...it's like TV Tropes, but LINKED DATA!
Shark Tunnel
- 211 statements
- 39 feature instances
- 37 referencing feature instances
Shark Tunnel | type |
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Shark Tunnel | label |
Shark Tunnel | |
Shark Tunnel | page |
SharkTunnel | |
Shark Tunnel | comment |
A Video Game Setting consisting of an underwater tunnel with glass walls. Expect to see all sorts of fish and aquatic life on the other side of the glass. Actual sharks are common, but not required. Truth in Television, as underwater tunnels are very popular features in aquariums worldwide, and more often than not are actually stocked with a few reef sharks as part of the ecosystem in the tank the tunnel runs through. These are especially common in Racing Games as a Justified Under the Sea race course. Compare Under the Sea and Down the Drain. |
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Shark Tunnel | fetched |
2024-03-03T03:47:17Z | |
Shark Tunnel | parsed |
2024-03-03T03:47:17Z | |
Shark Tunnel | processingComment |
Dropped link to JediKnightMysteriesOfTheSith: Not an Item - UNKNOWN | |
Shark Tunnel | processingComment |
Dropped link to NeedForSpeedIIIHotPursuit: Not an Item - UNKNOWN | |
Shark Tunnel | processingComment |
Dropped link to RuleOfCool: Not an Item - FEATURE | |
Shark Tunnel | processingComment |
Dropped link to SinAndPunishment2: Not an Item - UNKNOWN | |
Shark Tunnel | processingComment |
Dropped link to TruthInTelevision: Not an Item - CAT | |
Shark Tunnel | processingComment |
Dropped link to spiritualsuccessor: Not an Item - FEATURE | |
Shark Tunnel | processingUnknown |
JediKnightMysteriesOfTheSith | |
Shark Tunnel | processingUnknown |
NeedForSpeedIIIHotPursuit | |
Shark Tunnel | processingUnknown |
SinAndPunishment2 | |
Shark Tunnel | isPartOf |
DBTropes | |
Shark Tunnel / int_1081aa34 | type |
Shark Tunnel | |
Shark Tunnel / int_1081aa34 | comment |
WipEout Pulse's Vostok Reef. Qoron IV in 64. Vineta K in Pure. |
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Shark Tunnel / int_1081aa34 | featureApplicability |
1.0 | |
Shark Tunnel / int_1081aa34 | featureConfidence |
1.0 | |
WipEout (Video Game) | hasFeature |
Shark Tunnel / int_1081aa34 | |
Shark Tunnel / int_1506285e | type |
Shark Tunnel | |
Shark Tunnel / int_1506285e | comment |
It makes an appearance in Onimusha 2: Samurai's Destiny and Onimusha 3: Demon Siege. In the former, if you stand still near the glass and absorb souls for a while, a large shark will appear and chomp a school of smaller fish, giving you yellow souls. | |
Shark Tunnel / int_1506285e | featureApplicability |
1.0 | |
Shark Tunnel / int_1506285e | featureConfidence |
1.0 | |
Onimusha 2: Samurai's Destiny (Video Game) | hasFeature |
Shark Tunnel / int_1506285e | |
Shark Tunnel / int_162fcaab | type |
Shark Tunnel | |
Shark Tunnel / int_162fcaab | comment |
The underwater train stations in Dinosaur Train. | |
Shark Tunnel / int_162fcaab | featureApplicability |
1.0 | |
Shark Tunnel / int_162fcaab | featureConfidence |
1.0 | |
Dinosaur Train | hasFeature |
Shark Tunnel / int_162fcaab | |
Shark Tunnel / int_193287c8 | type |
Shark Tunnel | |
Shark Tunnel / int_193287c8 | comment |
In Subnautica, you can build these as part of your undersea base. They're not good for the base's structural integrity but they look cool. | |
Shark Tunnel / int_193287c8 | featureApplicability |
1.0 | |
Shark Tunnel / int_193287c8 | featureConfidence |
1.0 | |
Subnautica (Video Game) | hasFeature |
Shark Tunnel / int_193287c8 | |
Shark Tunnel / int_196b618d | type |
Shark Tunnel | |
Shark Tunnel / int_196b618d | comment |
Pokémon Black 2 and White 2 have the Marine Tube, which runs between Undella town and Humilau City, where you can see various water Pokémon, and in some rare instances you can see Wailord passing over the tunnel. | |
Shark Tunnel / int_196b618d | featureApplicability |
1.0 | |
Shark Tunnel / int_196b618d | featureConfidence |
1.0 | |
Pokémon Black 2 and White 2 (Video Game) | hasFeature |
Shark Tunnel / int_196b618d | |
Shark Tunnel / int_1ee88520 | type |
Shark Tunnel | |
Shark Tunnel / int_1ee88520 | comment |
Wild ARMs 4: The Cerulean Tunnel dungeon is a tunnel that crosses a large river, and has multiple sections with a glass ceiling. Arnaud even lampshades how ineffective it must be compared to, say, just building a bridge. The tunnel is full of marine life-themed monsters and has a Sea Monster for a boss. | |
Shark Tunnel / int_1ee88520 | featureApplicability |
1.0 | |
Shark Tunnel / int_1ee88520 | featureConfidence |
1.0 | |
Wild ARMs 4 (Video Game) | hasFeature |
Shark Tunnel / int_1ee88520 | |
Shark Tunnel / int_20e0ce9f | type |
Shark Tunnel | |
Shark Tunnel / int_20e0ce9f | comment |
Roo's Tubes from Crash Team Racing and Deep Sea Driving from Crash Nitro Kart | |
Shark Tunnel / int_20e0ce9f | featureApplicability |
1.0 | |
Shark Tunnel / int_20e0ce9f | featureConfidence |
1.0 | |
Crash Team Racing (Video Game) | hasFeature |
Shark Tunnel / int_20e0ce9f | |
Shark Tunnel / int_2f3ca0cc | type |
Shark Tunnel | |
Shark Tunnel / int_2f3ca0cc | comment |
Rollcage Stage II. | |
Shark Tunnel / int_2f3ca0cc | featureApplicability |
1.0 | |
Shark Tunnel / int_2f3ca0cc | featureConfidence |
1.0 | |
Rollcage (Video Game) | hasFeature |
Shark Tunnel / int_2f3ca0cc | |
Shark Tunnel / int_45501b8c | type |
Shark Tunnel | |
Shark Tunnel / int_45501b8c | comment |
In Super Metroid, Brinstar has a section where it crosses over Maridia, where a short glass tube separates them. A well placed Power Bomb shatters the glass, allowing more free travel between the two. As a Call-Forward, Metroid: Zero Mission's expanded endgame features a similar (albeit not underwater) glass tube connecting the Space Pirate Mothership and the ruins of the temple in Chozodia, which can also be shattered with a Power Bomb after you've reacquired your power suit from the temple to open a way back to the rest of Zebes. | |
Shark Tunnel / int_45501b8c | featureApplicability |
1.0 | |
Shark Tunnel / int_45501b8c | featureConfidence |
1.0 | |
Super Metroid (Video Game) | hasFeature |
Shark Tunnel / int_45501b8c | |
Shark Tunnel / int_4711d5a1 | type |
Shark Tunnel | |
Shark Tunnel / int_4711d5a1 | comment |
The tank at the Oregon Coast Aquarium which used to hold Keiko the killer whale (of Free Willy fame) has since been converted into one of these. It hosts only sharks, rays, and bony fish found off the Oregon coast in three separate environments (Orford Reef, Halibut Flats, and Open Seas). | |
Shark Tunnel / int_4711d5a1 | featureApplicability |
1.0 | |
Shark Tunnel / int_4711d5a1 | featureConfidence |
1.0 | |
Free Willy | hasFeature |
Shark Tunnel / int_4711d5a1 | |
Shark Tunnel / int_49a87cb3 | type |
Shark Tunnel | |
Shark Tunnel / int_49a87cb3 | comment |
Final Fantasy VII has the pathway to the underwater reactor at Junon. | |
Shark Tunnel / int_49a87cb3 | featureApplicability |
1.0 | |
Shark Tunnel / int_49a87cb3 | featureConfidence |
1.0 | |
Final Fantasy VII (Video Game) | hasFeature |
Shark Tunnel / int_49a87cb3 | |
Shark Tunnel / int_49ad83ee | type |
Shark Tunnel | |
Shark Tunnel / int_49ad83ee | comment |
World of Warcraft has one of these, albeit as a mode of transportation and not an actual combat zone, called the Deeprun Tram. | |
Shark Tunnel / int_49ad83ee | featureApplicability |
1.0 | |
Shark Tunnel / int_49ad83ee | featureConfidence |
1.0 | |
World of Warcraft (Video Game) | hasFeature |
Shark Tunnel / int_49ad83ee | |
Shark Tunnel / int_536a5cc9 | type |
Shark Tunnel | |
Shark Tunnel / int_536a5cc9 | comment |
Sonic Colors: In the Wii version, Sonic goes through such a tunnel at the very beginning of Aquarium Park Act 1. This is because Aquarium Park is set underneath a series of massive interconnected undersea geodesic domes. Sonic arrived from the surface of the water. The DS version does not have such a thing, immediately starting Sonic underneath the domes. | |
Shark Tunnel / int_536a5cc9 | featureApplicability |
1.0 | |
Shark Tunnel / int_536a5cc9 | featureConfidence |
1.0 | |
Sonic Colors (Video Game) | hasFeature |
Shark Tunnel / int_536a5cc9 | |
Shark Tunnel / int_68de28e | type |
Shark Tunnel | |
Shark Tunnel / int_68de28e | comment |
Mario Kart Wii: Koopa Cape track (using giant eels instead of sharks), which was then averted when it reappeared in its successor to fit its new underwater-driving gimmick. | |
Shark Tunnel / int_68de28e | featureApplicability |
-1.0 | |
Shark Tunnel / int_68de28e | featureConfidence |
1.0 | |
Mario Kart Wii (Video Game) | hasFeature |
Shark Tunnel / int_68de28e | |
Shark Tunnel / int_691c1a3a | type |
Shark Tunnel | |
Shark Tunnel / int_691c1a3a | comment |
Half-Life: Opposing Force has these in the "Crush Depth" level. | |
Shark Tunnel / int_691c1a3a | featureApplicability |
1.0 | |
Shark Tunnel / int_691c1a3a | featureConfidence |
1.0 | |
Half-Life: Opposing Force (Video Game) | hasFeature |
Shark Tunnel / int_691c1a3a | |
Shark Tunnel / int_71b1808d | type |
Shark Tunnel | |
Shark Tunnel / int_71b1808d | comment |
Jak and Daxter: The Precursor Legacy: The Lost Precursor City is a highly-advanced underwater facility accessed via an evelator found in Rock Village (which itself is found in a coast), and whose glass windows let one see the sea the place is installed several meters under. Despite being overrun by monsters and no longer maintained by its original builders, its machinery remains fully functional, though it has many dangerous obstacles like a big pool of dark Eco and electrified water. It also has timed puzzles that require working around difficult platforming. | |
Shark Tunnel / int_71b1808d | featureApplicability |
1.0 | |
Shark Tunnel / int_71b1808d | featureConfidence |
1.0 | |
Jak and Daxter: The Precursor Legacy (Video Game) | hasFeature |
Shark Tunnel / int_71b1808d | |
Shark Tunnel / int_7309ea2c | type |
Shark Tunnel | |
Shark Tunnel / int_7309ea2c | comment |
Big Blue 1 in F-Zero GX, which borrows heavily from Scud Race's Beginner course, also has an aquarium tunnel. | |
Shark Tunnel / int_7309ea2c | featureApplicability |
1.0 | |
Shark Tunnel / int_7309ea2c | featureConfidence |
1.0 | |
F-Zero GX (Video Game) | hasFeature |
Shark Tunnel / int_7309ea2c | |
Shark Tunnel / int_76bb4695 | type |
Shark Tunnel | |
Shark Tunnel / int_76bb4695 | comment |
Shadow Warrior (1997) has this as part of the undersea enemy base in the "Water Torture" level. You first see it from the outside as you dive into the waters, and later get to walk through it. | |
Shark Tunnel / int_76bb4695 | featureApplicability |
1.0 | |
Shark Tunnel / int_76bb4695 | featureConfidence |
1.0 | |
Shadow Warrior (1997) (Video Game) | hasFeature |
Shark Tunnel / int_76bb4695 | |
Shark Tunnel / int_791fca44 | type |
Shark Tunnel | |
Shark Tunnel / int_791fca44 | comment |
BioShock has a lot of these tunnels linking the habitats of Rapture, with one tunnel featured early-on in an impressive set-piece where a wrecked plane crashes into the tunnel and starts flooding it. | |
Shark Tunnel / int_791fca44 | featureApplicability |
1.0 | |
Shark Tunnel / int_791fca44 | featureConfidence |
1.0 | |
BioShock (Video Game) | hasFeature |
Shark Tunnel / int_791fca44 | |
Shark Tunnel / int_803beb04 | type |
Shark Tunnel | |
Shark Tunnel / int_803beb04 | comment |
Earthworm Jim: While its name suggests a Down the Drain level, the Down The Tubes level is very much a Shark Tunnel. | |
Shark Tunnel / int_803beb04 | featureApplicability |
1.0 | |
Shark Tunnel / int_803beb04 | featureConfidence |
1.0 | |
Earthworm Jim (Video Game) | hasFeature |
Shark Tunnel / int_803beb04 | |
Shark Tunnel / int_8705a383 | type |
Shark Tunnel | |
Shark Tunnel / int_8705a383 | comment |
In Star Wars Episode I: Racer, the Aquilaris track has these linking the various floating cities. | |
Shark Tunnel / int_8705a383 | featureApplicability |
1.0 | |
Shark Tunnel / int_8705a383 | featureConfidence |
1.0 | |
Star Wars Episode I: Racer (Video Game) | hasFeature |
Shark Tunnel / int_8705a383 | |
Shark Tunnel / int_89413ffe | type |
Shark Tunnel | |
Shark Tunnel / int_89413ffe | comment |
Jaws 3-D has an underwater tunnel that gets attacked by the shark. | |
Shark Tunnel / int_89413ffe | featureApplicability |
1.0 | |
Shark Tunnel / int_89413ffe | featureConfidence |
1.0 | |
Jaws 3-D | hasFeature |
Shark Tunnel / int_89413ffe | |
Shark Tunnel / int_8a6bf3f3 | type |
Shark Tunnel | |
Shark Tunnel / int_8a6bf3f3 | comment |
Duck Dodgers in the 24½th Century for the Super Nintendo has the second world being Under the Sea with a combination of Underwater Ruins, laboratories and interconnecting... well, this trope. | |
Shark Tunnel / int_8a6bf3f3 | featureApplicability |
1.0 | |
Shark Tunnel / int_8a6bf3f3 | featureConfidence |
1.0 | |
Duck Dodgers in the 24½th Century | hasFeature |
Shark Tunnel / int_8a6bf3f3 | |
Shark Tunnel / int_8fa1064 | type |
Shark Tunnel | |
Shark Tunnel / int_8fa1064 | comment |
MediEvil has The Lake, in which you walk through a tunnel of water, magically frozen in place by crystals. Outside are huge, blue elephant fish, which constantly trumpet as they swim around. | |
Shark Tunnel / int_8fa1064 | featureApplicability |
1.0 | |
Shark Tunnel / int_8fa1064 | featureConfidence |
1.0 | |
MediEvil (Video Game) | hasFeature |
Shark Tunnel / int_8fa1064 | |
Shark Tunnel / int_90c73dda | type |
Shark Tunnel | |
Shark Tunnel / int_90c73dda | comment |
Animorphs 15: The team ends up in one of these while trying to acquire sharks for their next mission. Ax assumes it's just an enormous screen and is surprised to learn that they're actually surrounded by sharks with only "poorly-made human plastic" protecting them. When they get caught by a Controller, Marco asks Ax "Just how poorly made is human plastic?" and Ax smashes the glass with his tail-blade. | |
Shark Tunnel / int_90c73dda | featureApplicability |
1.0 | |
Shark Tunnel / int_90c73dda | featureConfidence |
1.0 | |
Animorphs | hasFeature |
Shark Tunnel / int_90c73dda | |
Shark Tunnel / int_94081029 | type |
Shark Tunnel | |
Shark Tunnel / int_94081029 | comment |
Ridge Racer 3D's Oceanfront Cruise Way. | |
Shark Tunnel / int_94081029 | featureApplicability |
1.0 | |
Shark Tunnel / int_94081029 | featureConfidence |
1.0 | |
Ridge Racer (Video Game) | hasFeature |
Shark Tunnel / int_94081029 | |
Shark Tunnel / int_9d6c0940 | type |
Shark Tunnel | |
Shark Tunnel / int_9d6c0940 | comment |
Doctor Octopus's lair in Spider-Man (2000). | |
Shark Tunnel / int_9d6c0940 | featureApplicability |
1.0 | |
Shark Tunnel / int_9d6c0940 | featureConfidence |
1.0 | |
Spider-Man (2000) (Video Game) | hasFeature |
Shark Tunnel / int_9d6c0940 | |
Shark Tunnel / int_9ee67472 | type |
Shark Tunnel | |
Shark Tunnel / int_9ee67472 | comment |
Sonic Free Riders has one in Dolphin Resort. The earlier game Sonic Riders: Zero Gravity might have one each in Aquatic Capital and Tempest Waterway, but the camera angles when entering are so bizarre that it's not entirely clear if they're underwater or just in a glass tunnel. | |
Shark Tunnel / int_9ee67472 | featureApplicability |
1.0 | |
Shark Tunnel / int_9ee67472 | featureConfidence |
1.0 | |
Sonic Riders (Video Game) | hasFeature |
Shark Tunnel / int_9ee67472 | |
Shark Tunnel / int_a3eee065 | type |
Shark Tunnel | |
Shark Tunnel / int_a3eee065 | comment |
Sonic and Sega All-Stars Racing: The "Ocean Ruin" track. It even has a loop-de-loop! The sequel has one based on a level from Burning Rangers. |
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Shark Tunnel / int_a3eee065 | featureApplicability |
1.0 | |
Shark Tunnel / int_a3eee065 | featureConfidence |
1.0 | |
Sega Superstars (Video Game) | hasFeature |
Shark Tunnel / int_a3eee065 | |
Shark Tunnel / int_afc517de | type |
Shark Tunnel | |
Shark Tunnel / int_afc517de | comment |
The sequel has one based on a level from Burning Rangers. | |
Shark Tunnel / int_afc517de | featureApplicability |
1.0 | |
Shark Tunnel / int_afc517de | featureConfidence |
1.0 | |
Burning Rangers (Video Game) | hasFeature |
Shark Tunnel / int_afc517de | |
Shark Tunnel / int_c687a4bd | type |
Shark Tunnel | |
Shark Tunnel / int_c687a4bd | comment |
Jaws Unleashed: Yes, the protagonist is on the outside of the tunnel. | |
Shark Tunnel / int_c687a4bd | featureApplicability |
1.0 | |
Shark Tunnel / int_c687a4bd | featureConfidence |
1.0 | |
Jaws Unleashed (Video Game) | hasFeature |
Shark Tunnel / int_c687a4bd | |
Shark Tunnel / int_ca37910a | type |
Shark Tunnel | |
Shark Tunnel / int_ca37910a | comment |
Stunt Race FX: Even with the blocky early polygonal graphics, the track Aqua Tunnel has one, with sharks and sunken ships visible. | |
Shark Tunnel / int_ca37910a | featureApplicability |
1.0 | |
Shark Tunnel / int_ca37910a | featureConfidence |
1.0 | |
Stunt Race FX (Video Game) | hasFeature |
Shark Tunnel / int_ca37910a | |
Shark Tunnel / int_cb07578d | type |
Shark Tunnel | |
Shark Tunnel / int_cb07578d | comment |
The aquaculture train car in Snowpiercer is one huge marine tank with a tunnel through it. There aren't any sharks visible among the fish it houses, but there are large rays which are at least in the same Class. | |
Shark Tunnel / int_cb07578d | featureApplicability |
1.0 | |
Shark Tunnel / int_cb07578d | featureConfidence |
1.0 | |
Snowpiercer | hasFeature |
Shark Tunnel / int_cb07578d | |
Shark Tunnel / int_d2bae484 | type |
Shark Tunnel | |
Shark Tunnel / int_d2bae484 | comment |
In the "Unfinished Business" season of The Amazing Race, there's a Roadblock where one member of each team has to dive into a tank of this type in order to find their clue. | |
Shark Tunnel / int_d2bae484 | featureApplicability |
1.0 | |
Shark Tunnel / int_d2bae484 | featureConfidence |
1.0 | |
The Amazing Race | hasFeature |
Shark Tunnel / int_d2bae484 | |
Shark Tunnel / int_d2e1d62e | type |
Shark Tunnel | |
Shark Tunnel / int_d2e1d62e | comment |
Extreme-G 2. It's not surprising that another futuristic racing game has a shark tunnel in it, with the best examples being Aquanor and Hydra Prime. | |
Shark Tunnel / int_d2e1d62e | featureApplicability |
1.0 | |
Shark Tunnel / int_d2e1d62e | featureConfidence |
1.0 | |
Extreme-G (Video Game) | hasFeature |
Shark Tunnel / int_d2e1d62e | |
Shark Tunnel / int_d5a71dd5 | type |
Shark Tunnel | |
Shark Tunnel / int_d5a71dd5 | comment |
The minecart in Riven goes through one on its way from Jungle to Crater Island. Later, there's the underwater viewing room on Survey Island. | |
Shark Tunnel / int_d5a71dd5 | featureApplicability |
1.0 | |
Shark Tunnel / int_d5a71dd5 | featureConfidence |
1.0 | |
Riven (Video Game) | hasFeature |
Shark Tunnel / int_d5a71dd5 | |
Shark Tunnel / int_d642b0d5 | type |
Shark Tunnel | |
Shark Tunnel / int_d642b0d5 | comment |
Sonic Lost World: In the Wii U version, Tropical Coast Act 3 and Lava Mountain Act 2 are set entirely in an underwater tunnel. Also combined with Minecart Madness due to Sonic grinding on rails for almost the entirety of both stages and the presence of minecarts transporting gold and, for some reason, active bombs. | |
Shark Tunnel / int_d642b0d5 | featureApplicability |
1.0 | |
Shark Tunnel / int_d642b0d5 | featureConfidence |
1.0 | |
Sonic Lost World (Video Game) | hasFeature |
Shark Tunnel / int_d642b0d5 | |
Shark Tunnel / int_dbc0356 | type |
Shark Tunnel | |
Shark Tunnel / int_dbc0356 | comment |
Megarace: The Maeva tracks take place mostly in underwater glass tunnels. | |
Shark Tunnel / int_dbc0356 | featureApplicability |
1.0 | |
Shark Tunnel / int_dbc0356 | featureConfidence |
1.0 | |
MegaRace (Video Game) | hasFeature |
Shark Tunnel / int_dbc0356 | |
Shark Tunnel / int_f985c67c | type |
Shark Tunnel | |
Shark Tunnel / int_f985c67c | comment |
Agent Under Fire's tenth level had James Bond riding an open-top tram through a network of underwater tunnels running throughout Malprave Industries' elaborate underwater cloning research lab (known as "Poseidon") in the South China Sea, as Bond must chase down The Dragon, Adrian Malprave's right-hand man Nigel Bloch. | |
Shark Tunnel / int_f985c67c | featureApplicability |
1.0 | |
Shark Tunnel / int_f985c67c | featureConfidence |
1.0 | |
Agent Under Fire (Video Game) | hasFeature |
Shark Tunnel / int_f985c67c |
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