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Ghost in the Shell (1995)

 Ghost in the Shell (1995)
type
TVTItem
 Ghost in the Shell (1995)
label
Ghost in the Shell (1995)
 Ghost in the Shell (1995)
page
GhostInTheShell1995
 Ghost in the Shell (1995)
comment
Ghost in the Shell, Mamoru Oshii's 1995 animated film adaption of Masamune Shirow's classic manga about a cyborg policewoman in Post-Cyberpunk Japan, condenses the original manga's plot by focusing entirely on the "Puppet Master" story. It also takes a much, much more serious tone than the manga, focusing on the series's psychology over most action hijinks. The film's visuals, action sequences, and large amount of both philosophical ponderings and technobabble all but defined Western conceptions of anime for the better part of a decade.The film's story takes place in a post-cyberpunk future where cybernetic bodies have become the norm and society conceptualizes a person's mind/soul as their "ghost". Major Motoko Kusanagi, a female cyborg and the leader of a covert government task-force specializing in cybercrime, leads her team on the hunt for a notorious hacker known only as "Puppet Master". The Puppet Master "cyber-hacks" the brains of innocent people and implants memories to turn them into his unwitting accomplices in various crimes.The 2004 sequel, Ghost in the Shell 2: Innocence, revolves around Motoko's team working to solve a rash of murders involving berserk robots while dealing with her absence following the events of its predecessor. Innocence featured heavy usage of integrated CGI and cel animation — and it explored the Uncanny Valley even further than the first film.A remastered version of the first film, Ghost in the Shell 2.0, saw the light of day in 2009; among other changes to the film, this version mixed in modern-day CGI with the original animation (in the vein of Innocence), all under the supervision of Oshii. A high-definition transfer of the original version came with the Blu-ray version of 2.0, and a separate high-definition "remaster" release of the original version showed up a few years later. A live-action American entry into the franchise that partially draws upon this film was released in 2017.The Wachowskis cite the first film as a direct influence on the Matrix films — so much so that even the Wachowskis themselves think of Ghost in the Shell as The Matrix's spiritual predecessor.This film has no relation to the TV/OVA series Ghost in the Shell: Stand Alone Complex or Ghost in the Shell: Arise other than their shared source material.
 Ghost in the Shell (1995)
fetched
2024-04-26T13:17:34Z
 Ghost in the Shell (1995)
parsed
2024-04-26T13:17:34Z
 Ghost in the Shell (1995)
processingComment
Dropped link to AScannerDarkly: Not a Feature - ITEM
 Ghost in the Shell (1995)
processingComment
Dropped link to BladeRunner: Not a Feature - ITEM
 Ghost in the Shell (1995)
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 Ghost in the Shell (1995)
processingComment
Dropped link to DiscussedTrope: Not a Feature - ITEM
 Ghost in the Shell (1995)
processingComment
Dropped link to RoboticReveal: Not a Feature - ITEM
 Ghost in the Shell (1995)
processingComment
Dropped link to TheFutureEve: Not a Feature - ITEM
 Ghost in the Shell (1995)
isPartOf
DBTropes
 Ghost in the Shell (1995) / int_1379edfa
type
Romantic Fusion
 Ghost in the Shell (1995) / int_1379edfa
comment
Romantic Fusion: The goal of the Big Bad, Puppet Master, is to merge with Major Kusanagi. This is referred to at various points as "mating" between the two machines. When it happens at the end, the new entity has a child-like body and is comparable to the "offspring" of the two original beings.
 Ghost in the Shell (1995) / int_1379edfa
featureApplicability
1.0
 Ghost in the Shell (1995) / int_1379edfa
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_1379edfa
 Ghost in the Shell (1995) / int_1440584e
type
Heroic RRoD
 Ghost in the Shell (1995) / int_1440584e
comment
Heroic RRoD: See An Arm and a Leg above.
 Ghost in the Shell (1995) / int_1440584e
featureApplicability
1.0
 Ghost in the Shell (1995) / int_1440584e
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_1440584e
 Ghost in the Shell (1995) / int_14beeefd
type
Darker and Edgier
 Ghost in the Shell (1995) / int_14beeefd
comment
Darker and Edgier: Compared to the series and to a lesser extent, the manga. Most of the comic relief is dropped, and what little remains is much darker in nature. The characters, all of whom are quite goofy and talkative in the manga, become morose and introspective. The visuals are very dark as well, with most outdoor scenes taking place either at night or under overcast skies, while the manga has many missions be at daylight.
 Ghost in the Shell (1995) / int_14beeefd
featureApplicability
1.0
 Ghost in the Shell (1995) / int_14beeefd
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_14beeefd
 Ghost in the Shell (1995) / int_16364a29
type
Evil Sounds Deep
 Ghost in the Shell (1995) / int_16364a29
comment
Evil Sounds Deep: The Puppet Master, although he's not strictly speaking evil.
 Ghost in the Shell (1995) / int_16364a29
featureApplicability
1.0
 Ghost in the Shell (1995) / int_16364a29
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_16364a29
 Ghost in the Shell (1995) / int_173909
type
Brainwashed and Crazy
 Ghost in the Shell (1995) / int_173909
comment
Brainwashed and Crazy: The sanitation worker who's trying to hack into a government official's brain turns out to have been under the control of the Puppet Master and has no recollection of anything (see Mind Rape).
 Ghost in the Shell (1995) / int_173909
featureApplicability
1.0
 Ghost in the Shell (1995) / int_173909
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_173909
 Ghost in the Shell (1995) / int_18ce8f1d
type
Full-Frontal Assault
 Ghost in the Shell (1995) / int_18ce8f1d
comment
Full-Frontal Assault: The opening scene and others in which the Major wears an Invisibility Cloak.
 Ghost in the Shell (1995) / int_18ce8f1d
featureApplicability
1.0
 Ghost in the Shell (1995) / int_18ce8f1d
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_18ce8f1d
 Ghost in the Shell (1995) / int_18e15c9d
type
InfraredXRayCamera
 Ghost in the Shell (1995) / int_18e15c9d
comment
Infrared X-Ray Camera: Both types show up in the film.
 Ghost in the Shell (1995) / int_18e15c9d
featureApplicability
1.0
 Ghost in the Shell (1995) / int_18e15c9d
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_18e15c9d
 Ghost in the Shell (1995) / int_1a3a91dd
type
Say My Name
 Ghost in the Shell (1995) / int_1a3a91dd
comment
Say My Name: Batou, when Kusanagi is shot by the police helicopter.
 Ghost in the Shell (1995) / int_1a3a91dd
featureApplicability
1.0
 Ghost in the Shell (1995) / int_1a3a91dd
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_1a3a91dd
 Ghost in the Shell (1995) / int_1d8fa74d
type
Chase-Scene Obstacle Course
 Ghost in the Shell (1995) / int_1d8fa74d
comment
Chase-Scene Obstacle Course: Batou pursues an optic-camo user through a market. His invisible quarry shoves customers aside and plows through a pile of melons, which Batou then shoots to disrupt his camo.
 Ghost in the Shell (1995) / int_1d8fa74d
featureApplicability
1.0
 Ghost in the Shell (1995) / int_1d8fa74d
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_1d8fa74d
 Ghost in the Shell (1995) / int_1dea3034
type
Cool Shades
 Ghost in the Shell (1995) / int_1dea3034
comment
Cool Shades: The Major often wears them, as do quite a few of the government's mooks. Batou's artificial eyes give off this effect as well.
 Ghost in the Shell (1995) / int_1dea3034
featureApplicability
1.0
 Ghost in the Shell (1995) / int_1dea3034
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_1dea3034
 Ghost in the Shell (1995) / int_1e580ede
type
Fan of the Past
 Ghost in the Shell (1995) / int_1e580ede
comment
Fan of the Past: People in the future's obsession with the past is a recurring motif in the film, as demonstrated by the constant quotation of classic philosophy and literature and the striking festival sequence. In addition, there appears to be a popular market for 50's-style carshells constructed around modern electric vehicles.
 Ghost in the Shell (1995) / int_1e580ede
featureApplicability
1.0
 Ghost in the Shell (1995) / int_1e580ede
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_1e580ede
 Ghost in the Shell (1995) / int_1f19f198
type
Back-to-Back Badasses
 Ghost in the Shell (1995) / int_1f19f198
comment
Back-to-Back Badasses: Batou and a gynoid possessed by Kusanagi.
 Ghost in the Shell (1995) / int_1f19f198
featureApplicability
1.0
 Ghost in the Shell (1995) / int_1f19f198
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_1f19f198
 Ghost in the Shell (1995) / int_1f42a0d6
type
Scary Flashlight Face
 Ghost in the Shell (1995) / int_1f42a0d6
comment
Scary Flashlight Face: When the Puppetmaster first reveals himself, a halo of light behind his head leaves parts of his face nearly whitewashed while other parts (especially near the eyes) are creepily shadowed.
 Ghost in the Shell (1995) / int_1f42a0d6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_1f42a0d6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_1f42a0d6
 Ghost in the Shell (1995) / int_2003678f
type
Adaptational Skimpiness
 Ghost in the Shell (1995) / int_2003678f
comment
Adaptational Skimpiness: Inverted with the thermoptic camouflage suit used by Kusanagi. The film makes it skintight and flesh-colored, making the Major look naked while wearing it, whereas in the manga it was blue and bulky and didn't really differ from her usual combat uniform.
 Ghost in the Shell (1995) / int_2003678f
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2003678f
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2003678f
 Ghost in the Shell (1995) / int_204340fc
type
Vomiting Cop
 Ghost in the Shell (1995) / int_204340fc
comment
Vomiting Cop:
 Ghost in the Shell (1995) / int_204340fc
featureApplicability
1.0
 Ghost in the Shell (1995) / int_204340fc
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_204340fc
 Ghost in the Shell (1995) / int_20598ec4
type
Cyberpunk with a Chance of Rain
 Ghost in the Shell (1995) / int_20598ec4
comment
Cyberpunk with a Chance of Rain: Even when it's not actually raining, the skies are always overcast.
 Ghost in the Shell (1995) / int_20598ec4
featureApplicability
1.0
 Ghost in the Shell (1995) / int_20598ec4
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_20598ec4
 Ghost in the Shell (1995) / int_2221d1fc
type
Invisibility Flicker
 Ghost in the Shell (1995) / int_2221d1fc
comment
Invisibility Flicker: The Major's cloaking device briefly displays her when attacking, a concept that was borrowed by Perfect Dark.
 Ghost in the Shell (1995) / int_2221d1fc
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2221d1fc
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2221d1fc
 Ghost in the Shell (1995) / int_23473ae7
type
Adaptation Expansion
 Ghost in the Shell (1995) / int_23473ae7
comment
Adaptation Expansion: The movie is a very loose adaptation of the chapter "Robot Rondo" from the original manga. In particular, the Powered by a Forsaken Child robots were used to make hundreds of robots who all went berserk rather than just sexbots, hence Batou's angry reaction.
 Ghost in the Shell (1995) / int_23473ae7
featureApplicability
1.0
 Ghost in the Shell (1995) / int_23473ae7
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_23473ae7
 Ghost in the Shell (1995) / int_2439b588
type
As the Good Book Says...
 Ghost in the Shell (1995) / int_2439b588
comment
As the Good Book Says...: Quite a few times, especially in Innocence which uses a lot of Christian symbolism. The original movie quotes an entire passage from The Bible (1 Corinthians, specifically) which comes up twice.
 Ghost in the Shell (1995) / int_2439b588
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2439b588
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2439b588
 Ghost in the Shell (1995) / int_2473b050
type
Fast-Roping
 Ghost in the Shell (1995) / int_2473b050
comment
Fast-Roping: The Major uses this to get to the museum during the film's climax.
 Ghost in the Shell (1995) / int_2473b050
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2473b050
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2473b050
 Ghost in the Shell (1995) / int_2745f935
type
Gas Mask Mooks
 Ghost in the Shell (1995) / int_2745f935
comment
Gas Mask Mooks: Section 6 uses them liberally.
 Ghost in the Shell (1995) / int_2745f935
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2745f935
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2745f935
 Ghost in the Shell (1995) / int_29c5faf
type
Background Halo
 Ghost in the Shell (1995) / int_29c5faf
comment
Background Halo: When the Puppetmaster first reveals himself, the machinery holding his body forms a circle of light behind his head, giving him an angelic appearance (and creepy lighting on his face.)
 Ghost in the Shell (1995) / int_29c5faf
featureApplicability
1.0
 Ghost in the Shell (1995) / int_29c5faf
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_29c5faf
 Ghost in the Shell (1995) / int_2a090d00
type
Lampshade Hanging
 Ghost in the Shell (1995) / int_2a090d00
comment
During a conversation with Ishikawa, Batou remarks that "I liked you better when you were the quiet type", a humorous Lampshade Hanging on the fact that Ishikawa only had a few lines of dialogue (most of them exposition) in the first film.
 Ghost in the Shell (1995) / int_2a090d00
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2a090d00
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2a090d00
 Ghost in the Shell (1995) / int_2a195285
type
Revolvers Are Just Better
 Ghost in the Shell (1995) / int_2a195285
comment
Revolvers Are Just Better: As Togusa finds out. Apparently, an entire clip from a 9mm can't pierce a car's frame, but a single slug from a revolver can. Justified in that the trace slug was meant for the far softer license plate.
 Ghost in the Shell (1995) / int_2a195285
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2a195285
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2a195285
 Ghost in the Shell (1995) / int_2af6fce4
type
Running Over the Plot
 Ghost in the Shell (1995) / int_2af6fce4
comment
Running Over the Plot: A truck driver runs over a naked woman on a rainy freeway. It turns out to be Project 2501 escaping in a cyborg body.
 Ghost in the Shell (1995) / int_2af6fce4
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2af6fce4
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2af6fce4
 Ghost in the Shell (1995) / int_2b706ca
type
More Dakka
 Ghost in the Shell (1995) / int_2b706ca
comment
More Dakka: All over the place. There are the submachine guns that Section 9 carries, the Spider Tank's miniguns, and a criminal who uses armor-piercing bullets in a Micro Uzi.
 Ghost in the Shell (1995) / int_2b706ca
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2b706ca
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2b706ca
 Ghost in the Shell (1995) / int_2bdae2ae
type
Awesome, but Impractical
 Ghost in the Shell (1995) / int_2bdae2ae
comment
Awesome, but Impractical: Arguably much of the technology falls under this, but some of the less-justified examples are the androids at Section 6 with branching fingers for efficient data input.
 Ghost in the Shell (1995) / int_2bdae2ae
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2bdae2ae
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2bdae2ae
 Ghost in the Shell (1995) / int_2cd6b637
type
Fantastic Nuke
 Ghost in the Shell (1995) / int_2cd6b637
comment
Fantastic Nuke: A talented computer programmer is considered to be almost like a Weapon of Mass Destruction in this setting. They're even subject to arms treaties.
 Ghost in the Shell (1995) / int_2cd6b637
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2cd6b637
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2cd6b637
 Ghost in the Shell (1995) / int_2f329e3c
type
Tomato in the Mirror
 Ghost in the Shell (1995) / int_2f329e3c
comment
Tomato in the Mirror: Kusanagi is motivated by a need to come to terms with her own humanity as a cyborg who must hunt down an artificial lifeform.
 Ghost in the Shell (1995) / int_2f329e3c
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2f329e3c
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2f329e3c
 Ghost in the Shell (1995) / int_2f36d97
type
Older Than They Look
 Ghost in the Shell (1995) / int_2f36d97
comment
Older Than They Look: At the end of the first film Batou puts the Major combined with Project 2501 into the body of a child. She asks if he goes for that sort of thing. He reminds her that he had to go to the black market - they didn't allow him the luxury to choose. Also, Director Mamoru Oshi, in toning down Kusanagi's very ebullient manga persona, envisioned her as a mature woman, hence her more soft-spoken demeanor in the film. He speculated that she was older than the young woman that even her regular adult body suggested. Given her rank (unusually high for a woman who appears physically to be only about thirty), she may very well have been at least well into middle age, with him putting her at being 47 to 48 years old.
 Ghost in the Shell (1995) / int_2f36d97
featureApplicability
1.0
 Ghost in the Shell (1995) / int_2f36d97
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_2f36d97
 Ghost in the Shell (1995) / int_30ef2781
type
The City Narrows
 Ghost in the Shell (1995) / int_30ef2781
comment
The City Narrows: Rundown ghettos exist alongside gleaming office towers. An entire part of town is mentioned to be flooded.
 Ghost in the Shell (1995) / int_30ef2781
featureApplicability
1.0
 Ghost in the Shell (1995) / int_30ef2781
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_30ef2781
 Ghost in the Shell (1995) / int_33a2f32f
type
Do Androids Dream?
 Ghost in the Shell (1995) / int_33a2f32f
comment
Do Androids Dream?: Major Kusanagi actually merges her consciousness with The Puppeteer, a rogue A.I., and becomes able to live in both the physical and digital world. So, is she a human soul who can exist in the digital world? A human who spontaneously uploaded herself? An A.I. with the memories of the original human?
 Ghost in the Shell (1995) / int_33a2f32f
featureApplicability
1.0
 Ghost in the Shell (1995) / int_33a2f32f
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_33a2f32f
 Ghost in the Shell (1995) / int_33affa42
type
Government Agency of Fiction
 Ghost in the Shell (1995) / int_33affa42
comment
Government Agency of Fiction: Section 6, Section 9 and others.
 Ghost in the Shell (1995) / int_33affa42
featureApplicability
1.0
 Ghost in the Shell (1995) / int_33affa42
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_33affa42
 Ghost in the Shell (1995) / int_33d5b7f2
type
Adapted Out
 Ghost in the Shell (1995) / int_33d5b7f2
comment
Adapted Out: The Fuchikomas are notoriously absent from the movies, making it a case of Artifact Title given that the original one, Mobile Armored Riot Police, referenced directly the wide usage of Fuchikomas as mobile mechs by the Section 9. Paz and Borma also absent from both movies, while Saito is only mentioned in the first.
 Ghost in the Shell (1995) / int_33d5b7f2
featureApplicability
1.0
 Ghost in the Shell (1995) / int_33d5b7f2
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_33d5b7f2
 Ghost in the Shell (1995) / int_34bd7be2
type
Super Drowning Skills
 Ghost in the Shell (1995) / int_34bd7be2
comment
Super Drowning Skills: Kusanagi enjoys diving, a risky hobby for cyborgs (as they are extremely heavy). She has to rely on the floaters as a skydiver would their parachute.
 Ghost in the Shell (1995) / int_34bd7be2
featureApplicability
1.0
 Ghost in the Shell (1995) / int_34bd7be2
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_34bd7be2
 Ghost in the Shell (1995) / int_36e63b81
type
Rule of Cool
 Ghost in the Shell (1995) / int_36e63b81
comment
Rule of Cool/Stripperiffic: Kusanagi goes into battle three times using her thermoptic camouflage bodysuit, which is tight enough to leave very little to the imagination. At the climax, it's revealed that she's not wearing anything underneath it.
 Ghost in the Shell (1995) / int_36e63b81
featureApplicability
1.0
 Ghost in the Shell (1995) / int_36e63b81
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_36e63b81
 Ghost in the Shell (1995) / int_393ec3f9
type
Zeerust
 Ghost in the Shell (1995) / int_393ec3f9
comment
Zeerust: Sentient AI and full-body replacements exist alongside satellite phones.
 Ghost in the Shell (1995) / int_393ec3f9
featureApplicability
1.0
 Ghost in the Shell (1995) / int_393ec3f9
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_393ec3f9
 Ghost in the Shell (1995) / int_3b113b7
type
Character Development
 Ghost in the Shell (1995) / int_3b113b7
comment
The biggest change is Major Kusanagi herself. In the manga, she is an immature, juvenile hustler with a wild personal life and a great rapport with her underlings, while the movie makes her a depressive, introverted philosopher of few words who only seems to trust Batou (and not to a large degree). This resembles the Character Development she receives later in the manga after her encounter with the Puppet Master, only that here it is shown to be her natural state, possibly caused by the experience of her cybernetization. Ironically enough, the first movie briefly reverses this evolution, as she behaves a bit more similar to her initial manga version when she is given a child body after the encounter with the Puppet Master (although Innocence shows she has otherwise retained her stoic new personaliy).
 Ghost in the Shell (1995) / int_3b113b7
featureApplicability
1.0
 Ghost in the Shell (1995) / int_3b113b7
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3b113b7
 Ghost in the Shell (1995) / int_3c078184
type
Visible Invisibility
 Ghost in the Shell (1995) / int_3c078184
comment
Visible Invisibility: The cloaking devices leave a faint outline of the wearer visible (see Invisibility Flicker as well).
 Ghost in the Shell (1995) / int_3c078184
featureApplicability
1.0
 Ghost in the Shell (1995) / int_3c078184
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3c078184
 Ghost in the Shell (1995) / int_3ccb50e0
type
No Waterproofing in the Future
 Ghost in the Shell (1995) / int_3ccb50e0
comment
No Water Proofing In The Future: The cloaking devices also don't work when in contact with water, even when the user steps in a puddle.
 Ghost in the Shell (1995) / int_3ccb50e0
featureApplicability
1.0
 Ghost in the Shell (1995) / int_3ccb50e0
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3ccb50e0
 Ghost in the Shell (1995) / int_3cec8223
type
Electronic Eyes
 Ghost in the Shell (1995) / int_3cec8223
comment
Electronic Eyes: Batou has them.
 Ghost in the Shell (1995) / int_3cec8223
featureApplicability
1.0
 Ghost in the Shell (1995) / int_3cec8223
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3cec8223
 Ghost in the Shell (1995) / int_3d59c9a0
type
Powered Armor
 Ghost in the Shell (1995) / int_3d59c9a0
comment
Powered Armor: The Section 9 members' enhanced bodies are more or less this, allowing them to perform all sorts of feats beyond normal human endurance.
 Ghost in the Shell (1995) / int_3d59c9a0
featureApplicability
1.0
 Ghost in the Shell (1995) / int_3d59c9a0
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3d59c9a0
 Ghost in the Shell (1995) / int_3d92b13e
type
Research, Inc.
 Ghost in the Shell (1995) / int_3d92b13e
comment
Research, Inc.: Many companies, as it takes place 20 Minutes into the Future.
 Ghost in the Shell (1995) / int_3d92b13e
featureApplicability
1.0
 Ghost in the Shell (1995) / int_3d92b13e
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3d92b13e
 Ghost in the Shell (1995) / int_3dd3951e
type
Cowboy Cop
 Ghost in the Shell (1995) / int_3dd3951e
comment
Cowboy Cop: In both films (Innocence in particular), Batou is unafraid to ignore orders and take the law into his own hands. In Innocence this puts him (oftentimes humorously) at odds with cautious straight-man Togusa.
 Ghost in the Shell (1995) / int_3dd3951e
featureApplicability
1.0
 Ghost in the Shell (1995) / int_3dd3951e
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3dd3951e
 Ghost in the Shell (1995) / int_3ec18c6f
type
Sherlock Scan
 Ghost in the Shell (1995) / int_3ec18c6f
comment
Sherlock Scan: Batou does this in several scenes with his cybernetic eyes. In the first movie, they allow him to scan a crowded marketplace and instantly pick out the criminal he's pursuing.
 Ghost in the Shell (1995) / int_3ec18c6f
featureApplicability
1.0
 Ghost in the Shell (1995) / int_3ec18c6f
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3ec18c6f
 Ghost in the Shell (1995) / int_3eed59a8
type
Explosive Overclocking
 Ghost in the Shell (1995) / int_3eed59a8
comment
Explosive Overclocking: The high-velocity rounds used by a criminal overload the firing mechanism of his gun, ruining the barrel.
 Ghost in the Shell (1995) / int_3eed59a8
featureApplicability
1.0
 Ghost in the Shell (1995) / int_3eed59a8
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3eed59a8
 Ghost in the Shell (1995) / int_3fca462c
type
Deus ex Machina
 Ghost in the Shell (1995) / int_3fca462c
comment
Deus ex Machina: Averted. The Major coming back from Cyberspace to save Batou might appear to be one, but if you pay attention, it's obvious that she's been watching him at least since the convenience store; her voice warns him that he's on a kill-zone. Also, the little girl sitting on the floor in Kim's mansion is the artificial body that Batou placed the melded Puppet Master/Major in at the end of the first movie, and her final comments imply that she is everywhere, and always looking after Batou.
 Ghost in the Shell (1995) / int_3fca462c
featureApplicability
-1.0
 Ghost in the Shell (1995) / int_3fca462c
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_3fca462c
 Ghost in the Shell (1995) / int_40212a27
type
Broken Angel
 Ghost in the Shell (1995) / int_40212a27
comment
Broken Angel: The Puppetmaster heavily evokes this. His human form is in theory a beautiful blonde woman and he sports a halo of sorts while revealing himself to Sectors 6 and 9. He describes himself to the Major as a being of great power and light above humanity's current potential, and his merger with her literally appears as a descending angel. However, Puppetmaster's body goes limbless for most of its screentime, showing how vulnerable he's become (while also looking really creepy, which is the point.)
 Ghost in the Shell (1995) / int_40212a27
featureApplicability
1.0
 Ghost in the Shell (1995) / int_40212a27
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_40212a27
 Ghost in the Shell (1995) / int_4127eb1
type
Shut Up, Hannibal!
 Ghost in the Shell (1995) / int_4127eb1
comment
Shut Up, Hannibal!: Togusa's response to a creepy cyborg dressed like him ranting about the Uncanny Valley is violence. The final scene of the movie implies that Togusa is resisting a valid but uncomfortable moral.
 Ghost in the Shell (1995) / int_4127eb1
featureApplicability
1.0
 Ghost in the Shell (1995) / int_4127eb1
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_4127eb1
 Ghost in the Shell (1995) / int_42cfbfc6
type
2D Visuals, 3D Effects
 Ghost in the Shell (1995) / int_42cfbfc6
comment
2D Visuals, 3D Effects: In Innocence, while the CGI and animated elements meld together, the transition between a fully CG landscape and one containing a mix of animation and CG is very apparent. According to Oshii, the CG sequences were supposed to tap into the Uncanny Valley. Ghost in the Shell 2.0 likewise contains somewhat jarring bits of CGI. Far more jarring, since it constantly flips between early 90's style animation and 21st century CGI. They don't fit together very well, especially when occasionally even the characters are turned into CG.
 Ghost in the Shell (1995) / int_42cfbfc6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_42cfbfc6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_42cfbfc6
 Ghost in the Shell (1995) / int_42fe0cde
type
Festival Episode
 Ghost in the Shell (1995) / int_42fe0cde
comment
Festival Episode: The film has Batou going into New Port City, which might be located in China (it has very distinct Chinese atmosphere). And a festival/carnival is going on, it's like something you can expect in local Chinatown during certain time, but... Mind Screwier. For starters, everything seems huge, including the statue/balloon/hologram of Guan Yu that's being paraded around town.
 Ghost in the Shell (1995) / int_42fe0cde
featureApplicability
1.0
 Ghost in the Shell (1995) / int_42fe0cde
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_42fe0cde
 Ghost in the Shell (1995) / int_4364fe24
type
Ethereal Choir
 Ghost in the Shell (1995) / int_4364fe24
comment
Ethereal Choir: The film's recurring theme, which plays over the opening credits, is sung a capella over percussion. The lyrics are in archaic Japanese and are derived from a wedding chant, which ties into a theme (the marriage of humans and machines) of the film.
 Ghost in the Shell (1995) / int_4364fe24
featureApplicability
1.0
 Ghost in the Shell (1995) / int_4364fe24
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_4364fe24
 Ghost in the Shell (1995) / int_43880337
type
Face, Nod, Action
 Ghost in the Shell (1995) / int_43880337
comment
Face, Nod, Action: In the beginning, when the ambassador's two guards detect the Section 6 police raiding the meeting, they nod at each other just before opening fire.
 Ghost in the Shell (1995) / int_43880337
featureApplicability
1.0
 Ghost in the Shell (1995) / int_43880337
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_43880337
 Ghost in the Shell (1995) / int_44655826
type
Darkened Building Shootout
 Ghost in the Shell (1995) / int_44655826
comment
Darkened Building Shootout: The climax of the film, which appears to be set in a museum of some sort.
 Ghost in the Shell (1995) / int_44655826
featureApplicability
1.0
 Ghost in the Shell (1995) / int_44655826
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_44655826
 Ghost in the Shell (1995) / int_4503f7d4
type
Who Watches the Watchmen?
 Ghost in the Shell (1995) / int_4503f7d4
comment
Who Watches the Watchmen?: Batou questions at one point how reliable the technicians who maintain their cyber-brains really are, which Aramaki dismisses.
 Ghost in the Shell (1995) / int_4503f7d4
featureApplicability
1.0
 Ghost in the Shell (1995) / int_4503f7d4
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_4503f7d4
 Ghost in the Shell (1995) / int_4517f2a2
type
Symbolic Serene Submersion
 Ghost in the Shell (1995) / int_4517f2a2
comment
Symbolic Serene Submersion: The diving scene. The Major comments to Batou that that the ballast tanks keeping her heavy cyborg body from sinking into the depths provides her with a calmness that tells her that she's still a human inside.
 Ghost in the Shell (1995) / int_4517f2a2
featureApplicability
1.0
 Ghost in the Shell (1995) / int_4517f2a2
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_4517f2a2
 Ghost in the Shell (1995) / int_47fea76b
type
Butt-Monkey
 Ghost in the Shell (1995) / int_47fea76b
comment
Togusa in the manga is cockier and more energetic than his movie self, as he is somewhat of a self-conscious Butt-Monkey and whines sometimes about it. In stark contrast, even if he retains his role as the team rookie in the movies, the movies play it dead serious and make sure to give him a professional, collected demeanor.
 Ghost in the Shell (1995) / int_47fea76b
featureApplicability
1.0
 Ghost in the Shell (1995) / int_47fea76b
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_47fea76b
 Ghost in the Shell (1995) / int_49d18492
type
Scenery Gorn
 Ghost in the Shell (1995) / int_49d18492
comment
Scenery Gorn: There are montages of polluted rivers, rundown buildings and garbage heaps. Could double as Gaia's Lament in this case.
 Ghost in the Shell (1995) / int_49d18492
featureApplicability
1.0
 Ghost in the Shell (1995) / int_49d18492
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_49d18492
 Ghost in the Shell (1995) / int_49d59be9
type
Scenery Porn
 Ghost in the Shell (1995) / int_49d59be9
comment
Scenery Porn: Some scenes, like the massive, incredibly colorful and detailed parade, and the sky-reflecting pond outside Kim's mansion, have to be seen to be believed.
 Ghost in the Shell (1995) / int_49d59be9
featureApplicability
1.0
 Ghost in the Shell (1995) / int_49d59be9
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_49d59be9
 Ghost in the Shell (1995) / int_4cb90f31
type
Three Laws-Compliant
 Ghost in the Shell (1995) / int_4cb90f31
comment
Three Laws-Compliant: The gynoid geishas... at least, until a shipping inspector trying to free Locus Solus's imprisoned girls tampers with their "ethics code", leaving them free to kill others and themselves.
 Ghost in the Shell (1995) / int_4cb90f31
featureApplicability
1.0
 Ghost in the Shell (1995) / int_4cb90f31
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_4cb90f31
 Ghost in the Shell (1995) / int_4e3e577a
type
Psychological Horror
 Ghost in the Shell (1995) / int_4e3e577a
comment
Psychological Horror: The whole part in Kim's mansion goes quite into this.
 Ghost in the Shell (1995) / int_4e3e577a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_4e3e577a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_4e3e577a
 Ghost in the Shell (1995) / int_50f848cc
type
Technology Porn
 Ghost in the Shell (1995) / int_50f848cc
comment
Technology Porn: Both films have lots of this. For example, the beginnings of both films feature highly artistic scenes showing the assembly of androids — female, of course, and naked. There's a deliberate contrast between the two, as the making of a cyborg is very mechanical, while the birth of a gynoid has an organic feel, especially with the initial formation of the neurochip, resembling an egg being fertilized. Innocence includes a several minute long scene showing nothing but a plane circling a massive cathedral with its segmented wings flapping in the wind like feathers. And then there's the horde of naked robo-chicks spinning and jumping through the corridors while decapitating armed guards. And the virtual assault on the facilities internal computer defense. And...
 Ghost in the Shell (1995) / int_50f848cc
featureApplicability
1.0
 Ghost in the Shell (1995) / int_50f848cc
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_50f848cc
 Ghost in the Shell (1995) / int_533bc7ae
type
Cybernetics Eat Your Soul
 Ghost in the Shell (1995) / int_533bc7ae
comment
Cybernetics Eat Your Soul: Mostly averted, since the characters are treated like regular people most of the time. However, they still wonder if they're really human or not.
 Ghost in the Shell (1995) / int_533bc7ae
featureApplicability
-1.0
 Ghost in the Shell (1995) / int_533bc7ae
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_533bc7ae
 Ghost in the Shell (1995) / int_54321e11
type
Innocent Fanservice Girl
 Ghost in the Shell (1995) / int_54321e11
comment
Innocent Fanservice Girl: Major Kusanagi seems to get (nearly) naked quite a lot while she's on the job. As a Robot Girl, she doesn't have any inhibitions about it either.
 Ghost in the Shell (1995) / int_54321e11
featureApplicability
1.0
 Ghost in the Shell (1995) / int_54321e11
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_54321e11
 Ghost in the Shell (1995) / int_55f0bf7a
type
Robotic Assembly Lines
 Ghost in the Shell (1995) / int_55f0bf7a
comment
Robotic Assembly Lines: The title sequence of the original movie shows Kusanagi's body being assembled in a factory. This is repeated in the opening of Innocence with the construction of a Locus Solus gynoid.
 Ghost in the Shell (1995) / int_55f0bf7a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_55f0bf7a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_55f0bf7a
 Ghost in the Shell (1995) / int_57b80b45
type
Fantastic Racism
 Ghost in the Shell (1995) / int_57b80b45
comment
Fantastic Racism: When the Puppet Master requests asylum, the response of the government officials is to deny it's a sentient being, though it clearly is. Interestingly, cyborgs seem to suffer no such discrimination, only androids (most likely because cyborgs are human in spite of their modifications, but androids are artificial).
 Ghost in the Shell (1995) / int_57b80b45
featureApplicability
1.0
 Ghost in the Shell (1995) / int_57b80b45
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_57b80b45
 Ghost in the Shell (1995) / int_58bec5a6
type
Digitized Hacker
 Ghost in the Shell (1995) / int_58bec5a6
comment
Digitized Hacker: The Puppet Master is a variation on the trope. He is technically digitized, but only because he was never human to begin with.
 Ghost in the Shell (1995) / int_58bec5a6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_58bec5a6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_58bec5a6
 Ghost in the Shell (1995) / int_59f4d283
type
Ominous Music Box Tune
 Ghost in the Shell (1995) / int_59f4d283
comment
Ominous Music Box Tune: The entire sequence set in Kim's mansion is accompanied by the world's biggest music box ("The Doll House" versions 1 and 2). The score composer Kenji Kawai said in an interview that he wanted it to sound like you were inside said music box — and he most certainly succeeded. In the Making Of extras on the DVD, it's shown how they did it: they had a company specializing in music boxes make them a huge one to play the tune, and then took it into some empty mine shaft to record it. Sure, they could have just electronically added the echo, but it just wouldn't have been authentic enough.
 Ghost in the Shell (1995) / int_59f4d283
featureApplicability
1.0
 Ghost in the Shell (1995) / int_59f4d283
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_59f4d283
 Ghost in the Shell (1995) / int_5a0e88d8
type
Bring It
 Ghost in the Shell (1995) / int_5a0e88d8
comment
Bring It: Batou does this when confronted with the scissor-armed cyborg assassin.
 Ghost in the Shell (1995) / int_5a0e88d8
featureApplicability
1.0
 Ghost in the Shell (1995) / int_5a0e88d8
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_5a0e88d8
 Ghost in the Shell (1995) / int_5a40d6a
type
Adaptation Distillation
 Ghost in the Shell (1995) / int_5a40d6a
comment
Adaptation Distillation: Both films combine elements from multiple arcs of the manga.
 Ghost in the Shell (1995) / int_5a40d6a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_5a40d6a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_5a40d6a
 Ghost in the Shell (1995) / int_5f930b19
type
Named After Somebody Famous
 Ghost in the Shell (1995) / int_5f930b19
comment
Named After Somebody Famous Section 9 is named after real-life German counter-terrorism unit GSG 9 (Border Guard, Unit 9). Despite the barrage of literary and philosophical references in Innocence, the only character who actually falls under this trope is the forensics inspector Haraway, named after scholar Donna Haraway.
 Ghost in the Shell (1995) / int_5f930b19
featureApplicability
1.0
 Ghost in the Shell (1995) / int_5f930b19
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_5f930b19
 Ghost in the Shell (1995) / int_603f1a80
type
Pragmatic Adaptation
 Ghost in the Shell (1995) / int_603f1a80
comment
Pragmatic Adaptation: This is a Mamoru Oshi film, so everyone is very serious and no character banter.
 Ghost in the Shell (1995) / int_603f1a80
featureApplicability
1.0
 Ghost in the Shell (1995) / int_603f1a80
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_603f1a80
 Ghost in the Shell (1995) / int_62f891cf
type
Cyber Green
 Ghost in the Shell (1995) / int_62f891cf
comment
Cyber Green: The opening sequence of the first movie, portraying the creation of a cyborg is tinted green, with green computer screens, green computer simulations, and green numbers repeatedly filling the screen before the numbers turn into the opening credits.
 Ghost in the Shell (1995) / int_62f891cf
featureApplicability
1.0
 Ghost in the Shell (1995) / int_62f891cf
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_62f891cf
 Ghost in the Shell (1995) / int_62f9d08e
type
Freeze-Frame Bonus
 Ghost in the Shell (1995) / int_62f9d08e
comment
Freeze-Frame Bonus: It's just for a second, but when Batou confronts the mob boss after having murdered a dozen thugs and defeated the cyborg with the "crab claw", the latter appears to have crapped his pants!
 Ghost in the Shell (1995) / int_62f9d08e
featureApplicability
1.0
 Ghost in the Shell (1995) / int_62f9d08e
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_62f9d08e
 Ghost in the Shell (1995) / int_641cf81d
type
Viewers Are Geniuses
 Ghost in the Shell (1995) / int_641cf81d
comment
Viewers Are Geniuses: Most of the themes, allegories and nods will fly over the head of most viewers.
 Ghost in the Shell (1995) / int_641cf81d
featureApplicability
1.0
 Ghost in the Shell (1995) / int_641cf81d
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_641cf81d
 Ghost in the Shell (1995) / int_6627695f
type
Author Appeal
 Ghost in the Shell (1995) / int_6627695f
comment
Author Appeal: Mamoru Oshii is very fond of basset hounds, even expressing a desire to be reincarnated as one. During the Scenery Porn scene in the first movie, a basset hound is shown. In Innocence, Batou has one as a pet. The bible quotes above and references to Christianity in general are also a fondness of Oshii's.
 Ghost in the Shell (1995) / int_6627695f
featureApplicability
1.0
 Ghost in the Shell (1995) / int_6627695f
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_6627695f
 Ghost in the Shell (1995) / int_66ce8a39
type
Fake Memories
 Ghost in the Shell (1995) / int_66ce8a39
comment
Fake Memories: A man's entire past (including his family) is revealed to have been implanted by hackers. He's grief-stricken when he finds out.
 Ghost in the Shell (1995) / int_66ce8a39
featureApplicability
1.0
 Ghost in the Shell (1995) / int_66ce8a39
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_66ce8a39
 Ghost in the Shell (1995) / int_673b2da6
type
Instant A.I.: Just Add Water!
 Ghost in the Shell (1995) / int_673b2da6
comment
Instant A.I.: Just Add Water!: The Puppet Master is a government experiment in strong AI that became sentient on its own.
 Ghost in the Shell (1995) / int_673b2da6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_673b2da6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_673b2da6
 Ghost in the Shell (1995) / int_67e53056
type
Gun Porn
 Ghost in the Shell (1995) / int_67e53056
comment
Gun Porn: Oh yeah. The movie's guns are so detailed and realistic that "Firearms consultant" even gets its own place in the credits. For a trip down that rabbit hole, look into the IMFDB page on the first film and the second one.
 Ghost in the Shell (1995) / int_67e53056
featureApplicability
1.0
 Ghost in the Shell (1995) / int_67e53056
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_67e53056
 Ghost in the Shell (1995) / int_68069489
type
Nipple and Dimed
 Ghost in the Shell (1995) / int_68069489
comment
Nipple and Dimed: We see the occasional uncensored nipples, but no genitals are drawn.
 Ghost in the Shell (1995) / int_68069489
featureApplicability
1.0
 Ghost in the Shell (1995) / int_68069489
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_68069489
 Ghost in the Shell (1995) / int_684496c7
type
ComicRelief
 Ghost in the Shell (1995) / int_684496c7
comment
Batou is also turned into a quiet, bitter man with his own philosophical doubts, instead of the goofy, happy dumbass he was in the manga. His role in the movies is clearly associated to the more contemplative moments, while in the manga he is instead used as Comic Relief most the time.
 Ghost in the Shell (1995) / int_684496c7
featureApplicability
1.0
 Ghost in the Shell (1995) / int_684496c7
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_684496c7
 Ghost in the Shell (1995) / int_696b425c
type
Bemoaning the New Body
 Ghost in the Shell (1995) / int_696b425c
comment
Bemoaning the New Body: Motoko's body is destroyed by a sniper while she's transferring memories with Project 2501. Batou is on hand to monitor the situation, and was creating a back-up incase she were to be lost in the process. He saves her just at the last second and takes her back to a safehouse. After transferring her memories into a doll-like little girl body, Motoko comments about it. Batou says its the only thing he had available.
 Ghost in the Shell (1995) / int_696b425c
featureApplicability
1.0
 Ghost in the Shell (1995) / int_696b425c
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_696b425c
 Ghost in the Shell (1995) / int_6a0b03a6
type
One Last Job
 Ghost in the Shell (1995) / int_6a0b03a6
comment
One Last Job: After getting brain hacked, Togusa declares that he's done and is gonna quit to spend time with his family. All the same, he refuses to do so until after he helps Batou pull off his raid on the gynoid factory.
 Ghost in the Shell (1995) / int_6a0b03a6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_6a0b03a6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_6a0b03a6
 Ghost in the Shell (1995) / int_6b5a92dc
type
Uncanny Valley
 Ghost in the Shell (1995) / int_6b5a92dc
comment
Uncanny Valley: Both films play with this In-Universe. The original tapped into this with the Major, as she never blinks, and especially with the Puppet Master's male voice coming from a female body. Fans weren't happy when a female voice was used in 2.0. Innocence goes even further, with those eerie geisha robots, Haraway the forensics scientist, Kim and the really creepy-looking doll Togusa brings home to his daughter at the end. The trope is even discussed at one point:
 Ghost in the Shell (1995) / int_6b5a92dc
featureApplicability
1.0
 Ghost in the Shell (1995) / int_6b5a92dc
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_6b5a92dc
 Ghost in the Shell (1995) / int_6bc499da
type
Diplomatic Impunity
 Ghost in the Shell (1995) / int_6bc499da
comment
Diplomatic Impunity: In the Action Prologue, Section 6 burst in on a foreign diplomat and a classified computer programmer who's planning to defect. The diplomat says he has immunity and a signed affidavit from the programmer requesting political asylum at his embassy where it will be delivered in a couple of days. At that point The Major, who's rappelled down outside the window, blows the diplomat's head off and literally disappears before their eyes as Section 6 opens fire on her. Presumably Section 6 then dragged the programmer out of the room and blamed the assassination on some terrorist.
 Ghost in the Shell (1995) / int_6bc499da
featureApplicability
1.0
 Ghost in the Shell (1995) / int_6bc499da
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_6bc499da
 Ghost in the Shell (1995) / int_6eb4e408
type
Artistic License – Military
 Ghost in the Shell (1995) / int_6eb4e408
comment
Artistic License – Military: The original (1995) film's dub: During Major Kusanagi's battle with the tank, just before the helicopter pilot covering her departs he says "Over and out" to her. To end a conversation, he should have simply said "Out."
 Ghost in the Shell (1995) / int_6eb4e408
featureApplicability
1.0
 Ghost in the Shell (1995) / int_6eb4e408
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_6eb4e408
 Ghost in the Shell (1995) / int_6fbe85e6
type
Adaptation Personality Change
 Ghost in the Shell (1995) / int_6fbe85e6
comment
Adaptation Personality Change: The Puppet Master here is much more cerebral and speaks in an emotionless, machine-like Spock Speak. In contrast, his manga version behaved much more humanlike and could even be humorous at times.
 Ghost in the Shell (1995) / int_6fbe85e6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_6fbe85e6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_6fbe85e6
 Ghost in the Shell (1995) / int_7115b262
type
Repeat Cut
 Ghost in the Shell (1995) / int_7115b262
comment
Repeat Cut: The Major's knockout roundhouse kick at the red shirt-wearing thug during the garbage truck chase scene is shown three times in quick succession.
 Ghost in the Shell (1995) / int_7115b262
featureApplicability
1.0
 Ghost in the Shell (1995) / int_7115b262
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_7115b262
 Ghost in the Shell (1995) / int_716c0b1b
type
And the Adventure Continues
 Ghost in the Shell (1995) / int_716c0b1b
comment
And the Adventure Continues: The ending implies this when the Major/Puppetmaster leave Batou's home to face an unknown future.
 Ghost in the Shell (1995) / int_716c0b1b
featureApplicability
1.0
 Ghost in the Shell (1995) / int_716c0b1b
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_716c0b1b
 Ghost in the Shell (1995) / int_730d3664
type
Adaptational Angst Upgrade
 Ghost in the Shell (1995) / int_730d3664
comment
Adaptational Angst Upgrade: The last we see of the garbageman whose wife and daughter were just Fake Memories is him crying as he's confronted with the truth (in the manga, he appears back at his job and clearly over the whole ordeal).
 Ghost in the Shell (1995) / int_730d3664
featureApplicability
1.0
 Ghost in the Shell (1995) / int_730d3664
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_730d3664
 Ghost in the Shell (1995) / int_73733868
type
Awesomeness by Analysis
 Ghost in the Shell (1995) / int_73733868
comment
Awesomeness by Analysis: Starting at the slight weirdness of seeing two cars in the parking garage for two guests who arrived together, Togusa is able to investigate from his car and deduce the presence of two thermoptic camo-cloaked operatives in Section 9.
 Ghost in the Shell (1995) / int_73733868
featureApplicability
1.0
 Ghost in the Shell (1995) / int_73733868
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_73733868
 Ghost in the Shell (1995) / int_7464705c
type
Arc Words
 Ghost in the Shell (1995) / int_7464705c
comment
Arc Words: "A whisper from my ghost" and its variants.
 Ghost in the Shell (1995) / int_7464705c
featureApplicability
1.0
 Ghost in the Shell (1995) / int_7464705c
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_7464705c
 Ghost in the Shell (1995) / int_77414bc2
type
Action Prologue
 Ghost in the Shell (1995) / int_77414bc2
comment
Action Prologue: The assassination of a foreign diplomat provides the film's Cold Open.
 Ghost in the Shell (1995) / int_77414bc2
featureApplicability
1.0
 Ghost in the Shell (1995) / int_77414bc2
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_77414bc2
 Ghost in the Shell (1995) / int_787c6068
type
My Significance Sense Is Tingling
 Ghost in the Shell (1995) / int_787c6068
comment
My Significance Sense Is Tingling: "Just a feeling. A whisper from my ghost."
 Ghost in the Shell (1995) / int_787c6068
featureApplicability
1.0
 Ghost in the Shell (1995) / int_787c6068
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_787c6068
 Ghost in the Shell (1995) / int_7bc90010
type
Hearing Voices
 Ghost in the Shell (1995) / int_7bc90010
comment
Hearing Voices: When both Motoko and Batou hear the voice of the Puppet Master reciting the passage from The Bible, "But for now we see through a glass darkly." He uneasily asks her if she's the one who said it.
 Ghost in the Shell (1995) / int_7bc90010
featureApplicability
1.0
 Ghost in the Shell (1995) / int_7bc90010
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_7bc90010
 Ghost in the Shell (1995) / int_7f080f98
type
Vague Age
 Ghost in the Shell (1995) / int_7f080f98
comment
Some of Kusanagi's dialogue in both movies suggests that she may have feelings towards Batou that border on "motherly". Especially, given that Mamoru Oshi likes to suggest a Vague Age for the characters, given their nature as cyborgs, and especially given that Kusanagi's body (except for her brain) are completely artificial.
 Ghost in the Shell (1995) / int_7f080f98
featureApplicability
1.0
 Ghost in the Shell (1995) / int_7f080f98
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_7f080f98
 Ghost in the Shell (1995) / int_7f2c7fae
type
Explosive Instrumentation
 Ghost in the Shell (1995) / int_7f2c7fae
comment
Explosive Instrumentation: Subverted. It seems like the Puppet Master makes the computer banks explode when it's recovered from Section 9 headquarters, but it's actually Section 6 mooks using thermoptic camouflage.
 Ghost in the Shell (1995) / int_7f2c7fae
featureApplicability
-0.3
 Ghost in the Shell (1995) / int_7f2c7fae
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_7f2c7fae
 Ghost in the Shell (1995) / int_8344209e
type
BFG
 Ghost in the Shell (1995) / int_8344209e
comment
BFG: Probably not the only occurrence, but in the climax of the first movie, Batou shows up with what amounts to a cross between an oversized shotgun loaded with (appropriately oversized) deer slugs and a shoulder-mounted artillery cannon. This example showcases the attention to guns as minor but significant characters in the movie. The irony of the "your regular old big gun" line is that it's anything but: an obscure toggle-lock action turns it into an incredibly kinetic, clunky, dangerous, violently cycling beast that stops firing early when one of its oversized casings visibly jams the mechanism. Basically, it is a German Luger pistol upsized to become a mecha weapon — something a discerning gun nut would greatly appreciate.
 Ghost in the Shell (1995) / int_8344209e
featureApplicability
1.0
 Ghost in the Shell (1995) / int_8344209e
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_8344209e
 Ghost in the Shell (1995) / int_83b464fb
type
Straight Man
 Ghost in the Shell (1995) / int_83b464fb
comment
Straight Man: Togusa, particularly to Motoko and Batou's eccentric methods and sense of humor.
 Ghost in the Shell (1995) / int_83b464fb
featureApplicability
1.0
 Ghost in the Shell (1995) / int_83b464fb
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_83b464fb
 Ghost in the Shell (1995) / int_8a4988bb
type
Mind Rape
 Ghost in the Shell (1995) / int_8a4988bb
comment
Mind Rape: "Ghost-hacking", or essentially hacking into a person's brain in order to force them to commit crimes. Some sequences indicate just how it looks to the hijacked individual — it's chillingly unclear where the individual's true perception ends and the hack begins until the connection breaks down. It's especially bad in that it can never be completely undone — the garbage man, for example, will always retain some memory of his false wife and child, even though he knows intellectually that they are fake.
 Ghost in the Shell (1995) / int_8a4988bb
featureApplicability
1.0
 Ghost in the Shell (1995) / int_8a4988bb
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_8a4988bb
 Ghost in the Shell (1995) / int_8b4ae7d1
type
Pacified Adaptation
 Ghost in the Shell (1995) / int_8b4ae7d1
comment
Pacified Adaptation: The anime adaptation places a much heavier focus on philosophy of humans and technology than the original manga, but it sets up the action scenes to really deliver when they happen.
 Ghost in the Shell (1995) / int_8b4ae7d1
featureApplicability
1.0
 Ghost in the Shell (1995) / int_8b4ae7d1
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_8b4ae7d1
 Ghost in the Shell (1995) / int_8b68d9a7
type
Stalker with a Crush
 Ghost in the Shell (1995) / int_8b68d9a7
comment
Stalker with a Crush: The Puppet Master towards Motoko. It's joked about that he/it may be in love with her.
 Ghost in the Shell (1995) / int_8b68d9a7
featureApplicability
1.0
 Ghost in the Shell (1995) / int_8b68d9a7
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_8b68d9a7
 Ghost in the Shell (1995) / int_8bff32a8
type
Creepy Doll
 Ghost in the Shell (1995) / int_8bff32a8
comment
Creepy Doll: The gynoids are modeled after Hans Bellmar's Uncanny Valley doll-sculptures, and are every bit as creepy. There's also the hacker Kim, who lives in a (possibly virtual) giant dollhouse and has his cybernetic body made to resemble a life-sized balljoint doll, and is more than eager to lampshade his creepiness at every opportunity.
 Ghost in the Shell (1995) / int_8bff32a8
featureApplicability
1.0
 Ghost in the Shell (1995) / int_8bff32a8
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_8bff32a8
 Ghost in the Shell (1995) / int_8cb4ea46
type
By-the-Book Cop
 Ghost in the Shell (1995) / int_8cb4ea46
comment
By-the-Book Cop: Batou, in contrast to Kusanagi. Of course, he's practically a Cowboy Cop by anyone else's standards. Togusa is the most straightlaced of the team.
 Ghost in the Shell (1995) / int_8cb4ea46
featureApplicability
1.0
 Ghost in the Shell (1995) / int_8cb4ea46
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_8cb4ea46
 Ghost in the Shell (1995) / int_8cb844c6
type
Mr. Exposition
 Ghost in the Shell (1995) / int_8cb844c6
comment
Mr. Exposition: Batou usually fills this role.
 Ghost in the Shell (1995) / int_8cb844c6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_8cb844c6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_8cb844c6
 Ghost in the Shell (1995) / int_8db4988a
type
Unusual User Interface
 Ghost in the Shell (1995) / int_8db4988a
comment
Unusual User Interface: The jacks used to access the network and the keyboards so complex they require artificial hands with numerous telescopable digits to use.
 Ghost in the Shell (1995) / int_8db4988a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_8db4988a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_8db4988a
 Ghost in the Shell (1995) / int_8e1aef2d
type
Reference Overdosed
 Ghost in the Shell (1995) / int_8e1aef2d
comment
Reference Overdosed: While the first film doesn't slack in making references, Innocence goes above and beyond in being a highly intertextual work chock full of direct quotations from other works, casually dropped names, and visual references. Its characters having external memory devices certainly helps.
 Ghost in the Shell (1995) / int_8e1aef2d
featureApplicability
1.0
 Ghost in the Shell (1995) / int_8e1aef2d
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_8e1aef2d
 Ghost in the Shell (1995) / int_90141f06
type
IKEA Weaponry
 Ghost in the Shell (1995) / int_90141f06
comment
IKEA Weaponry: Motoko assembles a more powerful rifle from a suitcase to take on the Spider Tank — for all the good it does.
 Ghost in the Shell (1995) / int_90141f06
featureApplicability
1.0
 Ghost in the Shell (1995) / int_90141f06
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_90141f06
 Ghost in the Shell (1995) / int_9075ac17
type
Just a Machine
 Ghost in the Shell (1995) / int_9075ac17
comment
Just a Machine: Questioned in both films.
 Ghost in the Shell (1995) / int_9075ac17
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9075ac17
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9075ac17
 Ghost in the Shell (1995) / int_9203bf6
type
Arc Number
 Ghost in the Shell (1995) / int_9203bf6
comment
Arc Number: "2501". Batou knows that he's safe whenever he sees it. See Deus ex Machina below.
 Ghost in the Shell (1995) / int_9203bf6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9203bf6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9203bf6
 Ghost in the Shell (1995) / int_9637893b
type
Schrödinger's Butterfly
 Ghost in the Shell (1995) / int_9637893b
comment
Schrödinger's Butterfly: Batou and Togusa meet Kim, a cyborg hacker with the ability to completely alter the perception of people with any kinds of brain implants. When they notice that they are trapped in an illusion, they manage to break out, only to realize that they are just in another illusion, before they finally manage to break free for real. Of course, they wonder if perhaps they never actually left the false realities, and if they might unknowingly live out the rest of their lives in an illusion.
 Ghost in the Shell (1995) / int_9637893b
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9637893b
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9637893b
 Ghost in the Shell (1995) / int_967edd3a
type
Action Film, Quiet Drama Scene
 Ghost in the Shell (1995) / int_967edd3a
comment
Action Film, Quiet Drama Scene: A lot, as this is an Oshii staple.
 Ghost in the Shell (1995) / int_967edd3a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_967edd3a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_967edd3a
 Ghost in the Shell (1995) / int_970c790a
type
Big Bad
 Ghost in the Shell (1995) / int_970c790a
comment
Big Bad: Project 2501 is initially believed to be the main antagonist, but it's later revealed to be Chief Nakamura who, as leader of Section 6, authorized the creation of 2501.
 Ghost in the Shell (1995) / int_970c790a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_970c790a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_970c790a
 Ghost in the Shell (1995) / int_97d63115
type
Matrix Raining Code
 Ghost in the Shell (1995) / int_97d63115
comment
Matrix Raining Code: The inspiration. Used prominently in the title sequence and conspicuously replaced in 2.0.
 Ghost in the Shell (1995) / int_97d63115
featureApplicability
1.0
 Ghost in the Shell (1995) / int_97d63115
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_97d63115
 Ghost in the Shell (1995) / int_97e96e2b
type
The Unblinking
 Ghost in the Shell (1995) / int_97e96e2b
comment
The Unblinking: The Major never blinks, since she is a full body cyborg. This is especially noticeable in one long, unbroken shot of her head on that lasts well over a minute.
 Ghost in the Shell (1995) / int_97e96e2b
featureApplicability
1.0
 Ghost in the Shell (1995) / int_97e96e2b
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_97e96e2b
 Ghost in the Shell (1995) / int_997d5872
type
"Ass" in Ambassador
 Ghost in the Shell (1995) / int_997d5872
comment
"Ass" in Ambassador: Chief Nakamura of Section 6. For such an important diplomat, he sure is tactless.
 Ghost in the Shell (1995) / int_997d5872
featureApplicability
1.0
 Ghost in the Shell (1995) / int_997d5872
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_997d5872
 Ghost in the Shell (1995) / int_9aaf8eca
type
Crippling Overspecialization
 Ghost in the Shell (1995) / int_9aaf8eca
comment
Crippling Overspecialization: Discussed. When Togusa asks the Major why she brought him along on a mission, she replies that his different skill set as an organic will balance out the team. This foreshadows the Puppet Master's reasons for wanting to merge with her.
 Ghost in the Shell (1995) / int_9aaf8eca
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9aaf8eca
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9aaf8eca
 Ghost in the Shell (1995) / int_9b06e314
type
Greater-Scope Villain
 Ghost in the Shell (1995) / int_9b06e314
comment
Greater-Scope Villain: While Locus Solus, as a faceless corporation, is something of an absent enemy, its tools and henchmen, such as the factory and Kim, act in its name.
 Ghost in the Shell (1995) / int_9b06e314
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9b06e314
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9b06e314
 Ghost in the Shell (1995) / int_9b0f37de
type
Contemplate Our Navels
 Ghost in the Shell (1995) / int_9b0f37de
comment
Contemplate Our Navels: In both films, usually lead by Motoko and/or Batou.
 Ghost in the Shell (1995) / int_9b0f37de
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9b0f37de
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9b0f37de
 Ghost in the Shell (1995) / int_9b54d536
type
Evil Counterpart
 Ghost in the Shell (1995) / int_9b54d536
comment
Evil Counterpart: While Evil is a bit strong, Chief Nakamura, as head of Section 6, is the direct counterpart to Chief Aramaki of Section 9. And Nakamura is presented as being more rude and antagonistic compared to Aramaki, and while Aramaki is depicted as a force for good or at least isn't bad, Nakamura, and Section 6 as a whole, engages in particularly corrupt and skeevy methods, such as taking Project 2501 from Section 9 headquarters through a false flag operation and then directly targeting Kusanagi, a fellow member of the government, for assassination.
 Ghost in the Shell (1995) / int_9b54d536
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9b54d536
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9b54d536
 Ghost in the Shell (1995) / int_9b76b81
type
Evolutionary Levels
 Ghost in the Shell (1995) / int_9b76b81
comment
Evolutionary Levels: Hinted by the mural showing humanity's evolutionary heritage. It also implies that cyborgs occupy the next level.
 Ghost in the Shell (1995) / int_9b76b81
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9b76b81
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9b76b81
 Ghost in the Shell (1995) / int_9c45b5a2
type
What Measure Is a Non-Human?
 Ghost in the Shell (1995) / int_9c45b5a2
comment
What Measure Is a Non-Human?: A central theme of the film. The Major questions herself and her worth due to being a cyborg. Also, the Puppetmaster's attempt to escape Sector 6's control and assert he is a living thing with rights is the main plot of the film.
 Ghost in the Shell (1995) / int_9c45b5a2
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9c45b5a2
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9c45b5a2
 Ghost in the Shell (1995) / int_9d1cc720
type
Barbie Doll Anatomy
 Ghost in the Shell (1995) / int_9d1cc720
comment
Barbie Doll Anatomy: The occasional nipple or two are shown, but the downstairs always stay barbie. Potentially justified, given the only naked bodies we see are of full prosthetic ones. Nipples would be purely cosmetic, but there's no need for genitalia if the body is not meant for sexual activity. The Major in particular is usually remarked upon as having a body that looks "stock" but is actually packed with military-grade hardware.
 Ghost in the Shell (1995) / int_9d1cc720
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9d1cc720
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9d1cc720
 Ghost in the Shell (1995) / int_9daab19e
type
Fembot
 Ghost in the Shell (1995) / int_9daab19e
comment
Fembot: Gynoids are central to the plot.
 Ghost in the Shell (1995) / int_9daab19e
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9daab19e
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9daab19e
 Ghost in the Shell (1995) / int_9dffb45f
type
False Camera Effects
 Ghost in the Shell (1995) / int_9dffb45f
comment
False Camera Effects: There are a lot of horizontal Lens Flare effects, especially from red warning lights. And then there's the Dolly Zoom during the Major's post-diving navel contemplation.
 Ghost in the Shell (1995) / int_9dffb45f
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9dffb45f
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9dffb45f
 Ghost in the Shell (1995) / int_9e943076
type
One-Man Army
 Ghost in the Shell (1995) / int_9e943076
comment
One-Woman Army: Kusanagi is easily the most badass member of Section 9, taking on (and almost defeating) a giant robotic tank all on her own.
 Ghost in the Shell (1995) / int_9e943076
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9e943076
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9e943076
 Ghost in the Shell (1995) / int_9eaf2be0
type
Three-Point Landing
 Ghost in the Shell (1995) / int_9eaf2be0
comment
Three-Point Landing: The Major does a series of jumps to scale a building, and lands like this on the final jump with enough force to crumple the roof she lands on.
 Ghost in the Shell (1995) / int_9eaf2be0
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9eaf2be0
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9eaf2be0
 Ghost in the Shell (1995) / int_9f679e25
type
Future Copter
 Ghost in the Shell (1995) / int_9f679e25
comment
Future Copter: The film uses this trope in conjunction with a bird theme, featuring a tiltrotor whose wings extend outward upon takeoff, and the wings themselves are made up of numerous individual lift flaps. One scene shows the raven-like tiltrotor landing on top of a rooftop, and the individual flaps of the wings look like feathers.
 Ghost in the Shell (1995) / int_9f679e25
featureApplicability
1.0
 Ghost in the Shell (1995) / int_9f679e25
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_9f679e25
 Ghost in the Shell (1995) / int_a2cbad1
type
Half-Human Hybrid
 Ghost in the Shell (1995) / int_a2cbad1
comment
Half-Human Hybrid: In a non-DNA variant, the film ends with Kusanagi merging with the Puppet Master's formless entity to become something else entirely.
 Ghost in the Shell (1995) / int_a2cbad1
featureApplicability
1.0
 Ghost in the Shell (1995) / int_a2cbad1
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_a2cbad1
 Ghost in the Shell (1995) / int_a796d2a6
type
Imperial Stormtrooper Marksmanship Academy
 Ghost in the Shell (1995) / int_a796d2a6
comment
Imperial Stormtrooper Marksmanship Academy: Corgi shooting at Batou and the Spider Tank shooting at Kusanagi both absolutely obliterate the scenery on either side of their target without landing a single bullet on what they were actually shooting at.
 Ghost in the Shell (1995) / int_a796d2a6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_a796d2a6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_a796d2a6
 Ghost in the Shell (1995) / int_a8c6a317
type
Super-Strength
 Ghost in the Shell (1995) / int_a8c6a317
comment
Super-Strength: The Major, being a Cyborg, has greatly enhanced strength and Super-Toughness compared to the average human woman; one time, just her landing on a roof too hard causes the metal tiles to be crushed beneath her artificial body. Subverted at the end of the movie, when the Major fights the Spider Tank; despite her best effort to physically rip off the hatch on top of the tank, Motoko's arms shatter in the effort, showing that her strength has limits.
 Ghost in the Shell (1995) / int_a8c6a317
featureApplicability
-0.3
 Ghost in the Shell (1995) / int_a8c6a317
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_a8c6a317
 Ghost in the Shell (1995) / int_aa8dcc21
type
MegaCorp
 Ghost in the Shell (1995) / int_aa8dcc21
comment
MegaCorp: Several. The one that made Section 9's cyborg bodies is even called Megatech.
 Ghost in the Shell (1995) / int_aa8dcc21
featureApplicability
1.0
 Ghost in the Shell (1995) / int_aa8dcc21
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_aa8dcc21
 Ghost in the Shell (1995) / int_ac4c677f
type
De-power
 Ghost in the Shell (1995) / int_ac4c677f
comment
De-power: Subverted; Kusanagi may be in a child's cyborg body at the end of the film, but mentally...
 Ghost in the Shell (1995) / int_ac4c677f
featureApplicability
-0.3
 Ghost in the Shell (1995) / int_ac4c677f
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_ac4c677f
 Ghost in the Shell (1995) / int_ae3d6438
type
Deadpan Snarker
 Ghost in the Shell (1995) / int_ae3d6438
comment
Deadpan Snarker: Batou. Togusa picks up a little bit of it too by the end of Innocence - as he says, "I learn from the best."
 Ghost in the Shell (1995) / int_ae3d6438
featureApplicability
1.0
 Ghost in the Shell (1995) / int_ae3d6438
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_ae3d6438
 Ghost in the Shell (1995) / int_b032e4ed
type
Ms. Fanservice
 Ghost in the Shell (1995) / int_b032e4ed
comment
Ms. Fanservice: The Major. Her "Thermoptic camouflage" suit in the first movie is basically a nude-colored skintight bodysuit that leaves very little to the imagination, to the point some aren't even aware it is a suit, thinking (or just insisting) it's her skin, and she's actually an Invisible Streaker.
 Ghost in the Shell (1995) / int_b032e4ed
featureApplicability
1.0
 Ghost in the Shell (1995) / int_b032e4ed
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b032e4ed
 Ghost in the Shell (1995) / int_b06186c2
type
RoofHopping
 Ghost in the Shell (1995) / int_b06186c2
comment
Roof Hopping: Section 9 does quite a bit of it, augmented by their cyborg bodies.
 Ghost in the Shell (1995) / int_b06186c2
featureApplicability
1.0
 Ghost in the Shell (1995) / int_b06186c2
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b06186c2
 Ghost in the Shell (1995) / int_b0cbdcb1
type
Black Helicopter
 Ghost in the Shell (1995) / int_b0cbdcb1
comment
Black Helicopter: Section 6 comes after the Puppet Master with snipers in helicopters at the climax of the film.
 Ghost in the Shell (1995) / int_b0cbdcb1
featureApplicability
1.0
 Ghost in the Shell (1995) / int_b0cbdcb1
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b0cbdcb1
 Ghost in the Shell (1995) / int_b1346878
type
Fate Worse than Death
 Ghost in the Shell (1995) / int_b1346878
comment
Fate Worse than Death: The killer Fembot Sexbot Geisha hookers are revealed to be hosting copies of the ghosts of kidnapped young girls, in order to make them behave more like humans. Geez, no wonder they went berserk.
 Ghost in the Shell (1995) / int_b1346878
featureApplicability
1.0
 Ghost in the Shell (1995) / int_b1346878
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b1346878
 Ghost in the Shell (1995) / int_b1c2112
type
Tracking Device
 Ghost in the Shell (1995) / int_b1c2112
comment
Tracking Device: Togusa implants one in a car with a Trick Bullet (see Revolvers Are Just Better).
 Ghost in the Shell (1995) / int_b1c2112
featureApplicability
1.0
 Ghost in the Shell (1995) / int_b1c2112
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b1c2112
 Ghost in the Shell (1995) / int_b2cdd776
type
Bottomless Magazines
 Ghost in the Shell (1995) / int_b2cdd776
comment
Bottomless Magazines: Averted. The characters are clearly shown stopping to reload frequently, and in the first movie, a thug being chased by Section 9 checks how many bullets he has left in his magazine. Motoko's strategy against the Spider Tank at the film's climax even involves waiting for its gun attachments to run out of ammo. Continued in Innocence, with Batou frequently reloading during shootouts and almost running out of ammo to hold off the rampaging gynoids while Kusanagi's borrowed body is immobilized.
 Ghost in the Shell (1995) / int_b2cdd776
featureApplicability
-1.0
 Ghost in the Shell (1995) / int_b2cdd776
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b2cdd776
 Ghost in the Shell (1995) / int_b3deb1c6
type
Sexbot
 Ghost in the Shell (1995) / int_b3deb1c6
comment
Sexbot: Section 9 gets called in to investigate what is causing a company's sex bots to go berserk and attack people. They find out that the company was dubbing the "ghosts" of real people into their machines, a serious offense in the GITS universe due to the process killing the original from which the copies are made.
 Ghost in the Shell (1995) / int_b3deb1c6
featureApplicability
1.0
 Ghost in the Shell (1995) / int_b3deb1c6
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b3deb1c6
 Ghost in the Shell (1995) / int_b475abfb
type
Gut Feeling
 Ghost in the Shell (1995) / int_b475abfb
comment
Gut Feeling:
 Ghost in the Shell (1995) / int_b475abfb
featureApplicability
1.0
 Ghost in the Shell (1995) / int_b475abfb
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b475abfb
 Ghost in the Shell (1995) / int_b8dbe475
type
Blood from the Mouth
 Ghost in the Shell (1995) / int_b8dbe475
comment
Blood from the Mouth: The criminal that Kusanagi beats up, who turns out to be ghost-hacked.
 Ghost in the Shell (1995) / int_b8dbe475
featureApplicability
1.0
 Ghost in the Shell (1995) / int_b8dbe475
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b8dbe475
 Ghost in the Shell (1995) / int_b9db28ab
type
Emotionless Girl
 Ghost in the Shell (1995) / int_b9db28ab
comment
Emotionless Girl: Kusanagi comes across this way at first, but she's really more of a Sugar-and-Ice Girl.
 Ghost in the Shell (1995) / int_b9db28ab
featureApplicability
1.0
 Ghost in the Shell (1995) / int_b9db28ab
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_b9db28ab
 Ghost in the Shell (1995) / int_bcd27e37
type
Improbable Aiming Skills
 Ghost in the Shell (1995) / int_bcd27e37
comment
Improbable Aiming Skills: Not that much, but there are a few examples, such as shooting out a car's tires or being able to hit a moving vehicle in the license plate. Some feats are due to cybernetically augmented reflexes.
 Ghost in the Shell (1995) / int_bcd27e37
featureApplicability
1.0
 Ghost in the Shell (1995) / int_bcd27e37
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_bcd27e37
 Ghost in the Shell (1995) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 Ghost in the Shell (1995) / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: Motoko/the Puppet Master.
 Ghost in the Shell (1995) / int_bd2812b5
featureApplicability
1.0
 Ghost in the Shell (1995) / int_bd2812b5
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_bd2812b5
 Ghost in the Shell (1995) / int_bdddc73e
type
Yakuza
 Ghost in the Shell (1995) / int_bdddc73e
comment
Yakuza: Batou and Togusa raid an office of theirs.
 Ghost in the Shell (1995) / int_bdddc73e
featureApplicability
1.0
 Ghost in the Shell (1995) / int_bdddc73e
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_bdddc73e
 Ghost in the Shell (1995) / int_beccd0d7
type
Cyberpunk Is Techno
 Ghost in the Shell (1995) / int_beccd0d7
comment
Cyberpunk Is Techno: Significantly averted; the soundtracks to both films (especially the first) consist of moody, haunting pieces featuring traditional chants and instruments.
 Ghost in the Shell (1995) / int_beccd0d7
featureApplicability
-1.0
 Ghost in the Shell (1995) / int_beccd0d7
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_beccd0d7
 Ghost in the Shell (1995) / int_bef696dd
type
Mind Screw
 Ghost in the Shell (1995) / int_bef696dd
comment
Mind Screw: Both movies, but especially Innocence.
 Ghost in the Shell (1995) / int_bef696dd
featureApplicability
1.0
 Ghost in the Shell (1995) / int_bef696dd
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_bef696dd
 Ghost in the Shell (1995) / int_bfec296b
type
Ghost Memory
 Ghost in the Shell (1995) / int_bfec296b
comment
Ghost Memory: In a rather disturbing scene, a man is told that despite what he thought, he doesn't have an ex-wife or a daughter — a hacker implanted those memories in his brain so that he would do their bidding. Perhaps even more disturbing is the moment in which he is asked to look at the photo he kept trying to show his coworker of his daughter, and it turns out to be a photo of him and his dog.
 Ghost in the Shell (1995) / int_bfec296b
featureApplicability
1.0
 Ghost in the Shell (1995) / int_bfec296b
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_bfec296b
 Ghost in the Shell (1995) / int_c2b0ebc0
type
Never Gets Drunk
 Ghost in the Shell (1995) / int_c2b0ebc0
comment
Never Gets Drunk: During the diving scene, when Motoko starts getting philosophical about herself, Batou asks her if she's drunk. She responds that as a cyborg, their bodies can fully process alcohol in less than 10 seconds when ordered to do so, so they could even be drunk while waiting for contact from work but respond to the call fully sober.
 Ghost in the Shell (1995) / int_c2b0ebc0
featureApplicability
1.0
 Ghost in the Shell (1995) / int_c2b0ebc0
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_c2b0ebc0
 Ghost in the Shell (1995) / int_c303f680
type
Briefcase Blaster
 Ghost in the Shell (1995) / int_c303f680
comment
Briefcase Blaster: The bodyguards in the Cold Open pull hidden submachine guns out of their briefcases.
 Ghost in the Shell (1995) / int_c303f680
featureApplicability
1.0
 Ghost in the Shell (1995) / int_c303f680
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_c303f680
 Ghost in the Shell (1995) / int_c3585f4a
type
Boom, Headshot!
 Ghost in the Shell (1995) / int_c3585f4a
comment
Boom, Headshot!: The diplomat in the opening scene. It isn't pretty. The Puppet Master's borrowed body at the end.
 Ghost in the Shell (1995) / int_c3585f4a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_c3585f4a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_c3585f4a
 Ghost in the Shell (1995) / int_c5eec843
type
Mobile Factory
 Ghost in the Shell (1995) / int_c5eec843
comment
Mobile Factory: The factory building Fembot geishas is based on a maritime ship for... legal reasons. It also turns out that they are ghost-dubbing abducted children into their droids, which is enough to bring down Section 9 on them.
 Ghost in the Shell (1995) / int_c5eec843
featureApplicability
1.0
 Ghost in the Shell (1995) / int_c5eec843
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_c5eec843
 Ghost in the Shell (1995) / int_c660bc15
type
Fan Disservice
 Ghost in the Shell (1995) / int_c660bc15
comment
Fan Disservice: The Puppet Master's human form is an attractive naked blonde woman... whose topless torso is considerably less appealing when it's had all its limbs ripped off.
 Ghost in the Shell (1995) / int_c660bc15
featureApplicability
1.0
 Ghost in the Shell (1995) / int_c660bc15
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_c660bc15
 Ghost in the Shell (1995) / int_c75df49a
type
Shout-Out
 Ghost in the Shell (1995) / int_c75df49a
comment
Shout-Out: The film contains numerous homages to Blade Runner, the franchise's primary visual and thematic inspiration. In one scene in Innocence, for example, Togusa asks Batou if his dog is "real" or a clone, since "originals are expensive". The thermoptic camouflage also resembles the scramble suits seen in A Scanner Darkly by Philip K. Dick, who also wrote the novel that Blade Runner is based on. One of Mamoru Oshii's production sketches mentions Lau Chan's PPPK combo string as a point of reference for animating the Major's takedown of the hacked thug. Innocence opens with a quote from The Future Eve. "Hadaly" was also the name of the android in this book.
 Ghost in the Shell (1995) / int_c75df49a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_c75df49a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_c75df49a
 Ghost in the Shell (1995) / int_c83d6a05
type
Tinman Typist
 Ghost in the Shell (1995) / int_c83d6a05
comment
Tinman Typist: There are at least two scenes in which we see cybernetically-enhanced individuals extend their fingers into some highly dexterous tentacle-things which they then use to type on keyboards. While it is established that people in the GitS 'verse can connect their minds directly, doing it that way opens up the user to mind-hacking.
 Ghost in the Shell (1995) / int_c83d6a05
featureApplicability
1.0
 Ghost in the Shell (1995) / int_c83d6a05
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_c83d6a05
 Ghost in the Shell (1995) / int_cac6d1d2
type
Mental Fusion
 Ghost in the Shell (1995) / int_cac6d1d2
comment
Mental Fusion: Project 2501 was trying to lure the Major to it so it could offer her to fuse their minds. Her interpersonal behavior remains the same (which wasn't much to begin with), but her abilities as a hacker and to dive directly into computers increased greatly.
 Ghost in the Shell (1995) / int_cac6d1d2
featureApplicability
1.0
 Ghost in the Shell (1995) / int_cac6d1d2
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_cac6d1d2
 Ghost in the Shell (1995) / int_cafdaf4e
type
Trust Password
 Ghost in the Shell (1995) / int_cafdaf4e
comment
Trust Password: At the end of the film, just before Major Kusanagi leaves Batou, she tells him that 2501 (the code number of the Puppetmaster project) will be their password so he can identify her when they meet again.
 Ghost in the Shell (1995) / int_cafdaf4e
featureApplicability
1.0
 Ghost in the Shell (1995) / int_cafdaf4e
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_cafdaf4e
 Ghost in the Shell (1995) / int_cb360726
type
Einstein Hair
 Ghost in the Shell (1995) / int_cb360726
comment
Einstein Hair: Chief Aramaki has it.
 Ghost in the Shell (1995) / int_cb360726
featureApplicability
1.0
 Ghost in the Shell (1995) / int_cb360726
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_cb360726
 Ghost in the Shell (1995) / int_ceb7336a
type
Wetware CPU
 Ghost in the Shell (1995) / int_ceb7336a
comment
Wetware CPU: The Section 9 cyborgs have data input jacks in the backs of their necks which connect to their brains.
 Ghost in the Shell (1995) / int_ceb7336a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_ceb7336a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_ceb7336a
 Ghost in the Shell (1995) / int_d001c42c
type
Anti-Villain
 Ghost in the Shell (1995) / int_d001c42c
comment
Anti-Villain: The Puppet Master: wanted cybercriminal, or sentient being that just wants to be treated the same as everyone else?
 Ghost in the Shell (1995) / int_d001c42c
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d001c42c
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d001c42c
 Ghost in the Shell (1995) / int_d01cffbc
type
Badass Longcoat
 Ghost in the Shell (1995) / int_d01cffbc
comment
Badass Longcoat: Batou wears a trenchcoat frequently, as does Kusanagi at times.
 Ghost in the Shell (1995) / int_d01cffbc
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d01cffbc
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d01cffbc
 Ghost in the Shell (1995) / int_d028e0da
type
An Arm and a Leg
 Ghost in the Shell (1995) / int_d028e0da
comment
An Arm and a Leg: The Puppet Master's humanoid body has all four limbs completely wrecked by collision with a truck. At the climax of the movie, Kusanagi is under attack from a huge Spider Tank. She tries to wrench open the tank's access hatch, and instead rips her own arms off at mid-bicep. Batou also loses half his arm when shot by a sniper rifle.
 Ghost in the Shell (1995) / int_d028e0da
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d028e0da
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d028e0da
 Ghost in the Shell (1995) / int_d038afba
type
Creating Life
 Ghost in the Shell (1995) / int_d038afba
comment
Creating Life: The intro sequence details the semi-organic creation of a cybernetic organism.
 Ghost in the Shell (1995) / int_d038afba
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d038afba
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d038afba
 Ghost in the Shell (1995) / int_d0b95b85
type
Used Future
 Ghost in the Shell (1995) / int_d0b95b85
comment
Used Future: Cities are crowded, dirty and run-down, and high technology doesn't stop people from polluting or spraying graffiti everywhere.
 Ghost in the Shell (1995) / int_d0b95b85
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d0b95b85
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d0b95b85
 Ghost in the Shell (1995) / int_d0bf8a6d
type
No Periods, Period
 Ghost in the Shell (1995) / int_d0bf8a6d
comment
No Periods, Period: Motoko joking about being on her period was censored out of the English dub.
 Ghost in the Shell (1995) / int_d0bf8a6d
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d0bf8a6d
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d0bf8a6d
 Ghost in the Shell (1995) / int_d54b9eb3
type
Inter-Service Rivalry
 Ghost in the Shell (1995) / int_d54b9eb3
comment
Interservice Rivalry: Section 6 (foreign relations) vs. Section 9 (counter-terrorism).
 Ghost in the Shell (1995) / int_d54b9eb3
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d54b9eb3
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d54b9eb3
 Ghost in the Shell (1995) / int_d54f84cb
type
Dream Within a Dream
 Ghost in the Shell (1995) / int_d54f84cb
comment
Dream Within a Dream: Togusa repeating the same scene thanks to a brain hack.
 Ghost in the Shell (1995) / int_d54f84cb
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d54f84cb
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d54f84cb
 Ghost in the Shell (1995) / int_d6fce123
type
The Future Is Noir
 Ghost in the Shell (1995) / int_d6fce123
comment
The Future Is Noir: Although there are daytime scenes, they're usually cloudy and dim, and the majority of the action is set at night or in darkened buildings.
 Ghost in the Shell (1995) / int_d6fce123
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d6fce123
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d6fce123
 Ghost in the Shell (1995) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Ghost in the Shell (1995) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": Kusanagi is still called "Major," despite not holding that rank at the time of the film, out of respect.
 Ghost in the Shell (1995) / int_d7b34c31
featureApplicability
1.0
 Ghost in the Shell (1995) / int_d7b34c31
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_d7b34c31
 Ghost in the Shell (1995) / int_da15842d
type
Brain/Computer Interface
 Ghost in the Shell (1995) / int_da15842d
comment
Brain/Computer Interface: The plug-ins that the characters have on the back of their necks, which directly inspired the similar technology in The Matrix.
 Ghost in the Shell (1995) / int_da15842d
featureApplicability
1.0
 Ghost in the Shell (1995) / int_da15842d
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_da15842d
 Ghost in the Shell (1995) / int_dae5c997
type
Action Girl
 Ghost in the Shell (1995) / int_dae5c997
comment
Action Girl: The Major.
 Ghost in the Shell (1995) / int_dae5c997
featureApplicability
1.0
 Ghost in the Shell (1995) / int_dae5c997
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_dae5c997
 Ghost in the Shell (1995) / int_daead778
type
Tear Off Your Face
 Ghost in the Shell (1995) / int_daead778
comment
Tear Off Your Face: Done rather subtly — you don't know that the person is a cyborg until the face is taken off to plug in data cables.
 Ghost in the Shell (1995) / int_daead778
featureApplicability
1.0
 Ghost in the Shell (1995) / int_daead778
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_daead778
 Ghost in the Shell (1995) / int_db33bc7e
type
Ludicrous Gibs
 Ghost in the Shell (1995) / int_db33bc7e
comment
Ludicrous Gibs: The foreign diplomat shot by Kusanagi in the opening scene practically explodes. His spine can be seen for a brief moment.
 Ghost in the Shell (1995) / int_db33bc7e
featureApplicability
1.0
 Ghost in the Shell (1995) / int_db33bc7e
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_db33bc7e
 Ghost in the Shell (1995) / int_db8a9d51
type
Sliding Scale of Robot Intelligence
 Ghost in the Shell (1995) / int_db8a9d51
comment
Sliding Scale of Robot Intelligence
 Ghost in the Shell (1995) / int_db8a9d51
featureApplicability
1.0
 Ghost in the Shell (1995) / int_db8a9d51
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_db8a9d51
 Ghost in the Shell (1995) / int_dca70c44
type
Reasonable Authority Figure
 Ghost in the Shell (1995) / int_dca70c44
comment
Reasonable Authority Figure: Chief Aramaki of Section 9.
 Ghost in the Shell (1995) / int_dca70c44
featureApplicability
1.0
 Ghost in the Shell (1995) / int_dca70c44
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_dca70c44
 Ghost in the Shell (1995) / int_dccf42c1
type
Our Graphics Will Suck in the Future
 Ghost in the Shell (1995) / int_dccf42c1
comment
Our Graphics Will Suck in the Future: Kind of. Although there are very advanced-looking 3D monitors, the GPS system that Section 9 uses to track criminals is like a bare-bones Google Maps.
 Ghost in the Shell (1995) / int_dccf42c1
featureApplicability
1.0
 Ghost in the Shell (1995) / int_dccf42c1
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_dccf42c1
 Ghost in the Shell (1995) / int_dea5fe1
type
Kubrick Stare
 Ghost in the Shell (1995) / int_dea5fe1
comment
Kubrick Stare: The Major fixes her gaze on Batou in that manner while talking to him on the boat. Accentuated by a dolly zoom effect. Project 2501 breaks one out when they request political asylum. The product of the Major and Project 2501 fusing does this as they look out over the city.
 Ghost in the Shell (1995) / int_dea5fe1
featureApplicability
1.0
 Ghost in the Shell (1995) / int_dea5fe1
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_dea5fe1
 Ghost in the Shell (1995) / int_e0789c2a
type
Your Head A-Splode
 Ghost in the Shell (1995) / int_e0789c2a
comment
Your Head A-Splode: The animation crew seemed to have liked these quite a bit; there's a head asploding in some form or fashion at the beginning and end of each movie. It also quite handily shows audiences that this ain't no kid's show they're dealing with here. To quote IGN:
 Ghost in the Shell (1995) / int_e0789c2a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e0789c2a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e0789c2a
 Ghost in the Shell (1995) / int_e1fa333c
type
Hannibal Lecture
 Ghost in the Shell (1995) / int_e1fa333c
comment
Hannibal Lecture: The Puppet Master gives one to Nakamura when captured by Section 6, coupled with a Motive Rant.
 Ghost in the Shell (1995) / int_e1fa333c
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e1fa333c
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e1fa333c
 Ghost in the Shell (1995) / int_e294a0be
type
Our Souls Are Different
 Ghost in the Shell (1995) / int_e294a0be
comment
Our Souls Are Different: A person's consciousness, or their "ghost", is unique and impossible to replicate. It's also thought that machines cannot spontaneously generate one – until the Puppet Master proves this wrong.
 Ghost in the Shell (1995) / int_e294a0be
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e294a0be
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e294a0be
 Ghost in the Shell (1995) / int_e3b0cd87
type
Morality Pet
 Ghost in the Shell (1995) / int_e3b0cd87
comment
Morality Pet: Batou may be a cold, hardened antihero, but the innocent Gabriel brings out his humanity.
 Ghost in the Shell (1995) / int_e3b0cd87
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e3b0cd87
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e3b0cd87
 Ghost in the Shell (1995) / int_e40f6792
type
Design Student's Orgasm
 Ghost in the Shell (1995) / int_e40f6792
comment
Design Student's Orgasm: Ghost in the Shell is well known for the incredible visuals and soundtrack in all its anime adaptations, but Innocence cranks it up even further. At the arrival at Etorofu with the incredible plane scene, the film turns into half an hour of X-rated Scenery Porn.
 Ghost in the Shell (1995) / int_e40f6792
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e40f6792
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e40f6792
 Ghost in the Shell (1995) / int_e4900915
type
Ridiculously Human Robots
 Ghost in the Shell (1995) / int_e4900915
comment
Ridiculously Human Robots: Cyborg bodies can do practically anything human bodies can (including drinking alcohol and having sex) but are much stronger.
 Ghost in the Shell (1995) / int_e4900915
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e4900915
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e4900915
 Ghost in the Shell (1995) / int_e542d889
type
Gorn
 Ghost in the Shell (1995) / int_e542d889
comment
Gorn: Lots of it, including people being shot with high-powered sniper rifles and Kusanagi's body being torn to shreds.
 Ghost in the Shell (1995) / int_e542d889
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e542d889
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e542d889
 Ghost in the Shell (1995) / int_e55d8627
type
Present Absence
 Ghost in the Shell (1995) / int_e55d8627
comment
Present Absence: Though the Major is absent for most of the movie, her disappearance in the first and its ramifications on Batou, emotionally and professionally, are frequently mentioned. It's taken even further when Motoko herself says that she is always watching him and has been protecting him for much of the film, with Batou himself calling her a guardian angel.
 Ghost in the Shell (1995) / int_e55d8627
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e55d8627
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e55d8627
 Ghost in the Shell (1995) / int_e5a814a8
type
Only Electric Sheep Are Cheap
 Ghost in the Shell (1995) / int_e5a814a8
comment
Only Electric Sheep Are Cheap: Togusa asks Batou if his basset hound is a clone, remarking that the real thing (as though a clone is any less real) is expensive. (Batou also feeds his dog real food, but this is not presented as an issue of cost, but one of taste.) Ghost in the Shell is set in a world recovering from war, not (demonstrably) one with a thoroughly devastated environment, however, so the trope borders on cliche here. Of course, in a world where cybernetics and androids are so plentiful, it could be that some people keep robotic pets that don't have the living and training needs of a real live one.
 Ghost in the Shell (1995) / int_e5a814a8
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e5a814a8
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e5a814a8
 Ghost in the Shell (1995) / int_e5c4e505
type
Dub-Induced Plotline Change
 Ghost in the Shell (1995) / int_e5c4e505
comment
Dub-Induced Plotline Change: In the Japanese original voice-track, Kusanagi had "noise in her brain" because of her monthlies (just like in the manga). In the English dub, it was "a loose wire".
 Ghost in the Shell (1995) / int_e5c4e505
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e5c4e505
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e5c4e505
 Ghost in the Shell (1995) / int_e75d1aee
type
Friendly Local Chinatown
 Ghost in the Shell (1995) / int_e75d1aee
comment
Friendly Local Chinatown: A chase scene is set in one, compete with the obligatory knocking over of a Fruit Cart.
 Ghost in the Shell (1995) / int_e75d1aee
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e75d1aee
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e75d1aee
 Ghost in the Shell (1995) / int_e780f603
type
Clone Angst
 Ghost in the Shell (1995) / int_e780f603
comment
Clone Angst: Kusanagi, when she sees how similar she is to the Puppet Master's "shell" (they were made by the same MegaCorp). In one scene, she wanders around the city alone and notices just how many people look like her, including a mannequin.
 Ghost in the Shell (1995) / int_e780f603
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e780f603
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e780f603
 Ghost in the Shell (1995) / int_e90a93b2
type
Creepy Monotone
 Ghost in the Shell (1995) / int_e90a93b2
comment
Creepy Monotone: The Puppet Master sounds like this at times.
 Ghost in the Shell (1995) / int_e90a93b2
featureApplicability
1.0
 Ghost in the Shell (1995) / int_e90a93b2
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_e90a93b2
 Ghost in the Shell (1995) / int_eb81c601
type
Big Damn Heroes
 Ghost in the Shell (1995) / int_eb81c601
comment
Big Damn Heroes: Batou saving Kusanagi from the Spider Tank.
 Ghost in the Shell (1995) / int_eb81c601
featureApplicability
1.0
 Ghost in the Shell (1995) / int_eb81c601
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_eb81c601
 Ghost in the Shell (1995) / int_ebee7b3a
type
Parking Garage
 Ghost in the Shell (1995) / int_ebee7b3a
comment
Parking Garage: Togusa is in one when he notices that a cloaked person or persons has snuck in behind the minister. It's a team sent to capture the Puppet Master.
 Ghost in the Shell (1995) / int_ebee7b3a
featureApplicability
1.0
 Ghost in the Shell (1995) / int_ebee7b3a
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_ebee7b3a
 Ghost in the Shell (1995) / int_edf6e8ef
type
BlueOrangeContrast
 Ghost in the Shell (1995) / int_edf6e8ef
comment
Blue/Orange Contrast: Occurs in the diving scene as the Major rises from the water.
 Ghost in the Shell (1995) / int_edf6e8ef
featureApplicability
1.0
 Ghost in the Shell (1995) / int_edf6e8ef
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_edf6e8ef
 Ghost in the Shell (1995) / int_f32d85ab
type
20 Minutes into the Future
 Ghost in the Shell (1995) / int_f32d85ab
comment
20 Minutes into the Future: The setting is around 2030.
 Ghost in the Shell (1995) / int_f32d85ab
featureApplicability
1.0
 Ghost in the Shell (1995) / int_f32d85ab
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_f32d85ab
 Ghost in the Shell (1995) / int_f470199
type
Franchise Codifier
 Ghost in the Shell (1995) / int_f470199
comment
Franchise Codifier: The film did much to redefine the direction of later Ghost in the Shell material with its radical differences in tone compared to the manga. Trading out action-comedy for metaphysical cyberpunk philosophy, it ensured that subsequent installments would be similarly suspenseful police dramas with only occasional comedic elements that happen naturally through the cast's personalities, with Motoko Kusanagi in particular being much more brooding than her perkier manga counterpart. Though, it must be said that while the movie codified this direction, the manga laid the seeds for them, as the philosophical ponderings and Motoko's serious personality can be found in the final chapters of the original manga.
 Ghost in the Shell (1995) / int_f470199
featureApplicability
1.0
 Ghost in the Shell (1995) / int_f470199
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_f470199
 Ghost in the Shell (1995) / int_f5920574
type
Hero-Tracking Failure
 Ghost in the Shell (1995) / int_f5920574
comment
Hero-Tracking Failure: The Spider Tank keeps firing behind Major Kusanagi as she runs along a wall and backflips up a flight of stairs.
 Ghost in the Shell (1995) / int_f5920574
featureApplicability
1.0
 Ghost in the Shell (1995) / int_f5920574
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_f5920574
 Ghost in the Shell (1995) / int_f627b434
type
Platonic Life-Partners
 Ghost in the Shell (1995) / int_f627b434
comment
Platonic Life-Partners: Motoko and Batou are close friends as well as coworkers, and in her case, perhaps her only real friend. In addition, there are very subtle implications, such as the way Batou looks away when Kusanagi undresses and covers her with his jacket, that he may have some unrequited feelings for her. Some of Kusanagi's dialogue in both movies suggests that she may have feelings towards Batou that border on "motherly". Especially, given that Mamoru Oshi likes to suggest a Vague Age for the characters, given their nature as cyborgs, and especially given that Kusanagi's body (except for her brain) are completely artificial.
 Ghost in the Shell (1995) / int_f627b434
featureApplicability
1.0
 Ghost in the Shell (1995) / int_f627b434
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_f627b434
 Ghost in the Shell (1995) / int_f6507695
type
Everything Is Online
 Ghost in the Shell (1995) / int_f6507695
comment
Everything Is Online: Even garbage trucks.
 Ghost in the Shell (1995) / int_f6507695
featureApplicability
1.0
 Ghost in the Shell (1995) / int_f6507695
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_f6507695
 Ghost in the Shell (1995) / int_f771f23b
type
Battle Strip
 Ghost in the Shell (1995) / int_f771f23b
comment
Battle Strip: Motoko has to strip down to only her thermoptic camo suit to use it; this is shown at the start of the movie and, briefly, just before she tries to tear the hatch off the tank in the climax.
 Ghost in the Shell (1995) / int_f771f23b
featureApplicability
1.0
 Ghost in the Shell (1995) / int_f771f23b
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_f771f23b
 Ghost in the Shell (1995) / int_f8671289
type
Trunk Shot
 Ghost in the Shell (1995) / int_f8671289
comment
Trunk Shot: Used before Batou and Togusa raid a Yakuza office.
 Ghost in the Shell (1995) / int_f8671289
featureApplicability
1.0
 Ghost in the Shell (1995) / int_f8671289
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_f8671289
 Ghost in the Shell (1995) / int_f9bc2937
type
Laser Sight
 Ghost in the Shell (1995) / int_f9bc2937
comment
Laser Sight: The snipers' targeting lasers are invisible except when viewed through Batou's eyes, presumably because his cybernetic eyes can see special frequencies and/or can intelligently amplify faint straight-line scatter. note Real snipers do not use laser sights.
 Ghost in the Shell (1995) / int_f9bc2937
featureApplicability
1.0
 Ghost in the Shell (1995) / int_f9bc2937
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_f9bc2937
 Ghost in the Shell (1995) / int_fa078f0
type
Uniformity Exception
 Ghost in the Shell (1995) / int_fa078f0
comment
Uniformity Exception: Batou invades a manufactory ship that is making illicit gynoids. When the gynoids swarm him, Major Kusanagi takes over one of them to lend a hand. He puts his jacket on her shoulders, a technically pointless gesture that serves both as a Call-Back to the previous film and to easily distinguish Kusanagi from the dozens of gynoids that she is fighting.
 Ghost in the Shell (1995) / int_fa078f0
featureApplicability
1.0
 Ghost in the Shell (1995) / int_fa078f0
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_fa078f0
 Ghost in the Shell (1995) / int_fb0382ea
type
Merger of Souls
 Ghost in the Shell (1995) / int_fb0382ea
comment
Merger of Souls: Motoko Kusanagi and the Puppet Master merge souls (or rather, "Ghosts") to become a new being with the personalities of the two, only now moved to the body of a young girl android.
 Ghost in the Shell (1995) / int_fb0382ea
featureApplicability
1.0
 Ghost in the Shell (1995) / int_fb0382ea
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_fb0382ea
 Ghost in the Shell (1995) / int_fc52510
type
Brain Uploading
 Ghost in the Shell (1995) / int_fc52510
comment
Brain Uploading: The Puppet Master installs its own ghost into an empty body. And at the end of the film, into Kusanagi's when the body is destroyed.
 Ghost in the Shell (1995) / int_fc52510
featureApplicability
1.0
 Ghost in the Shell (1995) / int_fc52510
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_fc52510
 Ghost in the Shell (1995) / int_fdc4fab4
type
Depending on the Writer
 Ghost in the Shell (1995) / int_fdc4fab4
comment
Depending on the Writer: In the original manga the Major starts out as a wisecracking, violence loving, Hard-Drinking Party Girl but becomes more introspective after her encounter with the Puppet Master, whereas here she's like that from the beginning.
 Ghost in the Shell (1995) / int_fdc4fab4
featureApplicability
1.0
 Ghost in the Shell (1995) / int_fdc4fab4
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_fdc4fab4
 Ghost in the Shell (1995) / int_ff7f34c5
type
Pet the Dog
 Ghost in the Shell (1995) / int_ff7f34c5
comment
Pet the Dog: Batou has an entire scene dedicated to this, quite literally.
 Ghost in the Shell (1995) / int_ff7f34c5
featureApplicability
1.0
 Ghost in the Shell (1995) / int_ff7f34c5
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_ff7f34c5
 Ghost in the Shell (1995) / int_ff8afd14
type
Spider Tank
 Ghost in the Shell (1995) / int_ff8afd14
comment
At the climax of the movie, Kusanagi is under attack from a huge Spider Tank. She tries to wrench open the tank's access hatch, and instead rips her own arms off at mid-bicep.
 Ghost in the Shell (1995) / int_ff8afd14
featureApplicability
1.0
 Ghost in the Shell (1995) / int_ff8afd14
featureConfidence
1.0
 Ghost in the Shell (1995)
hasFeature
Ghost in the Shell (1995) / int_ff8afd14
 Ghost in the Shell (1995) / int_ffad4e9f
type
Shown Their Work
 Ghost in the Shell (1995) / int_ffad4e9f
comment
Shown Their Work: Batou's weapons handling is just what the military teaches — weapon at the shoulder and fire short, controlled bursts. He does hold the trigger down on his SAW in Innocence, but presumably the enhanced strength of his cybernetic body allows him to better control the recoil (which was confirmed in the manga); he certainly succeeds at clearing the room with it.
 Ghost in the Shell (1995) / int_ffad4e9f
featureApplicability
1.0
 Ghost in the Shell (1995) / int_ffad4e9f
featureConfidence
1.0
 Ghost in the Shell (1995)
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Ghost in the Shell (1995) / int_ffad4e9f
 Ghost in the Shell (1995) / int_name
type
ItemName
 Ghost in the Shell (1995) / int_name
comment
 Ghost in the Shell (1995) / int_name
featureApplicability
1.0
 Ghost in the Shell (1995) / int_name
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1.0
 Ghost in the Shell (1995)
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Ghost in the Shell (1995) / int_name
 Ghost in the Shell (1995) / int_name
itemName
Ghost in the Shell (1995)

The following is a list of statements referring to the current page from other pages.

 Ghost in the Shell (1995)
hasFeature
Action Prologue / int_5bb3aaab
 Ghost in the Shell (1995)
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Aesoptinum / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Amazonian Beauty / int_5bb3aaab
 Ghost in the Shell (1995)
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Arc Number / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Artistic License – Military / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Ascend to a Higher Plane of Existence / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Background Halo / int_5bb3aaab
 Ghost in the Shell (1995)
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Batman Cold Open / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Beauty Equals Goodness / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Bemoaning the New Body / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Brain Transplant / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Brain Uploading / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Briefcase Blaster / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Broken Angel / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Bulletproof Human Shield / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
City on the Water / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
City with No Name / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Clone Angst / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Conspiracy Thriller / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Contemplate Our Navels / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Cool Code of Source / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Creating Life / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Creation Sequence / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Creepy Awesome / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Creepy Doll / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Cyber Green / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Cyborg / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Daydream Surprise / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Digital Destruction / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Dilating Door / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Do Androids Dream? / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Dramatic High Perching / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Driving Question / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Dubtitle / int_5bb3aaab
 Ghost in the Shell (1995)
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Face, Nod, Action / int_5bb3aaab
 Ghost in the Shell (1995)
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False Camera Effects / int_5bb3aaab
 Ghost in the Shell (1995)
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Fanvid / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Fatal Family Photo / int_5bb3aaab
 Ghost in the Shell (1995)
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Fembot / int_5bb3aaab
 Ghost in the Shell (1995)
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Fight Unscene / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Filling the Silence / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
First Law of Resurrection / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Future Copter / int_5bb3aaab
 Ghost in the Shell (1995)
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George Lucas Altered Version / int_5bb3aaab
 Ghost in the Shell (1995)
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Ghost Memory / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Ground-Shattering Landing / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Gun Porn / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Hack Your Enemy / int_5bb3aaab
 Ghost in the Shell (1995)
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Hero-Tracking Failure / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Heroic RRoD / int_5bb3aaab
 Ghost in the Shell (1995)
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Hologram Projection Imperfection / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Innocent Fanservice Girl / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Insert Grenade Here / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
International Coproduction / int_5bb3aaab
 Ghost in the Shell (1995)
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Invisibility Cloak / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Just a Machine / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Laser Sight / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Let's Dance / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Literal Transformative Experience / int_5bb3aaab
 Ghost in the Shell (1995)
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Machine Monotone / int_5bb3aaab
 Ghost in the Shell (1995)
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Mainstream Obscurity / int_5bb3aaab
 Ghost in the Shell (1995)
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Matrix Raining Code / int_5bb3aaab
 Ghost in the Shell (1995)
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Merger of Souls / int_5bb3aaab
 Ghost in the Shell (1995)
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Mobile Factory / int_5bb3aaab
 Ghost in the Shell (1995)
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No Dub for You / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Ominous Latin Chanting / int_5bb3aaab
 Ghost in the Shell (1995)
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Ominous Music Box Tune / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
One-Hit Wonder / int_5bb3aaab
 Ghost in the Shell (1995)
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Only Electric Sheep Are Cheap / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Our Graphics Will Suck in the Future / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Out of the Ghetto / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Pacified Adaptation / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Parking Garage / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Pink Mist / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Plot-Based Voice Cancellation / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Psychological Horror / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Reliably Unreliable Guns / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Remaster / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Repeat Cut / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Robot and A.I. Works / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Robot Names / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Robotic Assembly Lines / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Romantic Fusion / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Schrödinger's Butterfly / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Sequel Gap / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Shoot the Money / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Silence Is Golden / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Sincerest Form of Flattery / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Sitting on the Roof / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Skyscraper City / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Sliding Scale of Plot Versus Characters / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Spy Catsuit / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Standard Sci-Fi Army / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Super-Powered Robot Meter Maids / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Symbolic Serene Submersion / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Tear Off Your Face / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
The Coroner / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
The Foreign Subtitle / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
The Picture Came with the Frame / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
The Teaser / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
The Unblinking / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Three Laws-Compliant / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Three-Point Landing / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Tinman Typist / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Translation Train Wreck / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Trunk Shot / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Trust Password / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
2D Visuals, 3D Effects / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Uncanny Valley / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Uniformity Exception / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Unnecessarily Large Interior / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Vertigo Effect / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Virtual Ghost / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Vomiting Cop / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
Walk, Don't Swim / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
World Tree / int_5bb3aaab
 Ghost in the Shell (1995)
hasFeature
You Must Be Cold / int_5bb3aaab