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Team Fortress 2 (Machinima)
- 1417 statements
- 280 feature instances
- 1 referencing feature instances
Team Fortress 2 (Machinima) | type |
TVTItem | |
Team Fortress 2 (Machinima) | label |
Team Fortress 2 (Machinima) | |
Team Fortress 2 (Machinima) | page |
TeamFortress2 | |
Team Fortress 2 (Machinima) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })This page is for the official Valve-made Team Fortress 2 machinima. If you are looking for fan-made machinima, head over to the FanficRecs.Team Fortress 2 Machinima page. | |
Team Fortress 2 (Machinima) | fetched |
2022-07-31T12:11:40Z | |
Team Fortress 2 (Machinima) | parsed |
2022-07-31T12:11:40Z | |
Team Fortress 2 (Machinima) | processingComment |
Dropped link to CallBack: Not a Feature - ITEM | |
Team Fortress 2 (Machinima) | processingComment |
Dropped link to Defictionalization: Not a Feature - IGNORE | |
Team Fortress 2 (Machinima) | processingComment |
Dropped link to Dracula: Not a Feature - ITEM | |
Team Fortress 2 (Machinima) | processingComment |
Dropped link to HalfLife2: Not a Feature - ITEM | |
Team Fortress 2 (Machinima) | processingComment |
Dropped link to LockAndLoadMontage: Not a Feature - ITEM | |
Team Fortress 2 (Machinima) | processingComment |
Dropped link to RoboticReveal: Not a Feature - ITEM | |
Team Fortress 2 (Machinima) | processingComment |
Dropped link to RussianHumor: Not a Feature - UNKNOWN | |
Team Fortress 2 (Machinima) | processingComment |
Dropped link to YouTubePoop: Not a Feature - ITEM | |
Team Fortress 2 (Machinima) | processingUnknown |
RussianHumor | |
Team Fortress 2 (Machinima) | isPartOf |
DBTropes | |
Team Fortress 2 (Machinima) / int_10c9fbb | type |
Doctor's Disgraceful Demotion | |
Team Fortress 2 (Machinima) / int_10c9fbb | comment |
Doctor's Disgraceful Demotion: While Heavy is on Medic's operating table, Medic is telling him a funny story about a patient who woke up with his skeleton missing, and finishes it with, "...anyway, zat's how I lost my medical license!" causing Heavy to stop laughing and look worried. | |
Team Fortress 2 (Machinima) / int_10c9fbb | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_10c9fbb | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_10c9fbb | |
Team Fortress 2 (Machinima) / int_14d633ed | type |
If I Wanted You Dead... | |
Team Fortress 2 (Machinima) / int_14d633ed | comment |
If I Wanted You Dead...: In the trailer, some of the RED team surprise a BLU Soldier and Demoman playing cards. Instead of shooting them, the RED Heavy tosses a shotgun to the BLU Demoman. | |
Team Fortress 2 (Machinima) / int_14d633ed | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_14d633ed | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_14d633ed | |
Team Fortress 2 (Machinima) / int_151e1278 | type |
Menacing Hand Shot | |
Team Fortress 2 (Machinima) / int_151e1278 | comment |
Menacing Hand Shot: As the BLU Soldier and Heavy examine the Spy's body, the Scout starts walking toward them from behind. The POV switches to behind the Scout as he pulls out a knife, then switches to in front of him as he unfolds the knife, staying framed around his right hand. | |
Team Fortress 2 (Machinima) / int_151e1278 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_151e1278 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_151e1278 | |
Team Fortress 2 (Machinima) / int_153299b4 | type |
Boisterous Bruiser | |
Team Fortress 2 (Machinima) / int_153299b4 | comment |
Boisterous Bruiser: Especially while he was fighting the Heavy. | |
Team Fortress 2 (Machinima) / int_153299b4 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_153299b4 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_153299b4 | |
Team Fortress 2 (Machinima) / int_1649e053 | type |
Your Mom | |
Team Fortress 2 (Machinima) / int_1649e053 | comment |
Your Mom: Done oh so very right by the BLU Spy by actually backing it up with his dossier on the Scout's mom, showing photos of her sleeping with the RED Spy. Most likely the best use of the line ever. | |
Team Fortress 2 (Machinima) / int_1649e053 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1649e053 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1649e053 | |
Team Fortress 2 (Machinima) / int_1713b00a | type |
Your Head A-Splode | |
Team Fortress 2 (Machinima) / int_1713b00a | comment |
Your Head Asplode: Shotgun shell to the face from close range; splat. | |
Team Fortress 2 (Machinima) / int_1713b00a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1713b00a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1713b00a | |
Team Fortress 2 (Machinima) / int_17582ebe | type |
Stock Femur Bone | |
Team Fortress 2 (Machinima) / int_17582ebe | comment |
Stock Femur Bone: The Medic's neckbone. | |
Team Fortress 2 (Machinima) / int_17582ebe | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_17582ebe | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_17582ebe | |
Team Fortress 2 (Machinima) / int_178ca149 | type |
The Worf Effect | |
Team Fortress 2 (Machinima) / int_178ca149 | comment |
The Worf Effect: The BLU Heavy has been seen getting headshotted, backstabbed, destroyed by a missile (twice), knocked out for a Sandvich, exploded by stickies, killed by a level 1 sentry, and an axe to the head. Also the BLU Soldier, who has been killed by the same group of sentries as the Heavy, gibbed by the same stickies as the Heavy, headshotted by the same Sniper as the Heavy, backstabbed by the same Spy as the Heavy, hit by a train, by being on the receiving end of the RED Heavy's ÜberCharge, and gaining a hole in his abdomen. Oh, and the Sandvich broke his spine. The BLU Spy as well, being shoveled by the Soldier, detonated by the Demoman's stickies, backstabbed by the Sniper, headshotted by his own comrades, and being preserved as a head in a refrigerator by the Medic. Let's just say that in general, RED pulls this off on BLU. | |
Team Fortress 2 (Machinima) / int_178ca149 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_178ca149 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_178ca149 | |
Team Fortress 2 (Machinima) / int_17d9043d | type |
Read the Fine Print | |
Team Fortress 2 (Machinima) / int_17d9043d | comment |
Making things worse is some of the feats used to be possible in-game, but were later patched out. This was preemptively lampshaded in the disclaimer at the end of "Meet the Demoman". | |
Team Fortress 2 (Machinima) / int_17d9043d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_17d9043d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_17d9043d | |
Team Fortress 2 (Machinima) / int_185f3995 | type |
Memetic Badass | |
Team Fortress 2 (Machinima) / int_185f3995 | comment |
Memetic Badass: The Soldier seems set to make Sun Tzu as one, who, according to him: invented fighting, was a prizefighter, used his fight money to put two of every animal on a boat like Noah, "and then he beat the crap out of every single one!" invoked | |
Team Fortress 2 (Machinima) / int_185f3995 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_185f3995 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_185f3995 | |
Team Fortress 2 (Machinima) / int_18c38fbe | type |
Applied Mathematics | |
Team Fortress 2 (Machinima) / int_18c38fbe | comment |
Applied Mathematics: The Medic uses this to work out how long it will be until they die. | |
Team Fortress 2 (Machinima) / int_18c38fbe | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_18c38fbe | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_18c38fbe | |
Team Fortress 2 (Machinima) / int_19e9b150 | type |
Diegetic Soundtrack Usage | |
Team Fortress 2 (Machinima) / int_19e9b150 | comment |
Diegetic Soundtrack Usage: In the waiting room, the Engineer is strumming "A Little Heart to Heart". | |
Team Fortress 2 (Machinima) / int_19e9b150 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_19e9b150 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_19e9b150 | |
Team Fortress 2 (Machinima) / int_1ae27a74 | type |
FridgeHorror | |
Team Fortress 2 (Machinima) / int_1ae27a74 | comment |
When the camera zooms out, you can see that the Engineer's "campfire" is a burning BLU Sniper's corpse. | |
Team Fortress 2 (Machinima) / int_1ae27a74 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1ae27a74 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1ae27a74 | |
Team Fortress 2 (Machinima) / int_1b122c5d | type |
Scare Chord | |
Team Fortress 2 (Machinima) / int_1b122c5d | comment |
Scare Chord: The same drawn-out chord plays whenever the film briefly switches from Pyrovision to reality. | |
Team Fortress 2 (Machinima) / int_1b122c5d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1b122c5d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1b122c5d | |
Team Fortress 2 (Machinima) / int_1daa7fce | type |
In the Back | |
Team Fortress 2 (Machinima) / int_1daa7fce | comment |
In the Back: The RED Spy kills the BLU Sniper this way with a knife. | |
Team Fortress 2 (Machinima) / int_1daa7fce | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1daa7fce | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1daa7fce | |
Team Fortress 2 (Machinima) / int_1e3a9a21 | type |
Angrish | |
Team Fortress 2 (Machinima) / int_1e3a9a21 | comment |
Angrish | |
Team Fortress 2 (Machinima) / int_1e3a9a21 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1e3a9a21 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1e3a9a21 | |
Team Fortress 2 (Machinima) / int_1e584efa | type |
Cruel and Unusual Death | |
Team Fortress 2 (Machinima) / int_1e584efa | comment |
Cruel and Unusual Death: All of the BLU team. We know how the Medic met his end, and the final scene shows the charred, skeletal remains of the Engineer and Scout, part of the Heavy with an axe in his head, Demoman's corpse (although it's kind of hard to see) and the Soldier with the hole in his chest. The Sniper's arm is shown chopped off by the Axtinguisher, and he was torched earlier. | |
Team Fortress 2 (Machinima) / int_1e584efa | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1e584efa | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1e584efa | |
Team Fortress 2 (Machinima) / int_1e6dfea1 | type |
Ãœbermensch | |
Team Fortress 2 (Machinima) / int_1e6dfea1 | comment |
Übermensch: In a bit of a Genius Bonus (cryptically answered, in the usual way, by Valve), Medic draws a lot of parallels to Zarathustra in the video. Both mention doves and aim to transcend humanity, but in the original version of the video, he states he doesn't want to be a God, but instead, create them. | |
Team Fortress 2 (Machinima) / int_1e6dfea1 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1e6dfea1 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1e6dfea1 | |
Team Fortress 2 (Machinima) / int_1e7c47ab | type |
Stealth Pun | |
Team Fortress 2 (Machinima) / int_1e7c47ab | comment |
Stealth Pun: The Soldier's protecting his privates. | |
Team Fortress 2 (Machinima) / int_1e7c47ab | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1e7c47ab | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1e7c47ab | |
Team Fortress 2 (Machinima) / int_1ea7d12a | type |
MST3K Mantra | |
Team Fortress 2 (Machinima) / int_1ea7d12a | comment |
Liberal application of Hodgson's Law is quite useful here. | |
Team Fortress 2 (Machinima) / int_1ea7d12a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1ea7d12a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1ea7d12a | |
Team Fortress 2 (Machinima) / int_1f19f198 | type |
Back-to-Back Badasses | |
Team Fortress 2 (Machinima) / int_1f19f198 | comment |
Back-to-Back Badasses: The teams as seen in the trailer. Six mercenaries, armed with only two shotguns, a syringe gun, a baseball bat, a rocket launcher, a grenade launcher, and a bottle manage to destroy a tank of robots. | |
Team Fortress 2 (Machinima) / int_1f19f198 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_1f19f198 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_1f19f198 | |
Team Fortress 2 (Machinima) / int_20a14df0 | type |
Wrong Genre Savvy | |
Team Fortress 2 (Machinima) / int_20a14df0 | comment |
Wrong Genre Savvy: Soldier's decision to shoot the BLU Spy would be the logical course of action, if he was in the game proper,note Scout or Heavy disguises are impractical, leaving the Spy as the most suspicious person in the room. In-game, the BLU Spy wouldn't be hurt by the shot, because you can't damage a teammate. and not in a Meet The Team video. | |
Team Fortress 2 (Machinima) / int_20a14df0 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_20a14df0 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_20a14df0 | |
Team Fortress 2 (Machinima) / int_2115120e | type |
Suit Up of Destiny | |
Team Fortress 2 (Machinima) / int_2115120e | comment |
Suit-Up of Destiny: The Medic. He does a Power Walk right after.. | |
Team Fortress 2 (Machinima) / int_2115120e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_2115120e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_2115120e | |
Team Fortress 2 (Machinima) / int_222dc873 | type |
Black Comedy | |
Team Fortress 2 (Machinima) / int_222dc873 | comment |
Black Comedy: Moreso than the game itself. | |
Team Fortress 2 (Machinima) / int_222dc873 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_222dc873 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_222dc873 | |
Team Fortress 2 (Machinima) / int_22cf50f9 | type |
Chekhov's Gag | |
Team Fortress 2 (Machinima) / int_22cf50f9 | comment |
Chekhov's Gag: Set up with the Heavy, but the punchline is the Scout. | |
Team Fortress 2 (Machinima) / int_22cf50f9 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_22cf50f9 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_22cf50f9 | |
Team Fortress 2 (Machinima) / int_237404cc | type |
Ironic Echo | |
Team Fortress 2 (Machinima) / int_237404cc | comment |
Ironic Echo: While not repeated word for word, it's still close enough to count. | |
Team Fortress 2 (Machinima) / int_237404cc | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_237404cc | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_237404cc | |
Team Fortress 2 (Machinima) / int_26ac510e | type |
Mythology Gag | |
Team Fortress 2 (Machinima) / int_26ac510e | comment |
Mythology Gag and Call-Forward: Likely unintentional, but the Spy tells his team "see you all in hell." The Scream Fortress 2013 event takes place later in the timeline, wherein both teams actually travel to Hell. | |
Team Fortress 2 (Machinima) / int_26ac510e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_26ac510e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_26ac510e | |
Team Fortress 2 (Machinima) / int_26eb6287 | type |
Funny Background Event | |
Team Fortress 2 (Machinima) / int_26eb6287 | comment |
Funny Background Event: In the final scene, all of RED team is sitting in the Medic's waiting room, waiting for their own ÜberCharge implants. The Pyro is reading a magazine (with "The Insult That Made a 'Jarate Master' Out of Sniper" on the back cover) while playing with a lighter, the Sniper is sleeping, the Demoman is drinking, the Spy is looking at his ticket, the Engineer is playing the song that accompanied the Medic during the surgery scene on his guitar, and the Soldier is standing at attention, eschewing the chairs. During the start of the last battle scene, you can also see the Pyro near the cliff, running away from the mass of Soldiers in the funny 'humiliation' run cycle. Check out the background at the start of the surgery scene. The x-rays in the light box show the Heavy has had a bomb lodged inside him. The extracted bomb is in the bucket underneath the x-rays. The Medic's Overdose can be seen by the bucket. When the Heavy's heart explodes, the monitor in the background flatlines. When the Medic gets a new heart out, the monitor resumes its earlier display. | |
Team Fortress 2 (Machinima) / int_26eb6287 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_26eb6287 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_26eb6287 | |
Team Fortress 2 (Machinima) / int_2969dda7 | type |
Nightmare Fetishist | |
Team Fortress 2 (Machinima) / int_2969dda7 | comment |
Nightmare Fetishist: Medic, as detailed under Admiring the Abomination above. Miss Pauling is showing shades of this, given how she declares the fight against the bread monster to be "fun" and asks if they can do it again. | |
Team Fortress 2 (Machinima) / int_2969dda7 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_2969dda7 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_2969dda7 | |
Team Fortress 2 (Machinima) / int_29a39f6 | type |
Easter Egg | |
Team Fortress 2 (Machinima) / int_29a39f6 | comment |
Easter Egg: Not quite a Freeze-Frame Bonus, but worth pointing out: The title cards contain the phrase "COPYRIGHT LOLOLOL". Except for Meet the Sandvich, which has "COPYRIGHT OMNOMNOM" | |
Team Fortress 2 (Machinima) / int_29a39f6 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_29a39f6 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_29a39f6 | |
Team Fortress 2 (Machinima) / int_2ae29c0d | type |
The Dreaded | |
Team Fortress 2 (Machinima) / int_2ae29c0d | comment |
The Dreaded: The Pyro. Forget the enemy team, its own team is afraid of it. | |
Team Fortress 2 (Machinima) / int_2ae29c0d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_2ae29c0d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_2ae29c0d | |
Team Fortress 2 (Machinima) / int_2b706ca | type |
More Dakka | |
Team Fortress 2 (Machinima) / int_2b706ca | comment |
More Dakka: "The answer? Use a gun. And if that don't work? Use more gun." | |
Team Fortress 2 (Machinima) / int_2b706ca | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_2b706ca | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_2b706ca | |
Team Fortress 2 (Machinima) / int_2bdfcf74 | type |
OffscreenVillainDarkMatter | |
Team Fortress 2 (Machinima) / int_2bdfcf74 | comment |
Offscreen Villain Dark Matter: Exaggerated if his claim about how much the ammunition cost was true, and given how much he uses the thing in the game, that might bring his expenses close to the National Debt. | |
Team Fortress 2 (Machinima) / int_2bdfcf74 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_2bdfcf74 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_2bdfcf74 | |
Team Fortress 2 (Machinima) / int_2bef2bda | type |
Laugh with Me! | |
Team Fortress 2 (Machinima) / int_2bef2bda | comment |
Laugh with Me!: Heavy's belly laughs were completely genuine until he learned that the anecdote was actually about the Medic, shortly after which this trope comes into play full swing. | |
Team Fortress 2 (Machinima) / int_2bef2bda | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_2bef2bda | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_2bef2bda | |
Team Fortress 2 (Machinima) / int_2cc5703c | type |
Potty Emergency | |
Team Fortress 2 (Machinima) / int_2cc5703c | comment |
Taking the timelapse scene frame-by-frame, you can see Sniper biting his lip and crossing his legs in one or two frames. | |
Team Fortress 2 (Machinima) / int_2cc5703c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_2cc5703c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_2cc5703c | |
Team Fortress 2 (Machinima) / int_2d92c43c | type |
Little "No" | |
Team Fortress 2 (Machinima) / int_2d92c43c | comment |
Little "No": The Medic mutters something to this effect when he sees the RED Spy disguise himself as the Medic in seconds.note He's actually saying "Drei" (German for "three") as directly lifted from his in-game lines. In the original context, the "Drei" was cut off by an exasperated sigh, which was as close to a gasping noise as they could apparently get | |
Team Fortress 2 (Machinima) / int_2d92c43c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_2d92c43c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_2d92c43c | |
Team Fortress 2 (Machinima) / int_2dc0d2bf | type |
Hidden Depths | |
Team Fortress 2 (Machinima) / int_2dc0d2bf | comment |
Hidden Depths: Spy, despite his mocking and gloating, spends his last hours helping Scout. This mirrors the comics. Scout's "girls vs. ladies" speech is short, but surprisingly eloquent. Demoman plays piano and the Sniper plays saxophone. | |
Team Fortress 2 (Machinima) / int_2dc0d2bf | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_2dc0d2bf | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_2dc0d2bf | |
Team Fortress 2 (Machinima) / int_319e4a2f | type |
Even Evil Has Standards | |
Team Fortress 2 (Machinima) / int_319e4a2f | comment |
Even Evil Has Standards/You Monster!: The Pyro's own teammates call it a monster. | |
Team Fortress 2 (Machinima) / int_319e4a2f | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_319e4a2f | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_319e4a2f | |
Team Fortress 2 (Machinima) / int_31add7fe | type |
Out of the Inferno | |
Team Fortress 2 (Machinima) / int_31add7fe | comment |
Out of the Inferno: The Heavy gets to indulge in one during his first ÜberCharge, as the rockets of a dozen Soldiers fail to stop him. | |
Team Fortress 2 (Machinima) / int_31add7fe | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_31add7fe | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_31add7fe | |
Team Fortress 2 (Machinima) / int_31f242b3 | type |
Smoke Shield | |
Team Fortress 2 (Machinima) / int_31f242b3 | comment |
Smoke Shield: during the ÜberCharge. | |
Team Fortress 2 (Machinima) / int_31f242b3 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_31f242b3 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_31f242b3 | |
Team Fortress 2 (Machinima) / int_31f7c194 | type |
Super Window Jump | |
Team Fortress 2 (Machinima) / int_31f7c194 | comment |
Super Window Jump: The BLU Sniper leaves a burning building via a second story window. | |
Team Fortress 2 (Machinima) / int_31f7c194 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_31f7c194 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_31f7c194 | |
Team Fortress 2 (Machinima) / int_31fcc258 | type |
Training Montage | |
Team Fortress 2 (Machinima) / int_31fcc258 | comment |
Training Montage: Scout goes through one, coached by Spy, to work on his dating skills. Spy thinks he's a failure at the end. | |
Team Fortress 2 (Machinima) / int_31fcc258 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_31fcc258 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_31fcc258 | |
Team Fortress 2 (Machinima) / int_323fd510 | type |
Everyone Is a Suspect | |
Team Fortress 2 (Machinima) / int_323fd510 | comment |
Everyone Is a Suspect: As discussed by the BLU Spy. He probably shouldn't have mentioned that even he was a suspect, as he gets his head blasted off by the Soldier two seconds later. | |
Team Fortress 2 (Machinima) / int_323fd510 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_323fd510 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_323fd510 | |
Team Fortress 2 (Machinima) / int_32976084 | type |
Destination Defenestration | |
Team Fortress 2 (Machinima) / int_32976084 | comment |
Defenestrated | |
Team Fortress 2 (Machinima) / int_32976084 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_32976084 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_32976084 | |
Team Fortress 2 (Machinima) / int_36ed3e1e | type |
Ascended Meme | |
Team Fortress 2 (Machinima) / int_36ed3e1e | comment |
Ascended Meme: When Medic says "We have three days to live!" the camera pans back over to Soldier...who apparently can't count to three. There's also a lambda symbol written on Engie and Medic's chalkboard. Sound familiar? The Red Bread van's hood ornament reads Sword◊. | |
Team Fortress 2 (Machinima) / int_36ed3e1e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_36ed3e1e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_36ed3e1e | |
Team Fortress 2 (Machinima) / int_38d02d44 | type |
Batman Gambit | |
Team Fortress 2 (Machinima) / int_38d02d44 | comment |
Batman Gambit: Mercenary Park was created as a way of entertaining people by killing and/ or attacking them. Safe to say it didn't really work. | |
Team Fortress 2 (Machinima) / int_38d02d44 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_38d02d44 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_38d02d44 | |
Team Fortress 2 (Machinima) / int_391d6577 | type |
Sequel Escalation | |
Team Fortress 2 (Machinima) / int_391d6577 | comment |
Sequel Escalation: A very long short film (at 15 minutes long, it comes close to every previous short combined) with a self-contained plot, containing both drama and comedy as well as master-quality animation. It also marks the official film debut of a character only seen in supplemental comics, complete with new voice actress and model. | |
Team Fortress 2 (Machinima) / int_391d6577 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_391d6577 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_391d6577 | |
Team Fortress 2 (Machinima) / int_396e1c2a | type |
Face Death with Dignity | |
Team Fortress 2 (Machinima) / int_396e1c2a | comment |
Face Death with Dignity: When told they have three days to live, none of the Mercs panic or bemoan their fate. The instead opt to spend their last hours relaxing and pursuing their hobbies. | |
Team Fortress 2 (Machinima) / int_396e1c2a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_396e1c2a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_396e1c2a | |
Team Fortress 2 (Machinima) / int_39de664a | type |
Mad Doctor | |
Team Fortress 2 (Machinima) / int_39de664a | comment |
Mad Doctor: It has never been clearer. ÜberCharges are apparently the result of the Medic slapping some sort of insane device on a large, strong heart and replacing it in the subject's chest before using the Medigun on him. He ends up blowing up the Heavy's original heart (passing it off as "progress") and outfitting him with a "Mega-Baboon" heart. Not to mention the severed Spy head, and his anecdote about removing some poor schmuck's skeleton during an operation. | |
Team Fortress 2 (Machinima) / int_39de664a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_39de664a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_39de664a | |
Team Fortress 2 (Machinima) / int_3aec9e5e | type |
Properly Paranoid | |
Team Fortress 2 (Machinima) / int_3aec9e5e | comment |
Properly Paranoid: Subverted. When Spy is coaching Scout on how to go on a date at 7 PM, Scout starts rattling off an impressive list of preparations involving scoping out the restaurant at 7 AM, killing and replacing the cook if necessary. Spy then tells him no, and that everything he just said is insane. | |
Team Fortress 2 (Machinima) / int_3aec9e5e | featureApplicability |
-0.3 | |
Team Fortress 2 (Machinima) / int_3aec9e5e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_3aec9e5e | |
Team Fortress 2 (Machinima) / int_3b570d13 | type |
Eyes Are Unbreakable | |
Team Fortress 2 (Machinima) / int_3b570d13 | comment |
Eyes Are Unbreakable: Instead of properly exploding, the Spy's eye pops off. | |
Team Fortress 2 (Machinima) / int_3b570d13 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_3b570d13 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_3b570d13 | |
Team Fortress 2 (Machinima) / int_3c0a4666 | type |
Noodle Incident | |
Team Fortress 2 (Machinima) / int_3c0a4666 | comment |
Noodle Incident: How the Medic lost his medical license. A visual example is the Heavy's X-ray, which reveals he somehow got a nuclear warhead (radioactive symbol is there) lodged in his chest cavity somehow without it exploding. | |
Team Fortress 2 (Machinima) / int_3c0a4666 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_3c0a4666 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_3c0a4666 | |
Team Fortress 2 (Machinima) / int_3c111ce6 | type |
Pistol-Whipping | |
Team Fortress 2 (Machinima) / int_3c111ce6 | comment |
Pistol-Whipping: The BLU Sniper hears the RED Spy and tries to jab him with the butt of his rifle. It doesn't work. | |
Team Fortress 2 (Machinima) / int_3c111ce6 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_3c111ce6 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_3c111ce6 | |
Team Fortress 2 (Machinima) / int_3dfdc686 | type |
Time-Passes Montage | |
Team Fortress 2 (Machinima) / int_3dfdc686 | comment |
Time Passes Montage: During which he fills up a number of Jarate jars. | |
Team Fortress 2 (Machinima) / int_3dfdc686 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_3dfdc686 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_3dfdc686 | |
Team Fortress 2 (Machinima) / int_3eb8ba12 | type |
Description Porn | |
Team Fortress 2 (Machinima) / int_3eb8ba12 | comment |
Description Porn: Heavy introducing "Sasha". Artistic License – Economics: Uses custom-tooled cartridges instead of mass-produced ones, despite the evidently large volume of productionnote Even at its lowest credible fire rate (600rpm), and even only firing for ten minutes a day, and only on weekdays, he would expend more than one and a half million bullets. | |
Team Fortress 2 (Machinima) / int_3eb8ba12 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_3eb8ba12 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_3eb8ba12 | |
Team Fortress 2 (Machinima) / int_3f9a789a | type |
Teleportation Sickness | |
Team Fortress 2 (Machinima) / int_3f9a789a | comment |
Teleportation Sickness: The teleporters turn out to cause tumors. But it only happens with bread. | |
Team Fortress 2 (Machinima) / int_3f9a789a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_3f9a789a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_3f9a789a | |
Team Fortress 2 (Machinima) / int_3fa09be0 | type |
A Riddle Wrapped in a Mystery Inside an Enigma | |
Team Fortress 2 (Machinima) / int_3fa09be0 | comment |
A Riddle Wrapped in a Mystery Inside an Enigma: Valve's written description of The Spy begins, "He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska..." | |
Team Fortress 2 (Machinima) / int_3fa09be0 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_3fa09be0 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_3fa09be0 | |
Team Fortress 2 (Machinima) / int_404caf13 | type |
Unicorn | |
Team Fortress 2 (Machinima) / int_404caf13 | comment |
Unicorn: The one in the Pyro's perspective looks like an inflatable toy and takes the BLU Spy and Engineer for a ride. It's also seen on a matchbook in the title card. According to additional supplemental material, the Balloonicorn also serves as the Municipal Ombudsman of Pyroland, and is a violent cuckolded alcoholic. How nice is the Pyro for being so nice to him, eh? | |
Team Fortress 2 (Machinima) / int_404caf13 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_404caf13 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_404caf13 | |
Team Fortress 2 (Machinima) / int_41dd77d | type |
Zerg Rush | |
Team Fortress 2 (Machinima) / int_41dd77d | comment |
Zerg Rush: The army of BLU Soldiers. | |
Team Fortress 2 (Machinima) / int_41dd77d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_41dd77d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_41dd77d | |
Team Fortress 2 (Machinima) / int_4230e681 | type |
Vader Breath | |
Team Fortress 2 (Machinima) / int_4230e681 | comment |
Vader Breath: The Pyro's breath is heard filtered through its mask, adding to the Menacing Stroll. | |
Team Fortress 2 (Machinima) / int_4230e681 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4230e681 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4230e681 | |
Team Fortress 2 (Machinima) / int_42839f8b | type |
Sound-Effect Bleep | |
Team Fortress 2 (Machinima) / int_42839f8b | comment |
Sound-Effect Bleep: "He's not here, is she?note Nathan Vetterlein says "he", but the closed captions read "she" How do I get this [microphone bump]-ing thing off?" | |
Team Fortress 2 (Machinima) / int_42839f8b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_42839f8b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_42839f8b | |
Team Fortress 2 (Machinima) / int_4508b16b | type |
The Guards Must Be Crazy | |
Team Fortress 2 (Machinima) / int_4508b16b | comment |
The Guards Must Be Crazy: In-game, a Scout is easily the worst class for a Spy to disguise as (the Spy can't match the Scout's speed), yet the BLU team STILL couldn't figure out who the RED Spy was. He also tries to open a password-locked door by force... though the others have trouble remembering the password too. | |
Team Fortress 2 (Machinima) / int_4508b16b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4508b16b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4508b16b | |
Team Fortress 2 (Machinima) / int_4510b368 | type |
Ambiguous Gender | |
Team Fortress 2 (Machinima) / int_4510b368 | comment |
Ambiguous Gender: In the closed captions, the Scout says, "He's not here, is she?", sticking with Valve's running joke about not revealing the Pyro's gender. Sadly Scout's voice actor Nathan Vetterlein didn't go through with it. | |
Team Fortress 2 (Machinima) / int_4510b368 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4510b368 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4510b368 | |
Team Fortress 2 (Machinima) / int_454fd2d | type |
Bang, Bang, BANG | |
Team Fortress 2 (Machinima) / int_454fd2d | comment |
Bang, Bang, BANG: The Soldier fires his shotgun, yet the blast sounds more like the Spy's revolver. | |
Team Fortress 2 (Machinima) / int_454fd2d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_454fd2d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_454fd2d | |
Team Fortress 2 (Machinima) / int_4604fd4d | type |
Worthy Opponent | |
Team Fortress 2 (Machinima) / int_4604fd4d | comment |
Worthy Opponent: He salutes a dead Spy he has slain. | |
Team Fortress 2 (Machinima) / int_4604fd4d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4604fd4d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4604fd4d | |
Team Fortress 2 (Machinima) / int_461038e6 | type |
Mistaken for Spies | |
Team Fortress 2 (Machinima) / int_461038e6 | comment |
Mistaken for Spies: The BLU Spy is mistaken for a double-agent. | |
Team Fortress 2 (Machinima) / int_461038e6 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_461038e6 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_461038e6 | |
Team Fortress 2 (Machinima) / int_466b51ae | type |
TheCloudcuckoolanderWasRight | |
Team Fortress 2 (Machinima) / int_466b51ae | comment |
The Cloud Cuckoolander Was Right: Turns out that the teleporter side-effects do just mean they can't teleport bread anymore. | |
Team Fortress 2 (Machinima) / int_466b51ae | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_466b51ae | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_466b51ae | |
Team Fortress 2 (Machinima) / int_47fea76b | type |
Butt-Monkey | |
Team Fortress 2 (Machinima) / int_47fea76b | comment |
Butt-Monkey: The RED Scout is especially abused this time around. | |
Team Fortress 2 (Machinima) / int_47fea76b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_47fea76b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_47fea76b | |
Team Fortress 2 (Machinima) / int_48081842 | type |
The Stinger | |
Team Fortress 2 (Machinima) / int_48081842 | comment |
The Stinger: Done in a similar way to the last video. The first stinger is a scene with the Pyro in its dreamland, walking away from the camera. After the scene fades out, there is an announcement about the release of Source Filmmaker, the tool used by Valve to create the "Meet the Team" videos. | |
Team Fortress 2 (Machinima) / int_48081842 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_48081842 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_48081842 | |
Team Fortress 2 (Machinima) / int_49f20c6a | type |
Gory Discretion Shot | |
Team Fortress 2 (Machinima) / int_49f20c6a | comment |
Gory Discretion Shot: The camera turns to the Pyro's face when it torches the enemy Sniper, though the fire is visible from the mask's reflective lenses. | |
Team Fortress 2 (Machinima) / int_49f20c6a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_49f20c6a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_49f20c6a | |
Team Fortress 2 (Machinima) / int_4a4d6f7c | type |
Comedic Sociopathy | |
Team Fortress 2 (Machinima) / int_4a4d6f7c | comment |
Comedic Sociopathy: This series is already all about this trope, but this video plays suffering for comedy moreso than previous ones. | |
Team Fortress 2 (Machinima) / int_4a4d6f7c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4a4d6f7c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4a4d6f7c | |
Team Fortress 2 (Machinima) / int_4ce20451 | type |
Rhetorical Request Blunder | |
Team Fortress 2 (Machinima) / int_4ce20451 | comment |
Rhetorical Request Blunder: When shown the tumorous bread, Soldier concludes this means they can't teleport any more bread and flies into a rage. Engineer tells him he can "teleport as much bread as you like" to calm him down. Soldier then spends the entire three days teleporting so much bread that it creates a giant monster. | |
Team Fortress 2 (Machinima) / int_4ce20451 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4ce20451 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4ce20451 | |
Team Fortress 2 (Machinima) / int_4e7c4536 | type |
Wham Line | |
Team Fortress 2 (Machinima) / int_4e7c4536 | comment |
Wham Line: | |
Team Fortress 2 (Machinima) / int_4e7c4536 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4e7c4536 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4e7c4536 | |
Team Fortress 2 (Machinima) / int_4e7f703c | type |
Wham Shot | |
Team Fortress 2 (Machinima) / int_4e7f703c | comment |
Wham Shot: The BLU Scout suddenly manipulating the butterfly knife with expert precision, whereas before he nearly cut his hand open on it, letting the viewers know that that's *not* actually a Scout... | |
Team Fortress 2 (Machinima) / int_4e7f703c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4e7f703c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4e7f703c | |
Team Fortress 2 (Machinima) / int_4f4372e9 | type |
Early-Installment Weirdness | |
Team Fortress 2 (Machinima) / int_4f4372e9 | comment |
Early Installment Weirdness: Being the first Meet The Team video, there are a few early oddities. Including no title card, the old group picture and the Heavy having a Skull And Crossbones emblem instead of his usual fist. However, the alternate language, TF2 Official Website and the Valve YouTube versions of the video have added the title card and replaced the old group picture with the new one to make them consistent with the newer videos. | |
Team Fortress 2 (Machinima) / int_4f4372e9 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4f4372e9 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4f4372e9 | |
Team Fortress 2 (Machinima) / int_4fcd48b7 | type |
Development Gag | |
Team Fortress 2 (Machinima) / int_4fcd48b7 | comment |
Development Gag: Apparently, the disembodied Spy head is a remnant from an earlier version of the short. | |
Team Fortress 2 (Machinima) / int_4fcd48b7 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_4fcd48b7 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_4fcd48b7 | |
Team Fortress 2 (Machinima) / int_508d91a2 | type |
Pre-Mortem One-Liner | |
Team Fortress 2 (Machinima) / int_508d91a2 | comment |
Pre-Mortem One-Liner: As the BLU Soldier and Heavy realize the BLU Spy was not, in fact, the RED spy in disguise, they ask who's ready to go find the Spy. RED Spy's response: "Right behind you." And then a knife in the back. | |
Team Fortress 2 (Machinima) / int_508d91a2 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_508d91a2 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_508d91a2 | |
Team Fortress 2 (Machinima) / int_50f66629 | type |
Crazy-Prepared | |
Team Fortress 2 (Machinima) / int_50f66629 | comment |
Crazy-Prepared: Eventualities the BLU base monitor system is prepared to report◊: Found Dracula Lost Dracula Is A Man Is A Woman Is A Robot Needs A Ride Needs Roommate Has Evil Twin Sleeping On Toilet Owns Base Leaked Video (originally read "Lost Memory," but was changed due to this video being leaked. The difference between the two versions can also be noted by the voice on the alarm saying "Intruder Alert" twice in the leaked version, but only once in the official version.) Is Fired On Fire On Break In Surgery Drowned Smothered Vaporized Defenestrated Hungry Smells Is Drunk Depressed Backstabbed Again Stole A Car About To Explode Exploding Exploded | |
Team Fortress 2 (Machinima) / int_50f66629 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_50f66629 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_50f66629 | |
Team Fortress 2 (Machinima) / int_51640e80 | type |
Bond One-Liner | |
Team Fortress 2 (Machinima) / int_51640e80 | comment |
Bond One-Liner: "Oh, they're gon' ta have ta glue you back together...IN HELL!" | |
Team Fortress 2 (Machinima) / int_51640e80 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_51640e80 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_51640e80 | |
Team Fortress 2 (Machinima) / int_51c68d06 | type |
Surprise Creepy | |
Team Fortress 2 (Machinima) / int_51c68d06 | comment |
Surprise Creepy: The entire video is really surprisingly disturbing - the Pyro's remorseless and brutal rampage is easily the most gruesome and frightening sequence in the entire history of the game and witnessing it Through the Eyes of Madness somehow makes it worse. The Heavy's corpse, partially charred and with an ax stuck in his head, as well as the charred Engineer and Scout skeletons visible at the end of the video are surprisingly grim. | |
Team Fortress 2 (Machinima) / int_51c68d06 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_51c68d06 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_51c68d06 | |
Team Fortress 2 (Machinima) / int_54243cf7 | type |
Parrot Exposition | |
Team Fortress 2 (Machinima) / int_54243cf7 | comment |
Parrot Exposition: The Soldier. | |
Team Fortress 2 (Machinima) / int_54243cf7 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_54243cf7 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_54243cf7 | |
Team Fortress 2 (Machinima) / int_5532c127 | type |
Blood Upgrade | |
Team Fortress 2 (Machinima) / int_5532c127 | comment |
Blood Upgrade: The Sniper seems to start reacting like this after getting his cheek cut. It doesn't do him any good. | |
Team Fortress 2 (Machinima) / int_5532c127 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5532c127 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5532c127 | |
Team Fortress 2 (Machinima) / int_58afe9f2 | type |
Torso with a View | |
Team Fortress 2 (Machinima) / int_58afe9f2 | comment |
Torso with a View: The BLU Soldier. The Pyro walks away while the view zooms out of Pyrovision and into reality, passing through the hole in the Soldier. | |
Team Fortress 2 (Machinima) / int_58afe9f2 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_58afe9f2 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_58afe9f2 | |
Team Fortress 2 (Machinima) / int_58db779e | type |
Letting the Air out of the Band | |
Team Fortress 2 (Machinima) / int_58db779e | comment |
Letting the Air Out of the Band: Triumphant music swells as Saxton Hale declares, "Welcome to YETI PA-!" Then his phone rings and the music stumbles to a stop as he takes the call. | |
Team Fortress 2 (Machinima) / int_58db779e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_58db779e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_58db779e | |
Team Fortress 2 (Machinima) / int_5989e3b6 | type |
Enemy Mine | |
Team Fortress 2 (Machinima) / int_5989e3b6 | comment |
Enemy Mine: The former RED and BLU Mercenaries team up to take on an army of look-a-like robots. | |
Team Fortress 2 (Machinima) / int_5989e3b6 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5989e3b6 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5989e3b6 | |
Team Fortress 2 (Machinima) / int_5a3b8032 | type |
The Un-Reveal | |
Team Fortress 2 (Machinima) / int_5a3b8032 | comment |
The Unreveal: The fans were hoping that this video would answer some questions about the Pyro. Not only did it answer none of them (unless you count "how crazy is the Pyro?" of which the answer is a resounding very), it raised even more. | |
Team Fortress 2 (Machinima) / int_5a3b8032 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5a3b8032 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5a3b8032 | |
Team Fortress 2 (Machinima) / int_5a62e8d0 | type |
SlidingScaleOfComedyAndHorror | |
Team Fortress 2 (Machinima) / int_5a62e8d0 | comment |
Sliding Scale of Comedy and Horror: Balanced as usual. | |
Team Fortress 2 (Machinima) / int_5a62e8d0 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5a62e8d0 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5a62e8d0 | |
Team Fortress 2 (Machinima) / int_5bdffefe | type |
Jitter Cam | |
Team Fortress 2 (Machinima) / int_5bdffefe | comment |
Jitter Cam: Used when the Sniper and the cameraman duck out of the way of incoming fire. | |
Team Fortress 2 (Machinima) / int_5bdffefe | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5bdffefe | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5bdffefe | |
Team Fortress 2 (Machinima) / int_5c1d5030 | type |
Grew Beyond Their Programming | |
Team Fortress 2 (Machinima) / int_5c1d5030 | comment |
There's also the moment where a BLU sentry gun shoots desperately at the grenades coming towards it, as opposed to the enemy. | |
Team Fortress 2 (Machinima) / int_5c1d5030 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5c1d5030 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5c1d5030 | |
Team Fortress 2 (Machinima) / int_5ce2c9c6 | type |
Suddenly Shouting | |
Team Fortress 2 (Machinima) / int_5ce2c9c6 | comment |
Suddenly Shouting: | |
Team Fortress 2 (Machinima) / int_5ce2c9c6 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5ce2c9c6 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5ce2c9c6 | |
Team Fortress 2 (Machinima) / int_5d5cc3fd | type |
Through the Eyes of Madness | |
Team Fortress 2 (Machinima) / int_5d5cc3fd | comment |
Through the Eyes of Madness: The Pyro is 100% out of touch with reality, and we see this for the first time. | |
Team Fortress 2 (Machinima) / int_5d5cc3fd | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5d5cc3fd | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5d5cc3fd | |
Team Fortress 2 (Machinima) / int_5d86966a | type |
Man on Fire | |
Team Fortress 2 (Machinima) / int_5d86966a | comment |
Man on Fire: Expected of "Meet the Pyro". The BLU Sniper and Demoman are shown to have been set alight, and neither survive. | |
Team Fortress 2 (Machinima) / int_5d86966a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5d86966a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5d86966a | |
Team Fortress 2 (Machinima) / int_5eecd64c | type |
Oh, No... Not Again! | |
Team Fortress 2 (Machinima) / int_5eecd64c | comment |
Again | |
Team Fortress 2 (Machinima) / int_5eecd64c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5eecd64c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5eecd64c | |
Team Fortress 2 (Machinima) / int_5f146203 | type |
Dissonant Serenity | |
Team Fortress 2 (Machinima) / int_5f146203 | comment |
Dissonant Serenity: The Pyro imagines itself giving lollipops, bubbles, and happiness to its enemies. At the end, we see the Pyro to be walking and swaying happily in its dreamland. Zoom out through the Soldier's torso, and we see the Pyro is actually walking away with his flamethrower, with the town burning around him. | |
Team Fortress 2 (Machinima) / int_5f146203 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_5f146203 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_5f146203 | |
Team Fortress 2 (Machinima) / int_6023a9bc | type |
Bloody Hilarious | |
Team Fortress 2 (Machinima) / int_6023a9bc | comment |
Also, one that was actually used — "MY BLOOD! He...punched out ALL my blood!" Try and imagine that for a second. | |
Team Fortress 2 (Machinima) / int_6023a9bc | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_6023a9bc | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_6023a9bc | |
Team Fortress 2 (Machinima) / int_607a4594 | type |
Scope Snipe | |
Team Fortress 2 (Machinima) / int_607a4594 | comment |
Scope Snipe: The Huntsman robots kill the human Sniper this way. | |
Team Fortress 2 (Machinima) / int_607a4594 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_607a4594 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_607a4594 | |
Team Fortress 2 (Machinima) / int_60a66fb1 | type |
Head-Tiltingly Kinky | |
Team Fortress 2 (Machinima) / int_60a66fb1 | comment |
Head-Tiltingly Kinky: The Heavy and the Soldier, in reaction to the pictures produced by the BLU Spy. | |
Team Fortress 2 (Machinima) / int_60a66fb1 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_60a66fb1 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_60a66fb1 | |
Team Fortress 2 (Machinima) / int_60c96f24 | type |
Portmantitle | |
Team Fortress 2 (Machinima) / int_60c96f24 | comment |
According to additional supplemental material, the Balloonicorn also serves as the Municipal Ombudsman of Pyroland, and is a violent cuckolded alcoholic. How nice is the Pyro for being so nice to him, eh? | |
Team Fortress 2 (Machinima) / int_60c96f24 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_60c96f24 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_60c96f24 | |
Team Fortress 2 (Machinima) / int_6128da9c | type |
Stupid Statement Dance Mix | |
Team Fortress 2 (Machinima) / int_6128da9c | comment |
Stupid Statement Dance Mix: After the RED Spy reveals himself, pay attention to the TF2 theme snippet... And NOW, he's here to...! Due to it being leaked, the internet managed to be flooded with remixes (mainly Youtube Poop) before the official release. Gentlementlemen, gentlementlemen, mentlemen. | |
Team Fortress 2 (Machinima) / int_6128da9c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_6128da9c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_6128da9c | |
Team Fortress 2 (Machinima) / int_614a4e11 | type |
Do You Want to Copulate? | |
Team Fortress 2 (Machinima) / int_614a4e11 | comment |
Do You Want to Copulate?: Scout explains that, while he doesn't know how to woo classy girls, he's an expert on another kind of girl, which is proudly shown in a flashback. | |
Team Fortress 2 (Machinima) / int_614a4e11 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_614a4e11 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_614a4e11 | |
Team Fortress 2 (Machinima) / int_6201d58d | type |
Tiny Tim Template | |
Team Fortress 2 (Machinima) / int_6201d58d | comment |
Tiny Tim Template: In "End of the Line", the boy from the orphanage is dressed in Dickensian clothes, including the hat, and uses a pair of crutches as he's missing a leg. | |
Team Fortress 2 (Machinima) / int_6201d58d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_6201d58d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_6201d58d | |
Team Fortress 2 (Machinima) / int_62f9d08e | type |
Freeze-Frame Bonus | |
Team Fortress 2 (Machinima) / int_62f9d08e | comment |
Freeze-Frame Bonus: The exterior of the RED base resembles a modified portion of Hydro. The van's number panel has a worn-out 1. One of the portraits in Spy's smoking room is of himself riding a unicorn◊, in a parody of "Napoleon Crossing The Alps". See Continuity Nod above. | |
Team Fortress 2 (Machinima) / int_62f9d08e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_62f9d08e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_62f9d08e | |
Team Fortress 2 (Machinima) / int_6320eced | type |
Gameplay and Story Segregation | |
Team Fortress 2 (Machinima) / int_6320eced | comment |
Gameplay and Story Segregation/Never Trust a Trailer: In the update, the BLU team and RED team join forces to fight Gray Mann's robot army. In-game, only the RED team is selectable on the class screen, probably for ease of identification, as the robots are considered BLU. | |
Team Fortress 2 (Machinima) / int_6320eced | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_6320eced | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_6320eced | |
Team Fortress 2 (Machinima) / int_6377d6e6 | type |
Grievous Harm with a Body | |
Team Fortress 2 (Machinima) / int_6377d6e6 | comment |
Grievous Harm with a Body: Saxton Hale uses Scout as a club in the beginning of his fight with the Yeti. When that doesn't work, he just uses the poor Scout as a springboard for his YETI PUNCH! | |
Team Fortress 2 (Machinima) / int_6377d6e6 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_6377d6e6 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_6377d6e6 | |
Team Fortress 2 (Machinima) / int_659ef759 | type |
Implacable Man | |
Team Fortress 2 (Machinima) / int_659ef759 | comment |
Implacable Man: The BLU team members spend most of the film hiding or fleeing, but the Pyro doesn't leave the town until everyone is dead. | |
Team Fortress 2 (Machinima) / int_659ef759 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_659ef759 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_659ef759 | |
Team Fortress 2 (Machinima) / int_68068108 | type |
Evil Laugh | |
Team Fortress 2 (Machinima) / int_68068108 | comment |
Evil Laugh: The Medic. Hoo boy, the Medic. He's enjoying himself when he really shouldn't be. | |
Team Fortress 2 (Machinima) / int_68068108 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_68068108 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_68068108 | |
Team Fortress 2 (Machinima) / int_6860368a | type |
Mook Horror Show | |
Team Fortress 2 (Machinima) / int_6860368a | comment |
Mook Horror Show: The parts not in Pyrovision take this even further than previous examples. The Pyro doesn't even have an apparent mission objective it's working toward, he's just hunting down and killing guys on the other team, most of which are running away. Although, ingame, that's also called "Arena mode". | |
Team Fortress 2 (Machinima) / int_6860368a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_6860368a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_6860368a | |
Team Fortress 2 (Machinima) / int_68da6712 | type |
Canon Welding | |
Team Fortress 2 (Machinima) / int_68da6712 | comment |
Canon Welding: Turns out the person recording this interview is the Director seen in the "Meet the Director" comic, something not revealed until 2011. | |
Team Fortress 2 (Machinima) / int_68da6712 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_68da6712 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_68da6712 | |
Team Fortress 2 (Machinima) / int_69cce3dc | type |
Explain, Explain... Oh, Crap! | |
Team Fortress 2 (Machinima) / int_69cce3dc | comment |
Explain, Explain... Oh, Crap!: An extended one that starts when Engineer says that they'll be fine "As long as nobody teleports any more bread." | |
Team Fortress 2 (Machinima) / int_69cce3dc | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_69cce3dc | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_69cce3dc | |
Team Fortress 2 (Machinima) / int_6ada388a | type |
Russian Guy Suffers Most | |
Team Fortress 2 (Machinima) / int_6ada388a | comment |
Russian Guy Suffers Most: The BLU Heavy is tied for the "suffers most" slot. | |
Team Fortress 2 (Machinima) / int_6ada388a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_6ada388a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_6ada388a | |
Team Fortress 2 (Machinima) / int_6d5fb1e0 | type |
Waistcoat of Style | |
Team Fortress 2 (Machinima) / int_6d5fb1e0 | comment |
Waistcoat of Style: The Medic sports one while operating on the Heavy. | |
Team Fortress 2 (Machinima) / int_6d5fb1e0 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_6d5fb1e0 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_6d5fb1e0 | |
Team Fortress 2 (Machinima) / int_6e8a4791 | type |
Heroic Comedic Sociopath | |
Team Fortress 2 (Machinima) / int_6e8a4791 | comment |
Heroic Comedic Sociopath: Since it's his class video, the Medic gets played for this even moreso than usual in the course of regular gameplay, but he definitely buries the needle deep into the 'sociopath' side. | |
Team Fortress 2 (Machinima) / int_6e8a4791 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_6e8a4791 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_6e8a4791 | |
Team Fortress 2 (Machinima) / int_70f7063d | type |
Unflinching Walk | |
Team Fortress 2 (Machinima) / int_70f7063d | comment |
Unflinching Walk: In the end, the Pyro is slowly walking away from the town while whistling. It glances left to see a chunk of building nearly collapse on it, and keeps walking and whistling. | |
Team Fortress 2 (Machinima) / int_70f7063d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_70f7063d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_70f7063d | |
Team Fortress 2 (Machinima) / int_73bf188d | type |
Menacing Stroll | |
Team Fortress 2 (Machinima) / int_73bf188d | comment |
Menacing Stroll: How the Pyro is moving around in reality - it's skipping happily in Pyroland. | |
Team Fortress 2 (Machinima) / int_73bf188d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_73bf188d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_73bf188d | |
Team Fortress 2 (Machinima) / int_73ef9ef3 | type |
Almighty Janitor | |
Team Fortress 2 (Machinima) / int_73ef9ef3 | comment |
Almighty Janitor: Miss Pauling, who takes care of the cleanup at all of the Mercs' battle scenes so that none of them go to prison. She only gets one day off per year. | |
Team Fortress 2 (Machinima) / int_73ef9ef3 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_73ef9ef3 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_73ef9ef3 | |
Team Fortress 2 (Machinima) / int_74ea980d | type |
Magically Regenerating Clothing | |
Team Fortress 2 (Machinima) / int_74ea980d | comment |
Magically Regenerating Clothing: The medigun, when turned up to full power, not only allows the Heavy to quickly recover from 'surgery', but also repairs the bullet holes and massive rip in his jacket. | |
Team Fortress 2 (Machinima) / int_74ea980d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_74ea980d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_74ea980d | |
Team Fortress 2 (Machinima) / int_74ed89b2 | type |
Oracular Head | |
Team Fortress 2 (Machinima) / int_74ed89b2 | comment |
Oracular Head: The BLU Spy in the fridge. | |
Team Fortress 2 (Machinima) / int_74ed89b2 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_74ed89b2 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_74ed89b2 | |
Team Fortress 2 (Machinima) / int_77414bc2 | type |
Action Prologue | |
Team Fortress 2 (Machinima) / int_77414bc2 | comment |
Action Prologue: Before the title card, we're treated to a brief scene of the RED Scout and Demoman in action... getting their asses handed to them by the BLU team. | |
Team Fortress 2 (Machinima) / int_77414bc2 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_77414bc2 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_77414bc2 | |
Team Fortress 2 (Machinima) / int_77538ed4 | type |
Admiring the Abomination | |
Team Fortress 2 (Machinima) / int_77538ed4 | comment |
Admiring the Abomination: Medic's in full-on Nightmare Fetishist mode here. He, Soldier, and Pyro all seem enamored with the little bread monster (although from what we know about how Pyro sees the world, he probably thinks it's a puppy). There's also this little gem, after Scout asks Medic what's wrong with the bread: | |
Team Fortress 2 (Machinima) / int_77538ed4 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_77538ed4 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_77538ed4 | |
Team Fortress 2 (Machinima) / int_781c0908 | type |
Last Day to Live | |
Team Fortress 2 (Machinima) / int_781c0908 | comment |
Last Day to Live: The entire concept of the short is that the mercs will die in three days. The mercs mistakenly think they have terminal cancer as a side effect of using Engie's teleporters, so Spy attempts (unsuccessfully) to create a "Bucket List" that will allow each merc to have his dying wish. Only Scout takes him up on it. | |
Team Fortress 2 (Machinima) / int_781c0908 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_781c0908 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_781c0908 | |
Team Fortress 2 (Machinima) / int_78270847 | type |
Curse Cut Short | |
Team Fortress 2 (Machinima) / int_78270847 | comment |
Curse Cut Short: Along with Sound-Effect Bleep. | |
Team Fortress 2 (Machinima) / int_78270847 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_78270847 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_78270847 | |
Team Fortress 2 (Machinima) / int_7870735b | type |
From Bad to Worse | |
Team Fortress 2 (Machinima) / int_7870735b | comment |
From Bad to Worse: The BLU Spy invokes this trope when talking to the BLU Scout: | |
Team Fortress 2 (Machinima) / int_7870735b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_7870735b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_7870735b | |
Team Fortress 2 (Machinima) / int_78ad42bd | type |
The War Sequence | |
Team Fortress 2 (Machinima) / int_78ad42bd | comment |
The War Sequence: The entire trailer is this. | |
Team Fortress 2 (Machinima) / int_78ad42bd | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_78ad42bd | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_78ad42bd | |
Team Fortress 2 (Machinima) / int_78c895c8 | type |
Amusing Injuries | |
Team Fortress 2 (Machinima) / int_78c895c8 | comment |
Amusing Injuries: The RED Demoman and RED Scout's beat-up, bandaged moments are used to lend (more) humor to their plight. | |
Team Fortress 2 (Machinima) / int_78c895c8 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_78c895c8 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_78c895c8 | |
Team Fortress 2 (Machinima) / int_79a0e313 | type |
Bolivian Army Ending | |
Team Fortress 2 (Machinima) / int_79a0e313 | comment |
Bolivian Army Ending: The trailer ends with the six mercs going up against an entire army of Mecha-Mooks. Subverted when they effortlessly crush the bots. Double Subverted when the Giant Soldier shows up. | |
Team Fortress 2 (Machinima) / int_79a0e313 | featureApplicability |
-0.3 | |
Team Fortress 2 (Machinima) / int_79a0e313 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_79a0e313 | |
Team Fortress 2 (Machinima) / int_7a368a80 | type |
Comic Role Play | |
Team Fortress 2 (Machinima) / int_7a368a80 | comment |
Comic Role Play: Spy insists that Scout begin his seduction training by practicing on Spy. | |
Team Fortress 2 (Machinima) / int_7a368a80 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_7a368a80 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_7a368a80 | |
Team Fortress 2 (Machinima) / int_7b7d3b91 | type |
Twinkle Smile | |
Team Fortress 2 (Machinima) / int_7b7d3b91 | comment |
Twinkle Smile: The Scout gets one after the Medic heals him and replaces a knocked-out tooth. | |
Team Fortress 2 (Machinima) / int_7b7d3b91 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_7b7d3b91 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_7b7d3b91 | |
Team Fortress 2 (Machinima) / int_7c401ed8 | type |
Fear Is the Appropriate Response | |
Team Fortress 2 (Machinima) / int_7c401ed8 | comment |
Fear Is the Appropriate Response: Heavy boasts that he fears no man, but has no problem with admitting to being scared by the Pyro. | |
Team Fortress 2 (Machinima) / int_7c401ed8 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_7c401ed8 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_7c401ed8 | |
Team Fortress 2 (Machinima) / int_7ce3bb6d | type |
Breathless Non Sequitur | |
Team Fortress 2 (Machinima) / int_7ce3bb6d | comment |
Breathless Non Sequitur: Miss Pauling at the end when Scout offers to help her with her work: | |
Team Fortress 2 (Machinima) / int_7ce3bb6d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_7ce3bb6d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_7ce3bb6d | |
Team Fortress 2 (Machinima) / int_7eb73553 | type |
Bullying a Dragon | |
Team Fortress 2 (Machinima) / int_7eb73553 | comment |
Bullying a Dragon: The very point of mercenary park was to allow people to provoke the indigenous Wild Yeti. Also Saxton Hale does this to the escaped yeti. | |
Team Fortress 2 (Machinima) / int_7eb73553 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_7eb73553 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_7eb73553 | |
Team Fortress 2 (Machinima) / int_7fbb2a3 | type |
Nice Job Breaking It, Hero! | |
Team Fortress 2 (Machinima) / int_7fbb2a3 | comment |
Nice Job Breaking It, Hero: Soldier spends three days teleporting the bread, which ends up creating a massive bread monster. | |
Team Fortress 2 (Machinima) / int_7fbb2a3 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_7fbb2a3 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_7fbb2a3 | |
Team Fortress 2 (Machinima) / int_82f05a5d | type |
ConservationOfNinjitsu | |
Team Fortress 2 (Machinima) / int_82f05a5d | comment |
Conservation of Ninjutsu: In the trailer, six mercenaries armed with one weapon each are able to defeat hundreds of robots. | |
Team Fortress 2 (Machinima) / int_82f05a5d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_82f05a5d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_82f05a5d | |
Team Fortress 2 (Machinima) / int_86b21114 | type |
Badass Boast | |
Team Fortress 2 (Machinima) / int_86b21114 | comment |
Badass Boast: "Grass grows, birds fly, sun shines and brother — I hurt people!" | |
Team Fortress 2 (Machinima) / int_86b21114 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_86b21114 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_86b21114 | |
Team Fortress 2 (Machinima) / int_88b1a0cb | type |
Atop a Mountain of Corpses | |
Team Fortress 2 (Machinima) / int_88b1a0cb | comment |
Atop a Mountain of Corpses: The final shot before The Stinger is of the Heavy and the Medic standing atop a pile of dead BLU Soldiers, all of them felled by the Heavy during the test of the ÜberCharge. | |
Team Fortress 2 (Machinima) / int_88b1a0cb | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_88b1a0cb | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_88b1a0cb | |
Team Fortress 2 (Machinima) / int_88e5fcbc | type |
One-Hit Polykill | |
Team Fortress 2 (Machinima) / int_88e5fcbc | comment |
One-Hit Polykill: A shot from the Sniper goes through the Heavy's head and into the Demoman's bottle he was drinking from behind him. The Demoman doesn't directly die from that, but he does soon enough. | |
Team Fortress 2 (Machinima) / int_88e5fcbc | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_88e5fcbc | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_88e5fcbc | |
Team Fortress 2 (Machinima) / int_8a888e34 | type |
Exploding Barrels | |
Team Fortress 2 (Machinima) / int_8a888e34 | comment |
The Demoman falls onto a cluster of Exploding Barrels. | |
Team Fortress 2 (Machinima) / int_8a888e34 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_8a888e34 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_8a888e34 | |
Team Fortress 2 (Machinima) / int_8b606a51 | type |
There Is No Kill Like Overkill | |
Team Fortress 2 (Machinima) / int_8b606a51 | comment |
There Is No Kill Like Overkill: Four sentries, 215+ kills, and a truckful of intelligence briefcases and Scout corpses. | |
Team Fortress 2 (Machinima) / int_8b606a51 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_8b606a51 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_8b606a51 | |
Team Fortress 2 (Machinima) / int_8f7b77d3 | type |
Cargo Ship | |
Team Fortress 2 (Machinima) / int_8f7b77d3 | comment |
Cargo Ship: Invoked. "...me having sexual congress with the Eiffel Tower... Eiffel Tower having sexual congress with me... " | |
Team Fortress 2 (Machinima) / int_8f7b77d3 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_8f7b77d3 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_8f7b77d3 | |
Team Fortress 2 (Machinima) / int_904bf4e | type |
Wasn't That Fun? | |
Team Fortress 2 (Machinima) / int_904bf4e | comment |
Wasn't That Fun?: After being Swallowed Whole by the bread monster, Miss Pauling wants to fight the thing again. (Scout, not so much.) | |
Team Fortress 2 (Machinima) / int_904bf4e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_904bf4e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_904bf4e | |
Team Fortress 2 (Machinima) / int_907a3f07 | type |
SlapstickKnowsNoGender | |
Team Fortress 2 (Machinima) / int_907a3f07 | comment |
Slapstick Knows No Gender: Miss Pauling is subjected to the same comedic violence the male characters are. | |
Team Fortress 2 (Machinima) / int_907a3f07 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_907a3f07 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_907a3f07 | |
Team Fortress 2 (Machinima) / int_919fe48b | type |
I Have No Idea What I'm Doing | |
Team Fortress 2 (Machinima) / int_919fe48b | comment |
I Have No Idea What I'm Doing: The field test of the first ÜberCharge. | |
Team Fortress 2 (Machinima) / int_919fe48b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_919fe48b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_919fe48b | |
Team Fortress 2 (Machinima) / int_9303d6d1 | type |
Battle Amongst the Flames | |
Team Fortress 2 (Machinima) / int_9303d6d1 | comment |
Battle Amongst the Flames: It's pretty one-sided, though. | |
Team Fortress 2 (Machinima) / int_9303d6d1 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9303d6d1 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9303d6d1 | |
Team Fortress 2 (Machinima) / int_9600368d | type |
Behind the Black | |
Team Fortress 2 (Machinima) / int_9600368d | comment |
Behind the Black: The BLU Spy keeps talking as the Soldier, off-screen but in front of him, pulls out a shotgun and aims it right at the BLU Spy’s head. | |
Team Fortress 2 (Machinima) / int_9600368d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9600368d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9600368d | |
Team Fortress 2 (Machinima) / int_970c790a | type |
Big Bad | |
Team Fortress 2 (Machinima) / int_970c790a | comment |
Also, the Scout uses an emergency security alarm simply to get Miss Pauling's attention (causing her to show up with a helmet and shotgun, thinking an enemy is trying to steal an important briefcase) in full view of a security camera that the Administrator has access to, no less. (It's implied at the end that she's instructed to kill him on Friday for doing so.) | |
Team Fortress 2 (Machinima) / int_970c790a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_970c790a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_970c790a | |
Team Fortress 2 (Machinima) / int_97fa0a10 | type |
Mass "Oh, Crap!" | |
Team Fortress 2 (Machinima) / int_97fa0a10 | comment |
Mass "Oh, Crap!": When the Giant Soldier shows up in The Stinger. | |
Team Fortress 2 (Machinima) / int_97fa0a10 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_97fa0a10 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_97fa0a10 | |
Team Fortress 2 (Machinima) / int_9b6cc16b | type |
No Range Like Point-Blank Range | |
Team Fortress 2 (Machinima) / int_9b6cc16b | comment |
No Range Like Point-Blank Range: The Pyro hits a BLU Scout with such a shot from the Scorch Shot. This is the Scorch Shot's kill-taunt, only effective at point-blank. | |
Team Fortress 2 (Machinima) / int_9b6cc16b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9b6cc16b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9b6cc16b | |
Team Fortress 2 (Machinima) / int_9c1f758a | type |
Kill It with Fire | |
Team Fortress 2 (Machinima) / int_9c1f758a | comment |
Kill It with Fire: Pretty much the entire BLU team (excepting their Pyro), but the BLU Engineer, Sniper, Medic, Scout, and presumably the Demoman are killed this way specifically on-screen (Demo can even be heard yelling "I'm burning!"). | |
Team Fortress 2 (Machinima) / int_9c1f758a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9c1f758a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9c1f758a | |
Team Fortress 2 (Machinima) / int_9c6da41b | type |
Spot the Imposter | |
Team Fortress 2 (Machinima) / int_9c6da41b | comment |
Spot the Imposter: The basic plot of the video is finding the disguised Spy. | |
Team Fortress 2 (Machinima) / int_9c6da41b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9c6da41b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9c6da41b | |
Team Fortress 2 (Machinima) / int_9c8701b5 | type |
A Day in the Limelight | |
Team Fortress 2 (Machinima) / int_9c8701b5 | comment |
A Day in the Limelight: The BLU Team gets substantial screentime for once, shame it ends in all of them getting curb-stomped by the RED Spy. | |
Team Fortress 2 (Machinima) / int_9c8701b5 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9c8701b5 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9c8701b5 | |
Team Fortress 2 (Machinima) / int_9d12bbc1 | type |
Foreshadowing | |
Team Fortress 2 (Machinima) / int_9d12bbc1 | comment |
Foreshadowing: The Spy's true identity is subtly hinted at: The BLU Scout doesn't know the doorcode He has an evil grin on his face for a split second when the door does open When the BLU Spy walks in with the Sniper's corpse over his shoulder, the Scout checks to see if the knife is still in its back While playing with the knife, the scout "accidentally" manages to cut himself. With the dull edge of the knife. At 2:42, he makes sure no one is going to see what he's about to do. Also, the Alarm-O-Tron 5000 board gives a hint about who the RED Spy is disguised as. Three consecutive alerts read "BLU Scout', "Has Evil Twin", and "RED Spy". For the Mann Vs. Machine update a few years later, you have "Is a Robot" and "Has Evil Twin", alluding to Gray Mann, the misplaced third Mann Brother who kills his family, and sets to finding the remaining Australium in the world with an army of robots that look like the Teufort Nine. | |
Team Fortress 2 (Machinima) / int_9d12bbc1 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9d12bbc1 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9d12bbc1 | |
Team Fortress 2 (Machinima) / int_9dab0a6e | type |
Continuity Nod | |
Team Fortress 2 (Machinima) / int_9dab0a6e | comment |
See Continuity Nod above. | |
Team Fortress 2 (Machinima) / int_9dab0a6e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9dab0a6e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9dab0a6e | |
Team Fortress 2 (Machinima) / int_9dd2329c | type |
Camera Abuse | |
Team Fortress 2 (Machinima) / int_9dd2329c | comment |
Camera Abuse: The RED Scout knocks over the camera in a panicked attempt to escape his interview. Later, blood gets on the camera when the Pyro attacks the Heavy with his axe. | |
Team Fortress 2 (Machinima) / int_9dd2329c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9dd2329c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9dd2329c | |
Team Fortress 2 (Machinima) / int_9dfb8296 | type |
This Is Gonna Suck | |
Team Fortress 2 (Machinima) / int_9dfb8296 | comment |
This Is Gonna Suck: The BLU Soldier groans, "Oh, Hell..." after the RED Heavy eats his sandvich. | |
Team Fortress 2 (Machinima) / int_9dfb8296 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9dfb8296 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9dfb8296 | |
Team Fortress 2 (Machinima) / int_9e0c3153 | type |
Punctuated! For! Emphasis! | |
Team Fortress 2 (Machinima) / int_9e0c3153 | comment |
Punctuated! For! Emphasis!: | |
Team Fortress 2 (Machinima) / int_9e0c3153 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9e0c3153 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9e0c3153 | |
Team Fortress 2 (Machinima) / int_9e943076 | type |
One-Man Army | |
Team Fortress 2 (Machinima) / int_9e943076 | comment |
One-Man Army: No one fights alongside the Pyro, and it alone kills everyone on the BLU team, and the short ends with the Pyro leaving the place a burning wreck - appropriate since many strategies for playing as the Pyro involve working alone. | |
Team Fortress 2 (Machinima) / int_9e943076 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9e943076 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9e943076 | |
Team Fortress 2 (Machinima) / int_9e94650e | type |
One-Man Band | |
Team Fortress 2 (Machinima) / int_9e94650e | comment |
One-Man Band: In the Pyro's vision, it's wearing a bunch of bongos in place of grenades and has a toy orchestra on his back. Its flamethrower appears as a whimsical set of horns. | |
Team Fortress 2 (Machinima) / int_9e94650e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9e94650e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9e94650e | |
Team Fortress 2 (Machinima) / int_9fde2eb1 | type |
Pre-Asskicking One-Liner | |
Team Fortress 2 (Machinima) / int_9fde2eb1 | comment |
Pre Ass Kicking One Liner: | |
Team Fortress 2 (Machinima) / int_9fde2eb1 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_9fde2eb1 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_9fde2eb1 | |
Team Fortress 2 (Machinima) / int_a03509ce | type |
You Have No Idea Who You're Dealing With | |
Team Fortress 2 (Machinima) / int_a03509ce | comment |
You Have No Idea Who You're Dealing With: "Kind of a big deal." | |
Team Fortress 2 (Machinima) / int_a03509ce | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a03509ce | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a03509ce | |
Team Fortress 2 (Machinima) / int_a13bda01 | type |
*Crack!* "Oh, My Back!" | |
Team Fortress 2 (Machinima) / int_a13bda01 | comment |
*Crack!* "Oh, My Back!": The BLU Soldier's spine is broken by the Heavy, while he was at first mocking the Heavy for not getting it right. | |
Team Fortress 2 (Machinima) / int_a13bda01 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a13bda01 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a13bda01 | |
Team Fortress 2 (Machinima) / int_a15af1f3 | type |
Sugar Bowl | |
Team Fortress 2 (Machinima) / int_a15af1f3 | comment |
Sugar Bowl: Pyroland. | |
Team Fortress 2 (Machinima) / int_a15af1f3 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a15af1f3 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a15af1f3 | |
Team Fortress 2 (Machinima) / int_a2022cc9 | type |
Killed Mid-Sentence | |
Team Fortress 2 (Machinima) / int_a2022cc9 | comment |
Killed Mid-Sentence: The BLU Spy. | |
Team Fortress 2 (Machinima) / int_a2022cc9 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a2022cc9 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a2022cc9 | |
Team Fortress 2 (Machinima) / int_a2b38d3b | type |
Eye Scream | |
Team Fortress 2 (Machinima) / int_a2b38d3b | comment |
Eye Scream: Played for Laughs. During Scout's training sequence, the Spy knocks a fork out of Scout's hand into Demoman's eyepatch. | |
Team Fortress 2 (Machinima) / int_a2b38d3b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a2b38d3b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a2b38d3b | |
Team Fortress 2 (Machinima) / int_a3509d95 | type |
The Password Is Always "Swordfish" | |
Team Fortress 2 (Machinima) / int_a3509d95 | comment |
The Password Is Always "Swordfish": Made even funnier by the fact that although the "1" button on the BLU intel room keypad is dirty and worn out, implying that it has been used very often, the Soldier enters the first three digits, then has to stop and think to remember the last one and then grins when the door opens, like he's proud of himself for getting the code right. | |
Team Fortress 2 (Machinima) / int_a3509d95 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a3509d95 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a3509d95 | |
Team Fortress 2 (Machinima) / int_a3cf9ef6 | type |
…And That Little Girl Was Me | |
Team Fortress 2 (Machinima) / int_a3cf9ef6 | comment |
…And That Little Girl Was Me: "Vait. It gets better. Vhen ze patient woke up, his skeleton vas missing, and ze doctor vas never heard from again! Ahahahaha! Hoohoo. Anyvay, zat's how I lost my medical license." | |
Team Fortress 2 (Machinima) / int_a3cf9ef6 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a3cf9ef6 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a3cf9ef6 | |
Team Fortress 2 (Machinima) / int_a414c3f0 | type |
One-Hit Kill | |
Team Fortress 2 (Machinima) / int_a414c3f0 | comment |
The Soldier's rockets One-Hit Kill a Demoman, Heavy and Pyro into Ludicrous Gibs. | |
Team Fortress 2 (Machinima) / int_a414c3f0 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a414c3f0 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a414c3f0 | |
Team Fortress 2 (Machinima) / int_a4905771 | type |
Double-Meaning Title | |
Team Fortress 2 (Machinima) / int_a4905771 | comment |
Double-Meaning Title: A triple example, even: RED has just acquired the Lecture Valley bread company. Bread plays a major role in the short. Bread inevitably goes bad past its expiration date. Like every human being, the RED mercs are coping with their inevitable demise. Scout's dying wish is to go on a date with Miss Pauling. | |
Team Fortress 2 (Machinima) / int_a4905771 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a4905771 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a4905771 | |
Team Fortress 2 (Machinima) / int_a49914aa | type |
Bowdlerization | |
Team Fortress 2 (Machinima) / int_a49914aa | comment |
Bowdlerization: In the original version of Meet the Sniper, Sniper says that the guys who got a lot of feelings are the "blokes who bludgeon their wife to death with a golf trophy". In Spain, Domestic Abuse is a very spiky thing, so for the Spanish dubbed version this line was changed for a line that basically means "blokes that kill their neighbour with a pellet shotgun". | |
Team Fortress 2 (Machinima) / int_a49914aa | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a49914aa | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a49914aa | |
Team Fortress 2 (Machinima) / int_a4c37cbe | type |
Mood Whiplash | |
Team Fortress 2 (Machinima) / int_a4c37cbe | comment |
Mood Whiplash: One minute, everyone is running in fear from the Pyro and his insane amounts of fire. Cut to its view, and everything turns into a Sugar Bowl environment. The rest of the video alternates between these two moods constantly. | |
Team Fortress 2 (Machinima) / int_a4c37cbe | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a4c37cbe | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a4c37cbe | |
Team Fortress 2 (Machinima) / int_a517fe78 | type |
Amazing Technicolor World | |
Team Fortress 2 (Machinima) / int_a517fe78 | comment |
Amazing Technicolor World: Pyroland | |
Team Fortress 2 (Machinima) / int_a517fe78 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a517fe78 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a517fe78 | |
Team Fortress 2 (Machinima) / int_a56c59ac | type |
Historical Character Confusion | |
Team Fortress 2 (Machinima) / int_a56c59ac | comment |
Historical Character Confusion: Soldier attributes the story of Noah's ark to Sun Tzu instead. Given the setting's Alternate History and Soldier's loose grasp on reality, it might or might not be a misattribution. | |
Team Fortress 2 (Machinima) / int_a56c59ac | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a56c59ac | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a56c59ac | |
Team Fortress 2 (Machinima) / int_a5fb0d24 | type |
Healing Factor | |
Team Fortress 2 (Machinima) / int_a5fb0d24 | comment |
Healing Factor: "Oh, don't be such a baby. Ribs grow back! [aside] No zey don't." | |
Team Fortress 2 (Machinima) / int_a5fb0d24 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a5fb0d24 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a5fb0d24 | |
Team Fortress 2 (Machinima) / int_a6049c20 | type |
Disturbed Doves | |
Team Fortress 2 (Machinima) / int_a6049c20 | comment |
Disturbed Doves: The Medic has a fair flock of doves, apparently as pets. When he leaves his operating room and takes the field with the Heavy, a bunch of them fly out of the garage to mark his entrance. They also fly by when he and the Heavy are standing atop a pile of Soldiers. | |
Team Fortress 2 (Machinima) / int_a6049c20 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a6049c20 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a6049c20 | |
Team Fortress 2 (Machinima) / int_a60e3252 | type |
Rule of Funny | |
Team Fortress 2 (Machinima) / int_a60e3252 | comment |
Mostly averted, but the Medic is keeping a severed head alive indefinitely, and a RED Demoman is on the battlefield in a wheelchair. The Medigun also seems to have a low setting, as he's keeping the Heavy alive, conscious, and mostly out of pain without his heart and with his chest cut open, but without healing him. | |
Team Fortress 2 (Machinima) / int_a60e3252 | featureApplicability |
-1.0 | |
Team Fortress 2 (Machinima) / int_a60e3252 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a60e3252 | |
Team Fortress 2 (Machinima) / int_a65288e2 | type |
Ascended Extra | |
Team Fortress 2 (Machinima) / int_a65288e2 | comment |
Ascended Prop: First appearance of Jarate. | |
Team Fortress 2 (Machinima) / int_a65288e2 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a65288e2 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a65288e2 | |
Team Fortress 2 (Machinima) / int_a70223 | type |
Karma Houdini | |
Team Fortress 2 (Machinima) / int_a70223 | comment |
Karma Houdini: The main star of each video will massacre the entire BLU team & walk off without anything resembling repercussions (mostly because they either hide in some place where they'd be impossible to kill or go on a rampage before the BLU team can even get ready to retaliate). | |
Team Fortress 2 (Machinima) / int_a70223 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a70223 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a70223 | |
Team Fortress 2 (Machinima) / int_a7aef9ff | type |
Obfuscating Stupidity | |
Team Fortress 2 (Machinima) / int_a7aef9ff | comment |
Obfuscating Stupidity: As is per character, the RED Spy does a good job feigning ignorance as the Scout. He even fakes that he cuts himself with the knife when playing with it. | |
Team Fortress 2 (Machinima) / int_a7aef9ff | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a7aef9ff | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a7aef9ff | |
Team Fortress 2 (Machinima) / int_a8217606 | type |
Sweet Polly Oliver | |
Team Fortress 2 (Machinima) / int_a8217606 | comment |
Is A Woman | |
Team Fortress 2 (Machinima) / int_a8217606 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a8217606 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a8217606 | |
Team Fortress 2 (Machinima) / int_a8559a9f | type |
RealLife | |
Team Fortress 2 (Machinima) / int_a8559a9f | comment |
There's also the scene where he disguises as the Medic, which works entirely differently from how it does in game. In particular, the fact that he incapacitates him with a single karate chop to the side of the neck, which, though feasible in Real Life thanks to the arteries running up the side of the neck to the brain, is not possible in-game. He also wasn't wearing the Medic's glasses, despite having duplicated the rest of his wardrobe. | |
Team Fortress 2 (Machinima) / int_a8559a9f | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a8559a9f | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a8559a9f | |
Team Fortress 2 (Machinima) / int_a87f3f7e | type |
Giant Food | |
Team Fortress 2 (Machinima) / int_a87f3f7e | comment |
Giant Food: In the Pyro's view, the BLU Heavy appears from behind a giant bitten-into sandwich. There are enormous lollipops everywhere, one of which the Pyro uses on the Heavy. | |
Team Fortress 2 (Machinima) / int_a87f3f7e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a87f3f7e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a87f3f7e | |
Team Fortress 2 (Machinima) / int_a8a04f6f | type |
And I Must Scream | |
Team Fortress 2 (Machinima) / int_a8a04f6f | comment |
And I Must Scream: The RED Medic has the severed head of a BLU Spy preserved in his medical refrigerator. The Spy happens to be still alive, and capable of talking. | |
Team Fortress 2 (Machinima) / int_a8a04f6f | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a8a04f6f | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a8a04f6f | |
Team Fortress 2 (Machinima) / int_a8f3f520 | type |
Death Is Dramatic | |
Team Fortress 2 (Machinima) / int_a8f3f520 | comment |
Death Is Dramatic: The BLU Sniper jumps out or is blasted out of a second story window, crawls and grabs onto the Pyro's foot while calling for help, and is incinerated. | |
Team Fortress 2 (Machinima) / int_a8f3f520 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a8f3f520 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a8f3f520 | |
Team Fortress 2 (Machinima) / int_a8f905e3 | type |
While Rome Burns | |
Team Fortress 2 (Machinima) / int_a8f905e3 | comment |
While Rome Burns: A few have examples: In "Meet the Engineer", he's casually strumming his guitar and drinking beer while his turrets do his fighting for him. During "Meet the Sandvich", the Heavy just stands atop a hill, watching the battle play out and happily munching his Sandvich. The first half of "Meet the Medic" is like this. While most of the team is getting utterly owned, the Medic and the Heavy are back in the clinic cracking jokes and making comically bad medical decisions. Done very weirdly in the "Meet the Pyro" video. The Pyro seems in a constant state of this, as explained in the video's own entry | |
Team Fortress 2 (Machinima) / int_a8f905e3 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_a8f905e3 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_a8f905e3 | |
Team Fortress 2 (Machinima) / int_aac6c42d | type |
Skip of Innocence | |
Team Fortress 2 (Machinima) / int_aac6c42d | comment |
Skip of Innocence: In the Pyro's visions, it's skipping while handing out lollipops and spraying magic. It also skips slowly when leaving the town. | |
Team Fortress 2 (Machinima) / int_aac6c42d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_aac6c42d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_aac6c42d | |
Team Fortress 2 (Machinima) / int_aaece264 | type |
Rousing Speech | |
Team Fortress 2 (Machinima) / int_aaece264 | comment |
Rousing Speech: Spy gives one when he presents his bucket list idea to the rest of the team. Unfortunately, he's the only one to take the idea seriously. | |
Team Fortress 2 (Machinima) / int_aaece264 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_aaece264 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_aaece264 | |
Team Fortress 2 (Machinima) / int_abad35b4 | type |
Soundtrack Dissonance | |
Team Fortress 2 (Machinima) / int_abad35b4 | comment |
Soundtrack Dissonance: If you've listened to "Do You Believe in Magic" before, you'll never hear it the same way again after this... | |
Team Fortress 2 (Machinima) / int_abad35b4 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_abad35b4 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_abad35b4 | |
Team Fortress 2 (Machinima) / int_ac09dc0f | type |
Alas, Poor Villain | |
Team Fortress 2 (Machinima) / int_ac09dc0f | comment |
Alas, Poor Villain: The BLU team. Those poor bastards. | |
Team Fortress 2 (Machinima) / int_ac09dc0f | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ac09dc0f | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ac09dc0f | |
Team Fortress 2 (Machinima) / int_acecb17d | type |
Chekhov's Skill | |
Team Fortress 2 (Machinima) / int_acecb17d | comment |
Chekhov's Skill: During Scout's date training montage, Spy teaches him to tango, using a mannequin as a stand-in dance partner. Later on, after Scout and Pauling agree to take cover inside the bread monster's mouth, Scout saves Pauling from a tentacle attack by dipping and twirling her in the same way he did with the mannequin. | |
Team Fortress 2 (Machinima) / int_acecb17d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_acecb17d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_acecb17d | |
Team Fortress 2 (Machinima) / int_ad1db87c | type |
Oh, Crap! | |
Team Fortress 2 (Machinima) / int_ad1db87c | comment |
Oh, Crap!: Medic freaks out slightly when he hears that Soldier spent three days doing nothing but teleport bread... which they just learned creates bread monsters. | |
Team Fortress 2 (Machinima) / int_ad1db87c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ad1db87c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ad1db87c | |
Team Fortress 2 (Machinima) / int_ad94c7a0 | type |
Scars Are Forever | |
Team Fortress 2 (Machinima) / int_ad94c7a0 | comment |
Scars are Forever: The Sniper has had a scar across his face in-game ever since the Spy cut him in this video. | |
Team Fortress 2 (Machinima) / int_ad94c7a0 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ad94c7a0 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ad94c7a0 | |
Team Fortress 2 (Machinima) / int_b1191cb2 | type |
I Ate WHAT?! | |
Team Fortress 2 (Machinima) / int_b1191cb2 | comment |
I Ate WHAT?!: Heavy pausing at eating his sandvich when he sees the bread full of tumors. In the background of the next scene, he can be seen inspecting it briefly before continuing to eat it anyway. | |
Team Fortress 2 (Machinima) / int_b1191cb2 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b1191cb2 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b1191cb2 | |
Team Fortress 2 (Machinima) / int_b1e81ef2 | type |
Dead-Hand Shot | |
Team Fortress 2 (Machinima) / int_b1e81ef2 | comment |
Dead-Hand Shot: The dismembered arm of the BLU Sniper. | |
Team Fortress 2 (Machinima) / int_b1e81ef2 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b1e81ef2 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b1e81ef2 | |
Team Fortress 2 (Machinima) / int_b281bf24 | type |
Meatgrinder Surgery | |
Team Fortress 2 (Machinima) / int_b281bf24 | comment |
Meatgrinder Surgery: Heavy's surgery, to an extent. For one thing, it involves Medic forcefully shoving the new heart into Heavy's chest cavity when it doesn't quite fit... only to actually break off one of Heavy's ribs. The fact that Heavy's original heart was IN THE MEDIC'S HANDS for well over a minute, then BLEW UP, then was replaced by a new one... from a "Mega-Baboon". Heavy was awake the whole time. Medic doesn't seem to see any problem with this; presumably he likes chatting with his patients. | |
Team Fortress 2 (Machinima) / int_b281bf24 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b281bf24 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b281bf24 | |
Team Fortress 2 (Machinima) / int_b2a06892 | type |
Fourth Wall Psych | |
Team Fortress 2 (Machinima) / int_b2a06892 | comment |
Fourth Wall Psych: Right before the title card the BLU rockets appear to send the Scout smashing into the camera only for it to turn out to just be a window. | |
Team Fortress 2 (Machinima) / int_b2a06892 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b2a06892 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b2a06892 | |
Team Fortress 2 (Machinima) / int_b30dd522 | type |
Quizzical Tilt | |
Team Fortress 2 (Machinima) / int_b30dd522 | comment |
Quizzical Tilt: As the Pyro murders the Sniper, likely a Shout-Out to when Mike Myers does the same. | |
Team Fortress 2 (Machinima) / int_b30dd522 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b30dd522 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b30dd522 | |
Team Fortress 2 (Machinima) / int_b352279a | type |
Attack of the Killer Whatever | |
Team Fortress 2 (Machinima) / int_b352279a | comment |
Attack of the Killer Whatever: It turns out that teleporting bread enough times will cause it to form into a little vicious monster. Soldier teleports so much bread over three days that the bread becomes an enormous tentacled beast. | |
Team Fortress 2 (Machinima) / int_b352279a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b352279a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b352279a | |
Team Fortress 2 (Machinima) / int_b3842b85 | type |
Instant Bandages | |
Team Fortress 2 (Machinima) / int_b3842b85 | comment |
Instant Bandages: The Scout and Demoman have somehow acquired bandages on the battlefield, and the Demoman is rolling around in a wheelchair before being healed by the Medic. | |
Team Fortress 2 (Machinima) / int_b3842b85 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b3842b85 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b3842b85 | |
Team Fortress 2 (Machinima) / int_b43dfc8d | type |
Your Days Are Numbered | |
Team Fortress 2 (Machinima) / int_b43dfc8d | comment |
Your Days Are Numbered: It turns out that all those years of using teleporters have given the team tumors, as exemplified in bread, which will kill the team in three days. Except not. They're not only completely fine, but the "tumors" are actually a mutation-based life form that only works on bread and other wheat foods, bringing it to life as a murderous creature. Though Scout's days remained numbered for at least a week after he set off the briefcase alarm to get Ms. Pauling's attention. The Administrator promptly sends an order to have Scout killed at the end of the short. | |
Team Fortress 2 (Machinima) / int_b43dfc8d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b43dfc8d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b43dfc8d | |
Team Fortress 2 (Machinima) / int_b47d95be | type |
No OSHA Compliance | |
Team Fortress 2 (Machinima) / int_b47d95be | comment |
No OSHA Compliance: With equal parts Reckless Bomb Usage. A lit cigarette can be seen sitting on a crate of grenades on the left side of his desk. He drunkenly knocks a loose grenade off his desk which lights up and makes a "live" beep noise as it falls to the floor. And of course chugging down a bottle of whiskey as he's working on his explosives. Amusingly he's doing all of this while describing to the viewers just how much precision it takes for him to do his job, and the horrible consequences otherwise. | |
Team Fortress 2 (Machinima) / int_b47d95be | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b47d95be | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b47d95be | |
Team Fortress 2 (Machinima) / int_b588a9b6 | type |
Too Dumb to Fool | |
Team Fortress 2 (Machinima) / int_b588a9b6 | comment |
Too Dumb to Fool: When the medic and engineer reveal that the teleporters, teleporters that the whole team has been using for ages, have been filling their bread with tumors, and ask if they realize what that means, Soldier flips out and yells "WE CAN'T TELEPORT BREAD ANYMORE!". While initially he seems to be Comically Missing the Point, in reality, yes, that was all it meant, and the Soldier was the only one so dumb that the logical fallacy everyone else jumped to never even occurred to him; they had never even bothered to check if the teleporter gave tumors to anything but bread. And in the end it turns out that no, it doesn't. | |
Team Fortress 2 (Machinima) / int_b588a9b6 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b588a9b6 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b588a9b6 | |
Team Fortress 2 (Machinima) / int_b58b4e3c | type |
Too Dumb to Live | |
Team Fortress 2 (Machinima) / int_b58b4e3c | comment |
Too Dumb to Live: The Soldier, doing nothing but teleporting bread for three days, somehow not even realizing he's creating a monster for all that time, and then cheerfully calling out what he's done when the bread monster is throwing him around the room. Also, the Scout uses an emergency security alarm simply to get Miss Pauling's attention (causing her to show up with a helmet and shotgun, thinking an enemy is trying to steal an important briefcase) in full view of a security camera that the Administrator has access to, no less. (It's implied at the end that she's instructed to kill him on Friday for doing so.) | |
Team Fortress 2 (Machinima) / int_b58b4e3c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b58b4e3c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b58b4e3c | |
Team Fortress 2 (Machinima) / int_b82017fa | type |
Not-So-Innocent Whistle | |
Team Fortress 2 (Machinima) / int_b82017fa | comment |
Not-So-Innocent Whistle: In the last shot, we can hear the Pyro whistling to the tune of "Do You Believe In Magic" (the music that's playing in its head), while strolling away from the carnage. | |
Team Fortress 2 (Machinima) / int_b82017fa | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b82017fa | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b82017fa | |
Team Fortress 2 (Machinima) / int_b8e3f20a | type |
Demoted to Extra | |
Team Fortress 2 (Machinima) / int_b8e3f20a | comment |
Demoted to Extra: Heavy and Demoman get only a few lines and brief appearances throughout the short, while Pyro and Sniper get barely any presence in the whole short. | |
Team Fortress 2 (Machinima) / int_b8e3f20a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_b8e3f20a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_b8e3f20a | |
Team Fortress 2 (Machinima) / int_baa2a78d | type |
Knife Nut | |
Team Fortress 2 (Machinima) / int_baa2a78d | comment |
Knife Nut: Both Spies get to show off how dexterous they are with their butterfly knives. | |
Team Fortress 2 (Machinima) / int_baa2a78d | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_baa2a78d | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_baa2a78d | |
Team Fortress 2 (Machinima) / int_bc00493f | type |
Precision F-Strike | |
Team Fortress 2 (Machinima) / int_bc00493f | comment |
Precision F-Strike: When Scout tries to talk to Spy in his smoking room: | |
Team Fortress 2 (Machinima) / int_bc00493f | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_bc00493f | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_bc00493f | |
Team Fortress 2 (Machinima) / int_bc452029 | type |
Strapped to an Operating Table | |
Team Fortress 2 (Machinima) / int_bc452029 | comment |
Strapped to an Operating Table: Averted. The table has straps (which is worrying), but they're not in use - it looks like Heavy really did volunteer. | |
Team Fortress 2 (Machinima) / int_bc452029 | featureApplicability |
-1.0 | |
Team Fortress 2 (Machinima) / int_bc452029 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_bc452029 | |
Team Fortress 2 (Machinima) / int_bda474d2 | type |
Last Note Nightmare | |
Team Fortress 2 (Machinima) / int_bda474d2 | comment |
Last Note Nightmare: Inverted; the score "A Little Heart to Heart" remains in minor and chromatic sequences through most of the song, but then at the last note, turns into a major chord. | |
Team Fortress 2 (Machinima) / int_bda474d2 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_bda474d2 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_bda474d2 | |
Team Fortress 2 (Machinima) / int_c12f0c4 | type |
Outrun the Fireball | |
Team Fortress 2 (Machinima) / int_c12f0c4 | comment |
Outrun the Fireball: The Demoman does this at the beginning. | |
Team Fortress 2 (Machinima) / int_c12f0c4 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c12f0c4 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c12f0c4 | |
Team Fortress 2 (Machinima) / int_c2f5b04b | type |
Eat Me | |
Team Fortress 2 (Machinima) / int_c2f5b04b | comment |
Eat Me: Zigzagged. Scout and Ms. Pauling do this at the climax, but for the opposite reason. | |
Team Fortress 2 (Machinima) / int_c2f5b04b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c2f5b04b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c2f5b04b | |
Team Fortress 2 (Machinima) / int_c2fc1ae | type |
Neck Snap | |
Team Fortress 2 (Machinima) / int_c2fc1ae | comment |
Neck Snap: The RED Spy kills the BLU Medic with a karate chop to the neck. | |
Team Fortress 2 (Machinima) / int_c2fc1ae | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c2fc1ae | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c2fc1ae | |
Team Fortress 2 (Machinima) / int_c3585f4a | type |
Boom, Headshot! | |
Team Fortress 2 (Machinima) / int_c3585f4a | comment |
Boom, Headshot!: The RED Spy splatters the BLU Engineer's brain all over the door with a single revolver bullet. | |
Team Fortress 2 (Machinima) / int_c3585f4a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c3585f4a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c3585f4a | |
Team Fortress 2 (Machinima) / int_c3bb0bb1 | type |
Say It | |
Team Fortress 2 (Machinima) / int_c3bb0bb1 | comment |
Say It: After Scout ruins Spy's plan to help everyone achieve a dying wish, he still approaches Spy to ask for his help in getting a date with Ms. Pauling. Scout is able to convince Spy to help him by admitting Spy is better than him (after making Spy promise that his admission never leaves the room), but Spy makes him fulfill one more condition. He then activates a mic connected to the hideout intercom. | |
Team Fortress 2 (Machinima) / int_c3bb0bb1 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c3bb0bb1 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c3bb0bb1 | |
Team Fortress 2 (Machinima) / int_c5d36037 | type |
Big Damn Movie | |
Team Fortress 2 (Machinima) / int_c5d36037 | comment |
Big Damn Movie: Well, so far it's the closest thing TF2 has to one. | |
Team Fortress 2 (Machinima) / int_c5d36037 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c5d36037 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c5d36037 | |
Team Fortress 2 (Machinima) / int_c5e42cbd | type |
Cutscene Incompetence | |
Team Fortress 2 (Machinima) / int_c5e42cbd | comment |
Cutscene Incompetence: The Medic's ÜberCharge in the video does not make him invincible as well. Justified in that he most likely hasn't given himself a heart implant yet. On the other side of the battlefield, none of the Soldiers are firing at said vulnerable Medic. | |
Team Fortress 2 (Machinima) / int_c5e42cbd | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c5e42cbd | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c5e42cbd | |
Team Fortress 2 (Machinima) / int_c6b38794 | type |
Censored for Comedy | |
Team Fortress 2 (Machinima) / int_c6b38794 | comment |
Censored for Comedy: The censored line, as it turns out, isn't very vulgar: "They've got more fecking sea monsters in the great Lochett Ness than they got the likes of me." | |
Team Fortress 2 (Machinima) / int_c6b38794 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c6b38794 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c6b38794 | |
Team Fortress 2 (Machinima) / int_c75df49a | type |
Shout-Out | |
Team Fortress 2 (Machinima) / int_c75df49a | comment |
Shout-Out: Among criticisms to his plan for Yeti Park was "Nature finds a way" and "That was the whole money mine!" | |
Team Fortress 2 (Machinima) / int_c75df49a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c75df49a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c75df49a | |
Team Fortress 2 (Machinima) / int_c83751cb | type |
Description Cut | |
Team Fortress 2 (Machinima) / int_c83751cb | comment |
Description Cut: The RED Spy muses about what his psychotic teammate could be thinking... | |
Team Fortress 2 (Machinima) / int_c83751cb | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c83751cb | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c83751cb | |
Team Fortress 2 (Machinima) / int_c93a6560 | type |
Impaled with Extreme Prejudice | |
Team Fortress 2 (Machinima) / int_c93a6560 | comment |
Impaled with Extreme Prejudice: The BLU Soldier gets impaled by a piece of an exploding sentry. | |
Team Fortress 2 (Machinima) / int_c93a6560 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c93a6560 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c93a6560 | |
Team Fortress 2 (Machinima) / int_c9597a03 | type |
Self-Deprecation | |
Team Fortress 2 (Machinima) / int_c9597a03 | comment |
Self-Deprecation: The Soldier has a hard time counting to 3, a nod to Valve's tendency to make only one sequel to their games and never make a third one. | |
Team Fortress 2 (Machinima) / int_c9597a03 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_c9597a03 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_c9597a03 | |
Team Fortress 2 (Machinima) / int_caa28b82 | type |
Cloudcuckoolander | |
Team Fortress 2 (Machinima) / int_caa28b82 | comment |
Cloudcuckoolander: Turns out that the Pyro is just as Affably Insane as the rest of the cast. | |
Team Fortress 2 (Machinima) / int_caa28b82 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_caa28b82 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_caa28b82 | |
Team Fortress 2 (Machinima) / int_cb1f5db5 | type |
Feed It a Bomb | |
Team Fortress 2 (Machinima) / int_cb1f5db5 | comment |
Feed It a Bomb: Attempted, then inverted. Ms. Pauling gets the idea to shove a Payload bomb into the bread monster's mouth, but it knocks the cart over, leaving her and Scout trapped with a soon-to-detonate bomb. Then she sees Archimedes safe inside its mouth, so she and Scout jump in so the bread monster will protect them from the blast. | |
Team Fortress 2 (Machinima) / int_cb1f5db5 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_cb1f5db5 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_cb1f5db5 | |
Team Fortress 2 (Machinima) / int_cdd76441 | type |
Big Guy Rodeo | |
Team Fortress 2 (Machinima) / int_cdd76441 | comment |
Big Guy Rodeo: The Scout, with the help of his bat, does this to the Heavy. | |
Team Fortress 2 (Machinima) / int_cdd76441 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_cdd76441 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_cdd76441 | |
Team Fortress 2 (Machinima) / int_cecce86 | type |
Feedback Rule | |
Team Fortress 2 (Machinima) / int_cecce86 | comment |
Feedback Rule: Scout privately turns to Spy for help earning the heart of Ms. Pauling. However, since Scout made fun of Spy earlier, Spy responds by activating the intercom and blowing into it to create the feedback squeal that alerts everyone else, making it clear that Scout will have to really swallow his pride for Spy's help. | |
Team Fortress 2 (Machinima) / int_cecce86 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_cecce86 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_cecce86 | |
Team Fortress 2 (Machinima) / int_cf083392 | type |
Defensive "What?" | |
Team Fortress 2 (Machinima) / int_cf083392 | comment |
Defensive "What?": The Soldier after blasting the Spy. | |
Team Fortress 2 (Machinima) / int_cf083392 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_cf083392 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_cf083392 | |
Team Fortress 2 (Machinima) / int_d0b60f23 | type |
GoshDangItToHeck | |
Team Fortress 2 (Machinima) / int_d0b60f23 | comment |
Gosh Dang It to Heck!: "How am I gonna stop some big, mean mother-hubbard from tearing me a structurally superfluous new behind?" | |
Team Fortress 2 (Machinima) / int_d0b60f23 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_d0b60f23 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_d0b60f23 | |
Team Fortress 2 (Machinima) / int_d0c9634e | type |
Animals Not to Scale | |
Team Fortress 2 (Machinima) / int_d0c9634e | comment |
Animals Not to Scale: Pyroland features dogs, cats, and hamsters that are very large and also unusually chubby, and float in the sky. | |
Team Fortress 2 (Machinima) / int_d0c9634e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_d0c9634e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_d0c9634e | |
Team Fortress 2 (Machinima) / int_d129e13e | type |
"Eureka!" Moment | |
Team Fortress 2 (Machinima) / int_d129e13e | comment |
"Eureka!" Moment: Upon being told that there are no more yetis for his yeti-fighting park, Saxton Hale bemoans that without yetis it's just a fighting park and "Where I am going to find a bunch a lunatics willing to come all this way just to fight..." He sees the Mercs. "...fight each other." | |
Team Fortress 2 (Machinima) / int_d129e13e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_d129e13e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_d129e13e | |
Team Fortress 2 (Machinima) / int_d16db62f | type |
Walking in Rhythm | |
Team Fortress 2 (Machinima) / int_d16db62f | comment |
Walking in Rhythm: In the trailer, everyone walks in time with the background music. | |
Team Fortress 2 (Machinima) / int_d16db62f | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_d16db62f | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_d16db62f | |
Team Fortress 2 (Machinima) / int_d1934b7e | type |
Glove Snap | |
Team Fortress 2 (Machinima) / int_d1934b7e | comment |
Glove Snap: The Medic does one while putting on his gloves during his Lock-and-Load Montage/Suit-Up of Destiny. | |
Team Fortress 2 (Machinima) / int_d1934b7e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_d1934b7e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_d1934b7e | |
Team Fortress 2 (Machinima) / int_d2567b76 | type |
Knockback | |
Team Fortress 2 (Machinima) / int_d2567b76 | comment |
Knockback: The BLU Scout gets some courtesy of the Pyro's Scorch Shot. | |
Team Fortress 2 (Machinima) / int_d2567b76 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_d2567b76 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_d2567b76 | |
Team Fortress 2 (Machinima) / int_d40a8a0f | type |
Suddenly Voiced | |
Team Fortress 2 (Machinima) / int_d40a8a0f | comment |
Suddenly Voiced: Saxton Hale is voiced by JB Blanc in the short. | |
Team Fortress 2 (Machinima) / int_d40a8a0f | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_d40a8a0f | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_d40a8a0f | |
Team Fortress 2 (Machinima) / int_d51263b9 | type |
Fake Shemp | |
Team Fortress 2 (Machinima) / int_d51263b9 | comment |
Fake Shemp: The BLU team, in the same way as Meet the Spy previously. Also the RED Pyro, which is odd because VA Dennis Bateman was on-board to voice some lines for the Spy. | |
Team Fortress 2 (Machinima) / int_d51263b9 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_d51263b9 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_d51263b9 | |
Team Fortress 2 (Machinima) / int_d9cf40fa | type |
Screw This, I'm Outta Here | |
Team Fortress 2 (Machinima) / int_d9cf40fa | comment |
Screw This, I'm Outta Here!: Spy vanishes near the beginning. He doesn't show up until the action stops. | |
Team Fortress 2 (Machinima) / int_d9cf40fa | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_d9cf40fa | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_d9cf40fa | |
Team Fortress 2 (Machinima) / int_da7ede9c | type |
Firing One-Handed | |
Team Fortress 2 (Machinima) / int_da7ede9c | comment |
Firing One-Handed: The Pyro does this with the Scorch Shot at a BLU Scout. | |
Team Fortress 2 (Machinima) / int_da7ede9c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_da7ede9c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_da7ede9c | |
Team Fortress 2 (Machinima) / int_db33bc7e | type |
Ludicrous Gibs | |
Team Fortress 2 (Machinima) / int_db33bc7e | comment |
Ludicrous Gibs: Saxton Hale punches the yeti so hard it explodes. | |
Team Fortress 2 (Machinima) / int_db33bc7e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_db33bc7e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_db33bc7e | |
Team Fortress 2 (Machinima) / int_dbb414ed | type |
Hand Wave | |
Team Fortress 2 (Machinima) / int_dbb414ed | comment |
Meet the Medic: this video shows the first use of the Medic's prototype medigun, the Quick-Fix, and how he uses it to Über the Heavy. However, the Quick-Fix in the game cannot actually Über (this was actually explained away: this specific Über was so powerful it burned out that function of the prototype). Secondly, although the ÜberCharged Heavy changes his appearance as Übered players do in-game, the Medic does not, despite also changing his appearance when Übered in-game (also justified; only Heavy has the Übercharge battery in his heart at this point). Finally, when struck by rockets, rather than exploding and causing knockback like in real play, they simply bounce off the Übered Heavy. (justified to an extent; Quick-Fix's Über grants knockback immunity, but the rockets in-game don't bounce off of Übercharged players.) | |
Team Fortress 2 (Machinima) / int_dbb414ed | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_dbb414ed | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_dbb414ed | |
Team Fortress 2 (Machinima) / int_dc579c91 | type |
Contrived Coincidence | |
Team Fortress 2 (Machinima) / int_dc579c91 | comment |
Contrived Coincidence: The Mercs have been using the teleporter for six years, and find out they have tumors three days before those tumors will kill them. It takes three days for The Medic to discover that only bread gets tumors, and for anyone to notice the bread monster soldier is creating. The day the Mercs will ostensibly die is Ms. Pauling's one day off. | |
Team Fortress 2 (Machinima) / int_dc579c91 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_dc579c91 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_dc579c91 | |
Team Fortress 2 (Machinima) / int_dcb9c541 | type |
Ship Tease | |
Team Fortress 2 (Machinima) / int_dcb9c541 | comment |
Ship Tease: For Scout/Miss Pauling. | |
Team Fortress 2 (Machinima) / int_dcb9c541 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_dcb9c541 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_dcb9c541 | |
Team Fortress 2 (Machinima) / int_dcbe8a6e | type |
Chekhov's Gunman | |
Team Fortress 2 (Machinima) / int_dcbe8a6e | comment |
Chekhov's Gunman: The Soldier should have stopped to wonder why the Scout was trying to pry open the door instead of putting in the code. Well, it's the Soldier we're talking about. | |
Team Fortress 2 (Machinima) / int_dcbe8a6e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_dcbe8a6e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_dcbe8a6e | |
Team Fortress 2 (Machinima) / int_dcd2459e | type |
Anthropomorphic Food | |
Team Fortress 2 (Machinima) / int_dcd2459e | comment |
Anthropomorphic Food: Putting bread through the teleporter a few times creates a small bread monster. Putting it through lots of times, creates a huge one that the mercs end up fighting. | |
Team Fortress 2 (Machinima) / int_dcd2459e | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_dcd2459e | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_dcd2459e | |
Team Fortress 2 (Machinima) / int_de0df7a0 | type |
Stock Scream | |
Team Fortress 2 (Machinima) / int_de0df7a0 | comment |
Stock Scream/Screams Like a Little Girl: The Sniper when the Pyro ignites him. | |
Team Fortress 2 (Machinima) / int_de0df7a0 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_de0df7a0 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_de0df7a0 | |
Team Fortress 2 (Machinima) / int_e0789c2a | type |
Your Head A-Splode | |
Team Fortress 2 (Machinima) / int_e0789c2a | comment |
The Soldier pops a friendly Spy's head with a single shotgun blast. While friendly fire with reduced damage is possible in-game with the server-side variable set, the shotgun doesn't do special damage for headshots and can never kill in 1 hit, and even if it could, heads don't gib that way in the game. The shotgun in question also sounds like the Spy's revolver when the Soldier fires it. | |
Team Fortress 2 (Machinima) / int_e0789c2a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e0789c2a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e0789c2a | |
Team Fortress 2 (Machinima) / int_e0aced16 | type |
Giggling Villain | |
Team Fortress 2 (Machinima) / int_e0aced16 | comment |
Giggling Villain: The Pyro giggles before driving an axe into the enemy Heavy's head. | |
Team Fortress 2 (Machinima) / int_e0aced16 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e0aced16 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e0aced16 | |
Team Fortress 2 (Machinima) / int_e0c00a95 | type |
Absurdly Sharp Blade | |
Team Fortress 2 (Machinima) / int_e0c00a95 | comment |
Absurdly Sharp Blade: The Sniper's Kukri manages to stab a Spy from the back completely through his body. You must wonder how it gets through all of the bones and organs in the way, or how he's stabbing so effectively with an inward-curved blade. | |
Team Fortress 2 (Machinima) / int_e0c00a95 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e0c00a95 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e0c00a95 | |
Team Fortress 2 (Machinima) / int_e2ef7c20 | type |
No Man of Woman Born | |
Team Fortress 2 (Machinima) / int_e2ef7c20 | comment |
No Man of Woman Born: Not a prophecy, but the RED Heavy boasts that he is afraid of no man. He believes the Pyro isn't human, calling him a "thing". | |
Team Fortress 2 (Machinima) / int_e2ef7c20 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e2ef7c20 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e2ef7c20 | |
Team Fortress 2 (Machinima) / int_e42236fb | type |
Unsafe Haven | |
Team Fortress 2 (Machinima) / int_e42236fb | comment |
Unsafe Haven: The intel is behind a locked door, but the password is 1111, which is obvious from the "1" being the only button that's seen use, and the Heavy was able to shoulder-barge the door, destroying it. | |
Team Fortress 2 (Machinima) / int_e42236fb | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e42236fb | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e42236fb | |
Team Fortress 2 (Machinima) / int_e563bf09 | type |
Insistent Terminology | |
Team Fortress 2 (Machinima) / int_e563bf09 | comment |
Insistent Terminology: Says he's an assassin, not a crazed gunman. The difference being one is a job, the other is mental sickness. | |
Team Fortress 2 (Machinima) / int_e563bf09 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e563bf09 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e563bf09 | |
Team Fortress 2 (Machinima) / int_e6630c8b | type |
GameplayAndStoryIntegration | |
Team Fortress 2 (Machinima) / int_e6630c8b | comment |
Gameplay and Story Integration: The Medic is using his Quick-Fix medigun to keep the Heavy alive and conscious during the operation despite a missing heart and generally futzed-with innards, and then uses it to put his chest cavity back together (and presumably attach the new heart to his arteries). | |
Team Fortress 2 (Machinima) / int_e6630c8b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e6630c8b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e6630c8b | |
Team Fortress 2 (Machinima) / int_e663d3ef | type |
Only a Flesh Wound | |
Team Fortress 2 (Machinima) / int_e663d3ef | comment |
Only a Flesh Wound: Heavy goes through open heart surgery (if you could call it "surgery"), only to have his entire chest cavity healed over in seconds by the Medigun. | |
Team Fortress 2 (Machinima) / int_e663d3ef | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e663d3ef | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e663d3ef | |
Team Fortress 2 (Machinima) / int_e83f211c | type |
O.O.C. Is Serious Business | |
Team Fortress 2 (Machinima) / int_e83f211c | comment |
OOC Is Serious Business: Most, if not all, of the characters we see have been shown in previous videos to be loud and/or gleefully happy at the prospect of combat. This time, everyone is dead serious and, in some cases, visibly nervous. | |
Team Fortress 2 (Machinima) / int_e83f211c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e83f211c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e83f211c | |
Team Fortress 2 (Machinima) / int_e9e35e8f | type |
Exact Words | |
Team Fortress 2 (Machinima) / int_e9e35e8f | comment |
Exact Words: In Spy's quarters, Scout convinces Spy to help him woo Ms. Pauling by admitting that the Spy is better than him, but not before prefacing the statement by saying that it never leaves the room. An impressed Spy agrees to help... but only on the condition that Scout repeats his admission over the room's intercom. Spy's clearly milking Scout's humility for all it's worth, but he's still keeping true to Scout's terms—just literally, rather than figuratively. The statement never leaves the room; Spy just allows everyone else to hear the conversation therein. | |
Team Fortress 2 (Machinima) / int_e9e35e8f | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_e9e35e8f | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_e9e35e8f | |
Team Fortress 2 (Machinima) / int_ea7e3be8 | type |
Dramatic Gun Cock | |
Team Fortress 2 (Machinima) / int_ea7e3be8 | comment |
Dramatic Gun Cock: Twice in the trailer; the Engineer does this with two shotguns at once, and the Demoman does it again... to the same shotgun. | |
Team Fortress 2 (Machinima) / int_ea7e3be8 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ea7e3be8 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ea7e3be8 | |
Team Fortress 2 (Machinima) / int_eaf5a1ac | type |
Groin Attack | |
Team Fortress 2 (Machinima) / int_eaf5a1ac | comment |
Groin Attack: When the Robo-Soldiers charge the newly revived team, Heavy, Scout, Sniper, and Pyro shield their faces with their arms, but Soldier nervously places his hands over a slightly lower area... Stealth Pun: The Soldier's protecting his privates. | |
Team Fortress 2 (Machinima) / int_eaf5a1ac | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_eaf5a1ac | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_eaf5a1ac | |
Team Fortress 2 (Machinima) / int_eb81c601 | type |
Big Damn Heroes | |
Team Fortress 2 (Machinima) / int_eb81c601 | comment |
Once again, Medic stops a barrage of rockets from multiple soldiers in a Big Damn Heroes moment. | |
Team Fortress 2 (Machinima) / int_eb81c601 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_eb81c601 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_eb81c601 | |
Team Fortress 2 (Machinima) / int_ed503b22 | type |
Match Cut | |
Team Fortress 2 (Machinima) / int_ed503b22 | comment |
Match Cut: Used when transitioning between Pyroland and reality. One particular example happens near the end: at the end of the Pyroland sequence, a baby BLU Demoman appears in the bottom right corner, waving at the viewer. Cut to reality, where the BLU Demoman is seen in the same position and pose, only now he is raising his hand for help in fear. | |
Team Fortress 2 (Machinima) / int_ed503b22 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ed503b22 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ed503b22 | |
Team Fortress 2 (Machinima) / int_ed84457a | type |
Consummate Professional | |
Team Fortress 2 (Machinima) / int_ed84457a | comment |
Consummate Professional: Considers himself this. | |
Team Fortress 2 (Machinima) / int_ed84457a | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ed84457a | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ed84457a | |
Team Fortress 2 (Machinima) / int_ef10a978 | type |
Two-Faced Aside | |
Team Fortress 2 (Machinima) / int_ef10a978 | comment |
Two-Faced Aside: | |
Team Fortress 2 (Machinima) / int_ef10a978 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ef10a978 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ef10a978 | |
Team Fortress 2 (Machinima) / int_eff83d77 | type |
Mundane Utility | |
Team Fortress 2 (Machinima) / int_eff83d77 | comment |
Mundane Utility: Demoman uses the teleporter to make beer runs. | |
Team Fortress 2 (Machinima) / int_eff83d77 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_eff83d77 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_eff83d77 | |
Team Fortress 2 (Machinima) / int_f0085dbc | type |
Impossible Thief | |
Team Fortress 2 (Machinima) / int_f0085dbc | comment |
Impossible Thief: The Medic casually jokes about an incident where he, or possibly a colleague, stole a patient's entire skeleton. | |
Team Fortress 2 (Machinima) / int_f0085dbc | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f0085dbc | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f0085dbc | |
Team Fortress 2 (Machinima) / int_f0089082 | type |
Early-Bird Cameo | |
Team Fortress 2 (Machinima) / int_f0089082 | comment |
Early-Bird Cameo: The Thermal Thruster jetpack-weapon for Pyro premiered a day early during the end of the Short. | |
Team Fortress 2 (Machinima) / int_f0089082 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f0089082 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f0089082 | |
Team Fortress 2 (Machinima) / int_f018c5cf | type |
Offhand Backhand | |
Team Fortress 2 (Machinima) / int_f018c5cf | comment |
Offhand Backshovel | |
Team Fortress 2 (Machinima) / int_f018c5cf | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f018c5cf | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f018c5cf | |
Team Fortress 2 (Machinima) / int_f110c25 | type |
Self-Destructive Charge | |
Team Fortress 2 (Machinima) / int_f110c25 | comment |
Self-Destructive Charge: The BLU Soldiers. | |
Team Fortress 2 (Machinima) / int_f110c25 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f110c25 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f110c25 | |
Team Fortress 2 (Machinima) / int_f1d3f0c9 | type |
Sesquipedalian Loquaciousness | |
Team Fortress 2 (Machinima) / int_f1d3f0c9 | comment |
Sesquipedalian Loquaciousness: Unlike his in-game personality of being a mad texan who's good at building and throwing one-liners on occasion, here he's quiet, calm, reserved, and generally more threatening in a Tranquil Fury sense. It's at complete odds with the game. | |
Team Fortress 2 (Machinima) / int_f1d3f0c9 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f1d3f0c9 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f1d3f0c9 | |
Team Fortress 2 (Machinima) / int_f2dadf81 | type |
Evil Twin | |
Team Fortress 2 (Machinima) / int_f2dadf81 | comment |
Has Evil Twin | |
Team Fortress 2 (Machinima) / int_f2dadf81 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f2dadf81 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f2dadf81 | |
Team Fortress 2 (Machinima) / int_f360fc33 | type |
Dumbass Has a Point | |
Team Fortress 2 (Machinima) / int_f360fc33 | comment |
Dumbass Has a Point: When the Soldier reveals he has been teleporting bread, he matter-of-factly recalls that the Engineer told him he could. He's not wrong — three days prior, the Engineer assured the Soldier that "[he could] teleport as much bread as [he likes]." Nobody contests his assertion; they instead wonder how much bread he teleported and where he'd been sending it. And the Soldier teleported a ton. | |
Team Fortress 2 (Machinima) / int_f360fc33 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f360fc33 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f360fc33 | |
Team Fortress 2 (Machinima) / int_f3fd818b | type |
Dark Reprise | |
Team Fortress 2 (Machinima) / int_f3fd818b | comment |
Dark Reprise: The first part of the soundtrack, which plays when the RED Scout is fleeing from a barrage of rockets, is a slowed down version of "Faster than a Speeding Bullet". | |
Team Fortress 2 (Machinima) / int_f3fd818b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f3fd818b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f3fd818b | |
Team Fortress 2 (Machinima) / int_f4fd424c | type |
All Your Base Are Belong to Us | |
Team Fortress 2 (Machinima) / int_f4fd424c | comment |
Owns Base | |
Team Fortress 2 (Machinima) / int_f4fd424c | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f4fd424c | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f4fd424c | |
Team Fortress 2 (Machinima) / int_f5eda11 | type |
Mix-and-Match Critters | |
Team Fortress 2 (Machinima) / int_f5eda11 | comment |
Mix-and-Match Critters: Although we only see its heart, there's the apparent "Loch Ness Hamster." | |
Team Fortress 2 (Machinima) / int_f5eda11 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f5eda11 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f5eda11 | |
Team Fortress 2 (Machinima) / int_f6c5e730 | type |
Flexing Those Non-Biceps | |
Team Fortress 2 (Machinima) / int_f6c5e730 | comment |
Flexing Those Non-Biceps: "Oh man, that's beautiful!" | |
Team Fortress 2 (Machinima) / int_f6c5e730 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f6c5e730 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f6c5e730 | |
Team Fortress 2 (Machinima) / int_f8035cdd | type |
An Axe to Grind | |
Team Fortress 2 (Machinima) / int_f8035cdd | comment |
An Axe to Grind: The Pyro has multiple axes with it. The Pyro kills the BLU Heavy with a fire axe and traps the BLU Medic in a shed with it before torching the Medic. In the stinger, there's the partially charred Heavy with the axe in his head and the Sniper's arm with the Axtinguisher in it. | |
Team Fortress 2 (Machinima) / int_f8035cdd | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f8035cdd | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f8035cdd | |
Team Fortress 2 (Machinima) / int_f9f2c33 | type |
Running Gag | |
Team Fortress 2 (Machinima) / int_f9f2c33 | comment |
Running Gag: The "COPYRIGHT LOLOLOL" in each of the team's title cards ("COPYRIGHT NOM NOM NOM" for Meet the Sandvich). In every "Meet the Team" video, the BLU Soldier has been killed. That's taken to its logical extreme in Meet the Medic. The entire BLU team is Soldiers. | |
Team Fortress 2 (Machinima) / int_f9f2c33 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_f9f2c33 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_f9f2c33 | |
Team Fortress 2 (Machinima) / int_faf5732b | type |
I Call It "Vera" | |
Team Fortress 2 (Machinima) / int_faf5732b | comment |
I Call It "Vera": "Oh my God, who touched Sasha? Alright... WHO TOUCHED MY GUN?!?" | |
Team Fortress 2 (Machinima) / int_faf5732b | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_faf5732b | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_faf5732b | |
Team Fortress 2 (Machinima) / int_fbd285b7 | type |
Comically Missing the Point | |
Team Fortress 2 (Machinima) / int_fbd285b7 | comment |
Comically Missing the Point: After the mercs find out that teleporting bread gives it tumors: | |
Team Fortress 2 (Machinima) / int_fbd285b7 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_fbd285b7 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_fbd285b7 | |
Team Fortress 2 (Machinima) / int_fd76df83 | type |
Artistic License – Economics | |
Team Fortress 2 (Machinima) / int_fd76df83 | comment |
Artistic License – Economics: Uses custom-tooled cartridges instead of mass-produced ones, despite the evidently large volume of productionnote Even at its lowest credible fire rate (600rpm), and even only firing for ten minutes a day, and only on weekdays, he would expend more than one and a half million bullets. | |
Team Fortress 2 (Machinima) / int_fd76df83 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_fd76df83 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_fd76df83 | |
Team Fortress 2 (Machinima) / int_fe0330fb | type |
Brick Joke | |
Team Fortress 2 (Machinima) / int_fe0330fb | comment |
Brick Joke: Early in the video, the Medic scolds Archimedes for playing in the intestines of the Heavy. At the end of the video: | |
Team Fortress 2 (Machinima) / int_fe0330fb | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_fe0330fb | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_fe0330fb | |
Team Fortress 2 (Machinima) / int_fe262584 | type |
Cutscene Power to the Max | |
Team Fortress 2 (Machinima) / int_fe262584 | comment |
Cutscene Power to the Max: The RED Pyro causes a lot of environmental damage, and it uses the fire axe to bar a set of double doors, locking the BLU Medic on the other side before torching the whole building. | |
Team Fortress 2 (Machinima) / int_fe262584 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_fe262584 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_fe262584 | |
Team Fortress 2 (Machinima) / int_fecc7486 | type |
Trick Dialogue | |
Team Fortress 2 (Machinima) / int_fecc7486 | comment |
Trick Dialogue: The Soldier is actually drilling the severed heads of the people he's just killed. | |
Team Fortress 2 (Machinima) / int_fecc7486 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_fecc7486 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_fecc7486 | |
Team Fortress 2 (Machinima) / int_ff070bbd | type |
Attack! Attack! Attack! | |
Team Fortress 2 (Machinima) / int_ff070bbd | comment |
Attack! Attack! Attack!: The BLU Soldiers don't learn to retreat from the scary, glowy RED Heavy. | |
Team Fortress 2 (Machinima) / int_ff070bbd | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ff070bbd | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ff070bbd | |
Team Fortress 2 (Machinima) / int_ff7f34c5 | type |
Pet the Dog | |
Team Fortress 2 (Machinima) / int_ff7f34c5 | comment |
Pet the Dog: The RED Spy appears to have a genuine fondness for the BLU Scout's mother, judging from the way he collects and smiles at a tame photo of them holding hands amidst the racier examples on display. | |
Team Fortress 2 (Machinima) / int_ff7f34c5 | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ff7f34c5 | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ff7f34c5 | |
Team Fortress 2 (Machinima) / int_ffad4e9f | type |
Shown Their Work | |
Team Fortress 2 (Machinima) / int_ffad4e9f | comment |
Shown Their Work: Pyro kicks a door down using the technique a firefighter would use◊. | |
Team Fortress 2 (Machinima) / int_ffad4e9f | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_ffad4e9f | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_ffad4e9f | |
Team Fortress 2 (Machinima) / int_name | type |
ItemName | |
Team Fortress 2 (Machinima) / int_name | comment |
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Team Fortress 2 (Machinima) / int_name | featureApplicability |
1.0 | |
Team Fortress 2 (Machinima) / int_name | featureConfidence |
1.0 | |
Team Fortress 2 (Machinima) | hasFeature |
Team Fortress 2 (Machinima) / int_name | |
Team Fortress 2 (Machinima) / int_name | itemName |
Team Fortress 2 (Machinima) |
The following is a list of statements referring to the current page from other pages.
Team Fortress 2 / Video Games | seeAlso |
Team Fortress 2 (Machinima) |
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