Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Disney School of Acting and Mime

 Disney School of Acting and Mime
type
FeatureClass
 Disney School of Acting and Mime
label
Disney School of Acting and Mime
 Disney School of Acting and Mime
page
DisneySchoolOfActingAndMime
 Disney School of Acting and Mime
comment
An animation style, exemplified by the Disney Animated Canon and hence generally considered Disneyesque, which is characterized by a kind of fluid body language and facial expressions that feature realistic poses and movements which are, however, executed in an exaggerated manner, very expressive, often with sweeping gestures of the arms and hands. Characters act and emote not primarily with their faces but at least as much with their arms, hands and legs and move smoothly from one overly expressive pose to the next. In between poses, there's a notable acceleration and subsequent deceleration of the emoting limbs or facial features, making even small gestures and changes in stance or facial expression feel very pronounced and reminiscent of pantomime. Because of the accelerating and decelerating that occurs in every movement, those movements can take rather long and can hence feel a little like Slow Motion.
This animation style can focus on the poses (and have the characters zip from one pose to the next) or on the movements (drawing them out and never quite stopping) to distinguish between emotional states or different characters.
Note that Hamming it Large 101 is a required class at the Disney School of Acting and Mime — after all, gesturing plentifully is a great way to convey emotion silently. The realistic but overblown movements hark back to Silent Movies and Vaudeville when actors had to emote more visibly—curiously, while that kind of live action acting has long fallen to the wayside in mainstream works, animation still uses it without irony simply because it's easier to convey emotions and acting that way than by trying to emulate more subtle live action acting, which is very difficult and in some cases downright impossible to get across in drawing form (and going too far with it can end up in another trope altogether). The style is rooted in visual realism while many younger animated works (after the migration of cartoons from film to TV) are more stylized and hence easier and cheaper to animate as not the whole body of a character has to move from one frame to the next. This also sets this style apart from Anime.
Recent movies like Tangled manage to transpose the style, which is largely associated with 2D animation, into CGI.
Historically, this often went together with Mickey Mousing, accentuating a character's body language even further.
Also see The Twelve Principles of Animation.
 Disney School of Acting and Mime
fetched
2024-01-26T03:16:58Z
 Disney School of Acting and Mime
parsed
2024-01-26T03:16:58Z
 Disney School of Acting and Mime
processingComment
Dropped link to FernGully: Not an Item - UNKNOWN
 Disney School of Acting and Mime
processingUnknown
FernGully
 Disney School of Acting and Mime
isPartOf
DBTropes
 Disney School of Acting and Mime / int_1f72b18d
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_1f72b18d
comment
Tom and Jerry uses this out of necessity, due to the characters having almost no dialogue. Same for the movie.
The MGM Oneshot Cartoons and Barney Bear shorts likewise use this, due in part to having many ex Disney staffers on board and the shorts having little to no dialogue.
Harman and Ising initially didn't use this in their early Looney Tunes shorts like Bosko or in their early Happy Harmonies, but as their draftsmanship and animation improved, they switched to this method of acting.
 Disney School of Acting and Mime / int_1f72b18d
featureApplicability
1.0
 Disney School of Acting and Mime / int_1f72b18d
featureConfidence
1.0
 TomAndJerry
hasFeature
Disney School of Acting and Mime / int_1f72b18d
 Disney School of Acting and Mime / int_23945975
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_23945975
comment
Disney Animated Canon: Trope Codifier.
In The Illusion of Life, Frank Thomas and Ollie Johnston discuss that the reason Disney animators use this kind of acting is because it's simply impossible for animation to match the same level of subtle acting or screen presence as live action, even with tools that closely try to emulate it like rotoscoping, and that it's more sensible to exaggerate rather than directly copy real life.
Wreck-It Ralph has a rare aversion of this with the Nicelanders, who are animated in a very stilted, mechanical style to emulate the movement of 8-Bit sprites in CGI form. Word of God says the effect was much harder to achieve than it looked, because the Disney animators had been so conditioned to always avoid using this style of movement in their animation.
Classic Disney animated shorts and TV shows.
 Disney School of Acting and Mime / int_23945975
featureApplicability
-1.0
 Disney School of Acting and Mime / int_23945975
featureConfidence
1.0
 Disney Animated Canon (Franchise)
hasFeature
Disney School of Acting and Mime / int_23945975
 Disney School of Acting and Mime / int_261c8d3f
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_261c8d3f
comment
The Simpsons intentionally bucks this kind of theatrical, hammy character acting in favor of subdued, realistic movements, in line with the show's more down-to-earth nature compared to other cartoons at the time. It was a contributing factor in the style falling out of favor with television animators, as few shows released after The Simpsons' meteoric rise to fame (even comedies) have intentionally adhered to it.
 Disney School of Acting and Mime / int_261c8d3f
featureApplicability
1.0
 Disney School of Acting and Mime / int_261c8d3f
featureConfidence
1.0
 The Simpsons
hasFeature
Disney School of Acting and Mime / int_261c8d3f
 Disney School of Acting and Mime / int_295f2b35
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_295f2b35
comment
The Legend of Zelda CD-i Games are an example of this trope getting far out of hand. The Russian animators allegedly modeled the poses off of pantomime.
 Disney School of Acting and Mime / int_295f2b35
featureApplicability
1.0
 Disney School of Acting and Mime / int_295f2b35
featureConfidence
1.0
 The Legend of Zelda CD-i Games (Video Game)
hasFeature
Disney School of Acting and Mime / int_295f2b35
 Disney School of Acting and Mime / int_2bbcacd9
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_2bbcacd9
comment
Looney Tunes, although they do have plenty of non-mime acting at the same time. Warner Bros. also used this in their Renaissance Age animated films, such as Cats Don't Dance, Quest for Camelot, The Iron Giant, Osmosis Jones, and Space Jam; and TV series, like Tiny Toon Adventures, Animaniacs, Pinky and the Brain, and Freakazoid!.
 Disney School of Acting and Mime / int_2bbcacd9
featureApplicability
1.0
 Disney School of Acting and Mime / int_2bbcacd9
featureConfidence
1.0
 Looney Tunes
hasFeature
Disney School of Acting and Mime / int_2bbcacd9
 Disney School of Acting and Mime / int_2e1df124
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_2e1df124
comment
Wreck-It Ralph has a rare aversion of this with the Nicelanders, who are animated in a very stilted, mechanical style to emulate the movement of 8-Bit sprites in CGI form. Word of God says the effect was much harder to achieve than it looked, because the Disney animators had been so conditioned to always avoid using this style of movement in their animation.
 Disney School of Acting and Mime / int_2e1df124
featureApplicability
-1.0
 Disney School of Acting and Mime / int_2e1df124
featureConfidence
1.0
 Wreck-It Ralph
hasFeature
Disney School of Acting and Mime / int_2e1df124
 Disney School of Acting and Mime / int_396e0331
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_396e0331
comment
Classic Disney animated shorts and TV shows.
 Disney School of Acting and Mime / int_396e0331
featureApplicability
1.0
 Disney School of Acting and Mime / int_396e0331
featureConfidence
1.0
 Classic Disney Shorts
hasFeature
Disney School of Acting and Mime / int_396e0331
 Disney School of Acting and Mime / int_6956d9bf
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_6956d9bf
comment
The Swan Princess films use this, since its director, Richard Rich, was a former Disney animator.
 Disney School of Acting and Mime / int_6956d9bf
featureApplicability
1.0
 Disney School of Acting and Mime / int_6956d9bf
featureConfidence
1.0
 The Swan Princess
hasFeature
Disney School of Acting and Mime / int_6956d9bf
 Disney School of Acting and Mime / int_8258e260
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_8258e260
comment
Later games in the Super Mario Bros. series are fond of this style of acting. It's particularly pronounced in the Nintendo Switch entries, with Super Mario Odyssey and Luigi's Mansion 3 being standout examples.
 Disney School of Acting and Mime / int_8258e260
featureApplicability
1.0
 Disney School of Acting and Mime / int_8258e260
featureConfidence
1.0
 Super Mario Bros. (Franchise)
hasFeature
Disney School of Acting and Mime / int_8258e260
 Disney School of Acting and Mime / int_a0500a06
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_a0500a06
comment
Rugrats intentionally avoided this style of acting to better serve the down to earth tone of the series. The original style guide for the show◊ even warned the artists not to use theatrical gestures like finger pointing for the babies, saying that characters like Tommy, being one year old, should be free of any kind of acting that conveys affection, maturity, cultural conditioning and malice. The movies get a little more expressive in the acting, but nowhere to the extent of a Disney movie.
 Disney School of Acting and Mime / int_a0500a06
featureApplicability
1.0
 Disney School of Acting and Mime / int_a0500a06
featureConfidence
1.0
 Rugrats
hasFeature
Disney School of Acting and Mime / int_a0500a06
 Disney School of Acting and Mime / int_af2a147e
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_af2a147e
comment
In Enchanted, characters from the cartoon fairy-tale world of Andalasia gesture broadly with their hands even in live-action form.
 Disney School of Acting and Mime / int_af2a147e
featureApplicability
1.0
 Disney School of Acting and Mime / int_af2a147e
featureConfidence
1.0
 Enchanted
hasFeature
Disney School of Acting and Mime / int_af2a147e
 Disney School of Acting and Mime / int_af457929
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_af457929
comment
Eight Crazy Nights uses this, something that is actually extremely unusual for more adult-oriented animation. Little surprise, since animators from The Iron Giant worked on this film as well.
 Disney School of Acting and Mime / int_af457929
featureApplicability
1.0
 Disney School of Acting and Mime / int_af457929
featureConfidence
1.0
 Eight Crazy Nights
hasFeature
Disney School of Acting and Mime / int_af457929
 Disney School of Acting and Mime / int_bfc37d9e
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_bfc37d9e
comment
The MGM Oneshot Cartoons and Barney Bear shorts likewise use this, due in part to having many ex Disney staffers on board and the shorts having little to no dialogue.
 Disney School of Acting and Mime / int_bfc37d9e
featureApplicability
1.0
 Disney School of Acting and Mime / int_bfc37d9e
featureConfidence
1.0
 MGM Oneshot Cartoons
hasFeature
Disney School of Acting and Mime / int_bfc37d9e
 Disney School of Acting and Mime / int_ccd1ec22
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_ccd1ec22
comment
The Thief and the Cobbler uses this.
 Disney School of Acting and Mime / int_ccd1ec22
featureApplicability
1.0
 Disney School of Acting and Mime / int_ccd1ec22
featureConfidence
1.0
 The Thief and the Cobbler
hasFeature
Disney School of Acting and Mime / int_ccd1ec22
 Disney School of Acting and Mime / int_d46cc708
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_d46cc708
comment
Danny Antonucci likewise tells his animators to avoid this style of acting in his cartoons.
 Disney School of Acting and Mime / int_d46cc708
featureApplicability
1.0
 Disney School of Acting and Mime / int_d46cc708
featureConfidence
1.0
 Ed, Edd n Eddy
hasFeature
Disney School of Acting and Mime / int_d46cc708
 Disney School of Acting and Mime / int_e53e8d5
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_e53e8d5
comment
Felix the Cat is one of the earliest examples of using this in animation, and it's justified, since almost all of the original B&W films were silent cartoons. Otto Messmer had studied actor Charlie Chaplin extensively (even working on a cartoon series based on him prior to creating Felix) and realized how important it was to get this kind of expressive acting into drawings. While the cartoons do employ speech balloons for the characters to talk, a lot of the personality is conveyed through the broad, hammy poses and animation.
 Disney School of Acting and Mime / int_e53e8d5
featureApplicability
1.0
 Disney School of Acting and Mime / int_e53e8d5
featureConfidence
1.0
 FelixTheCat
hasFeature
Disney School of Acting and Mime / int_e53e8d5
 Disney School of Acting and Mime / int_e8735bd8
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_e8735bd8
comment
In The Illusion of Life, Frank Thomas and Ollie Johnston discuss that the reason Disney animators use this kind of acting is because it's simply impossible for animation to match the same level of subtle acting or screen presence as live action, even with tools that closely try to emulate it like rotoscoping, and that it's more sensible to exaggerate rather than directly copy real life.
 Disney School of Acting and Mime / int_e8735bd8
featureApplicability
1.0
 Disney School of Acting and Mime / int_e8735bd8
featureConfidence
1.0
 The Illusion of Life
hasFeature
Disney School of Acting and Mime / int_e8735bd8
 Disney School of Acting and Mime / int_f42fa008
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_f42fa008
comment
Hotel Transylvania uses this quite a bit.
 Disney School of Acting and Mime / int_f42fa008
featureApplicability
1.0
 Disney School of Acting and Mime / int_f42fa008
featureConfidence
1.0
 Hotel Transylvania
hasFeature
Disney School of Acting and Mime / int_f42fa008
 Disney School of Acting and Mime / int_f6a54e75
type
Disney School of Acting and Mime
 Disney School of Acting and Mime / int_f6a54e75
comment
In Kingdom Hearts, being a Square-Enix and Disney crossover, the Square-Enix animators make an effort to convert the Disney characters' acting style into video game graphics. It doesn't quite translate, and you can definitely tell you're not looking at Disney-made animation. Most of the anime-style characters created specifically for the series also emote this way, to interesting effect, while characters who cameo from other Square-Enix properties stick to a more stoic, subdued acting style more characteristic of Japanese animation.
 Disney School of Acting and Mime / int_f6a54e75
featureApplicability
1.0
 Disney School of Acting and Mime / int_f6a54e75
featureConfidence
1.0
 Kingdom Hearts (Franchise)
hasFeature
Disney School of Acting and Mime / int_f6a54e75

The following is a list of statements referring to the current page from other pages.

 Disney School of Acting and Mime
processingCategory2
Animation Tropes
 Disney School of Acting and Mime
processingCategory2
Body Language
 Disney School of Acting and Mime
processingCategory2
Undead Horse Trope
 John K. Stuff (Blog) / int_573f54d7
type
Disney School of Acting and Mime
 Wreck-It Ralph / Disney / int_573f54d7
type
Disney School of Acting and Mime
 Felix the Cat (Franchise) / int_573f54d7
type
Disney School of Acting and Mime
 Ratchet & Clank (Franchise) / int_573f54d7
type
Disney School of Acting and Mime
 The Illusion of Life / int_573f54d7
type
Disney School of Acting and Mime
 Broken Sword (Video Game) / int_573f54d7
type
Disney School of Acting and Mime
 Ratchet & Clank (2016) (Video Game) / int_573f54d7
type
Disney School of Acting and Mime
 Splatoon 3 (Video Game) / int_573f54d7
type
Disney School of Acting and Mime
 Gulliver's Travels / int_573f54d7
type
Disney School of Acting and Mime
 Mr. Bug Goes to Town / int_573f54d7
type
Disney School of Acting and Mime
 Rock and Rule / int_573f54d7
type
Disney School of Acting and Mime
 The Animals of Farthing Wood / int_573f54d7
type
Disney School of Acting and Mime
 Wreck-It Ralph / int_573f54d7
type
Disney School of Acting and Mime