...it's like TV Tropes, but LINKED DATA!
Not-So-Safe Harbor
- 329 statements
- 61 feature instances
- 54 referencing feature instances
Not-So-Safe Harbor | type |
FeatureClass | |
Not-So-Safe Harbor | label |
Not-So-Safe Harbor | |
Not-So-Safe Harbor | page |
NotSoSafeHarbor | |
Not-So-Safe Harbor | comment |
As far as humankind has dominated the sea, sailors have been considered as one of the lowest links of the social hierarchy, since these men spend many, many weeks at sea, usually don't have a steady place to live, and usually use the little wages they have on lowly pleasures: gambling, heavy drinking, and ladies of the evening. Hence, the typical image of the settlements made to give these men a place to spend their wages and satisfy their urges. Common elements of these Wretched Hive-types of ports are shady merchants, run-down taverns with lots of drinking and gambling, cheap whores, barrels and crates everywhere, and lots and lots of fish. But we have managed to classify them in two types: Booty Bay, usually the hangout of your favorite pirates, whether they're idle or not. Expect them to be on an unknown location where authorities try to be on the margin of things and raids every once in a while. Set either somewhere in the Caribbean or in Southeast Asia, though not exclusively, expect it to be set in the 18th or the early 19th century. And yes, it's full of both kinds of Pirate Booty. Stormalong Harbor, generally associated with the novel Moby-Dick and a staple of the New England culture in general, though it is not a requirement to be. Expect sea shanties, whalers, maidens who wait for their men to return, and privateers around, usually set during the 19th century or the early 20th century. This trope still has its echoes in present-day fiction, as dockyards remain a popular setting for police to uncover contraband of all sorts. Its friendlier counterpart is the Port Town. |
|
Not-So-Safe Harbor | fetched |
2024-04-03T11:45:50Z | |
Not-So-Safe Harbor | parsed |
2024-04-03T11:45:50Z | |
Not-So-Safe Harbor | processingComment |
Dropped link to ConanTheBarbarian: Not an Item - UNKNOWN | |
Not-So-Safe Harbor | processingComment |
Dropped link to CrapsackWorld: Not an Item - FEATURE | |
Not-So-Safe Harbor | processingComment |
Dropped link to DesertedIsland: Not an Item - FEATURE | |
Not-So-Safe Harbor | processingComment |
Dropped link to EmersonLakeAndPalmer: Not an Item - IGNORE | |
Not-So-Safe Harbor | processingComment |
Dropped link to FrameStory: Not an Item - FEATURE | |
Not-So-Safe Harbor | processingComment |
Dropped link to GhostPirate: Not an Item - FEATURE | |
Not-So-Safe Harbor | processingComment |
Dropped link to LizardMen: Not an Item - UNKNOWN | |
Not-So-Safe Harbor | processingComment |
Dropped link to OnePiece: Not an Item - CAT | |
Not-So-Safe Harbor | processingComment |
Dropped link to Orca: Not an Item - UNKNOWN | |
Not-So-Safe Harbor | processingComment |
Dropped link to PunnyName: Not an Item - FEATURE | |
Not-So-Safe Harbor | processingComment |
Dropped link to RunningWild: Not an Item - IGNORE | |
Not-So-Safe Harbor | processingComment |
Dropped link to TimeSkip: Not an Item - FEATURE | |
Not-So-Safe Harbor | processingComment |
Dropped link to TomWaits: Not an Item - IGNORE | |
Not-So-Safe Harbor | processingComment |
Dropped link to tropenamers: Not an Item - FEATURE | |
Not-So-Safe Harbor | processingUnknown |
ConanTheBarbarian | |
Not-So-Safe Harbor | processingUnknown |
Orca | |
Not-So-Safe Harbor | processingUnknown |
LizardMen | |
Not-So-Safe Harbor | isPartOf |
DBTropes | |
Not-So-Safe Harbor / int_1365bf02 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_1365bf02 | comment |
T*A*C*K: Sandy Harbor is actually a pretty nice little community, but they have seen the occasional thief or smuggler make trouble at least once a book so T*A*C*K can help solve the crime. | |
Not-So-Safe Harbor / int_1365bf02 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_1365bf02 | featureConfidence |
1.0 | |
T*A*C*K | hasFeature |
Not-So-Safe Harbor / int_1365bf02 | |
Not-So-Safe Harbor / int_16cfb2e5 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_16cfb2e5 | comment |
The Pirate Republic of Saldonica in The Witchlands is a city-state controlled by two pirate groups always hungry for more slaves for their Gladiator Games. While the Baedyed half is actually well-maintained, the Red Sails part is a Wretched Hive where no-one dares to go without their weapons out. | |
Not-So-Safe Harbor / int_16cfb2e5 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_16cfb2e5 | featureConfidence |
1.0 | |
The Witchlands | hasFeature |
Not-So-Safe Harbor / int_16cfb2e5 | |
Not-So-Safe Harbor / int_17bb3a | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_17bb3a | comment |
U Corp. of Limbus Company is a Wretched Hive filled with swindlers, thieves and Ruthless Modern Pirates who will kidnap and extort every last penny out of their hostages before inevitably killing them. Not to mention it's situated in The Great Lake, an Eldritch Location filled with thousands of dangerous Whales and Mermaids seeking to attack and assimilate seafarers. | |
Not-So-Safe Harbor / int_17bb3a | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_17bb3a | featureConfidence |
1.0 | |
Limbus Company (Video Game) | hasFeature |
Not-So-Safe Harbor / int_17bb3a | |
Not-So-Safe Harbor / int_18e1d600 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_18e1d600 | comment |
Libertalia in Uncharted 4: A Thief's End was a haven built by pirates for pirates. Except that it was all just a trap by the pirate captains who founded it, to lure in pirates and steal their wealth. And said pirate captains ended up turning on each other until all of them ended up dead. | |
Not-So-Safe Harbor / int_18e1d600 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_18e1d600 | featureConfidence |
1.0 | |
Uncharted 4: A Thief's End (Video Game) | hasFeature |
Not-So-Safe Harbor / int_18e1d600 | |
Not-So-Safe Harbor / int_216ce46 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_216ce46 | comment |
The Freeport Venture: The city of Freeport, run by greedy merchant-princes and with guards so corrupt they are expected to supplement their income with bribes, is a notorious haven for Black Market deals in every sort of banned good, a hotbed of espionage and counterespionage, and a nest of organized piracy. | |
Not-So-Safe Harbor / int_216ce46 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_216ce46 | featureConfidence |
1.0 | |
The Freeport Venture (Fanfic) | hasFeature |
Not-So-Safe Harbor / int_216ce46 | |
Not-So-Safe Harbor / int_286b0fc9 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_286b0fc9 | comment |
In Castle Falkenstein, the economy of New Orleans is almost entirely based on licensed piracy. | |
Not-So-Safe Harbor / int_286b0fc9 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_286b0fc9 | featureConfidence |
1.0 | |
Castle Falkenstein (Tabletop Game) | hasFeature |
Not-So-Safe Harbor / int_286b0fc9 | |
Not-So-Safe Harbor / int_2a04866b | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_2a04866b | comment |
Lion's Arch, the hub city in the Guild Wars setting was founded as a Booty Bay in prehistory, but (mostly) all the pirates in the city are Respectable Business Owners now. Prior to the city being sacked, most of the architecture was built (somewhat impractically sometimes) beached ships and high arched bridges between them. The city is still run by a Captains' Council, though, and and many of the settings, events, explorable areas in the surrounding regions involve things piratical as players fight against (or sometimes with) pirates in various ways. | |
Not-So-Safe Harbor / int_2a04866b | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_2a04866b | featureConfidence |
1.0 | |
Guild Wars (Video Game) | hasFeature |
Not-So-Safe Harbor / int_2a04866b | |
Not-So-Safe Harbor / int_2bd39fd7 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_2bd39fd7 | comment |
Hollow Earth Expedition supplement Mysteries of the Hollow Earth. The pirate city of Bloody Bay is ruled by a cruel and heartless tyrant who overthrew the previous Pirate King. This has led to an atmosphere of paranoia and chaos in the streets, with violence rising to ten times previous levels. | |
Not-So-Safe Harbor / int_2bd39fd7 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_2bd39fd7 | featureConfidence |
1.0 | |
Hollow Earth Expedition (Tabletop Game) | hasFeature |
Not-So-Safe Harbor / int_2bd39fd7 | |
Not-So-Safe Harbor / int_2ffcbd43 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_2ffcbd43 | comment |
Fire Emblem: Yaaargh, the port o' Badon, what be filled with pirates and other unsavory nautical characters. | |
Not-So-Safe Harbor / int_2ffcbd43 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_2ffcbd43 | featureConfidence |
1.0 | |
FireEmblem | hasFeature |
Not-So-Safe Harbor / int_2ffcbd43 | |
Not-So-Safe Harbor / int_37b56f7 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_37b56f7 | comment |
The island town of Brynnlaw in Baldur's Gate II, which — in addition to being ruled by a cruel pirate king — also has the distinction of being the port servicing Spellhold. | |
Not-So-Safe Harbor / int_37b56f7 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_37b56f7 | featureConfidence |
1.0 | |
Baldur's Gate II (Video Game) | hasFeature |
Not-So-Safe Harbor / int_37b56f7 | |
Not-So-Safe Harbor / int_3c4dea59 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_3c4dea59 | comment |
Planet Mercenary has Ellwor: a system with four space stations hosting pirate fleets named Scofflaw's Redoubt and Juris My Diction I, II, and III; as well as a Death World covered mostly by a Hungry Jungle that somehow hybridized with the technology of the system's previous inhabitants and multiple frequently warring city-states of scum and villainy. Ghanj-Rho used to be another example, but they've become more civilized since Tagon's Toughs ended the slave trade and put the natives in charge. | |
Not-So-Safe Harbor / int_3c4dea59 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_3c4dea59 | featureConfidence |
1.0 | |
Planet Mercenary (Tabletop Game) | hasFeature |
Not-So-Safe Harbor / int_3c4dea59 | |
Not-So-Safe Harbor / int_462efd53 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_462efd53 | comment |
Pirates SMP: The main island of the Faction Isles consists of five of these, with the Town Center and the four factions each taking a corner of the island; each area has its own docks, taverns, and settlements, and are populated by pirates and merchants across the morality scale. While killing and stealing from each other is typically banned from the island, the Bounty Guild operating under the town makes it quite risky even for the pirates residing there. The Ecclesiae Sea around it is unsafe for sailors as well, with patches of dangerous waters and of course, the odd bloodthirsty Kite fleet ready to plunder. | |
Not-So-Safe Harbor / int_462efd53 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_462efd53 | featureConfidence |
1.0 | |
Pirates SMP (Web Video) | hasFeature |
Not-So-Safe Harbor / int_462efd53 | |
Not-So-Safe Harbor / int_468bebb0 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_468bebb0 | comment |
According to The Compleat Discworld Atlas, Barrie Island in the Widdershins Ocean used to be a Booty Bay. These days it's a pirate themed Souvenir Land, the locals having discovered this is a much more efficient way of robbing people. | |
Not-So-Safe Harbor / int_468bebb0 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_468bebb0 | featureConfidence |
1.0 | |
Discworld | hasFeature |
Not-So-Safe Harbor / int_468bebb0 | |
Not-So-Safe Harbor / int_49a88442 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_49a88442 | comment |
Final Fantasy XIV: One of Eorzea's great city-states, Limsa Lominsa, was originally a textbook Booty Bay, but in recent years its government has outlawed piracy and made an effort to reform it as a legitimate port city. It still has a reputation as a den of cutthroats and many pirate crews live on as privateers given legal leave to attack The Empire. By the time of the Endwalker expansion, with the Garlean Empire having effectively ceased to exist, the Admiralty has taken to officially outlawing all forms of piracy without exception. | |
Not-So-Safe Harbor / int_49a88442 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_49a88442 | featureConfidence |
1.0 | |
Final Fantasy XIV (Video Game) | hasFeature |
Not-So-Safe Harbor / int_49a88442 | |
Not-So-Safe Harbor / int_49ad83ee | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_49ad83ee | comment |
World of Warcraft: There's Booty Bay, the former Trope Namer. Though, oddly enough, at least some pirates have actually been banned from docking there — the Bloodsail Buccaneers dock in a natural cove nearby. The mayor of the town even sics you on them as part of a quest. The town seems to be run jointly by the Steamwheedle Cartel and the Blackwater Raiders, the latter of which are (or at least were) pirates. In Battle for Azeroth there's Freehold, which is described as a "free people's port": it has no rules or regulations about what vessels are allowed to dock. Privateers, mercenaries, and even pirates are welcome. One can get anything they want in Freehold, provided that they pay for it, in gold or steel. |
|
Not-So-Safe Harbor / int_49ad83ee | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_49ad83ee | featureConfidence |
1.0 | |
World of Warcraft (Video Game) | hasFeature |
Not-So-Safe Harbor / int_49ad83ee | |
Not-So-Safe Harbor / int_5096bdbd | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_5096bdbd | comment |
Tales of the Ketty Jay. Captain Frey is not impressed when he finally lays eyes on the legendary secret Sky Pirate port of Retribution Falls, only to find it's a stinking hovel built over a marsh; its only asset being its location makes it impossible for the Coalition Navy to find and attack. His navigator Jez comments that pirates are good at piracy, not building utopias. | |
Not-So-Safe Harbor / int_5096bdbd | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_5096bdbd | featureConfidence |
1.0 | |
Tales of the Ketty Jay | hasFeature |
Not-So-Safe Harbor / int_5096bdbd | |
Not-So-Safe Harbor / int_512e3ea0 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_512e3ea0 | comment |
Shackleton: The Antarctic explorers find a whaling station that fits this trope, and even they ponder what madmen or outlaws would work in such a Wretched Hive. | |
Not-So-Safe Harbor / int_512e3ea0 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_512e3ea0 | featureConfidence |
1.0 | |
Shackleton | hasFeature |
Not-So-Safe Harbor / int_512e3ea0 | |
Not-So-Safe Harbor / int_53fdef82 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_53fdef82 | comment |
When Shrayuki and Kazuki get kidnapped by the slave trading pirates known as the Claws of the Sea in Snow White with the Red Hair, Kazuki freezes in their escape attempt when he sees just where the ship they're on is docked since he used to be one of the Claws before they sold him and he recognizes the fortified "town" as a pirate based settlement and realizes that they are well and truly trapped without outside assistance. | |
Not-So-Safe Harbor / int_53fdef82 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_53fdef82 | featureConfidence |
1.0 | |
Snow White with the Red Hair (Manga) | hasFeature |
Not-So-Safe Harbor / int_53fdef82 | |
Not-So-Safe Harbor / int_544333c5 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_544333c5 | comment |
The Shadow Over Innsmouth: Innsmouth in the Cthulhu Mythos is a Stormalong Harbor Town with a Dark Secret. | |
Not-So-Safe Harbor / int_544333c5 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_544333c5 | featureConfidence |
1.0 | |
The Shadow Over Innsmouth | hasFeature |
Not-So-Safe Harbor / int_544333c5 | |
Not-So-Safe Harbor / int_5d020c4a | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_5d020c4a | comment |
Heroes of the Storm has Blackheart's Bay, a battleground ruled by the titular pirate himself, with his Ghost Ship at the center of the map, waiting for any hero to deliver his Doubloons to him. | |
Not-So-Safe Harbor / int_5d020c4a | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_5d020c4a | featureConfidence |
1.0 | |
Heroes of the Storm (Video Game) | hasFeature |
Not-So-Safe Harbor / int_5d020c4a | |
Not-So-Safe Harbor / int_60156176 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_60156176 | comment |
In the Vorkosigan Saga, the planet Jackson's Whole started out as the Booty Bay variation In Space! | |
Not-So-Safe Harbor / int_60156176 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_60156176 | featureConfidence |
1.0 | |
Vorkosigan Saga | hasFeature |
Not-So-Safe Harbor / int_60156176 | |
Not-So-Safe Harbor / int_61339eee | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_61339eee | comment |
Das Boot opens with scenes at a Wretched Hive bar at La Rochelle (France) during WWII, full of drunken U-Boat sailors and cheap girls. | |
Not-So-Safe Harbor / int_61339eee | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_61339eee | featureConfidence |
1.0 | |
Das Boot | hasFeature |
Not-So-Safe Harbor / int_61339eee | |
Not-So-Safe Harbor / int_61cb77ae | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_61cb77ae | comment |
Neceda in the Eddie LaCrosse series. It's a small-ish river port rather than a sea port, but has a lot of the same characteristics (like having actual residents be outnumbered by disreputable passers-through looking to get drunk and/or laid). | |
Not-So-Safe Harbor / int_61cb77ae | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_61cb77ae | featureConfidence |
1.0 | |
Eddie LaCrosse | hasFeature |
Not-So-Safe Harbor / int_61cb77ae | |
Not-So-Safe Harbor / int_62570927 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_62570927 | comment |
Madripoor in the Marvel Universe is a Booty Bay set in modern times. | |
Not-So-Safe Harbor / int_62570927 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_62570927 | featureConfidence |
1.0 | |
Marvel Universe (Franchise) | hasFeature |
Not-So-Safe Harbor / int_62570927 | |
Not-So-Safe Harbor / int_68237790 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_68237790 | comment |
Pathfinder: The Shackles are an island chain ruled by a loose union of affiliated pirate captains. The regional capital, Port Peril, is ruled over by the Hurricane King. | |
Not-So-Safe Harbor / int_68237790 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_68237790 | featureConfidence |
1.0 | |
Pathfinder (Tabletop Game) | hasFeature |
Not-So-Safe Harbor / int_68237790 | |
Not-So-Safe Harbor / int_6ac55ec7 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_6ac55ec7 | comment |
Dungeons & Dragons: Dungeon magazine #16 adventure "Vesicant". The port of Scrape is the home of not only vile and bold pirates, but a dangerous green dragon that can breathe out a cloud of chlorine gas. Scuttlecove in the Savage Tides Adventure Path, also in Dungeon is the largest settlement in the aptly-named Pirate Isles. Founded by three blasphemous priests, whose only law was that no gods could be worshipped in the city, it attracted pirates, smugglers and fences from across the archepelago. |
|
Not-So-Safe Harbor / int_6ac55ec7 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_6ac55ec7 | featureConfidence |
1.0 | |
Dungeons & Dragons (Tabletop Game) | hasFeature |
Not-So-Safe Harbor / int_6ac55ec7 | |
Not-So-Safe Harbor / int_6cd3b44f | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_6cd3b44f | comment |
Roanapur from Black Lagoon is a modern-day Booty Bay, being a hangout for pretty much every illegal or semi-legal shipping crew in the south Asian sea. | |
Not-So-Safe Harbor / int_6cd3b44f | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_6cd3b44f | featureConfidence |
1.0 | |
Black Lagoon (Manga) | hasFeature |
Not-So-Safe Harbor / int_6cd3b44f | |
Not-So-Safe Harbor / int_6ffa9eab | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_6ffa9eab | comment |
Kao the Kangaroo: Round 2 uses a pirate-infested harbor as the Hub Level. | |
Not-So-Safe Harbor / int_6ffa9eab | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_6ffa9eab | featureConfidence |
1.0 | |
Kao the Kangaroo (Video Game) | hasFeature |
Not-So-Safe Harbor / int_6ffa9eab | |
Not-So-Safe Harbor / int_701f0ece | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_701f0ece | comment |
Berserk Avast! The city of Vritanis, containing at least one pirate captain, complete with eyepatch, pegleg and cutlass. It has an arc around a battle next to a port. Being a Crapsack World like few others, the whole town and implicitly its port fits this. After destroying the pirates who pursues after them, Guts and crew lands in a small island to resupply, only to find out that the inhabitants, save for one little girl, are all part-human and part-deep sea monstrosity. Lovecraft would have been proud. |
|
Not-So-Safe Harbor / int_701f0ece | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_701f0ece | featureConfidence |
1.0 | |
Berserk (Manga) | hasFeature |
Not-So-Safe Harbor / int_701f0ece | |
Not-So-Safe Harbor / int_72262aee | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_72262aee | comment |
The port in the Avatar: The Last Airbender episode "The Waterbending Scroll" is a rather scary-looking Wretched Hive where pirates who call themselves "high-risk traders", irresponsible Avatars and their inexperienced companions, and obsessive Fire Nation princes all end up at the same time. | |
Not-So-Safe Harbor / int_72262aee | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_72262aee | featureConfidence |
1.0 | |
Avatar: The Last Airbender | hasFeature |
Not-So-Safe Harbor / int_72262aee | |
Not-So-Safe Harbor / int_7579423f | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_7579423f | comment |
Banjo-Kazooie has Rusty Bucket Bay, which serves as the eighth action stage. It is a harbor where the H.M.S. Gruntilda, a cargo ship that floats in oily water, resides. The dock workers all work for Grunty and are trying to attack Banjo and Kazooie, the oily water drains Banjo and Kazooie's Oxygen Meter twice as fast as regular water, Snorkel the Dolphin is trapped under the H.M.S. Gruntilda's anchor, Snacker the Shark lurks in the water near a buoy a Jinjo is stranded on, and another Jinjo is stranded on a barrel floating in a pool of toxic waste. You'll also need to use the cranes to get the Jiggy in the cage and to unlock Boss Boom Box's hideout, and there's also the infamous Jiggy hidden behind the H.M.S. Gruntilda's propeller blades. | |
Not-So-Safe Harbor / int_7579423f | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_7579423f | featureConfidence |
1.0 | |
Banjo-Kazooie (Video Game) | hasFeature |
Not-So-Safe Harbor / int_7579423f | |
Not-So-Safe Harbor / int_7ec0cdab | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_7ec0cdab | comment |
Booty Bay is parodied on The Mighty Boosh episode "The Legend of Old Gregg". | |
Not-So-Safe Harbor / int_7ec0cdab | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_7ec0cdab | featureConfidence |
1.0 | |
The Mighty Boosh | hasFeature |
Not-So-Safe Harbor / int_7ec0cdab | |
Not-So-Safe Harbor / int_7f9dbbcd | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_7f9dbbcd | comment |
Far Cry 3 takes place on the Rook Islands, a series of islands taken over by Ruthless Modern Pirates. The protagonist and his friends end up captured and enslaved in the beginning of the game when they decide to go sky-diving to the islands. | |
Not-So-Safe Harbor / int_7f9dbbcd | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_7f9dbbcd | featureConfidence |
1.0 | |
Far Cry 3 (Video Game) | hasFeature |
Not-So-Safe Harbor / int_7f9dbbcd | |
Not-So-Safe Harbor / int_865b5c19 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_865b5c19 | comment |
Runescape boasts quite a few belonging to both types: Port Sarim is the only sea town accessible to nonmembers, and the only pirate here would appear to be the friendly drunk Redbeard who just wants some Karamjan Rum. In the member's world is Brimhaven on the north end of Karamja as a firm example of Booty Bay. The Cabin Fever quest gives access to Mos Le'Harmless (pun intended), a whole island populated by pirates. Port Phasmatys was once an example of Stormalong Harbor, until it became a literal Ghost Town when all the residents were transformed into spirits. Surprising lack of Ghost Pirates, although Bill Teach and Pirate Pete are pirates who are still very much alive. |
|
Not-So-Safe Harbor / int_865b5c19 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_865b5c19 | featureConfidence |
1.0 | |
RuneScape (Video Game) | hasFeature |
Not-So-Safe Harbor / int_865b5c19 | |
Not-So-Safe Harbor / int_93bf081b | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_93bf081b | comment |
In The Delver's Guide to Beast World, the Al'Ar archepelago is based on the Carribean, but there are absolutely no pirates, and hence no pirate havens. Don't ask about the mysterious dock towns that regularly appear to spring up on the completely deserted islands of Torono; the locals will have no idea what you're talking about. | |
Not-So-Safe Harbor / int_93bf081b | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_93bf081b | featureConfidence |
1.0 | |
The Delver's Guide to Beast World (Tabletop Game) | hasFeature |
Not-So-Safe Harbor / int_93bf081b | |
Not-So-Safe Harbor / int_97c38790 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_97c38790 | comment |
Dungeon magazine #16 adventure "Vesicant". The port of Scrape is the home of not only vile and bold pirates, but a dangerous green dragon that can breathe out a cloud of chlorine gas. | |
Not-So-Safe Harbor / int_97c38790 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_97c38790 | featureConfidence |
1.0 | |
Dungeon (Magazine) | hasFeature |
Not-So-Safe Harbor / int_97c38790 | |
Not-So-Safe Harbor / int_9ab064e6 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_9ab064e6 | comment |
Les Misérables's "Lovely Ladies" number is set in a sleazy dockside neighbourhood, where prostitutes ply their wares for drunken, lecherous sailors. | |
Not-So-Safe Harbor / int_9ab064e6 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_9ab064e6 | featureConfidence |
1.0 | |
Les Misérables (Theatre) | hasFeature |
Not-So-Safe Harbor / int_9ab064e6 | |
Not-So-Safe Harbor / int_9d47a2a2 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_9d47a2a2 | comment |
A Song of Ice and Fire: Braavos. "Cat" provides a clam-seller's view from inside. Lordsport is also one, given that its inhabitants are Ironborn. |
|
Not-So-Safe Harbor / int_9d47a2a2 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_9d47a2a2 | featureConfidence |
1.0 | |
A Song of Ice and Fire | hasFeature |
Not-So-Safe Harbor / int_9d47a2a2 | |
Not-So-Safe Harbor / int_9d963831 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_9d963831 | comment |
The Port in Septimus Heap comes awfully close to this, being a hiring place of pirates and having generally a reputation for being an unsafe place to be in. | |
Not-So-Safe Harbor / int_9d963831 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_9d963831 | featureConfidence |
1.0 | |
Septimus Heap | hasFeature |
Not-So-Safe Harbor / int_9d963831 | |
Not-So-Safe Harbor / int_9f02efb1 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_9f02efb1 | comment |
EverQuest has the entire Legacy of Ykesha expansion. All the zones in that expansion are located on an island called Brokenskull Rock, and Brokenskull Rock swarms with pirates. One of the zones is called Dulak's Harbor. | |
Not-So-Safe Harbor / int_9f02efb1 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_9f02efb1 | featureConfidence |
1.0 | |
EverQuest (Video Game) | hasFeature |
Not-So-Safe Harbor / int_9f02efb1 | |
Not-So-Safe Harbor / int_aa5b1ac8 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_aa5b1ac8 | comment |
The town of Raguza in Brotherband is a town full of and run by pirates, making it a useful spot to duck from the law, or team up with other pirates to launch a mass attack on targets too strongly defended for just one ship to manage. It's run by Pragmatic Villainy-for example, if anyone starts a fight, for any reason, they're turfed out. The prices are also not too bad-trying to cheat people with lots of blades and short tempers is not the best idea. Docking fees are a percentage of whatever cargo the ship is carrying. The Herons end up there in Book 3, chasing Zavac, and pass by in Book 7. | |
Not-So-Safe Harbor / int_aa5b1ac8 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_aa5b1ac8 | featureConfidence |
1.0 | |
Brotherband | hasFeature |
Not-So-Safe Harbor / int_aa5b1ac8 | |
Not-So-Safe Harbor / int_ab3bd9c8 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_ab3bd9c8 | comment |
Subverted in Nightwing (Infinite Frontier) #108, when Nightwing is taken to Captain Blüd's hidden island base, which turns out to be all glass skyscrapers and nice-looking buildings. | |
Not-So-Safe Harbor / int_ab3bd9c8 | featureApplicability |
-0.3 | |
Not-So-Safe Harbor / int_ab3bd9c8 | featureConfidence |
1.0 | |
Nightwing (Infinite Frontier) (Comic Book) | hasFeature |
Not-So-Safe Harbor / int_ab3bd9c8 | |
Not-So-Safe Harbor / int_aef5c87e | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_aef5c87e | comment |
Avast! The city of Vritanis, containing at least one pirate captain, complete with eyepatch, pegleg and cutlass. | |
Not-So-Safe Harbor / int_aef5c87e | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_aef5c87e | featureConfidence |
1.0 | |
Pirate | hasFeature |
Not-So-Safe Harbor / int_aef5c87e | |
Not-So-Safe Harbor / int_b999b655 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_b999b655 | comment |
Puerto Blanco in Barracuda is a small island in the Caribbean, free from the control of any of the colonial powers, that is a haven for prates, slavers and smugglers. | |
Not-So-Safe Harbor / int_b999b655 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_b999b655 | featureConfidence |
1.0 | |
Barracuda (Comic Book) | hasFeature |
Not-So-Safe Harbor / int_b999b655 | |
Not-So-Safe Harbor / int_b9c617af | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_b9c617af | comment |
The movie Dagon transports Innsmouth of H. P. Lovecraft's The Shadow Over Innsmouth to Spain and renames the town "Imboca", which translates to "in the mouth". It's set in the present day, but looks as though it could be the 19th century. | |
Not-So-Safe Harbor / int_b9c617af | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_b9c617af | featureConfidence |
1.0 | |
Dagon | hasFeature |
Not-So-Safe Harbor / int_b9c617af | |
Not-So-Safe Harbor / int_bc1dc95a | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_bc1dc95a | comment |
Pirates of the Caribbean: Tortuga, Singapore and Shipwreck Cove. Jack tells his crew to be careful about the latter as it's apparently a Meaningful Name. The Tortuga of the film is still somewhat cleaned up and Disney-fied, compared to how you'd expect it to be in real life; women can walk safely around without any fears of being raped, for example, though almost all of them appear to be professionals who are accustomed to this anyway. Considering that most of the pirates have no qualms about murder (at least in theory), that there are much more men than women everywhere in the film, and how most pirates spend a long time in boats without women, you'd expect that even pretty young men wouldn't be safe which is what Elizabeth Swann was disguised as. | |
Not-So-Safe Harbor / int_bc1dc95a | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_bc1dc95a | featureConfidence |
1.0 | |
Pirates of the Caribbean (Franchise) | hasFeature |
Not-So-Safe Harbor / int_bc1dc95a | |
Not-So-Safe Harbor / int_bf844333 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_bf844333 | comment |
Gloucester in Captains Courageous is the New England fishing village variety. | |
Not-So-Safe Harbor / int_bf844333 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_bf844333 | featureConfidence |
1.0 | |
Captains Courageous | hasFeature |
Not-So-Safe Harbor / int_bf844333 | |
Not-So-Safe Harbor / int_bff01809 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_bff01809 | comment |
Warhammer: The Pirate Principality of Sartosa is an island city that was extensively fought over and held by multiple warring factions, including the Tileans, Dark Elves, Norscans and Arabyans, until it was taken over by a mercenary army that eventually collapsed, leaving the city in chaos. The Sartosan mercenaries eventually took to piracy as a more lucrative alternative to their old careers, and the modern city is a rambling, decaying mess ruled by a feuding patchwork of gangs and criminal rings, overseen only by a Pirate Prince whose only role is to harshly settle the worst disputes over loot, and the greatest nest of pirates in the Old World. | |
Not-So-Safe Harbor / int_bff01809 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_bff01809 | featureConfidence |
1.0 | |
Warhammer (Tabletop Game) | hasFeature |
Not-So-Safe Harbor / int_bff01809 | |
Not-So-Safe Harbor / int_c34ab4c | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_c34ab4c | comment |
This Bites!: After defeating Moria, Lola and her crew decide to rebuild Thriller Bark into a mobile Booty Bay called "Skelter Bite". | |
Not-So-Safe Harbor / int_c34ab4c | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_c34ab4c | featureConfidence |
1.0 | |
This Bites! (Fanfic) | hasFeature |
Not-So-Safe Harbor / int_c34ab4c | |
Not-So-Safe Harbor / int_cc1bf35b | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_cc1bf35b | comment |
The Monkey Island series loves to parody the Booty Bay version with every town in every game. The town on Mêlée Island in Secret would be if all the pirates weren't too afraid to leave because of LeChuck, the town on Scabb Island in Revenge would be if all the pirates weren't too afraid to leave because of Largo LaGrande (and it's implied everyone is just lazy anyway), Puerto Pollo in Curse is a Booty Bay retirement community, and Mêlée again in Escape is until it's turned into a tourist trap. The only town to play it straight is (appropriately) Booty Island in Revenge. | |
Not-So-Safe Harbor / int_cc1bf35b | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_cc1bf35b | featureConfidence |
1.0 | |
Monkey Island (Video Game) | hasFeature |
Not-So-Safe Harbor / int_cc1bf35b | |
Not-So-Safe Harbor / int_cc474052 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_cc474052 | comment |
Discworld Roleplaying Game: Port Duck is a joint Sto Plains/Agatean settlement on the Brown Islands, and is full of sailors who definitely aren't pirates. Confusing things, the parts the Agatean tourists see are also full of people who really aren't pirates but insist they are, giving the tourists all the excitement of drinking in a pirate tavern without actually being in any danger. It’s a parody of the historical Port Royal, in the Caribbean, with an added dose of modern-day Hong Kong (and maybe a dash of Disneyland). | |
Not-So-Safe Harbor / int_cc474052 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_cc474052 | featureConfidence |
1.0 | |
Discworld Role-Playing Game (Tabletop Game) | hasFeature |
Not-So-Safe Harbor / int_cc474052 | |
Not-So-Safe Harbor / int_d616724d | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_d616724d | comment |
League of Legends and Legends of Runeterra: Bilgewater has elements from both types — a lawless, tropical town of pirates, gamblers, and sea serpent hunters. Champions from Bilgewater include pirates, a card sharp and his shotgun-wielding partner in crime, a cajun-accented catfish demon who feeds on addiction, a very muscular priestess of the Mother Serpent, a sea Yordle trickster, and more. As a Legends of Runeterra region, it has an emphasis on plundering from your opponent and making gambles you know will pay off. | |
Not-So-Safe Harbor / int_d616724d | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_d616724d | featureConfidence |
1.0 | |
League of Legends (Video Game) | hasFeature |
Not-So-Safe Harbor / int_d616724d | |
Not-So-Safe Harbor / int_da02c1ef | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_da02c1ef | comment |
Paper Mario: The Thousand-Year Door has the aptly named "Rogueport". | |
Not-So-Safe Harbor / int_da02c1ef | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_da02c1ef | featureConfidence |
1.0 | |
Paper Mario: The Thousand-Year Door (Video Game) | hasFeature |
Not-So-Safe Harbor / int_da02c1ef | |
Not-So-Safe Harbor / int_e144ba19 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_e144ba19 | comment |
Dragon Age II: The Docks in Kirkwall. Except for the Qunari compound (which nobody in their right mind messes with), it's a smugglers' haven in the daytime, and at night it falls into the hands of gangs. While the rest of Kirkwall is also unsafe at night, the dockside gangs get a special mention for, in two of the three Acts, being controlled by blood mages. | |
Not-So-Safe Harbor / int_e144ba19 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_e144ba19 | featureConfidence |
1.0 | |
Dragon Age II (Video Game) | hasFeature |
Not-So-Safe Harbor / int_e144ba19 | |
Not-So-Safe Harbor / int_e2aa3bec | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_e2aa3bec | comment |
Dead Island: Moresby, a Booty Bay coastal city, has not only hostile human raiders roaming the streets, but hordes of zombies too. The loading screen hints suggest that the raider punks contributed significantly to the city's criminal elements prior to the outbreak. Everything just plunged into anarchy after. | |
Not-So-Safe Harbor / int_e2aa3bec | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_e2aa3bec | featureConfidence |
1.0 | |
Dead Island (Video Game) | hasFeature |
Not-So-Safe Harbor / int_e2aa3bec | |
Not-So-Safe Harbor / int_e48493b3 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_e48493b3 | comment |
The pirate island Buccaneer's Den, appearing in the Ultima series since Ultima IV. | |
Not-So-Safe Harbor / int_e48493b3 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_e48493b3 | featureConfidence |
1.0 | |
Ultima (Video Game) | hasFeature |
Not-So-Safe Harbor / int_e48493b3 | |
Not-So-Safe Harbor / int_e59216c7 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_e59216c7 | comment |
In The Gamer's Alliance, the Pirates' Cove in Yamato is the base of the Blue Dragon pirates and also a hive of scum and villainy. | |
Not-So-Safe Harbor / int_e59216c7 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_e59216c7 | featureConfidence |
1.0 | |
The Gamer's Alliance (Roleplay) | hasFeature |
Not-So-Safe Harbor / int_e59216c7 | |
Not-So-Safe Harbor / int_ea144e40 | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_ea144e40 | comment |
Rhodes in Over the Wine-Dark Sea is the home port. A whole bunch of other cities are where they visit. | |
Not-So-Safe Harbor / int_ea144e40 | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_ea144e40 | featureConfidence |
1.0 | |
Over the Wine-Dark Sea | hasFeature |
Not-So-Safe Harbor / int_ea144e40 | |
Not-So-Safe Harbor / int_f3cbb86a | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_f3cbb86a | comment |
In BoxxyQuest: The Gathering Storm, this is how the website Reddit is portrayed. It’s a perfectly safe place if you have enough karma… but those without it are forced to live in the dirty, cutthroat alleys of Downvote Lane. When you visit, the first thing you see is a public execution (the man reposted a Buzzfeed article), and you’re accosted by a trio of thugs shortly afterwards. | |
Not-So-Safe Harbor / int_f3cbb86a | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_f3cbb86a | featureConfidence |
1.0 | |
BoxxyQuest: The Gathering Storm (Video Game) | hasFeature |
Not-So-Safe Harbor / int_f3cbb86a | |
Not-So-Safe Harbor / int_f5c5e44b | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_f5c5e44b | comment |
Scurvy Docks in MediEvil: Resurrection, where you must disguise yourself as a pirate to get a boat. | |
Not-So-Safe Harbor / int_f5c5e44b | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_f5c5e44b | featureConfidence |
1.0 | |
MediEvil: Resurrection (Video Game) | hasFeature |
Not-So-Safe Harbor / int_f5c5e44b | |
Not-So-Safe Harbor / int_f688799b | type |
Not-So-Safe Harbor | |
Not-So-Safe Harbor / int_f688799b | comment |
Klugetown in My Little Pony: The Movie (2017) is a landlocked airship harbor where sentient creatures and their body parts can be bought and sold. In the Mane Six's first encounter with a merchant in Klugetown, he asks Princess Twilight if she's interested in selling her horn, other residents offer bids for individual ponies, Rarity's mane, the whole lot of them, and Pinkie Pie's picture of her sister Maud, and Capper tries to sell them to pay off a debt. | |
Not-So-Safe Harbor / int_f688799b | featureApplicability |
1.0 | |
Not-So-Safe Harbor / int_f688799b | featureConfidence |
1.0 | |
My Little Pony: The Movie (2017) | hasFeature |
Not-So-Safe Harbor / int_f688799b |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.