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House System

 House System
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FeatureClass
 House System
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House System
 House System
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HouseSystem
 House System
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A set of rules used by a game development company for almost every game they publish. It is much cheaper to create the system once, and then tweak it for a specific game, than to develop a unique system for each game. It also helps with sales because players will already know the basics, and won't have to learn a whole new set of rules. If your system requires something unusual, such as particular dice or tokens, they can generally be reused between games. However, using a House System can backfire if the system doesn't fit the genre it's being applied to.
Distinct from a Universal System in that, while a House System may be used for multiple genres, it is not released as an independent cross-genre product and is only used by one company. However, many (even most) Universal Systems began as House Systems, and can still be listed here in that case.
Has nothing to do with the system of dividing Boarding School students into Gryffindor, Ravenclaw, etc. Or with Smart House.
 House System
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2024-04-10T08:46:41Z
 House System
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2024-04-10T08:46:41Z
 House System
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Dropped link to HeroSystem: Not an Item - UNKNOWN
 House System
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HeroSystem
 House System
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DBTropes
 House System / int_1566c87d
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House System
 House System / int_1566c87d
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Guardians of Order / Dyskami Publishing: The Tri-Stat System, used for Big Eyes, Small Mouth and Silver Age Sentinels among others.
 House System / int_1566c87d
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1.0
 House System / int_1566c87d
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1.0
 Big Eyes, Small Mouth (Tabletop Game)
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House System / int_1566c87d
 House System / int_1e9c0623
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House System
 House System / int_1e9c0623
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Mongoose's version of RuneQuest is just different enough from Chaosium's system to avoid lawsuits, but thanks to the first edition's Open Game License became the basis for other variations, mostly fan-made.
 House System / int_1e9c0623
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1.0
 House System / int_1e9c0623
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1.0
 RuneQuest (Tabletop Game)
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House System / int_1e9c0623
 House System / int_2b70efd4
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House System
 House System / int_2b70efd4
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The Storyteller system, used for the Old World of Darkness games.
 House System / int_2b70efd4
featureApplicability
1.0
 House System / int_2b70efd4
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1.0
 Old World of Darkness (Tabletop Game)
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House System / int_2b70efd4
 House System / int_95226eb6
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House System
 House System / int_95226eb6
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The Interlock system, used in the Cyberpunk and Mekton games.
 House System / int_95226eb6
featureApplicability
1.0
 House System / int_95226eb6
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1.0
 Cyberpunk (Tabletop Game)
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House System / int_95226eb6
 House System / int_a7c9f8e9
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House System
 House System / int_a7c9f8e9
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AEG: The D10-based system used for Legend of the Five Rings and 7th Sea. Both used the same basic die rolling mechanic, but were otherwise quite different.
 House System / int_a7c9f8e9
featureApplicability
1.0
 House System / int_a7c9f8e9
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1.0
 Legend of the Five Rings (Tabletop Game)
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House System / int_a7c9f8e9
 House System / int_b2afdc9d
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House System
 House System / int_b2afdc9d
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Followed by their Storytelling system, where each game refers back to the core system in a single book (Chronicles of Darkness).
 House System / int_b2afdc9d
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1.0
 House System / int_b2afdc9d
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1.0
 Chronicles of Darkness (Tabletop Game)
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House System / int_b2afdc9d

The following is a list of statements referring to the current page from other pages.

 House System
processingCategory2
Creators
 Hollow Earth Expedition (Tabletop Game) / int_6e49ca6a
type
House System
 Spirit of the Century (Tabletop Game) / int_6e49ca6a
type
House System