Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

 
type
FeatureClass
 
label
 
page
JawsFirstPersonPerspective
 
comment
In a Boss Battle against an underwater creature, the creature will usually not reveal itself immediately. Instead, the player must step on a platform, swim around, etc. to trigger the boss "waking up" below. At this point, we will almost invariably see the player through the creature's eyes as it moves through the water before it is fully revealed, as popularized (or invented?) by the film Jaws.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })By no means does the boss have to be a water creature, but that is usually the case.
Compare Shaky P.O.V. Cam and Mouth Cam.
Examples:
 
fetched
2023-02-26T11:12:21Z
 
parsed
2023-02-26T11:12:21Z
 
processingComment
Dropped link to BMovie: Not an Item - FEATURE
 
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Dropped link to GlowingEyesOfDoom: Not an Item - FEATURE
 
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Dropped link to InterfaceScrew: Not an Item - FEATURE
 
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Dropped link to MetalGearSolid3: Not an Item - UNKNOWN
 
processingComment
Dropped link to MetalGearSolid4: Not an Item - UNKNOWN
 
processingUnknown
MetalGearSolid3
 
processingUnknown
MetalGearSolid4
 
isPartOf
DBTropes
  / int_191f5c8a
type
  / int_191f5c8a
comment
The first boss in Battle Toads operates the same way. The toads cringe in horror at the sight of the boss. The perspective then switches to the boss' view of the fight — you never actually see what it looks like outside of a leg or two.
  / int_191f5c8a
featureApplicability
1.0
  / int_191f5c8a
featureConfidence
1.0
 Battletoads (Video Game)
hasFeature
/ int_191f5c8a
  / int_1c1ceec7
type
  / int_1c1ceec7
comment
Monster Hunter:
The first time you fight the sea wyvern Plesioth in any of the games, you see it stalk your character in this way. Furthermore, when you beat it in the original game, you unlock a cinematic of Plesioth stalking and eating an herbivore in the all-too-familiar Jaws style.
In Monster Hunter: World, Great Jagras, Paolumu, and Odogaron are introduced this way.
  / int_1c1ceec7
featureApplicability
1.0
  / int_1c1ceec7
featureConfidence
1.0
 Monster Hunter (Video Game)
hasFeature
/ int_1c1ceec7
  / int_229b8d87
type
  / int_229b8d87
comment
Shadowman: Your first introduction to Baba Yaga in the second game has the game switching to her red tinted POV before giving you back control. Because she stalks you throughout the level, it happens before you know what to expect.
  / int_229b8d87
featureApplicability
1.0
  / int_229b8d87
featureConfidence
1.0
 Shadow Man (Video Game)
hasFeature
/ int_229b8d87
  / int_23a937ec
type
  / int_23a937ec
comment
In Rayman 2: The Great Escape: In one scene, you control Rayman as he slides down an icy path, just ahead of a monster (the Guardian of the Cave of Bad Dreams) trying to capture and chew on him alive. The camera viewpoint is from within the Guardian's mouth, complete with saliva-dripping teeth.
  / int_23a937ec
featureApplicability
1.0
  / int_23a937ec
featureConfidence
1.0
 Rayman 2: The Great Escape (Video Game)
hasFeature
/ int_23a937ec
  / int_382f2d3b
type
  / int_382f2d3b
comment
One mission in Driver: San Francisco is notable because the player’s car is seen from the perspective of another car tailing yours.
  / int_382f2d3b
featureApplicability
1.0
  / int_382f2d3b
featureConfidence
1.0
 Driver: San Francisco (Video Game)
hasFeature
/ int_382f2d3b
  / int_39b7671e
type
  / int_39b7671e
comment
Metroid: Other M plays with this trope, with a young Metroid that you don't get to fight. Played straight later with the Metroid Queen.
  / int_39b7671e
featureApplicability
1.0
  / int_39b7671e
featureConfidence
1.0
 Metroid: Other M (Video Game)
hasFeature
/ int_39b7671e
  / int_49a88435
type
  / int_49a88435
comment
Final Fantasy XII: This is done at Jahara with Larsa, of all people.
  / int_49a88435
featureApplicability
1.0
  / int_49a88435
featureConfidence
1.0
 Final Fantasy XII (Video Game)
hasFeature
/ int_49a88435
  / int_5e150650
type
  / int_5e150650
comment
In Exalted Lunar Exalted can invoke this on their prey with the charm "Predator is Prey Mirror". It's extremely disorienting and terrifying.
  / int_5e150650
featureApplicability
1.0
  / int_5e150650
featureConfidence
1.0
 Exalted (Tabletop Game)
hasFeature
/ int_5e150650
  / int_5e91c7d
type
  / int_5e91c7d
comment
Resident Evil 4: Del Lago is introduced in this fashion, being a gigantic salamander who lives in a murky lake close to the village where Leaon arrived prior. Also the case with Verdugo, and the Novistadors when one captures Ashley while camouflaged Predator style.
  / int_5e91c7d
featureApplicability
1.0
  / int_5e91c7d
featureConfidence
1.0
 Resident Evil 4 (Video Game)
hasFeature
/ int_5e91c7d
  / int_687bcc4c
type
  / int_687bcc4c
comment
Deep Rising opens by showing the POV of the sea monster traveling through an underwater graveyard with dozens of human ships and whale skeletons that it had previously preyed on.
  / int_687bcc4c
featureApplicability
1.0
  / int_687bcc4c
featureConfidence
1.0
 Deep Rising
hasFeature
/ int_687bcc4c
  / int_702a974
type
  / int_702a974
comment
The seventh Colossus in Shadow of the Colossus.
  / int_702a974
featureApplicability
1.0
  / int_702a974
featureConfidence
1.0
 Shadow of the Colossus (Video Game)
hasFeature
/ int_702a974
  / int_72dbabdc
type
  / int_72dbabdc
comment
King Cobra (1999): After it escapes from its prison, the king cobra's perspective is later seen through a POV shot as it's slithering through the woods looking for something to eat. It becomes apparent just how big it is when it does the cobra "stand up" pose to tower over a young boy.
  / int_72dbabdc
featureApplicability
1.0
  / int_72dbabdc
featureConfidence
1.0
 King Cobra (1999)
hasFeature
/ int_72dbabdc
  / int_73cdb697
type
  / int_73cdb697
comment
Neptune (the zombified shark) does this on its first appearance in Resident Evil.
And your first encounter with a Hunter.
For one of the most unnerving examples of this, go to the kitchen downstairs and then try to leave. Que blurry, distorted first-person perspective of someone slowly limping down the stairs and opening the door that you just tried to leave through. Then it cuts back to game play and a zombie enters the room.
Resident Evil 4: Del Lago is introduced in this fashion, being a gigantic salamander who lives in a murky lake close to the village where Leaon arrived prior. Also the case with Verdugo, and the Novistadors when one captures Ashley while camouflaged Predator style.
  / int_73cdb697
featureApplicability
1.0
  / int_73cdb697
featureConfidence
1.0
 ResidentEvil
hasFeature
/ int_73cdb697
  / int_74f7210c
type
  / int_74f7210c
comment
The Legend of Zelda:
The Legend of Zelda: Ocarina of Time shows this with Morpha, the boss of the Water Temple. Played with a bit, since the boss actually is the water.
The Legend of Zelda: Majora's Mask: As soon as Link falls onto the Boss Room of the Great Bay Temple, Gyorg detects his presence, and we see from its eyes that it begins approaching the area where Link is, and then makes a big leap to jump over the solid center where the young hero is. Cue Boss Subtitles and the start of the battle.
The Legend of Zelda: Phantom Hourglass: Crayk, the boss of the Temple of Courage, makes this a mechanic. Crayk is invisible, so you have to utilize its viewpoint on the top screen (provided by Celia) to determine its location and hit it in the eye with an arrow.
  / int_74f7210c
featureApplicability
1.0
  / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
/ int_74f7210c
  / int_809ea5d6
type
  / int_809ea5d6
comment
Enslaved: Odyssey to the West features a sequence or two where Trip and Monkey have to flee from a dog (a 15-foot-long, four-legged killing machine). In the Pigsy's Perfect 10 DLC, Pigsy has to do this as well, but from the dog's perspective, complete with robo-vision.
  / int_809ea5d6
featureApplicability
1.0
  / int_809ea5d6
featureConfidence
1.0
 Enslaved: Odyssey to the West (Video Game)
hasFeature
/ int_809ea5d6
  / int_8c9862c7
type
  / int_8c9862c7
comment
Prince of Persia (2008): During the final boss battle, you never see Ahriman directly, only a deep darkness. Once the Prince and Elika start hopping around on the walls, the view comes from Ahriman's eyes, complete with monochromatic color scheme, visual effects, and Ahriman's giant hand smashing the walls. The only time during the battle you can actually see the Boss is when you jump into his mouth and explode him with healing from inside.
  / int_8c9862c7
featureApplicability
1.0
  / int_8c9862c7
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
/ int_8c9862c7
  / int_8f5a610b
type
  / int_8f5a610b
comment
In Monster Hunter: World, Great Jagras, Paolumu, and Odogaron are introduced this way.
  / int_8f5a610b
featureApplicability
1.0
  / int_8f5a610b
featureConfidence
1.0
 Monster Hunter: World (Video Game)
hasFeature
/ int_8f5a610b
  / int_9009562f
type
  / int_9009562f
comment
Teenage Mutant Ninja Turtles: Turtles in Time: The first fight against Shredder in the home versions. You can win only by throwing random Mooks at the screen, a move which didn't seem to have much of a point in the original arcade game.
  / int_9009562f
featureApplicability
1.0
  / int_9009562f
featureConfidence
1.0
 Teenage Mutant Ninja Turtles: Turtles in Time (Video Game)
hasFeature
/ int_9009562f
  / int_924b6d63
type
  / int_924b6d63
comment
Xenogears has you chasing such a boss through the sewers. Notably the boss's POV is tinted green when the party is chasing it, but earlier when it was attacking the victims that lead to the party looking for it in the first place it was tinted red because that was actually a different character.
  / int_924b6d63
featureApplicability
1.0
  / int_924b6d63
featureConfidence
1.0
 Xenogears (Video Game)
hasFeature
/ int_924b6d63
  / int_97218fa4
type
  / int_97218fa4
comment
Ratchet & Clank: Up Your Arsenal has a boss fight with a giant Tyhrranoid monster, which has a cannon strapped to its back, and before the fight begins and between the two phases of the battle, you see the battle from the viewpoint of the monster's aim.
  / int_97218fa4
featureApplicability
1.0
  / int_97218fa4
featureConfidence
1.0
 Ratchet & Clank: Up Your Arsenal (Video Game)
hasFeature
/ int_97218fa4
  / int_9c3ad747
type
  / int_9c3ad747
comment
The Legend of Zelda: Phantom Hourglass: Crayk, the boss of the Temple of Courage, makes this a mechanic. Crayk is invisible, so you have to utilize its viewpoint on the top screen (provided by Celia) to determine its location and hit it in the eye with an arrow.
  / int_9c3ad747
featureApplicability
1.0
  / int_9c3ad747
featureConfidence
1.0
 The Legend of Zelda: Phantom Hourglass (Video Game)
hasFeature
/ int_9c3ad747
  / int_a90d239a
type
  / int_a90d239a
comment
Psychonauts:
One underwater sequence is played from the perspective of the sea monster. You still control Raz, but from Linda's vantage point — giving the strange sensation of being both hunter and hunted.
Used as a gameplay mechanic with the Clairvoyance power, especially in the fight with the Den Mother; half way through the fight, she puts out the lights because 'I can see in the dark'. You have to use Clairvoyance to see through her eyes in order to carry on fighting. If that's too confusing, her eyes glow, so if you've got a good monitor, you can follow the red specks instead, at which point the boss fight doesn't follow the trope anymore.
  / int_a90d239a
featureApplicability
1.0
  / int_a90d239a
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
/ int_a90d239a
  / int_ae050a9f
type
  / int_ae050a9f
comment
The Legend of Zelda: Ocarina of Time shows this with Morpha, the boss of the Water Temple. Played with a bit, since the boss actually is the water.
  / int_ae050a9f
featureApplicability
1.0
  / int_ae050a9f
featureConfidence
1.0
 The Legend of Zelda: Ocarina of Time / Videogame
hasFeature
/ int_ae050a9f
  / int_b0b4e8ff
type
  / int_b0b4e8ff
comment
The cannibals at the inn in the forest near that town you crash in in Jade Empire.
  / int_b0b4e8ff
featureApplicability
1.0
  / int_b0b4e8ff
featureConfidence
1.0
 Jade Empire (Video Game)
hasFeature
/ int_b0b4e8ff
  / int_b0ec0986
type
  / int_b0ec0986
comment
Kingdom Hearts: Birth by Sleep: The secret episode has the player fight a giant Heartless that switches to its perspective as it sneaks up on Aqua.
  / int_b0ec0986
featureApplicability
1.0
  / int_b0ec0986
featureConfidence
1.0
 Kingdom Hearts: Birth by Sleep (Video Game)
hasFeature
/ int_b0ec0986
  / int_b5c385bc
type
  / int_b5c385bc
comment
A few bosses in Dino Crisis 2.
  / int_b5c385bc
featureApplicability
1.0
  / int_b5c385bc
featureConfidence
1.0
 Dino Crisis (Video Game)
hasFeature
/ int_b5c385bc
  / int_ba1ae105
type
  / int_ba1ae105
comment
On a bonus note, during the credits, you see "movie posters" of each episode. The one for Gran Bruce's stage looks like the Jaws 2 poster, with Sylvia water skiing and Gran Bruce coming out of the water.
  / int_ba1ae105
featureApplicability
1.0
  / int_ba1ae105
featureConfidence
1.0
 Jaws 2
hasFeature
/ int_ba1ae105
  / int_beac6ffb
type
  / int_beac6ffb
comment
The Legend of Zelda: Majora's Mask: As soon as Link falls onto the Boss Room of the Great Bay Temple, Gyorg detects his presence, and we see from its eyes that it begins approaching the area where Link is, and then makes a big leap to jump over the solid center where the young hero is. Cue Boss Subtitles and the start of the battle.
  / int_beac6ffb
featureApplicability
1.0
  / int_beac6ffb
featureConfidence
1.0
 The Legend of Zelda: Majora's Mask (Video Game)
hasFeature
/ int_beac6ffb
  / int_c03680b2
type
  / int_c03680b2
comment
Prince of Persia 3D: A sewer monster is introduced this way, although since the game was shipped unfinished, at first one might assume the camera is freaking out.
  / int_c03680b2
featureApplicability
1.0
  / int_c03680b2
featureConfidence
1.0
 Prince of Persia 3D (Video Game)
hasFeature
/ int_c03680b2
  / int_c2463c55
type
  / int_c2463c55
comment
Final Fantasy X: Occurs near the beginning. We catch a view of Tidus swimming in a small pool before he's attacked by a trio of Sahagins, a battle which is interrupted by the Geosgaeno boss. It's unclear whether it was the perspective of the Sahagins or Geosgaeno, but the trope is still there in full force.
  / int_c2463c55
featureApplicability
1.0
  / int_c2463c55
featureConfidence
1.0
 Final Fantasy X (Video Game)
hasFeature
/ int_c2463c55
  / int_c6e9c6cc
type
  / int_c6e9c6cc
comment
Super Mario Galaxy: Kingfin, a giant shark-like Fishbone, provides the page image, though that perspective only lasts a few seconds as the boss fight begins.
  / int_c6e9c6cc
featureApplicability
1.0
  / int_c6e9c6cc
featureConfidence
1.0
 Super Mario Galaxy (Video Game)
hasFeature
/ int_c6e9c6cc
  / int_d301a809
type
  / int_d301a809
comment
The first time you fight the sea wyvern Plesioth in any of the games, you see it stalk your character in this way. Furthermore, when you beat it in the original game, you unlock a cinematic of Plesioth stalking and eating an herbivore in the all-too-familiar Jaws style.
  / int_d301a809
featureApplicability
1.0
  / int_d301a809
featureConfidence
1.0
 Monster Hunter (2004) (Video Game)
hasFeature
/ int_d301a809
  / int_d502170c
type
  / int_d502170c
comment
Pokémon Sun and Moon uses this during Sophocles's trial to show the Totem Pokémon approaching.
  / int_d502170c
featureApplicability
1.0
  / int_d502170c
featureConfidence
1.0
 Pokémon Sun and Moon (Video Game)
hasFeature
/ int_d502170c
  / int_ea051cf0
type
  / int_ea051cf0
comment
Viewtiful Joe: Gran Bruce is presented as a dim-witted Australian Jaws, right down to his theme music and his name (the same as the nickname of the shark prop from Jaws).
On a bonus note, during the credits, you see "movie posters" of each episode. The one for Gran Bruce's stage looks like the Jaws 2 poster, with Sylvia water skiing and Gran Bruce coming out of the water.
  / int_ea051cf0
featureApplicability
1.0
  / int_ea051cf0
featureConfidence
1.0
 Viewtiful Joe (Video Game)
hasFeature
/ int_ea051cf0
  / int_ec916265
type
  / int_ec916265
comment
Indiana Jones and the Emperor's Tomb has this in a level where Indy is chased by a Drill Tank.
  / int_ec916265
featureApplicability
1.0
  / int_ec916265
featureConfidence
1.0
 Indiana Jones and the Emperor's Tomb (Video Game)
hasFeature
/ int_ec916265

The following is a list of statements referring to the current page from other pages.

 
processingCategory2
Boss Battle
 Alien: Covenant / int_c57386af
type
 Child's Play / int_c57386af
type
 Deep Blue Sea / int_c57386af
type
 Jaws / int_c57386af
type
 King Cobra (1999) / int_c57386af
type
 Life (2017) / int_c57386af
type
 Razorback / int_c57386af
type
 The Exorcist III / int_c57386af
type
 The Lost Skeleton of Cadavra / int_c57386af
type
 Child's Play (Franchise) / int_c57386af
type
 Beast / int_c57386af
type
 Peter Benchley's Creature / int_c57386af
type
 MonsterVision
seeAlso
 Cells at Work! (Manga) / int_c57386af
type
 Seitokai Yakuindomo (Manga) / int_c57386af
type
 Enslaved: Odyssey to the West (Video Game) / int_c57386af
type
 Jaws Unleashed (Video Game) / int_c57386af
type
 Metroid: Other M (Video Game) / int_c57386af
type
 Monster Hunter: World (Video Game) / int_c57386af
type
 Rayman 2: The Great Escape (Video Game) / int_c57386af
type
 Resident Evil 4 (Video Game) / int_c57386af
type
 Super Mario Galaxy (Video Game) / int_c57386af
type
 The Legend of Zelda: Majora's Mask (Video Game) / int_c57386af
type
 3D Monster Maze (Video Game) / int_c57386af
type
 Viewtiful Joe (Video Game) / int_c57386af
type
 The Legend of Zelda: Ocarina of Time / Videogame / int_c57386af
type
 We Are the Strange / int_c57386af
type
 Prince of Persia (2008) (Video Game) / int_c57386af
type