_77dd4ff0 | |
Dark Sun (Video Game) / int_78c895c8 | type |
Amusing Injuries | |
Dark Sun (Video Game) / int_78c895c8 | comment |
Amusing Injuries: When Arant knocks out one of his guards for being lazy. If you persuade Arant to leave, the guard will wake up and run after them screaming not to leave him. | |
Dark Sun (Video Game) / int_78c895c8 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_78c895c8 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_78c895c8 | |
Dark Sun (Video Game) / int_78f31439 | type |
CommonplaceRare | |
Dark Sun (Video Game) / int_78f31439 | comment |
Commonplace Rare: The bag of refined salt in one sidequest. It's impossimle to get that much on a short notice. Salt miner from a faraway land charges as much as he'd get at home, where it's rare. The beast tamer is going to travel to that land and agrees to sell his mastyrial (giant scorpion) for just a bag of salt. Everybody involved agrees the price is ridiculously high for Draj area, but still roll with it. | |
Dark Sun (Video Game) / int_78f31439 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_78f31439 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_78f31439 | |
Dark Sun (Video Game) / int_7913eb6f | type |
Healing Hands | |
Dark Sun (Video Game) / int_7913eb6f | comment |
Healing Hands: In the slave pens Dinos touches Gilal's head, concentrates, and she feels better. Dinos seems to be a ranger with some clerical magic, or he may have used psionics. | |
Dark Sun (Video Game) / int_7913eb6f | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_7913eb6f | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_7913eb6f | |
Dark Sun (Video Game) / int_7abd339f | type |
Black-and-White Morality | |
Dark Sun (Video Game) / int_7abd339f | comment |
Black and White Morality: The games are quite simple in that regard. Free villages want to live — that's good, Tectuktitlay wants to eradicate them — that's bad. Tyr wants to build its future without sorcerer-kings — that's good, Draxans and templars want to restore the old ways — that's bad. You are just simple people fighting for your survival. Good guys put their conflicts aside, when defilers and dragon kings are near. | |
Dark Sun (Video Game) / int_7abd339f | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_7abd339f | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_7abd339f | |
Dark Sun (Video Game) / int_7ae4d273 | type |
Point of No Return | |
Dark Sun (Video Game) / int_7ae4d273 | comment |
Point of No Return: After getting allied with two villages and reporting to Teaquetzl, you have the choice: rest and prepare for battle, explore the ruined Korbnor or fight the army of Draj, but it may still be possible to teleport with Llod's Rod. After you enter Korbnor, there's no way back — only to overcome this location (rest will be available at some point) and then fight the army. | |
Dark Sun (Video Game) / int_7ae4d273 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_7ae4d273 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_7ae4d273 | |
Dark Sun (Video Game) / int_7f3e75b6 | type |
Look on My Works, Ye Mighty, and Despair | |
Dark Sun (Video Game) / int_7f3e75b6 | comment |
Look on My Works, Ye Mighty, and Despair!: You will see some grandiose ruins, read arrogant accounts of their builders and sometimes deal with their ghosts, often just as arrogant in death. | |
Dark Sun (Video Game) / int_7f3e75b6 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_7f3e75b6 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_7f3e75b6 | |
Dark Sun (Video Game) / int_7fbb2a3 | type |
NiceJobBreakingItHero | |
Dark Sun (Video Game) / int_7fbb2a3 | comment |
Nice Job Breaking It, Hero!: If you return to the slave pens, you'll see everybody, who didn't escape with you, tortured to death. | |
Dark Sun (Video Game) / int_7fbb2a3 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_7fbb2a3 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_7fbb2a3 | |
Dark Sun (Video Game) / int_830ceec9 | type |
Inevitable Tournament | |
Dark Sun (Video Game) / int_830ceec9 | comment |
Inevitable Tournament: The game starts with it. If you win, you go to the pens, rest and fight again. There are multiple ways to end it: Win 4 times and your 5th group of opponents will offer to join forces and break out. Insult the announcer and the king, and the announcer will open the gates and send soldiers against you. If you kill them all, run free. Break open the arena gates and fight the same number of soldiers. Steal the keys from guards, sneak and fight through a relatively unguarded route. Help your inmates and several more opportunities open. | |
Dark Sun (Video Game) / int_830ceec9 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_830ceec9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_830ceec9 | |
Dark Sun (Video Game) / int_834427cd | type |
Cap | |
Dark Sun (Video Game) / int_834427cd | comment |
Cap: Maximum level is 9. Doing all sidequests gives level 9 to single-class characters but only level 8 to triple-class ones. Level Grinding is possible on randomly generated desert monsters. | |
Dark Sun (Video Game) / int_834427cd | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_834427cd | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_834427cd | |
Dark Sun (Video Game) / int_84f4a870 | type |
Puzzle Boss | |
Dark Sun (Video Game) / int_84f4a870 | comment |
Puzzle Boss: Balkazar. Every time you strike him, he shouts: "Fools! I am immortal!" Enchanted weapons don't help. But there are enough clues around the temple. Destroy the mirror with +2 or better weapon. | |
Dark Sun (Video Game) / int_84f4a870 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_84f4a870 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_84f4a870 | |
Dark Sun (Video Game) / int_8618825d | type |
Portal Network | |
Dark Sun (Video Game) / int_8618825d | comment |
Portal Network: Obelisks with gems work as beacons for Llod's Rod. You need to visit each and put the corresponding gem in its proper place. Usually the gems remain near. | |
Dark Sun (Video Game) / int_8618825d | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_8618825d | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_8618825d | |
Dark Sun (Video Game) / int_874176be | type |
Psychic Powers | |
Dark Sun (Video Game) / int_874176be | comment |
Psychic Powers: Dark Sun was the first tabletop ADnD setting to widely use Psionics. In the games every living character has them. Unfortunately, much was left out: Only 3 disciplines are available out of tabletop 6: psychokinesis, psychometabolism and telepathy. Psionicist class can advance in all 3, the rest are wild talents in 1 discipline plus Mind Blank. The nuances of various sciences and devotions were dropped, making many of them effectively identical spells and thus redundant. The non-combat use of psionics is limited to very few scripted scenes. Still, clever combination of psionics with (cleric) magic is often a Game Breaker. | |
Dark Sun (Video Game) / int_874176be | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_874176be | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_874176be | |
Dark Sun (Video Game) / int_878bd6cf | type |
Sliding Scale of Linearity vs. Openness | |
Dark Sun (Video Game) / int_878bd6cf | comment |
Sliding Scale of Linearity vs. Openness: Much more Railroading than in the first game. You can't leave the city or access most of teleporter tapestries until you trigger Veiled Alliance giving you certain missions. That said, when there are multiple objectives, you can do them in any order, and there are numerous inconsequential sidequests. Take Your Time applies too. | |
Dark Sun (Video Game) / int_878bd6cf | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_878bd6cf | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_878bd6cf | |
Dark Sun (Video Game) / int_87ce64a0 | type |
Old Save Bonus | |
Dark Sun (Video Game) / int_87ce64a0 | comment |
Old Save Bonus: You can import the saved game from Shattered Lands. Some artefacts will be removed from your inventroy, though. This includes "El's Drinker", see Canon Discontinuity. | |
Dark Sun (Video Game) / int_87ce64a0 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_87ce64a0 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_87ce64a0 | |
Dark Sun (Video Game) / int_892c241c | type |
Massive Race Selection | |
Dark Sun (Video Game) / int_892c241c | comment |
Massive Race Selection: Actually smaller than even in tabletop 2nd Edition. Only humans, elves, half-elves, halflings, dwarves, half-giants, thri-kreen (mantis people) and muls (half-dwarves). Potentially friendly NPCs also include Tari (rat people), Ssurans (lizard people), an unnamed "undermountain folk", Magera (another kind of giants), Jann, Verini (Neutral Good salamanders) and a single Pyreen. | |
Dark Sun (Video Game) / int_892c241c | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_892c241c | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_892c241c | |
Dark Sun (Video Game) / int_8d4928da | type |
Safecracking | |
Dark Sun (Video Game) / int_8d4928da | comment |
Safecracking: Wyrmias has a safe in his room in Gedron. You can open it if your leader is a thief (Somehow... Without any tools...) or just break it apart, if you leader is strong enough. | |
Dark Sun (Video Game) / int_8d4928da | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_8d4928da | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_8d4928da | |
Dark Sun (Video Game) / int_8ee83b3e | type |
Numerical Hard | |
Dark Sun (Video Game) / int_8ee83b3e | comment |
Numerical Hard: The difficulty slider only affects enemies' HP, about 10% per step. The sound effects that accompanied moving the slider deserve mentioning: "Make way for the queen's garbage!" for "easy", a human shriek for "balanced", "Die!" for "hard" and a rampager's roar for "hideous". As another way to change difficulty numerically, the game allows to manually set characters' stats instead of rolling them. You can maximize or minimize them. | |
Dark Sun (Video Game) / int_8ee83b3e | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_8ee83b3e | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_8ee83b3e | |
Dark Sun (Video Game) / int_90965cc7 | type |
Hive Mind | |
Dark Sun (Video Game) / int_90965cc7 | comment |
Hive Mind: Mindhome. Formed by "Undermountain folk" — gnome-like underground humanoids. When you meet them, they're split into Rebel Mindhome (who want to attack evil spiders), First Mindhome (who act defensively) and a single Outcast (who wants to trade with spiders and has been expelled for greed). First and Rebel Mindhomes will merge again when you solve the spider problem. | |
Dark Sun (Video Game) / int_90965cc7 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_90965cc7 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_90965cc7 | |
Dark Sun (Video Game) / int_940b3c0 | type |
Irrelevant Sidequest | |
Dark Sun (Video Game) / int_940b3c0 | comment |
Irrelevant Sidequest: Most of them. They do give experience points and often nice equipment. | |
Dark Sun (Video Game) / int_940b3c0 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_940b3c0 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_940b3c0 | |
Dark Sun (Video Game) / int_9c1c527b | type |
Hub City | |
Dark Sun (Video Game) / int_9c1c527b | comment |
Hub City: Teaquetzl and Tyr respectively. | |
Dark Sun (Video Game) / int_9c1c527b | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_9c1c527b | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_9c1c527b | |
Dark Sun (Video Game) / int_9cb3e22e | type |
Interface Spoiler | |
Dark Sun (Video Game) / int_9cb3e22e | comment |
Interface Spoiler: In Shattered Lands when you enter a new location, you immediately see all map. Wake of the Ravager tried to avert or subvert it and screwed up the engine. The goal was to limit scrolling and hide the map until the plot allows to see everything. In practice, the map almost never works right. | |
Dark Sun (Video Game) / int_9cb3e22e | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_9cb3e22e | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_9cb3e22e | |
Dark Sun (Video Game) / int_9d184483 | type |
Changing Clothes Is a Free Action | |
Dark Sun (Video Game) / int_9d184483 | comment |
Changing Clothes Is a Free Action: Armour can be changed in combat. It's even possible to transfer a sword so that each hero gets to drain an enemy with El's Drinker. | |
Dark Sun (Video Game) / int_9d184483 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_9d184483 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_9d184483 | |
Dark Sun (Video Game) / int_a2dd3c5 | type |
My Death Is Just the Beginning | |
Dark Sun (Video Game) / int_a2dd3c5 | comment |
My Death Is Just the Beginning: When you complete his Fetch Quest to assemble a statue, Wyrmias releases hostages, comes out of hiding and even gives you the first strike. When you kill him, his soul moves to the statue and gloats about world domination. Possible subversion: You can kill him immediately, or you will have to kill him in the final battle, thus ending his global plan in seconds or several days. | |
Dark Sun (Video Game) / int_a2dd3c5 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_a2dd3c5 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_a2dd3c5 | |
Dark Sun (Video Game) / int_a32334b4 | type |
Canon Discontinuity | |
Dark Sun (Video Game) / int_a32334b4 | comment |
Canon Discontinuity: Both games have sidequests to retrieve a powerful vampiric sword "El's Drinker". If you try to import a game with El's Drinker in your inventory, it disappears and you need to find it again. | |
Dark Sun (Video Game) / int_a32334b4 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_a32334b4 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_a32334b4 | |
Dark Sun (Video Game) / int_a3c0d670 | type |
Evil Chancellor | |
Dark Sun (Video Game) / int_a3c0d670 | comment |
Evil Chancellor: Kwerin, second in command of Teaquetzl, gives this vibe. He seems to be plotting something, intercepting control from Chahl and doesn't approve of your mission. Ultimately averted — he doesn't do anything wrong. | |
Dark Sun (Video Game) / int_a3c0d670 | featureApplicability |
-1.0 | |
Dark Sun (Video Game) / int_a3c0d670 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_a3c0d670 | |
Dark Sun (Video Game) / int_a675997a | type |
Scaled Up | |
Dark Sun (Video Game) / int_a675997a | comment |
Scaled Up: The Verdant Passage novel tells how king Kalak of Tyr built a pyramid to sacrifice people and become a dragon. In Shattered Lands king Tectuktitlay of Draj built a similar pyramid and started similar gladiator fights. Wake of the Ravager shows the player Tyr pyramid, witness accounts and the aftermath. Also, there's a suggestion that Lord Warrior was made undead to prevent him becoming a dragon. One defiler in Shattered Lands aims to become a living statue of a snakeman. He succeeds, and if you don't kill him immediately (which isn't very hard), you'll fight him in the final battle. | |
Dark Sun (Video Game) / int_a675997a | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_a675997a | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_a675997a | |
Dark Sun (Video Game) / int_a8a04f6f | type |
And I Must Scream | |
Dark Sun (Video Game) / int_a8a04f6f | comment |
And I Must Scream: There are hints that Dagolar turned somebody into a living tapestry depicting an animated screaming face. | |
Dark Sun (Video Game) / int_a8a04f6f | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_a8a04f6f | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_a8a04f6f | |
Dark Sun (Video Game) / int_a8f9cca9 | type |
Pre-existing Encounters | |
Dark Sun (Video Game) / int_a8f9cca9 | comment |
Preexisting Encounters: The overwhelming majority. | |
Dark Sun (Video Game) / int_a8f9cca9 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_a8f9cca9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_a8f9cca9 | |
Dark Sun (Video Game) / int_aa483bdc | type |
DesertPunk | |
Dark Sun (Video Game) / int_aa483bdc | comment |
Desert Punk: One of the older videogame examples, halfway between Wasteland and Fallout. | |
Dark Sun (Video Game) / int_aa483bdc | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_aa483bdc | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_aa483bdc | |
Dark Sun (Video Game) / int_ab686f50 | type |
You All Meet in a Cell | |
Dark Sun (Video Game) / int_ab686f50 | comment |
You All Meet in a Cell: Your party is the people who were thrown in the arena together. There is no indication what their crimes were and if they knew each other before the imprisonment. | |
Dark Sun (Video Game) / int_ab686f50 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_ab686f50 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_ab686f50 | |
Dark Sun (Video Game) / int_ab8e26e2 | type |
Slipping a Mickey | |
Dark Sun (Video Game) / int_ab8e26e2 | comment |
Slipping a Mickey: The Kartang will try to trick you into drinking poison. | |
Dark Sun (Video Game) / int_ab8e26e2 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_ab8e26e2 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_ab8e26e2 | |
Dark Sun (Video Game) / int_abda7226 | type |
There Are No Tents | |
Dark Sun (Video Game) / int_abda7226 | comment |
There Are No Tents: You can only rest at "fire pits" (circles of stones). There are such circles in your home and at places where you can stay as a guest. A circle appears at the inn when you pay. There may be fire pits in safe places in the wilderness or dungeons. | |
Dark Sun (Video Game) / int_abda7226 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_abda7226 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_abda7226 | |
Dark Sun (Video Game) / int_ac2094ca | type |
Red Shirt | |
Dark Sun (Video Game) / int_ac2094ca | comment |
Red Shirt: The man from the fields, who was going to Teaquetzl with you. Gets killed in the next location. Combined with mock The World's Expert on Getting Killed — he says "I'm more than enough for any monster. I'd give you some advice about survival out here, but I'm afraid it's too technical for you barbarians." — and immediately gets eaten by a bullette. | |
Dark Sun (Video Game) / int_ac2094ca | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_ac2094ca | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_ac2094ca | |
Dark Sun (Video Game) / int_b1346878 | type |
Fate Worse than Death | |
Dark Sun (Video Game) / int_b1346878 | comment |
Fate Worse than Death: The story of the ruined underground temple. The magic of a sorcerer-king killed everybody, but doesn't let them move on. They inhabit the ruins as shadows and most of them went insane. Only Tynan (who angered the king by loving his daughter) and A'Poss (the traitor) remain sane thanks to their training and probably heartstones and Tristram (king's daughter) is still mostly there thanks to the heartstone Tynan made. | |
Dark Sun (Video Game) / int_b1346878 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_b1346878 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_b1346878 | |
Dark Sun (Video Game) / int_b2cdd776 | type |
Bottomless Magazines | |
Dark Sun (Video Game) / int_b2cdd776 | comment |
Bottomless Magazines: Slings have unlimited ammo, chatkchas (thri-kreen thrown propellers) return after use. Averted for bows and arrows, but humanoid enemies provide enough resupply. | |
Dark Sun (Video Game) / int_b2cdd776 | featureApplicability |
-1.0 | |
Dark Sun (Video Game) / int_b2cdd776 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_b2cdd776 | |
Dark Sun (Video Game) / int_b7371b70 | type |
Mechanically Unusual Class | |
Dark Sun (Video Game) / int_b7371b70 | comment |
Mechanically Unusual Class: Psionicist. This was the 2nd edition, where psionicists were the loved-or-hated oddballs. Everybody is at least a wild talent, and it can be quite useful. In earlier SSI games (and other D&D-inspired RPGs) fighters were the class who could use any weapons. But in Dark Sun exotic gladiator-exclusive weapons appeared. Although they aren't much better than common swords and aren't magical, which makes them of little use against stronger enemies. | |
Dark Sun (Video Game) / int_b7371b70 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_b7371b70 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_b7371b70 | |
Dark Sun (Video Game) / int_bafa1190 | type |
Unfinished Business | |
Dark Sun (Video Game) / int_bafa1190 | comment |
Unfinished Business: Very common. Too many to list. Possibly, the single biggest source of sidequests. | |
Dark Sun (Video Game) / int_bafa1190 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_bafa1190 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_bafa1190 | |
Dark Sun (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Dark Sun (Video Game) / int_bb48f8ba | comment |
Timed Mission: Saving Verini children during an earthquake. | |
Dark Sun (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_bb48f8ba | |
Dark Sun (Video Game) / int_c33c51b2 | type |
Outside-the-Box Tactic | |
Dark Sun (Video Game) / int_c33c51b2 | comment |
Outside-the-Box Tactic: Players recommended: A psionicist with Energy Containment luring enemies toward elemental spells. A Meat Shield with a vampiric sword. Shattered Lands allowed up to 4 of those for the final battle. | |
Dark Sun (Video Game) / int_c33c51b2 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_c33c51b2 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_c33c51b2 | |
Dark Sun (Video Game) / int_c5f23623 | type |
Broken Bridge | |
Dark Sun (Video Game) / int_c5f23623 | comment |
Broken Bridge: You can't visit the Jann early in the game. If you approach the southern gate, you are told that the caravan isn't going anywhere. After you join Veiled Alliance, the caravan would take you to the Jann and back any time. | |
Dark Sun (Video Game) / int_c5f23623 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_c5f23623 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_c5f23623 | |
Dark Sun (Video Game) / int_c66cb5a9 | type |
Human Sacrifice | |
Dark Sun (Video Game) / int_c66cb5a9 | comment |
Wyvern Master wants you to kill Tara. When you meet, he is paying her with Human Sacrifices for a wyvern-controlling device. But if Tara kills you, it'll count as yet another sacrifice for her. | |
Dark Sun (Video Game) / int_c66cb5a9 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_c66cb5a9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_c66cb5a9 | |
Dark Sun (Video Game) / int_c67af1b0 | type |
Big Bad Wannabe | |
Dark Sun (Video Game) / int_c67af1b0 | comment |
Big Bad Wannabe: Every defiler with possible exception of Dagolar. | |
Dark Sun (Video Game) / int_c67af1b0 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_c67af1b0 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_c67af1b0 | |
Dark Sun (Video Game) / int_c7b6f3b5 | type |
Satisfied Street Rat | |
Dark Sun (Video Game) / int_c7b6f3b5 | comment |
Satisfied Street Rat: Stitches, the innkeeper. Got his nickname for wearing clothes with more stitches than cloth back when he was a Street Urchin. Romila, the second-in-command of the Alliance. Doesn't say much about her past, but cares a lot about her gang of Baker Street Regulars, because she used to be like them. | |
Dark Sun (Video Game) / int_c7b6f3b5 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_c7b6f3b5 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_c7b6f3b5 | |
Dark Sun (Video Game) / int_caa28b82 | type |
Cloudcuckoolander | |
Dark Sun (Video Game) / int_caa28b82 | comment |
Cloudcuckoolander: The inhabitants of Gedron village. Quite funny, even after you learn they've been reduced to this state by a mind-controlling defiler. | |
Dark Sun (Video Game) / int_caa28b82 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_caa28b82 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_caa28b82 | |
Dark Sun (Video Game) / int_caf89e54 | type |
Taking You with Me | |
Dark Sun (Video Game) / int_caf89e54 | comment |
Taking You with Me: The shadow of A'Poss is stuck with shadows of people he killed and cursed. | |
Dark Sun (Video Game) / int_caf89e54 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_caf89e54 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_caf89e54 | |
Dark Sun (Video Game) / int_ce6555f0 | type |
Lighter and Softer | |
Dark Sun (Video Game) / int_ce6555f0 | comment |
Lighter and Softer: One of the criticised points. With their hard-earned happy endings and the game world quickly changing for the better the games didn't quite fit the grimmer source material. | |
Dark Sun (Video Game) / int_ce6555f0 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_ce6555f0 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_ce6555f0 | |
Dark Sun (Video Game) / int_ce6652e5 | type |
Classy Cat-Burglar | |
Dark Sun (Video Game) / int_ce6652e5 | comment |
Classy Cat-Burglar: Fayina. "...only steals from the templars ... maybe she's got a conscience." You'll have to save her from the wrath of a smuggler whose business partner she killed. | |
Dark Sun (Video Game) / int_ce6652e5 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_ce6652e5 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_ce6652e5 | |
Dark Sun (Video Game) / int_cf1b404b | type |
Monster Allies | |
Dark Sun (Video Game) / int_cf1b404b | comment |
Monster Allies: You can summon elementals and some other monsters. | |
Dark Sun (Video Game) / int_cf1b404b | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_cf1b404b | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_cf1b404b | |
Dark Sun (Video Game) / int_cfd569ac | type |
Take Your Time | |
Dark Sun (Video Game) / int_cfd569ac | comment |
Take Your Time: When you reach the "fire pit", you can rest any number of times, it doesn't affect anything. Drajan army will not appear until you are ready, and sidequests can wait too. The only exception is the slave pens at the arena — once you rest, you are summoned to fight again, and each of your victories advances the plot, closing some unfinished tasks and opening new ones. | |
Dark Sun (Video Game) / int_cfd569ac | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_cfd569ac | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_cfd569ac | |
Dark Sun (Video Game) / int_d08577eb | type |
Broken Base | |
Dark Sun (Video Game) / int_d08577eb | comment |
Psionicist. This was the 2nd edition, where psionicists were the loved-or-hated oddballs. Everybody is at least a wild talent, and it can be quite useful. | |
Dark Sun (Video Game) / int_d08577eb | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_d08577eb | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_d08577eb | |
Dark Sun (Video Game) / int_d279adbb | type |
Read the Freaking Manual | |
Dark Sun (Video Game) / int_d279adbb | comment |
Read the Freaking Manual/All There in the Manual: In an attempt to avert that, the games contain an extensive on-line help (unsurpassed until Baldur's Gate and Fallout 1) and enough story background in dialogues. Wake of the Ravager even boasted a "MANUAL-FREE ZONE, FULL ON-LINE DOCUMENTATION" sign on its box. Still, floppy versions needed the manuals for Copy Protection. | |
Dark Sun (Video Game) / int_d279adbb | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_d279adbb | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_d279adbb | |
Dark Sun (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
Dark Sun (Video Game) / int_d397657d | comment |
Hoist by His Own Petard: Balkazar's summoning, every time. He tries to summon the Unnamed One, but keeps getting hostile fire elementals. Unfortunately, he is invulnerable, but you are not. | |
Dark Sun (Video Game) / int_d397657d | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_d397657d | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_d397657d | |
Dark Sun (Video Game) / int_d565da4 | type |
Starter Equipment | |
Dark Sun (Video Game) / int_d565da4 | comment |
Starter Equipment: If you didn't import a party, you get decent non-magical weapons (e.g. metal swords) and armour plus the +4 Dragonsbane sword you won in the last battle of Shattered lands. | |
Dark Sun (Video Game) / int_d565da4 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_d565da4 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_d565da4 | |
Dark Sun (Video Game) / int_d70152b9 | type |
Meat Shield | |
Dark Sun (Video Game) / int_d70152b9 | comment |
A Meat Shield with a vampiric sword. Shattered Lands allowed up to 4 of those for the final battle. | |
Dark Sun (Video Game) / int_d70152b9 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_d70152b9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_d70152b9 | |
Dark Sun (Video Game) / int_d75754fc | type |
Antlion Monster | |
Dark Sun (Video Game) / int_d75754fc | comment |
Antlion Monster: There are several places where mastyrials (giant scorpions) hunt that way. | |
Dark Sun (Video Game) / int_d75754fc | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_d75754fc | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_d75754fc | |
Dark Sun (Video Game) / int_d88e125e | type |
Our Dragons Are Different | |
Dark Sun (Video Game) / int_d88e125e | comment |
Our Dragons Are Different: Drakes. Non-sentient flying beasts that steal children of giants. | |
Dark Sun (Video Game) / int_d88e125e | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_d88e125e | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_d88e125e | |
Dark Sun (Video Game) / int_d9e946ae | type |
Cute Monster Girl | |
Dark Sun (Video Game) / int_d9e946ae | comment |
Cute Monster Girl: The portrait of the Tari chief's daughter is surely cute. | |
Dark Sun (Video Game) / int_d9e946ae | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_d9e946ae | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_d9e946ae | |
Dark Sun (Video Game) / int_daef39ee | type |
Elaborate Underground Base | |
Dark Sun (Video Game) / int_daef39ee | comment |
Elaborate Underground Base: Veiled Alliance headquarters. | |
Dark Sun (Video Game) / int_daef39ee | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_daef39ee | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_daef39ee | |
Dark Sun (Video Game) / int_dbd43caa | type |
Power Equals Rarity | |
Dark Sun (Video Game) / int_dbd43caa | comment |
Power Equals Rarity: Metal weapons are rare, but not much better than stone or bone. Enchanted weapons are about as rare, and they do make a difference. There are several identical +1 axes, but anything above +1 is unique. | |
Dark Sun (Video Game) / int_dbd43caa | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_dbd43caa | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_dbd43caa | |
Dark Sun (Video Game) / int_dd963bd3 | type |
Our Giants Are Bigger | |
Dark Sun (Video Game) / int_dd963bd3 | comment |
Our Giants Are Bigger: Actually, most of them are half-giants — magically-created hybrids of giants and humans — whose sprites aren't much bigger than humans'. The few full-sized giants use sprites of the same size. Half-giants have the most hitpoints, but highest (worst) armour class. | |
Dark Sun (Video Game) / int_dd963bd3 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_dd963bd3 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_dd963bd3 | |
Dark Sun (Video Game) / int_dddc0035 | type |
Wormsign | |
Dark Sun (Video Game) / int_dddc0035 | comment |
Wormsign: Several monsters look like sand bumps until they attack. Bulletes and fire eels, to name a few. | |
Dark Sun (Video Game) / int_dddc0035 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_dddc0035 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_dddc0035 | |
Dark Sun (Video Game) / int_e21faf11 | type |
Friend to All Living Things | |
Dark Sun (Video Game) / int_e21faf11 | comment |
Friend to All Living Things: Druids. How they treat humans is a separate matter. | |
Dark Sun (Video Game) / int_e21faf11 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_e21faf11 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_e21faf11 | |
Dark Sun (Video Game) / int_e3226029 | type |
Bag of Holding | |
Dark Sun (Video Game) / int_e3226029 | comment |
Bag of Holding: Weight is not an issue. Number of inventory slots is limited, but each can hold rather big objects. Aditionally, each slot may hold a bag or a chest, with 6 slots each. However, filling all bags/chests causes a game to crash. It also may crash if you try to put a chest inside a chest. Looks like the total number of objects in a given location is limited, and exceeding it makes some disappear. | |
Dark Sun (Video Game) / int_e3226029 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_e3226029 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_e3226029 | |
Dark Sun (Video Game) / int_e53426b9 | type |
Desert Bandits | |
Dark Sun (Video Game) / int_e53426b9 | comment |
Desert Bandits: You'll meet several gangs. You may be able to persuade some of them to join your alliance. | |
Dark Sun (Video Game) / int_e53426b9 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_e53426b9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_e53426b9 | |
Dark Sun (Video Game) / int_e5455dac | type |
Mana | |
Dark Sun (Video Game) / int_e5455dac | comment |
Mana: PSP for psionics work that way. Preserver and Cleric/Druid spells are still Vancian. | |
Dark Sun (Video Game) / int_e5455dac | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_e5455dac | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_e5455dac | |
Dark Sun (Video Game) / int_e7eb0474 | type |
Hub Level | |
Dark Sun (Video Game) / int_e7eb0474 | comment |
Hub Level: Tyr and Veiled Alliance hideout. | |
Dark Sun (Video Game) / int_e7eb0474 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_e7eb0474 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_e7eb0474 | |
Dark Sun (Video Game) / int_e8e0a952 | type |
Obvious Beta | |
Dark Sun (Video Game) / int_e8e0a952 | comment |
Obvious Beta: Besides the Game Breaking Bugs listed above, there are a few non-critical, but glaring problems. Wake of the Ravager was reputed to be buggier. Synchronization of screen updates wasn't working quite right. If you moved too fast, pieces of sprites like doors and walking NPCs could stay hanging in the air. Killed enemies would occasionally start talking to you. It may be possible to rerun an old dialog or explore other branches, yet nothing changes: no XP, no items change hands, no enemies appear. Some quests are broken in ways that allow completing them, but cause weird consequences, if you return. One Shattered Lands Let's Play reports that if you save Jasmine, kill the God Guise defiler and let her captors escape, leave the area and come back later, the captors attack you for killing their sacrifice. Map may not work in Wake of the Ravager. When it works, the dots representing characters are displaced a bit, occasionally putting them inside walls. | |
Dark Sun (Video Game) / int_e8e0a952 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_e8e0a952 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_e8e0a952 | |
Dark Sun (Video Game) / int_ea39d156 | type |
Who Wants to Live Forever? | |
Dark Sun (Video Game) / int_ea39d156 | comment |
Who Wants to Live Forever?: In the castle above Cedrite. Nagi cursed Tara and her followers to live forever as undead. | |
Dark Sun (Video Game) / int_ea39d156 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_ea39d156 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_ea39d156 | |
Dark Sun (Video Game) / int_eabb8130 | type |
Swamps Are Evil | |
Dark Sun (Video Game) / int_eabb8130 | comment |
Swamps Are Evil: Bloodthirsty halflings and insidious Yuan-ti live there. Not to say of carnivorous plants. | |
Dark Sun (Video Game) / int_eabb8130 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_eabb8130 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_eabb8130 | |
Dark Sun (Video Game) / int_eedee4d | type |
The Starscream | |
Dark Sun (Video Game) / int_eedee4d | comment |
The Starscream: Lord Warrior obviously pursues his own goals in Tyr, and it comes as no surprise that his ultimate goal involves overthrowing his king. We never learn if said king had a contingency plan for this. | |
Dark Sun (Video Game) / int_eedee4d | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_eedee4d | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_eedee4d | |
Dark Sun (Video Game) / int_f3cf30d9 | type |
Arbitrary Headcount Limit | |
Dark Sun (Video Game) / int_f3cf30d9 | comment |
Arbitrary Headcount Limit: 4 members, like in many earlier SSI RPGs. | |
Dark Sun (Video Game) / int_f3cf30d9 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_f3cf30d9 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_f3cf30d9 | |
Dark Sun (Video Game) / int_f4fd424c | type |
All Your Base Are Belong to Us | |
Dark Sun (Video Game) / int_f4fd424c | comment |
All Your Base Are Belong to Us: When you return from one mission, the Veiled Alliance HQ is on fire and your next order is chasing a group of Draxans. You're lucky if you had the foresight to rest before entering. Despite losses, the Alliance chooses not to relocate. | |
Dark Sun (Video Game) / int_f4fd424c | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_f4fd424c | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_f4fd424c | |
Dark Sun (Video Game) / int_f5c7852d | type |
Portal Picture | |
Dark Sun (Video Game) / int_f5c7852d | comment |
Portal Picture: Tapestries in the Veiled Alliance HQ and Jann camp. | |
Dark Sun (Video Game) / int_f5c7852d | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_f5c7852d | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_f5c7852d | |
Dark Sun (Video Game) / int_f6624c30 | type |
Together in Death | |
Dark Sun (Video Game) / int_f6624c30 | comment |
Together in Death: The goal of Tynan-Tristram-A'Poss sidequest. | |
Dark Sun (Video Game) / int_f6624c30 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_f6624c30 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_f6624c30 | |
Dark Sun (Video Game) / int_f821e963 | type |
The Very Definitely Final Dungeon | |
Dark Sun (Video Game) / int_f821e963 | comment |
The Very Definitely Final Dungeon: Temple of Cosmos. | |
Dark Sun (Video Game) / int_f821e963 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_f821e963 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_f821e963 | |
Dark Sun (Video Game) / int_fa4bf618 | type |
Blank Book | |
Dark Sun (Video Game) / int_fa4bf618 | comment |
Blank Book: Where Keldar finds justification for his murders. Yes, he's insane. | |
Dark Sun (Video Game) / int_fa4bf618 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_fa4bf618 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_fa4bf618 | |
Dark Sun (Video Game) / int_fa9e71b5 | type |
We Buy Anything | |
Dark Sun (Video Game) / int_fa9e71b5 | comment |
We Buy Anything: Unlike the previous game, averted. There are many shops in Tyr, and each has its own specialization. | |
Dark Sun (Video Game) / int_fa9e71b5 | featureApplicability |
-1.0 | |
Dark Sun (Video Game) / int_fa9e71b5 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_fa9e71b5 | |
Dark Sun (Video Game) / int_fb3576b2 | type |
TheDogBitesBack | |
Dark Sun (Video Game) / int_fb3576b2 | comment |
The Dog Bites Back: Mow, the ratman, wants your help in killing his master, the wizard Dagolar. Subverted: he is Dagolar in disguise. | |
Dark Sun (Video Game) / int_fb3576b2 | featureApplicability |
-0.3 | |
Dark Sun (Video Game) / int_fb3576b2 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_fb3576b2 | |
Dark Sun (Video Game) / int_fc7c4f92 | type |
Canon Immigrant | |
Dark Sun (Video Game) / int_fc7c4f92 | comment |
Canon Immigrant: Psurlons — a species of worm-headed psionics trapped in the astral plane — originate from Shattered Lands and also briefly appears in Wake of the Ravager. They have since been officially introduced to the tabletop setting in sourcebooks. | |
Dark Sun (Video Game) / int_fc7c4f92 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_fc7c4f92 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_fc7c4f92 | |
Dark Sun (Video Game) / int_fcb733b1 | type |
Disadvantageous Disintegration | |
Dark Sun (Video Game) / int_fcb733b1 | comment |
Disadvantageous Disintegration: By default every character has psychokinetic powers including "Detonate". Early on it may work better than ranged weapons. Unfortunately, each hit destroys a piece of target's armour, reducing loot value. Conversely, enemies may cast Detonate on you. Aditionally, a few stronger enemies (babau, rampager) have a chance to break a piece of your armour or a weapon with each hit. | |
Dark Sun (Video Game) / int_fcb733b1 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_fcb733b1 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_fcb733b1 | |
Dark Sun (Video Game) / int_fe1b2e75 | type |
Bigger on the Inside | |
Dark Sun (Video Game) / int_fe1b2e75 | comment |
Bigger on the Inside: Jann tents. The only explanation they give is "Magic." | |
Dark Sun (Video Game) / int_fe1b2e75 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_fe1b2e75 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_fe1b2e75 | |
Dark Sun (Video Game) / int_feb72f62 | type |
Literal Genie | |
Dark Sun (Video Game) / int_feb72f62 | comment |
Literal Genie: Mortally wounded Cragg ordered the genie to "contain the evil within the city" Korbnor, meaning Psurlons. Genie instead buried the whole city in sand. Probably, the city inhabitants were too evil for his taste. | |
Dark Sun (Video Game) / int_feb72f62 | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_feb72f62 | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_feb72f62 | |
Dark Sun (Video Game) / int_ff34c05a | type |
Item Crafting | |
Dark Sun (Video Game) / int_ff34c05a | comment |
Item Crafting: You can turn some odd finds into powerful weapons. All such events are scripted and unique. | |
Dark Sun (Video Game) / int_ff34c05a | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_ff34c05a | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_ff34c05a | |
Dark Sun (Video Game) / int_name | type |
ItemName | |
Dark Sun (Video Game) / int_name | comment |
||
Dark Sun (Video Game) / int_name | featureApplicability |
1.0 | |
Dark Sun (Video Game) / int_name | featureConfidence |
1.0 | |
Dark Sun (Video Game) | hasFeature |
Dark Sun (Video Game) / int_name | |
Dark Sun (Video Game) / int_name | itemName |
Dark Sun (Video Game) |
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