...it's like TV Tropes, but LINKED DATA!
Multiplayer Online Battle Arena
- 303 statements
- 48 feature instances
- 14 referencing feature instances
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The Multiplayer Online Battle Arena (MOBA), also known as ARTS (Action Real Time Strategy)note increasingly rarely due to the rise of FPS or Third-person MOBAs or Hero Brawler, is a relatively new game genre popularized in the first decade of the 21st century. While the Ur-Example was the Sega Genesis classic Herzog Zwei, the Trope Maker was Aeon of Strife, a map for Starcraft. It gained popularity and, when Warcraft III with its powerful Hero Units and amazing map editor came out, spawned a lot of similar maps which were referred to as AoS-style maps. Amongst others there were D-Day, various AoS direct ports, and Defense of the Ancients, developed by Eul. One of its own spinoffs, Defense Of The Ancients Allstars developed by Guinsoo, became the Trope Codifier by virtue of its astounding popularity, with a non-negligible fraction of Warcraft III sales driven solely by people who wanted to play DotA Allstars. The heart of the MOBA genre lies in several basic qualities. First, it is relatively easy to play, being (typically) controlled through a point-and-click Real-Time Strategy interface but giving the player control of only one Hero Unit, with four or five skills, instead of a Command & Conquer Economy. In comparison of the other RTS games, this also makes the controllable character feel more unique and individual than just generic characters (which is quite ironic, because as far as this genre's plot goes, it's basically Excuse Plot). The player is assisted by a computer-controlled base and its minions, as well as four (sometimes two) Player Character teammates, each controlling their own Hero Unit, with the opposition consisting of the same. Second, it has many characters, making it easy to learn but difficult to master; not only is each character unique in its skills and abilities, but the large number of characters results in unique team compositions, with varying levels of synergy between them. Third, the objective is not to rack up enough kills, but rather to destroy the enemy's base. Killing the enemy heroes helps you with this, but is not a necessary step. Finally, Competitive Balance dictates that no Hero Unit can ever become powerful enough to win the game single-handedly; each character (or player) is deliberately limited in what elements they can contribute to the victory (crowd control, damage output, tanking, healing, etc), which is especially important once the teams start aggregating for five-on-five brawls. The result is a high emphasis on skill and teamwork, where communication and intelligent gameplay inevitably win out. For more details on how a MOBA played out in general, check the Analysis page. |
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Mook | |
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Multiplayer Online Battle Arena / int_16a99daf | type |
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Fat Princess, a hybrid of the genre with top-down Action Game. | |
Multiplayer Online Battle Arena / int_16a99daf | featureApplicability |
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Fat Princess (Video Game) | hasFeature |
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Multiplayer Online Battle Arena / int_1c6f4e0c | type |
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Demigod: A particularly high-budget attempt at the genre, with incredible graphics and sound and a lot of creative new mechanics; sadly, it failed to get off the ground (it wasn't Free-to-Play, which most of the successful titles are, and had a very small number of Hero Characters) and died in short order. | |
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Multiplayer Online Battle Arena / int_216614b | type |
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Multiplayer Online Battle Arena / int_216614b | comment |
Strife, a MOBA developed by the same people behind Heroes of Newerth. While introducing player customization such as custom recipes, the game was also balanced for a more casual experience by giving shared creep bounty, revising scaling for all heroes, and even removing wards. | |
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Strife MOBA (Video Game) | hasFeature |
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Multiplayer Online Battle Arena / int_2fa4dd | type |
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Multiplayer Online Battle Arena / int_2fa4dd | comment |
Starwing Paradox is an odd example that mixes this genre with mecha combat like as seen in Virtual-ON. Defense towers and minions exist, but there are no lanes and the objective is to capture neutral points to expose the enemy base’s core. | |
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Arena of Fate: A game that was developed by Crytek, before going to Sega featuring characters from mythology (Fenrir, Achilles) fairy tales (Red Riding Hood, Alice) and history (Nikola Tesla, Joan of Arc), but was quietly canceled. | |
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Multiplayer Online Battle Arena / int_37433bb9 | comment |
On the mobile side, Arena of Valor and Mobile Legends: Bang Bang form up a similar rivalry (MLBB has immense advertising advantage much like League, while AOV actually offers inner depths almost similar to Dota, in as much as a mobile MOBA can offer), just less hate-fueled or filled with vitriols against each other. | |
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Multiplayer Online Battle Arena / int_3ca76544 | type |
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Universal Monsters Online: a Massive Multiplayer Crossover starring Universal Horror monsters, discontinued as of 2013. | |
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Multiplayer Online Battle Arena / int_4037825e | type |
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Multiplayer Online Battle Arena / int_4037825e | comment |
The spear-wielding warrior from Romance of the Three Kingdoms, Zhao Yun, will inevitably get a variant on mostly mobile games which is more in-line with the Chinese tastes. Zhao Yun himself is present in Honor of Kings where many Chinese figures gather; he's got his Expy in both Mobile Legends: Bang Bang and Arena of Valor (Zilong and Zanis; and heck, for Zanis, the game's Japanese and Taiwanese servers just refers to him as Zhao Yun and called it a day), and several other minor mobile games as a rule has a need to include a Zhao Yun variant. It doesn't look as obvious for PC players, because the only Zhao Yun variant available there is Xin Zhao from League of Legends. | |
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Multiplayer Online Battle Arena / int_45602249 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_45602249 | comment |
Monday Night Combat, a hybrid of the genre with Third Person Shooter. Its sequel, Super Monday Night Combat, followed the formula more closely, but still blended it with a Third Person Shooter. |
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Multiplayer Online Battle Arena / int_458414cc | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_458414cc | comment |
Star Wars: Squadrons has a multiplayer mode, "Fleet Battles," that is essentially a MOBA IN SPACE!, from the cockpit of a starfighter: each side has five players, AI-controlled wingmen, a single cruiser that must be destroyed to win, and two frigate- or corvette-sized ships defending said cruiser. It has far fewer character classes (spaceships) than the typical MOBA, and does not allow players to level up or buy items. Lastly, it adds a "Morale" mechanic that specifically puts one side on offense, during which time its warships cannot be damaged. | |
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Multiplayer Online Battle Arena | |
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Rise of Immortals: Lasted around 2-3 years, with a short relaunch as Battle for Graxia, but the service was canceled in June 2013. | |
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Multiplayer Online Battle Arena | |
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Dark Nexus Arena: A Warhammer 40,000 MOBA game. Cancelled in 2016. | |
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Multiplayer Online Battle Arena | |
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Heroes of the Storm - A MOBA made with Heroes and characters from Blizzard's popular franchises and properties (and one of their older classics), crossing over and battling in new and original maps, each with their own objectives and twists. It features a shorter average game length and removes items entirely in favor of "Talents". Was originally called Blizzard Dota, and then Blizzard All-Stars, before settling on the current title. Unfortunately, Blizzard committed a certain mismanagement that caused them to pull the game from the e-sports scene, thereby losing a lot of attention and players. It's still played and is managed by its development team, attaining Cult Classic status like Heroes of Newerth, but now mostly concentrates on non-e-sport scenes (such as quick plays), thus losing its spot as one of the big ones. Unofficial tournament scenes are still made by not-so-big names so it feels like making a slow recovery, but has yet to reach the stage that they would take the world by storm again... and generally still survived when Heroes of Newerth closed off, though shortly after that happened, Blizzard announced they have ceased development of content for the game. | |
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Multiplayer Online Battle Arena / int_5d020c4a | |
Multiplayer Online Battle Arena / int_5e032510 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_5e032510 | comment |
Clonk scenarios "Tower Attack" (focusing on the base and mook elements) and "Keepers" (with less Real-Time Strategy elements and more action combat and RPG Elements; freely combinable skills depending on class instead of fixed skillsets). | |
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Multiplayer Online Battle Arena / int_65b44331 | comment |
Herzog Zwei - A Sega Genesis game that contains elements of team fights that would inspire the creators of the game below, particularly the 'Fight 'til you destroy enemy base', and 'Your hero always respawn after death'. This is the Ur-Example of MOBA. | |
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Bombergirl, a spin-off of the Bomberman series featuring streamlined, arcade-styled MOBA gameplay and a healthy dose of fanservice à la Otomedius. Despite its simpler approach to the genre, it also offers a light amount of skill customization and a large variety of maps with their own gimmicks and hazards. | |
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Paragon (2016), a Third-Person Shooter-MOBA much like Monday Night Combat, made by Epic Games of the Unreal Tournament fame, as well as running on the Unreal 4 Engine. Though not unsuccessful, it was overshadowed by Epic's other product Fortnite and shut down for financial reasons. | |
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Gigantic, a third-person MOBA by Motiga with a distinct cel-shaded art style. Gigantic eschews the normal jungle-based combat with various side arenas which spawn minions for the team that controls them, as well as being based around the gigantic beasts who replace the normal crystal at the end. Also notable for being a MOBA brought Back from the Dead, as it returned post-shutdown in 2024 as Gigantic: Rampage Edition. | |
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Atlas Reactor: A Turn-Based Strategy game based around Frozen Synapse (or Diplomacy, for the tabletop enthusiasts)-style simultaneous turns planned in advance. | |
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Dawngate: A fleeting game by a new company called Waystone Games that changes things by removing the standard middle lane in favor of a massive jungle, and adding "Resource Nodes", which are automatically mined by minions when captured and give resources to the team. While it became something of a fan favorite, EA decided to shut down Waystone Games and closed the Dawngate along with it. | |
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AirMech, a Real-Time Strategy in the vein of Herzog Zwei. | |
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Multiplayer Online Battle Arena | |
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Legend Of Ace: A mobile MOBA taking cues from Smite with a hero roster made of Gods, mythical heroes, sometimes historical figures and some original characters, given a semi futuristic feel. Eschewing the item system, the game provides a card system for hero growth, where they can pick up the cards for upgrades once they reach certain levels. | |
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Dungeon Defenders 2, a sequel to the original Dungeon Defenders which was going to have a Dota-like mode with many heroes and a third person camera, but was scrapped in favor of sticking to the original formula | |
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Multiplayer Online Battle Arena | |
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Future Cop: L.A.P.D. - The Precinct Assault multiplayer mode is pretty much the prototype of future MOBA genre. Aeon of Strife's creator was heavily influenced by this mode. | |
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Realm of the Titans was supported by Aeria Games for about a year or two. Support in the US has been dropped, but continues to be played in East Asia. | |
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Multiplayer Online Battle Arena | |
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Eternal Return Black Survival, a Battle Royale Game that had a Beta/Early Access release in late 2020. | |
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Multiplayer Online Battle Arena | |
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Adventure Time Battle Party: A free-to-play game featuring characters from the show Adventure Time. Was shut down in May of 2017 due to support for Unity games being dropped, as well as server issues. | |
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Multiplayer Online Battle Arena | |
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Marvel Super War: A collaboration between Marvel Comics and NetEase Games, this is a mobile MOBA that featured Marvel Universe characters ranging from Spider-Man, X-Men, The Avengers and a lot more of Marvel heroes. | |
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Multiplayer Online Battle Arena / int_a68872df | |
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Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_a909660c | comment |
Heroes Evolved: A mobile MOBA which takes inspiration from Mobile Legends: Bang Bang and Arena of Valor while also adding in features from Dota 2, such as fog of war, terrain elevation (enabling high ground system) and character primary stats (Strength, Agility and Intelligence) and passives required to be leveled with skill points gained from leveling up, and in the meantime, adds a RPG-like Adventure mode with gacha rarity systems. Formerly created by R2Games, it eventually faced a stagnant era with its fans fearing that it'll die. However, NetDragon took over the development and has since given out more improvements of the game and later released a variant called Heroes Arise, with smoother graphics and improved engine (and ironically reusing the map layout of Mobile Legends: Bang Bang). The variant has closed its beta testing and becomes unplayable, but more improvements are still being implemented in the original game. It also used to have a PC version with several different heroes, but that has been shut down, and a lot of the original heroes have been ported into the now-active mobile version. | |
Multiplayer Online Battle Arena / int_a909660c | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_a909660c | featureConfidence |
1.0 | |
Heroes Evolved (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_a909660c | |
Multiplayer Online Battle Arena / int_b24467b3 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_b24467b3 | comment |
Kessen! Heian-ky� aka. Onmyoji Arena: A MOBA spin-off of the mobile RPG Onmyoji using the same characters from the game (surprisingly including several crossover characters such as Inuyasha and Sesshomaru). | |
Multiplayer Online Battle Arena / int_b24467b3 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_b24467b3 | featureConfidence |
1.0 | |
Onmyōji (2016) (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_b24467b3 | |
Multiplayer Online Battle Arena / int_bafc06f7 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_bafc06f7 | comment |
Resurgence of the Storm, a StarCraft II Game Mod that (partially) recreates Heroes of the Storm within the StarCraft II Arcade with new heroes and balance changes. | |
Multiplayer Online Battle Arena / int_bafc06f7 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_bafc06f7 | featureConfidence |
1.0 | |
Resurgence of the Storm (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_bafc06f7 | |
Multiplayer Online Battle Arena / int_be4a4e0e | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_be4a4e0e | comment |
Vainglory: One of the earlier attempts at Mobile MOBA by Super Evil Megacorp. Using solely point and click controls like the PC counterparts, it took the Tablet/Android scene in a surprising pace and starts to have its own solid e-sport scene. It was notorious for only having a 3vs3 format at maximum, but latter updates made a 5vs5 mode available. In 2020, it was shut down by the publisher Rogue due to being eclipsed in popularity by its competitors. However, the community instead took over the development and, working together with Super Evil Megacorp, released Vainglory: Community Edition, which is basically the same game as of the time its server shut down, but with everything already unlocked. Despite its eventual collapse, it became well known as one of the earliest progenitors of the mobile MOBA scene that Tencent (behind Honor of Kings and Arena of Valor) saw it as a main competition and measuring stick on how to approach with their titles. | |
Multiplayer Online Battle Arena / int_be4a4e0e | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_be4a4e0e | featureConfidence |
1.0 | |
Vainglory (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_be4a4e0e | |
Multiplayer Online Battle Arena / int_bea6b3ee | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_bea6b3ee | comment |
Honor of Kings: A mobile MOBA by Tencent, using a modified engine of League of Legends for mobile, featuring characters from Chinese mythology, history and folklore, because Riot Games (that they owned) wasn't sure about League of Legends for mobile during its time. Unlike a traditional MOBA or Vainglory, the game play area is smaller for fast paced and quick action gameplay, there are no wards and no fog of war, also the game uses console-esque virtual analog pad and face buttons for action buttons. Being a very Chinese game, its registration requires you to register in Chinese chatting applications (WeChat and QQ) which has a tedious registration process, but it still managed to be the most played mobile game in the world. It was later ported as Arena of Valor, and years later after being contained in China only, it will finally have an international version. | |
Multiplayer Online Battle Arena / int_bea6b3ee | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_bea6b3ee | featureConfidence |
1.0 | |
Honor of Kings (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_bea6b3ee | |
Multiplayer Online Battle Arena / int_cf732cc2 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_cf732cc2 | comment |
Guilty Gear 2: Overture, a far cry from the Fighting Games that make up the rest of the series, it involves commanding various Servants, taking control of Ghosts across the battlefield, and eventually destroying the opponent's Master Ghost. A mix between this, and a straight up Action-RTS because you have less control over your Servants than a typical RTS, and the battlefield is lane-based. | |
Multiplayer Online Battle Arena / int_cf732cc2 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_cf732cc2 | featureConfidence |
1.0 | |
Guilty Gear 2: Overture (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_cf732cc2 | |
Multiplayer Online Battle Arena / int_d4e486c7 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_d4e486c7 | comment |
Polearms, but most commonly spears. Examples include Phantom Lancer, Xin Zhao | |
Multiplayer Online Battle Arena / int_d4e486c7 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_d4e486c7 | featureConfidence |
1.0 | |
Dota 2 (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_d4e486c7 | |
Multiplayer Online Battle Arena / int_d5b6d7cd | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_d5b6d7cd | comment |
Smite - Made by Hi-Rez Studios, who made Global Agenda. Notable for putting the action in over-the-shoulder 3rd person for a more action-packed experience, while still sticking faithfully to the genre formula. Based around mythologies from all over the word where you take control as gods such as Thor, Hades, Ra and many more. Also available for home consoles (PlayStation 4, Xbox One, Nintendo Switch, Xbox Series X, PlayStation 5) | |
Multiplayer Online Battle Arena / int_d5b6d7cd | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_d5b6d7cd | featureConfidence |
1.0 | |
Smite (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_d5b6d7cd | |
Multiplayer Online Battle Arena / int_d616724d | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_d616724d | comment |
League of Legends Wild Rift: Take League of Legends, and then modify the game cores to fit in the mobile format, inspired with Arena of Valornote Tencent asked Riot Games to port League to mobile, but at that time Riot refused because they didn't see it as feasible.. Tencent then created Honor of Kings/Arena of Valor and with their success in China, they changed Riot's mind to finally make the 'mobile League' game a reality., also shaping to be one of Riot's success in mobile department. Even Riot plans to have this version on consoles in the future. | |
Multiplayer Online Battle Arena / int_d616724d | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_d616724d | featureConfidence |
1.0 | |
League of Legends (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_d616724d | |
Multiplayer Online Battle Arena / int_d880e828 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_d880e828 | comment |
Defense of the Ancients - A Warcraft III Game Mod, improving further of the concepts of Aeon of Strife and having its own dedicated patch team to ensure the game continues as a success. Has many iterations until the All Stars subseries becomes the standard map. Also known as DOTA, this is the Trope Maker. | |
Multiplayer Online Battle Arena / int_d880e828 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_d880e828 | featureConfidence |
1.0 | |
Defense of the Ancients (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_d880e828 | |
Multiplayer Online Battle Arena / int_e17bdab6 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_e17bdab6 | comment |
Orcs Must Die! Unchained originally had a Siege mode that mixed MOBA-style action with the Tower Defense gameplay of the previous games, but was eventually removed due to unpopularity to focus more on the PvE aspect of the game. | |
Multiplayer Online Battle Arena / int_e17bdab6 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_e17bdab6 | featureConfidence |
1.0 | |
Orcs Must Die! Unchained (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_e17bdab6 | |
Multiplayer Online Battle Arena / int_e5f9c831 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_e5f9c831 | comment |
Awesomenauts, a 2D Sidescrolling game following the DotA formula. | |
Multiplayer Online Battle Arena / int_e5f9c831 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_e5f9c831 | featureConfidence |
1.0 | |
Awesomenauts (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_e5f9c831 | |
Multiplayer Online Battle Arena / int_e816d3f3 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_e816d3f3 | comment |
Battlerite, which does not follow DotA's formula at all. Rather than having creeps, lanes, and towers, Bloodline Champions focuses entirely on player vs. player combat, making it a "Multiplayer Online Battle Arena" in the most literal sense of the phrase. | |
Multiplayer Online Battle Arena / int_e816d3f3 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_e816d3f3 | featureConfidence |
1.0 | |
Battlerite (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_e816d3f3 | |
Multiplayer Online Battle Arena / int_f0109981 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_f0109981 | comment |
Mobile Legends: Bang Bang: Made by Shanghai Moonton and surprisingly taking artistic and gameplay cues from League of Legends (along with Captain Ersatz of other popular anime and game characters) enough that at one point Riot Games sued them for infringement and later Tencent, the new owner of Riot Games, also sued Moonton (due to very high similarities in user interface, controls, and art style to the aforementioned Arena of Valor) and won a fair share of lawsuit. It managed to still stand and continued to gain popularity, especially in Southeast Asia. | |
Multiplayer Online Battle Arena / int_f0109981 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_f0109981 | featureConfidence |
1.0 | |
Mobile Legends: Bang Bang (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_f0109981 | |
Multiplayer Online Battle Arena / int_f31bfeca | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_f31bfeca | comment |
Infinite Crisis: A MOBA set in the DC Universe, with the premise of numerous alternate universes colliding. Its creator, Turbine, announced its shutdown for August 2015, six months after its release. However, some of the DC heroes would make appearances in another mobile MOBA, Arena of Valor. | |
Multiplayer Online Battle Arena / int_f31bfeca | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_f31bfeca | featureConfidence |
1.0 | |
Infinite Crisis (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_f31bfeca | |
Multiplayer Online Battle Arena / int_f842a1e1 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_f842a1e1 | comment |
Pokémon Unite: Up to five players, with one Pokémon each, team up to score points by defeating wild Pokémon and taking the collected energy to the opposing team's score zones. It's just Pokémon matches, not battles and wars with actual weapons where death is abound, so no Pokémon are seriously harmed or killed during matches. | |
Multiplayer Online Battle Arena / int_f842a1e1 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_f842a1e1 | featureConfidence |
1.0 | |
Pokémon Unite (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_f842a1e1 | |
Multiplayer Online Battle Arena / int_fb5065ef | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_fb5065ef | comment |
Heroes of Newerth: One of the earliest standalone MOBA games to be released, developed by Frostburn Studios (formerly S2 Games). Originally created as a direct Spiritual Successor to DotA All-Stars, it attracted players who just wanted to play DotA but not on the woefully outdated Warcraft 3 engine, but has over the years grown to be different in many aspects, most notably the larger part of heroes created directly by S2 Games, but also several nuances have been changed that Valve would not dare touch for fear of upsetting fans of the original mod. It was amongst the big titles and the only ones who could challenge League of Legends, but the fanbase was largely superceded by Dota 2 and it lost favor against Smite and Heroes of the Storm. It entered "Maintenance Mode" in early 2019 (which means updates with new assets were no longer being made) and was shut down in June 2022, making it the dead MOBA with the longest lifespan (12 years). The tightly knit community of the game, however, manages to create a private server of the game so it can still be played at its last live version. | |
Multiplayer Online Battle Arena / int_fb5065ef | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_fb5065ef | featureConfidence |
1.0 | |
Heroes of Newerth (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_fb5065ef | |
Multiplayer Online Battle Arena / int_fc411d2f | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_fc411d2f | comment |
Bloodline Champions. Has the same gameplay as Battlerite, which is a Spiritual Successor to it. | |
Multiplayer Online Battle Arena / int_fc411d2f | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_fc411d2f | featureConfidence |
1.0 | |
Bloodline Champions (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_fc411d2f | |
Multiplayer Online Battle Arena / int_fcadbb2c | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_fcadbb2c | comment |
Extraordinary Ones: An anime-influenced MOBA by NetEase Games. Has the unique honor of having "crossovers" with the likes of My Hero Academia and Mob Psycho 100 where main characters from those series can be played as special skins for certain fighters. | |
Multiplayer Online Battle Arena / int_fcadbb2c | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_fcadbb2c | featureConfidence |
1.0 | |
Extraordinary Ones (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_fcadbb2c | |
Multiplayer Online Battle Arena / int_fd138721 | type |
Multiplayer Online Battle Arena | |
Multiplayer Online Battle Arena / int_fd138721 | comment |
Crasher, a Vehicular Combat version. | |
Multiplayer Online Battle Arena / int_fd138721 | featureApplicability |
1.0 | |
Multiplayer Online Battle Arena / int_fd138721 | featureConfidence |
1.0 | |
Crasher (Video Game) | hasFeature |
Multiplayer Online Battle Arena / int_fd138721 |
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