...it's like TV Tropes, but LINKED DATA!
Invocation
- 446 statements
- 83 feature instances
- 79 referencing feature instances
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Invocation | comment |
You don't activate your superpower without an announcement. After all, randomly bursting into flames at a dinner party would be rather rude of you, if you were the Human Torch. So you put together a ritual that triggers things, complete with a catchphrase. You shout "Flame On!" and the other dinner guests — or anyway, the audience — knows things are about to get flame-y. In short, you (the writer) invoke your character's power to suspend disbelief long enough to do something way out of the norm. It can be an incantation or By the Power of Grayskull!. More often than not, though, it's just the Rule of Cool in action, rather than an actual incantation. The Pstandard Psychic Pstance gesture seems to be a universal invocation of psychic powers. Contrast with In the Name of the Moon and Transformation Name Announcement, which come after the transformation, but before the buttkicking. Brother of Calling Your Attacks. Not to be confused with Magical Incantation, By the Power of Grayskull! or Words Can Break My Bones where the words actually do something. May overlap with the Survival Mantra or the Badass Creed. Not to be confused with the act of invoking a trope. Examples |
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Invocation | fetched |
2023-08-09T22:44:47Z | |
Invocation | parsed |
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Invocation | processingComment |
Dropped link to AdvanceWars: Not an Item - UNKNOWN | |
Invocation | processingComment |
Dropped link to AllYourPowersCombined: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to AxCrazy: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to BadassNormal: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to ByThePowerOfGreyskull: Not an Item - UNKNOWN | |
Invocation | processingComment |
Dropped link to ChineseGirl: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to FaceHeelTurn: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to FriendlyRivalry: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to FunctionalMagic: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to HumongousMecha: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to MermaidMelodyPichiPichiPitch: Not an Item - UNKNOWN | |
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Dropped link to OneHitKill: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to RandomEncounters: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to RuleOfCool: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to ScrewTheRulesIHavePlot: Not an Item - FEATURE | |
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Dropped link to Shinigami: Not an Item - FEATURE | |
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Dropped link to SuperMode: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to SuperSmoke: Not an Item - FEATURE | |
Invocation | processingComment |
Dropped link to TimeSplittersFuturePerfect: Not an Item - UNKNOWN | |
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Dropped link to TransformationTrinket: Not an Item - FEATURE | |
Invocation | processingUnknown |
MermaidMelodyPichiPichiPitch | |
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ByThePowerOfGreyskull | |
Invocation | processingUnknown |
AdvanceWars | |
Invocation | processingUnknown |
TimeSplittersFuturePerfect | |
Invocation | isPartOf |
DBTropes | |
Invocation / int_1305c32 | type |
Invocation | |
Invocation / int_1305c32 | comment |
Actually, in Kamen Rider Fourze, Gentaro is instructed by The Ditz Yuki to "scream out Henshin" the first time. (In this series, the public clearly knows of past Riders - he's called Kamen Rider Fourze because characters who knew of other Riders noted he looked a lot like a Kamen Rider.) He keeps this habit, though why isn't explained. It gets odd when The Stoic Ryuusei uses it to change into Second Rider Kamen Rider Meteor, especially since he has a Secret Identity to keep, yet he always shouts out "Henshin!", which the other members of the club know Gentaro uses to change into Fourze. | |
Invocation / int_1305c32 | featureApplicability |
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Invocation / int_1305c32 | featureConfidence |
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Kamen Rider Fourze | hasFeature |
Invocation / int_1305c32 | |
Invocation / int_13d2e7c3 | type |
Invocation | |
Invocation / int_13d2e7c3 | comment |
In the 1950s The Adventures of Superman, George Reeves would look over the tops of his glasses when Supes was using X-Ray Vision, a gesture repeated on Superman: The Animated Series. In Smallville, Tom Welling tilts his head forward and squints when X-Raying, since this version of Clark doesn't wear glasses (except once as a Shout-Out). The Silver Age and Superfriends Supermen also shouted "Up, up and away!" before flying. The "looking over the glasses" motion was also used by the Lois & Clark incarnation of Superman, when he used x-ray or heat vision. Which makes sense for heat vision (cos otherwise he'd melt his glasses) but why can't you x-ray through glass? Refraction? |
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Invocation / int_13d2e7c3 | featureApplicability |
1.0 | |
Invocation / int_13d2e7c3 | featureConfidence |
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The Adventures of Superman | hasFeature |
Invocation / int_13d2e7c3 | |
Invocation / int_17dbf5ae | type |
Invocation | |
Invocation / int_17dbf5ae | comment |
Kamen Rider Amazons, being a Darker and Edgier spinoff, has the Riders shout "Amazon!" instead. | |
Invocation / int_17dbf5ae | featureApplicability |
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Invocation / int_17dbf5ae | featureConfidence |
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Kamen Rider Amazons | hasFeature |
Invocation / int_17dbf5ae | |
Invocation / int_1aa7aa83 | type |
Invocation | |
Invocation / int_1aa7aa83 | comment |
The Gate users on Gate Keepers would often shout "Gate Open!" in Gratuitous English when manifesting their abilities. Except for the Chinese Girl. She uses "Kai Men!" (The same phrase, but in Chinese.) Bancho, the ex-thug, shouts "Gate oyabun!" (roughly gate mob-boss) instead, possibly due to not knowing English. It never actually does anything, because he's the token Badass Normal at least until the finale |
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Invocation / int_1aa7aa83 | featureApplicability |
1.0 | |
Invocation / int_1aa7aa83 | featureConfidence |
1.0 | |
Gate Keepers (Video Game) | hasFeature |
Invocation / int_1aa7aa83 | |
Invocation / int_1ad6e2b5 | type |
Invocation | |
Invocation / int_1ad6e2b5 | comment |
The original version of Yu-Gi-Oh! ZEXAL had Yuma use the phrase "Kattobingu!" as inspiration; while it sounds Japanese, it's actually a made-up word that his father told him that he uses for inspiration. | |
Invocation / int_1ad6e2b5 | featureApplicability |
1.0 | |
Invocation / int_1ad6e2b5 | featureConfidence |
1.0 | |
Yu-Gi-Oh! ZEXAL | hasFeature |
Invocation / int_1ad6e2b5 | |
Invocation / int_1cc09117 | type |
Invocation | |
Invocation / int_1cc09117 | comment |
Bleach: The Shinigami can use their Kido spells without any incantation (by simply calling the spell's level number and name), but the resulting effect is usually far weaker than it would be if they had had the time to recite it (some of them are really long — see below). However, it takes a somewhat skilled Kido user to be able to use it without the incantation and not have it blow up in their faces. Since their use of Kido is almost strictly for combat (save for some healing and shielding spells, and even those are sometimes used in combat), they tend to either recite the incantation beforehand if at all possible, or simply use it without the incantation. This, of course, means that when a skilled Kido user (especially a captain-level one) recites the incantation for a spell. While the incantations are usually very word salad-y, they are also pretty cool: Kakushitsuijaku (Summoning of the Tracking Sparrows◊) Tenteikūra (Heavenly Rickshaws in Silken Air◊) Shakkahō (Red Flame Cannon◊) Senjū Kōten Taihō (Thousand-Hand Bright Heaven Culling-Sear◊) Shinigami who have not reached bankai must also release their shikai with a command, followed by the name of the zanpakuto. |
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Invocation / int_1cc09117 | featureApplicability |
1.0 | |
Invocation / int_1cc09117 | featureConfidence |
1.0 | |
Bleach (Manga) | hasFeature |
Invocation / int_1cc09117 | |
Invocation / int_2a842e3a | type |
Invocation | |
Invocation / int_2a842e3a | comment |
In the Doctor Who spinoff Faction Paradox, Cousin Justine recites a little prayer/poem whenever she's about to use her sombras que corta to do something clever. It goes like this: | |
Invocation / int_2a842e3a | featureApplicability |
1.0 | |
Invocation / int_2a842e3a | featureConfidence |
1.0 | |
Doctor Who – Expanded Universe (Franchise) | hasFeature |
Invocation / int_2a842e3a | |
Invocation / int_2af8d0bc | type |
Invocation | |
Invocation / int_2af8d0bc | comment |
Spoofed in Yuki Yuna is a Hero, where during the group's first battle Fu tells Yuki and Itsuki that in order to defeat the Vertex, they have to recite a poem-like "sealing spell" that will immobilize it and expose its core. The two get about three lines into the spell when Fu charges in and smacks the Vertex with her BFS while shouting "KNOCK IT OFF!"; when asked, she explains that it doesn't actually matter what you say as long as you really mean it. | |
Invocation / int_2af8d0bc | featureApplicability |
1.0 | |
Invocation / int_2af8d0bc | featureConfidence |
1.0 | |
Yuki Yuna is a Hero | hasFeature |
Invocation / int_2af8d0bc | |
Invocation / int_2bb4ae0f | type |
Invocation | |
Invocation / int_2bb4ae0f | comment |
Hiro of Heroes scrunches up his faces and wiggles his jowls to stop time. Hey. Whatever works. As time has gone on, he's progressed to often just blinking at things. Scrunching and wiggling to make his powers work? Not like we haven't seen that before. At first it looked more like severe constipation. This became more By The Power Of Grey Skull when Ando manually activated Hiro's powers when he was unconscious by squeezing his features into that expression. Yeah... |
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Invocation / int_2bb4ae0f | featureApplicability |
1.0 | |
Invocation / int_2bb4ae0f | featureConfidence |
1.0 | |
Heroes | hasFeature |
Invocation / int_2bb4ae0f | |
Invocation / int_2ef7cb74 | type |
Invocation | |
Invocation / int_2ef7cb74 | comment |
The mages of Lyrical Nanoha frequently use "[Name of Intelligent or Armed Device], Set Up!" to transform, although it has been shown that saying just "Please" or even nothing at all is enough to start the process. | |
Invocation / int_2ef7cb74 | featureApplicability |
1.0 | |
Invocation / int_2ef7cb74 | featureConfidence |
1.0 | |
Lyrical Nanoha (Franchise) | hasFeature |
Invocation / int_2ef7cb74 | |
Invocation / int_2f9517bf | type |
Invocation | |
Invocation / int_2f9517bf | comment |
Pretty much every exorcist in D.Gray-Man, usually with a dramatic "Innocence", Activate!" | |
Invocation / int_2f9517bf | featureApplicability |
1.0 | |
Invocation / int_2f9517bf | featureConfidence |
1.0 | |
D.Gray-Man (Manga) | hasFeature |
Invocation / int_2f9517bf | |
Invocation / int_367f632a | type |
Invocation | |
Invocation / int_367f632a | comment |
Dawn of War has the (sadly) unused line "By the wyrm eye that bleeds in all the dark places. By the wound that never heals! I summon you... BLOODTHIRSTER! From the darkest depths of the Warp!" | |
Invocation / int_367f632a | featureApplicability |
1.0 | |
Invocation / int_367f632a | featureConfidence |
1.0 | |
Dawn of War (Video Game) | hasFeature |
Invocation / int_367f632a | |
Invocation / int_38d383f4 | type |
Invocation | |
Invocation / int_38d383f4 | comment |
The Wonder Twins' "Wonder Twin Powers Activate!" was originally revealed as being this in the Superfriends tie-in comic. They didn't say it because they needed to, but rather just because they thought it was cool. | |
Invocation / int_38d383f4 | featureApplicability |
1.0 | |
Invocation / int_38d383f4 | featureConfidence |
1.0 | |
WonderTwins | hasFeature |
Invocation / int_38d383f4 | |
Invocation / int_39418789 | type |
Invocation | |
Invocation / int_39418789 | comment |
Sketch Turner from Comix Zone invokes a powerful blast that clears that stage by yelling "Power blast!". | |
Invocation / int_39418789 | featureApplicability |
1.0 | |
Invocation / int_39418789 | featureConfidence |
1.0 | |
Comix Zone (Video Game) | hasFeature |
Invocation / int_39418789 | |
Invocation / int_39deed0c | type |
Invocation | |
Invocation / int_39deed0c | comment |
Yu-Gi-Oh! VRAINS keeps it up with "Into the VRAINS!" whenever anyone logs into the titular network. | |
Invocation / int_39deed0c | featureApplicability |
1.0 | |
Invocation / int_39deed0c | featureConfidence |
1.0 | |
Yu-Gi-Oh! VRAINS | hasFeature |
Invocation / int_39deed0c | |
Invocation / int_3aabfec3 | type |
Invocation | |
Invocation / int_3aabfec3 | comment |
Captain Planet and the Planeteers: Kwame introduces the By the Power of Grayskull! ritual with the Invocation "Then let our powers combine!" Even if one of the other Planeteers decides they should call Captain Planet, they wait for Kwame to say this first. He was even once able to use it to free the rest of his Brainwashed team (although that was All Just a Dream). | |
Invocation / int_3aabfec3 | featureApplicability |
1.0 | |
Invocation / int_3aabfec3 | featureConfidence |
1.0 | |
Captain Planet and the Planeteers | hasFeature |
Invocation / int_3aabfec3 | |
Invocation / int_3d7a9e29 | type |
Invocation | |
Invocation / int_3d7a9e29 | comment |
All the Objects from The Lost Room have a special invocation: turn the Key, Comb the hair, tap someone with the Bus Ticket... | |
Invocation / int_3d7a9e29 | featureApplicability |
1.0 | |
Invocation / int_3d7a9e29 | featureConfidence |
1.0 | |
The Lost Room | hasFeature |
Invocation / int_3d7a9e29 | |
Invocation / int_41b0198a | type |
Invocation | |
Invocation / int_41b0198a | comment |
Played with in the The Dresden Files. Ritual, Calling Your Attacks, and even Focii are all just to help the wizard visualize their spells. Only a very few spells (usually heavy-duty summoning or massive rituals) actually require more than mental focus at all levels of talent and power. It's remarked that in general, the less flash and invocation used, the more powerful the wizard - and that the most powerful wizards in the world could get their focii from a supermarket. However, wizards believe that the focii help, and in the Dresdenverse, that turns right around and makes it so. It's also important, with invocation, to use a foreign language, because it insulates the mind from the energy of the magic. Hence, Harry can only use Latin because he speaks it so poorly, stupid correspondence course. If he were to finally learn it better, he'd have to use a different language for his magic. | |
Invocation / int_41b0198a | featureApplicability |
1.0 | |
Invocation / int_41b0198a | featureConfidence |
1.0 | |
The Dresden Files | hasFeature |
Invocation / int_41b0198a | |
Invocation / int_44127c7c | type |
Invocation | |
Invocation / int_44127c7c | comment |
Power Rangers falls into this a lot. Particularly on occasions when rangers actually show that they can morph without calling out some code word, but rather just quietly pushing the button on their morpher. Plus they often have to call out the name of the weapon they want to use, even if it was sitting right there in their holster! The series' source material, Super Sentai, does this more or less as much, though not quite as much in more recent entries, where the equipment does the talking for them. |
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Invocation / int_44127c7c | featureApplicability |
1.0 | |
Invocation / int_44127c7c | featureConfidence |
1.0 | |
Power Rangers (Franchise) | hasFeature |
Invocation / int_44127c7c | |
Invocation / int_4522fd1 | type |
Invocation | |
Invocation / int_4522fd1 | comment |
Used by Generator in the Whateley Universe to activate her faux 'devises'. They're actually powered by her 'autonomous telekinetic constructs', which is to say basically disembodied copies of herself who generally already know what they're supposed to do, but by shouting 'activation commands' she deliberately creates the illusion of being just another mutant high-tech geek. | |
Invocation / int_4522fd1 | featureApplicability |
1.0 | |
Invocation / int_4522fd1 | featureConfidence |
1.0 | |
Whateley Universe | hasFeature |
Invocation / int_4522fd1 | |
Invocation / int_483f664a | type |
Invocation | |
Invocation / int_483f664a | comment |
Devil Hunter Yohko ("Dark powers whose black deeds escape even the light of the moon/ Behold now the radiance yada yada yada...") | |
Invocation / int_483f664a | featureApplicability |
1.0 | |
Invocation / int_483f664a | featureConfidence |
1.0 | |
Devil Hunter Yohko | hasFeature |
Invocation / int_483f664a | |
Invocation / int_49f9b411 | type |
Invocation | |
Invocation / int_49f9b411 | comment |
In the Bubble Guppies crossover with Baby Shark's Big Show!, the guppies have to sing "Baby Shark" but with their name replacing the word "baby" to become sharks. | |
Invocation / int_49f9b411 | featureApplicability |
1.0 | |
Invocation / int_49f9b411 | featureConfidence |
1.0 | |
Bubble Guppies | hasFeature |
Invocation / int_49f9b411 | |
Invocation / int_4a291e3d | type |
Invocation | |
Invocation / int_4a291e3d | comment |
Demonbane sees this trope a few times. When summoning Demonbane: When performing Lemuria Impact: |
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Invocation / int_4a291e3d | featureApplicability |
1.0 | |
Invocation / int_4a291e3d | featureConfidence |
1.0 | |
Demonbane (Visual Novel) | hasFeature |
Invocation / int_4a291e3d | |
Invocation / int_52378df | type |
Invocation | |
Invocation / int_52378df | comment |
Transformers: Beast Wars, on the other hand, made a big show of having the characters shout "Maximize!" or "Terrorize!" along with an elaborate Transformation Sequence...for one season. After that, the Invocation was pretty much dropped without comment from anyone. On the other hand, after Blackarachnia's transformation to a Transmetal II and accompanying conversion to the Maximal side, she makes a show of accompanying her first transformation in her new body with Blackarachnia, Maximize!", informing the viewer that her transformation did, in fact, remove her Predacon programming. The episode that introduced the Fusors Quickstrike and Silverbolt has Megatron hacking into their CPUs and altering their transformation codes from "Maximize!" to "Terrorize!" and then uses it as proof that they have always been Predacons and just forgot. Silverbolt, though, doesn't like the word but has no other reason to disbelieve Megatron. Additionally, since Dinobot keeps doing Face Heel Turns and Heel Face Turns, he "officially" changes his transformation code to the opposite as proof or his new loyalty. Nobody buys it, of course. |
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Invocation / int_52378df | featureApplicability |
1.0 | |
Invocation / int_52378df | featureConfidence |
1.0 | |
Transformers | hasFeature |
Invocation / int_52378df | |
Invocation / int_5a1506e6 | type |
Invocation | |
Invocation / int_5a1506e6 | comment |
Eternal Sonata has this in spades. Every special attack needs to be invoked, and if the power gauge is more full (resulting in a more powerful attack and a longer more dramatic pause), a longer invocation is said. However, most aren't even coherently audible. | |
Invocation / int_5a1506e6 | featureApplicability |
1.0 | |
Invocation / int_5a1506e6 | featureConfidence |
1.0 | |
Eternal Sonata (Video Game) | hasFeature |
Invocation / int_5a1506e6 | |
Invocation / int_5b3f67f1 | type |
Invocation | |
Invocation / int_5b3f67f1 | comment |
Minamoto in Psychic Squad always yells out "Special ESPer Team, The Children! RELEASE!" as he deactivates their Power Limiters with his phone in a suitably dramatic way. | |
Invocation / int_5b3f67f1 | featureApplicability |
1.0 | |
Invocation / int_5b3f67f1 | featureConfidence |
1.0 | |
Psychic Squad (Manga) | hasFeature |
Invocation / int_5b3f67f1 | |
Invocation / int_5d4da196 | type |
Invocation | |
Invocation / int_5d4da196 | comment |
Parodied in the first Spider-Man film, as Peter Parker tries to get his web power to work. | |
Invocation / int_5d4da196 | featureApplicability |
1.0 | |
Invocation / int_5d4da196 | featureConfidence |
1.0 | |
Spider-Man | hasFeature |
Invocation / int_5d4da196 | |
Invocation / int_5ebd9db6 | type |
Invocation | |
Invocation / int_5ebd9db6 | comment |
Donkey Hodie: To get flying flapjacks to fly, the eater must say "Flying flapjacks on my dish, listen to my greatest wish. Want to see you in the sky, flying flapjacks, time to fly!". | |
Invocation / int_5ebd9db6 | featureApplicability |
1.0 | |
Invocation / int_5ebd9db6 | featureConfidence |
1.0 | |
Donkey Hodie | hasFeature |
Invocation / int_5ebd9db6 | |
Invocation / int_5fc3fc4d | type |
Invocation | |
Invocation / int_5fc3fc4d | comment |
She didn't use an actual catchphrase, but Storm in X-Men: The Animated Series would often describe the weather pattern she was creating... in Purple Prose, not unlike a witch's spell. See the page quote above. | |
Invocation / int_5fc3fc4d | featureApplicability |
1.0 | |
Invocation / int_5fc3fc4d | featureConfidence |
1.0 | |
Storm | hasFeature |
Invocation / int_5fc3fc4d | |
Invocation / int_610a694a | type |
Invocation | |
Invocation / int_610a694a | comment |
Ruby in Pokémon Adventures would sometimes recite a description of his Pokémon before summoning them. Some people that utilize Mega Evolution recites a chant as they perform it. |
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Invocation / int_610a694a | featureApplicability |
1.0 | |
Invocation / int_610a694a | featureConfidence |
1.0 | |
Pokémon Adventures (Manga) | hasFeature |
Invocation / int_610a694a | |
Invocation / int_638624c8 | type |
Invocation | |
Invocation / int_638624c8 | comment |
Slayers is a mixed bag. On one hand, the protagonist Lina doesn't strictly need to use the words of her incantations because she's a pro. On the other hand, they do work better when she does. If pressed for time, she'll just say the first line to get in the mood and skip to the spell name. This rule seems fairly standard in the Slayers universe, through both the manga and anime. Lina's spells are definitely more powerful when she incants the full spell rather than just saying the name. Lina is a strong enough sorceress to cast some spells outright without even saying their names (the incantations being mental rather than verbal). However, some more powerful spells such as the Dragon Slave often require her to incant them, which sometimes leaves her vulnerable while she's doing it. In at least one scene in the anime, she is simply seen yelling "Fireball! Fireball! Fireball!" and, while the spell works in each case, the blasts are notably weaker than her typical, incanted fireball spell. In one exception in the manga, she was so enraged that she was able to cast the Ragna Blade, a spell even stronger than the Dragon Slave, instantly, indicating that supreme effort or emotion can literally force the magical energy to manifest of the caster is of sufficient skill and power. |
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Invocation / int_638624c8 | featureApplicability |
1.0 | |
Invocation / int_638624c8 | featureConfidence |
1.0 | |
Slayers | hasFeature |
Invocation / int_638624c8 | |
Invocation / int_6418fc5 | type |
Invocation | |
Invocation / int_6418fc5 | comment |
.hack//G.U.: Almost every time Haseo activates his Avatar, Come on... Come on... I'm right... here... SKEITH!!!! Each of the other Avatar PC's have a similar Incantation. Interestingly, in an All Your Powers Combined moment in the third game, they all recite Haseo's. |
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Invocation / int_6418fc5 | featureApplicability |
1.0 | |
Invocation / int_6418fc5 | featureConfidence |
1.0 | |
.hack//G.U. (Video Game) | hasFeature |
Invocation / int_6418fc5 | |
Invocation / int_64776522 | type |
Invocation | |
Invocation / int_64776522 | comment |
An important part in the worldbuilding of Yggdra Union and Blaze Union, where the most common form of attack magic—Tactics Cards—are representations of magical contracts that have been given form by a rare and very powerful type of magic called the Power of Words. Given that the Power of Words has essentially founded the current system and is based in speech and writing, a player who knows about the worldbuilding will easily be able to spot Nessiah as a critically important character by the fact that he wields a spellbook, not a staff. This character is actually the founder of the Tactics Cards system himself; he put himself through hell to master the Power of Words, too. | |
Invocation / int_64776522 | featureApplicability |
1.0 | |
Invocation / int_64776522 | featureConfidence |
1.0 | |
Yggdra Union (Video Game) | hasFeature |
Invocation / int_64776522 | |
Invocation / int_684610 | type |
Invocation | |
Invocation / int_684610 | comment |
BlazBlue When Bang Shishigami activates his Fu-Rin-Ka-Zan, he either calls it out or gives us this invocation... And the Astral Heats: |
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Invocation / int_684610 | featureApplicability |
1.0 | |
Invocation / int_684610 | featureConfidence |
1.0 | |
BlazBlue (Video Game) | hasFeature |
Invocation / int_684610 | |
Invocation / int_6bbde1c8 | type |
Invocation | |
Invocation / int_6bbde1c8 | comment |
In Overwatch, every hero has two for their ultimate ability, one heard only by the player, the other heard by allies and enemies. | |
Invocation / int_6bbde1c8 | featureApplicability |
1.0 | |
Invocation / int_6bbde1c8 | featureConfidence |
1.0 | |
Overwatch (Video Game) | hasFeature |
Invocation / int_6bbde1c8 | |
Invocation / int_6cbd00ce | type |
Invocation | |
Invocation / int_6cbd00ce | comment |
Dragon Tales has two of these: "I wish, I wish, with all my heart, to fly with dragons, in a land apart!" takes whoever is holding the magic scale into Dragon Land. "I wish, I wish, to use this rhyme, to go back home, until next time!" sends the holder of the dragon scale back home. |
|
Invocation / int_6cbd00ce | featureApplicability |
1.0 | |
Invocation / int_6cbd00ce | featureConfidence |
1.0 | |
Dragon Tales | hasFeature |
Invocation / int_6cbd00ce | |
Invocation / int_704decef | type |
Invocation | |
Invocation / int_704decef | comment |
Chaotic: Almost every match begins with a "Let's Get Chaotic!" | |
Invocation / int_704decef | featureApplicability |
1.0 | |
Invocation / int_704decef | featureConfidence |
1.0 | |
Chaotic | hasFeature |
Invocation / int_704decef | |
Invocation / int_792239e5 | type |
Invocation | |
Invocation / int_792239e5 | comment |
Colette's Mystic Arte, Holy Judgement, from Tales of Symphonia. The invocation for Holy Song, one of her Angel Artes with the effect of buffing the team, is usually: "Thy faithful servant asketh for thy blessing. Honor us with the splendor of thy song." However, when doing the Mystic Arte, Colette slips up and intones: "Thy faithful servant asketh for thy blessing. Honor us with the special... uh... oops! I messed up!" Instead of the spell failing, however, Colette's divine clumsiness results in the spell setting off Holy Song and Judgement at the same time, both significantly increased in power. | |
Invocation / int_792239e5 | featureApplicability |
1.0 | |
Invocation / int_792239e5 | featureConfidence |
1.0 | |
Tales of Symphonia (Video Game) | hasFeature |
Invocation / int_792239e5 | |
Invocation / int_7ac43256 | type |
Invocation | |
Invocation / int_7ac43256 | comment |
An example from SRW: OG The Inspectors in the Ultimate Gespenst Kick. Humorous because in the game the anime is based on, any character who used the attack became incredibly hot blooded when performing the attack. The show answers this by showing that one must actually shout the attack name to perform it correctly. | |
Invocation / int_7ac43256 | featureApplicability |
1.0 | |
Invocation / int_7ac43256 | featureConfidence |
1.0 | |
Super Robot Wars: Original Generation (Video Game) | hasFeature |
Invocation / int_7ac43256 | |
Invocation / int_7c31fdd7 | type |
Invocation | |
Invocation / int_7c31fdd7 | comment |
Valkyrie Profile has some truly epic statements being made when it comes to the great magics; the sequel was a little lacking in that regard. Invoking the Harmoniums of Asgard to summon Ancient Lightnings is pretty awesome. The physical warriors also get some pretty impressive ones with their Purify Weird Soul moves. It's probably not necessary to announce "My soul burns; my power has awakened!" right before transforming into a giant dragon to blast foes to oblivion; it certainly is memorable, though. These were similarly toned down for Valkyrie Profile 2: Silmeria. | |
Invocation / int_7c31fdd7 | featureApplicability |
1.0 | |
Invocation / int_7c31fdd7 | featureConfidence |
1.0 | |
Valkyrie Profile (Video Game) | hasFeature |
Invocation / int_7c31fdd7 | |
Invocation / int_7f574499 | type |
Invocation | |
Invocation / int_7f574499 | comment |
Castle in the Sky has two spells that can be used with the magic pendant Sheeta wears: "Leetay latuparita ulus arialos balu netoreel" summons a robot to protect Sheeta. "Balse!" is the spell of destruction and what brings Laputa crashing down. |
|
Invocation / int_7f574499 | featureApplicability |
1.0 | |
Invocation / int_7f574499 | featureConfidence |
1.0 | |
Castle in the Sky | hasFeature |
Invocation / int_7f574499 | |
Invocation / int_81f5d35d | type |
Invocation | |
Invocation / int_81f5d35d | comment |
Every Kamen Rider series (except Hibiki, which wasn't even KR until it was Executive Meddled into being one) has the Rider shout "Henshin!" before they transform. It doesn't seem to be required, merely a stylistic convention and Shout-Out to the original, with the sole exception of Delta, whose Transformation Trinket is voice-activated. With the second Rider (who was the first to do it) the phrase opened the cover of the Transformation Trinket so the wind-powered transformation would begin. (Kamen Rider #1 didn't have the cover, and he said nothing initially. However, when he returns after a long absence, he takes up his successor's habit.) But yeah... all the others seem to be doing it for just dramatic effect, and furthermore, are not instructed to say it by anyone when they first get their powers.) Actually, in Kamen Rider Fourze, Gentaro is instructed by The Ditz Yuki to "scream out Henshin" the first time. (In this series, the public clearly knows of past Riders - he's called Kamen Rider Fourze because characters who knew of other Riders noted he looked a lot like a Kamen Rider.) He keeps this habit, though why isn't explained. It gets odd when The Stoic Ryuusei uses it to change into Second Rider Kamen Rider Meteor, especially since he has a Secret Identity to keep, yet he always shouts out "Henshin!", which the other members of the club know Gentaro uses to change into Fourze. Kamen Rider Amazons, being a Darker and Edgier spinoff, has the Riders shout "Amazon!" instead. |
|
Invocation / int_81f5d35d | featureApplicability |
1.0 | |
Invocation / int_81f5d35d | featureConfidence |
1.0 | |
Kamen Rider (Franchise) | hasFeature |
Invocation / int_81f5d35d | |
Invocation / int_8281aef3 | type |
Invocation | |
Invocation / int_8281aef3 | comment |
Also spoofed in KonoSuba, where Megumin uses a different invocation every time she casts her Explosion spell. It later turns out she doesn't actually need to say anything at all (except possibly "EXPLOSION!"), but does so anyway because as a Chuunibyou she's hopelessly addicted to the Rule of Cool (she can even be seen rehearsing an invocation in one episode, trying to figure out which words sound best). It's almost certainly an affectionate nod to Slayers and the Dragon Slave's infamous invocation. | |
Invocation / int_8281aef3 | featureApplicability |
1.0 | |
Invocation / int_8281aef3 | featureConfidence |
1.0 | |
KonoSuba | hasFeature |
Invocation / int_8281aef3 | |
Invocation / int_84f37d87 | type |
Invocation | |
Invocation / int_84f37d87 | comment |
Yu Gi Oh ARCV continues the tradition with a long spiel about Action Duels whenever one starts up. | |
Invocation / int_84f37d87 | featureApplicability |
1.0 | |
Invocation / int_84f37d87 | featureConfidence |
1.0 | |
Yu-Gi-Oh! ARC-V | hasFeature |
Invocation / int_84f37d87 | |
Invocation / int_8756259d | type |
Invocation | |
Invocation / int_8756259d | comment |
In Azure Striker Gunvolt, each boss invokes one before unleashing their Limit Break, complete with a brief pause in the action as the screen changes to a cut-in with their invocations written out before they call out the attack's name. Gunvolt himself gets no less than five unique ones, one for each of his four Offensive Skills and one for the Status Buff he gives himself in his boss fight. | |
Invocation / int_8756259d | featureApplicability |
1.0 | |
Invocation / int_8756259d | featureConfidence |
1.0 | |
Azure Striker Gunvolt (Video Game) | hasFeature |
Invocation / int_8756259d | |
Invocation / int_8f99cb4c | type |
Invocation | |
Invocation / int_8f99cb4c | comment |
American Dragon: Jake Long's "Dragon up!" When partially transforming, he would name whatever part he changed; "Claws of the Dragon" or what-have-you. | |
Invocation / int_8f99cb4c | featureApplicability |
1.0 | |
Invocation / int_8f99cb4c | featureConfidence |
1.0 | |
American Dragon: Jake Long | hasFeature |
Invocation / int_8f99cb4c | |
Invocation / int_919e3666 | type |
Invocation | |
Invocation / int_919e3666 | comment |
Djinn in the Children of the Lamp series use a particular "magic word" as an aid in focusing on their magic, but the word itself is arbitrary. The only rule is that the word be somewhat long and complex, but this is just to make sure that the djinni in question doesn't accidentally use magic in the course of daily conversation. Thus we get everything from real words like "SESQUIPEDALIAN" and "ZYGOBRANCHIATE" to the meaningless but familar "QWERTYUIOP" to the truly nonsensical "FABULONGOSHOOMARVELISHLYWONDERPIPICAL". | |
Invocation / int_919e3666 | featureApplicability |
1.0 | |
Invocation / int_919e3666 | featureConfidence |
1.0 | |
Children of the Lamp | hasFeature |
Invocation / int_919e3666 | |
Invocation / int_95818d99 | type |
Invocation | |
Invocation / int_95818d99 | comment |
Killer7 has Dan Smith's special charge attack. "Collateral Shot!" | |
Invocation / int_95818d99 | featureApplicability |
1.0 | |
Invocation / int_95818d99 | featureConfidence |
1.0 | |
Killer7 (Video Game) | hasFeature |
Invocation / int_95818d99 | |
Invocation / int_959f1374 | type |
Invocation | |
Invocation / int_959f1374 | comment |
Though it's unknown if its necessary for ninjas in Naruto to announce their attacks, they always do it at least the first time and are never heard by anyone but the audience. | |
Invocation / int_959f1374 | featureApplicability |
1.0 | |
Invocation / int_959f1374 | featureConfidence |
1.0 | |
Naruto (Franchise) | hasFeature |
Invocation / int_959f1374 | |
Invocation / int_9bb5aad4 | type |
Invocation | |
Invocation / int_9bb5aad4 | comment |
The Yu-Gi-Oh! GX English dub tended to use "Duel!", except for Jaden's "Get your game on!" and the occasional "Let's duel!" and "Game on!". | |
Invocation / int_9bb5aad4 | featureApplicability |
1.0 | |
Invocation / int_9bb5aad4 | featureConfidence |
1.0 | |
Yu-Gi-Oh! GX | hasFeature |
Invocation / int_9bb5aad4 | |
Invocation / int_9c608bbc | type |
Invocation | |
Invocation / int_9c608bbc | comment |
Scrunching and wiggling to make his powers work? Not like we haven't seen that before. | |
Invocation / int_9c608bbc | featureApplicability |
1.0 | |
Invocation / int_9c608bbc | featureConfidence |
1.0 | |
Bewitched | hasFeature |
Invocation / int_9c608bbc | |
Invocation / int_a1ee704e | type |
Invocation | |
Invocation / int_a1ee704e | comment |
Spells in Heartcore take inspiration from Slayers, requiring the caster to invoke the spell's name to activate it. Simple spells like a fireball only require the spell's name, while more complex spells like Ame's Devil Drive require the caster to recite the spell's incantation beforehand. | |
Invocation / int_a1ee704e | featureApplicability |
1.0 | |
Invocation / int_a1ee704e | featureConfidence |
1.0 | |
Heartcore (Webcomic) | hasFeature |
Invocation / int_a1ee704e | |
Invocation / int_a4a6b86a | type |
Invocation | |
Invocation / int_a4a6b86a | comment |
While Code Geass's Lelouch Lamperouge does actually need to speak for his geass to do anything, he'll occasionally add "Lelouch vi Britannia commands you..." to let you know that he means business. | |
Invocation / int_a4a6b86a | featureApplicability |
1.0 | |
Invocation / int_a4a6b86a | featureConfidence |
1.0 | |
Code Geass | hasFeature |
Invocation / int_a4a6b86a | |
Invocation / int_a4e6a00a | type |
Invocation | |
Invocation / int_a4e6a00a | comment |
In Skies of Arcadia, every magic spell is invoked with "Moons, give me strength!" Its the same for every spell, regardless of what it does. Likely just something to get them focused. Here's one you'll probably be hearing a lot of: |
|
Invocation / int_a4e6a00a | featureApplicability |
1.0 | |
Invocation / int_a4e6a00a | featureConfidence |
1.0 | |
Skies of Arcadia (Video Game) | hasFeature |
Invocation / int_a4e6a00a | |
Invocation / int_a63b23da | type |
Invocation | |
Invocation / int_a63b23da | comment |
Bruce Almighty: Although Bruce's powers are thought-controlled, he occasionally likes to use invocations, such saying "Let there be light" to light some romantic candles, or saying "Pleasure" to make his girlfriend...feel pleasure. | |
Invocation / int_a63b23da | featureApplicability |
1.0 | |
Invocation / int_a63b23da | featureConfidence |
1.0 | |
Bruce Almighty | hasFeature |
Invocation / int_a63b23da | |
Invocation / int_b8e7bb8 | type |
Invocation | |
Invocation / int_b8e7bb8 | comment |
The series' source material, Super Sentai, does this more or less as much, though not quite as much in more recent entries, where the equipment does the talking for them. | |
Invocation / int_b8e7bb8 | featureApplicability |
1.0 | |
Invocation / int_b8e7bb8 | featureConfidence |
1.0 | |
Super Sentai (Franchise) | hasFeature |
Invocation / int_b8e7bb8 | |
Invocation / int_b9b796cf | type |
Invocation | |
Invocation / int_b9b796cf | comment |
In Fate/stay night, when Archer uses Unlimited Blade Works, he says a short poem about himself in Gratuitous English: | |
Invocation / int_b9b796cf | featureApplicability |
1.0 | |
Invocation / int_b9b796cf | featureConfidence |
1.0 | |
Fate/stay night (Visual Novel) | hasFeature |
Invocation / int_b9b796cf | |
Invocation / int_bb3fde3d | type |
Invocation | |
Invocation / int_bb3fde3d | comment |
Danny Phantom's "Going ghost!" He's transformed just as many times without saying it, most memorably for a stretch of episodes after his new arch enemy mocked it. | |
Invocation / int_bb3fde3d | featureApplicability |
1.0 | |
Invocation / int_bb3fde3d | featureConfidence |
1.0 | |
Danny Phantom | hasFeature |
Invocation / int_bb3fde3d | |
Invocation / int_beab1040 | type |
Invocation | |
Invocation / int_beab1040 | comment |
Mirai from Moldiver doesn't need to shout "Metamorforce!" when she triggers the Mol Unit, she just does it because she thinks it's cool. | |
Invocation / int_beab1040 | featureApplicability |
1.0 | |
Invocation / int_beab1040 | featureConfidence |
1.0 | |
Moldiver | hasFeature |
Invocation / int_beab1040 | |
Invocation / int_c11df2bf | type |
Invocation | |
Invocation / int_c11df2bf | comment |
Bakugan loves this trope: Staring a match: In Battle Brawlers, the players would use a special card and yell, "Field Open!", stopping time outside the field. Closing the field would happen automatically, or if the players used the same cards and said, "Field Close!', as seen in a few episodes. New Vestroia has "Gauntlet, Power Strike!", with the same time-stopping effect for those not in the match. It differed in that, unlike Battle Brawlers, the battle didn't take place in a pocket dimension, even on Earth, leading to a lot of post-battle destroyed buildings. Using a Bakugan: While throwing their Bakugan onto the field, players would always yell, "Bakugan Brawl! [Name of Bakugan] Stand!". New Vestroia added throwing a Bakugan Trap into the air, with a similar command: "Bakugan Trap! [Name of Trap]!" May possibly be just Rule of Cool, as the invocations sometimes varied. Gate and Ability Cards: "Gate Card, Set!" and "Gate Card Open: [Name of Card!", though the latter may actually be required to activate the card. New Vestroia's Gate Cards seem to always be called [Attribute] Reactor, but Battle Brawlers had a lot more variety. Similarly, "Ability Activate! [Card Name]!" triggered a special ability. New Vestroia added "Double Ability", "Triple Ability", and "Fusion Ability" to the game, making for some wildly improbable but highly cool combos. Battle Brawlers had the Ability Cards held and activated similar to Field Cards, but New Vestroia had the brawler put the card(s) into their Gauntlet to activate them. |
|
Invocation / int_c11df2bf | featureApplicability |
1.0 | |
Invocation / int_c11df2bf | featureConfidence |
1.0 | |
Bakugan | hasFeature |
Invocation / int_c11df2bf | |
Invocation / int_c489a759 | type |
Invocation | |
Invocation / int_c489a759 | comment |
Digimon Adventure 02 had the main humans yelling "Digiarmor energize!" to trigger armor evolution, though this is occasionally skipped over in the interest of time. There's also "Spirit Evolution!" and "Digisoul, charge!" Neither of which is technically needed to initiate evolution, but it does sound cool. |
|
Invocation / int_c489a759 | featureApplicability |
1.0 | |
Invocation / int_c489a759 | featureConfidence |
1.0 | |
Digimon Adventure 02 | hasFeature |
Invocation / int_c489a759 | |
Invocation / int_cb6abea3 | type |
Invocation | |
Invocation / int_cb6abea3 | comment |
Yu-Gi-Oh!: Every duel is officially begun by the duelists shouting "It's time to duel!" or "Let's duel!" Each turn also tends to end with "Your move" or "Your move, (opponent name)." Though the real-life manual indicates that this is simply good manners. The Japanese Invocation is simply "Duel!" The Yu-Gi-Oh! GX English dub tended to use "Duel!", except for Jaden's "Get your game on!" and the occasional "Let's duel!" and "Game on!". Yu-Gi-Oh! 5Ds continued this, with "Riding Duel, Acceleration!" for most, if not all Riding Duels. The D-Wheels inform their rider of Riding Duels with "Duel Mode on. Auto pilot, standby." Synchro Summons in the original Japanese dub pretty much acts like an invocation, with each Duelists having different styles (such as using words related to light, or be spoken like a mechanic/programmer's checklist) and even different words for each of their Synchro Monster, if they have multiple. The original version of Yu-Gi-Oh! ZEXAL had Yuma use the phrase "Kattobingu!" as inspiration; while it sounds Japanese, it's actually a made-up word that his father told him that he uses for inspiration. Yu Gi Oh ARCV continues the tradition with a long spiel about Action Duels whenever one starts up. Yu-Gi-Oh! VRAINS keeps it up with "Into the VRAINS!" whenever anyone logs into the titular network. |
|
Invocation / int_cb6abea3 | featureApplicability |
1.0 | |
Invocation / int_cb6abea3 | featureConfidence |
1.0 | |
Yu-Gi-Oh! | hasFeature |
Invocation / int_cb6abea3 | |
Invocation / int_ce3e66dc | type |
Invocation | |
Invocation / int_ce3e66dc | comment |
Magical Witch Punie-chan: "Lyrical Tokarev, Kill Them All!" | |
Invocation / int_ce3e66dc | featureApplicability |
1.0 | |
Invocation / int_ce3e66dc | featureConfidence |
1.0 | |
Magical Witch Punie-chan | hasFeature |
Invocation / int_ce3e66dc | |
Invocation / int_ce7901ad | type |
Invocation | |
Invocation / int_ce7901ad | comment |
Rena of Regalia: The Three Sacred Stars is prone to long, creepy invocations whenever she's doing anything cool. Whether it's actually necessary isn't entirely clear (at the very least, she's transformed into Magna Alecto with and without one). | |
Invocation / int_ce7901ad | featureApplicability |
1.0 | |
Invocation / int_ce7901ad | featureConfidence |
1.0 | |
Regalia: The Three Sacred Stars | hasFeature |
Invocation / int_ce7901ad | |
Invocation / int_cfb3439a | type |
Invocation | |
Invocation / int_cfb3439a | comment |
Brütal Legend: Several. During the tutorial mission, Eddie tries making up an invocation while trying to operate a Tainted Coil Overblesser. "Oh, mighty sun. Burn the creatures of the night from this land while I enjoy coffee and bacon!" |
|
Invocation / int_cfb3439a | featureApplicability |
1.0 | |
Invocation / int_cfb3439a | featureConfidence |
1.0 | |
Brütal Legend (Video Game) | hasFeature |
Invocation / int_cfb3439a | |
Invocation / int_d3b17858 | type |
Invocation | |
Invocation / int_d3b17858 | comment |
The characters in Final Fantasy Tactics occasionally bust out an invocation for their spell (or in some cases, just battle skills). | |
Invocation / int_d3b17858 | featureApplicability |
1.0 | |
Invocation / int_d3b17858 | featureConfidence |
1.0 | |
Final Fantasy Tactics (Video Game) | hasFeature |
Invocation / int_d3b17858 | |
Invocation / int_daff6a21 | type |
Invocation | |
Invocation / int_daff6a21 | comment |
Yu-Gi-Oh! 5Ds continued this, with "Riding Duel, Acceleration!" for most, if not all Riding Duels. The D-Wheels inform their rider of Riding Duels with "Duel Mode on. Auto pilot, standby." Synchro Summons in the original Japanese dub pretty much acts like an invocation, with each Duelists having different styles (such as using words related to light, or be spoken like a mechanic/programmer's checklist) and even different words for each of their Synchro Monster, if they have multiple. |
|
Invocation / int_daff6a21 | featureApplicability |
1.0 | |
Invocation / int_daff6a21 | featureConfidence |
1.0 | |
Yu-Gi-Oh! 5Ds | hasFeature |
Invocation / int_daff6a21 | |
Invocation / int_db322e66 | type |
Invocation | |
Invocation / int_db322e66 | comment |
Inverted in Transformers: Cybertron. The Tagalong Kid's Humongous Mecha transforms for the first time without the vocal trope. The regular characters tell him he should shout "Transform!" the next time, as it makes the process much more exciting. (He does.) | |
Invocation / int_db322e66 | featureApplicability |
1.0 | |
Invocation / int_db322e66 | featureConfidence |
1.0 | |
Transformers | hasFeature |
Invocation / int_db322e66 | |
Invocation / int_dc74343d | type |
Invocation | |
Invocation / int_dc74343d | comment |
Parodied in ''Eat Lead: The Return of Matt Hazard, where Matt says his catchphrase "It's hazard time!" before doing anything. Everyone makes fun of him for it. | |
Invocation / int_dc74343d | featureApplicability |
1.0 | |
Invocation / int_dc74343d | featureConfidence |
1.0 | |
Eat Lead: The Return of Matt Hazard (Video Game) | hasFeature |
Invocation / int_dc74343d | |
Invocation / int_df07d96e | type |
Invocation | |
Invocation / int_df07d96e | comment |
The "looking over the glasses" motion was also used by the Lois & Clark incarnation of Superman, when he used x-ray or heat vision. Which makes sense for heat vision (cos otherwise he'd melt his glasses) but why can't you x-ray through glass? Refraction? |
|
Invocation / int_df07d96e | featureApplicability |
1.0 | |
Invocation / int_df07d96e | featureConfidence |
1.0 | |
LoisAndClark | hasFeature |
Invocation / int_df07d96e | |
Invocation / int_e084daa6 | type |
Invocation | |
Invocation / int_e084daa6 | comment |
In Dune (1984), Piter De Vries recites a mantra after drinking "sapho" juice as part of a ritual to heighten his mental powers. This does not feature in the book and was an invention of Brad Dourif. | |
Invocation / int_e084daa6 | featureApplicability |
1.0 | |
Invocation / int_e084daa6 | featureConfidence |
1.0 | |
Dune (1984) | hasFeature |
Invocation / int_e084daa6 | |
Invocation / int_e25322af | type |
Invocation | |
Invocation / int_e25322af | comment |
Homestar Runner: In the Strong Bad Email "shapeshifter", Strong Bad always prefaces his transformations with "Shapeshift unto... (something)!" Then, the transformation would be accompanied by a "DWAYNE!!" sound effect in Strong Bad's own voice. | |
Invocation / int_e25322af | featureApplicability |
1.0 | |
Invocation / int_e25322af | featureConfidence |
1.0 | |
Homestar Runner (Web Animation) | hasFeature |
Invocation / int_e25322af | |
Invocation / int_e3876b26 | type |
Invocation | |
Invocation / int_e3876b26 | comment |
There's also "Spirit Evolution!" and "Digisoul, charge!" Neither of which is technically needed to initiate evolution, but it does sound cool. | |
Invocation / int_e3876b26 | featureApplicability |
1.0 | |
Invocation / int_e3876b26 | featureConfidence |
1.0 | |
Digimon Frontier | hasFeature |
Invocation / int_e3876b26 | |
Invocation / int_e3ed54c7 | type |
Invocation | |
Invocation / int_e3ed54c7 | comment |
In the Pretty Cure franchise, the Cures usually say their attack names before performing them. | |
Invocation / int_e3ed54c7 | featureApplicability |
1.0 | |
Invocation / int_e3ed54c7 | featureConfidence |
1.0 | |
Pretty Cure | hasFeature |
Invocation / int_e3ed54c7 | |
Invocation / int_e4732abc | type |
Invocation | |
Invocation / int_e4732abc | comment |
Whenever Rodney McKay snaps his fingers repeatedly, he is about to enter full-genius mode (possibly due to his Chance-Of-Impending-Doom-O-Meter is about to go Off the Scale). How it's connected with his brain activity is unknown, but it lets the viewer know he is up to something. | |
Invocation / int_e4732abc | featureApplicability |
1.0 | |
Invocation / int_e4732abc | featureConfidence |
1.0 | |
Stargate Atlantis | hasFeature |
Invocation / int_e4732abc | |
Invocation / int_e562c200 | type |
Invocation | |
Invocation / int_e562c200 | comment |
Megaman NT Warrior: "Jack In! Megaman, Power Up!" | |
Invocation / int_e562c200 | featureApplicability |
1.0 | |
Invocation / int_e562c200 | featureConfidence |
1.0 | |
MegaManNTWarrior | hasFeature |
Invocation / int_e562c200 | |
Invocation / int_e67a7d6c | type |
Invocation | |
Invocation / int_e67a7d6c | comment |
In Negima! Magister Negi Magi, mages often have to make up an activation key. When they're first starting out with magic, though, the default key is "Practe Bbigi Nar". | |
Invocation / int_e67a7d6c | featureApplicability |
1.0 | |
Invocation / int_e67a7d6c | featureConfidence |
1.0 | |
Negima! Magister Negi Magi (Manga) | hasFeature |
Invocation / int_e67a7d6c | |
Invocation / int_ec28245c | type |
Invocation | |
Invocation / int_ec28245c | comment |
At first it looked more like severe constipation. | |
Invocation / int_ec28245c | featureApplicability |
1.0 | |
Invocation / int_ec28245c | featureConfidence |
1.0 | |
Dragon Ball Z | hasFeature |
Invocation / int_ec28245c | |
Invocation / int_ef7b3325 | type |
Invocation | |
Invocation / int_ef7b3325 | comment |
The Human Torch of Fantastic Four, as noted above. Ben Grimm, The Thing, famously roared, "It's Clobberin' Time!", often as he burst out of his trenchcoat and fedora. One time when the Torch teamed up with his occasional rival Spider-Man and Spidey complained about his lack of something like that, the Torch suggested "Webs Away!" (Seriously. As lame as it was, Spidey tried it once calling it a "personal joke" when someone asked.) |
|
Invocation / int_ef7b3325 | featureApplicability |
1.0 | |
Invocation / int_ef7b3325 | featureConfidence |
1.0 | |
Fantastic Four / Comicbook | hasFeature |
Invocation / int_ef7b3325 | |
Invocation / int_f1360d68 | type |
Invocation | |
Invocation / int_f1360d68 | comment |
Mobile Fighter G Gundam: "This hand of mine glows with an awesome power! Its burning grip tells me to defeat you! Take this! SHINING FINGER!!"note Technically, it's not an actual Invocation, but Domon says it every time he uses the attack so it might as well be. | |
Invocation / int_f1360d68 | featureApplicability |
1.0 | |
Invocation / int_f1360d68 | featureConfidence |
1.0 | |
Mobile Fighter G Gundam | hasFeature |
Invocation / int_f1360d68 | |
Invocation / int_f724b70d | type |
Invocation | |
Invocation / int_f724b70d | comment |
Code Lyoko Jérémie can transfer his teammates to Lyoko without saying "Transfer... Scanner... Virtualization" and jump back in time without saying "Return to the past now!", but still does it out of habit. Likewise, the Lyoko Warriors calling their attacks, Ulrich's "Super Sprint!" / "Triplicate!" / "Triangulate!", Aelita's "Tower deactivated." or William's "Super Smoke!" Notably, Yumi is the one not caring about any invocation when using her powers. |
|
Invocation / int_f724b70d | featureApplicability |
1.0 | |
Invocation / int_f724b70d | featureConfidence |
1.0 | |
Code Lyoko | hasFeature |
Invocation / int_f724b70d | |
Invocation / int_f8705c18 | type |
Invocation | |
Invocation / int_f8705c18 | comment |
Hellsing has Alucard's Control Art system, which releases greater and greater levels of his immense power when the situation calls for it, the final level of which has to be released by Integra. | |
Invocation / int_f8705c18 | featureApplicability |
1.0 | |
Invocation / int_f8705c18 | featureConfidence |
1.0 | |
Hellsing (Manga) | hasFeature |
Invocation / int_f8705c18 | |
Invocation / int_ff9ab17f | type |
Invocation | |
Invocation / int_ff9ab17f | comment |
Amanda, the human-raised Q in Star Trek: The Next Generation, makes a certain gesture when using her powers, as does the suicidal Q in Star Trek: Voyager. The most commonly encountered Q (i.e. the one played by John de Lancie) tends to snap his fingers, though has forgone doing so often enough to make it clear it's just for effect. No other Q has been observed to make invocation gestures, unless one accepts the notion that Trelane was a Q or even the Q. All except Amanda, who was raised as a human, presumably do it for dramatic effect. | |
Invocation / int_ff9ab17f | featureApplicability |
1.0 | |
Invocation / int_ff9ab17f | featureConfidence |
1.0 | |
Star Trek: The Next Generation | hasFeature |
Invocation / int_ff9ab17f |
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