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Pre-Ending Credits
- 166 statements
- 30 feature instances
- 26 referencing feature instances
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Pre-Ending Credits | comment |
A common practice in many forms of media is to roll the credits list after the story is told as a way of closure, The Stinger notwithstanding. However, some works go beyond that practice and roll the credits before the climax or Final Boss fight takes place. This trope is usually played straight that way for all forms of media, but it also comes in other variations for videogames: Any time the New Game Plus is incorporated as part of the story rather than a bonus. For games that implement Another Side, Another Story, whenever there's a True Final Boss it's only unlocked via completion of all other characters' respective stories. For games that implement Easy-Mode Mockery, preventing the player from playing the final levels unless they choose the higher difficulty settings. In all cases, the key part of the trope is that the credits (or a part of them) must roll in any fashion before any kind of climax takes place. If the work, instead of a credits roll or a proper ending just features something else that can be confused with an ending signal, that's a pre-ending form of A Winner Is You. If the credits roll at the very beginning, without any kind of action taking place priorhand, though there's definitely overlap, that's a Title Sequence. Compare Bait-and-Switch Credits, Creative Closing Credits, Credits Gag, Fake-Out Fade-Out, and To Be Continued... Right Now all of which can have some overlap with this trope. This trope is subjected to Spoilers Off as an Ending Trope, so all spoilers are left unmarked. Proceed with caution. You Have Been Warned. |
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Dropped link to exaggeratedtrope: Not an Item - FEATURE | |
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The100GirlfriendsWhoReallyReallyReallyReallyReallyLoveYou | |
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DBTropes | |
Pre-Ending Credits / int_188ecb94 | type |
Pre-Ending Credits | |
Pre-Ending Credits / int_188ecb94 | comment |
Inverted in Half-Minute Hero, which has credits after every level. | |
Pre-Ending Credits / int_188ecb94 | featureApplicability |
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Half-Minute Hero (Video Game) | hasFeature |
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Pre-Ending Credits / int_32ece2ab | type |
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Pre-Ending Credits / int_32ece2ab | comment |
Gemusetto: Machu Pichu has six parts, with the credits rolling at the end of part five (which has a video of the show's creator as a stinger). | |
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Gemusetto | hasFeature |
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Pre-Ending Credits / int_331e008 | type |
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Pre-Ending Credits / int_331e008 | comment |
At the end of the Borderlands DLC The Zombie Island of Dr. Ned, after defeating Dr. Ned's first form the game goes to the credits roll... which are suddenly shredded by Ned's second form, Undead Ned, and the player is prompted to drop off from Ned's building all the way down to a cave where the second phase of the fight begins. | |
Pre-Ending Credits / int_331e008 | featureApplicability |
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Borderlands (Video Game) | hasFeature |
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Pre-Ending Credits / int_38e1d779 | type |
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Pre-Ending Credits / int_38e1d779 | comment |
Inverted in some of the Lego Adaptation Games, where the Credits Roll run after completion of each episode. They trigger every time the last level of that episode is beaten, at least in story mode. | |
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LEGO Adaptation Game (Video Game) | hasFeature |
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The End of Evangelion has the credits in the middle, between the two episodes that make up the movie. | |
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Neon Genesis Evangelion | hasFeature |
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Pre-Ending Credits / int_452aa4f | type |
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Pre-Ending Credits / int_452aa4f | comment |
In Tales from the Borderlands and New Tales from the Borderlands, the credits roll montage happens at the middle of every chapter, including the final chapter. | |
Pre-Ending Credits / int_452aa4f | featureApplicability |
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Tales from the Borderlands (Video Game) | hasFeature |
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Pre-Ending Credits / int_476bc61d | type |
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Pre-Ending Credits / int_476bc61d | comment |
Kid Icarus: Uprising has some retro-styled credits roll after defeating Medusa, only for Hades to literally rip through them and announce his presence. You're not even halfway through the game at this point. | |
Pre-Ending Credits / int_476bc61d | featureApplicability |
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Kid Icarus: Uprising (Video Game) | hasFeature |
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Pre-Ending Credits / int_4ed2314d | type |
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Pre-Ending Credits / int_4ed2314d | comment |
In Spider-Man and Venom: Maximum Carnage, after the player defeats Carnage and his family, a cutscene will play where Spider-Man confronts an angry Venom and the credits start to play. However, part way through, an Evil Laugh echoes and the credits race upwards as Carnage surfaces in the nearby lake, kicking off the two-part Final Boss. | |
Pre-Ending Credits / int_4ed2314d | featureApplicability |
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Spider-Man and Venom: Maximum Carnage (Video Game) | hasFeature |
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Pre-Ending Credits / int_563d9c1a | type |
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Pre-Ending Credits / int_563d9c1a | comment |
Killer Instinct is subjected to Easy-Mode Mockery, so players are allowed to play all the way until Fulgore in the lower difficulty settings, after which the credits roll. In order to fight against Eyedol, the player must defeat Fulgore in a higher-difficulty setting. | |
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Killer Instinct (Video Game) | hasFeature |
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Pre-Ending Credits / int_6155364 | type |
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Pre-Ending Credits / int_6155364 | comment |
Wolfenstein: The New Order is another exaggeration. The game rolls its credits after B.J. and either Wyatt or Fergus survive 1946, right after B.J. chooses which soldier to sacrifice to Deathshead. If no choice is taken, all three of them are executed and the game outputs a Non-Standard Game Over. | |
Pre-Ending Credits / int_6155364 | featureApplicability |
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Wolfenstein: The New Order (Video Game) | hasFeature |
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Pre-Ending Credits / int_73b74949 | type |
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Pre-Ending Credits / int_73b74949 | comment |
Borderlands: At the end of the Borderlands DLC The Zombie Island of Dr. Ned, after defeating Dr. Ned's first form the game goes to the credits roll... which are suddenly shredded by Ned's second form, Undead Ned, and the player is prompted to drop off from Ned's building all the way down to a cave where the second phase of the fight begins. In Tales from the Borderlands and New Tales from the Borderlands, the credits roll montage happens at the middle of every chapter, including the final chapter. |
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Pre-Ending Credits / int_73b74949 | featureApplicability |
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Borderlands (Video Game) | hasFeature |
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Pre-Ending Credits / int_7b2ca7a2 | type |
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Pre-Ending Credits / int_7b2ca7a2 | comment |
Bayonetta: Following the defeat of Jubileus, it appears as though Bayonetta is fated to burn up in Earth's atmosphere alongside the remains of the boss, and the credits begin to roll..... only for the music to suddenly stop as Jeanne stomps the credits, leading to a Post-Final Boss where the witches need to smash Jubileus's remains before they wreck Earth. | |
Pre-Ending Credits / int_7b2ca7a2 | featureApplicability |
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Bayonetta (Video Game) | hasFeature |
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Pre-Ending Credits / int_93c71d7e | comment |
This happens about half-way through Da Capo II. Once you reach the Winter Holidays, they play a montage accompanied by credits. | |
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Da Capo II (Visual Novel) | hasFeature |
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Pre-Ending Credits / int_9ae6c99b | type |
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Pre-Ending Credits / int_9ae6c99b | comment |
In Princess Waltz, a little less than halfway through the game, one of the main characters dies, "BAD END" is displayed, and the credits roll. This is especially odd because there were literally no choices up to that point; so it's completely unavoidable. But once players reach the title screen, "Chapter Two" appears, and players can continue the game. | |
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Princess Waltz (Visual Novel) | hasFeature |
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Pre-Ending Credits / int_9df3213f | type |
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Pre-Ending Credits / int_9df3213f | comment |
Pikmin 2: The first part is about Olimar and Louie trying to collect treasure in order to pay off a debt of 10,000 pokos. Once the debt is paid, they return back home, and the credits roll. However, said credits show that Louie was left behind during the takeoff, so now it's up to Olimar and the President to try to find Louie for the second part, as well as collect the rest of the treasure while they're at it. | |
Pre-Ending Credits / int_9df3213f | featureApplicability |
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Pikmin 2 (Video Game) | hasFeature |
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Pre-Ending Credits / int_9df32141 | type |
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Pre-Ending Credits / int_9df32141 | comment |
Pikmin 4: The first part is about the Rescue Corp trying to rescue Olimar as well as collect treasure to get enough sparklium to power the S.S. Beagle in order to get home. Once Olimar is rescued and cured of being a leafling, the Rescue Corp and Olimar travel home and the credits roll, but they show that Louie has tamed Moss, hinting more to come. Indeed, right after the credits, it's revealed that, somewhere along the lines, Oatchi has mutated and now has a leaf on his tail like Moss. This means that he cannot leave PNF-404 without getting horribly sick. The second part is then about trying to find a cure for Oatchi and rescuing the remaining castaways as well as collecting the rest of the treasure. | |
Pre-Ending Credits / int_9df32141 | featureApplicability |
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Pikmin 4 (Video Game) | hasFeature |
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Pre-Ending Credits / int_9f89a5f0 | type |
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Pre-Ending Credits / int_9f89a5f0 | comment |
Pokémon: In the main games, beating the Elite Four will cause the credits to roll and the New Game Plus to be unlocked, but from Pokémon Black and White onwards, there's still a lot more to be done (story-wise) after that. Pokémon Mystery Dungeon: Explorers of Sky has credits after the Disc-One Final Boss and at the end of every special episode (special episodes are Another Side, Another Story missions) but NOT after the True Final Boss. |
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Pre-Ending Credits / int_9f89a5f0 | featureApplicability |
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Pokémon (Franchise) | hasFeature |
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Pre-Ending Credits / int_b9419bd1 | type |
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Pre-Ending Credits / int_b9419bd1 | comment |
Exaggerated in Deus Ex: Human Revolution, which has an opening credits sequence after the completion of the first level. | |
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Pre-Ending Credits / int_b9419bd1 | featureConfidence |
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Deus Ex: Human Revolution (Video Game) | hasFeature |
Pre-Ending Credits / int_b9419bd1 | |
Pre-Ending Credits / int_c12f71a | type |
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Pre-Ending Credits / int_c12f71a | comment |
Several episodes of Screenwipe had the credits run at the start or middle of the show, as Charlie Brooker's pushback against Credits Pushback. | |
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Screenwipe | hasFeature |
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Pre-Ending Credits / int_c2463c46 | type |
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Pre-Ending Credits / int_c2463c46 | comment |
Exaggerated in Final Fantasy, where the credits appear the first time the bridge of Corneria is crossed. | |
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Final Fantasy (Video Game) | hasFeature |
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Pre-Ending Credits / int_c9531bb8 | type |
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Pre-Ending Credits / int_c9531bb8 | comment |
Inverted in The Witch and the Hundred Knight rolls the game's credits after the end of each chapter. | |
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The Witch and the Hundred Knight (Video Game) | hasFeature |
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Pre-Ending Credits / int_ca5d97f1 | comment |
Monty Python's Flying Circus plays this for laughs in several episodes. "How Not to be Seen": After the end credits roll, the entire episode is re-shown at very high speed before it actually ends. "Michael Ellis": The end credits run right after the usual Title Sequence plays. "The All-England Summarize Proust Competition": The end credits run right after that sketch ends. "The Golden Age of Ballooning": The end credits run at the end of that sketch, about halfway through the episode. |
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Monty Python's Flying Circus | hasFeature |
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Pre-Ending Credits / int_ce97a859 | comment |
Pokémon Mystery Dungeon: Explorers of Sky has credits after the Disc-One Final Boss and at the end of every special episode (special episodes are Another Side, Another Story missions) but NOT after the True Final Boss. | |
Pre-Ending Credits / int_ce97a859 | featureApplicability |
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Pokémon Mystery Dungeon: Explorers (Video Game) | hasFeature |
Pre-Ending Credits / int_ce97a859 | |
Pre-Ending Credits / int_d0827 | type |
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Pre-Ending Credits / int_d0827 | comment |
A notable modern-day exception, where all of the credits are shown before the film even starts, is 2009's Enter the Void. | |
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Enter the Void | hasFeature |
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Pre-Ending Credits / int_d29994ae | type |
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Inverted and Justified in Live A Live, where every chapter has ending credits and they're the credits for those specific chapters, not the whole game's credits. | |
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Live A Live (Video Game) | hasFeature |
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Pre-Ending Credits / int_d3111230 | type |
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Monster Hunter: Rise: The game rolls the credits after you successfully hunt a Magnamalo (the game's flagship monster) for the first time; gameplay-wise, this marks the barrier between Low and High-Rank Hunts. The credits roll again after the first fight against Thunder Serpent Narwa, which serves as the wall between the first half of high rank and the second, though it's Hand Waved, as Rise had a Troubled Production and the True Final Boss of High Rank, Narwa the All-Mother, wasn't complete in time for the game's 1.0 release. |
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Monster Hunter: Rise (Video Game) | hasFeature |
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Pre-Ending Credits / int_dbce0953 | type |
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Pre-Ending Credits / int_dbce0953 | comment |
Pikmin: Both 2 and 4 are divided up into two "parts," where the credits only roll when the player finishes the first part: Pikmin 2: The first part is about Olimar and Louie trying to collect treasure in order to pay off a debt of 10,000 pokos. Once the debt is paid, they return back home, and the credits roll. However, said credits show that Louie was left behind during the takeoff, so now it's up to Olimar and the President to try to find Louie for the second part, as well as collect the rest of the treasure while they're at it. Pikmin 4: The first part is about the Rescue Corp trying to rescue Olimar as well as collect treasure to get enough sparklium to power the S.S. Beagle in order to get home. Once Olimar is rescued and cured of being a leafling, the Rescue Corp and Olimar travel home and the credits roll, but they show that Louie has tamed Moss, hinting more to come. Indeed, right after the credits, it's revealed that, somewhere along the lines, Oatchi has mutated and now has a leaf on his tail like Moss. This means that he cannot leave PNF-404 without getting horribly sick. The second part is then about trying to find a cure for Oatchi and rescuing the remaining castaways as well as collecting the rest of the treasure. |
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Pikmin (Video Game) | hasFeature |
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Pre-Ending Credits / int_dddc4aa0 | comment |
In Kirby Star Allies, the credits roll at high speed after defeating Macho Dedede; but since the main threat is still at large, cue the credits rewinding just as quickly. Fittingly, the music tracks played in both scenes are named "Sudden Happy Ending" and "Things Seldom Go Right..." in the original Soundtrack. | |
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Kirby Star Allies (Video Game) | hasFeature |
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Pre-Ending Credits / int_e7bb061c | comment |
Everything Everywhere All at Once: The film begins to roll the credits after Evelyn appears to die. However, it turns out that when Evelyn appeared to die, we were watching another version of the film that exists in an Alternate Universe where Evelyn is an actress and her character is The Danza. The film then continues from Evelyn's perspective. | |
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Everything Everywhere All at Once | hasFeature |
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WWE '12: Road to Wrestlemania rolls the credits after the player's custom wrestler loses his WrestleMania match. Shortly into the credits, they get interrupted by Kevin Nash, who has now performed a Hostile Show Takeover, WWE being replaced by a revived WCW, leading into the final stretch of the story, which entails reversing said takeover. | |
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WWE Video Games (Video Game) | hasFeature |
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